Changeset 3608 in orxonox.OLD for orxonox/trunk/src/world_entities
- Timestamp:
- Mar 20, 2005, 11:37:26 PM (20 years ago)
- Location:
- orxonox/trunk/src/world_entities
- Files:
-
- 9 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/world_entities/player.cc
r3596 r3608 40 40 41 41 travelSpeed = 15.0; 42 velocity = Vector();42 velocity = new Vector(); 43 43 bUp = bDown = bLeft = bRight = bAscend = bDescend = false; 44 44 bFire = false; -
orxonox/trunk/src/world_entities/player.h
r3585 r3608 12 12 class OBJModel; 13 13 class Weapon; 14 class Vector; 14 15 15 16 //! Basic controllable WorldEntity … … 48 49 Weapon* activeWeapon; //!< the weapon that is currenty activated 49 50 50 Vector velocity; //!< the velocity of the player.51 Vector* velocity; //!< the velocity of the player. 51 52 float travelSpeed; //!< the current speed of the player (to make soft movement) 52 53 float acceleration; //!< the acceleration of the player. -
orxonox/trunk/src/world_entities/primitive.cc
r3607 r3608 18 18 19 19 #include "primitive.h" 20 20 21 #include "stdincl.h" 21 22 #include "world_entity.h" 22 23 #include "objModel.h" 24 #include "vector.h" 23 25 24 26 using namespace std; -
orxonox/trunk/src/world_entities/primitive.h
r3586 r3608 3 3 4 4 #include "world_entity.h" 5 #include "glincl.h" 5 6 6 7 typedef enum PRIMITIVE_FORM {PSPHERE = 0, PCUBE, PSQUARE}; 8 9 class Material; 10 7 11 8 12 class Primitive : public WorldEntity -
orxonox/trunk/src/world_entities/skysphere.cc
r3607 r3608 26 26 #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY 27 27 28 #include "material.h" 28 29 29 #include "skysphere.h" 30 30 #include "stdincl.h" 31 32 #include "material.h" 31 33 #include "vector.h" 32 #include "world_entity.h" 34 //#include "world_entity.h" 35 33 36 34 37 using namespace std; -
orxonox/trunk/src/world_entities/skysphere.h
r3531 r3608 14 14 15 15 /* INCLUDES */ 16 #include "p_node.h"17 16 #include "world_entity.h" 18 17 -
orxonox/trunk/src/world_entities/terrain.cc
r3566 r3608 16 16 17 17 #include "terrain.h" 18 18 #include "stdincl.h" 19 #include "objModel.h" 20 #include "vector.h" 19 21 #include "glincl.h" 20 22 -
orxonox/trunk/src/world_entities/world_entity.cc
r3583 r3608 19 19 20 20 #include "world_entity.h" 21 #include "stdincl.h" 21 #include "objModel.h" 22 #include "list.h" 23 24 //#include "stdincl.h" 22 25 //#include "collision.h" 23 26 -
orxonox/trunk/src/world_entities/world_entity.h
r3583 r3608 7 7 #define _WORLD_ENTITY_H 8 8 9 #include "stdincl.h"10 9 #include "p_node.h" 11 #include " objModel.h"10 #include "comincl.h" 12 11 13 12 //class CollisionCluster; 14 13 class CharacterAttributes; 14 class OBJModel; 15 15 16 16
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