Changeset 4122 in orxonox.OLD for orxonox/branches/heightMap/src/lib/graphics/importer
- Timestamp:
- May 9, 2005, 11:29:19 AM (20 years ago)
- Location:
- orxonox/branches/heightMap
- Files:
-
- 7 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/branches/heightMap
- Property svn:externals
-
old new 1 data http://svn.orxonox.ethz.ch/data 1
-
- Property svn:externals
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orxonox/branches/heightMap/src/lib/graphics/importer/Makefile.in
r4111 r4122 1 # Makefile.in generated by automake 1. 9.3from Makefile.am.1 # Makefile.in generated by automake 1.8.5 from Makefile.am. 2 2 # @configure_input@ 3 3 … … 38 38 PRE_UNINSTALL = : 39 39 POST_UNINSTALL = : 40 build_triplet = @build@41 40 host_triplet = @host@ 42 target_triplet = @target@43 41 bin_PROGRAMS = importer$(EXEEXT) heightmap$(EXEEXT) 44 42 subdir = src/lib/graphics/importer 45 43 DIST_COMMON = $(noinst_HEADERS) $(srcdir)/Makefile.am \ 46 $(srcdir)/Makefile.in TODO44 $(srcdir)/Makefile.in 47 45 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 48 46 am__aclocal_m4_deps = $(top_srcdir)/configure.ac … … 71 69 depcomp = $(SHELL) $(top_srcdir)/depcomp 72 70 am__depfiles_maybe = depfiles 71 @AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/array.Po \ 72 @AMDEP_TRUE@ ./$(DEPDIR)/base_object.Po \ 73 @AMDEP_TRUE@ ./$(DEPDIR)/framework.Po \ 74 @AMDEP_TRUE@ ./$(DEPDIR)/graphics_engine.Po \ 75 @AMDEP_TRUE@ ./$(DEPDIR)/heightMapTerrain.Po \ 76 @AMDEP_TRUE@ ./$(DEPDIR)/heightMapViewer.Po ./$(DEPDIR)/main.Po \ 77 @AMDEP_TRUE@ ./$(DEPDIR)/material.Po ./$(DEPDIR)/model.Po \ 78 @AMDEP_TRUE@ ./$(DEPDIR)/null_parent.Po ./$(DEPDIR)/objModel.Po \ 79 @AMDEP_TRUE@ ./$(DEPDIR)/p_node.Po \ 80 @AMDEP_TRUE@ ./$(DEPDIR)/primitive_model.Po \ 81 @AMDEP_TRUE@ ./$(DEPDIR)/resource_manager.Po \ 82 @AMDEP_TRUE@ ./$(DEPDIR)/text_engine.Po ./$(DEPDIR)/texture.Po \ 83 @AMDEP_TRUE@ ./$(DEPDIR)/vector.Po ./$(DEPDIR)/windowHandler.Po 73 84 CXXCOMPILE = $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \ 74 85 $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) … … 157 168 am__leading_dot = @am__leading_dot@ 158 169 am__quote = @am__quote@ 159 am__tar = @am__tar@160 am__untar = @am__untar@161 170 bindir = @bindir@ 162 171 build = @build@ … … 192 201 target_vendor = @target_vendor@ 193 202 MAINSRCDIR = ../../.. 194 AM_CXXFLAGS = -I$(MAINSRCDIR) -I$(MAINSRCDIR)/world_entities \ 195 -I$(MAINSRCDIR)/story_entities -I$(MAINSRCDIR)/lib \ 196 -I$(MAINSRCDIR)/lib/coord -I$(MAINSRCDIR)/lib/data \ 197 -I$(MAINSRCDIR)/lib/graphics \ 198 -I$(MAINSRCDIR)/lib/graphics/importer -I$(MAINSRCDIR)/lib/gui \ 199 -I$(MAINSRCDIR)/lib/lang -I$(MAINSRCDIR)/lib/util \ 200 -I$(MAINSRCDIR)/lib/math -I$(MAINSRCDIR)/defs \ 201 -I$(MAINSRCDIR)/font -I$(MAINSRCDIR)/network \ 202 -I$(MAINSRCDIR)/glmenu -I$(MAINSRCDIR)/ai -I$(MAINSRCDIR)/util \ 203 -I$(MAINSRCDIR)/util/animation -I$(MAINSRCDIR)/util/common 203 AM_CXXFLAGS = -I$(MAINSRCDIR) -I$(MAINSRCDIR)/world_entities -I$(MAINSRCDIR)/story_entities -I$(MAINSRCDIR)/lib -I$(MAINSRCDIR)/lib/coord -I$(MAINSRCDIR)/lib/data -I$(MAINSRCDIR)/lib/graphics -I$(MAINSRCDIR)/lib/graphics/importer -I$(MAINSRCDIR)/lib/gui -I$(MAINSRCDIR)/lib/lang -I$(MAINSRCDIR)/lib/util -I$(MAINSRCDIR)/lib/math -I$(MAINSRCDIR)/defs -I$(MAINSRCDIR)/font -I$(MAINSRCDIR)/network -I$(MAINSRCDIR)/glmenu -I$(MAINSRCDIR)/ai -I$(MAINSRCDIR)/util -I$(MAINSRCDIR)/util/animation -I$(MAINSRCDIR)/util/common 204 204 AM_LDFLAGS = $(MWINDOWS) 205 205 importer_SOURCES = framework.cc \ … … 326 326 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/$*.Tpo" "$(DEPDIR)/$*.Po"; else rm -f "$(DEPDIR)/$*.Tpo"; exit 1; fi 327 327 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='$<' object='$@' libtool=no @AMDEPBACKSLASH@ 328 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 328 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/$*.Po' tmpdepfile='$(DEPDIR)/$*.TPo' @AMDEPBACKSLASH@ 329 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 329 330 @am__fastdepCXX_FALSE@ $(CXXCOMPILE) -c -o $@ $< 330 331 … … 333 334 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/$*.Tpo" "$(DEPDIR)/$*.Po"; else rm -f "$(DEPDIR)/$*.Tpo"; exit 1; fi 334 335 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='$<' object='$@' libtool=no @AMDEPBACKSLASH@ 335 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 336 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/$*.Po' tmpdepfile='$(DEPDIR)/$*.TPo' @AMDEPBACKSLASH@ 337 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 336 338 @am__fastdepCXX_FALSE@ $(CXXCOMPILE) -c -o $@ `$(CYGPATH_W) '$<'` 337 339 … … 340 342 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/vector.Tpo" "$(DEPDIR)/vector.Po"; 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then $(CYGPATH_W) '$(MAINSRCDIR)/lib/math/vector.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/lib/math/vector.cc'; fi` 351 355 … … 354 358 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/graphics_engine.Tpo" "$(DEPDIR)/graphics_engine.Po"; else rm -f "$(DEPDIR)/graphics_engine.Tpo"; exit 1; fi 355 359 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='$(MAINSRCDIR)/lib/graphics/graphics_engine.cc' object='graphics_engine.o' libtool=no @AMDEPBACKSLASH@ 356 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 360 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/graphics_engine.Po' tmpdepfile='$(DEPDIR)/graphics_engine.TPo' @AMDEPBACKSLASH@ 361 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 357 362 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o graphics_engine.o `test -f '$(MAINSRCDIR)/lib/graphics/graphics_engine.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/lib/graphics/graphics_engine.cc 358 363 … … 361 366 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/graphics_engine.Tpo" "$(DEPDIR)/graphics_engine.Po"; 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orxonox/branches/heightMap/src/lib/graphics/importer/framework.cc
r3910 r4122 79 79 obj = new OBJModel(argv[1]); 80 80 else 81 obj = new PrimitiveModel( SPHERE);81 obj = new PrimitiveModel(CYLINDER); 82 82 83 83 M = Vector(wHandler.screen->w/2, wHandler.screen->h/2, 0); -
orxonox/branches/heightMap/src/lib/graphics/importer/model.cc
