Changeset 3499 in orxonox.OLD for orxonox/branches/levelloader/src
- Timestamp:
- Mar 11, 2005, 2:55:27 PM (20 years ago)
- Location:
- orxonox/branches/levelloader/src
- Files:
-
- 60 deleted
- 8 edited
- 136 copied
Legend:
- Unmodified
- Added
- Removed
-
orxonox/branches/levelloader/src/Makefile.am
r3396 r3499 1 #AM_CXXFLAGS="" 1 MAINSRCDIR=. 2 AM_CXXFLAGS=-I$(MAINSRCDIR) 3 AM_CXXFLAGS+=-I$(MAINSRCDIR)/world_entities 4 AM_CXXFLAGS+=-I$(MAINSRCDIR)/story_entities 5 AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib 6 AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/coord 7 AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/data 8 AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/gaphics 9 AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/graphics/font 10 AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/graphics/importer 11 AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/gui 12 AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/lang 13 AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/util 14 AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/math 15 AM_CXXFLAGS+=-I$(MAINSRCDIR)/defs 16 AM_CXXFLAGS+=-I$(MAINSRCDIR)/font 17 AM_CXXFLAGS+=-I$(MAINSRCDIR)/network 18 AM_CXXFLAGS+=-I$(MAINSRCDIR)/glmenu 19 AM_CXXFLAGS+=-I$(MAINSRCDIR)/ai 20 21 2 22 AM_LDFLAGS= $(MWINDOWS) 3 23 … … 8 28 9 29 orxonox_SOURCES= orxonox.cc \ 10 world.cc \ 11 player.cc \ 12 collision.cc \ 13 data_tank.cc \ 14 world_entity.cc \ 15 vector.cc \ 30 game_loader.cc \ 31 command_node.cc \ 32 keynames.cc \ 16 33 camera.cc \ 17 command_node.cc \18 ini_parser.cc \19 keynames.cc \20 track.cc \21 base_entity.cc \22 game_loader.cc \23 campaign.cc \24 story_entity.cc \25 environment.cc \26 importer/model.cc \27 importer/objModel.cc \28 importer/array.cc \29 importer/material.cc \30 importer/texture.cc \31 list.cc \32 p_node.cc \33 null_parent.cc \34 base_object.cc \35 helper_parent.cc \36 34 track_manager.cc \ 37 matrix.cc \ 38 curve.cc \ 39 glmenu_imagescreen.cc 35 light.cc \ 36 story_entities/story_entity.cc \ 37 story_entities/campaign.cc \ 38 story_entities/world.cc \ 39 world_entities/world_entity.cc \ 40 world_entities/player.cc \ 41 world_entities/environment.cc \ 42 world_entities/skysphere.cc \ 43 ai/ai.cc \ 44 lib/coord/p_node.cc \ 45 lib/coord/null_parent.cc \ 46 lib/coord/helper_parent.cc \ 47 lib/data/data_tank.cc \ 48 lib/graphics/font/fontset.cc \ 49 lib/graphics/importer/array.cc \ 50 lib/graphics/importer/objModel.cc \ 51 lib/graphics/importer/model.cc \ 52 lib/graphics/importer/material.cc \ 53 lib/graphics/importer/texture.cc \ 54 lib/lang/base_entity.cc \ 55 lib/lang/base_object.cc \ 56 lib/util/ini_parser.cc \ 57 lib/util/list.cc \ 58 lib/math/vector.cc \ 59 lib/math/matrix.cc \ 60 lib/math/curve.cc \ 61 glmenu/glmenu_imagescreen.cc 40 62 41 42 noinst_HEADERS = ability.h \ 43 data_tank.h \ 44 collision.h \ 45 npc.h \ 46 stdincl.h \ 47 ai.h \ 48 environment.h \ 49 orxonox.h \ 50 synchronisable.h \ 51 base_entity.h \ 52 error.h \ 53 player.h \ 54 track.h \ 63 noinst_HEADERS = orxonox.h \ 64 game_loader.h \ 65 track_manager.h \ 66 ability.h \ 55 67 camera.h \ 56 ini_parser.h \57 power_up.h \58 vector.h \59 68 keynames.h \ 60 69 proto_class.h \ 61 world.h \62 70 command_node.h \ 63 list.h \64 shoot_laser.h \65 world_entity.h \66 71 message_structures.h \ 67 shoot_rocket.h \ 68 list_template.h \ 69 story_entity.h \ 70 story_def.h \ 71 game_loader.h \ 72 campaign.h \ 73 p_node.h \ 74 null_parent.h \ 75 base_object.h \ 76 helper_parent.h \ 77 track_manager.h \ 78 matrix.h \ 79 curve.h \ 80 glmenu_imagescreen.h \ 81 debug.h 72 light.h \ 73 story_entities/story_entity.h \ 74 story_entities/story_def.h \ 75 story_entities/campaign.h \ 76 story_entities/world.h \ 77 world_entities/world_entity.h \ 78 world_entities/player.h \ 79 world_entities/npc.h \ 80 world_entities/environment.h \ 81 world_entities/skysphere.h \ 82 world_entities/shoot_laser.h \ 83 world_entities/shoot_rocket.h \ 84 world_entities/power_up.h \ 85 ai/ai.h \ 86 network/synchronisable.h \ 87 defs/stdincl.h \ 88 defs/glincl.h \ 89 defs/error.h \ 90 defs/debug.h \ 91 lib/coord/p_node.h \ 92 lib/coord/null_parent.h \ 93 lib/coord/helper_parent.h \ 94 lib/graphics/font/fontset.h \ 95 lib/data/data_tank.h \ 96 lib/lang/base_entity.h \ 97 lib/lang/base_object.h \ 98 lib/util/list.h \ 99 lib/util/list_template.h \ 100 lib/util/ini_parser.h \ 101 lib/math/vector.h \ 102 lib/math/matrix.h \ 103 lib/math/curve.h \ 104 glmenu/glmenu_imagescreen.h 82 105 83 106 … … 85 108 EXTRA_DIST = orxonox.conf 86 109 87 ### GTK_RELATED88 if HAVE_GTK289 GTK_PROGS =console90 else91 GTK_PROGS =92 endif93 110 if SUB_PROJECTS 94 SUB_PROGS = importer \ 95 gui \ 96 $(GTK_PROGS) 111 SUB_PROGS = lib 97 112 else 98 113 SUB_PROGS = -
