Index: data/trunk/levels/maps/moonstation/moonstation.map
===================================================================
--- data/trunk/levels/maps/moonstation/moonstation.map	(revision 4865)
+++ data/trunk/levels/maps/moonstation/moonstation.map	(revision 4867)
@@ -44,5 +44,5 @@
 ( 384 512 2048 ) ( -256 512 2048 ) ( 384 512 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 ( -320 0 -64 ) ( 320 0 -64 ) ( -320 512 -64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 -192 -2048 ) ( -512 320 -2048 ) ( -512 -192 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 -192 -2048 ) ( -512 320 -2048 ) ( -512 -192 2048 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
 ( 320 448 -2048 ) ( -320 448 2048 ) ( 320 448 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 ( 32 512 160 ) ( 32 512 128 ) ( 32 448 160 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -306,17 +306,4 @@
 // brush 28
 {
-( -304 648 366 ) ( -304 664 366 ) ( -296 664 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
-( -281 694 280 ) ( -338 637 280 ) ( -262 637 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
-( -296 664 366 ) ( -319 694 280 ) ( -281 694 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -292 660 366 ) ( -281 694 280 ) ( -262 675 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -292 660 366 ) ( -262 675 280 ) ( -262 637 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -296 648 366 ) ( -262 637 280 ) ( -281 618 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -304 648 366 ) ( -281 618 280 ) ( -319 618 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -308 652 366 ) ( -319 618 280 ) ( -338 637 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -308 652 366 ) ( -338 637 280 ) ( -338 675 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -304 664 366 ) ( -338 675 280 ) ( -319 694 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-}
-// brush 29
-{
 ( -360 552 368 ) ( -360 568 368 ) ( -352 568 368 ) common/caulk 8 48 0 -0.25 0.25 0 0 0
 ( -352 568 366 ) ( -360 568 366 ) ( -360 552 366 ) moonstation/light_blue_small 16 32 0 -0.25 0.25 0 0 0
@@ -330,5 +317,5 @@
 ( -356 572 376 ) ( -362 566 376 ) ( -362 566 360 ) unicolored/silver1_darker 0 0 0 -0.0060422961 0.0060422961 0 0 0
 }
-// brush 30
+// brush 29
 {
 ( -24 648 368 ) ( -24 664 368 ) ( -16 664 368 ) common/caulk 8 48 0 -0.25 0.25 0 0 0
@@ -343,5 +330,5 @@
 ( -20 668 376 ) ( -26 662 376 ) ( -26 662 360 ) unicolored/silver1_darker 0 0 0 -0.0060422961 0.0060422961 0 0 0
 }
-// brush 31
+// brush 30
 {
 ( 384 512 2048 ) ( -256 512 2048 ) ( 384 512 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -352,5 +339,5 @@
 ( 32 448 160 ) ( 32 512 128 ) ( 32 448 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 32
+// brush 31
 {
 ( -16 440 256 ) ( 16 456 256 ) ( 16 440 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -361,5 +348,5 @@
 ( -272 456 128 ) ( -16 456 256 ) ( -16 440 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 33
+// brush 32
 {
 ( 0 448 256 ) ( 0 304 256 ) ( -16 448 256 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -370,5 +357,5 @@
 ( -12 304 252 ) ( -12 448 252 ) ( -12 304 256 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 34
+// brush 33
 {
 ( -12 440 256 ) ( -12 440 240 ) ( -12 304 240 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -379,5 +366,5 @@
 ( -268 320 128 ) ( -12 320 256 ) ( -12 304 256 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 35
+// brush 34
 {
 ( -256 448 128 ) ( -256 304 128 ) ( -272 448 128 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -388,5 +375,5 @@
 ( -268 304 124 ) ( -268 448 124 ) ( -268 304 128 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 36
+// brush 35
 {
 ( -224 448 144 ) ( -224 304 144 ) ( -240 448 144 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -397,5 +384,5 @@
 ( -236 304 140 ) ( -236 448 140 ) ( -236 304 144 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 37
+// brush 36
 {
 ( -208 448 152 ) ( -208 304 152 ) ( -224 448 152 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -406,5 +393,5 @@
 ( -220 304 148 ) ( -220 448 148 ) ( -220 304 152 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 38
+// brush 37
