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Changeset 4217 in orxonox.OLD for orxonox/branches/movie_player/src/lib


Ignore:
Timestamp:
May 18, 2005, 11:27:40 AM (20 years ago)
Author:
bensch
Message:

orxonox/branches/movie_player: merged the trunk back into the movie_player
merged with command:
svn merge -r 4014:HEAD ../trunk/ movie_player/
no conflicts

Location:
orxonox/branches/movie_player/src/lib
Files:
18 deleted
30 edited
22 copied

Legend:

Unmodified
Added
Removed
  • orxonox/branches/movie_player/src/lib/Makefile.in

    r4014 r4217  
    8989EXEEXT = @EXEEXT@
    9090GPROF = @GPROF@
    91 GTHREAD_CFLAGS = @GTHREAD_CFLAGS@
    92 GTHREAD_LIBS = @GTHREAD_LIBS@
    9391GTK2_CFLAGS = @GTK2_CFLAGS@
    9492GTK2_LIBS = @GTK2_LIBS@
    9593HAVE_CURL_FALSE = @HAVE_CURL_FALSE@
    9694HAVE_CURL_TRUE = @HAVE_CURL_TRUE@
    97 HAVE_GTHREAD_FALSE = @HAVE_GTHREAD_FALSE@
    98 HAVE_GTHREAD_TRUE = @HAVE_GTHREAD_TRUE@
    9995HAVE_GTK2_FALSE = @HAVE_GTK2_FALSE@
    10096HAVE_GTK2_TRUE = @HAVE_GTK2_TRUE@
     
    117113PACKAGE_VERSION = @PACKAGE_VERSION@
    118114PATH_SEPARATOR = @PATH_SEPARATOR@
     115PKG_CONFIG = @PKG_CONFIG@
     116RANLIB = @RANLIB@
    119117SET_MAKE = @SET_MAKE@
    120118SHELL = @SHELL@
     
    125123ac_ct_CC = @ac_ct_CC@
    126124ac_ct_CXX = @ac_ct_CXX@
     125ac_ct_RANLIB = @ac_ct_RANLIB@
    127126ac_ct_STRIP = @ac_ct_STRIP@
    128127am__fastdepCC_FALSE = @am__fastdepCC_FALSE@
  • orxonox/branches/movie_player/src/lib/coord/p_node.cc

    r3966 r4217  
    9999  this->parent = parent;
    100100  this->objectName = NULL;
    101   this->time = 1.0; /* set time to 1 to make divisions by zero impossible */
    102101}
    103102
     
    281280}
    282281
    283 
    284 
    285 /**
    286    \brief this calculates the current movement speed of the node
    287 */
    288 float PNode::getSpeed() const
    289 {
    290   return (this->absCoordinate - this->lastAbsCoordinate).len() / this->time;
    291 }
    292 
    293 /**
    294    \returns the Velocity of the PNode
    295 */
    296 Vector PNode::getVelocity() const
    297 {
    298   return (this->absCoordinate - this->lastAbsCoordinate) / this->time;
    299 }
    300 
    301282/**
    302283   \brief adds a child and makes this node to a parent
     
    424405{
    425406  this->lastAbsCoordinate = this->absCoordinate;
    426   this->time = dt;
     407
    427408  PRINTF(4)("PNode::update - %s - (%f, %f, %f)\n", this->objectName, this->absCoordinate.x, this->absCoordinate.y, this->absCoordinate.z);
    428409
     
    499480  delete iterator;
    500481
     482  this->velocity = (this->absCoordinate - this->lastAbsCoordinate) / dt;
    501483  this->timeStamp = timeStamp;
    502484  this->bRelCoorChanged = false;
  • orxonox/branches/movie_player/src/lib/coord/p_node.h

    r3966 r4217  
    6969  void shiftDir (const Quaternion& shift);
    7070
    71   float getSpeed() const;
    72   Vector getVelocity() const;
     71  /** \returns the Speed of the Node */
     72  inline float getSpeed() const {return this->velocity.len()/1000;} //! \FIX THIS SHOULD NOT BE /1000
     73  /** \returns the Velocity of the Node */
     74  inline const Vector& getVelocity() const {return this->velocity;}
    7375
    7476  void addChild (PNode* pNode, int parentingMode = DEFAULT_MODE);
     
    110112  void init(PNode* parent);
    111113
     114  Vector velocity;          //!< Saves the velocity.
    112115  Vector lastAbsCoordinate; //!< this is used for speedcalculation, it stores the last coordinate
    113   Vector diffCoordinate;    //!< this is stored here for performance reasons, difference to the last vector
    114   float time;                //!< time since last update
    115116};
    116117
  • orxonox/branches/movie_player/src/lib/graphics/Makefile.in

    r4014 r4217  
    8989EXEEXT = @EXEEXT@
    9090GPROF = @GPROF@
    91 GTHREAD_CFLAGS = @GTHREAD_CFLAGS@
    92 GTHREAD_LIBS = @GTHREAD_LIBS@
    9391GTK2_CFLAGS = @GTK2_CFLAGS@
    9492GTK2_LIBS = @GTK2_LIBS@
    9593HAVE_CURL_FALSE = @HAVE_CURL_FALSE@
    9694HAVE_CURL_TRUE = @HAVE_CURL_TRUE@
    97 HAVE_GTHREAD_FALSE = @HAVE_GTHREAD_FALSE@
    98 HAVE_GTHREAD_TRUE = @HAVE_GTHREAD_TRUE@
    9995HAVE_GTK2_FALSE = @HAVE_GTK2_FALSE@
    10096HAVE_GTK2_TRUE = @HAVE_GTK2_TRUE@
     
    117113PACKAGE_VERSION = @PACKAGE_VERSION@
    118114PATH_SEPARATOR = @PATH_SEPARATOR@
     115PKG_CONFIG = @PKG_CONFIG@
     116RANLIB = @RANLIB@
    119117SET_MAKE = @SET_MAKE@
    120118SHELL = @SHELL@
     
    125123ac_ct_CC = @ac_ct_CC@
    126124ac_ct_CXX = @ac_ct_CXX@
     125ac_ct_RANLIB = @ac_ct_RANLIB@
    127126ac_ct_STRIP = @ac_ct_STRIP@
    128127am__fastdepCC_FALSE = @am__fastdepCC_FALSE@
  • orxonox/branches/movie_player/src/lib/graphics/graphics_engine.cc

    r3844 r4217  
    1717
    1818#include "graphics_engine.h"
     19#include "resource_manager.h"
    1920
    2021#include "debug.h"
     
    3031{
    3132  this->setClassName ("GraphicsEngine");
     33
     34  this->fullscreen = false;
     35
    3236  this->initVideo();
    3337
     
    101105 
    102106  // TO DO: Create a cool icon and use it here
    103   SDL_WM_SetIcon(SDL_LoadBMP("../data/pictures/orxonox-icon32x32.bmp"), NULL); 
    104 
     107  char* loadPic = new char[strlen(ResourceManager::getInstance()->getDataDir())+ 100];
     108  sprintf(loadPic, "%s%s", ResourceManager::getInstance()->getDataDir(),  "pictures/orxonox-icon32x32.bmp");
     109  SDL_WM_SetIcon(SDL_LoadBMP(loadPic), NULL); 
     110  delete loadPic;
    105111  // Enable default GL stuff
    106112  glEnable(GL_DEPTH_TEST);
     
    137143int GraphicsEngine::setResolution(int width, int height, int bpp)
    138144{
     145  Uint32 fullscreenFlag;
    139146  this->resolutionX = width;
    140147  this->resolutionY = height;
    141148  this->bitsPerPixel = bpp;
     149  if (this->fullscreen)
     150    fullscreenFlag = SDL_FULLSCREEN;
     151  else
     152    fullscreenFlag = 0;
    142153 
    143154  printf ("ok\n");
    144   if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags)) == NULL)
     155  if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | fullscreenFlag)) == NULL)
    145156    {
    146157      PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError());
     
    148159      //    return -1;
    149160    }
    150 
     161}
     162
     163void GraphicsEngine::setFullscreen(bool fullscreen)
     164{
     165  this->fullscreen = fullscreen;
     166  this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel);
    151167}
    152168
     
    254270  /* Check if our resolution is restricted */
    255271  if(this->videoModes == (SDL_Rect **)-1){
    256     PRINTF(1)("All resolutions available.\n");
     272    PRINTF(2)("All resolutions available.\n");
    257273  }
    258274  else{
     
    260276    PRINT(0)("Available Resoulution Modes are\n");
    261277    for(int i = 0; this->videoModes[i]; ++i)
    262       PRINT(0)(" |  %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h);
     278      PRINT(4)(" |  %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h);
    263279  }
    264280 
  • orxonox/branches/movie_player/src/lib/graphics/graphics_engine.h

    r3844 r4217  
    2626  int setGLattribs(void);
    2727  int setResolution(int width, int height, int bpp);
     28  void setFullscreen(bool fullscreen = false);
    2829  /** \returns the x resolution */
    2930  inline int getResolutionX(void) {return this->resolutionX;}
  • orxonox/branches/movie_player/src/lib/graphics/importer/Makefile.in

    r4014 r4217  
    119119EXEEXT = @EXEEXT@
    120120GPROF = @GPROF@
    121 GTHREAD_CFLAGS = @GTHREAD_CFLAGS@
    122 GTHREAD_LIBS = @GTHREAD_LIBS@
    123121GTK2_CFLAGS = @GTK2_CFLAGS@
    124122GTK2_LIBS = @GTK2_LIBS@
    125123HAVE_CURL_FALSE = @HAVE_CURL_FALSE@
    126124HAVE_CURL_TRUE = @HAVE_CURL_TRUE@
    127 HAVE_GTHREAD_FALSE = @HAVE_GTHREAD_FALSE@
    128 HAVE_GTHREAD_TRUE = @HAVE_GTHREAD_TRUE@
    129125HAVE_GTK2_FALSE = @HAVE_GTK2_FALSE@
    130126HAVE_GTK2_TRUE = @HAVE_GTK2_TRUE@
     
    147143PACKAGE_VERSION = @PACKAGE_VERSION@
    148144PATH_SEPARATOR = @PATH_SEPARATOR@
     145PKG_CONFIG = @PKG_CONFIG@
     146RANLIB = @RANLIB@
    149147SET_MAKE = @SET_MAKE@
    150148SHELL = @SHELL@
     
    155153ac_ct_CC = @ac_ct_CC@
    156154ac_ct_CXX = @ac_ct_CXX@
     155ac_ct_RANLIB = @ac_ct_RANLIB@
    157156ac_ct_STRIP = @ac_ct_STRIP@
    158157am__fastdepCC_FALSE = @am__fastdepCC_FALSE@
  • orxonox/branches/movie_player/src/lib/graphics/importer/array.cc

    r3590 r4217  
    112112 
    113113/**
    114    \brief Gives back the array !! MUST be executed AFTER finalize.
    115    \returns The created array.
    116 */
    117 GLfloat* Array::getArray ()
    118 {
    119   return this->array;
    120 }
    121 
    122 /**
    123    \returns The Count of entries in the Array
    124 */
    125 int Array::getCount()
    126 {
    127   return this->entryCount;
    128 }
    129 
    130 /**
    131114   \brief Simple debug info about the Array
    132115*/
    133 void Array::debug ()
     116void Array::debug (void) const
    134117{
    135118  PRINT(0)("entryCount=%i, address=%p\n", this->entryCount, this->array);
  • orxonox/branches/movie_player/src/lib/graphics/importer/array.h

    r3590 r4217  
    2323  void addEntry(GLfloat entry0, GLfloat entry1, GLfloat entry2);
    2424 
    25   GLfloat* getArray ();
    26   int getCount();
    27   void debug(void);
     25  /** \returns The array */
     26  inline const GLfloat* getArray () const {return this->array;}
     27  /**   \returns The Count of entries in the Array*/
     28  inline int getCount(void)const {return this->entryCount;}
     29  void debug(void) const ;
    2830 private:
    2931  //! One entry of the Array
  • orxonox/branches/movie_player/src/lib/graphics/importer/framework.cc

    r3910 r4217  
    7979    obj = new OBJModel(argv[1]);
    8080  else
    81     obj = new PrimitiveModel(SPHERE);
     81    obj = new PrimitiveModel(CYLINDER);
    8282
    8383  M = Vector(wHandler.screen->w/2, wHandler.screen->h/2, 0);
  • orxonox/branches/movie_player/src/lib/graphics/importer/material.cc

    r3966 r4217  
    4545  this->setTransparency(1.0);
    4646
    47 
    4847  this->diffuseTexture = NULL;
    4948  this->ambientTexture = NULL;
    5049  this->specularTexture = NULL;
    51 
    52   this->diffuseTextureSet = false;
    53   this->ambientTextureSet = false;
    54   this->specularTextureSet = false;
    5550
    5651  this->setName(mtlName);
     
    107102    glShadeModel(GL_SMOOTH);
    108103
    109   if (this->diffuseTextureSet)
     104  if (this->diffuseTexture)
    110105    {
    111106      glEnable(GL_TEXTURE_2D);
     
