Changeset 4728 in orxonox.OLD for orxonox/trunk/src
- Timestamp:
- Jun 28, 2005, 11:56:46 PM (19 years ago)
- Location:
- orxonox/trunk/src
- Files:
-
- 11 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/lib/physics/fields/field.cc
r4394 r4728 1 /* 1 /* 2 2 orxonox - the future of 3D-vertical-scrollers 3 3 … … 20 20 #include "physics_engine.h" 21 21 22 #include "factory.h" 23 #include "load_param.h" 22 24 using namespace std; 23 24 25 25 26 /** 26 27 \brief standard constructor 27 \todo this constructor is not jet implemented - do it28 28 */ 29 Field::Field () 29 Field::Field () 30 30 { 31 this->setClassName ("Field"); 32 this->setMagnitude(1); 33 this->setAttenuation(0); 34 35 PhysicsEngine::getInstance()->addField(this); 31 this->init(); 36 32 } 37 33 34 /** 35 \param root The XML-element to load settings from 36 */ 37 Field::Field(const TiXmlElement* root) 38 { 39 this->init(); 40 this->loadParams(root); 41 } 38 42 39 43 /** … … 41 45 42 46 */ 43 Field::~Field () 47 Field::~Field () 44 48 { 45 49 PhysicsEngine::getInstance()->removeField(this); 46 50 } 47 51 52 /** 53 \brief initializes a Field 54 */ 55 void Field::init(void) 56 { 57 this->setClassID(CL_FIELD, "Field"); 58 this->setMagnitude(1); 59 this->setAttenuation(0); 60 61 PhysicsEngine::getInstance()->addField(this); 62 } 63 64 /** 65 \param root The XML-element to load settings from 66 */ 67 void Field::loadParams(const TiXmlElement* root) 68 { 69 static_cast<PNode*>(this)->loadParams(root); 70 71 LoadParam<Field>(root, "magnitude", this, &Field::setMagnitude) 72 .describe("sets the magnitude of this Field"); 73 74 LoadParam<Field>(root, "attenuation", this, &Field::setAttenuation) 75 .describe("sets the attenuation of this Field."); 76 77 } 48 78 49 79 /** 50 80 \param magnitude the magnitude of the Field. 51 81 */ 52 void Field::setMagnitude( const float&magnitude)82 void Field::setMagnitude(float magnitude) 53 83 { 54 84 this->magnitude = magnitude; … … 58 88 \param attenuation The attenuation of the Field (the bigger the smaller the region of influence) 59 89 */ 60 void Field::setAttenuation( const float&attenuation)90 void Field::setAttenuation(float attenuation) 61 91 { 62 92 this->attenuation = attenuation; -
orxonox/trunk/src/lib/physics/fields/field.h
r4481 r4728 1 /* 1 /* 2 2 orxonox - the future of 3D-vertical-scrollers 3 3 … … 14 14 */ 15 15 16 /*! 16 /*! 17 17 \file field.h 18 18 \brief abstract definition of a Physical Field 19 19 20 This is a totally abstract class, that only enables different Physical Fields to 20 This is a totally abstract class, that only enables different Physical Fields to 21 21 exist on a common Level. 22 22 */ … … 28 28 29 29 // FORWARD DEFINITION 30 30 class TiXmlElement; 31 31 32 32 33 33 //! An abstract class that represents a Force. 34 class Field : public PNode 34 class Field : public PNode 35 35 { 36 36 public: 37 37 Field(); 38 Field(const TiXmlElement* root); 38 39 virtual ~Field(); 39 40 40 /** 41 void init(void); 42 void loadParams(const TiXmlElement* root); 43 44 /** 41 45 \param data This is the data given to this force, to calculate the ForceVector 42 46 \returns The Force Vector … … 44 48 virtual Vector calcForce(const Vector& data) const = 0; 45 49 46 void setMagnitude( const float&magnitude);50 void setMagnitude(float magnitude); 47 51 /** \returns The Magnitude of the Field */ 48 52 inline const float& getMagnitude(void) const {return this->magnitude;} 49 53 50 void setAttenuation( const float&attenuation);54 void setAttenuation(float attenuation); 51 55 /** \returns The Attenuation of the Fiels */ 52 56 inline const float& getAttenuation(void) const {return this->attenuation;} -