orxonox/branches/levelloader/src/Makefile.in
r3396 r3499 53 53 binPROGRAMS_INSTALL = $(INSTALL_PROGRAM) 54 54 PROGRAMS = $(bin_PROGRAMS) 55 am_orxonox_OBJECTS = orxonox.$(OBJEXT) world.$(OBJEXT) \56 player.$(OBJEXT) collision.$(OBJEXT) data_tank.$(OBJEXT) \57 world_entity.$(OBJEXT) vector.$(OBJEXT) camera.$(OBJEXT) \58 c ommand_node.$(OBJEXT) ini_parser.$(OBJEXT) keynames.$(OBJEXT) \59 track.$(OBJEXT) base_entity.$(OBJEXT) game_loader.$(OBJEXT) \60 campaign.$(OBJEXT) story_entity.$(OBJEXT) \61 environment.$(OBJEXT) model.$(OBJEXT) objModel.$(OBJEXT) \62 array.$(OBJEXT) material.$(OBJEXT) texture.$(OBJEXT) \63 list.$(OBJEXT) p_node.$(OBJEXT) null_parent.$(OBJEXT) \64 base_object.$(OBJEXT) helper_parent.$(OBJEXT) \65 track_manager.$(OBJEXT) matrix.$(OBJEXT) curve.$(OBJEXT) \55 am_orxonox_OBJECTS = orxonox.$(OBJEXT) game_loader.$(OBJEXT) \ 56 command_node.$(OBJEXT) keynames.$(OBJEXT) camera.$(OBJEXT) \ 57 track_manager.$(OBJEXT) light.$(OBJEXT) story_entity.$(OBJEXT) \ 58 campaign.$(OBJEXT) world.$(OBJEXT) world_entity.$(OBJEXT) \ 59 player.$(OBJEXT) environment.$(OBJEXT) skysphere.$(OBJEXT) \ 60 ai.$(OBJEXT) p_node.$(OBJEXT) null_parent.$(OBJEXT) \ 61 helper_parent.$(OBJEXT) data_tank.$(OBJEXT) fontset.$(OBJEXT) \ 62 array.$(OBJEXT) objModel.$(OBJEXT) model.$(OBJEXT) \ 63 material.$(OBJEXT) texture.$(OBJEXT) base_entity.$(OBJEXT) \ 64 base_object.$(OBJEXT) ini_parser.$(OBJEXT) list.$(OBJEXT) \ 65 vector.$(OBJEXT) matrix.$(OBJEXT) curve.$(OBJEXT) \ 66 66 glmenu_imagescreen.$(OBJEXT) 67 67 orxonox_OBJECTS = $(am_orxonox_OBJECTS) … … 70 70 depcomp = $(SHELL) $(top_srcdir)/depcomp 71 71 am__depfiles_maybe = depfiles 72 @AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/a rray.Po \72 @AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/ai.Po ./$(DEPDIR)/array.Po \ 73 73 @AMDEP_TRUE@ ./$(DEPDIR)/base_entity.Po \ 74 74 @AMDEP_TRUE@ ./$(DEPDIR)/base_object.Po ./$(DEPDIR)/camera.Po \ 75 @AMDEP_TRUE@ ./$(DEPDIR)/campaign.Po ./$(DEPDIR)/collision.Po\75 @AMDEP_TRUE@ ./$(DEPDIR)/campaign.Po \ 76 76 @AMDEP_TRUE@ ./$(DEPDIR)/command_node.Po ./$(DEPDIR)/curve.Po \ 77 77 @AMDEP_TRUE@ ./$(DEPDIR)/data_tank.Po \ 78 @AMDEP_TRUE@ ./$(DEPDIR)/environment.Po \78 @AMDEP_TRUE@ ./$(DEPDIR)/environment.Po ./$(DEPDIR)/fontset.Po \ 79 79 @AMDEP_TRUE@ ./$(DEPDIR)/game_loader.Po \ 80 80 @AMDEP_TRUE@ ./$(DEPDIR)/glmenu_imagescreen.Po \ 81 81 @AMDEP_TRUE@ ./$(DEPDIR)/helper_parent.Po \ 82 82 @AMDEP_TRUE@ ./$(DEPDIR)/ini_parser.Po ./$(DEPDIR)/keynames.Po \ 83 @AMDEP_TRUE@ ./$(DEPDIR)/list.Po ./$(DEPDIR)/material.Po \ 84 @AMDEP_TRUE@ ./$(DEPDIR)/matrix.Po ./$(DEPDIR)/model.Po \ 85 @AMDEP_TRUE@ ./$(DEPDIR)/null_parent.Po ./$(DEPDIR)/objModel.Po \ 86 @AMDEP_TRUE@ ./$(DEPDIR)/orxonox.Po ./$(DEPDIR)/p_node.Po \ 87 @AMDEP_TRUE@ ./$(DEPDIR)/player.Po ./$(DEPDIR)/story_entity.Po \ 88 @AMDEP_TRUE@ ./$(DEPDIR)/texture.Po ./$(DEPDIR)/track.Po \ 83 @AMDEP_TRUE@ ./$(DEPDIR)/light.Po ./$(DEPDIR)/list.Po \ 84 @AMDEP_TRUE@ ./$(DEPDIR)/material.Po ./$(DEPDIR)/matrix.Po \ 85 @AMDEP_TRUE@ ./$(DEPDIR)/model.Po ./$(DEPDIR)/null_parent.Po \ 86 @AMDEP_TRUE@ ./$(DEPDIR)/objModel.Po ./$(DEPDIR)/orxonox.Po \ 87 @AMDEP_TRUE@ ./$(DEPDIR)/p_node.Po ./$(DEPDIR)/player.Po \ 88 @AMDEP_TRUE@ ./$(DEPDIR)/skysphere.Po \ 89 @AMDEP_TRUE@ ./$(DEPDIR)/story_entity.Po ./$(DEPDIR)/texture.Po \ 89 90 @AMDEP_TRUE@ ./$(DEPDIR)/track_manager.Po ./$(DEPDIR)/vector.Po \ 90 91 @AMDEP_TRUE@ ./$(DEPDIR)/world.Po ./$(DEPDIR)/world_entity.Po … … 105 106 ETAGS = etags 106 107 CTAGS = ctags 107 DIST_SUBDIRS = . importer gui console108 DIST_SUBDIRS = . lib 108 109 DISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST) 109 110 ACLOCAL = @ACLOCAL@ … … 120 121 CPP = @CPP@ 121 122 CPPFLAGS = @CPPFLAGS@ 123 CURL_CFLAGS = @CURL_CFLAGS@ 124 CURL_LIBS = @CURL_LIBS@ 122 125 CXX = @CXX@ 123 126 CXXDEPMODE = @CXXDEPMODE@ … … 135 138 EGREP = @EGREP@ 136 139 EXEEXT = @EXEEXT@ 140 GTHREAD_CFLAGS = @GTHREAD_CFLAGS@ 141 GTHREAD_LIBS = @GTHREAD_LIBS@ 137 142 GTK2_CFLAGS = @GTK2_CFLAGS@ 138 143 GTK2_LIBS = @GTK2_LIBS@ 144 HAVE_CURL_FALSE = @HAVE_CURL_FALSE@ 145 HAVE_CURL_TRUE = @HAVE_CURL_TRUE@ 146 HAVE_GTHREAD_FALSE = @HAVE_GTHREAD_FALSE@ 147 HAVE_GTHREAD_TRUE = @HAVE_GTHREAD_TRUE@ 139 148 HAVE_GTK2_FALSE = @HAVE_GTK2_FALSE@ 140 149 HAVE_GTK2_TRUE = @HAVE_GTK2_TRUE@ … … 205 214 target_os = @target_os@ 206 215 target_vendor = @target_vendor@ 207 208 #AM_CXXFLAGS="" 216 MAINSRCDIR = . 217 AM_CXXFLAGS = -I$(MAINSRCDIR) -I$(MAINSRCDIR)/world_entities -I$(MAINSRCDIR)/story_entities -I$(MAINSRCDIR)/lib -I$(MAINSRCDIR)/lib/coord -I$(MAINSRCDIR)/lib/data -I$(MAINSRCDIR)/lib/gaphics -I$(MAINSRCDIR)/lib/graphics/font -I$(MAINSRCDIR)/lib/graphics/importer -I$(MAINSRCDIR)/lib/gui -I$(MAINSRCDIR)/lib/lang -I$(MAINSRCDIR)/lib/util -I$(MAINSRCDIR)/lib/math -I$(MAINSRCDIR)/defs -I$(MAINSRCDIR)/font -I$(MAINSRCDIR)/network -I$(MAINSRCDIR)/glmenu -I$(MAINSRCDIR)/ai 209 218 AM_LDFLAGS = $(MWINDOWS) 210 219 orxonox_SOURCES = orxonox.cc \ 211 world.cc \ 212 player.cc \ 213 collision.cc \ 214 data_tank.cc \ 215 world_entity.cc \ 216 vector.cc \ 220 game_loader.cc \ 221 command_node.cc \ 222 keynames.cc \ 217 223 camera.cc \ 218 command_node.cc \219 ini_parser.cc \220 keynames.cc \221 track.cc \222 base_entity.cc \223 game_loader.cc \224 campaign.cc \225 story_entity.cc \226 environment.cc \227 importer/model.cc \228 importer/objModel.cc \229 importer/array.cc \230 importer/material.cc \231 importer/texture.cc \232 list.cc \233 p_node.cc \234 null_parent.cc \235 base_object.cc \236 helper_parent.cc \237 224 track_manager.cc \ 238 matrix.cc \ 239 curve.cc \ 240 glmenu_imagescreen.cc 241 242 noinst_HEADERS = ability.h \ 243 data_tank.h \ 244 collision.h \ 245 npc.h \ 246 stdincl.h \ 247 ai.h \ 248 environment.h \ 249 orxonox.h \ 250 synchronisable.h \ 251 base_entity.h \ 252 error.h \ 253 player.h \ 254 track.h \ 225 light.cc \ 226 story_entities/story_entity.cc \ 227 story_entities/campaign.cc \ 228 story_entities/world.cc \ 229 world_entities/world_entity.cc \ 230 world_entities/player.cc \ 231 world_entities/environment.cc \ 232 world_entities/skysphere.cc \ 233 ai/ai.cc \ 234 lib/coord/p_node.cc \ 235 lib/coord/null_parent.cc \ 236 lib/coord/helper_parent.cc \ 237 lib/data/data_tank.cc \ 238 lib/graphics/font/fontset.cc \ 239 lib/graphics/importer/array.cc \ 240 lib/graphics/importer/objModel.cc \ 241 lib/graphics/importer/model.cc \ 242 lib/graphics/importer/material.cc \ 243 lib/graphics/importer/texture.cc \ 244 lib/lang/base_entity.cc \ 245 lib/lang/base_object.cc \ 246 lib/util/ini_parser.cc \ 247 lib/util/list.cc \ 248 lib/math/vector.cc \ 249 lib/math/matrix.cc \ 250 lib/math/curve.cc \ 251 glmenu/glmenu_imagescreen.cc 252 253 noinst_HEADERS = orxonox.h \ 254 game_loader.h \ 255 track_manager.h \ 256 ability.h \ 255 257 camera.h \ 256 ini_parser.h \257 power_up.h \258 vector.h \259 258 keynames.h \ 260 259 proto_class.h \ 261 world.h \262 260 command_node.h \ 263 list.h \264 shoot_laser.h \265 world_entity.h \266 261 message_structures.h \ 267 shoot_rocket.h \ 268 list_template.h \ 269 story_entity.h \ 270 story_def.h \ 271 game_loader.h \ 272 campaign.h \ 273 p_node.h \ 274 null_parent.h \ 275 base_object.h \ 276 helper_parent.h \ 277 track_manager.h \ 278 matrix.h \ 279 curve.h \ 280 glmenu_imagescreen.h \ 281 debug.h 262 light.h \ 263 story_entities/story_entity.h \ 264 story_entities/story_def.h \ 265 story_entities/campaign.h \ 266 story_entities/world.h \ 267 world_entities/world_entity.h \ 268 world_entities/player.h \ 269 world_entities/npc.h \ 270 world_entities/environment.h \ 271 world_entities/skysphere.h \ 272 world_entities/shoot_laser.h \ 273 world_entities/shoot_rocket.h \ 274 world_entities/power_up.h \ 275 ai/ai.h \ 276 network/synchronisable.h \ 277 defs/stdincl.h \ 278 defs/glincl.h \ 279 defs/error.h \ 280 defs/debug.h \ 281 lib/coord/p_node.h \ 282 