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Changeset 3667


Ignore:
Timestamp:
Feb 6, 2006, 2:58:37 AM (19 years ago)
Author:
bensch
Message:

data: whats missing

Location:
data/trunk
Files:
4 edited

Legend:

Unmodified
Added
Removed
  • data/trunk/models/buildings/ring.mtl

    r3660 r3667  
    1 newmtl Cone:Fallus:blinn1SG
    2 illum 4
    3 Kd 0.00 0.00 0.00
    4 Ka 1.00 1.00 1.00
    5 Tf 1.00 1.00 1.00
    6 map_Kd joi_floor.jpg
    7 Ni 1.00
    8 Ks 0.50 0.50 0.50
    9 newmtl Cone:Fallus:lambert2SG
    10 illum 4
    11 Kd 0.00 0.00 0.00
    12 Ka 0.00 0.00 0.00
    13 Tf 1.00 1.00 1.00
    14 map_Kd fenetres.jpg
    15 Ni 1.00
    16 Ks 0.50 0.50 0.50
    171newmtl blinn1SG
    182illum 4
     
    226map_Kd hull38L.jpg
    237Ni 1.00
    24 Ks 0.50 0.50 0.50
     8Ks 0.66 0.42 0.31
    259newmtl lambert2SG
    2610illum 4
    27 Kd 0.00 0.18 1.00
     11Kd 0.00 0.00 0.00
    2812Ka 0.00 0.00 0.00
    29 Tf 0.25 0.25 0.25
     13Tf 1.00 1.00 1.00
    3014Ni 1.00
    31 Ks 0.50 0.50 0.50
     15Ks 1.00 0.39 0.21
  • data/trunk/worlds/urban_city.oxw

    r3662 r3667  
    113113      <abs-dir>-1, 0, 1, 0</abs-dir>
    114114   </Building>
     115   <Building>
     116      <model>models/buildings/triton_tower.obj, 3</model>
     117      <abs-coor>180, 0, 250</abs-coor>
     118      <abs-dir>-1, 0, 1, 0</abs-dir>
     119   </Building>
     120   <Building>
     121      <model>models/buildings/triton_tower.obj, 3</model>
     122      <abs-coor>300, 0, 250</abs-coor>
     123      <abs-dir>-1, 0, 1, 0</abs-dir>
     124   </Building>
     125   <Building>
     126      <model>models/buildings/half_circled.obj, 3</model>
     127      <abs-coor>-380, 0, -190</abs-coor>
     128      <abs-dir>-1, 0, 1, 0</abs-dir>
     129   </Building>
     130   <Building>
     131      <model>models/buildings/half_circled.obj, 3</model>
     132      <abs-coor>200, 0, 450</abs-coor>
     133      <abs-dir>-1.5, 0, 1, 0</abs-dir>
     134   </Building>
     135   <Building>
     136      <model>models/buildings/donut_half.obj, 3</model>
     137      <abs-coor>-450, 0, 0</abs-coor>
     138   </Building>
    115139
    116140
     
    122146
    123147    <Terrain>
    124       <name>HardCore</name>
     148      <name>Desert</name>
    125149      <model>worlds/environ.obj</model>
    126       <abs-coor>0,0,100</abs-coor>
     150      <abs-coor>0,0,0</abs-coor>
    127151    </Terrain>
    128152
     
    154178    </GroundTurret>
    155179  </WorldEntities>
    156     <LightManager>
     180
     181  <LightManager>
    157182    <Lights>
    158183      <Light>
     
    160185       <abs-coor>100,100,50</abs-coor>
    161186      </Light>
    162       <Light>
     187      <Light>w
    163188       <diffuse-color>1,1,1</diffuse-color>
    164189       <abs-coor>-1000,800,-200</abs-coor>
    165190      </Light>
     191      <Light>
     192       <diffuse-color>1,1,1</diffuse-color>
     193       <abs-coor>1900,800,500</abs-coor>
     194      </Light>
     195
    166196      <ambient-color>1,1,1</ambient-color>
    167197    </Lights>
    168198  </LightManager>
    169   <Music>sound/music/00-luke_grey_-_hypermode.ogg</Music>
     199  <Music>sound/music/pinky.ogg</Music>
    170200  <FogEffect>
    171201    <fog-mode>GL_LINEAR</fog-mode>
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