Changeset 4051 for data/branches
- Timestamp:
- Jul 3, 2006, 10:29:55 AM (18 years ago)
- Location:
- data/branches/single_player_map
- Files:
-
- 8 edited
Legend:
- Unmodified
- Added
- Removed
-
data/branches/single_player_map/scripts/falldown.lua
r3991 r4051 1 -- Get objects from orxonox 2 thisscript:addObject("TestEntity", "fallingguy") 3 thisscript:addObject("FPSPlayer", "Player") 4 1 5 dy = 0 2 6 randTime = 0 -
data/branches/single_player_map/scripts/floorguy.lua
r3991 r4051 1 -- Get objects from orxonox 2 thisscript:addObject("GenericNPC", "floorguy") 3 thisscript:addObject("FPSPlayer", "Player") 1 4 2 5 programRoute = true -
data/branches/single_player_map/scripts/guard.lua
r3991 r4051 1 -- Get objects from orxonox 2 thisscript:addObject("GenericNPC","guard") 3 thisscript:addObject("FPSPlayer", "Player") 4 1 5 -- Global Variables 2 6 walkingRouteOne = true -- True if thestranger is walking route one -
data/branches/single_player_map/scripts/prisoner.lua
r3991 r4051 1 -- Get objects from orxonox 2 thisscript:addObject("GenericNPC", "prisoner") 3 thisscript:addObject("FPSPlayer", "Player") 4 thisscript:addObject("GenericNPC", "secondguard") 5 6 1 7 cellDoorOpened = false 2 8 walkinCellFinished = false -
data/branches/single_player_map/scripts/secondguard.lua
r3991 r4051 1 -- Get objects from orxonox 2 thisscript:addObject("GenericNPC", "secondguard") 3 thisscript:addObject("GenericNPC", "guard") 4 thisscript:addObject("FPSPlayer", "Player") 5 thisscript:addObject("GenericNPC", "prisoner") 6 1 7 -- Global Variables 2 8 allOk = true -
data/branches/single_player_map/scripts/secondprisoner.lua
r3991 r4051 1 -- Get objects from orxonox 2 thisscript:addObject("GenericNPC", "Secondprisoner") 3 thisscript:addObject("FPSPlayer", "Player") 1 4 2 5 -- Initialises the random number generator -
data/branches/single_player_map/scripts/spaceship.lua
r3991 r4051 1 -- Get objects from orxonox 2 thisscript:addObject("Claw", "spaceshipclaw") 3 thisscript:addObject("RepairStation", "repair") 4 thisscript:addObject("FPSPlayer", "Player") 5 thisscript:addObject("SpaceShip", "spaceship") 1 6 2 7 function tick(timestep) -
data/branches/single_player_map/worlds/sp_level_ambush_at_jupiter.oxw
r3991 r4051 19 19 <Script> 20 20 <file>guard.lua</file> 21 <object>GenericNPC, guard</object>22 <object>FPSPlayer, Player</object>23 21 </Script> 24 22 25 23 <Script> 26 24 <file>secondguard.lua</file> 27 <object>GenericNPC, secondguard</object>28 <object>GenericNPC, guard</object>29 <object>FPSPlayer, Player</object>30 <object>GenericNPC, prisoner</object>31 25 </Script> 32 26 33 27 <Script> 34 28 <file>prisoner.lua</file> 35 <object>GenericNPC, prisoner</object>36 <object>FPSPlayer, Player</object>37 <object>GenericNPC, secondguard</object>38 29 </Script> 39 30 40 31 <Script> 41 32 <file>secondprisoner.lua</file> 42 <object>GenericNPC, Secondprisoner</object>43 <object>FPSPlayer, Player</object>44 33 </Script> 45 34 46 35 <Script> 47 36 <file>falldown.lua</file> 48 <object>TestEntity, fallingguy </object>49 <object>FPSPlayer, Player</object>50 37 </Script> 51 38 52 39 <Script> 53 40 <file>floorguy.lua</file> 54 <object>GenericNPC, floorguy </object>55 <object>FPSPlayer, Player</object>56 41 </Script> 57 42 58 43 <Script> 59 44 <file>spaceship.lua</file> 60 <object>Claw, spaceshipclaw</object>61 <object>RepairStation, repair</object>62 <object>FPSPlayer, Player</object>63 <object>SpaceShip, spaceship</object>64 45 </Script> 65 46
Note: See TracChangeset
for help on using the changeset viewer.