Changeset 4149 for data/branches
- Timestamp:
- Jul 5, 2006, 3:23:38 AM (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
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data/branches/presentation/worlds/sp_demo_mountain_lake.oxw
r4146 r4149 10 10 <BarImage>pictures/load_screens/default_bar.png</BarImage> 11 11 </LoadScreen> 12 <!-- 12 13 13 <ScriptManager> 14 14 15 <Scripts> 16 <Script> 17 <file>effects.lua</file> 18 </Script> 19 </Scripts> 15 <Scripts> 16 <!--<Script> 17 <file>effects.lua</file> 18 </Script>--> 20 19 21 <ScriptTriggers> 22 <ScriptTrigger> 23 <file>effects.lua</file> 24 <function>tick</function> 25 <abs-coor>-1200,276,909</abs-coor> 26 <radius>10</radius> 27 <worldentity>Player</worldentity> 28 <triggerlasts>true</triggerlasts> 29 <debugdraw>true</debugdraw> 30 </ScriptTrigger> 31 </ScriptTriggers> 20 <Script> 21 <file>guard.lua</file> 22 </Script> 23 </Scripts> 24 25 <ScriptTriggers> 26 <!--<ScriptTrigger> 27 <file>effects.lua</file> 28 <function>tick</function> 29 <abs-coor>-1200,276,909</abs-coor> 30 <radius>10</radius> 31 <worldentity>Player</worldentity> 32 <triggerlasts>true</triggerlasts> 33 <debugdraw>true</debugdraw> 34 </ScriptTrigger>--> 35 36 <ScriptTrigger> 37 <name>guardtrigger</name> 38 <file>guard.lua</file> 39 <function>tick</function> 40 <abs-coor>-500, 300, 900</abs-coor> 41 <radius>100</radius> 42 <worldentity>Player</worldentity> 43 </ScriptTrigger> 44 </ScriptTriggers> 32 45 33 46 </ScriptManager> 34 --> 47 35 48 <clip-region>1, 100000</clip-region> 36 49 <WorldEntities> … … 40 53 </Hover> 41 54 42 <Terrain> 55 <GenericNPC> 56 <name>guard</name> 57 <model>models/creatures/male.md2, 10</model> 58 <md2texture>male_viper.pcx</md2texture> 59 <abs-coor>1000, 500, 400</abs-coor> 60 <abs-dir>-3.1, 0, 1, 0</abs-dir> 61 </GenericNPC> 62 63 <Terrain> 43 64 <name>water</name> 44 65 <model>worlds/lake.obj, 2</model> 45 </Terrain>66 </Terrain> 46 67 47 <!--<TerrainEntity> 48 <name>Puget Sound</name> 49 <elevation_map>pictures/lm.png</elevation_map> 50 <light_map>pictures/lightmap.png</light_map> 51 <material_layer> 52 <detail_map file="maps/stucco.jpg"> 53 <repeat x="16" z="16" /> 54 </detail_map> 55 <alpha full="yes" /> 56 </material_layer> 57 <material_layer> 58 <detail_map file="maps/snow_rubble_512x512.jpg"> 59 <repeat x="16" z="16" /> 60 </detail_map> 61 <alpha file="pictures/snowvis.png" /> 62 </material_layer> 63 <scale>100,300,100</scale> 64 </TerrainEntity> --> 68 <!-- 69 <TerrainEntity> 70 <name>Puget Sound</name> 71 <elevation_map>pictures/lm.png</elevation_map> 72 <light_map>pictures/lightmap.png</light_map> 73 74 <material_layer> 75 <detail_map file="maps/stucco.jpg"> 76 <repeat x="16" z="16" /> 77 </detail_map> 78 <alpha full="yes" /> 79 </material_layer> 80 81 <material_layer> 82 <detail_map file="maps/snow_rubble_512x512.jpg"> 83 <repeat x="16" z="16" /> 84 </detail_map> 85 <alpha file="pictures/snowvis.png" /> 86 </material_layer> 87 88 <scale>100,300,100</scale> 89 </TerrainEntity> 90 --> 65 91 66 92 <SpaceShip> … … 85 111 </MappedWater> 86 112 87 88 113 <SkyBox> 89 <name>Sky</name>90 <Materialset>pictures/sky/desert</Materialset>91 <Size>100000</Size>114 <name>Sky</name> 115 <Materialset>pictures/sky/desert</Materialset> 116 <Size>100000</Size> 92 117 </SkyBox> 93 118 94 </WorldEntities>119 </WorldEntities> 95 120 96 121 <LightManager> … … 98 123 <Lights> 99 124 <Light> 100 101 125 <diffuse-color>1,1,1</diffuse-color> 126 <abs-coor>100,100,50</abs-coor> 102 127 </Light> 103 128 <Light> 104 105 129 <diffuse-color>1,1,1</diffuse-color> 130 <abs-coor>-100,0,100</abs-coor> 106 131 </Light> 107 132 <Light> 108 109 133 <diffuse-color>1,1,1</diffuse-color> 134 <abs-coor>-100,2000,50</abs-coor> 110 135 </Light> 111 136 </Lights> 112 137 </LightManager> 113 114 138 115 139 <AtmosphericEngine> … … 134 158 <LightningEffect> 135 159 <name>lightning</name> 136 <coord>1482, 795, 430</coord> 160 <coord>1500, 500, 400</coord> 161 <size>400,300, 50, 50</size> 137 162 </LightningEffect> 138 163 139 164 <CloudEffect> 140 165 <name>cloud</name> 166 <planetRadius>2000</planetRadius> 167 <atmosphericRadius>4000</atmosphericRadius> 168 <divisions>20</divisions> 141 169 </CloudEffect> 142 170 143 171 </WeatherEffect> 144 172 </AtmosphericEngine> 145 146 173 </WorldDataFile>
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