Changeset 4811 in orxonox.OLD for orxonox/trunk
- Timestamp:
- Jul 7, 2005, 2:25:34 PM (20 years ago)
- Location:
- orxonox/trunk
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/ChangeLog
r4764 r4811 4 4 It also enables loadability-identifiers. 5 5 To decide is, if this approach is fast enough. 6 7 2005-06-20 Patrick Boenzli <patrick@orxonox.ethz.ch> 8 Implemented an OBB collision detection system, injected into the 9 WorldEntity framework. Object - Object Collision Detection works 10 fine. Still work on the Object - Ground CD. 6 11 7 12 2005-06-10 Benjamin Grauer <bensch@orxonox.ethz.ch> -
orxonox/trunk/src/lib/graphics/spatial_separation/quadtree.h
r4810 r4811 21 21 virtual ~Quadtree(); 22 22 23 void drawTree(int depth, int drawMode) const; 23 24 24 25 private: 25 QuadtreeNode* rootNode; 26 26 QuadtreeNode* rootNode; //!< reference to the root node of the quadtree 27 modelInfo* pModelInfo; //!< reference to the modelInfo of the object 27 28 28 29 }; -
orxonox/trunk/src/lib/graphics/spatial_separation/quadtree_node.h
r4810 r4811 10 10 #include "base_object.h" 11 11 #include "vector.h" 12 12 13 // FORWARD DEFINITION 13 14 14 class QuadtreeNode; 15 15 … … 27 27 float maxHeigth; //!< max height of the model in the quadtree 28 28 29 sTriangleExt* triangles; 30 unsigned int numTriangles; 31 29 32 QuadtreeNode* nodeA; //!< reference to the node A 30 33 QuadtreeNode* nodeB; //!< reference to the node B 31 34 QuadtreeNode* nodeC; //!< reference to the node C 32 35 QuadtreeNode* nodeD; //!< reference to the node D 36 33 37 }; 34 38
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