orxonox/trunk/src/lib/physics/fields/gravity.cc
r4396 r4728 1 /* 1 /* 2 2 orxonox - the future of 3D-vertical-scrollers 3 3 … … 18 18 #include "gravity.h" 19 19 20 #include "load_param.h" 21 #include "factory.h" 22 20 23 using namespace std; 21 24 25 CREATE_FACTORY(Gravity); 22 26 23 27 /** … … 25 29 \todo this constructor is not jet implemented - do it 26 30 */ 27 Gravity::Gravity () 31 Gravity::Gravity () 28 32 { 29 this->setClassName 33 this->setClassName("Gravity"); 30 34 } 31 35 36 Gravity::Gravity(const TiXmlElement* root) 37 { 38 this->setClassName("Gravity"); 39 40 this->loadParams(root); 41 } 32 42 33 43 /** … … 35 45 36 46 */ 37 Gravity::~Gravity () 47 Gravity::~Gravity () 38 48 { 39 49 // delete what has to be deleted here 50 } 51 52 void Gravity::loadParams(const TiXmlElement* root) 53 { 54 static_cast<Field*>(this)->loadParams(root); 55 40 56 } 41 57 -
orxonox/trunk/src/lib/physics/fields/gravity.h
r4395 r4728 1 /*! 1 /*! 2 2 \file gravity.h 3 3 \brief Definition of ... … … 19 19 public: 20 20 Gravity(); 21 Gravity(const TiXmlElement* root); 21 22 virtual ~Gravity(); 23 24 void loadParams(const TiXmlElement* root); 22 25 23 26 virtual Vector calcForce(const Vector& data) const; -
orxonox/trunk/src/lib/physics/physics_connection.cc
r4597 r4728 24 24 #include "physics_interface.h" 25 25 26 #include "factory.h" 27 26 28 using namespace std; 29 30 CREATE_FACTORY(PhysicsConnection); 27 31 28 32 /** … … 39 43 } 40 44 45 PhysicsConnection::PhysicsConnection(const TiXmlElement* root) 46 { 47 this->setClassID(CL_PHYSICS_CONNECTION, "PhysicsConnection"); 48 this->type = PCON_PhysIField; 49 50 static_cast<BaseObject*>(this)->loadParams(root); 51 52 LoadParam<PhysicsConnection>(root, "subject", this, &PhysicsConnection::setSubject) 53 .describe("set the subject by a name"); 54 55 LoadParam<PhysicsConnection>(root, "field", this, &PhysicsConnection::setField) 56 .describe("set the field by name"); 57 } 41 58 42 59 /** … … 50 67 51 68 /** 69 \param subjectName the name of the Subject for this PhysicsConnection 70 */ 71 void PhysicsConnection::setSubject(const char* subjectName) 72 { 73 this->subject = PhysicsEngine::getInstance()->getPhysicsInterfaceByName(subjectName); 74 if (this->subject == NULL) 75 PRINTF(2)("subject: (%s) not found for PhysicsConnection\n", subjectName); 76 } 77 78 /** 79 \param fieldName the Name of the Field for this connection 80 */ 81 void PhysicsConnection::setField(const char* fieldName) 82 { 83 this->field = PhysicsEngine::getInstance()->getFieldByName(fieldName); 84 if (this->field == NULL) 85 PRINTF(2)("field: (%s) not found for PhysicsConnection\n", fieldName); 86 } 87 88 /** 52 89 \brief applies the Force to some Object. 53 90 */ 54 91 void PhysicsConnection::apply(void) const 55 92 { 56 if (likely(this->type == PCON_PhysIField && this->field->getMagnitude() != 0.0)) 93 if (likely(this->type == PCON_PhysIField && this->field->getMagnitude() != 0.0 94 && this->subject != NULL && this->field != NULL)) 57 95 this->subject->applyField(this->field); 58 96 else ; -