    300295{
    301296  PRINTF(4)("setting Diffuse Map %s\n", dMap);
    302   //    diffuseTexture = new Texture();
    303   //    this->diffuseTextureSet = diffuseTexture->loadImage(dMap);
    304297
    305298  //! \todo check if RESOURCE MANAGER is availiable
    306299  //! \todo Textures from .mtl-file need special care.
    307   this->diffuseTextureSet = this->diffuseTexture = (Texture*)ResourceManager::getInstance()->load(dMap, IMAGE);
     300  this->diffuseTexture = (Texture*)ResourceManager::getInstance()->load(dMap, IMAGE);
    308301}
    309302
  • orxonox/branches/movie_player/src/lib/graphics/importer/material.h

    r3914 r4217  
    6767  Texture* ambientTexture; //!< The ambient texture of the Material.
    6868  Texture* specularTexture;//!< The specular texture of the Material.
    69  
    70   bool diffuseTextureSet; //!< Chekcs if the diffuse texture is Set.
    71   bool ambientTextureSet; //!< Chekcs if the ambient texture is Set.
    72   bool specularTextureSet;//!< Chekcs if the specular texture is Set.
    73 
    7469};
    7570#endif
  • orxonox/branches/movie_player/src/lib/graphics/importer/model.cc

    r3917 r4217  
    2727using namespace std;
    2828
    29 //////////////////
    30 // DE-CONSTRUCT //
    31 //////////////////
    32 /**
    33    \brief Creates a 3D-Model. and assigns it a Name.
     29
     30////////////////////
     31/// SUB-Elements ///
     32////////////////////
     33/**
     34   \brief creates a new ModelFaceElement
     35*/
     36ModelFaceElement::ModelFaceElement()
     37{
     38  this->vertexNumber = -1;
     39  this->normalNumber = -1;
     40  this->texCoordNumber = -1;   
     41
     42  this->next = NULL;
     43}
     44
     45/**
     46   \brief destroys a ModelFaceElement
     47*/
     48ModelFaceElement::~ModelFaceElement()
     49{
     50  if (this->next)
     51    delete this->next;
     52}
     53
     54/**
     55   \brief creates a new ModelFace
     56*/
     57ModelFace::ModelFace()
     58{
     59  this->vertexCount = 0;
     60
     61  this->firstElem = NULL;
     62 
     63  this->material = NULL;
     64 
     65  this->next = NULL;
     66
     67}
     68
     69/**
     70   \brief deletes a ModelFace
     71*/
     72ModelFace::~ModelFace()
     73{
     74  PRINTF(5)("Cleaning up Face\n");
     75
     76  if (this->firstElem != NULL)
     77    delete this->firstElem;
     78 
     79  if (this->next != NULL)
     80    delete this->next;
     81}
     82
     83/**
     84   \brief Creates a new ModelGroup
     85*/
     86ModelGroup::ModelGroup()
     87{
     88  PRINTF(4)("Adding new Group\n");
     89  this->name = "";
     90  this->faceMode = -1;
     91  this->faceCount = 0; 
     92  this->next = NULL;
     93 
     94  this->firstFace = new ModelFace;
     95  this->currentFace = this->firstFace;
     96}
     97
     98/**
     99   \brief deletes a ModelGroup
     100*/
     101ModelGroup::~ModelGroup()
     102{
     103  PRINTF(5)("Cleaning up group\n");
     104  if (this->firstFace != NULL)
     105    delete this->firstFace;
     106
     107  if (this->next !=NULL)
     108    delete this->next;
     109}
     110
     111/**
     112   \brief cleans up a ModelGroup
     113
     114   actually does the same as the delete Operator, but does not delete the predecessing group
     115*/
     116void ModelGroup::cleanup(void)
     117{
     118  PRINTF(5)("Cleaning up group\n");
     119  if (this->firstFace)
     120    delete this->firstFace;
     121  this->firstFace = NULL;
     122  if (this->next)
     123    this->next->cleanup();
     124}
     125
     126
     127/////////////
     128/// MODEL ///
     129/////////////
     130/**
     131   \brief Creates a 3D-Model.
     132
     133   assigns it a Name and a Type
    34134*/
    35135Model::Model(const char* modelName, MODEL_TYPE type)
     
    42142  this->finalized = false;
    43143  // setting the start group;
    44   this->firstGroup = new Group;
    45   this->currentGroup = this->firstGroup;
     144  this->currentGroup = this->firstGroup = new ModelGroup;
    46145  this->groupCount = 0;
    47  
    48   this->initGroup (this->currentGroup);
     146  this->vertexCount = 0;
     147  this->normalCount = 0;
     148  this->texCoordCount = 0;
     149 
    49150  this->scaleFactor = 1;
    50151
     
    76177
    77178  PRINTF(5)("Deleting display Lists.\n");
    78   Group* walker = this->firstGroup;
    79   while (walker != NULL)
    80     {
    81       glDeleteLists (walker->listNumber, 1);
    82       Group* delWalker = walker;
    83       walker = walker->next;
    84       delete delWalker;
    85     }
     179  delete this->firstGroup;
    86180
    87181  // deleting Arrays
     
    92186  tIterator<Material>* tmpIt = this->materialList->getIterator();
    93187  Material* material = tmpIt->nextElement();
     188
     189  //! \todo do we really have to delete this material??
    94190  while(material)
    95191    {
     
    128224{
    129225  PRINTF(4)("drawing the 3D-Models\n");
    130   Group* walker = this->firstGroup;
    131   while (walker != NULL)
    132     {
    133       PRINTF(5)("Drawing model %s\n", walker->name);
    134       glCallList (walker->listNumber);
    135       walker = walker->next;
     226  ModelGroup* tmpGroup = this->firstGroup;
     227  while (tmpGroup != NULL)
     228    {
     229      PRINTF(5)("Drawing model %s\n", tmpGroup->name);
     230      glCallList (tmpGroup->listNumber);
     231      tmpGroup = tmpGroup->next;
    136232    }
    137233}
     
    151247    }
    152248  PRINTF(4)("drawing the requested 3D-Models if found.\n");
    153   Group* walker = this->firstGroup;
     249  ModelGroup* tmpGroup = this->firstGroup;
    154250  int counter = 0;
    155   while (walker != NULL)
     251  while (tmpGroup != NULL)
    156252    {
    157253      if (counter == groupNumber)
    158254        {
    159           PRINTF(4)("Drawing model number %i named %s\n", counter, walker->name);
    160           glCallList (walker->listNumber);
     255          PRINTF(4)("Drawing model number %i named %s\n", counter, tmpGroup->name);
     256          glCallList (tmpGroup->listNumber);
    161257          return;
    162258        }
    163259      ++counter;
    164       walker = walker->next;
     260      tmpGroup = tmpGroup->next;
    165261    }
    166262  PRINTF(2)("Model number %i in %s not Found.\n", groupNumber, this->name);
     
    178274{
    179275  PRINTF(4)("drawing the requested 3D-Models if found.\n");
    180   Group* walker = this->firstGroup;
    181   while (walker != NULL)
    182     {
    183       if (!strcmp(walker->name, groupName))
     276  ModelGroup* tmpGroup = this->firstGroup;
     277  while (tmpGroup != NULL)
     278    {
     279      if (!strcmp(tmpGroup->name, groupName))
    184280        {
    185           PRINTF(4)("Drawing model %s\n", walker->name);
    186           glCallList (walker->listNumber);
     281          PRINTF(4)("Drawing model %s\n", tmpGroup->name);
     282          glCallList (tmpGroup->listNumber);
    187283          return;
    188284        }
    189       walker = walker->next;
     285      tmpGroup = tmpGroup->next;
    190286    }
    191287  PRINTF(2)("Model Named %s in %s not Found.\n", groupName, this->name);
    192288  return;
    193 }
    194 
    195 /**
    196    \returns Count of the Models in this File
    197 */
    198 int Model::getGroupCount (void) const
    199 {
    200   return this->groupCount;
    201289}
    202290
     
    210298void Model::setName(const char* name)
    211299{
    212   if (this->name) 
    213     delete this->name;
     300  if (this->name)
     301    delete []this->name;
    214302  if (name)
    215303    {
     
    219307  else
    220308    this->name = NULL;
    221 }
    222 
    223 /**
    224    \brief initializes a new Group model
    225    \param group the group that should be initialized.
    226    \todo Maybe Group should be a Class, because it does a lot of stuff
    227    
    228 */
    229 bool Model::initGroup(Group* group)
    230 {
    231   PRINTF(4)("Adding new Group\n");
    232   group->name = "";
    233   group->faceMode = -1;
    234   group->faceCount = 0; 
    235   group->next = NULL;
    236 
    237   group->firstFace = new Face;
    238   this->initFace (group->firstFace);
    239   group->currentFace = group->firstFace;
    240 }
    241 
    242 /**
    243    \brief initializes a new Face. (sets default Values)
    244    \param face The face to initialize
    245 */
    246 bool Model::initFace (Face* face)
    247 {
    248   face->vertexCount = 0;
    249 
    250   face->firstElem = NULL;
    251  
    252   face->material = NULL;
    253  
    254   face->next = NULL;
    255 
    256   return true;
    257309}
    258310
     
    268320  if (this->normals)
    269321    delete this->normals;
     322
    270323  this->vertices = NULL;
    271324  this->vTexture = NULL;
     
    280333{
    281334  PRINTF(4)("cleaning up the 3D-Model to save Memory.\n");
    282   this->cleanupGroup(this->firstGroup);
     335  this->firstGroup->cleanup();
    283336  return true;
    284337}
    285338
    286 /**
    287    \brief Cleans up all groups starting from group.
    288    \param group the first Group to clean
    289 */
    290 bool Model::cleanupGroup (Group* group)
    291 {
    292   PRINTF(5)("Cleaning up group\n");
    293   if (group->firstFace != NULL)
    294     {
    295       cleanupFace (group->firstFace);
    296       delete group->firstFace;
    297     }
    298 
    299   if (group->next !=NULL)
    300     cleanupGroup (group->next);
    301   return true;
    302 }
    303 
    304 /**
    305    \brief Cleans up all Faces starting from face until NULL is reached.
    306    \param face the first face to clean.
    307 */
    308 bool Model::cleanupFace (Face* face)
    309 {
    310   PRINTF(5)("Cleaning up Face\n");
    311 
    312   if (face->firstElem != NULL)
    313     {
    314       this->cleanupFaceElement(face->firstElem);
    315       delete face->firstElem;
    316     }
    317      
    318   if (face->next != NULL)
    319     {
    320       this->cleanupFace (face->next);
    321       delete face->next;
    322     }
    323 }
    324 
    325 /**
    326    \brief Cleans up all FaceElements starting from faceElem.
    327    \param faceElem the first FaceElement to clean.
    328 */
    329 bool Model::cleanupFaceElement(FaceElement* faceElem)
    330 {
    331   if (faceElem->next != NULL)
    332     {
    333       this->cleanupFaceElement (faceElem->next);
    334       delete faceElem->next;
    335     }
    336 }
     339
    337340
    338341//////////
     
    354357/**
    355358   \brief adds a new Material to the Material List
    356    \param material the name of the Material to add
     359   \param materialName the name of the Material to add
    357360   \returns the added material
    358361*/
    359362Material* Model::addMaterial(const char* materialName)
    360363{
    361  
    362364  Material* newMat = new Material();
    363365  newMat->setName(materialName);
     
    395397
    396398   This function initializes a new Group.
    397    With it you should be able to import .obj-files with more than one Models inside.
    398 */
    399 bool Model::addGroup (const char* groupString)
     399   With it you should be able to create Models with more than one SubModel inside
     400*/
     401bool Model::addGroup(const char* groupString)
    400402{
    401403  PRINTF(5)("Read Group: %s.\n", groupString);
    402   if (this->groupCount != 0 && this->currentGroup->faceCount>0)
     404  if (this->groupCount != 0 && this->currentGroup->faceCount > 0)
    403405    {
    404406      //      finalizeGroup(currentGroup);
    405       this->currentGroup = this->currentGroup->next = new Group;
    406       this->initGroup(this->currentGroup);
     407      this->currentGroup = this->currentGroup->next = new ModelGroup;
    407408    }
    408409  // setting the group name if not default.
     
