Changeset 3843 in orxonox.OLD for orxonox/trunk/src/lib/graphics
- Timestamp:
- Apr 17, 2005, 12:27:53 AM (20 years ago)
- Location:
- orxonox/trunk/src/lib/graphics
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/lib/graphics/text_engine.cc
r3840 r3843 57 57 this->font = font; 58 58 this->text = NULL; 59 this->alignment = TEXT_DEFAULT_ALIGNMENT; 59 60 this->texture = 0; 60 61 this->blending = 1.0f; … … 101 102 this->text = new char[strlen(text)+1]; 102 103 strcpy(this->text, text); 104 105 106 // setting up the Text-Width if DYNAMIC 107 if (this->type == TEXT_DYNAMIC) 108 { 109 Glyph** glyphArray = this->font->getGlyphArray(); 110 111 int width = 0; 112 char* tmpText = this->text; 113 while (*tmpText != '\0') 114 { 115 if(glyphArray[*tmpText]) 116 { 117 width += glyphArray[*tmpText]->width; 118 } 119 tmpText++; 120 } 121 this->posSize.w = width; 122 } 103 123 } 104 124 … … 112 132 this->posSize.x = x; 113 133 this->posSize.y = y; 134 } 135 136 /** 137 \brief sets the text-alignment 138 \param alignment the alignment to set 139 */ 140 void Text::setAlignment(TEXT_ALIGNMENT alignemnt) 141 { 142 this->alignment = alignment; 114 143 } 115 144 … … 188 217 glColor4f(1.0f,1.0f,1.0f, this->blending); 189 218 glBlendFunc(GL_SRC_ALPHA, GL_ONE); 219 220 glPushMatrix(); 221 // transform for alignment. 222 if (this->alignment == TEXT_ALIGN_RIGHT) 223 glTranslatef(-this->posSize.w, 0, 0); 224 else if (this->alignment == TEXT_ALIGN_CENTER) 225 glTranslatef(-this->posSize.w/2, 0, 0); 190 226 191 227 // drawing this Text. … … 229 265 } 230 266 } 267 glPopMatrix(); 231 268 GraphicsEngine::leave2DMode(); 232 269 } -
orxonox/trunk/src/lib/graphics/text_engine.h
r3833 r3843 29 29 template<class T> class tList; 30 30 31 //! An enumerator for the text alignment. 32 enum TEXT_ALIGNMENT {TEXT_ALIGN_LEFT, TEXT_ALIGN_RIGHT, TEXT_ALIGN_CENTER}; 31 33 32 34 /* some default values */ 33 35 #define FONT_DEFAULT_SIZE 50 //!< default size of the Text 34 #define FONT_DEFAULT_TEXT "orxonox 1234567890" //!< somedefault text to display35 #define FONT_DEFAULT_COLOR_R 255 //!< thedefault red part (color) of the text36 #define FONT_DEFAULT_COLOR_G 255 //!< thedefault red green (color) of the text37 #define FONT_DEFAULT_COLOR_B 255 //!< thedefault red blue (color) of the text38 #define FONT_NUM_COLORS 256 //!< Thenumber of colors.36 #define FONT_DEFAULT_TEXT "orxonox 1234567890" //!< default text to display 37 #define FONT_DEFAULT_COLOR_R 255 //!< default red part (color) of the text 38 #define FONT_DEFAULT_COLOR_G 255 //!< default red green (color) of the text 39 #define FONT_DEFAULT_COLOR_B 255 //!< default red blue (color) of the text 40 #define FONT_NUM_COLORS 256 //!< number of colors. 39 41 40 42 #define FONT_HIGHEST_KNOWN_CHAR 128 //!< The highest character known to the textEngine. 41 43 44 #define TEXT_DEFAULT_ALIGNMENT TEXT_ALIGN_CENTER //!< default alignment 42 45 #define TEXT_STATIC 0 //!< Static Text 43 46 #define TEXT_DYNAMIC 1 //!< Dynamic Text … … 101 104 void setText(const char* text); 102 105 void setPosition(int x, int y); 106 void setAlignment(TEXT_ALIGNMENT alignemnt); 103 107 /** \param blending the blending intensity to set (between 0.0 and 1.0) */ 104 108 inline void setBlending(float blending) {this->blending = blending;} … … 107 111 void setColor(Uint8 r, Uint8 g, Uint8 b); 108 112 void setStyle(char* renderStyle); 113 109 114 void createTexture(); 110 115 … … 121 126 char* text; //!< The text to display 122 127 SDL_Color color; //!< The color of the font. 128 TEXT_ALIGNMENT alignment; //!< The aignment of the text. 123 129 float blending; //!< The blending intensity. 124 130 // placement in openGL
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