Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 3662


Ignore:
Timestamp:
Feb 6, 2006, 1:51:29 AM (19 years ago)
Author:
bensch
Message:

trunk: first try to the city

Location:
data/trunk/worlds
Files:
1 edited
1 copied

Legend:

Unmodified
Added
Removed
  • data/trunk/worlds/DefaultCampaign.oxc

    r3645 r3662  
    5858      <identifier>6</identifier>
    5959      <nextid>999</nextid>
    60       <path>worlds/World2.oxw</path>
     60      <path>worlds/urban_city.oxw</path>
    6161      <menu-entry>1</menu-entry>
    6262    </SinglePlayerWorld>
  • data/trunk/worlds/urban_city.oxw

    r3657 r3662  
    11<WorldDataFile>
    2   <name>Straight</name>
     2  <name>Urban City</name>
    33  <menu-item-image>pictures/menu/se_straight_512x128.png</menu-item-image>
    44  <screenshoot>pictures/menu/ss_straight_512x512.png</screenshoot>
     
    1313  </LoadScreen>
    1414  <WorldEntities>
    15     <MovieEntity>
    16         <abs-coor>360,50,0</abs-coor>
    17         <name>media/crash.mpg</name>
    18         <axis>90</axis>
    19         <size>30,22</size>
    20     </MovieEntity>
    2115    <ParamPowerUp>
    2216      <type>health</type>
     
    6660    </Water>
    6761
     62    <Building>
     63      <model>models/buildings/cone.obj, 3.5</model>
     64      <abs-coor>-150, 0, -100</abs-coor>
     65    </Building>
     66    <Building>
     67      <model>models/buildings/cone.obj, 3.5</model>
     68      <abs-coor>-150, 0, 100</abs-coor>
     69    </Building>
     70    <Building>
     71      <model>models/buildings/cone.obj, 3.5</model>
     72      <abs-coor>150, 0, -100</abs-coor>
     73    </Building>
     74    <Building>
     75      <model>models/buildings/cone.obj, 3.5</model>
     76      <abs-coor>150, 0, 100</abs-coor>
     77    </Building>
     78
     79    <Building>
     80      <model>models/buildings/ring.obj, 3</model>
     81      <abs-coor>0, 0, 0</abs-coor>
     82    </Building>
     83
     84    <Building>
     85      <model>models/buildings/fallo.obj, 3</model>
     86      <abs-coor>250, 0, 0</abs-coor>
     87    </Building>
     88    <Building>
     89      <model>models/buildings/fallo.obj, 3</model>
     90      <abs-coor>-250, 0, 0</abs-coor>
     91    </Building>
     92    <Building>
     93      <model>models/buildings/fallo.obj, 3</model>
     94      <abs-coor>0, 0, 250</abs-coor>
     95    </Building>
     96    <Building>
     97      <model>models/buildings/fallo.obj, 3</model>
     98      <abs-coor>0, 0, 250</abs-coor>
     99    </Building>
     100
     101    <Building>
     102      <model>models/buildings/triton_tower.obj, 3</model>
     103      <abs-coor>150, 0, 250</abs-coor>
     104    </Building>
     105    <Building>
     106      <model>models/buildings/triton_tower.obj, 3</model>
     107      <abs-coor>-150, 0, 250</abs-coor>
     108      <abs-dir>1, 0, 1, 0</abs-dir>
     109    </Building>
     110    <Building>
     111      <model>models/buildings/triton_tower.obj, 3</model>
     112      <abs-coor>180, 0, 250</abs-coor>
     113      <abs-dir>-1, 0, 1, 0</abs-dir>
     114   </Building>
     115
     116
    68117    <TurbineHover>
    69118      <name>Player</name>
     
    77126      <abs-coor>0,0,100</abs-coor>
    78127    </Terrain>
     128
    79129
    80130<!-- NEW GROUND TURRET BEGIN -->
     
    110160       <abs-coor>100,100,50</abs-coor>
    111161      </Light>
     162      <Light>
     163       <diffuse-color>1,1,1</diffuse-color>
     164       <abs-coor>-1000,800,-200</abs-coor>
     165      </Light>
    112166      <ambient-color>1,1,1</ambient-color>
    113167    </Lights>
Note: See TracChangeset for help on using the changeset viewer.