    429430  PRINTF(5)("reading in a vertex: %f %f %f\n", &subbuffer1, &subbuffer2, &subbuffer3);
    430431  this->vertices->addEntry(subbuffer1*scaleFactor, subbuffer2*scaleFactor, subbuffer3*scaleFactor);
     432  this->vertexCount++;
    431433  return true;
    432434}
     
    443445  PRINTF(5)("reading in a vertex: %f %f %f\n", x, y, z);
    444446  this->vertices->addEntry(x*scaleFactor, y*scaleFactor, z*scaleFactor);
     447  this->vertexCount++;
    445448  return true;
    446449}
     
    460463  PRINTF(5)("found vertex-Normal %f, %f, %f\n", &subbuffer1,&subbuffer2,&subbuffer3);
    461464  this->normals->addEntry(subbuffer1, subbuffer2, subbuffer3);
     465  this->normalCount++;
    462466  return true;
    463467}
     
    475479  PRINTF(5)("found vertex-Normal %f, %f, %f\n", x, y, z);
    476480  this->normals->addEntry(x, y, z);
     481  this->normalCount++;
     482  return true;
    477483}
    478484
     
    492498  this->vTexture->addEntry(subbuffer1);
    493499  this->vTexture->addEntry(subbuffer2);
     500  this->texCoordCount++;
    494501  return true;
    495502}
     
    507514  this->vTexture->addEntry(u);
    508515  this->vTexture->addEntry(v);
     516  this->texCoordCount++;
     517  return true;
    509518}
    510519
     
    514523
    515524   If a face line is found this function will add it to the glList.
     525
     526   String is different from the argument addFace, in this that the first Vertex/Normal/Texcoord is 1 instead of 0
    516527*/
    517528bool Model::addFace (const char* faceString)
    518529{
    519530  if (this->currentGroup->faceCount >0)
    520     this->currentGroup->currentFace = this->currentGroup->currentFace->next = new Face;
    521   this->initFace (this->currentGroup->currentFace);
    522 
    523   FaceElement* tmpElem = this->currentGroup->currentFace->firstElem = new FaceElement;
     531    this->currentGroup->currentFace = this->currentGroup->currentFace->next = new ModelFace;
     532
     533  ModelFaceElement* tmpElem = this->currentGroup->currentFace->firstElem = new ModelFaceElement;
    524534  tmpElem->next = NULL;
    525535  while(strcmp (faceString, "\0"))
    526536    {
    527537      if (this->currentGroup->currentFace->vertexCount>0)
    528           tmpElem = tmpElem->next = new FaceElement;
     538          tmpElem = tmpElem->next = new ModelFaceElement;
    529539      tmpElem->next = NULL;
    530540
     
    552562      if (vertex)
    553563        tmpElem->vertexNumber = atoi(vertex)-1;
    554       else
    555         tmpElem->vertexNumber = -1;
    556564      if (texture)
    557565        tmpElem->texCoordNumber = atoi(texture)-1;
    558       else
    559         tmpElem->texCoordNumber = -1;
    560566      if (normal)
    561567        tmpElem->normalNumber = atoi(normal)-1;
    562       else
    563         tmpElem->normalNumber = -1;
    564568
    565569      faceString += tmpLen;
     
    575579   \brief adds a new Face
    576580   \param faceElemCount the number of Vertices to add to the Face.
    577    \param type 0: vertex only, 1: vertex and normal, 2: vertex and Texture, 3 vertex, normal and texture
     581   \param type The information Passed with each Vertex
    578582*/
    579583bool Model::addFace(int faceElemCount, VERTEX_FORMAT type, ...)
    580584{
    581    if (this->currentGroup->faceCount > 0)
    582     this->currentGroup->currentFace = this->currentGroup->currentFace->next = new Face;
    583   this->initFace (this->currentGroup->currentFace);
    584 
    585   FaceElement* tmpElem = this->currentGroup->currentFace->firstElem = new FaceElement;
    586   tmpElem->next = NULL;
     585  if (this->currentGroup->faceCount > 0)
     586    this->currentGroup->currentFace = this->currentGroup->currentFace->next = new ModelFace;
     587 
     588  ModelFaceElement* tmpElem = this->currentGroup->currentFace->firstElem = new ModelFaceElement;
    587589 
    588590  va_list itemlist;
     
    591593  for (int i = 0; i < faceElemCount; i++)
    592594    {
    593       if (this->currentGroup->currentFace->vertexCount>0)
    594           tmpElem = tmpElem->next = new FaceElement;
    595       tmpElem->next = NULL;
    596 
    597       tmpElem->vertexNumber = va_arg (itemlist, int) -1;
     595      if (this->currentGroup->currentFace->vertexCount > 0)
     596        tmpElem = tmpElem->next = new ModelFaceElement;
     597
     598      tmpElem->vertexNumber = va_arg (itemlist, int);
    598599      if (type & TEXCOORD)
    599         tmpElem->texCoordNumber = va_arg (itemlist, int) -1;
     600        tmpElem->texCoordNumber = va_arg (itemlist, int);
    600601      if (type & NORMAL)
    601         tmpElem->normalNumber = va_arg(itemlist, int) -1;
     602        tmpElem->normalNumber = va_arg(itemlist, int);
    602603      this->currentGroup->currentFace->vertexCount++;
    603604    }
     
    614615{
    615616  if (this->currentGroup->faceCount > 0)
    616     this->currentGroup->currentFace = this->currentGroup->currentFace->next = new Face;
    617   this->initFace (this->currentGroup->currentFace);
     617    this->currentGroup->currentFace = this->currentGroup->currentFace->next = new ModelFace;
    618618 
    619619  this->currentGroup->currentFace->material = this->findMaterialByName(matString);
     
    630630{
    631631  if (this->currentGroup->faceCount > 0)
    632     this->currentGroup->currentFace = this->currentGroup->currentFace->next = new Face;
    633   this->initFace (this->currentGroup->currentFace);
     632    this->currentGroup->currentFace = this->currentGroup->currentFace->next = new ModelFace;
    634633 
    635634  this->currentGroup->currentFace->material = mtl;
     
    662661  Vector curV;
    663662
    664   Group* tmpGroup = firstGroup;
     663  ModelGroup* tmpGroup = firstGroup;
    665664  while (tmpGroup)
    666665    {
    667       Face* tmpFace = tmpGroup->firstFace;
     666      ModelFace* tmpFace = tmpGroup->firstFace;
    668667      while (tmpFace)
    669668        {
    670669          if (tmpFace->firstElem)
    671670            {
    672               FaceElement* firstElem = tmpFace->firstElem;
    673               FaceElement* prevElem;
    674               FaceElement* curElem = firstElem;
    675               FaceElement* nextElem;
    676               FaceElement* lastElem;
     671              ModelFaceElement* firstElem = tmpFace->firstElem;
     672              ModelFaceElement* prevElem;
     673              ModelFaceElement* curElem = firstElem;
     674              ModelFaceElement* nextElem;
     675              ModelFaceElement* lastElem;
    677676              // find last Element of the Chain. !! IMPORTANT:the last Element of the Chain must point to NULL, or it will resolv into an infinity-loop.
    678677              while (curElem)
     
    704703    }
    705704
    706   for (int i=0; i<vertices->getCount()/3;i++)
     705  for (int i=0; i < vertices->getCount()/3;i++)
    707706    {
    708707      normArray[i].normalize();
    709708      PRINTF(5)("Found Normale number %d: (%f; %f, %f).\n", i, normArray[i].x, normArray[i].y, normArray[i].z);
    710709     
    711       this->normals->addEntry(normArray[i].x, normArray[i].y, normArray[i].z);
     710      this->addVertexNormal(normArray[i].x, normArray[i].y, normArray[i].z);
    712711
    713712    }
     
    744743
    745744      // Putting Faces to GL
    746       Face* tmpFace = this->currentGroup->firstFace;
     745      ModelFace* tmpFace = this->currentGroup->firstFace;
    747746      while (tmpFace != NULL)
    748747        {
     
    794793            }
    795794         
    796           FaceElement* tmpElem = tmpFace->firstElem;
     795          ModelFaceElement* tmpElem = tmpFace->firstElem;
    797796          while (tmpElem != NULL)
    798797            {
     
    826825  glNormalPointer(3, 0, this->normals->getArray());
    827826  glTexCoordPointer(2, GL_FLOAT, 0, this->vTexture->getArray());
    828 
    829827}
    830828
     
    841839   merging this information, the face will be drawn.
    842840*/
    843 bool Model::addGLElement (FaceElement* elem)
     841bool Model::addGLElement (ModelFaceElement* elem)
    844842{
    845843  PRINTF(5)("importing grafical Element to openGL.\n");
    846844
    847845  if (elem->texCoordNumber != -1)
    848     glTexCoord2fv(this->vTexture->getArray() + elem->texCoordNumber * 2);
     846    {
     847      if (likely(elem->texCoordNumber < this->texCoordCount))
     848        glTexCoord2fv(this->vTexture->getArray() + elem->texCoordNumber * 2);
     849      else
     850        PRINTF(2)("TextureCoordinate %d is not in the List (max: %d)\nThe Model might be incomplete\n",
     851                  elem->texCoordNumber, this->texCoordCount);
     852    }
    849853  if (elem->normalNumber != -1)
    850     glNormal3fv(this->normals->getArray() + elem->normalNumber * 3);
     854    {
     855    if (likely(elem->normalNumber < this->normalCount))
     856      glNormal3fv(this->normals->getArray() + elem->normalNumber * 3);
     857    else
     858        PRINTF(2)("Normal %d is not in the List (max: %d)\nThe Model might be incomplete",
     859                  elem->normalNumber, this->normalCount);     
     860    }
    851861  if (elem->vertexNumber != -1)
    852     glVertex3fv(this->vertices->getArray() + elem->vertexNumber * 3);
     862    {
     863      if (likely(elem->vertexNumber < this->vertexCount))
     864          glVertex3fv(this->vertices->getArray() + elem->vertexNumber * 3);
     865      else
     866        PRINTF(2)("Vertex %d is not in the List (max: %d)\nThe Model might be incomplete",
     867                  elem->vertexNumber, this->vertexCount);     
     868    }   
    853869
    854870}
     
    910926  this->addVertexNormal (-1.0, 0.0, 0.0);
    911927
    912   /* normaleLess-testingMode
    913   this->addFace ("1 2 4 3");
    914   this->addFace ("3 4 6 5");
    915   this->addFace ("5 6 8 7");
    916   this->addFace ("7 8 2 1");
    917   this->addFace ("2 8 6 4");
    918   this->addFace ("7 1 3 5");
    919   */
    920 
    921   this->addFace (4, VERTEX_TEXCOORD_NORMAL, 1,1,1, 2,2,2, 4,4,3, 3,3,4);
    922   this->addFace (4, VERTEX_TEXCOORD_NORMAL, 3,3,5, 4,4,6, 6,6,7, 5,5,8);
    923   this->addFace (4, VERTEX_TEXCOORD_NORMAL, 5,5,9, 6,6,10, 8,8,11, 7,7,12);
    924   this->addFace (4, VERTEX_TEXCOORD_NORMAL, 7,7,13, 8,8,14, 2,10,15, 1,9,16);
    925   this->addFace (4, VERTEX_TEXCOORD_NORMAL, 2,2,17, 8,11,18, 6,12,19, 4,4,20);
    926   this->addFace (4, VERTEX_TEXCOORD_NORMAL, 7,13,21, 1,1,22, 3,3,23, 5,14,24);
    927 
    928 }
     928  this->addFace (4, VERTEX_TEXCOORD_NORMAL, 0,0,0, 1,1,1, 3,3,2, 2,2,3);
     929  this->addFace (4, VERTEX_TEXCOORD_NORMAL, 2,2,4, 3,3,5, 5,5,6, 4,4,7);
     930  this->addFace (4, VERTEX_TEXCOORD_NORMAL, 4,4,8, 5,5,9, 7,7,10, 6,6,11);
     931  this->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,6,12, 7,7,13, 1,9,14, 0,8,15);
     932  this->addFace (4, VERTEX_TEXCOORD_NORMAL, 1,1,16, 7,10,17, 5,11,18, 3,3,19);
     933  this->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,12,20, 0,0,21, 2,2,22, 4,13,23);
     934
     935}
  • orxonox/branches/movie_player/src/lib/graphics/importer/model.h

