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Changeset 4648 in orxonox.OLD for orxonox/trunk/src/lib/collision_detection


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Timestamp:
Jun 17, 2005, 1:31:18 AM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: playing with different center/covariance calculation algorithms. main problem of the hole calc process is to find an ideal center for the obb. will take a little sleep before doing this:)

File:
1 edited

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  • orxonox/trunk/src/lib/collision_detection/obb_tree_node.cc

    r4643 r4648  
    113113
    114114
    115     if(this->tmpLen1 > 2)
     115    if(this->tmpLen1 > 0)
    116116    {
    117117      OBBTreeNode* node1 = new OBBTreeNode();
     
    124124    }
    125125
    126     if( this->tmpLen2 > 2)
     126    if( this->tmpLen2 > 0)
    127127    {
    128128      OBBTreeNode* node2 = new OBBTreeNode();
     
    149149  Vector    t1, t2;                                  //!< temporary values
    150150  float     covariance[3][3];                        //!< the covariance matrix
     151  int       mode = 3;                                //!< mode = 0: vertex soup, no connections, mode = 1: 3 following verteces build a triangle
    151152
    152153  this->numOfVertices = length;
     
    154155
    155156
    156 
    157 
    158   /* fist compute all the convex hull face/facelets and centroids */
    159   for(int i = 0; i < length; i+=3)          /* FIX-ME-QUICK: hops of 3, array indiscontinuity*/
    160   {
    161     p = verticesList[i];
    162     q = verticesList[i +1];
    163     r = verticesList[i + 2];
    164 
    165     t1 = p - q; t2 = p - r;
    166 
    167     /* finding the facelet surface via cross-product */
    168     facelet[i] = 0.5f * fabs( t1.cross(t2).len() );
    169     /* update the entire convex hull surface */
    170     face += facelet[i];
    171 
    172     /* calculate the cetroid of the hull triangles */
    173     centroid[i] = (p + q + r) * 1/3;
    174     /* now calculate the centroid of the entire convex hull, weighted average of triangle centroids */
    175     center += centroid[i] * facelet[i];
    176   }
    177   /* take the average of the centroid sum */
    178   center /= face;
    179   PRINTF(3)("-- Calculated Center\n");
    180 
    181 
    182   /* now calculate the covariance matrix - if not written in three for-loops, it would compute faster: minor */
    183   for(int j = 0; j < 3; ++j)
    184   {
    185     for(int k = 0; k < 3; ++k)
    186     {
    187       for(int i = 0; i < length; i+=3)
     157  if( likely(mode == 0))
     158  {
     159    /* fist compute all the convex hull face/facelets and centroids */
     160    for(int i = 0; i < length; i+=3)          /* FIX-ME-QUICK: hops of 3, array indiscontinuity*/
     161    {
     162      p = verticesList[i];
     163      q = verticesList[i + 1];
     164      r = verticesList[i + 2];
     165
     166      t1 = p - q; t2 = p - r;
     167
     168      /* finding the facelet surface via cross-product */
     169      facelet[i] = 0.5f * fabs( t1.cross(t2).len() );
     170      /* update the entire convex hull surface */
     171      face += facelet[i];
     172
     173      /* calculate the cetroid of the hull triangles */
     174      centroid[i] = (p + q + r) * 1/3;
     175      /* now calculate the centroid of the entire convex hull, weighted average of triangle centroids */
     176      center += centroid[i] * facelet[i];
     177    }
     178    /* take the average of the centroid sum */
     179    center /= face;
     180    PRINTF(3)("-- Calculated Center\n");
     181
     182
     183    /* now calculate the covariance matrix - if not written in three for-loops, it would compute faster: minor */
     184    for(int j = 0; j < 3; ++j)
     185    {
     186      for(int k = 0; k < 3; ++k)
    188187      {
    189         p = verticesList[i];
    190         q = verticesList[i +1];
    191         r = verticesList[i + 2];
    192 
    193         covariance[j][k] = facelet[i] / (12.0f * face) * (9.0f * centroid[i][j] * centroid[i][k] + p[j]* p[k] +
    194             q[j] * q[k] + r[j]*r[k]) - center[j] * center[k];
     188        for(int i = 0; i < length; i+=3)
     189        {
     190          p = verticesList[i];
     191          q = verticesList[i + 1];
     192          r = verticesList[i + 2];
     193
     194          covariance[j][k] = facelet[i] / (12.0f * face) * (9.0f * centroid[i][j] * centroid[i][k] + p[j] * p[k] +
     195              q[j] * q[k] + r[j] * r[k]) - center[j] * center[k];
     196        }
    195197      }
    196198    }
    197   }
    198   PRINTF(3)("-- Calculated Covariance\n");
    199 
    200 
    201   PRINTF(0)("\nVertex Data:\n");
     199    PRINTF(3)("-- Calculated Covariance\n");
     200  }
     201  else if( mode == 1)
     202  {
     203    for( int i = 0; i < length; i+=3)          /* FIX-ME-QUICK: hops of 3, array indiscontinuity*/
     204    {
     205      p = verticesList[i];
     206      q = verticesList[i + 1];
     207      r = verticesList[i + 2];
     208
     209      centroid[i] = (p + q + r) / 3.0f;
     210      center += centroid[i];
     211    }
     212    center /= length;
     213
     214    for( int j = 0; j < 3; ++j)
     215    {
     216      for( int k = 0; k < 3; ++k)
     217      {
     218        for( int i = 0; i < length; i+=3)
     219        {
     220          p = verticesList[i];
     221          q = verticesList[i +1];
     222          r = verticesList[i + 2];
     223
     224          covariance[j][k] = p[j] * p[k] + q[j] * q[k] + r[j] + r[k];
     225        }
     226        covariance[j][k] /= (3.0f * length);
     227      }
     228    }
     229    PRINTF(3)("-- Calculated Covariance\n");
     230  }
     231  else if( mode == 2)
     232  {
     233    /* fist compute all the convex hull face/facelets and centroids */
     234    for(int i = 0; i < length; i+=3)          /* FIX-ME-QUICK: hops of 3, array indiscontinuity*/
     235    {
     236      p = verticesList[i];
     237      q = verticesList[i + 1];
     238      r = verticesList[i + 2];
     239
     240      t1 = p - q; t2 = p - r;
     241
     242      /* finding the facelet surface via cross-product */
     243      facelet[i] = 0.5f * fabs( t1.cross(t2).len() );
     244      /* update the entire convex hull surface */
     245      face += facelet[i];
     246
     247      /* calculate the cetroid of the hull triangles */
     248      centroid[i] = (p + q + r) * 1/3;
     249      /* now calculate the centroid of the entire convex hull, weighted average of triangle centroids */
     250      center += centroid[i] * facelet[i];
     251    }
     252    /* take the average of the centroid sum */
     253    center /= face;
     254    PRINTF(3)("-- Calculated Center\n");
     255
     256    for( int j = 0; j < 3; ++j)
     257    {
     258      for( int k = 0; k < 3; ++k)
     259      {
     260        for( int i = 0; i < length; i+=3)
     261        {
     262          p = verticesList[i];
     263          q = verticesList[i +1];
     264          r = verticesList[i + 2];
     265
     266          covariance[j][k] = p[j] * p[k] + q[j] * q[k] + r[j] + r[k];
     267        }
     268        covariance[j][k] /= (3.0f * length);
     269      }
     270    }
     271    PRINTF(3)("-- Calculated Covariance\n");
     272  }
     273  else
     274  {
     275    for( int i = 0; i < length; ++i)          /* FIX-ME-QUICK: hops of 3, array indiscontinuity*/
     276    {
     277      center += verticesList[i];
     278    }
     279    center /= length;
     280
     281    for( int j = 0; j < 3; ++j)
     282    {
     283      for( int k = 0; k < 3; ++k)
     284      {
     285        for( int i = 0; i < length; i+=3)
     286        {
     287          p = verticesList[i];
     288          q = verticesList[i +1];
     289          r = verticesList[i + 2];
     290
     291          covariance[j][k] = p[j] * p[k] + q[j] * q[k] + r[j] + r[k];
     292        }
     293        covariance[j][k] /= (3.0f * length);
     294      }
     295    }
     296    PRINTF(3)("-- Calculated Covariance\n");
     297  }
     298
     299  PRINTF(3)("\nVertex Data:\n");
    202300  for(int i = 0; i < length; i++)
    203301  {
    204302    //PRINTF(0)("vertex %i: %f, %f, %f\n", i, verticesList[i][0], verticesList[i][1], verticesList[i][2]);
    205     PRINTF(0)("vertex %i: %f, %f, %f\n", i, box->vertices[i][0], box->vertices[i][1], box->vertices[i][2]);
    206   }
     303    PRINTF(3)("vertex %i: %f, %f, %f\n", i, box->vertices[i][0], box->vertices[i][1], box->vertices[i][2]);
     304  }
     305
    207306
    208307//   PRINTF(3)("\nCovariance Matrix:\n");
     
