Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 3762 for data/trunk/worlds


Ignore:
Timestamp:
May 1, 2006, 4:03:22 PM (19 years ago)
Author:
patrick
Message:

adding developer island as a world for testing

Location:
data/trunk/worlds
Files:
2 edited
1 moved

Legend:

Unmodified
Added
Removed
  • data/trunk/worlds/DefaultCampaign.oxc

    r3760 r3762  
    1414    <SinglePlayerWorld>
    1515      <identifier>1</identifier>
    16       <name>Coder Island</name>
    17       <path>worlds/coder_island.oxw</path>
    1816      <nextid>2</nextid>
     17      <name>Developer Island</name>
     18      <path>worlds/developer_island.oxw</path>
    1919      <menu-entry>1</menu-entry>
    2020    </SinglePlayerWorld>
  • data/trunk/worlds/SimpleMenu.oxw

    r3757 r3762  
    9191  <Music>sound/music/menu1.ogg</Music>
    9292
    93   <GameRule>
    94     <MultiplayerTeamDeathmatch>
    95       <max-kills>5</max-kills>
    96       <death-penalty-timeout>5</death-penalty-timeout>
    97       <death-screen-image>pictures/death_screen.png</death-screen-image>
    98     </MultiplayerTeamDeathmatch>
    99   </GameRule>
    10093
    10194</WorldDataFile>
  • data/trunk/worlds/developer_island.oxw

    r3760 r3762  
    11<WorldDataFile>
    22
    3   <name>Coder Island</name>
     3  <name>Developer Island</name>
    44  <screenshoot>pictures/load_screen_coder_island.jpg</screenshoot>
    55
     
    4242
    4343
    44   <GameRules>
     44  <GameRule>
    4545    <SingleplayerShootemup>
    46       <></>
     46      <MissionGoal>
     47        <KillTarget>
     48          <title>Mindless Slaughter</title>
     49          <description>This is the first mission ever, created for Orxonox. Kill them!
     50                       Kill all those damn creatures!
     51          </description>
     52          <numberofkills>10</numberofkills>
     53          <targetclassid>9999</targetclassid>
     54        </KillTarget>
     55      </MissionGoal>
    4756    </SingleplayerShootemup>
    48   </GameRules>
     57  </GameRule>
    4958
    5059</WorldDataFile>
Note: See TracChangeset for help on using the changeset viewer.