    r3917 r4217  
    3434                    VERTEX_TEXCOORD_NORMAL = NORMAL | TEXCOORD};
    3535
     36////////////////////
     37/// SUB-ELEMENTS ///
     38////////////////////
     39//! This is the placeholder of one Vertex beloning to a Face.
     40class ModelFaceElement
     41{
     42 public:
     43  ModelFaceElement();
     44  ~ModelFaceElement();
     45
     46  int vertexNumber;         //!< The number of the Vertex out of the Array* vertices, this vertex points to.
     47  int normalNumber;         //!< The number of the Normal out of the Array* normals, this vertex points to.
     48  int texCoordNumber;       //!< The number of the textureCoordinate out of the Array* vTexture, this vertex points to.
     49  ModelFaceElement* next;   //!< Point to the next FaceElement in this List.
     50};
     51
     52//! This is the placeholder of a Face belonging to a Group of Faces.
     53class ModelFace
     54{
     55 public:
     56  ModelFace();
     57  ~ModelFace();
     58
     59  int vertexCount;                //!< The Count of vertices this Face has.
     60  ModelFaceElement* firstElem;    //!< Points to the first Vertex (FaceElement) of this Face.
     61 
     62  Material* material;             //!< The Material to use.
     63 
     64  ModelFace* next;                //!< Pointer to the next Face.
     65};
     66
     67//! Group to handle multiple Models per obj-file.
     68class ModelGroup
     69{
     70 public:
     71  ModelGroup();
     72  ~ModelGroup();
     73
     74  void cleanup();
     75
     76  char* name;                 //!< the Name of the Group. this is an identifier, that can be accessed via the draw (char* name) function.
     77 
     78  GLubyte* indices;           //!< The indices of the Groups. Needed for vertex-arrays
     79  GLuint listNumber;          //!< The number of the GL-List this Group gets.
     80  ModelFace* firstFace;       //!< The first Face in this group.
     81  ModelFace* currentFace;     //!< The current Face in this Group (the one we are currently working with.)
     82  int faceMode;               //!< The Mode the Face is in: initially -1, 0 for FaceList opened, 1 for Material,  3 for triangle, 4 for Quad, 5+ for Poly \todo ENUM...
     83  int faceCount;              //!< The Number of Faces this Group holds.
     84 
     85  ModelGroup* next;           //!< Pointer to the next Group.
     86};
     87
     88/////////////
     89/// MODEL ///
     90/////////////
     91
    3692//! Class that handles 3D-Models. it can also read them in and display them.
    3793class Model
    3894{
    3995 private:
    40   /////////////
    41   // structs //
    42   /////////////
    43   //! This is the placeholder of one Vertex beloning to a Face.
    44   struct FaceElement
    45   {
    46     int vertexNumber;    //!< The number of the Vertex out of the Array* vertices, this vertex points to.
    47     int normalNumber;    //!< The number of the Normal out of the Array* normals, this vertex points to.
    48     int texCoordNumber;  //!< The number of the textureCoordinate out of the Array* vTexture, this vertex points to.
    49     FaceElement* next;   //!< Point to the next FaceElement in this List.
    50   };
    5196
    52   //! This is the placeholder of a Face belonging to a Group of Faces.
    53   struct Face
    54   {
    55     int vertexCount;        //!< The Count of vertices this Face has.
    56     FaceElement* firstElem; //!< Points to the first Vertex (FaceElement) of this Face.
     97  char* name;                 //!< This is the name of the Model.
     98  MODEL_TYPE type;            //!< A type for the Model
     99  bool finalized;             //!< Sets the Object to be finalized.
    57100
    58     Material* material;     //!< The Material to use.
     101  int vertexCount;            //!< A modelwide Counter for vertices.
     102  int normalCount;            //!< A modelwide Counter for the normals.
     103  int texCoordCount;          //!< A modelwide Counter for the texCoord.
     104  Array* vertices;            //!< The Array that handles the Vertices.
     105  Array* normals;             //!< The Array that handles the Normals.
     106  Array* vTexture;            //!< The Array that handles the VertexTextureCoordinates.
    59107
    60     Face* next;             //!< Pointer to the next Face.
    61   };
     108  ModelGroup* firstGroup;     //!< The first of all groups.
     109  ModelGroup* currentGroup;   //!< The currentGroup. this is the one we will work with.
     110  int groupCount;             //!< The Count of Groups.
    62111
    63   //! Group to handle multiple Models per obj-file.
    64   struct Group
    65   {
    66     char* name;         //!< the Name of the Group. this is an identifier, that can be accessed via the draw (char* name) function.
    67 
    68     GLubyte* indices;   //!< The indices of the Groups. Needed for vertex-arrays
    69     GLuint listNumber;  //!< The number of the GL-List this Group gets.
    70     Face* firstFace;    //!< The first Face in this group.
    71     Face* currentFace;  //!< The current Face in this Group (the one we are currently working with.)
    72     int faceMode;       //!< The Mode the Face is in: initially -1, 0 for FaceList opened, 1 for Material,  3 for triangle, 4 for Quad, 5+ for Poly \todo ENUM...
    73     int faceCount;      //!< The Number of Faces this Group holds.
    74 
    75     Group* next;        //!< Pointer to the next Group.
    76   };
    77 
    78   char* name;            //!< This is the name of the Model.
    79   MODEL_TYPE type;
    80   bool finalized;        //!< Sets the Object to be finalized.
    81 
    82   Array* vertices;      //!< The Array that handles the Vertices.
    83   int verticesCount;    //!< A global Counter for vertices.
    84   Array* normals;       //!< The Array that handles the Normals.
    85   Array* vTexture;      //!< The Array that handles the VertexTextureCoordinates.
    86 
    87   Group* firstGroup;    //!< The first of all groups.
    88   Group* currentGroup;  //!< The currentGroup. this is the one we will work with.
    89   int groupCount;       //!< The Count of Groups.
    90 
    91   tList<Material>* materialList;
     112  tList<Material>* materialList;//!< A list for all the Materials in this Model
    92113 
    93 
    94   bool initGroup(Group* group);
    95   bool initFace (Face* face);
    96 
    97114  bool buildVertexNormals(void);
    98115
    99116  bool importToDisplayList(void);
    100   bool addGLElement(FaceElement* elem);
     117  bool addGLElement(ModelFaceElement* elem);
    101118
    102119  bool importToVertexArray(void);
     
    104121  bool deleteArrays(void);
    105122  bool cleanup(void);
    106   bool cleanupGroup(Group* group);
    107   bool cleanupFace(Face* face);
    108   bool cleanupFaceElement(FaceElement* faceElem);
    109123
    110124
     
    121135
    122136  void setName(const char* name);
     137  /** \returns the Name of the Model */
    123138  inline const char* getName() {return this->name;}
    124139 
     
    126141  void draw(int groupNumber) const;
    127142  void draw(char* groupName) const;
    128   int getGroupCount() const;
     143
     144  /** \returns Count of the Models (Groups) in this File */
     145  inline int getGroupCount(void) const {return this->groupCount;}
    129146
    130147  Material* addMaterial(Material* material);
     
    143160  bool setMaterial(Material* mtl);
    144161  void finalize(void);
     162
     163  /** \returns The number of Vertices of the Model */
     164  inline int getVertexCount(void) const {return this->vertexCount;}
     165  /** \returns The number of Normals of the Model */
     166  inline int getNormalCount(void) const {return this->normalCount;}
     167  /** \returns The number of Texture Coordinates of the Model*/
     168  inline int getTexCoordCount(void) const {return this->texCoordCount;}
    145169};
    146170
  • orxonox/branches/movie_player/src/lib/graphics/importer/objModel.cc

    r3916 r4217  
    3434OBJModel::OBJModel(const char* fileName, float scaling) : Model(fileName)
    3535{
    36   this->initializeOBJ();
     36  this->objPath = "./";
     37
    3738  this->scaleFactor = scaling;
    3839
     
    5253  if (this->objPath)
    5354    delete []this->objPath;
    54   if (this->objFileName)
    55     delete []this->objFileName;
    56   if (this->mtlFileName)
    57     delete []this->mtlFileName;
    58 }
    59 
    60 /**
    61    \brief Initializes an obj-model
    62 */
    63 void OBJModel::initializeOBJ(void)
    64 {
    65   this->objPath = NULL;
    66   this->objFileName = NULL;
    67   this->mtlFileName = NULL;
    6855}
    6956
     
    7158   \brief Imports a obj file and handles the the relative location
    7259   \param fileName The file to import
     60
     61   Splits the FileName from the DirectoryName
    7362*/
    7463bool OBJModel::importFile (const char* fileName)
    7564{
    7665  PRINTF(4)("preparing to read in file: %s\n", fileName);
    77 
    78 
    79 #ifdef __WIN32__
    80   // win32 path reading
    81   char pathSplitter= '\\';
    82 #else /* __WIN32__ */
    83   // unix path reading
    84   char pathSplitter='/';
    85 #endif /* __WIN32__ */
    86   char* tmpName;
    87   strcpy(tmpName, fileName);
    88   if (tmpName[0] == pathSplitter)
    89     tmpName++;
    90   char* name = tmpName;
    91   while (( tmpName = strchr (tmpName+1, pathSplitter)))
    92     {
    93       name = tmpName+1;
    94     }
    95   this->objPath = new char[name-fileName+1];
    96   strncpy(this->objPath, fileName, name-fileName);
    97   this->objPath[name-fileName] = '\0';
    98   if (strlen(objPath)> 0)
    99     PRINTF(5)("Resolved file %s to folder: %s.\n", name, objPath);
    100   else
    101     PRINTF(5)("Resolved file %s.\n", name);
    102  
    103   this->setName(name);
    104 
    105   this->objFileName = new char[strlen(name)+1];
    106   strcpy (this->objFileName, name);
    107   this->readFromObjFile ();
     66  // splitting the
     67  char* split = NULL;
     68
     69  if (!(split = strrchr(fileName, '/')))
     70    split = strrchr(fileName, '\\'); // windows Case
     71  if (split)
     72    {
     73      int len = split - fileName+1;
     74      this->objPath = new char[len +2];
     75      strncpy(this->objPath, fileName, len);
     76      this->objPath[len] = '\0';
     77      PRINTF(1)("Resolved file %s to Path %s.\n", fileName, this->objPath);
     78    }
     79  this->readFromObjFile (fileName);
    10880  return true;
    10981}
     
    11385   This function does read the file, parses it for the occurence of things like vertices, faces and so on, and executes the specific tasks
    11486*/
    115 bool OBJModel::readFromObjFile (void)
    116 {
    117   char* fileName = new char [strlen(objPath)+strlen(objFileName)+1];
    118   if (this->objFileName != NULL && !strcmp(this->objFileName, ""))
    119     return false;
    120   strcpy(fileName, this->objPath);
    121   strcat(fileName, this->objFileName);
    122 
     87bool OBJModel::readFromObjFile(const char* fileName)
     88{
    12389  FILE* stream;
    12490  if( (stream = fopen (fileName, "r")) == NULL)
    12591    {
    126       printf("IniParser could not open %s\n", fileName);
     92      printf("Object File Could not be Opened %s\n", fileName);
    12793      return false;
    12894    }
     
    179145    }
    180146  fclose (stream);
    181   delete []fileName;
    182147  return true;
    183148}
     
    194159bool OBJModel::readMtlLib (const char* mtlFile)
    195160{
    196   this->mtlFileName = new char [strlen(mtlFile)+1];
    197   strcpy(this->mtlFileName, mtlFile);
    198   char* fileName = new char [strlen(objPath) + strlen(this->mtlFileName)+1];
    199   strcpy(fileName, this->objPath);
    200   strcat(fileName, this->mtlFileName);
    201  
     161  char* fileName = new char [strlen(this->objPath) + strlen(mtlFile)+1];
     162  sprintf(fileName, "%s%s", this->objPath, mtlFile);
    202163
    203164  FILE* stream;
    204165  if( (stream = fopen (fileName, "r")) == NULL)
    205166    {
    206       printf("IniParser could not open %s\n", fileName);
     167      PRINTF(2)("MaterialLibrary could not be opened %s\n", fileName);
     168      delete []fileName;
    207169      return false;
    208170    }
  • orxonox/branches/movie_player/src/lib/graphics/importer/objModel.h

    r3916 r4217  
    1515  OBJModel(const char* fileName, float scaling = 1.0);
    1616  virtual ~OBJModel();
    17   void initializeOBJ(void);
    1817
    1918 private:
    2019  // Variables
    2120  char* objPath;        //!< The Path where the obj and mtl-file are located.
    22   char* objFileName;    //!< The Name of the obj-file.
    23   char* mtlFileName;    //!< The Name of the mtl-file (parsed out of the obj-file)
    2421
    2522  ///// readin /////
    2623  bool importFile (const char* fileName);
    27   bool readFromObjFile (void);
     24  bool readFromObjFile (const char* fileName);
    2825  bool readMtlLib (const char* matFile);
    2926};
  • orxonox/branches/movie_player/src/lib/graphics/importer/primitive_model.cc

    r3911 r4217  
    7171void PrimitiveModel::sphereModel(float size, unsigned int detail)
    7272{
    73   int vertexCount = 0;
    7473  if (detail <= 0)
    7574    detail = 1;
     
    8988                          size * sin(vi) * cos(vj));
    9089          this->addVertexTexture(i / (df *2.0), (j-1.0)/(df)+.5);
    91           vertexCount++;
    9290        }
    9391    }
    9492  this->addVertex(0, -size, 0);
     93  this->addVertexTexture(0,0);
    9594  this->addVertex(0, size, 0);
     95  this->addVertexTexture(0 ,1);
    9696
    9797  // defining the binding Faces.
     