lib/coord/null_parent.h \ 283 lib/coord/helper_parent.h \ 284 lib/graphics/font/fontset.h \ 285 lib/data/data_tank.h \ 286 lib/lang/base_entity.h \ 287 lib/lang/base_object.h \ 288 lib/util/list.h \ 289 lib/util/list_template.h \ 290 lib/util/ini_parser.h \ 291 lib/math/vector.h \ 292 lib/math/matrix.h \ 293 lib/math/curve.h \ 294 glmenu/glmenu_imagescreen.h 282 295 283 296 EXTRA_DIST = orxonox.conf 284 @HAVE_GTK2_FALSE@GTK_PROGS =285 286 ### GTK_RELATED287 @HAVE_GTK2_TRUE@GTK_PROGS = console288 297 @SUB_PROJECTS_FALSE@SUB_PROGS = 289 @SUB_PROJECTS_TRUE@SUB_PROGS = importer \ 290 @SUB_PROJECTS_TRUE@ gui \ 291 @SUB_PROJECTS_TRUE@ $(GTK_PROGS) 292 298 @SUB_PROJECTS_TRUE@SUB_PROGS = lib 293 299 SUBDIRS = . \ 294 300 $(SUB_PROGS) … … 307 313 esac; \ 308 314 done; \ 309 echo ' cd $(top_srcdir) && $(AUTOMAKE) -- foreignsrc/Makefile'; \315 echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu src/Makefile'; \ 310 316 cd $(top_srcdir) && \ 311 $(AUTOMAKE) -- foreignsrc/Makefile317 $(AUTOMAKE) --gnu src/Makefile 312 318 .PRECIOUS: Makefile 313 319 Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status … … 360 366 -rm -f *.tab.c 361 367 368 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/ai.Po@am__quote@ 362 369 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/array.Po@am__quote@ 363 370 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/base_entity.Po@am__quote@ … … 365 372 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/camera.Po@am__quote@ 366 373 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/campaign.Po@am__quote@ 367 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision.Po@am__quote@368 374 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/command_node.Po@am__quote@ 369 375 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/curve.Po@am__quote@ 370 376 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/data_tank.Po@am__quote@ 371 377 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/environment.Po@am__quote@ 378 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/fontset.Po@am__quote@ 372 379 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/game_loader.Po@am__quote@ 373 380 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/glmenu_imagescreen.Po@am__quote@ … … 375 382 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/ini_parser.Po@am__quote@ 376 383 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/keynames.Po@am__quote@ 384 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/light.Po@am__quote@ 377 385 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/list.Po@am__quote@ 378 386 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/material.Po@am__quote@ … … 384 392 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/p_node.Po@am__quote@ 385 393 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/player.Po@am__quote@ 394 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/skysphere.Po@am__quote@ 386 395 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/story_entity.Po@am__quote@ 387 396 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/texture.Po@am__quote@ 388 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/track.Po@am__quote@389 397 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/track_manager.Po@am__quote@ 390 398 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vector.Po@am__quote@ … … 408 416 @am__fastdepCXX_FALSE@ $(CXXCOMPILE) -c -o $@ `$(CYGPATH_W) '$<'` 409 417 410 model.o: importer/model.cc 411 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT model.o -MD -MP -MF "$(DEPDIR)/model.Tpo" -c -o model.o `test -f 'importer/model.cc' || echo '$(srcdir)/'`importer/model.cc; \ 418 story_entity.o: story_entities/story_entity.cc 419 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT story_entity.o -MD -MP -MF "$(DEPDIR)/story_entity.Tpo" -c -o story_entity.o `test -f 'story_entities/story_entity.cc' || echo '$(srcdir)/'`story_entities/story_entity.cc; \ 420 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/story_entity.Tpo" "$(DEPDIR)/story_entity.Po"; else rm -f "$(DEPDIR)/story_entity.Tpo"; exit 1; fi 421 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='story_entities/story_entity.cc' object='story_entity.o' libtool=no @AMDEPBACKSLASH@ 422 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/story_entity.Po' tmpdepfile='$(DEPDIR)/story_entity.TPo' @AMDEPBACKSLASH@ 423 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 424 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o story_entity.o `test -f 'story_entities/story_entity.cc' || echo '$(srcdir)/'`story_entities/story_entity.cc 425 426 story_entity.obj: story_entities/story_entity.cc 427 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT story_entity.obj -MD -MP -MF "$(DEPDIR)/story_entity.Tpo" -c -o story_entity.obj `if test -f 'story_entities/story_entity.cc'; then $(CYGPATH_W) 'story_entities/story_entity.cc'; else $(CYGPATH_W) '$(srcdir)/story_entities/story_entity.cc'; fi`; \ 428 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/story_entity.Tpo" "$(DEPDIR)/story_entity.Po"; else rm -f "$(DEPDIR)/story_entity.Tpo"; exit 1; fi 429 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='story_entities/story_entity.cc' object='story_entity.obj' libtool=no @AMDEPBACKSLASH@ 430 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/story_entity.Po' tmpdepfile='$(DEPDIR)/story_entity.TPo' @AMDEPBACKSLASH@ 431 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 432 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o story_entity.obj `if test -f 'story_entities/story_entity.cc'; then $(CYGPATH_W) 'story_entities/story_entity.cc'; else $(CYGPATH_W) '$(srcdir)/story_entities/story_entity.cc'; fi` 433 434 campaign.o: story_entities/campaign.cc 435 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) 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orxonox/branches/levelloader/src/collision.h
r3237 r3499 8 8 9 9 #include "vector.h" 10 #include "coordinates.h"11 10 #include <stdlib.h> 12 11 #include <stdio.h> -
orxonox/branches/levelloader/src/game_loader.cc
r3225 r3499 25 25 #include "command_node.h" 26 26 #include "vector.h" 27 #include "track.h"28 27 29 28 #include <string.h> -
orxonox/branches/levelloader/src/orxonox.cc
r3398 r3499 56 56 57 57 58 /* this is a singleton class to prevent duplicates */58 /** \brief this is a singleton class to prevent duplicates */ 59 59 Orxonox* Orxonox::singletonRef = 0; 60 60 61 /** 62 \returns reference or new Object of Orxonox if not existent. 63 */ 61 64 Orxonox* Orxonox::getInstance (void) 62 65 { … … 173 176 glClearColor (0.0, 0.0, 0.0, 0.0); 174 177 glEnable (GL_DEPTH_TEST); 175 176 // LIGHTING177 GLfloat lmodelAmbient[] = {.1, .1, .1, 1.0};178 GLfloat whiteLight[] = {1.0, 1.0, 1.0,1.0};179 GLfloat lightPosition[] = {10.0, 10, 19.0, 0.0};180 181 glLightfv (GL_LIGHT0, GL_DIFFUSE, whiteLight);182 glLightfv (GL_LIGHT0, GL_SPECULAR, whiteLight);183 glEnable (GL_LIGHTING);184 glEnable (GL_LIGHT0);185 glEnable (GL_DEPTH_TEST);186 glLightfv (GL_LIGHT0, GL_POSITION, lightPosition);187 glLightfv (GL_LIGHT0, GL_DIFFUSE, whiteLight);188 178 189 //glEnable (GL_TEXTURE_2D);190 // glEnable(GL_COLOR);191 // glShadeModel(GL_SMOOTH);192 193 // create camera194 //localcamera = new Camera(world); /* \todo camera/input node not used anymore*/195 196 179 return 0; 197 180 } … … 342 325 } 343 326 344 327 /** 328 \return The reference of the SDL-screen of orxonox 329 */ 345 330 SDL_Surface* Orxonox::getScreen () 346 331 { … … 348 333 } 349 334 350 335 /** 336 \brief main function 337 338 here the journey begins 339 */ 351 340 int main(int argc, char** argv) 352 341 { -
orxonox/branches/levelloader/src/orxonox.h
r3365 r3499 26 26 ~Orxonox (); 27 27 28 char configfilename[256]; 29 World* world; 30 DataTank* resources; 31 CommandNode* localinput; 32 Camera* localcamera; 33 SDL_Surface* screen; 34 GameLoader* gameLoader; 28 char configfilename[256]; //!< Filename of the configuration-file. 29 World* world; //!< Reference to the current running world. 30 DataTank* resources; //!< DataContainer 31 CommandNode* localinput; //!< Command Handler 32 Camera* localcamera; //!< The current Camera 33 SDL_Surface* screen; //!< The current Screen 34 GameLoader* gameLoader; //!< The gameLoader 35 35 36 bool bQuitOrxonox; 37 bool pause; 38 Uint32 lastframe; 36 bool bQuitOrxonox; //!< If Orxonox should Quit 37 bool pause; //!< Pause mode 38 Uint32 lastframe; //!< Time of the last Frame 39 39 40 40 void getConfigFile (int argc, char** argv); -
