- Timestamp:
- Apr 1, 2005, 5:29:07 PM (20 years ago)
- File:
-
- 1 edited
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orxonox/branches/shadows/src/shadow.cc
r3706 r3711 118 118 glColor3f(.4,.4,.4); 119 119 glTranslatef(this->playerPos[0],this->playerPos[1],this->playerPos[2]); 120 //die Variable angle ist im Player.h als public definiert!!! deshalb kann 121 //von hier aus darauf zugegriffen werden 120 122 glRotatef(this->playerangle->angle,1.0,0.0,0.0); 121 123
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