    102102        {
    103103         
    104           v1 = i*detail + j;
    105           v4 = i*detail + (j+1);
     104          v1 = i*detail + j-1;
     105          v4 = i*detail + j;
    106106         
    107107          if (i == detail*2 -1)
    108108            {
    109               v2 = j;
    110               v3 = j+1;
     109              v2 = j-1;
     110              v3 = j;
    111111            }
    112112          else
    113113            {
    114               v2 = (i+1)*detail + j;
    115               v3 = (i+1)*detail + (j+1);
    116             }
    117          
     114              v2 = (i+1)*detail + j-1;
     115              v3 = (i+1)*detail + j;
     116            }
     117
    118118          if (j == 0)
    119119            {
    120               v1 = vertexCount+1;
     120              v1 = this->getVertexCount()-2;
    121121              this->addFace(3, VERTEX_TEXCOORD, v1, v1, v3, v3, v4, v4);
    122122            }
    123123          else if (j == detail)
    124124            {
    125               v3 = vertexCount+2;
     125              v3 = this->getVertexCount()-1;
    126126              this->addFace(3, VERTEX_TEXCOORD, v1, v1, v2, v2, v3, v3);
    127127            }
     
    157157    {
    158158      int p1, p2, p3, p4;
    159       p1 = 2*i+1;
    160       p2 = 2*i+2;
    161       p3 = 2*i+4;
    162       p4 = 2*i+3;
     159      p1 = 2*i;
     160      p2 = 2*i+1;
     161      p3 = 2*i+3;
     162      p4 = 2*i+2;
    163163      // something is wrong here
    164164      this->addFace(4, VERTEX_ONLY, p1, p2, p3, p4);
    165       this->addFace(3, VERTEX_ONLY, p4, p1, 2*detail+1);
    166       this->addFace(3, VERTEX_ONLY, p2, p3, 2*detail+2);
     165      this->addFace(3, VERTEX_ONLY, p4, p1, 2*detail);
     166      this->addFace(3, VERTEX_ONLY, p2, p3, 2*detail+1);
    167167    }
    168168  // caps
    169   this->addFace(4, VERTEX_ONLY, 2*detail-1, 2*detail, 2, 1);
    170   this->addFace(3, VERTEX_ONLY, 1, 2*detail-1, 2*detail+1);
    171   this->addFace(3, VERTEX_ONLY, 2*detail, 2, 2*detail+2);
     169  this->addFace(4, VERTEX_ONLY, 2*detail-2, 2*detail-1, 1, 0);
     170  this->addFace(3, VERTEX_ONLY, 0, 2*detail-2, 2*detail);
     171  this->addFace(3, VERTEX_ONLY, 2*detail-1, 1, 2*detail+1);
    172172}
    173173
     
    198198    {
    199199      unsigned int v1, v2;
    200       v1 = i+3;
     200      v1 = i+2;
    201201      if (i == detail -1)
    202         v2 = 3;
     202        v2 = 2;
    203203      else
    204         v2 = i+4;
    205       this->addFace(3, VERTEX_ONLY, 1, v1, v2);
    206       this->addFace(3, VERTEX_ONLY, 2, v1, v2);
     204        v2 = i+3;
     205      this->addFace(3, VERTEX_ONLY, 0, v1, v2);
     206      this->addFace(3, VERTEX_ONLY, 1, v1, v2);
    207207    }
    208208}
     
    228228  unsigned int v1, v2, v3, v4;
    229229  for (int i = 0; i < detail-1; i++)
    230     for (int j = 1; j < detail; j++)
     230    for (int j = 0; j < detail-1; j++)
    231231      {
    232232        v1 = i*detail + j;
  • orxonox/branches/movie_player/src/lib/graphics/particles/particle_emitter.cc

    r3966 r4217  
    124124    // saving the time
    125125    float count = (dt+this->saveTime) * this->emissionRate;
    126     this->saveTime = modff(count, &count);
    127     this->saveTime /= this->emissionRate;
     126    this->saveTime = modff(count, &count) / this->emissionRate;
    128127    PRINTF(5)("emitting %f particles, saving %f seconds for the next round\n", count, this->saveTime);
    129128   
    130     for (int i = 0; i < count; i++)
    131       // emmits from EMITTER_DOT,
     129    if (likely(count > 0))
    132130      {
    133         Vector randDir = Vector(random()-RAND_MAX/2, random()-RAND_MAX/2, random()-RAND_MAX/2);
    134         randDir.normalize();
    135         randDir = (this->getAbsDir()*Quaternion(angle + randomAngle *((float)random()/RAND_MAX -.5), randDir)).apply(this->direction);
    136         randDir = randDir.getNormalized()*velocity + (this->getVelocity() * system->inheritSpeed);
     131        Vector inheritVelocity = this->getVelocity() * system->inheritSpeed;
     132        for (int i = 0; i < count; i++)
     133          // emmits from EMITTER_DOT,
     134          {
     135            Vector randDir = Vector(rand()-RAND_MAX/2, rand()-RAND_MAX/2, rand()-RAND_MAX/2);
     136            randDir.normalize();
     137            randDir = (this->getAbsDir()*Quaternion(angle + randomAngle *((float)rand()/RAND_MAX -.5), randDir)).apply(this->direction);
     138            Vector velocityV = randDir.getNormalized()*this->velocity + inheritVelocity;
    137139
    138         system->addParticle(this->getAbsCoor(), randDir);
     140            // this should spread the Particles evenly. if the Emitter is moved around quickly
     141            Vector equalSpread = this->getVelocity() * random()/RAND_MAX * dt;
     142
     143            system->addParticle(this->getAbsCoor() - equalSpread, velocityV);
     144          }
    139145      }
    140146  }
  • orxonox/branches/movie_player/src/lib/graphics/particles/particle_emitter.h

    r3966 r4217  
    2222
    2323 public:
    24   ParticleEmitter(const Vector& direction, float angle = .5, float emissionRate = 1.0,
    25                   float velocity = 1.0);
     24  ParticleEmitter(const Vector& direction, float angle = .5,
     25                  float emissionRate = 1.0, float velocity = 1.0);
    2626  virtual ~ParticleEmitter(void);
    2727
  • orxonox/branches/movie_player/src/lib/graphics/particles/particle_engine.cc

    r3966 r4217  
    228228void ParticleEngine::tick(float dt)
    229229{
    230   // add new Particles to each System connected to an Emitter.
    231   tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator();
    232   ParticleConnection* tmpConnection = tmpConIt->nextElement();
    233   while(tmpConnection)
    234     {
    235       tmpConnection->emitter->tick(dt, tmpConnection->system);
    236       tmpConnection = tmpConIt->nextElement();
    237     }
    238   delete tmpConIt;
    239  
    240 
    241230  // ticks all the ParticleSystems
    242231  tIterator<ParticleSystem>* tmpIt = systemList->getIterator();
     
    248237    }
    249238  delete tmpIt;
     239
     240  // add new Particles to each System connected to an Emitter.
     241  tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator();
     242  ParticleConnection* tmpConnection = tmpConIt->nextElement();
     243  while(tmpConnection)
     244    {
     245      tmpConnection->emitter->tick(dt, tmpConnection->system);
     246      tmpConnection = tmpConIt->nextElement();
     247    }
     248  delete tmpConIt;
    250249}
    251250
    252251/**
    253252   \brief draws all the systems and their Particles.
    254 */
    255 void ParticleEngine::draw(void)
     253   \param dt the time passed in seconds (since the last Frame)
     254*/
     255void ParticleEngine::draw(float dt)
    256256{
    257257  tIterator<ParticleSystem>* tmpIt = systemList->getIterator();
     
    259259  while(tmpSys)
    260260    {
    261       tmpSys->draw();
     261      tmpSys->draw(dt);
    262262      tmpSys = tmpIt->nextElement();
    263263    }
  • orxonox/branches/movie_player/src/lib/graphics/particles/particle_engine.h

    r3966 r4217  
    88
    99#include "base_object.h"
     10#include "particle_system.h"
     11#include "particle_emitter.h"
    1012
    1113// FORWARD DEFINITION
     
    2830
    2931  void tick(float dt);
    30   void draw(void);
     32  void draw(float dt);
    3133
    3234  void addSystem(ParticleSystem* system);
  • orxonox/branches/movie_player/src/lib/graphics/particles/particle_system.cc

    r3966 r4217  
    3535{
    3636   this->setClassName ("ParticleSystem");
     37   this->material = NULL;
    3738   this->name = NULL;
    3839   this->maxCount = maxCount;
    3940   this->count = 0;
    40    this->particleType = type;
    4141   this->particles = NULL;
    42    this->setConserve(.8);
    43    this->setLifeSpan(.1);
     42   this->deadList = NULL;
     43   this->setConserve(1);
     44   this->setLifeSpan(1);
    4445   this->setInheritSpeed(0);
    4546   this->glID = NULL;
    4647   this->setRadius(1.0, 1.0, 0.0);
    47    this->setType(PARTICLE_SPRITE, 1);
     48   this->setType(type, 1);
    4849   ParticleEngine::getInstance()->addSystem(this);
    4950}
     
    5354   \brief standard deconstructor
    5455*/
    55 ParticleSystem::~ParticleSystem() 
     56ParticleSystem::~ParticleSystem()
    5657{
    5758  // delete what has to be deleted here
    5859   ParticleEngine::getInstance()->removeSystem(this);
     60
     61   // deleting all the living Particles
     62   while (this->particles)
     63     {
     64       Particle* tmpDelPart = this->particles;
     65       this->particles = this->particles->next;
     66       delete tmpDelPart;
     67     }
     68
     69   // deleting all the dead particles
     70   while (this->deadList)
     71     {
     72       Particle* tmpDelPart = this->deadList;
     73       this->deadList = this->deadList->next;
     74       delete tmpDelPart;
     75     }
     76
     77   if (this->material)
     78     delete this->material;
    5979}
    6080
     
    199219            {
    200220              prevPart->next = tickPart->next;
    201               delete tickPart;
     221              tickPart->next = this->deadList;
     222              this->deadList = tickPart;
    202223              tickPart = prevPart->next;
    203224            }
     
    206227              prevPart = NULL;
    207228              this->particles = tickPart->next;
    208               delete tickPart;
     229              tickPart->next = this->deadList;
     230              this->deadList = tickPart;
    209231              tickPart = this->particles;
    210232            }
     
    221243/**
    222244   \brief draws all the Particles of this System
    223 */
    224 void ParticleSystem::draw(void)
    225 {
     245   \param the time passed in seconds (since the last draw)
     246*/
     247void ParticleSystem::draw(float dt)
     248{
     249  glPushAttrib(GL_ENABLE_BIT);
    226250  //  material->select();
    227 
    228 
    229   glMatrixMode(GL_MODELVIEW);
    230   //  glDisable(GL_LIGHTING);
    231   material->select();
    232 
    233251  Particle* drawPart = particles;
    234   if (likely(drawPart != NULL))
     252
     253  switch (this->particleType)
    235254    {
    236       glBegin(GL_POINTS);
     255    case PARTICLE_SPRITE:
     256      glMatrixMode(GL_MODELVIEW);
     257      //  glDisable(GL_LIGHTING);
     258      material->select();
     259      glDisable(GL_DEPTH_TEST);
    237260      while (likely(drawPart != NULL))
    238261        {
    239           // draw in DOT mode
    240262          glPushMatrix();
    241263          glTranslatef(drawPart->position.x, drawPart->position.y, drawPart->position.z);
     
    243265          glCallList(*this->glID);
    244266         
    245           //              glVertex3f(drawPart->position.x, drawPart->position.y, drawPart->position.z);
     267          //glVertex3f(drawPart->position.x, drawPart->position.y, drawPart->position.z);
    246268          drawPart = drawPart->next;
    247269          glPopMatrix();
    248270        }
     271      //      glEnd();
     272     
     273      //  glEnable(GL_LIGHTING);
     274     
     275      glEnable(GL_DEPTH_TEST);
     276      break;
     277    default:
     278
     279    case PARTICLE_SPARK:
     280      glEnable(GL_LINE_SMOOTH);
     281      glBegin(GL_LINES);
     282      while (likely(drawPart != NULL))
     283        {
     284          glVertex3f(drawPart->position.x, drawPart->position.y, drawPart->position.z);
     285          glVertex3f(drawPart->position.x - drawPart->velocity.x,
     286                     drawPart->position.y - drawPart->velocity.y,
     287                     drawPart->position.z - drawPart->velocity.z);
     288          drawPart = drawPart->next;
     289        }
    249290      glEnd();
     291      break;
     292     
     293    case PARTICLE_DOT:
     294      glBegin(GL_POINTS);
     295      while (likely(drawPart != NULL))
     296        {
     297          glLineWidth(drawPart->radius);
     298
     299          glVertex3f(drawPart->position.x, drawPart->position.y, drawPart->position.z);
     300          drawPart = drawPart->next;
     301        }
     302      glEnd();
     303      break;
    250304    }
     305  glPopAttrib();
    251306}
    252307
     
    264319      if (unlikely(particles == NULL))
    265320        {
    266           this->particles = new Particle;
     321          if (likely(deadList != NULL))
     322            {
     323              this->particles = this->deadList;
     324              deadList = deadList->next;
     325            }
     326          else
     327            {
     328              PRINTF(5)("Generating new Particle\n");
     329              this->particles = new Particle;
     330            }
    267331          this->particles->next = NULL;
    268332        }
     