r4111 r4122 523 523 524 524 If a face line is found this function will add it to the glList. 525 526 String is different from the argument addFace, in this that the first Vertex/Normal/Texcoord is 1 instead of 0 525 527 */ 526 528 bool Model::addFace (const char* faceString) … … 577 579 \brief adds a new Face 578 580 \param faceElemCount the number of Vertices to add to the Face. 579 \param type 0: vertex only, 1: vertex and normal, 2: vertex and Texture, 3 vertex, normal and texture581 \param type The information Passed with each Vertex 580 582 */ 581 583 bool Model::addFace(int faceElemCount, VERTEX_FORMAT type, ...) … … 594 596 tmpElem = tmpElem->next = new ModelFaceElement; 595 597 596 tmpElem->vertexNumber = va_arg (itemlist, int) -1;598 tmpElem->vertexNumber = va_arg (itemlist, int); 597 599 if (type & TEXCOORD) 598 tmpElem->texCoordNumber = va_arg (itemlist, int) -1;600 tmpElem->texCoordNumber = va_arg (itemlist, int); 599 601 if (type & NORMAL) 600 tmpElem->normalNumber = va_arg(itemlist, int) -1;602 tmpElem->normalNumber = va_arg(itemlist, int); 601 603 this->currentGroup->currentFace->vertexCount++; 602 604 } … … 924 926 this->addVertexNormal (-1.0, 0.0, 0.0); 925 927 926 /* normaleLess-testingMode 927 this->addFace ("1 2 4 3"); 928 this->addFace ("3 4 6 5"); 929 this->addFace ("5 6 8 7"); 930 this->addFace ("7 8 2 1"); 931 this->addFace ("2 8 6 4"); 932 this->addFace ("7 1 3 5"); 933 */ 934 935 this->addFace (4, VERTEX_TEXCOORD_NORMAL, 1,1,1, 2,2,2, 4,4,3, 3,3,4); 936 this->addFace (4, VERTEX_TEXCOORD_NORMAL, 3,3,5, 4,4,6, 6,6,7, 5,5,8); 937 this->addFace (4, VERTEX_TEXCOORD_NORMAL, 5,5,9, 6,6,10, 8,8,11, 7,7,12); 938 this->addFace (4, VERTEX_TEXCOORD_NORMAL, 7,7,13, 8,8,14, 2,10,15, 1,9,16); 939 this->addFace (4, VERTEX_TEXCOORD_NORMAL, 2,2,17, 8,11,18, 6,12,19, 4,4,20); 940 this->addFace (4, VERTEX_TEXCOORD_NORMAL, 7,13,21, 1,1,22, 3,3,23, 5,14,24); 941 942 } 928 this->addFace (4, VERTEX_TEXCOORD_NORMAL, 0,0,0, 1,1,1, 3,3,2, 2,2,3); 929 this->addFace (4, VERTEX_TEXCOORD_NORMAL, 2,2,4, 3,3,5, 5,5,6, 4,4,7); 930 this->addFace (4, VERTEX_TEXCOORD_NORMAL, 4,4,8, 5,5,9, 7,7,10, 6,6,11); 931 this->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,6,12, 7,7,13, 1,9,14, 0,8,15); 932 this->addFace (4, VERTEX_TEXCOORD_NORMAL, 1,1,16, 7,10,17, 5,11,18, 3,3,19); 933 this->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,12,20, 0,0,21, 2,2,22, 4,13,23); 934 935 } -
orxonox/branches/heightMap/src/lib/graphics/importer/objModel.cc
r4111 r4122 34 34 OBJModel::OBJModel(const char* fileName, float scaling) : Model(fileName) 35 35 { 36 this->initializeOBJ(); 36 this->objPath = "./"; 37 37 38 this->scaleFactor = scaling; 38 39 … … 52 53 if (this->objPath) 53 54 delete []this->objPath; 54 if (this->objFileName)55 delete []this->objFileName;56 if (this->mtlFileName)57 delete []this->mtlFileName;58 }59 60 /**61 \brief Initializes an obj-model62 */63 void OBJModel::initializeOBJ(void)64 {65 this->objPath = NULL;66 this->objFileName = NULL;67 this->mtlFileName = NULL;68 55 } 69 56 … … 71 58 \brief Imports a obj file and handles the the relative location 72 59 \param fileName The file to import 60 61 Splits the FileName from the DirectoryName 73 62 */ 74 63 bool OBJModel::importFile (const char* fileName) 