    463562    if( !(drawMode & DRAW_SINGLE && depth != 0))
    464563    {
    465       glBegin(GL_LINE_STRIP);
     564      //glBegin(GL_LINE_STRIP);
    466565      for(int i = 0; i < this->bvElement->numOfVertices; ++i)
    467566      {
    468567        glPushMatrix();
    469         glMatrixMode(GL_MODELVIEW);
    470       //glVertex3f(this->bvElement->vertices[i][0], this->bvElement->vertices[i][1], this->bvElement->vertices[i][2]);
     568        //glMatrixMode(GL_MODELVIEW);
     569        //glVertex3f(this->bvElement->vertices[i][0], this->bvElement->vertices[i][1], this->bvElement->vertices[i][2]);
    471570        glTranslatef(this->bvElement->vertices[i][0], this->bvElement->vertices[i][1], this->bvElement->vertices[i][2]);
    472571        gluSphere(this->sphereObj, 1, 10, 10);
    473         //PRINTF(0)("v(%f, %f, %f)\n", this->vertices[i][0], this->vertices[i][1], this->vertices[i][2]);
     572        //PRINTF(0)("v(%f, %f, %f)\n", this->bvElement->vertices[i][0], this->bvElement->vertices[i][1], this->bvElement->vertices[i][2]);
    474573        glPopMatrix();
    475574      }
    476       glEnd();
     575      //glEnd();
    477576    }
    478577  }
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