orxonox/branches/levelloader/src/track_manager.cc
r3365 r3499 1 2 3 1 /* 4 2 orxonox - the future of 3D-vertical-scrollers … … 12 10 13 11 ### File Specific: 14 main-programmer: Patrick Boenzli12 main-programmer: Benjamin Grauer 15 13 co-programmer: ... 16 14 */ … … 18 16 19 17 #include "track_manager.h" 18 19 #include "p_node.h" 20 20 21 #include <stdarg.h> 21 22 22 23 23 using namespace std; … … 38 38 this->startingTime = 0; //!< \todo eventually set this to the max time of TrackManager. 39 39 this->duration = 1; 40 this->endTime = 1; 41 this->jumpTime = 0; 40 42 this->curveType = BEZIERCURVE; 41 43 this->nodeCount = 0; 42 44 this->childCount = 0; 43 45 this->name = NULL; 44 this->startPoint = Vector(0,0,0);45 this->startTangentPoint = Vector(0,0,0);46 46 this->curve = NULL; 47 47 this->children = NULL; … … 111 111 this->maxTime = 0; 112 112 this->trackElemCount = 1; 113 this->bindSlave = NULL; 113 114 } 114 115 … … 151 152 { 152 153 this->currentTrackElem->childCount = childCount; 154 this->currentTrackElem->mainJoin = true; 153 155 this->currentTrackElem->children = new TrackElement*[childCount]; 154 156 for (int i=0; i<childCount; i++) … … 156 158 this->currentTrackElem->children[i] = new TrackElement(); 157 159 this->currentTrackElem->children[i]->ID = ++trackElemCount; 158 this->currentTrackElem->children[i]->startingTime = this->currentTrackElem->startingTime+this->currentTrackElem->duration; 159 this->currentTrackElem->children[i]->startPoint = this->currentTrackElem->curve->getNode(this->currentTrackElem->curve->getNodeCount()); 160 this->currentTrackElem->children[i]->startTangentPoint = (this->currentTrackElem->children[i]->startPoint *2) - this->currentTrackElem->curve->getNode(this->currentTrackElem->curve->getNodeCount()-1); 160 this->currentTrackElem->children[i]->startingTime = this->currentTrackElem->endTime + this->currentTrackElem->jumpTime; 161 this->addPoint(this->currentTrackElem->curve->getNode(this->currentTrackElem->curve->getNodeCount()), this->currentTrackElem->children[i]); 161 162 } 162 163 } … … 193 194 \brief curveType The Type to set 194 195 */ 195 void TrackManager::setCurveType(CurveType curveType )196 { 197 if (!t his->currentTrackElem->isFresh)196 void TrackManager::setCurveType(CurveType curveType, TrackElement* trackElem) 197 { 198 if (!trackElem->isFresh) 198 199 { 199 200 PRINTF(2)("It is not possible to change the type of a Curve after you have have appended some points to it\n"); 200 201 return; 201 202 } 202 t his->currentTrackElem->curveType = curveType;203 trackElem->curveType = curveType; 203 204 switch (curveType) 204 205 { 205 206 case BEZIERCURVE: 206 t his->currentTrackElem->curve = new BezierCurve();207 trackElem->curve = new BezierCurve(); 207 208 break; 208 209 case UPOINTCURVE: 209 t his->currentTrackElem->curve = new UPointCurve();210 trackElem->curve = new UPointCurve(); 210 211 break; 211 212 } … … 220 221 { 221 222 this->currentTrackElem->duration = time; 223 this->currentTrackElem->endTime = this->currentTrackElem->startingTime + time; 222 224 } 223 225 … … 240 242 if (trackElem->isFresh) 241 243 { 242 this->setCurveType(BEZIERCURVE );244 this->setCurveType(BEZIERCURVE, trackElem); 243 245 trackElem->isFresh = false; 244 if(trackElem != this->firstTrackElem)245 {246 this->addPoint(trackElem->startPoint);247 this->addPoint(trackElem->startTangentPoint);248 }249 246 } 250 247 trackElem->curve->addNode(newPoint); … … 374 371 void TrackManager::joinV(unsigned int count, int* trackIDs) 375 372 { 376 printf("Joining %d tracks to Track %d\n", count, trackIDs[0]);373 printf("Joining %d tracks and merging to Track %d\n", count, trackIDs[0]); 377 374 378 375 // chanching work-on to temporary value. going back at the end. 379 376 int tmpCurrentWorkingID = this->currentTrackElem->ID; 380 377 this->workOn(trackIDs[0]); 381 382 378 TrackElement* firstJoint = this->currentTrackElem; 379 float tmpLatestTime = firstJoint->endTime; 380 383 381 Vector tmpEndPoint = firstJoint->curve->getNode(firstJoint->curve->getNodeCount()); 384 Vector tmpTangentPoint = firstJoint->curve->getNode(firstJoint->curve->getNodeCount()-1); 