Changeset 4349 in orxonox.OLD for orxonox/trunk/src/lib/graphics
- Timestamp:
- May 28, 2005, 12:10:30 AM (20 years ago)
- Location:
- orxonox/trunk/src/lib/graphics/particles
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/lib/graphics/particles/particle_engine.cc
r4338 r4349 253 253 \param dt the time passed in seconds (since the last Frame) 254 254 */ 255 void ParticleEngine::draw( float dt)255 void ParticleEngine::draw() const 256 256 { 257 257 tIterator<ParticleSystem>* tmpIt = systemList->getIterator(); … … 259 259 while(tmpSys) 260 260 { 261 tmpSys->draw( dt);261 tmpSys->draw(); 262 262 tmpSys = tmpIt->nextElement(); 263 263 } -
orxonox/trunk/src/lib/graphics/particles/particle_engine.h
r4338 r4349 28 28 29 29 void tick(float dt); 30 void draw( float dt);30 void draw(void) const; 31 31 32 32 void addSystem(ParticleSystem* system); -
orxonox/trunk/src/lib/graphics/particles/particle_system.cc
r4348 r4349 309 309 This is just the fastest Way to do this, but will most likely be changed in the future. 310 310 */ 311 void ParticleSystem::draw( float dt)311 void ParticleSystem::draw(void) const 312 312 { 313 313 glPushAttrib(GL_ENABLE_BIT); -
orxonox/trunk/src/lib/graphics/particles/particle_system.h
r4338 r4349 98 98 99 99 void tick(float dt); 100 void draw( float dt);100 void draw(void) const; 101 101 102 102 void debug(void);
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