75 64 { 76 65 PRINTF(4)("preparing to read in file: %s\n", fileName); 77 78 79 #ifdef __WIN32__ 80 // win32 path reading 81 char pathSplitter= '\\'; 82 #else /* __WIN32__ */ 83 // unix path reading 84 char pathSplitter='/'; 85 #endif /* __WIN32__ */ 86 char* tmpName; 87 strcpy(tmpName, fileName); 88 if (tmpName[0] == pathSplitter) 89 tmpName++; 90 char* name = tmpName; 91 while (( tmpName = strchr (tmpName+1, pathSplitter))) 92 { 93 name = tmpName+1; 94 } 95 this->objPath = new char[name-fileName+1]; 96 strncpy(this->objPath, fileName, name-fileName); 97 this->objPath[name-fileName] = '\0'; 98 if (strlen(objPath)> 0) 99 PRINTF(5)("Resolved file %s to folder: %s.\n", name, objPath); 100 else 101 PRINTF(5)("Resolved file %s.\n", name); 102 103 this->setName(name); 104 105 this->objFileName = new char[strlen(name)+1]; 106 strcpy (this->objFileName, name); 107 this->readFromObjFile (); 66 // splitting the 67 char* split = NULL; 68 69 if (!(split = strrchr(fileName, '/'))) 70 split = strrchr(fileName, '\\'); // windows Case 71 if (split) 72 { 73 int len = split - fileName+1; 74 this->objPath = new char[len +2]; 75 strncpy(this->objPath, fileName, len); 76 this->objPath[len] = '\0'; 77 PRINTF(1)("Resolved file %s to Path %s.\n", fileName, this->objPath); 78 } 79 this->readFromObjFile (fileName); 108 80 return true; 109 81 } … … 113 85 This function does read the file, parses it for the occurence of things like vertices, faces and so on, and executes the specific tasks 114 86 */ 115 bool OBJModel::readFromObjFile (void) 116 { 117 char* fileName = new char [strlen(objPath)+strlen(objFileName)+1]; 118 if (this->objFileName != NULL && !strcmp(this->objFileName, "")) 119 return false; 120 strcpy(fileName, this->objPath); 121 strcat(fileName, this->objFileName); 122 87 bool OBJModel::readFromObjFile(const char* fileName) 88 { 123 89 FILE* stream; 124 90 if( (stream = fopen (fileName, "r")) == NULL) 125 91 { 126 printf(" IniParser could not open%s\n", fileName);92 printf("Object File Could not be Opened %s\n", fileName); 127 93 return false; 128 94 } … … 179 145 } 180 146 fclose (stream); 181 delete []fileName;182 147 return true; 183 148 } … … 194 159 bool OBJModel::readMtlLib (const char* mtlFile) 195 160 { 196 this->mtlFileName = new char [strlen(mtlFile)+1]; 197 strcpy(this->mtlFileName, mtlFile); 198 char* fileName = new char [strlen(this->objPath) + strlen(this->mtlFileName)+1]; 199 sprintf(fileName, "%s%s", this->objPath, this->mtlFileName); 200 161 char* fileName = new char [strlen(this->objPath) + strlen(mtlFile)+1]; 162 sprintf(fileName, "%s%s", this->objPath, mtlFile); 201 163 202 164 FILE* stream; 203 165 if( (stream = fopen (fileName, "r")) == NULL) 204 166 { 205 printf("IniParser could not open %s\n", fileName); 167 PRINTF(2)("MaterialLibrary could not be opened %s\n", fileName); 168 delete []fileName; 206 169 return false; 207 170 } -
orxonox/branches/heightMap/src/lib/graphics/importer/objModel.h