 {
 ( -192 448 160 ) ( -192 304 160 ) ( -208 448 160 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -415,5 +402,5 @@
 ( -204 304 156 ) ( -204 448 156 ) ( -204 304 160 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 39
+// brush 38
 {
 ( -176 448 168 ) ( -176 304 168 ) ( -192 448 168 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -424,5 +411,5 @@
 ( -188 304 164 ) ( -188 448 164 ) ( -188 304 168 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 40
+// brush 39
 {
 ( -160 448 176 ) ( -160 304 176 ) ( -176 448 176 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -433,5 +420,5 @@
 ( -172 304 172 ) ( -172 448 172 ) ( -172 304 176 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 41
+// brush 40
 {
 ( -144 448 184 ) ( -144 304 184 ) ( -160 448 184 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -442,5 +429,5 @@
 ( -156 304 180 ) ( -156 448 180 ) ( -156 304 184 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 42
+// brush 41
 {
 ( -128 448 192 ) ( -128 304 192 ) ( -144 448 192 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -451,5 +438,5 @@
 ( -140 304 188 ) ( -140 448 188 ) ( -140 304 192 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 43
+// brush 42
 {
 ( -112 448 200 ) ( -112 304 200 ) ( -128 448 200 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -460,5 +447,5 @@
 ( -124 304 196 ) ( -124 448 196 ) ( -124 304 200 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 44
+// brush 43
 {
 ( -96 448 208 ) ( -96 304 208 ) ( -112 448 208 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -469,5 +456,5 @@
 ( -108 304 204 ) ( -108 448 204 ) ( -108 304 208 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 45
+// brush 44
 {
 ( -80 448 216 ) ( -80 304 216 ) ( -96 448 216 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -478,5 +465,5 @@
 ( -92 304 212 ) ( -92 448 212 ) ( -92 304 216 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 46
+// brush 45
 {
 ( -64 448 224 ) ( -64 304 224 ) ( -80 448 224 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -487,5 +474,5 @@
 ( -76 304 220 ) ( -76 448 220 ) ( -76 304 224 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 47
+// brush 46
 {
 ( -48 448 232 ) ( -48 304 232 ) ( -64 448 232 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -496,5 +483,5 @@
 ( -60 304 228 ) ( -60 448 228 ) ( -60 304 232 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 48
+// brush 47
 {
 ( -32 448 240 ) ( -32 304 240 ) ( -48 448 240 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -505,5 +492,5 @@
 ( -44 304 236 ) ( -44 448 236 ) ( -44 304 240 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 49
+// brush 48
 {
 ( -16 448 248 ) ( -16 304 248 ) ( -32 448 248 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -514,5 +501,5 @@
 ( -28 304 244 ) ( -28 448 244 ) ( -28 304 248 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 50
+// brush 49
 {
 ( -16 288 256 ) ( 16 304 256 ) ( 16 288 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -523,5 +510,5 @@
 ( -272 304 128 ) ( -16 304 256 ) ( -16 288 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 51
+// brush 50
 {
 ( 128 512 256 ) ( 128 256 256 ) ( 0 512 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -532,5 +519,5 @@
 ( 0 448 64 ) ( 0 704 64 ) ( 0 448 1088 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 52
+// brush 51
 {
 ( -16 -12 12 ) ( -176 116 12 ) ( -16 116 12 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -541,5 +528,5 @@
 ( -96 -12 12 ) ( -176 116 -4 ) ( -176 116 12 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 53
+// brush 52
 {
 ( 146 98 53 ) ( 136 -12 37 ) ( 94 131 23 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -550,5 +537,5 @@
 ( 103 132 10 ) ( 100 42 19 ) ( 109 43 5 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 54
+// brush 53
 {
 ( 0 -29 15 ) ( 128 17 1 ) ( 128 -29 15 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -559,5 +546,5 @@
 ( 0 -29 15 ) ( 0 13 -15 ) ( 0 17 1 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 55
+// brush 54
 {
 ( -4 22 16 ) ( 76 69 8 ) ( 124 22 16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -568,5 +555,5 @@
 ( -4 19 0 ) ( -4 177 -26 ) ( -4 22 16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 56
