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Changeset 3622 for data/branches


Ignore:
Timestamp:
Feb 2, 2006, 1:33:47 PM (19 years ago)
Author:
snellen
Message:

added some pictures

Location:
data/branches/spaceshipcontrol
Files:
3 edited
1 copied

Legend:

Unmodified
Added
Removed
  • data/branches/spaceshipcontrol/models/environments/desert.mtl

    r3587 r3622  
     1newmtl blinn1SG
     2illum 4
     3Kd 0.00 0.00 0.00
     4Ka 0.56 0.56 0.56
     5Tf 1.00 1.00 1.00
     6map_Kd bricks_wood.jpg
     7Ni 1.00
     8Ks 0.50 0.50 0.50
     9newmtl blinn2SG
     10illum 4
     11Kd 0.00 0.00 0.00
     12Ka 0.44 0.44 0.44
     13Tf 1.00 1.00 1.00
     14map_Kd stucco.jpg
     15Ni 1.00
     16Ks 0.50 0.50 0.50
     17newmtl blinn3SG
     18illum 4
     19Kd 0.00 0.00 0.00
     20Ka 0.43 0.43 0.43
     21Tf 1.00 1.00 1.00
     22map_Kd wood_knorr.jpg
     23Ni 1.00
     24Ks 0.50 0.50 0.50
     25newmtl blinn4SG
     26illum 4
     27Kd 0.00 0.00 0.00
     28Ka 0.00 0.00 0.00
     29Tf 1.00 1.00 1.00
     30map_Kd brsmet12.gif
     31Ni 1.00
     32Ks 0.50 0.50 0.50
    133newmtl initialShadingGroup
    234illum 4
     
    840illum 4
    941Kd 0.00 0.00 0.00
    10 Ka 0.20 0.20 0.20
     42Ka 0.18 0.18 0.18
    1143Tf 1.00 1.00 1.00
    1244map_Kd sahara.jpg
    1345Ni 1.00
    14 Ks 0.64 0.30 0.00
    15 Ns 52.65
     46Ks 1.00 0.61 0.42
  • data/branches/spaceshipcontrol/worlds/DefaultCampaign.oxc

    r3595 r3622  
    1414      <name>World2</name>
    1515      <nextid>2</nextid>
    16       <path>worlds/Straight.oxw</path>
     16      <path>worlds/desert.oxw</path>
    1717      <menu-entry>1</menu-entry>
    1818      <menu-item-image>pictures/menu/se_straight_512x128.png</menu-item-image>
  • data/branches/spaceshipcontrol/worlds/desert.oxw

    r3611 r3622  
    11<WorldDataFile>
    2   <name>Straight</name>
     2  <name>Desert</name>
    33  <LoadScreen>
    44    <BackgroundImage>pictures/load_screen.jpg</BackgroundImage>
     
    1010  </LoadScreen>
    1111  <WorldEntities>
    12     <MovieEntity>
    13         <abs-coor>360,50,0</abs-coor>
    14         <name>media/crash.mpg</name>
    15         <axis>90</axis>
    16         <size>30,22</size>
    17     </MovieEntity>
    18     <ParamPowerUp>
    19       <type>health</type>
    20       <value>100</value>
    21       <abs-coor>300,50,0</abs-coor>
    22     </ParamPowerUp>
    23     <ParamPowerUp>
    24       <type>max-health</type>
    25       <value>100</value>
    26       <abs-coor>310,50,0</abs-coor>
    27     </ParamPowerUp>
    28     <ParamPowerUp>
    29       <type>health</type>
    30       <value>100</value>
    31       <abs-coor>320,50,0</abs-coor>
    32     </ParamPowerUp>
    33     <WeaponPowerUp>
    34       <weaponID>Turret</weaponID>
    35       <abs-coor>330,50,0</abs-coor>
    36     </WeaponPowerUp>
    37     <TurretPowerUp>
    38       <abs-coor>3000,50,0</abs-coor>
    39     </TurretPowerUp>
    40     <TurretPowerUp>
    41       <abs-coor>3010,50,0</abs-coor>
    42    </TurretPowerUp>
    43     <TurretPowerUp>
    44       <abs-coor>3020,50,0</abs-coor>
    45     </TurretPowerUp>
    46     <TurretPowerUp>
    47       <abs-coor>3030,50,0</abs-coor>
    48     </TurretPowerUp>
    49     <TurretPowerUp>
    50       <abs-coor>3040,50,0</abs-coor>
    51     </TurretPowerUp>
    5212
    5313    <SkyBox>
     
    5717    </SkyBox>
    5818
    59     <Water>
    60       <size>500,500</size>
    61       <resolution>50,50</resolution>
    62       <height>5</height>
    63     </Water>
    64 
    6519    <Hover>
    6620      <name>Player</name>
    67       <abs-coor>0, 10, 0</abs-coor>
     21      <abs-coor>437, 15, -1450</abs-coor>
    6822    </Hover>
    6923
    7024
    7125    <Terrain>
    72       <name>HardCore</name>
    73       <model>worlds/environ.obj</model>
    74       <abs-coor>0,0,100</abs-coor>
     26      <name>Desert</name>
     27      <model>models/environments/desert.obj</model>
    7528    </Terrain>
    7629
    77 <!-- NEW GROUND TURRET BEGIN -->
    78     <GroundTurret>
    79       <abs-coor>1005,0,-50</abs-coor>
    80       <weapon-right>
    81         <Turret>
    82          <model>models/guns/turret2.obj,10.0</model>
    83         </Turret>
    84       </weapon-right>
    85       <weapon-left>
    86        <AimingTurret>
    87         <model>models/guns/turret1.obj,10.0</model>
    88        </AimingTurret>
    89       </weapon-left>
    90      </GroundTurret>
    91 <!-- NEW GROUND TURRET END -->
    9230
    93     <GroundTurret>
    94       <abs-coor>1500,0,20</abs-coor>
    95     </GroundTurret>
    96     <GroundTurret>
    97       <abs-coor>400,0,0</abs-coor>
    98     </GroundTurret>
    99     <GroundTurret>
    100       <abs-coor>700,0,-40</abs-coor>
    101     </GroundTurret>
    102   </WorldEntities>
     31    </WorldEntities>
     32
    10333    <LightManager>
    10434    <Lights>
     35
     36  <!-- Sun -->
    10537      <Light>
    10638       <diffuse-color>1,1,1</diffuse-color>
    107        <abs-coor>100,100,50</abs-coor>
     39       <abs-coor>94,10000,5840</abs-coor>
     40      </Light>
     41
     42  <!--Light in Hangar -->
     43      <Light>
     44       <diffuse-color>1,1,1</diffuse-color>
     45       <abs-coor>-79.264,-18.759,2.036</abs-coor>
    10846      </Light>
    10947      <ambient-color>1,1,1</ambient-color>
    11048    </Lights>
    11149  </LightManager>
     50
    11251  <Music>sound/00-luke_grey_-_hypermode.ogg</Music>
    11352  <FogEffect>
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