Changeset 4561 in orxonox.OLD for orxonox/trunk
- Timestamp:
- Jun 9, 2005, 12:36:45 AM (20 years ago)
- Location:
- orxonox/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/ChangeLog
r4507 r4561 1 2005-06-04 Benjamin Grauer <bensch@orxonox.ethz.ch> 2 Merged the SoundEngine (openAL-version) into the trunk 3 this is one of the major steps up to version 0.3-pre-alpha 1 2005-06-09 orxonox <info@orxonox.ethz.ch> 2 created new Tag 0.3.0-pre-alpha 4 3 5 2005-06-0 3Benjamin Grauer <bensch@orxonox.ethz.ch>6 Implemented cycling loading procedures used for 7 the TrackManager and Animations 4 2005-06-04 Benjamin Grauer <bensch@orxonox.ethz.ch> 5 Merged the SoundEngine (openAL-version) into the trunk 6 this is one of the major steps up to version 0.3-pre-alpha 8 7 9 2005-06-01 orxonox <info@orxonox.ethz.ch> 10 serious cleanup of most files 11 design and doxygen tags 12 deleted old unused fucntions 8 2005-06-03 Benjamin Grauer <bensch@orxonox.ethz.ch> 9 Implemented cycling loading procedures used for 10 the TrackManager and Animations 13 11 14 2005-05-30 Patrick Boenzli <patrick@oroxnox.ethz.ch> 15 Implemented new EventSystem for orxonox 16 Highly advanced, and much faster. 12 2005-06-01 orxonox <info@orxonox.ethz.ch> 13 serious cleanup of most files 14 design and doxygen tags 15 deleted old unused fucntions 17 16 18 2005-05-27 Benjamin Grauer <bensch@orxonox.ethz.ch> 19 Intorducing new Subprojects with a new modular framework. 20 Introducing ParticlesFun 21 Introducing new Importer (this was easy :)) 17 2005-05-30 Patrick Boenzli <patrick@oroxnox.ethz.ch> 18 Implemented new EventSystem for orxonox 19 Highly advanced, and much faster. 22 20 23 2005-05-10 Benjamin Grauer <bensch@orxonox.ethz.ch> 24 Merged the gui into the executable 25 Windows compiles again. 21 2005-05-27 Benjamin Grauer <bensch@orxonox.ethz.ch> 22 Intorducing new Subprojects with a new modular framework. 23 Introducing ParticlesFun 24 Introducing new Importer (this was easy :)) 26 25 27 2005-04-27 orxonox 28 Tagged Version 0.2.3-pre-alpha 26 2005-05-10 Benjamin Grauer <bensch@orxonox.ethz.ch> 27 Merged the gui into the executable 28 Windows compiles again. 29 29 30 2005-04-2 3 Patrick Boenzli <patrick@orxonox.ethz.ch>31 Finished most work on Animation-classes 30 2005-04-27 orxonox 31 Tagged Version 0.2.3-pre-alpha 32 32 33 2005-04-2 1 Benjamin Grauer <bensch@orxonox.ethz.ch>34 Material Class update: possibility for transparency. 33 2005-04-23 Patrick Boenzli <patrick@orxonox.ethz.ch> 34 Finished most work on Animation-classes 35 35 36 2005-04- 15 Patrick Boenzli <partick@orxonox.ethz.ch>37 Added AnimationPlayer and two animation classes.36 2005-04-21 Benjamin Grauer <bensch@orxonox.ethz.ch> 37 Material Class update: possibility for transparency. 38 38 39 2005-04- 07 Patrick Boenzli <patrick@orxonox.ethz.ch>40 Reimplemeted the Weapon and shoot-functions 39 2005-04-15 Patrick Boenzli <partick@orxonox.ethz.ch> 40 Added AnimationPlayer and two animation classes. 41 41 42 2005-0 3-31 Benjamin Grauer <bensch@orxonox.ethz.ch>43 Added Text Engine 42 2005-04-07 Patrick Boenzli <patrick@orxonox.ethz.ch> 43 Reimplemeted the Weapon and shoot-functions 44 44 45 2005-03- 26Benjamin Grauer <bensch@orxonox.ethz.ch>46 Added ResourceManager 45 2005-03-31 Benjamin Grauer <bensch@orxonox.ethz.ch> 46 Added Text Engine 47 47 48 2005-03-2 4 Patrick Boenzli <patrick@orxonox.ethz.ch>49 Reimplemented shooting. 