orxonox/trunk/src/lib/physics/physics_connection.h
r4597 r4728 30 30 PhysicsConnection(PhysicsInterface* subject, Field* field); 31 31 // PhysicsConnection(PhysicsInterface* partnerOne, PhysicsInterface* partnerTwo); 32 PhysicsConnection(const TiXmlElement* root); 32 33 33 34 virtual ~PhysicsConnection(); 35 36 void setSubject(const char* subjectName); 37 void setField(const char* fieldName); 34 38 35 39 void apply(void) const; -
orxonox/trunk/src/lib/physics/physics_engine.cc
r4597 r4728 21 21 22 22 #include "list.h" 23 #include "game_loader.h" 24 #include "tinyxml.h" 23 25 24 26 using namespace std; … … 51 53 } 52 54 55 /** 56 \param root the XML-element to load settings from 57 */ 58 void loadParams(const TiXmlElement* root) 59 { 60 const TiXmlElement* element; 61 62 PRINTF(4)("Loading Physical Fields\n"); 63 element = root->FirstChildElement("Fields"); 64 { 65 element = element->FirstChildElement(); 66 GameLoader::getInstance()->fabricate(element); 67 68 element = element->NextSiblingElement(); 69 } 70 71 PRINTF(4)("Loading Physical Connections\n"); 72 element = root->FirstChildElement("PhysicsConnections"); 73 { 74 element = element->FirstChildElement(); 75 GameLoader::getInstance()->fabricate(element); 76 77 element = element->NextSiblingElement(); 78 } 79 80 } 81 82 83 53 84 54 85 /** … … 75 106 76 107 /** 108 \param physicsInterfaceName the Name of the PhysicsInterface to search for 109 \returns the PhysicsInterface if found, or NULL if not 110 */ 111 PhysicsInterface* PhysicsEngine::getPhysicsInterfaceByName(const char* physicsInterfaceName) const 112 { 113 tIterator<PhysicsInterface>* tmpIt = interfaces->getIterator(); 114 PhysicsInterface* tmpInt = tmpIt->nextElement(); 115 while(tmpInt) 116 { 117 if (!strcmp(physicsInterfaceName, tmpInt->getName())) 118 { 119 delete tmpIt; 120 return tmpInt; 121 } 122 tmpInt = tmpIt->nextElement(); 123 } 124 delete tmpIt; 125 return NULL; 126 } 127 128 /** 77 129 \brief adds a Field to the list of handeled fields 78 130 \param field the field to add … … 97 149 98 150 /** 151 \param FieldName the Name of the PhysicsInterface to search for 152 \returns the Field if found, or NULL if not 153 */ 154 Field* PhysicsEngine::getFieldByName(const char* FieldName) const 155 { 156 tIterator<Field>* tmpIt = fields->getIterator(); 157 Field* tmpField = tmpIt->nextElement(); 158 while(tmpField) 159 { 160 if (!strcmp(FieldName, tmpField->getName())) 161 { 162 delete tmpIt; 163 return tmpField; 164 } 165 tmpField = tmpIt->nextElement(); 166 } 167 delete tmpIt; 168 return NULL; 169 } 170 171 172 173 /** 99 174 \brief adds A Physical Connection to the List of Connections 100 175 \param connection the Connection to add … … 118 193 } 119 194 120 195 /** 196 \param physicsConnectionName the Name of the PhysicsInterface to search for 197 \returns the PhysicsConnection if found, or NULL if not 198 */ 199 PhysicsConnection* PhysicsEngine::getPhysicsConnectionByName(const char* physicsConnectionName) const 200 { 201 tIterator<PhysicsConnection>* tmpIt = connections->getIterator(); 202 PhysicsConnection* tmpConn = tmpIt->nextElement(); 203 while(tmpConn) 204 { 205 if (!strcmp(physicsConnectionName, tmpConn->getName())) 206 { 207 delete tmpIt; 208 return tmpConn; 209 } 210 tmpConn = tmpIt->nextElement(); 211 } 212 delete tmpIt; 213 return NULL; 214 } 121 215 122 216 -
