Changeset 3622 for data/branches
- Timestamp:
- Feb 2, 2006, 1:33:47 PM (19 years ago)
- Location:
- data/branches/spaceshipcontrol
- Files:
-
- 3 edited
- 1 copied
Legend:
- Unmodified
- Added
- Removed
-
data/branches/spaceshipcontrol/models/environments/desert.mtl
r3587 r3622 1 newmtl blinn1SG 2 illum 4 3 Kd 0.00 0.00 0.00 4 Ka 0.56 0.56 0.56 5 Tf 1.00 1.00 1.00 6 map_Kd bricks_wood.jpg 7 Ni 1.00 8 Ks 0.50 0.50 0.50 9 newmtl blinn2SG 10 illum 4 11 Kd 0.00 0.00 0.00 12 Ka 0.44 0.44 0.44 13 Tf 1.00 1.00 1.00 14 map_Kd stucco.jpg 15 Ni 1.00 16 Ks 0.50 0.50 0.50 17 newmtl blinn3SG 18 illum 4 19 Kd 0.00 0.00 0.00 20 Ka 0.43 0.43 0.43 21 Tf 1.00 1.00 1.00 22 map_Kd wood_knorr.jpg 23 Ni 1.00 24 Ks 0.50 0.50 0.50 25 newmtl blinn4SG 26 illum 4 27 Kd 0.00 0.00 0.00 28 Ka 0.00 0.00 0.00 29 Tf 1.00 1.00 1.00 30 map_Kd brsmet12.gif 31 Ni 1.00 32 Ks 0.50 0.50 0.50 1 33 newmtl initialShadingGroup 2 34 illum 4 … … 8 40 illum 4 9 41 Kd 0.00 0.00 0.00 10 Ka 0. 20 0.20 0.2042 Ka 0.18 0.18 0.18 11 43 Tf 1.00 1.00 1.00 12 44 map_Kd sahara.jpg 13 45 Ni 1.00 14 Ks 0.64 0.30 0.00 15 Ns 52.65 46 Ks 1.00 0.61 0.42 -
data/branches/spaceshipcontrol/worlds/DefaultCampaign.oxc
r3595 r3622 14 14 <name>World2</name> 15 15 <nextid>2</nextid> 16 <path>worlds/ Straight.oxw</path>16 <path>worlds/desert.oxw</path> 17 17 <menu-entry>1</menu-entry> 18 18 <menu-item-image>pictures/menu/se_straight_512x128.png</menu-item-image> -
data/branches/spaceshipcontrol/worlds/desert.oxw
r3611 r3622 1 1 <WorldDataFile> 2 <name> Straight</name>2 <name>Desert</name> 3 3 <LoadScreen> 4 4 <BackgroundImage>pictures/load_screen.jpg</BackgroundImage> … … 10 10 </LoadScreen> 11 11 <WorldEntities> 12 <MovieEntity>13 <abs-coor>360,50,0</abs-coor>14 <name>media/crash.mpg</name>15 <axis>90</axis>16 <size>30,22</size>17 </MovieEntity>18 <ParamPowerUp>19 <type>health</type>20 <value>100</value>21 <abs-coor>300,50,0</abs-coor>22 </ParamPowerUp>23 <ParamPowerUp>24 <type>max-health</type>25 <value>100</value>26 <abs-coor>310,50,0</abs-coor>27 </ParamPowerUp>28 <ParamPowerUp>29 <type>health</type>30 <value>100</value>31 <abs-coor>320,50,0</abs-coor>32 </ParamPowerUp>33 <WeaponPowerUp>34 <weaponID>Turret</weaponID>35 <abs-coor>330,50,0</abs-coor>36 </WeaponPowerUp>37 <TurretPowerUp>38 <abs-coor>3000,50,0</abs-coor>39 </TurretPowerUp>40 <TurretPowerUp>41 <abs-coor>3010,50,0</abs-coor>42 </TurretPowerUp>43 <TurretPowerUp>44 <abs-coor>3020,50,0</abs-coor>45 </TurretPowerUp>46 <TurretPowerUp>47 <abs-coor>3030,50,0</abs-coor>48 </TurretPowerUp>49 <TurretPowerUp>50 <abs-coor>3040,50,0</abs-coor>51 </TurretPowerUp>52 12 53 13 <SkyBox> … … 57 17 </SkyBox> 58 18 59 <Water>60 <size>500,500</size>61 <resolution>50,50</resolution>62 <height>5</height>63 </Water>64 65 19 <Hover> 66 20 <name>Player</name> 67 <abs-coor> 0, 10,0</abs-coor>21 <abs-coor>437, 15, -1450</abs-coor> 68 22 </Hover> 69 23 70 24 71 25 <Terrain> 72 <name>HardCore</name> 73 <model>worlds/environ.obj</model> 74 <abs-coor>0,0,100</abs-coor> 26 <name>Desert</name> 27 <model>models/environments/desert.obj</model> 75 28 </Terrain> 76 29 77 <!-- NEW GROUND TURRET BEGIN -->78 <GroundTurret>79 <abs-coor>1005,0,-50</abs-coor>80 <weapon-right>81 <Turret>82 <model>models/guns/turret2.obj,10.0</model>83 </Turret>84 </weapon-right>85 <weapon-left>86 <AimingTurret>87 <model>models/guns/turret1.obj,10.0</model>88 </AimingTurret>89 </weapon-left>90 </GroundTurret>91 <!-- NEW GROUND TURRET END -->92 30 93 <GroundTurret> 94 <abs-coor>1500,0,20</abs-coor> 95 </GroundTurret> 96 <GroundTurret> 97 <abs-coor>400,0,0</abs-coor> 98 </GroundTurret> 99 <GroundTurret> 100 <abs-coor>700,0,-40</abs-coor> 101 </GroundTurret> 102 </WorldEntities> 31 </WorldEntities> 32 103 33 <LightManager> 104 34 <Lights> 35 36 <!-- Sun --> 105 37 <Light> 106 38 <diffuse-color>1,1,1</diffuse-color> 107 <abs-coor>100,100,50</abs-coor> 39 <abs-coor>94,10000,5840</abs-coor> 40 </Light> 41 42 <!--Light in Hangar --> 43 <Light> 44 <diffuse-color>1,1,1</diffuse-color> 45 <abs-coor>-79.264,-18.759,2.036</abs-coor> 108 46 </Light> 109 47 <ambient-color>1,1,1</ambient-color> 110 48 </Lights> 111 49 </LightManager> 50 112 51 <Music>sound/00-luke_grey_-_hypermode.ogg</Music> 113 52 <FogEffect>
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