48 2005-03-26 Benjamin Grauer <bensch@orxonox.ethz.ch> 49 Added ResourceManager 50 50 51 2005-03- 16 orxonox52 Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha 51 2005-03-24 Patrick Boenzli <patrick@orxonox.ethz.ch> 52 Reimplemented shooting. 53 53 54 2005-03-1 5 Patrick Boenzli <patrick@orxonox.ethz.ch>55 parenting finished 54 2005-03-16 orxonox 55 Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha 56 56 57 2005-03-09 Patrick Boenzli <patrick@orxonox.ethz.ch> 58 Big Cleanup again 59 60 2005-03-01 Benjamin Grauer <bensch@orxonox.ethz.ch> 61 Added Light Class 62 63 2005-02-27 Benjamin Grauer <bensch@orxonox.ethz.ch> 64 Big Configure.ac-cleanup 57 2005-03-15 Patrick Boenzli <patrick@orxonox.ethz.ch> 58 parenting finished 65 59 66 2005-02-22 David Gruetter <davgr@gmx.ch> 67 Added Skysphere 68 69 2005-01-07 Patrick Boenzli <patrick@orxonox.ethz.ch> 70 LoadScreen implemented 71 72 2004-12-20 Patrick Boenzli <patrick@orxonox.ethz.ch> 73 New Version out 0.2.1-pre-alpha 74 75 2004-12-20 Patrick Boenzli <patrick@orxonox.ethz.ch> 76 HEAVY cleanup of the framework 60 2005-03-09 Patrick Boenzli <patrick@orxonox.ethz.ch> 61 Big Cleanup again 77 62 78 200 4-12-18 Patrick Boenzli <patrick@orxonox.ethz.ch>79 enhanced the Command Node 63 2005-03-01 Benjamin Grauer <bensch@orxonox.ethz.ch> 64 Added Light Class 80 65 81 2004-12-15 Nico Benold <bernoldn@ee.ethz.ch> 82 OS X support 83 84 2004-12-15 Benjamin Grauer <bensch@orxonox.ethz.ch> 85 Defined standard coding rules 66 2005-02-27 Benjamin Grauer <bensch@orxonox.ethz.ch> 67 Big Configure.ac-cleanup 86 68 87 200 4-12-15 Benjamin Grauer <bensch@orxonox.ethz.ch>88 Added Importer for showing 3D Object. 69 2005-02-22 David Gruetter <davgr@gmx.ch> 70 Added Skysphere 89 71 90 2004-11-07 David Gruetter <davgr@gmx.ch> 91 Shaded Terrain 92 93 2004-10-23 Adrian Buerli <buerlia@ee.ethz.ch> 94 Dynamic Mountains, dynamic movement. 95 96 2004-10-18 Patrick Boenzli <patrick@orxonox.ethz.ch> 97 Release 0.1-pre-alpha 72 2005-01-07 Patrick Boenzli <patrick@orxonox.ethz.ch> 73 LoadScreen implemented 98 74 99 2004-07-17 Christian Meyer <cmeyer@ee.ethz.ch> 100 SDL-Framework 101 102 2004-06-09 Tom of ethz 103 Added endless Mountains 75 2004-12-20 Patrick Boenzli <patrick@orxonox.ethz.ch> 76 New Version out 0.2.1-pre-alpha 104 77 105 2004-06-02 Benjamin Grauer <bensch@orxonox.ethz.ch> 106 Added Console 107 108 2004-05-20 Patrick Boenzli <patrick@orxonox.ethz.ch> 109 Added the ability to shoot 78 2004-12-20 Patrick Boenzli <patrick@orxonox.ethz.ch> 79 HEAVY cleanup of the framework 110 80 111 2004- 05-05 Benjamin Grauer <bensch@orxonox.ethz.ch>112 Added the GUI. 81 2004-12-18 Patrick Boenzli <patrick@orxonox.ethz.ch> 82 enhanced the Command Node 113 83 114 2004- 04-21 Patrik Boenzli <patrick@orxonox.ethz.ch>115 Added Makefile to orxonox 84 2004-12-15 Nico Benold <bernoldn@ee.ethz.ch> 85 OS X support 116 86 117 2004-04-25 Amir Guindehi <amir@guindehi.ch> 118 Created Project Orxonox 119 87 2004-12-15 Benjamin Grauer <bensch@orxonox.ethz.ch> 88 Defined standard coding rules 120 89 121 90 2004-12-15 Benjamin Grauer <bensch@orxonox.ethz.ch> 91 Added Importer for showing 3D Object. 92 93 2004-11-07 David Gruetter <davgr@gmx.ch> 94 Shaded Terrain 95 96 2004-10-23 Adrian Buerli <buerlia@ee.ethz.ch> 97 Dynamic Mountains, dynamic movement. 98 99 2004-10-18 Patrick Boenzli <patrick@orxonox.ethz.ch> 100 Release 0.1-pre-alpha 101 102 2004-07-17 Christian Meyer <cmeyer@ee.ethz.ch> 103 SDL-Framework 104 105 2004-06-09 Tom of ethz 106 Added endless Mountains 107 108 2004-06-02 Benjamin Grauer <bensch@orxonox.ethz.ch> 109 Added Console 110 111 2004-05-20 Patrick Boenzli <patrick@orxonox.ethz.ch> 112 Added the ability to shoot 113 114 2004-05-05 Benjamin Grauer <bensch@orxonox.ethz.ch> 115 Added the GUI. 116 117 2004-04-21 Patrik Boenzli <patrick@orxonox.ethz.ch> 118 Added Makefile to orxonox 119 120 2004-04-25 Amir Guindehi <amir@guindehi.ch> 121 Created Project Orxonox 122 123 -