382 Vector tmpTangentPoint = firstJoint->curve->getNode(firstJoint->curve->getNodeCount()-1); 383 Vector tmpc2Point = firstJoint->curve->getNode(firstJoint->curve->getNodeCount()-2); 385 384 firstJoint->isJoined = true; 386 firstJoint->mainJoin = true;385 // firstJoint->mainJoin = true; 387 386 if(!firstJoint->isHotPoint) 388 387 this->setSavePoint(); 389 388 // Timing: 389 for (int i = 0; i < count; i++) 390 { 391 TrackElement* tmpJoinElem = this->findTrackElementByID(trackIDs[i]); 392 if (tmpJoinElem->childCount == 0 393 && tmpJoinElem->endTime > tmpLatestTime) 394 tmpLatestTime = tmpJoinElem->endTime; 395 } 396 // time the main Join. 397 firstJoint->jumpTime = tmpLatestTime - firstJoint->endTime; 398 399 // Joining: 390 400 for (int i = 1; i < count; i++) 391 401 { … … 395 405 else 396 406 { 407 this->addPoint(tmpc2Point, tmpJoinElem); 397 408 this->addPoint(tmpTangentPoint, tmpJoinElem); 398 409 this->addPoint(tmpEndPoint, tmpJoinElem); 410 // time all other Joins 411 tmpJoinElem->jumpTime = tmpLatestTime - tmpJoinElem->endTime; 399 412 400 413 //Copying Joint-Info … … 403 416 tmpJoinElem->isSavePoint = firstJoint->isSavePoint; 404 417 tmpJoinElem->isFork = firstJoint->isFork; 405 418 406 419 tmpJoinElem->isJoined = true; 407 420 } 408 421 } 422 if(firstJoint->childCount > 0) 423 for(int i = 0; i < firstJoint->childCount; i++) 424 { 425 printf("Setting startingTime of %d to %f.\n", firstJoint->children[i]->ID, tmpLatestTime); 426 firstJoint->children[i]->startingTime = tmpLatestTime; 427 firstJoint->children[i]->endTime = tmpLatestTime+firstJoint->children[i]->duration; 428 } 429 409 430 // returning to the TrackElement we were working on. 410 431 this->workOn(tmpCurrentWorkingID); 411 432 } 412 433 434 /** 435 \brief finalizes the TrackSystem. after this it will not be editable anymore 436 437 \todo check for any inconsistencies, output errors 438 */ 439 void TrackManager::finalize(void) 440 { 441 for (int i = 1; i<= trackElemCount ;i++) 442 { 443 TrackElement* tmpElem = findTrackElementByID(i); 444 if (tmpElem->childCount>0 && tmpElem->mainJoin) 445 { 446 for (int j = 0; j < tmpElem->childCount; j++) 447 { 448 449 // c1-continuity 450 tmpElem->children[j]->curve->addNode(tmpElem->children[j]->curve->getNode(0) + 451 ((tmpElem->children[j]->curve->getNode(0) - 452 tmpElem->curve->getNode(tmpElem->curve->getNodeCount()-1)) 453 ),2); 454 tmpElem->children[j]->nodeCount++; 455 // c2-continuity 456 tmpElem->children[j]->curve->addNode((tmpElem->curve->getNode(tmpElem->curve->getNodeCount())- 457 tmpElem->curve->getNode(tmpElem->curve->getNodeCount()-1)) * 4 + 458 tmpElem->curve->getNode(tmpElem->curve->getNodeCount()-2), 3); 459 tmpElem->children[j]->nodeCount++; 460 printf("accelerations: %d-in: count: %d, %f, %f, %f\n %d-out: count: %d %f, %f, %f\n", 461 tmpElem->ID, tmpElem->nodeCount, 462 tmpElem->curve->calcAcc(0.999).x, tmpElem->curve->calcAcc(0.999).y, tmpElem->curve->calcAcc(0.999).z, 463 tmpElem->children[j]->ID, tmpElem->children[j]->nodeCount, 464 tmpElem->children[j]->curve->calcAcc(0).x, tmpElem->children[j]->curve->calcAcc(0).y, tmpElem->children[j]->curve->calcAcc(0).z); 465 } 466 } 467 } 468 } 469 470 413 471 // RUNTIME // 414 472 … … 429 487 Vector TrackManager::calcDir() const 430 488 { 431 return this->currentTrackElem->curve->calcDir((this->localTime -this->currentTrackElem->startingTime)/this->currentTrackElem->duration);489 return this->currentTrackElem->curve->calcDir((this->localTime - this->currentTrackElem->startingTime)/this->currentTrackElem->duration); 432 490 } 433 491 … … 440 498 void TrackManager::tick(float dt) 441 499 { 500 dt /= 1000; 501 printf("CurrentTrackID: %d, LocalTime is: %f, timestep is: %f\n", this->currentTrackElem->ID, this->localTime, dt); 442 502 if (this->localTime <= this->firstTrackElem->duration) 443 503 this->jumpTo(this->localTime); 444 504 this->localTime += dt; 445 if (this->localTime > this->currentTrackElem->startingTime + this->currentTrackElem->duration && this->currentTrackElem->childCount > 0) 446 this->currentTrackElem = this->currentTrackElem->children[0]; 505 if (this->localTime > this->currentTrackElem->endTime 506 && this->currentTrackElem->children) 507 { 508 if (this->currentTrackElem->jumpTime > 0) 509 this->jumpTo(this->localTime + this->currentTrackElem->jumpTime); 510 this->currentTrackElem = this->currentTrackElem->children[0]; 511 } 512 if (this->bindSlave) 513 { 514 Vector tmp = this->calcPos(); 515 Quaternion quat = Quaternion(this->calcDir(), Vector(this->currentTrackElem->curve->calcAcc((localTime-this->currentTrackElem->startingTime)/this->currentTrackElem->duration).x,1,this->currentTrackElem->curve->calcAcc((localTime-this->currentTrackElem->startingTime)/this->currentTrackElem->duration).z)); 516 this->bindSlave->setAbsCoor(&tmp); 517 this->bindSlave->setAbsDir(&quat); 518 } 447 519 } 448 520 … … 471 543 } 472 544 545 /** 546 \brief Sets the PNode, that should be moved along the Tack 547 \param bindSlave the PNode to set 548 */ 549 void TrackManager::setBindSlave(PNode* bindSlave) 550 { 551 if (!this->bindSlave) 552 this->bindSlave = bindSlave; 553 } 473 554 474 555 … … 500 581 } 501 582 583 /** 584 \brief outputs debug information about the trackManager 585 \param level how much debug 586 */ 502 587 void TrackManager::debug(unsigned int level) const 503 588 { … … 516 601 if(tmpElem->isFresh) 517 602 printf(" has not jet eddited in any way\n"); 518 printf("\n TimeTable: starting at = %f; ends at = %f; duration = %f\n", tmpElem->startingTime, tmpElem->startingTime+tmpElem->duration, tmpElem->duration);603 printf("\n TimeTable: startingTime=%f; endTime=%f; duration=%f; jumpTime=%f\n", tmpElem->startingTime, tmpElem->endTime, tmpElem->duration, tmpElem->jumpTime); 519 604 printf(" consists of %d Points\n", tmpElem->nodeCount); 520 605 if (tmpElem->childCount == 0) … … 536 621 if(tmpElem->isFork) 537 622 { 538 printf(" is A Fork with with %d children. ", tmpElem->childCount);623 printf(" is A Fork with with %d children.\n", tmpElem->childCount); 539 624 } 540 625 if(tmpElem->isJoined) -
orxonox/branches/levelloader/src/track_manager.h
r3365 r3499 13 13 14 14 #include "stdincl.h" 15 #include "curve.h" 15 16 17 class PNode; 16 18 17 19 //! condition for choosing a certain Path. \todo implement a useful way. … … 45 47 float startingTime; //!< The time at which this Track begins. 46 48 float duration; //!< The time used to cross this TrackElement (curve). 49 float endTime; //!< The time at which this Track ends. 50 float jumpTime; //!< The Time this Track has to jump to its preceding Track (only >0 if Track isJoined==true) 47 51 CurveType curveType; //!< The CurveType this will have. 48 52 int nodeCount; //!< The count of points this TrackElement has. 49 53 char* name; //!< A name for the Trac. 50 Vector startPoint; //!< A Vector that Points to the first point of the containing Curve. (for c1-steadiness)51 Vector startTangentPoint; //!< A Vector that points into the direction of the previous Curve. (for c1-steadiness)52 54 Curve* curve; //!< The Curve of this TrackElement 53 55 int childCount; //!< The number of Children This TrackElement has. … … 59 61 //! The TrackManager handles the flow of the Players through the game. 60 62 /** 61 \todo write the methodes62 63 63 64 <b>The TrackManager works as followed:</b> \n … … 104 105 float maxTime; //!< The maximal time the track has. 105 106 int trackElemCount; //!< The count of TrackElements that exist. 107 PNode* bindSlave; 106 108 107 109 void initChildren(unsigned int childCount); … … 115 117 // Methods to change the Path (initialisation) 116 118 void workOn(unsigned int trackID); 117 void setCurveType(CurveType curveType); 119 inline void setCurveType(CurveType curveType) { this->setCurveType (curveType, this->currentTrackElem);} 120 void setCurveType(CurveType curveType, TrackElement* trackElem); 118 121 void setDuration(float time); 119 122 bool addPoint(Vector newPoint); … … 126 129 void join(unsigned int count, ...); 127 130 void joinV(unsigned int count, int* trackIDs); 131 void finalize(void); 128 132 129 133 // Methods to calculate the position on the Path (runtime) … … 134 138 void choosePath(int graphID); 135 139 140 void setBindSlave(PNode* bindSlave); 141 136 142 // DEBUG // 137 143 void drawGraph(float dt) const;
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