    270334      else
    271335        {
    272           Particle* tmpPart = new Particle;
     336          Particle* tmpPart;
     337          if (likely(deadList != NULL))
     338            {
     339              tmpPart = this->deadList;
     340              deadList = deadList->next;
     341            }
     342          else
     343            {
     344              PRINTF(5)("Generating new Particle\n");
     345              tmpPart = new Particle;
     346            }
    273347          tmpPart->next = this->particles;
    274348          this->particles = tmpPart;
    275349        }
    276350     
    277       particles->timeToLive = this->lifeSpan + (float)(random()/RAND_MAX)* this->randomLifeSpan;
     351      particles->timeToLive = this->lifeSpan + (float)(rand()/RAND_MAX)* this->randomLifeSpan;
    278352      particles->position = position;
    279353      particles->velocity = velocity;
    280354
    281355      //  particle->rotation = ; //! \todo rotation is once again something to be done.
    282       particles->mass = this->initialMass + (random()/RAND_MAX -.5)* this->randomInitialMass;
    283       particles->radius = this->startRadius + (random()/RAND_MAX-.5)*this->randomStartRadius;
    284      
    285       particles->radiusIt = (this->endRadius + (random()/RAND_MAX-.5)*this->randomEndRadius - particles->radius) / particles->timeToLive;
     356      particles->mass = this->initialMass + (rand()/RAND_MAX -.5)* this->randomInitialMass;
     357      particles->radius = this->startRadius + (rand()/RAND_MAX-.5)*this->randomStartRadius;
     358     
     359      particles->radiusIt = (this->endRadius + (rand()/RAND_MAX-.5)*this->randomEndRadius - particles->radius) / particles->timeToLive;
    286360
    287361      ++this->count;
    288362    }
    289363  else
    290     PRINTF(4)("maximum count of particles reached not adding any more\n");
     364    PRINTF(5)("maximum count of particles reached not adding any more\n");
    291365}
    292366
     
    298372  PRINT(0)("  ParticleSystem %s\n", this->name);
    299373  PRINT(0)("  ParticleCount: %d, maximumCount: %d :: filled %d%%\n", this->count, this->maxCount, 100*this->count/this->maxCount);
    300 }
     374  if (deadList)
     375    {
     376      PRINT(0)("  - ParticleDeadList is used: ");
     377      int i = 1;
     378      Particle* tmpPart = this->deadList;
     379      while (tmpPart = tmpPart->next) ++i;
     380      PRINT(0)("count: %d\n", i);
     381    }
     382}
  • orxonox/branches/movie_player/src/lib/graphics/particles/particle_system.h

    r3966 r4217  
    1010#include "vector.h"
    1111
    12 #define PARTICLE_DOT_MASK           0x00001
    13 #define PARTICLE_SPRITE_MASK        0x00010
    14 #define PARTICLE_MODEL_MASK         0x00100
    15 #define PARTICLE_WORDL_ENTITY_MASK  0x01000
    16 #define PARTICLE_MULTI_MASK         0x10000
     12#define PARTICLE_DOT_MASK           0x000001
     13#define PARTICLE_SPARK_MASK         0x000010
     14#define PARTICLE_SPRITE_MASK        0x000100
     15#define PARTICLE_MODEL_MASK         0x001000
     16#define PARTICLE_WORDL_ENTITY_MASK  0x010000
     17#define PARTICLE_MULTI_MASK         0x100000
    1718
    1819//! An enumerator for the different types of particles.
    1920typedef enum PARTICLE_TYPE {PARTICLE_DOT = PARTICLE_DOT_MASK,
     21                            PARTICLE_SPARK = PARTICLE_SPARK_MASK,
    2022                            PARTICLE_SPRITE = PARTICLE_SPRITE_MASK,
    2123                            PARTICLE_MULTI_SPRITE = PARTICLE_SPRITE_MASK | PARTICLE_MULTI_MASK,
     
    4244  float radiusIt;             //!< The difference of the Size per second.
    4345
     46  PARTICLE_TYPE type;
     47
    4448  Particle* next;             //!< pointer to the next particle in the List. (NULL if no preceding one)
    4549};
     
    5054
    5155 public:
    52   ParticleSystem(unsigned int maxCount = PARTICLE_DEFAULT_MAX_COUNT, PARTICLE_TYPE type = PARTICLE_DEFAULT_TYPE);
     56  ParticleSystem(unsigned int maxCount = PARTICLE_DEFAULT_MAX_COUNT,
     57                 PARTICLE_TYPE type = PARTICLE_DEFAULT_TYPE);
    5358  virtual ~ParticleSystem();
    5459  void setName(const char* name);
     
    5964  void setInheritSpeed(float value);
    6065  void setLifeSpan(float lifeSpan, float randomLifeSpan = 0.0);
    61   void setRadius(float startRadius, float endRadius, float randomStartRadius = 0.0, float randomEndRadius = 0.0);
     66  void setRadius(float startRadius, float endRadius,
     67                 float randomStartRadius = 0.0, float randomEndRadius = 0.0);
    6268  void setConserve(float conserve);
    6369  void setMass(float mass, float randomMass);
    6470
    6571  void tick(float dt);
    66   void draw(void);
     72  void draw(float dt);
    6773
    6874  void debug(void);
     
    8894  Material* material;        //!< A Material for all the Particles.
    8995  Particle* particles;       //!< A list of particles of this System.
     96  Particle* deadList;        //!< A list of dead Particles in the System.
    9097
    9198  GLuint* glID;              //!< A List of different gl-List-ID's
  • orxonox/branches/movie_player/src/lib/gui/Makefile.in

    r4014 r4217  
    8989EXEEXT = @EXEEXT@
    9090GPROF = @GPROF@
    91 GTHREAD_CFLAGS = @GTHREAD_CFLAGS@
    92 GTHREAD_LIBS = @GTHREAD_LIBS@
    9391GTK2_CFLAGS = @GTK2_CFLAGS@
    9492GTK2_LIBS = @GTK2_LIBS@
    9593HAVE_CURL_FALSE = @HAVE_CURL_FALSE@
    9694HAVE_CURL_TRUE = @HAVE_CURL_TRUE@
    97 HAVE_GTHREAD_FALSE = @HAVE_GTHREAD_FALSE@
    98 HAVE_GTHREAD_TRUE = @HAVE_GTHREAD_TRUE@
    9995HAVE_GTK2_FALSE = @HAVE_GTK2_FALSE@
    10096HAVE_GTK2_TRUE = @HAVE_GTK2_TRUE@
     
    117113PACKAGE_VERSION = @PACKAGE_VERSION@
    118114PATH_SEPARATOR = @PATH_SEPARATOR@
     115PKG_CONFIG = @PKG_CONFIG@
     116RANLIB = @RANLIB@
    119117SET_MAKE = @SET_MAKE@
    120118SHELL = @SHELL@
     
    125123ac_ct_CC = @ac_ct_CC@
    126124ac_ct_CXX = @ac_ct_CXX@
     125ac_ct_RANLIB = @ac_ct_RANLIB@
    127126ac_ct_STRIP = @ac_ct_STRIP@
    128127am__fastdepCC_FALSE = @am__fastdepCC_FALSE@
  • orxonox/branches/movie_player/src/lib/gui/console/Makefile.in

    r4014 r4217  
    107107EXEEXT = @EXEEXT@
    108108GPROF = @GPROF@
    109 GTHREAD_CFLAGS = @GTHREAD_CFLAGS@
    110 GTHREAD_LIBS = @GTHREAD_LIBS@
    111109GTK2_CFLAGS = @GTK2_CFLAGS@
    112110GTK2_LIBS = @GTK2_LIBS@
    113111HAVE_CURL_FALSE = @HAVE_CURL_FALSE@
    114112HAVE_CURL_TRUE = @HAVE_CURL_TRUE@
    115 HAVE_GTHREAD_FALSE = @HAVE_GTHREAD_FALSE@
    116 HAVE_GTHREAD_TRUE = @HAVE_GTHREAD_TRUE@
    117113HAVE_GTK2_FALSE = @HAVE_GTK2_FALSE@
    118114HAVE_GTK2_TRUE = @HAVE_GTK2_TRUE@
     
    136132PACKAGE_VERSION = @PACKAGE_VERSION@
    137133PATH_SEPARATOR = @PATH_SEPARATOR@
     134PKG_CONFIG = @PKG_CONFIG@
     135RANLIB = @RANLIB@
    138136SET_MAKE = @SET_MAKE@
    139137SHELL = @SHELL@
     
    144142ac_ct_CC = @ac_ct_CC@
    145143ac_ct_CXX = @ac_ct_CXX@
     144ac_ct_RANLIB = @ac_ct_RANLIB@
    146145ac_ct_STRIP = @ac_ct_STRIP@
    147146am__fastdepCC_FALSE = @am__fastdepCC_FALSE@
  • orxonox/branches/movie_player/src/lib/gui/gui/Makefile.am

    r3624 r4217  
    77AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/coord
    88AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/data
    9 AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/gaphics
    10 AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/graphics/font
     9AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/graphics
    1110AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/graphics/importer
    1211AM_CXXFLAGS+=-I$(MAINSRCDIR)/lib/gui
     
    1918AM_CXXFLAGS+=-I$(MAINSRCDIR)/glmenu
    2019AM_CXXFLAGS+=-I$(MAINSRCDIR)/ai
     20AM_CXXFLAGS+=-I$(MAINSRCDIR)/util
     21AM_CXXFLAGS+=-I$(MAINSRCDIR)/util/animation
     22AM_CXXFLAGS+=-I$(MAINSRCDIR)/util/common
    2123
    2224#AM_LDFLAGS=$(GTK2_LIBS)   $(GTHREAD_LIBS)
     
    2426
    2527bin_PROGRAMS=gui
    26 gui_SOURCES=orxonox_gui.cc \
    27             orxonox_gui_gtk.cc \
    28             orxonox_gui_video.cc \
    29             orxonox_gui_audio.cc \
    30             orxonox_gui_exec.cc \
    31             orxonox_gui_flags.cc \
    32             orxonox_gui_banner.cc \
    33             orxonox_gui_keys.cc \
    34             orxonox_gui_update.cc
     28gui_SOURCES=gui_main.cc \
     29            gui.cc \
     30            gui_gtk.cc \
     31            gui_element.cc \
     32            gui_video.cc \
     33            gui_audio.cc \
     34            gui_exec.cc \
     35            gui_flags.cc \
     36            gui_banner.cc \
     37            gui_keys.cc \
     38            gui_update.cc \
     39                  $(MAINSRCDIR)/lib/graphics/graphics_engine.cc \
     40                  $(MAINSRCDIR)/lib/lang/base_object.cc \
     41                  $(MAINSRCDIR)/lib/math/vector.cc \
     42                  $(MAINSRCDIR)/util/resource_manager.cc \
     43                  $(MAINSRCDIR)/lib/graphics/text_engine.cc \
     44                  $(MAINSRCDIR)/lib/coord/p_node.cc \
     45                  $(MAINSRCDIR)/lib/coord/null_parent.cc \
     46                  $(MAINSRCDIR)/lib/graphics/importer/array.cc \
     47                  $(MAINSRCDIR)/lib/graphics/importer/model.cc \
     48                  $(MAINSRCDIR)/lib/graphics/importer/objModel.cc \
     49                  $(MAINSRCDIR)/lib/graphics/importer/material.cc \
     50                  $(MAINSRCDIR)/lib/graphics/importer/texture.cc \
     51                  $(MAINSRCDIR)/lib/graphics/importer/primitive_model.cc
    3552
    36 noinst_HEADERS=orxonox_gui.h \
    37             orxonox_gui_gtk.h \
    38             orxonox_gui_video.h \
    39             orxonox_gui_audio.h \
    40             orxonox_gui_exec.h \
    41             orxonox_gui_flags.h \
    42             orxonox_gui_banner.h \
    43             orxonox_gui_keys.h \
    44             orxonox_gui_update.h
     53noinst_HEADERS=gui.h \
     54            gui_gtk.h \
     55            gui_element.h \
     56            gui_video.h \
     57            gui_audio.h \
     58            gui_exec.h \
     59            gui_flags.h \
     60            gui_banner.h \
     61            gui_keys.h \
     62            gui_update.h
    4563
    4664#  uncomment the following if orxonox requires the mathlibrary
  • orxonox/branches/movie_player/src/lib/gui/gui/Makefile.in

    r4014 r4217  
    5353binPROGRAMS_INSTALL = $(INSTALL_PROGRAM)
    5454PROGRAMS = $(bin_PROGRAMS)
    55 am_gui_OBJECTS = orxonox_gui.$(OBJEXT) orxonox_gui_gtk.$(OBJEXT) \
    56         orxonox_gui_video.$(OBJEXT) orxonox_gui_audio.$(OBJEXT) \
    57         orxonox_gui_exec.$(OBJEXT) orxonox_gui_flags.$(OBJEXT) \
    58         orxonox_gui_banner.$(OBJEXT) orxonox_gui_keys.$(OBJEXT) \
    59         orxonox_gui_update.$(OBJEXT)
     55am_gui_OBJECTS = gui_main.$(OBJEXT) gui.$(OBJEXT) gui_gtk.$(OBJEXT) \
     56        gui_element.$(OBJEXT) gui_video.$(OBJEXT) gui_audio.$(OBJEXT) \
     57        gui_exec.$(OBJEXT) gui_flags.$(OBJEXT) gui_banner.$(OBJEXT) \
     58        gui_keys.$(OBJEXT) gui_update.$(OBJEXT) \
     59        graphics_engine.$(OBJEXT) base_object.$(OBJEXT) \
     60        vector.$(OBJEXT) resource_manager.$(OBJEXT) \
     61        text_engine.$(OBJEXT) p_node.$(OBJEXT) null_parent.$(OBJEXT) \
     62        array.$(OBJEXT) model.$(OBJEXT) objModel.$(OBJEXT) \
     63        material.$(OBJEXT) texture.$(OBJEXT) primitive_model.$(OBJEXT)
    6064gui_OBJECTS = $(am_gui_OBJECTS)
    6165gui_LDADD = $(LDADD)
     