r3916 r4122 15 15 OBJModel(const char* fileName, float scaling = 1.0); 16 16 virtual ~OBJModel(); 17 void initializeOBJ(void);18 17 19 18 private: 20 19 // Variables 21 20 char* objPath; //!< The Path where the obj and mtl-file are located. 22 char* objFileName; //!< The Name of the obj-file.23 char* mtlFileName; //!< The Name of the mtl-file (parsed out of the obj-file)24 21 25 22 ///// readin ///// 26 23 bool importFile (const char* fileName); 27 bool readFromObjFile ( void);24 bool readFromObjFile (const char* fileName); 28 25 bool readMtlLib (const char* matFile); 29 26 }; -
orxonox/branches/heightMap/src/lib/graphics/importer/primitive_model.cc
r3911 r4122 71 71 void PrimitiveModel::sphereModel(float size, unsigned int detail) 72 72 { 73 int vertexCount = 0;74 73 if (detail <= 0) 75 74 detail = 1; … … 89 88 size * sin(vi) * cos(vj)); 90 89 this->addVertexTexture(i / (df *2.0), (j-1.0)/(df)+.5); 91 vertexCount++;92 90 } 93 91 } 94 92 this->addVertex(0, -size, 0); 93 this->addVertexTexture(0,0); 95 94 this->addVertex(0, size, 0); 95 this->addVertexTexture(0 ,1); 96 96 97 97 // defining the binding Faces. … … 102 102 { 103 103 104 v1 = i*detail + j ;105 v4 = i*detail + (j+1);104 v1 = i*detail + j-1; 105 v4 = i*detail + j; 106 106 107 107 if (i == detail*2 -1) 108 108 { 109 v2 = j ;110 v3 = j +1;109 v2 = j-1; 110 v3 = j; 111 111 } 112 112 else 113 113 { 114 v2 = (i+1)*detail + j ;115 v3 = (i+1)*detail + (j+1);116 } 117 114 v2 = (i+1)*detail + j-1; 115 v3 = (i+1)*detail + j; 116 } 117 118 118 if (j == 0) 119 119 { 120 v1 = vertexCount+1;120 v1 = this->getVertexCount()-2; 121 121 this->addFace(3, VERTEX_TEXCOORD, v1, v1, v3, v3, v4, v4); 122 122 } 123 123 else if (j == detail) 124 124 { 125 v3 = vertexCount+2;125 v3 = this->getVertexCount()-1; 126 126 this->addFace(3, VERTEX_TEXCOORD, v1, v1, v2, v2, v3, v3); 127 127 } … … 157 157 { 158 158 int p1, p2, p3, p4; 159 p1 = 2*i +1;160 p2 = 2*i+ 2;161 p3 = 2*i+ 4;162 p4 = 2*i+ 3;159 p1 = 2*i; 160 p2 = 2*i+1; 161 p3 = 2*i+3; 162 p4 = 2*i+2; 163 163 // something is wrong here 164 164 this->addFace(4, VERTEX_ONLY, p1, p2, p3, p4); 165 this->addFace(3, VERTEX_ONLY, p4, p1, 2*detail +1);166 this->addFace(3, VERTEX_ONLY, p2, p3, 2*detail+ 2);165 this->addFace(3, VERTEX_ONLY, p4, p1, 2*detail); 166 this->addFace(3, VERTEX_ONLY, p2, p3, 2*detail+1); 167 167 } 168 168 // caps 169 this->addFace(4, VERTEX_ONLY, 2*detail- 1, 2*detail, 2, 1);170 this->addFace(3, VERTEX_ONLY, 1, 2*detail-1, 2*detail+1);171 this->addFace(3, VERTEX_ONLY, 2*detail , 2, 2*detail+2);169 this->addFace(4, VERTEX_ONLY, 2*detail-2, 2*detail-1, 1, 0); 170 this->addFace(3, VERTEX_ONLY, 0, 2*detail-2, 2*detail); 171 this->addFace(3, VERTEX_ONLY, 2*detail-1, 1, 2*detail+1); 172 172 } 173 173 … … 198 198 { 199 199 unsigned int v1, v2; 200 v1 = i+ 3;200 v1 = i+2; 201 201 if (i == detail -1) 202 v2 = 3;202 v2 = 2; 203 203 else 204 v2 = i+ 4;205 this->addFace(3, VERTEX_ONLY, 1, v1, v2);206 this->addFace(3, VERTEX_ONLY, 2, v1, v2);204 v2 = i+3; 205 this->addFace(3, VERTEX_ONLY, 0, v1, v2); 206 this->addFace(3, VERTEX_ONLY, 1, v1, v2); 207 207 } 208 208 } … … 228 228 unsigned int v1, v2, v3, v4; 229 229 for (int i = 0; i < detail-1; i++) 230 for (int j = 1; j < detail; j++)230 for (int j = 0; j < detail-1; j++) 231 231 { 232 232 v1 = i*detail + j;
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