Changeset 439
- Timestamp:
- Dec 9, 2007, 2:54:26 PM (17 years ago)
- Location:
- code/branches/FICN/src/network
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/FICN/src/network/Client.cc
r438 r439 96 96 * @return true/false 97 97 */ 98 bool Client::send Keyboard( std::string message ){98 bool Client::sendChat( std::string message ){ 99 99 // generate packet and add it to queue 100 100 if(!isConnected) -
code/branches/FICN/src/network/TODO
r436 r439 1 1 TODO: 2 2 3 - change ConnectionManager clientlist 4 - change gamestatemanager clientlist 3 - change ConnectionManager clientlist [done] 4 - change gamestatemanager clientlist [done] 5 5 - put them together into ClientInformation [done] 6 6 7 - do better gamestate-update/snapshot-handling 7 - do better gamestate-update/snapshot-handling [partially done] 8 8 - integrate ClientInformation into gamestatemanager [done] 9 9
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