    6367depcomp = $(SHELL) $(top_srcdir)/depcomp
    6468am__depfiles_maybe = depfiles
    65 @AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/orxonox_gui.Po \
    66 @AMDEP_TRUE@    ./$(DEPDIR)/orxonox_gui_audio.Po \
    67 @AMDEP_TRUE@    ./$(DEPDIR)/orxonox_gui_banner.Po \
    68 @AMDEP_TRUE@    ./$(DEPDIR)/orxonox_gui_exec.Po \
    69 @AMDEP_TRUE@    ./$(DEPDIR)/orxonox_gui_flags.Po \
    70 @AMDEP_TRUE@    ./$(DEPDIR)/orxonox_gui_gtk.Po \
    71 @AMDEP_TRUE@    ./$(DEPDIR)/orxonox_gui_keys.Po \
    72 @AMDEP_TRUE@    ./$(DEPDIR)/orxonox_gui_update.Po \
    73 @AMDEP_TRUE@    ./$(DEPDIR)/orxonox_gui_video.Po
     69@AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/array.Po \
     70@AMDEP_TRUE@    ./$(DEPDIR)/base_object.Po \
     71@AMDEP_TRUE@    ./$(DEPDIR)/graphics_engine.Po ./$(DEPDIR)/gui.Po \
     72@AMDEP_TRUE@    ./$(DEPDIR)/gui_audio.Po ./$(DEPDIR)/gui_banner.Po \
     73@AMDEP_TRUE@    ./$(DEPDIR)/gui_element.Po ./$(DEPDIR)/gui_exec.Po \
     74@AMDEP_TRUE@    ./$(DEPDIR)/gui_flags.Po ./$(DEPDIR)/gui_gtk.Po \
     75@AMDEP_TRUE@    ./$(DEPDIR)/gui_keys.Po ./$(DEPDIR)/gui_main.Po \
     76@AMDEP_TRUE@    ./$(DEPDIR)/gui_update.Po ./$(DEPDIR)/gui_video.Po \
     77@AMDEP_TRUE@    ./$(DEPDIR)/material.Po ./$(DEPDIR)/model.Po \
     78@AMDEP_TRUE@    ./$(DEPDIR)/null_parent.Po ./$(DEPDIR)/objModel.Po \
     79@AMDEP_TRUE@    ./$(DEPDIR)/p_node.Po \
     80@AMDEP_TRUE@    ./$(DEPDIR)/primitive_model.Po \
     81@AMDEP_TRUE@    ./$(DEPDIR)/resource_manager.Po \
     82@AMDEP_TRUE@    ./$(DEPDIR)/text_engine.Po ./$(DEPDIR)/texture.Po \
     83@AMDEP_TRUE@    ./$(DEPDIR)/vector.Po
    7484CXXCOMPILE = $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \
    7585        $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS)
     
    116126EXEEXT = @EXEEXT@
    117127GPROF = @GPROF@
    118 GTHREAD_CFLAGS = @GTHREAD_CFLAGS@
    119 GTHREAD_LIBS = @GTHREAD_LIBS@
    120128GTK2_CFLAGS = @GTK2_CFLAGS@
    121129GTK2_LIBS = @GTK2_LIBS@
    122130HAVE_CURL_FALSE = @HAVE_CURL_FALSE@
    123131HAVE_CURL_TRUE = @HAVE_CURL_TRUE@
    124 HAVE_GTHREAD_FALSE = @HAVE_GTHREAD_FALSE@
    125 HAVE_GTHREAD_TRUE = @HAVE_GTHREAD_TRUE@
    126132HAVE_GTK2_FALSE = @HAVE_GTK2_FALSE@
    127133HAVE_GTK2_TRUE = @HAVE_GTK2_TRUE@
     
    144150PACKAGE_VERSION = @PACKAGE_VERSION@
    145151PATH_SEPARATOR = @PATH_SEPARATOR@
     152PKG_CONFIG = @PKG_CONFIG@
     153RANLIB = @RANLIB@
    146154SET_MAKE = @SET_MAKE@
    147155SHELL = @SHELL@
     
    152160ac_ct_CC = @ac_ct_CC@
    153161ac_ct_CXX = @ac_ct_CXX@
     162ac_ct_RANLIB = @ac_ct_RANLIB@
    154163ac_ct_STRIP = @ac_ct_STRIP@
    155164am__fastdepCC_FALSE = @am__fastdepCC_FALSE@
     
    193202target_vendor = @target_vendor@
    194203MAINSRCDIR = ../../..
    195 AM_CXXFLAGS = $(GTK2_CFLAGS) $(GTHREAD_CFLAGS) $(CURL_CFLAGS) $(MSBITFIELDS) -I$(MAINSRCDIR) -I$(MAINSRCDIR)/world_entities -I$(MAINSRCDIR)/story_entities -I$(MAINSRCDIR)/lib -I$(MAINSRCDIR)/lib/coord -I$(MAINSRCDIR)/lib/data -I$(MAINSRCDIR)/lib/gaphics -I$(MAINSRCDIR)/lib/graphics/font -I$(MAINSRCDIR)/lib/graphics/importer -I$(MAINSRCDIR)/lib/gui -I$(MAINSRCDIR)/lib/lang -I$(MAINSRCDIR)/lib/util -I$(MAINSRCDIR)/lib/math -I$(MAINSRCDIR)/defs -I$(MAINSRCDIR)/font -I$(MAINSRCDIR)/network -I$(MAINSRCDIR)/glmenu -I$(MAINSRCDIR)/ai
     204AM_CXXFLAGS = $(GTK2_CFLAGS) $(GTHREAD_CFLAGS) $(CURL_CFLAGS) $(MSBITFIELDS) -I$(MAINSRCDIR) -I$(MAINSRCDIR)/world_entities -I$(MAINSRCDIR)/story_entities -I$(MAINSRCDIR)/lib -I$(MAINSRCDIR)/lib/coord -I$(MAINSRCDIR)/lib/data -I$(MAINSRCDIR)/lib/graphics -I$(MAINSRCDIR)/lib/graphics/importer -I$(MAINSRCDIR)/lib/gui -I$(MAINSRCDIR)/lib/lang -I$(MAINSRCDIR)/lib/util -I$(MAINSRCDIR)/lib/math -I$(MAINSRCDIR)/defs -I$(MAINSRCDIR)/font -I$(MAINSRCDIR)/network -I$(MAINSRCDIR)/glmenu -I$(MAINSRCDIR)/ai -I$(MAINSRCDIR)/util -I$(MAINSRCDIR)/util/animation -I$(MAINSRCDIR)/util/common
    196205
    197206#AM_LDFLAGS=$(GTK2_LIBS)   $(GTHREAD_LIBS)
    198207AM_LDFLAGS = $(GTK2_LIBS) $(GTHREAD_LIBS) $(CURL_LIBS)
    199 gui_SOURCES = orxonox_gui.cc \
    200             orxonox_gui_gtk.cc \
    201             orxonox_gui_video.cc \
    202             orxonox_gui_audio.cc \
    203             orxonox_gui_exec.cc \
    204             orxonox_gui_flags.cc \
    205             orxonox_gui_banner.cc \
    206             orxonox_gui_keys.cc \
    207             orxonox_gui_update.cc
    208 
    209 noinst_HEADERS = orxonox_gui.h \
    210             orxonox_gui_gtk.h \
    211             orxonox_gui_video.h \
    212             orxonox_gui_audio.h \
    213             orxonox_gui_exec.h \
    214             orxonox_gui_flags.h \
    215             orxonox_gui_banner.h \
    216             orxonox_gui_keys.h \
    217             orxonox_gui_update.h
     208gui_SOURCES = gui_main.cc \
     209            gui.cc \
     210            gui_gtk.cc \
     211            gui_element.cc \
     212            gui_video.cc \
     213            gui_audio.cc \
     214            gui_exec.cc \
     215            gui_flags.cc \
     216            gui_banner.cc \
     217            gui_keys.cc \
     218            gui_update.cc \
     219                  $(MAINSRCDIR)/lib/graphics/graphics_engine.cc \
     220                  $(MAINSRCDIR)/lib/lang/base_object.cc \
     221                  $(MAINSRCDIR)/lib/math/vector.cc \
     222                  $(MAINSRCDIR)/util/resource_manager.cc \
     223                  $(MAINSRCDIR)/lib/graphics/text_engine.cc \
     224                  $(MAINSRCDIR)/lib/coord/p_node.cc \
     225                  $(MAINSRCDIR)/lib/coord/null_parent.cc \
     226                  $(MAINSRCDIR)/lib/graphics/importer/array.cc \
     227                  $(MAINSRCDIR)/lib/graphics/importer/model.cc \
     228                  $(MAINSRCDIR)/lib/graphics/importer/objModel.cc \
     229                  $(MAINSRCDIR)/lib/graphics/importer/material.cc \
     230                  $(MAINSRCDIR)/lib/graphics/importer/texture.cc \
     231                  $(MAINSRCDIR)/lib/graphics/importer/primitive_model.cc
     232
     233noinst_HEADERS = gui.h \
     234            gui_gtk.h \
     235            gui_element.h \
     236            gui_video.h \
     237            gui_audio.h \
     238            gui_exec.h \
     239            gui_flags.h \
     240            gui_banner.h \
     241            gui_keys.h \
     242            gui_update.h
    218243
    219244
     
    293318        -rm -f *.tab.c
    294319
    295 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox_gui.Po@am__quote@
    296 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox_gui_audio.Po@am__quote@
    297 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox_gui_banner.Po@am__quote@
    298 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox_gui_exec.Po@am__quote@
    299 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox_gui_flags.Po@am__quote@
    300 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox_gui_gtk.Po@am__quote@
    301 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox_gui_keys.Po@am__quote@
    302 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox_gui_update.Po@am__quote@
    303 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox_gui_video.Po@am__quote@
     320@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/array.Po@am__quote@
     321@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/base_object.Po@am__quote@
     322@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/graphics_engine.Po@am__quote@
     323@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gui.Po@am__quote@
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    320568uninstall-info-am:
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  • orxonox/branches/movie_player/src/lib/gui/gui/rc

