- Timestamp:
- Jul 2, 2005, 1:45:39 AM (19 years ago)
- File:
-
- 1 edited
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orxonox/trunk/src/story_entities/world.cc
r4747 r4763 503 503 // SYSTEM TRAILING THE PLAYER 504 504 // Creating a Test Particle System 505 ParticleSystem* system = new ParticleSystem(5000, PARTICLE_SPRITE);506 system->setLifeSpan(.5);507 system->setConserve(.8);508 system->setRadius(0.0, 1.0, .8);509 system->setRadius(.2, 3, 2.0);510 system->setRadius(1.0, 0.0, .0);511 system->setMass (0.0, 1.0);512 //system->setModel(ResourceManager::getFullName("models/orx-rocket.obj"));513 514 system->setColor(0, .5, 0, 0, 1);515 system->setColor(.5, 1, 1, 0, .01);516 system->setColor(1.0, 0, 0, 0, 0);517 518 519 // Creating a Test Particle Emitter520 ParticleEmitter* emitter = new ParticleEmitter(Vector(-1, 0, 0), M_PI_4, 400, .5);521 emitter->setType(EMITTER_DOT);522 emitter->setSize(20);523 emitter->setParent(this->localPlayer);524 emitter->setRelCoor(Vector(-3,0,0));525 526 527 // Add the Flow from the Emitter into the System528 particleEngine->addConnection(emitter, system);529 505 530 506 //new PhysicsConnection(system, gravity);
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