orxonox/trunk/src/lib/physics/physics_engine.h
r4558 r4728 16 16 // Forward Declaration 17 17 template<class T> class tList; 18 18 class TiXmlElement; 19 19 20 20 //! A class, that brings things into motion through Physics. … … 26 26 inline static PhysicsEngine* getInstance(void) { if (!singletonRef) singletonRef = new PhysicsEngine(); return singletonRef; }; 27 27 28 void addPhysicsInterface(PhysicsInterface* physicsInterface); 29 void removePhysicsInterface(PhysicsInterface* physicsInterface); 28 void loadParams(const TiXmlElement* root); 30 29 31 void addField(Field* field); 32 void removeField(Field* field); 30 void addPhysicsInterface(PhysicsInterface* physicsInterface); 31 void removePhysicsInterface(PhysicsInterface* physicsInterface); 32 PhysicsInterface* getPhysicsInterfaceByName(const char* physicsInterfaceName) const; 33 33 34 void addConnection(PhysicsConnection* connection); 35 void removeConnection(PhysicsConnection* connection); 34 void addField(Field* field); 35 void removeField(Field* field); 36 Field* getFieldByName(const char* FieldName) const; 36 37 37 void tick(float dt); 38 void addConnection(PhysicsConnection* connection); 39 void removeConnection(PhysicsConnection* connection); 40 PhysicsConnection* getPhysicsConnectionByName(const char* physicsConnectionName) const; 38 41 39 void debug(void) const; 42 43 void tick(float dt); 44 45 void debug(void) const; 40 46 41 47 private: -
orxonox/trunk/src/story_entities/world.cc
r4727 r4728 496 496 Field* gravity = new Gravity(); 497 497 gravity->setMagnitude(30.0); 498 499 // SYSTEM OF THE VULCANO500 // ParticleSystem* vulcanSysFog = new ParticleSystem(10000, PARTICLE_SPRITE);501 // vulcanSysFog->setLifeSpan(5, 2);502 // vulcanSysFog->setRadius(0.0, 20.0, 10);503 // vulcanSysFog->setRadius(.2, 50, 30);504 // vulcanSysFog->setRadius(1.0, 200, 100);505 // vulcanSysFog->setMass (0.0, 1.0);506 // vulcanSysFog->setColor(0, 1, 1, 1, .5);507 // vulcanSysFog->setColor(.5, .6, .6, .6, .2);508 // vulcanSysFog->setColor(1, .0, .0, .0, 0);509 //510 // ParticleEmitter* vulcanEmitFog = new ParticleEmitter(Vector(0,1,0), .5, 200, 150);511 // vulcanEmitFog->setEmissionVelocity(150, 50);512 // vulcanEmitFog->setType(EMITTER_CUBE);513 // vulcanEmitFog->setSize(40);514 // vulcanEmitFog->setRelCoor(2460,105, 606);515 // ParticleEngine::getInstance()->addConnection(vulcanEmitFog, vulcanSysFog);516 517 518 // ParticleSystem* vulcanSysStone = new ParticleSystem(1000, PARTICLE_MODEL);519 // vulcanSysStone->setLifeSpan(6);520 // vulcanSysStone->setRadius(0.0, 5.0, 3.0);521 // vulcanSysStone->setMass (0.0, .1);522 // vulcanSysStone->loadModel("models/vulcanic_stones.obj");523 //524 // ParticleEmitter* vulcanEmitStone = new ParticleEmitter(Vector(0,1,0), .5, 