    r3423 r4217  
    1 # pixmap_path "<dir 1>:<dir 2>:<dir 3>:..."
    2 #
    3 pixmap_path "/usr/include/X11R6/pixmaps:/home/imain/pixmaps"
    4 #
    5 # style <name> [= <name>]
    6 # {
    7 #   <option>
    8 # }
    9 #
    10 # widget <widget_set> style <style_name>
    11 # widget_class <widget_class_set> style <style_name>
    12 
    13 # Here is a list of all the possible states.  Note that some do not apply to
    14 # certain widgets.
    15 #
    16 # NORMAL - The normal state of a widget, without the mouse over top of
    17 # it, and not being pressed, etc.
    18 #
    19 # PRELIGHT - When the mouse is over top of the widget, colors defined
    20 # using this state will be in effect.
    21 #
    22 # ACTIVE - When the widget is pressed or clicked it will be active, and
    23 # the attributes assigned by this tag will be in effect.
    24 #
    25 # INSENSITIVE - When a widget is set insensitive, and cannot be
    26 # activated, it will take these attributes.
    27 #
    28 # SELECTED - When an object is selected, it takes these attributes.
    29 #
    30 # Given these states, we can set the attributes of the widgets in each of
    31 # these states using the following directives.
    32 #
    33 # fg - Sets the foreground color of a widget.
    34 # bg - Sets the background color of a widget.
    35 # bg_pixmap - Sets the background of a widget to a tiled pixmap.
    36 # font - Sets the font to be used with the given widget.
    37 #
    38 
    39 # This sets a style called "button".  The name is not really important, as
    40 # it is assigned to the actual widgets at the bottom of the file.
    41 
    42 style "window"
    43 {
    44   #This sets the padding around the window to the pixmap specified.
    45   #bg_pixmap[<STATE>] = "<pixmap filename>"
    46   #bg_pixmap[NORMAL] = "warning.xpm"
    47   bg[NORMAL] = { 0, 0, 0 }
    48   fg[NORMAL] = { 0, 1.0, 0 }
    49   base[NORMAL] = { 0, 0, 0 }
    50   base[INSENSITIVE] = { 0, 0, 0 }
    51 }
    52 
    53 style "scale"
    54 {
    55   #Sets the foreground color (font color) to red when in the "NORMAL"
    56   #state.
    57  
    58   fg[NORMAL] = { 0, 1.0, 0 }
    59   bg[NORMAL] = { 0, 1.0, 0 }
    60   bg[INSENSITIVE] = { 0, 1.0, 0 }
    61   bg[PRELIGHT] = { 0, 1.0, 0 }
    62   bg[ACTIVE] =   {0.2, 0.2, 0.2 }
    63  
    64   #Sets the background pixmap of this widget to that of its parent.
    65   bg_pixmap[NORMAL] = "<parent>"
    66 }
    67 
    68 style "button"
    69 {
    70   # This shows all the possible states for a button.  The only one that
    71   # doesn't apply is the SELECTED state.
    72  
    73   fg[PRELIGHT] = { 0, 0, 0 }
    74   bg[PRELIGHT] = { 0, 1.0, 0 }
    75   bg[ACTIVE] = { 0, 1.0, 0 }
    76   fg[ACTIVE] = { 0, 1.0, 0 }
    77   bg[NORMAL] = { 0, 0, 0 }
    78   fg[NORMAL] = { 0, 1.0, 0 }
    79   bg[INSENSITIVE] = { 1.0, 0, 1.0 }
    80   fg[INSENSITIVE] = { 1.0, 0, 1.0 }
    81   base[NORMAL] = { 0, 1.0, 0 }
    82   base[PRELIGHT] = { 0, 1.0, 0 }
    83 }
    84 
    85 # In this example, we inherit the attributes of the "button" style and then
    86 # override the font and background color when prelit to create a new
    87 # "main_button" style.
    88 
    89 style "main_button" = "button"
    90 {
    91   font = "-adobe-helvetica-medium-r-normal--*-100-*-*-*-*-*-*"
    92   bg[PRELIGHT] = { 0, 0.75, 0 }
    93 }
    94 
    95 style "toggle_button" = "button"
    96 {
    97   fg[NORMAL] = { 0, 1.0, 0 }
    98   fg[ACTIVE] = { 0, 1.0, 0 }
    99   text[NORMAL] = { 0, 0, 0}
    100   # This sets the background pixmap of the toggle_button to that of its
    101   # parent widget (as defined in the application).
    102   #bg_pixmap[NORMAL] = "<parent>"
    103 }
    104 
    105 style "text"
    106 {
    107   #bg_pixmap[NORMAL] = "marble.xpm"
    108   fg[NORMAL] = { 0, 1.0, 0 }
    109 }
    110 
    111 style "ruler"
    112 {
    113   font = "-adobe-helvetica-medium-r-normal--*-20-*-*-*-*-*-*"
    114 }
    115 
    116 # pixmap_path "~/.pixmaps"
    117 
    118 # These set the widget types to use the styles defined above.
    119 # The widget types are listed in the class hierarchy, but could probably be
    120 # just listed in this document for the users reference.
    121 
    122 widget_class "GtkWindow"           style "window"
    123 widget_class "GtkFrame"            style "window"
    124 widget_class "Gtk*EventBox"        style "window"
    125 widget_class "GtkDialog"           style "window"
    126 widget_class "GtkFileSelection"    style "window"
    127 widget_class "*Gtk*Scale"          style "scale"
    128 widget_class "*GtkCheckButton*"    style "toggle_button"
    129 widget_class "*Gtk*Menu*"          style "toggle_button"
    130 widget_class "*GtkRadioButton*"    style "toggle_button"
    131 widget_class "*GtkButton*"         style "button"
    132 widget_class "*Ruler"              style "ruler"
    133 widget_class "*GtkText"            style "text"
    134 widget_class "*GtkLabel"           style "text"
     1/*
     2 * style <name> [= <name>]
     3 * {
     4 *   <option>
     5 * }
     6 *
     7 * widget <widget_set> style <style_name>
     8 * widget_class <widget_class_set> style <style_name>
     9 *
     10 * Here is a list of all the possible states.  Note that some do not apply to
     11 * certain widgets.
     12 *
     13 * NORMAL - The normal state of a widget, without the mouse over top of
     14 * it, and not being pressed, etc.
     15 *
     16 * PRELIGHT - When the mouse is over top of the widget, colors defined
     17 * using this state will be in effect.
     18 *
     19 * ACTIVE - When the widget is pressed or clicked it will be active, and
     20 * the attributes assigned by this tag will be in effect.
     21 *
     22 * INSENSITIVE - When a widget is set insensitive, and cannot be
     23 * activated, it will take these attributes.
     24 *
     25 * SELECTED - When an object is selected, it takes these attributes.
     26 *
     27 * Given these states, we can set the attributes of the widgets in each of
     28 * these states using the following directives.
     29 *
     30 * fg - Sets the foreground color of a widget.
     31 * bg - Sets the background color of a widget.
     32 * bg_pixmap - Sets the background of a widget to a tiled pixmap.
     33 * base - Sets the base of Widgets
     34 * font - Sets the font to be used with the given widget.
     35*/
    13536
    13637
    137 # This sets all the buttons that are children of the "main window" to
    138 # the main_button style.  These must be documented to be taken advantage of.
    139 widget "main window.*GtkButton*" style "main_button"
     38
     39static const gchar* rc_string =
     40(
     41"style'orxonox'"
     42"{"
     43"fg[NORMAL]      = { 0.0, 1.0, 0.0 }"
     44"fg[PRELIGHT]    = { 0.0, 1.0, 0.0 }"
     45"fg[ACTIVE]      = { 0.0, 1.0, 0.0 }"
     46"fg[INSENSITIVE] = { 0.0, 0.8, 0.0 }"
     47"fg[SELECTED]    = { 0.0, 1.0, 0.0 }"
     48
     49"bg[NORMAL]      = { 0.0, 0.0, 0.0 }"
     50"bg[PRELIGHT]    = { 0.0, 1.0, 0.0 }"
     51"bg[ACTIVE]      = { 0.0, 0.3, 0.0 }"
     52"bg[INSENSITIVE] = { 0.0, 0.1, 0.0 }"
     53"bg[SELECTED]    = { 0.0, 0.1, 0.0 }"
     54
     55"base[NORMAL]      = { 0.0, 1.0, 0.0 }"
     56"base[PRELIGHT]    = { 0.0, 1.0, 0.0 }"
     57"base[ACTIVE]      = { 0.0, 1.0, 0.0 }"
     58"base[INSENSITIVE] = { 0.0, 1.0, 0.0 }"
     59"base[SELECTED]    = { 0.0, 1.0, 0.0 }"
     60
     61"font              = '-adobe-helvetica-medium-r-normal--*-100-*-*-*-*-*-*'"
     62"}"
     63
     64"style'window'"
     65"{"                     
     66"bg[NORMAL] = { 0, 0, 0 }"
     67"fg[NORMAL] = { 0, 1.0, 0 }"
     68"base[NORMAL] = { 0, 0, 0 }"
     69"base[INSENSITIVE] = { 0, 0, 0 }"
     70"}"
     71
     72"style'frame'"
     73"{"
     74"bg[NORMAL]  = { 0.0, 0.4, 0.0 }"
     75"}"
     76
     77"style'scale'"
     78"{"
     79"fg[NORMAL] = { 0, 1.0, 0 }"
     80"bg[NORMAL] = { 0, 1.0, 0 }"
     81"bg[INSENSITIVE] = { 0, 1.0, 0 }"
     82"bg[PRELIGHT] = { 0, 1.0, 0 }"
     83"bg[ACTIVE] =   {0.2, 0.2, 0.2 }"
     84"}"
     85
     86"style'button'"
     87"{"
     88"fg[PRELIGHT] = { 0, 0, 0 }"
     89"bg[PRELIGHT] = { 0, 1.0, 0 }"
     90"bg[ACTIVE] = { 0, 1.0, 0 }"
     91"fg[ACTIVE] = { 0, 1.0, 0 }"
     92"bg[NORMAL] = { 0, 0, 0 }"
     93"fg[NORMAL] = { 0, 1.0, 0 }"
     94"bg[INSENSITIVE] = { 0.0, 0.2, 0.0 }"
     95"fg[INSENSITIVE] = { 0.0, 0.8, 0.0 }"
     96"base[NORMAL] = { 0, 1.0, 0 }"
     97"base[PRELIGHT] = { 0, 1.0, 0 }"
     98"}"
     99
     100"style'main_button' = 'button'"
     101"{"
     102"font = '-adobe-helvetica-medium-r-normal--*-100-*-*-*-*-*-*'"
     103"bg[PRELIGHT] = { 0, 0.75, 0 }"
     104"}"
     105
     106"style'toggle_button' = 'button'"
     107"{"
     108"fg[NORMAL] = { 0, 1.0, 0 }"
     109"fg[ACTIVE] = { 0, 1.0, 0 }"
     110"text[NORMAL] = { 0, 0, 0}"
     111"}"
     112
     113"style'text'"
     114"{"
     115"fg[NORMAL] = { 0, 1.0, 0 }"
     116"}"
     117
     118"style'ruler'"
     119"{"
     120"font = '-adobe-helvetica-medium-r-normal--*-20-*-*-*-*-*-*'"
     121"}"
     122
     123"widget'Gtk*'                   style'orxonox'"
     124"widget'*Gtk*Frame*'              style'frame'"
     125"widget'GtkWindow'              style'window'"
     126"widget'GtkFileSelection'       style'window'"
     127"widget'*Gtk*Scale'             style'scale'"
     128"widget'*GtkCheckButton*'       style'toggle_button'"
     129"widget'*Gtk*Menu*'             style'toggle_button'"
     130"widget'*GtkRadioButton*'       style'toggle_button'"
     131"widget'*GtkButton*'            style'button'"
     132"widget'*Ruler'                 style'ruler'"
     133"widget'*GtkText'               style'text'"
     134"widget'*GtkLabel'              style'text'"
     135
     136"widget'main window.*GtkButton*' style 'main_button'"
     137
     138
     139);
  • orxonox/branches/movie_player/src/lib/util/ini_parser.cc

    r3484 r4217  
    1616
    1717#include "ini_parser.h"
     18#include "resource_manager.h"
    1819
    1920using namespace std;
    2021
    2122/**
    22         \brief constructs an IniParser using a file
    23         \param filename: the path and name of the file to parse
     23   \brief constructs an IniParser using a file
     24   \param filename: the path and name of the file to parse
    2425*/
    25 IniParser::IniParser (char* filename)
     26IniParser::IniParser (const char* filename)
    2627{
    2728  stream = NULL;
    2829  bInSection = false;
    29   openFile(filename);
     30  this->openFile(filename);
    3031}
    3132
    3233/**
    33         \brief removes the IniParser from memory
     34   \brief removes the IniParser from memory
    3435*/
    3536IniParser::~IniParser ()
     
    4344   \return zero on success or -1 if an error occured;
    4445*/
    45 int IniParser::openFile( char* filename)
     46int IniParser::openFile(const char* filename)
    4647{
     48  char* tmpName = ResourceManager::homeDirCheck(filename);
    4749  if( filename == NULL) return -1;
    4850  if( stream != NULL)   fclose (stream);
    49   if( (stream = fopen (filename, "r")) == NULL)
     51  if( (stream = fopen (tmpName, "r")) == NULL)
    5052    {
    51       printf("IniParser could not open %s\n", filename);
     53      PRINTF(1)("IniParser could not open %s\n", filename);
     54      delete tmpName;
    5255      return -1;
    5356    }
    5457  bInSection = false;
     58  delete tmpName;
    5559  return 0;
    5660}
     
    123127          return -1;
    124128        }
    125       if( (ptr = strchr( linebuffer, '=')) != NULL)
     129      sscanf(linebuffer, "%s = %s", name, value);
     130      return 0;
     131      /*
     132        if( (ptr = strchr( tmpBuffer, '=')) != NULL)
    126133        {
    127           if( ptr == linebuffer) continue;
    128           strcpy (value, &ptr[1]);
    129           strncpy (name, linebuffer, strlen (linebuffer) - strlen (value) - 1);
    130           return 0;
     134        if( ptr == linebuffer) continue;
     135        strcpy (value, &ptr[1]);
     136        strncpy (name, linebuffer, strlen (linebuffer) - strlen (value) - 1);
     137        printf ("%s, %s\n", value, name);
     138        return 0;
    131139        }
     140      */
    132141    }
    133142  return -1;   
     
    144153   lead to unwanted behaviour.
    145154*/
    146 char* IniParser::getVar( char* name, char* section, char* defvalue = "")
     155char* IniParser::getVar(const char* name, char* section, char* defvalue = "")
    147156{
    148157  strcpy (internbuf, defvalue);
  • orxonox/branches/movie_player/src/lib/util/ini_parser.h

    r3484 r4217  
    2626       
    2727 public:
    28   IniParser (char* filename);
     28  IniParser (const char* filename);
    2929  ~IniParser ();
    3030 
    31   char* getVar( char* name, char* section, char* defvalue);
    32         int openFile( char* name);
     31  char* getVar(const char* name, char* section, char* defvalue);
     32  int openFile(const char* name);
    3333  int getSection( char* section);
    3434  int nextVar( char* name, char* value);
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