- Timestamp:
- Mar 31, 2005, 12:28:28 AM (20 years ago)
- Location:
- orxonox/trunk/src
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/defs/debug.h
r3685 r3686 58 58 // DEFINE MODULES \\ 59 59 #define DEBUG_MODULE_ORXONOX 0 60 #define DEBUG_MODULE_WORLD 361 #define DEBUG_MODULE_PNODE 060 #define DEBUG_MODULE_WORLD 0 61 #define DEBUG_MODULE_PNODE 3 62 62 #define DEBUG_MODULE_WORLD_ENTITY 0 63 #define DEBUG_MODULE_COMMAND_NODE 063 #define DEBUG_MODULE_COMMAND_NODE 3 64 64 #define DEBUG_MODULE_GRAPHICS 0 65 65 #define DEBUG_MODULE_LOAD 0 -
orxonox/trunk/src/lib/coord/p_node.cc
r3683 r3686 422 422 { 423 423 if(this->time == 0) 424 return 0;425 Vector * diff = new Vector();426 *diff = *this->absCoordinate - *this->lastAbsCoordinate;427 float x = diff ->len();424 return 1000; 425 Vector diff; 426 diff = *this->absCoordinate - *this->lastAbsCoordinate; 427 float x = diff.len(); 428 428 return x / this->time; 429 429 } -
orxonox/trunk/src/story_entities/world.cc
r3678 r3686 206 206 // initializing the TrackManager 207 207 trackManager = TrackManager::getInstance(); 208 trackManager->addPoint(Vector(0,0,0));209 trackManager->addPoint(Vector(1 00, -40, 5));210 trackManager->addPoint(Vector(200,- 40,-8));211 trackManager->addPoint(Vector(250, -35, -2));208 //trackManager->addPoint(Vector(0,0,0)); 209 trackManager->addPoint(Vector(150, -35, 5)); 210 trackManager->addPoint(Vector(200,-35, 5)); 211 trackManager->addPoint(Vector(250, -35, 5)); 212 212 trackManager->addPoint(Vector(320,-33,-.55)); 213 trackManager->setDuration( 3);213 trackManager->setDuration(2); 214 214 trackManager->setSavePoint(); 215 215 216 trackManager->addPoint(Vector(410, 0, 0)); 216 217 trackManager->addPoint(Vector(510, 20, -10)); -
orxonox/trunk/src/world_entities/player.cc
r3685 r3686 52 52 acceleration = 10.0; 53 53 //weapons: 54 Weapon* wp = new TestGun(this, new Vector( ), new Quaternion());54 Weapon* wp = new TestGun(this, new Vector(-1.1, 0.0, 2.6), new Quaternion()); 55 55 this->weapons->add(wp); 56 56 this->activeWeapon = wp; -
orxonox/trunk/src/world_entities/projectile.cc
r3685 r3686 99 99 void Projectile::tick (float time) 100 100 { 101 this->speed = this->weapon->getSpeed() * 3; 102 this->shiftCoor(*this->flightDirection * this->speed * time); 103 //printf("current speed is: %f\n", this->speed); 101 this->speed = this->weapon->getSpeed() * 3; 102 Vector v; 103 v = *this->flightDirection * this->speed * time; 104 this->shiftCoor(v); 105 //printf("PROJECTILE: current direction is: (%f, %f, %f)\n",this->flightDirection->x, this->flightDirection->y, this->flightDirection->z ); 106 //printf("PROJECTILE: current shift vector is: (%f, %f, %f)\n", v.x, v.y, v.z); 107 //printf("PROJECTILE: current speed is: %f\n", this->speed); 108 //printf("PROJECTILE: current dt is: %f\n", time); 109 //this->debug(); 104 110 105 111 this->currentLifeTime += time; … … 110 116 PRINTF(5)("FINALIZE=============================================================\n"); 111 117 this->finalize(); 118 this->currentLifeTime = 0.0f; 112 119 } 113 120 } -
orxonox/trunk/src/world_entities/test_gun.cc
r3685 r3686 132 132 { 133 133 this->localTime += time; 134 //this->debug(); 135 //printf("TEST_GUN: this speed is: %f\n", this->getSpeed()); 134 136 } 135 137
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