Changeset 4681 in orxonox.OLD for orxonox/trunk/src/story_entities
- Timestamp:
- Jun 24, 2005, 12:32:14 AM (20 years ago)
- File:
-
- 1 edited
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orxonox/trunk/src/story_entities/world.cc
r4664 r4681 1072 1072 until there is need or time to do it the other way around. 1073 1073 \todo: GraphicsEngine ticks world: separation of processes and data... 1074 1075 bensch: in my opinion the GraphicsEngine could draw the world, but not tick it, 1076 beceause graphics have nothing(or at least not much) to do with Motion. 1074 1077 */ 1075 1078 GraphicsEngine::getInstance()->tick(this->dtS); … … 1110 1113 /* \todo draw HUD */ 1111 1114 // flip buffers 1112 SDL_GL_SwapBuffers();1115 GraphicsEngine::swapBuffers(); 1113 1116 //SDL_Surface* screen = Orxonox::getInstance()->getScreen (); 1114 1117 //SDL_Flip (screen);
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