- Timestamp:
- Jul 14, 2005, 3:40:48 PM (19 years ago)
- Location:
- orxonox/trunk/src
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/lib/event/key_mapper.cc
r4836 r4864 21 21 #include "key_mapper.h" 22 22 23 #include "globals.h" 23 24 #include "ini_parser.h" 24 25 #include "key_names.h" … … 70 71 {&KeyMapper::PEV_FIRE1, "Fire1"}, 71 72 {&KeyMapper::PEV_FIRE2, "Fire2"}, 72 {&KeyMapper::PEV_NEXT_WEAPON, "Next"},73 {&KeyMapper::PEV_PREVIOUS_WEAPON, "Prev"},73 {&KeyMapper::PEV_NEXT_WEAPON, CONFIG_NAME_PLAYER_NEXT_WEAPON}, 74 {&KeyMapper::PEV_PREVIOUS_WEAPON, CONFIG_NAME_PLAYER_PREV_WEAPON}, 74 75 75 76 -
orxonox/trunk/src/lib/graphics/graphics_engine.cc
r4862 r4864 291 291 if (steal) 292 292 SDL_WM_GrabInput(SDL_GRAB_ON); 293 else SDL_WM_GrabInput(SDL_GRAB_OFF); 293 else 294 SDL_WM_GrabInput(SDL_GRAB_OFF); 294 295 #endif 295 296 } -
orxonox/trunk/src/world_entities/weapons/crosshair.cc
r4862 r4864 175 175 this->setAbsCoor(objX, objY, objZ); 176 176 177 177 this->positioning(); 178 178 } 179 179
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