Changeset 4597 in orxonox.OLD for orxonox/trunk/src/defs
- Timestamp:
- Jun 11, 2005, 12:55:48 AM (19 years ago)
- File:
-
- 1 edited
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orxonox/trunk/src/defs/class_list.h
r4596 r4597 108 108 109 109 110 // WorldEntities (range from 0x00000201 to 0x00000 5ff)110 // WorldEntities (range from 0x00000201 to 0x000004ff) 111 111 CL_CAMERA = 0x00000201, 112 112 CL_CAMERA_TARGET = 0x00000202, … … 122 122 123 123 124 CL_EVENT = 0x00000a08, 125 CL_KEY_MAPPER = 0x00000a09, 124 // gamePlay (range from 0x00000500 0x000005ff) 125 CL_EVENT = 0x00000501, 126 CL_KEY_MAPPER = 0x00000502, 127 128 CL_WEAPON_MANAGER = 0x00000503, 129 130 // Physics stuff (range from 0x00000600 to 0x000007ff) 131 CL_PHYSICS_CONNECTION = 0x00000601, 132 // Collision 133 CL_COLLISION = 0x00000611, 134 CL_BV_TREE = 0x00000612, 135 CL_BV_TREE_NODE = 0x00000613, 136 CL_OBB_TREE = 0x00000614, 137 CL_OBB_TREE_NODE = 0x00000615, 138 CL_BOUNDING_VOLUME = 0x00000616, 139 CL_OBB = 0x00000617, 140 CL_BOUNDING_SPHERE = 0x00000618, 126 141 127 142 // graphical stuff (range from 0x00000800 to 0x000009ff) 128 143 CL_TEXT = 0x00000801, 129 CL_MATERIAL = 0x00000802, 130 CL_MODEL = 0x00000803, //!< \todo make this a SUBCLASS maybe 131 CL_OBJMODEL = 0x00000804, 132 CL_PROMITIVE_MODEL = 0x00000805, 133 CL_MD2Model = 0x00000806, 134 CL_LIGHT = 0x00000807, 135 CL_PARTICLE_EMITTER = 0x00000808, 136 CL_PARTICLE_SYSTEM = 0x00000809, 144 CL_FONT = 0x00000802, 145 CL_MATERIAL = 0x00000803, 146 CL_MODEL = 0x00000804, //!< \todo make this a SUBCLASS maybe 147 CL_OBJMODEL = 0x00000805, 148 CL_PROMITIVE_MODEL = 0x00000806, 149 CL_MD2Model = 0x00000807, 150 CL_LIGHT = 0x00000808, 151 CL_PARTICLE_EMITTER = 0x00000809, 152 CL_PARTICLE_SYSTEM = 0x0000080a, 153 CL_ENVIRONMENT = 0x00000810, 137 154 // GL-menu 138 155 CL_GLMENU_IMAGE_SCREEN = 0x00000901, 139 156 140 // Collision 141 CL_COLLISION, 142 CL_BV_TREE, 143 CL_BV_TREE_NODE, 144 CL_OBB_TREE, 145 CL_OBB_TREE_NODE, 146 CL_BOUNDING_VOLUME, 147 CL_OBB, 148 CL_BOUNDING_SPHERE, 157 // sound stuff (range from 0x00000a00 to 0x00000aff) 158 CL_SOUND_BUFFER = 0x00000a01, 159 CL_SOUND_SOURCE = 0x00000a02, 149 160 150 // misc: (range from 0x00000a00 to 0x00000bff) 151 CL_ANIMATION = 0x00000a01, 152 // CL_ANIMATION3D = 0x00000a02, 153 CL_FACTORY = 0x00000a02, 154 CL_INI_PARSER = 0x00000a03, 155 CL_LIST = 0x00000a04, 156 CL_SUBSTRING = 0x00000a05, 157 CL_LOAD_PARAM = 0x00000a06, 158 CL_CURVE = 0x00000a07, 159 CL_VECTOR = 0x00000a08, 160 CL_CHARACTER_ATTRIBUTES = 0x00000a09, 161 CL_NUMBER 161 162 // misc: (range from 0x00000b00 to 0x00000cff) 163 CL_ANIMATION = 0x00000b01, 164 // CL_ANIMATION3D = 0x00000b02, 165 CL_QUICK_ANIMATION = 0x00000b02, 166 CL_FACTORY = 0x00000b03, 167 CL_INI_PARSER = 0x00000b04, 168 CL_LIST = 0x00000b05, 169 CL_SUBSTRING = 0x00000b06, 170 CL_LOAD_PARAM = 0x00000b07, 171 CL_CURVE = 0x00000b08, 172 CL_VECTOR = 0x00000b09, 173 CL_CHARACTER_ATTRIBUTES = 0x00000b0a, 174 CL_TRACK_ELEMENT = 0x00000b0b, 175 CL_NUMBER = 0x00000b0c 162 176 }; 163 177
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