10, 200);525 // vulcanEmitStone->setEmissionVelocity(700, 400);526 // vulcanEmitStone->setType(EMITTER_CUBE);527 // vulcanEmitStone->setSize(40);528 // vulcanEmitStone->setRelCoor(2460,105, 606);529 530 // ParticleEngine::getInstance()->addConnection(vulcanEmitStone, vulcanSysStone);531 // new PhysicsConnection(vulcanSysStone, gravity);532 533 // SYSTEM OF THE VULCANO534 ParticleSystem* vulcanSysSpark = new ParticleSystem(10000, PARTICLE_SPARK);535 vulcanSysSpark->setLifeSpan(5, 2);536 vulcanSysSpark->setRadius(0.0, .2, .1);537 vulcanSysSpark->setRadius(.2, .1, .1);538 vulcanSysSpark->setRadius(1.0, 0, 0);539 vulcanSysSpark->setMass (0.0, .1);540 vulcanSysSpark->setColor(0, 1.0, .0, .0, .3);541 vulcanSysSpark->setColor(.5, 1.0, 1.0, .0, .2);542 vulcanSysSpark->setColor(1, .0, .0, .0, 0);543 544 ParticleEmitter* vulcanEmitSpark = new ParticleEmitter(Vector(0,1,0), .5, 100, 150);545 vulcanEmitSpark->setEmissionVelocity(500, 500);546 vulcanEmitSpark->setType(EMITTER_CUBE);547 vulcanEmitSpark->setSize(40);548 vulcanEmitSpark->setRelCoor(2460,105, 606);549 ParticleEngine::getInstance()->addConnection(vulcanEmitSpark, vulcanSysSpark);550 new PhysicsConnection(vulcanSysSpark, gravity);551 552 498 553 499 -
orxonox/trunk/src/subprojects/collision_detection/Makefile.am
r4710 r4728 39 39 $(MAINSRCDIR)/util/animation/animation_player.cc \ 40 40 $(MAINSRCDIR)/util/animation/animation3d.cc \ 41 $(MAINSRCDIR)/util/loading/factory.cc \ 41 42 $(MAINSRCDIR)/world_entities/world_entity.cc 42 43 43 #$(MAINSRCDIR)/util/loading/load_param.cc44 45 46 47 # $(MAINSRCDIR)/util/loading/game_loader.cc \48 # $(MAINSRCDIR)/util/track/track_manager.cc \49 # $(MAINSRCDIR)/util/track/track_node.cc \50 # $(MAINSRCDIR)/util/track/pilot_node.cc \51 # $(MAINSRCDIR)/util/animation/animation.cc \52 # $(MAINSRCDIR)/util/animation/animation3d.cc \53 # $(MAINSRCDIR)/util/animation/animation_player.cc \54 # $(MAINSRCDIR)/util/object_manager.cc \55 # $(MAINSRCDIR)/util/garbage_collector.cc \56 # $(MAINSRCDIR)/util/resource_manager.cc \57 # $(MAINSRCDIR)/util/loading/factory.cc \58 # $(MAINSRCDIR)/util/loading/load_param.cc \59 # $(MAINSRCDIR)/util/state.cc \60 # $(MAINSRCDIR)/world_entities/world_entity.cc \61 # $(MAINSRCDIR)/world_entities/camera.cc \62 # $(MAINSRCDIR)/world_entities/player.cc \63 # $(MAINSRCDIR)/world_entities/environment.cc \64 # $(MAINSRCDIR)/world_entities/skysphere.cc \65 # $(MAINSRCDIR)/world_entities/skybox.cc \66 # $(MAINSRCDIR)/world_entities/terrain.cc \67 # $(MAINSRCDIR)/world_entities/weapon.cc \68 # $(MAINSRCDIR)/world_entities/projectile.cc \69 # $(MAINSRCDIR)/world_entities/satellite.cc \70 # $(MAINSRCDIR)/world_entities/character_attributes.cc \71 # $(MAINSRCDIR)/world_entities/test_gun.cc \72 # $(MAINSRCDIR)/world_entities/test_bullet.cc \73 # $(MAINSRCDIR)/world_entities/test_entity.cc \74 # $(MAINSRCDIR)/lib/coord/p_node.cc \75 # $(MAINSRCDIR)/lib/coord/null_parent.cc \76 # $(MAINSRCDIR)/lib/graphics/graphics_engine.cc \77 # $(MAINSRCDIR)/lib/graphics/light.cc \78 # $(MAINSRCDIR)/lib/graphics/text_engine.cc \79 # $(MAINSRCDIR)/lib/lang/base_object.cc \80 # $(MAINSRCDIR)/lib/util/ini_parser.cc \81 # $(MAINSRCDIR)/lib/util/substring.cc \82 # $(MAINSRCDIR)/lib/math/vector.cc \83 # $(MAINSRCDIR)/lib/math/curve.cc \84 # $(MAINSRCDIR)/glmenu/glmenu_imagescreen.cc \85 # $(MAINSRCDIR)/subprojects/benchmark.cc86 87 88 89 -