orxonox/trunk/NEWS
r4507 r4561 1 Date: June 09, 2005 2 Topic: tag 0.3.0-pre-alpha released 3 Body: new Tag release. 4 1 5 Date: June 04, 2005 2 Topic LSoundEngine6 Topic: SoundEngine 3 7 Body: just merged the SoundEngine into the project. This is a major step toward a new aera, of interaction, because it really gets the player a feeling, of what is happening. check <a href="https://www.orxonox.ethz.ch/cgi-bin/trac.cgi/wiki/SoundEngine">this</a> link for a description on how to use it. 4 8 5 9 Date: June 01, 2005 6 10 Topic: New Features 7 Body: Orxonox now supports the MD2Model. We have implemented a physics engine and a particle system. 11 Body: Orxonox now supports the MD2Model. We have implemented a physics engine and a particle system. 8 12 9 13 Date: May 28, 2005 … … 23 27 Body: Today we moved the repository. The new location of the repository is <A href="https://svn.orxonox.ethz.ch/reporx">http://svn.orxonox.ethz.ch/reporx</A>. 24 28 25 Date: 26 Topic: 27 Body: 29 Date: November 16, 2004 30 Topic: Importer 31 Body: There now exists a possibility to import .obj-files (alias wavefront format) into the Game. You can find some test models here: <A href="/files/models">models</a>. You can also test them with the included importer which is locates in trunk/importer. enjoy. 28 32 29 Date: 30 Topic: 31 Body: 33 Date: June 22, 2004 34 Topic: Develop on Win32 - bg 35 Body: Now the moment you have all been waiting for has arrived. Orxonox can finally be compiled on Windows machines. We know that it is no good idea to do this, but since there are some people interessted in working with Windows, we will give you a chance: read <A href = "/index.php?site=additional.sites/howto.dev.win/howto.dev.win.cc.php" >the manual </A>. 32 36 33 Date: 34 Topic: 35 Body: 37 Date: June 04, 2004 38 Topic: Orxonox Convention - pb 39 Body: Here you can find all the information you need, to join us at the <A href="index.php?site=additional.sites/convention01/convention01.php"> Orxonox Convention </A>, that takes Place at Stuz June 9. 2004. 36 40 37 Date: 41 Date: June 04, 2004 38 42 Topic: Manual for Subversion@DataCore.ch 39 Body: 43 Body: A manual for <A href="/files/subversion/subversion.pdf"> Subversion at DataCore</A> is made. Now we need someone, to correct all the errors. Please someone Checkout the Source of this at http://orxonox.ethz.ch/repos/latex/subversion an do the repairs. 40 44 41 Date: 42 Topic: 43 Body: 45 Date: June 02, 2004 46 Topic: New homepage released - pb 47 Body: New homepage released, thanks to the power of subversion. And thanks to the VSETH to give us webspace on their server 44 48 45 Date: 46 Topic: 47 Body: 49 Date: May 26, 2004 50 Topic: New ship models - bg 51 Body: Some new space models are now ready for download. You'll find them in the download section or try it <A href="/files/orx_pictures.tar.bz2">here</A> 48 52
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