Changeset 4431 in orxonox.OLD for orxonox/trunk/src/lib/particles
- Timestamp:
- Jun 1, 2005, 10:30:13 AM (19 years ago)
- Location:
- orxonox/trunk/src/lib/particles
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/lib/particles/particle_system.cc
r4430 r4431 208 208 209 209 /** 210 \brief Tells the ParticleSystem how it should iterate the color over time 211 \param .... 212 */ 213 void ParticleSystem::setColor(GLfloat br, GLfloat bg, GLfloat bb, GLfloat ba, 214 GLfloat mr, GLfloat mg, GLfloat mb, GLfloat ma, 215 GLfloat er, GLfloat eg, GLfloat eb, GLfloat ea) 216 { 217 this->startColor[0] = br; 218 this->startColor[1] = bg; 219 this->startColor[2] = bb; 220 this->startColor[3] = ba; 221 222 this->midColor[0] = mr; 223 this->midColor[1] = mg; 224 this->midColor[2] = mb; 225 this->midColor[3] = ma; 226 227 this->endColor[0] = er; 228 this->endColor[1] = eg; 229 this->endColor[2] = eb; 230 this->endColor[3] = ea; 210 \brief sets a key in the color-animation on a per-particle basis 211 \param lifeCycleTime the time (partilceLifeTime/particleAge) [0-1] 212 \param red red 213 \param green green 214 \param blue blue 215 */ 216 void ParticleSystem::setColor(float lifeCycleTime, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) 217 { 218 this->colorAnim[0].addEntry(lifeCycleTime, red); 219 this->colorAnim[1].addEntry(lifeCycleTime, green); 220 this->colorAnim[2].addEntry(lifeCycleTime, blue); 221 this->colorAnim[3].addEntry(lifeCycleTime, alpha); 231 222 } 232 223 … … 254 245 255 246 // applying Color 256 //! \todo better algorithm to do this \todo also implement the midColor 257 if (tickPart->lifeCycle < .5) 258 { 259 tickPart->color[0] = this->startColor[0] *(1.0-tickPart->lifeCycle*2.0) + this->midColor[0] *(tickPart->lifeCycle*2); 260 tickPart->color[1] = this->startColor[1] *(1.0-tickPart->lifeCycle*2.0) + this->midColor[1] *(tickPart->lifeCycle*2); 261 tickPart->color[2] = this->startColor[2] *(1.0-tickPart->lifeCycle*2.0) + this->midColor[2] *(tickPart->lifeCycle*2); 262 tickPart->color[3] = this->startColor[3] *(1.0-tickPart->lifeCycle*2.0) + this->midColor[3] *(tickPart->lifeCycle*2); 263 } 264 else 265 { 266 tickPart->color[0] = this->midColor[0] *(2.0-tickPart->lifeCycle*2.0) + this->endColor[0] *(tickPart->lifeCycle*2); 267 tickPart->color[1] = this->midColor[1] *(2.0-tickPart->lifeCycle*2.0) + this->endColor[1] *(tickPart->lifeCycle*2); 268 tickPart->color[2] = this->midColor[2] *(2.0-tickPart->lifeCycle*2.0) + this->endColor[2] *(tickPart->lifeCycle*2); 269 tickPart->color[3] = this->midColor[3] *(2.0-tickPart->lifeCycle*2.0) + this->endColor[3] *(tickPart->lifeCycle*2); 270 } 247 tickPart->color[0] = this->colorAnim[0].getValue(tickPart->lifeCycle); 248 tickPart->color[1] = this->colorAnim[1].getValue(tickPart->lifeCycle); 249 tickPart->color[2] = this->colorAnim[2].getValue(tickPart->lifeCycle); 250 tickPart->color[3] = this->colorAnim[3].getValue(tickPart->lifeCycle); 251 271 252 // many more to come 272 253 -
orxonox/trunk/src/lib/particles/particle_system.h
r4430 r4431 79 79 void setRadius(float lifeCycleTime, float radius, float randRadius = 0.0); 80 80 void setMass(float lifeCycleTime, float mass, float randMass = 0.0); 81 void setColor(GLfloat br, GLfloat bg, GLfloat bb, GLfloat ba, 82 GLfloat mr, GLfloat mg, GLfloat mb, GLfloat ma, 83 GLfloat er, GLfloat eg, GLfloat eb, GLfloat ea); 84 85 81 void setColor(float lifeCycleTime, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 86 82 87 83 /** \returns the Type of the particles */ … … 126 122 float inheritSpeed; //!< How much speed the particle inherits from the Emitters speed \todo move this to the emitter 127 123 128 GLfloat startColor[4]; //!< Color of the Particle at the beginning129 GLfloat midColor[4]; //!< Color of the Particle at the middle of its lifeSpan130 GLfloat endColor[4]; //!< Color of the Particle at the end of its lifeSpan131 132 124 // particles 133 125 int maxCount; //!< The maximum count of Particles. … … 141 133 GLuint dialectCount; //!< How many different types of particles are there in the Particle System 142 134 135 // per particle attributes 143 136 QuickAnimation radiusAnim; 144 137 QuickAnimation randRadiusAnim;
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