orxonox/trunk/src/subprojects/collision_detection/Makefile.in
r4710 r4728 63 63 collision-environment.$(OBJEXT) collision-animation.$(OBJEXT) \ 64 64 collision-animation_player.$(OBJEXT) \ 65 collision-animation3d.$(OBJEXT) \65 collision-animation3d.$(OBJEXT) collision-factory.$(OBJEXT) \ 66 66 collision-world_entity.$(OBJEXT) 67 67 collision_OBJECTS = $(am_collision_OBJECTS) … … 84 84 @AMDEP_TRUE@ ./$(DEPDIR)/collision-collision_detection.Po \ 85 85 @AMDEP_TRUE@ ./$(DEPDIR)/collision-environment.Po \ 86 @AMDEP_TRUE@ ./$(DEPDIR)/collision-factory.Po \ 86 87 @AMDEP_TRUE@ ./$(DEPDIR)/collision-framework.Po \ 87 88 @AMDEP_TRUE@ ./$(DEPDIR)/collision-graphics_engine.Po \ … … 250 251 $(MAINSRCDIR)/util/animation/animation_player.cc \ 251 252 $(MAINSRCDIR)/util/animation/animation3d.cc \ 253 $(MAINSRCDIR)/util/loading/factory.cc \ 252 254 $(MAINSRCDIR)/world_entities/world_entity.cc 253 255 … … 325 327 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-collision_detection.Po@am__quote@ 326 328 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-environment.Po@am__quote@ 329 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-factory.Po@am__quote@ 327 330 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-framework.Po@am__quote@ 328 331 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-graphics_engine.Po@am__quote@ … … 692 695 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 693 696 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-animation3d.obj `if test -f '$(MAINSRCDIR)/util/animation/animation3d.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/util/animation/animation3d.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/util/animation/animation3d.cc'; fi` 697 698 collision-factory.o: $(MAINSRCDIR)/util/loading/factory.cc 699 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-factory.o -MD -MP -MF "$(DEPDIR)/collision-factory.Tpo" -c -o collision-factory.o `test -f '$(MAINSRCDIR)/util/loading/factory.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/loading/factory.cc; \ 700 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/collision-factory.Tpo" "$(DEPDIR)/collision-factory.Po"; else rm -f "$(DEPDIR)/collision-factory.Tpo"; exit 1; fi 701 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='$(MAINSRCDIR)/util/loading/factory.cc' object='collision-factory.o' libtool=no @AMDEPBACKSLASH@ 702 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/collision-factory.Po' tmpdepfile='$(DEPDIR)/collision-factory.TPo' @AMDEPBACKSLASH@ 703 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 704 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-factory.o `test -f '$(MAINSRCDIR)/util/loading/factory.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/loading/factory.cc 705 706 collision-factory.obj: $(MAINSRCDIR)/util/loading/factory.cc 707 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-factory.obj -MD -MP -MF "$(DEPDIR)/collision-factory.Tpo" -c -o collision-factory.obj `if test -f '$(MAINSRCDIR)/util/loading/factory.