+// brush 55
 {
 ( 55 74 18 ) ( -12 81 14 ) ( -12 93 14 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -577,5 +564,5 @@
 ( -12 93 14 ) ( -12 81 14 ) ( -11 82 -2 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 57
+// brush 56
 {
 ( -90 -32 41 ) ( 10 7 21 ) ( -14 -30 40 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -586,5 +573,5 @@
 ( -66 5 23 ) ( 10 0 7 ) ( 10 7 21 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 58
+// brush 57
 {
 ( -80 -32 128 ) ( -168 32 128 ) ( -120 32 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -595,5 +582,5 @@
 ( -128 -32 128 ) ( -168 32 112 ) ( -168 32 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 59
+// brush 58
 {
 ( 50 221 137 ) ( 132 228 135 ) ( 93 143 145 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -604,5 +591,5 @@
 ( 161 139 128 ) ( 132 228 135 ) ( 132 226 119 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 60
+// brush 59
 {
 ( -16 440 128 ) ( 16 456 128 ) ( 16 440 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -613,5 +600,5 @@
 ( -272 456 0 ) ( -16 456 128 ) ( -16 440 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 61
+// brush 60
 {
 ( -80 448 88 ) ( -80 304 88 ) ( -96 448 88 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -622,5 +609,5 @@
 ( -92 304 84 ) ( -92 448 84 ) ( -92 304 88 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 62
+// brush 61
 {
 ( 0 448 128 ) ( 0 304 128 ) ( -16 448 128 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -631,5 +618,5 @@
 ( -12 304 124 ) ( -12 448 124 ) ( -12 304 128 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 63
+// brush 62
 {
 ( -208 448 24 ) ( -208 304 24 ) ( -224 448 24 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -640,5 +627,5 @@
 ( -220 304 20 ) ( -220 448 20 ) ( -220 304 24 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 64
+// brush 63
 {
 ( -240 448 8 ) ( -240 304 8 ) ( -256 448 8 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -649,5 +636,5 @@
 ( -252 304 4 ) ( -252 448 4 ) ( -252 304 8 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 65
+// brush 64
 {
 ( -160 448 48 ) ( -160 304 48 ) ( -176 448 48 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -658,5 +645,5 @@
 ( -172 304 44 ) ( -172 448 44 ) ( -172 304 48 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 66
+// brush 65
 {
 ( -176 448 40 ) ( -176 304 40 ) ( -192 448 40 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -667,5 +654,5 @@
 ( -188 304 36 ) ( -188 448 36 ) ( -188 304 40 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 67
+// brush 66
 {
 ( -12 304 128 ) ( -12 440 80 ) ( -12 304 80 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -676,5 +663,5 @@
 ( -268 320 0 ) ( -12 320 128 ) ( -12 304 128 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 68
+// brush 67
 {
 ( -224 448 16 ) ( -224 304 16 ) ( -240 448 16 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -685,5 +672,5 @@
 ( -236 304 12 ) ( -236 448 12 ) ( -236 304 16 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 69
+// brush 68
 {
 ( -64 448 96 ) ( -64 304 96 ) ( -80 448 96 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -694,5 +681,5 @@
 ( -76 304 92 ) ( -76 448 92 ) ( -76 304 96 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 70
+// brush 69
 {
 ( -192 448 32 ) ( -192 304 32 ) ( -208 448 32 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -703,5 +690,5 @@
 ( -204 304 28 ) ( -204 448 28 ) ( -204 304 32 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 71
+// brush 70
 {
 ( -16 448 120 ) ( -16 304 120 ) ( -32 448 120 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -712,5 +699,5 @@
 ( -28 304 116 ) ( -28 448 116 ) ( -28 304 120 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 72
+// brush 71
 {
 ( -128 448 64 ) ( -128 304 64 ) ( -144 448 64 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -721,5 +708,5 @@
 ( -140 304 60 ) ( -140 448 60 ) ( -140 304 64 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 73
+// brush 72
 {
 ( -112 448 72 ) ( -112 304 72 ) ( -128 448 72 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -730,5 +717,5 @@