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/util/loading/factory.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/util/loading/factory.cc'; fi`; \ 708 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/collision-factory.Tpo" "$(DEPDIR)/collision-factory.Po"; else rm -f "$(DEPDIR)/collision-factory.Tpo"; exit 1; fi 709 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='$(MAINSRCDIR)/util/loading/factory.cc' object='collision-factory.obj' libtool=no @AMDEPBACKSLASH@ 710 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/collision-factory.Po' tmpdepfile='$(DEPDIR)/collision-factory.TPo' @AMDEPBACKSLASH@ 711 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 712 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-factory.obj `if test -f '$(MAINSRCDIR)/util/loading/factory.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/util/loading/factory.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/util/loading/factory.cc'; fi` 694 713 695 714 collision-world_entity.o: $(MAINSRCDIR)/world_entities/world_entity.cc … … 877 896 878 897 include $(MAINSRCDIR)/defs/include_paths.am 879 880 #$(MAINSRCDIR)/util/loading/load_param.cc881 882 # $(MAINSRCDIR)/util/loading/game_loader.cc \883 # $(MAINSRCDIR)/util/track/track_manager.cc \884 # $(MAINSRCDIR)/util/track/track_node.cc \885 # $(MAINSRCDIR)/util/track/pilot_node.cc \886 # $(MAINSRCDIR)/util/animation/animation.cc \887 # $(MAINSRCDIR)/util/animation/animation3d.cc \888 # $(MAINSRCDIR)/util/animation/animation_player.cc \889 # $(MAINSRCDIR)/util/object_manager.cc \890 # $(MAINSRCDIR)/util/garbage_collector.cc \891 # $(MAINSRCDIR)/util/resource_manager.cc \892 # $(MAINSRCDIR)/util/loading/factory.cc \893 # $(MAINSRCDIR)/util/loading/load_param.cc \894 # $(MAINSRCDIR)/util/state.cc \895 # $(MAINSRCDIR)/world_entities/world_entity.cc \896 # $(MAINSRCDIR)/world_entities/camera.cc \897 # $(MAINSRCDIR)/world_entities/player.cc \898 # $(MAINSRCDIR)/world_entities/environment.cc \899 # $(MAINSRCDIR)/world_entities/skysphere.cc \900 # $(MAINSRCDIR)/world_entities/skybox.cc \901 # $(MAINSRCDIR)/world_entities/terrain.cc \902 # $(MAINSRCDIR)/world_entities/weapon.cc \903 # $(MAINSRCDIR)/world_entities/projectile.cc \904 # $(MAINSRCDIR)/world_entities/satellite.cc \905 # $(MAINSRCDIR)/world_entities/character_attributes.cc \906 # $(MAINSRCDIR)/world_entities/test_gun.cc \907 # $(MAINSRCDIR)/world_entities/test_bullet.cc \908 # $(MAINSRCDIR)/world_entities/test_entity.cc \909 # $(MAINSRCDIR)/lib/coord/p_node.cc \910 # $(MAINSRCDIR)/lib/coord/null_parent.cc \911 # $(MAINSRCDIR)/lib/graphics/graphics_engine.cc \912 # $(MAINSRCDIR)/lib/graphics/light.cc \913 # $(MAINSRCDIR)/lib/graphics/text_engine.cc \914 # $(MAINSRCDIR)/lib/lang/base_object.cc \915 # $(MAINSRCDIR)/lib/util/ini_parser.cc \916 # $(MAINSRCDIR)/lib/util/substring.cc \917 # $(MAINSRCDIR)/lib/math/vector.cc \918 # $(MAINSRCDIR)/lib/math/curve.cc \919 # $(MAINSRCDIR)/glmenu/glmenu_imagescreen.cc \920 # $(MAINSRCDIR)/subprojects/benchmark.cc921 898 # Tell versions [3.59,3.63) of GNU make to not export all variables. 922 899 # Otherwise a system limit (for SysV at least) may be exceeded.
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