 ( -124 304 68 ) ( -124 448 68 ) ( -124 304 72 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 74
+// brush 73
 {
 ( -144 448 56 ) ( -144 304 56 ) ( -160 448 56 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -739,5 +726,5 @@
 ( -156 304 52 ) ( -156 448 52 ) ( -156 304 56 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 75
+// brush 74
 {
 ( -96 448 80 ) ( -96 304 80 ) ( -112 448 80 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -748,5 +735,5 @@
 ( -108 304 76 ) ( -108 448 76 ) ( -108 304 80 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 76
+// brush 75
 {
 ( -48 448 104 ) ( -48 304 104 ) ( -64 448 104 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -757,5 +744,5 @@
 ( -60 304 100 ) ( -60 448 100 ) ( -60 304 104 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 77
+// brush 76
 {
 ( -32 448 112 ) ( -32 304 112 ) ( -48 448 112 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -766,5 +753,5 @@
 ( -44 304 108 ) ( -44 448 108 ) ( -44 304 112 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 78
+// brush 77
 {
 ( -16 288 128 ) ( 16 304 128 ) ( 16 288 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -775,5 +762,5 @@
 ( -272 304 0 ) ( -16 304 128 ) ( -16 288 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 79
+// brush 78
 {
 ( 128 128 128 ) ( 0 176 128 ) ( 128 448 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -784,5 +771,5 @@
 ( 0 448 112 ) ( 0 176 128 ) ( 0 176 112 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 80
+// brush 79
 {
 ( -256 448 128 ) ( -256 288 128 ) ( -320 448 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -793,5 +780,5 @@
 ( -320 288 96 ) ( -320 448 96 ) ( -320 288 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 81
+// brush 80
 {
 ( -608 320 384 ) ( -608 -192 384 ) ( -1248 320 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -802,5 +789,5 @@
 ( -400 416 320 ) ( -512 352 320 ) ( -400 352 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 82
+// brush 81
 {
 ( 0 448 2240 ) ( -640 448 2240 ) ( 0 448 -1856 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -811,5 +798,5 @@
 ( 240 384 256 ) ( 128 320 256 ) ( 128 384 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 83
+// brush 82
 {
 ( 0 448 1920 ) ( -640 448 1920 ) ( 0 448 -2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -820,5 +807,5 @@
 ( 96 416 256 ) ( 208 416 128 ) ( 96 416 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 84
+// brush 83
 {
 ( 0 448 2048 ) ( -640 448 2048 ) ( 0 448 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -829,5 +816,5 @@
 ( 208 384 128 ) ( 96 320 128 ) ( 96 384 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 85
+// brush 84
 {
 ( 0 448 2048 ) ( -640 448 2048 ) ( 0 448 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -838,5 +825,5 @@
 ( 64 416 384 ) ( 176 416 256 ) ( 64 416 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 86
+// brush 85
 {
 ( 192 320 2048 ) ( 192 320 -2048 ) ( 192 -192 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -847,5 +834,5 @@
 ( 224 240 256 ) ( 112 176 256 ) ( 112 240 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 87
+// brush 86
 {
 ( 192 320 2048 ) ( 192 320 -2048 ) ( 192 -192 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -856,5 +843,5 @@
 ( 112 0 384 ) ( 224 0 256 ) ( 224 0 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 88
+// brush 87
 {
 ( 176 176 135 ) ( 176 100 80 ) ( 176 120 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -865,5 +852,5 @@
 ( 176 120 128 ) ( 176 100 80 ) ( 128 100 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 89
+// brush 88
 {
 ( -96 544 128 ) ( -96 352 128 ) ( -224 544 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -874,5 +861,5 @@
 ( -512 352 112 ) ( -512 544 112 ) ( -512 352 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 90
+// brush 89
 {
 patchDef2
@@ -893,5 +880,5 @@
 }
 }
-// brush 91
+// brush 90
 {
 patchDef2
@@ -912,5 +899,5 @@
 }
 }
-// brush 92
+// brush 91
 {
 ( 544 320 384 ) ( 544 -192 384 ) ( -96 320 384 ) moonstation/UCA-seal2-tex 0 0 0 0.5 0.5 0 0 0
@@ -921,5 +908,5 @@
 ( 240 512 256 ) ( 304 448 256 ) ( 304 512 256 ) moonstation/UCA-seal2-tex 0 0 0 0.5 0.5 0 0 0
 }
-// brush 93
+// brush 92
 {
 ( 320 320 256 ) ( 320 -192 256 ) ( -320 320 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -930,5 +917,5 @@
 ( 16 512 192 ) ( 80 448 192 ) ( 80 512 192 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 94
+// brush 93
 {
 ( 176 320 320 ) ( 176 -192 320 ) ( -464 320 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -939,5 +926,5 @@
 ( -128 512 256 ) ( -64 448 256 ) ( -64 512 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 95
+// brush 94
 {
 ( 560 320 320 ) ( 560 -192 320 ) ( -80 320 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -948,5 +935,5 @@
 ( 256 512 256 ) ( 320 448 256 ) ( 320 512 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 96
+// brush 95
 {
 patchDef2
@@ -967,5 +954,5 @@
 }
 }
-// brush 97
+// brush 96
 {
 patchDef2
@@ -986,5 +973,5 @@
 }
 }
-// brush 98
+// brush 97
 {
 patchDef2
@@ -1005,5 +992,5 @@
 }
 }
-// brush 99
+// brush 98
 {
 patchDef2
@@ -1024,5 +1011,5 @@
 }
 }
-// brush 100
+// brush 99
 {
 patchDef2
@@ -1043,5 +1030,5 @@
 }
 }
-// brush 101
+// brush 100
 {
 ( 432 920 128 ) ( 432 728 128 ) ( 304 920 128 ) metal/e7beam01 32 226 0 -0.5 0.53125 0 0 0
@@ -1052,5 +1039,5 @@
 ( 304 952 112 ) ( 304 1144 112 ) ( 304 952 128 ) metal/e7beam01 56 0 0 -2.125 0.0625 0 0 0
 }
-// brush 102
+// brush 101
 {
 patchDef2
@@ -1071,5 +1058,5 @@
 }
 }
-// brush 103
+// brush 102
 {
 patchDef2
@@ -1090,5 +1077,5 @@
 }
 }
-// brush 104
+// brush 103
 {
 patchDef2
@@ -1109,5 +1096,5 @@
 }
 }
-// brush 105
+// brush 104
 {
 patchDef2
@@ -1128,5 +1115,5 @@
 }
 }
-// brush 106
+// brush 105
 {
 ( 384 128 232 ) ( 384 112 232 ) ( 208 128 232 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1137,5 +1124,5 @@
 ( 296 96 168 ) ( 296 112 168 ) ( 296 96 296 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 107
+// brush 106
 {
 ( 352 -72 248 ) ( 376 -72 248 ) ( 304 -208 248 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -1146,5 +1133,5 @@
 ( 304 -208 248 ) ( 352 -72 128 ) ( 352 -72 248 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 108
+// brush 107
 {
 ( 304 176 140 ) ( 192 176 140 ) ( 304 256 140 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1155,5 +1142,5 @@
 ( 200 242 56 ) ( 312 242 56 ) ( 200 242 152 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 109
+// brush 108
 {
 ( 264 244 172 ) ( 264 240 172 ) ( 260 244 172 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1164,5 +1151,5 @@
 ( 260 240 164 ) ( 260 244 164 ) ( 260 240 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 110
+// brush 109
 {
 ( 196 244 172 ) ( 196 240 172 ) ( 192 244 172 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1173,5 +1160,5 @@
 ( 193 240 164 ) ( 193 244 164 ) ( 193 240 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 111
+// brush 110
 {
 ( 306 172 138 ) ( 194 172 138 ) ( 306 252 138 ) spacestation1/blanket 16 213 0 -0.25 0.09375 0 0 0
@@ -1182,5 +1169,5 @@
 ( 200 240 56 ) ( 312 240 56 ) ( 200 240 152 ) common/caulk 0 0 0 0.5 0.5 0 0 0
 }
-// brush 112
+// brush 111
 {
 ( 308 164 140 ) ( 196 164 140 ) ( 308 244 140 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1191,5 +1178,5 @@
 ( 208 240 56 ) ( 320 240 56 ) ( 208 240 152 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 113
+// brush 112
 {
 ( 196 216 172 ) ( 196 212 172 ) ( 192 216 172 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1200,5 +1187,5 @@
 ( 193 212 164 ) ( 193 216 164 ) ( 193 212 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 114
+// brush 113
 {
 ( 304 176 168 ) ( 192 176 168 ) ( 304 256 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1209,5 +1196,5 @@
 ( 200 242 84 ) ( 312 242 84 ) ( 200 242 180 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 115
+// brush 114
 {
 ( 240 164 168 ) ( 128 164 168 ) ( 240 244 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1218,5 +1205,5 @@
 ( 140 240 84 ) ( 252 240 84 ) ( 140 240 180 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 116
+// brush 115
 {
 ( 304 148 140 ) ( 192 148 140 ) ( 304 228 140 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1227,5 +1214,5 @@
 ( 200 216 56 ) ( 312 216 56 ) ( 200 216 152 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 117
+// brush 116
 {
 ( 304 148 168 ) ( 192 148 168 ) ( 304 228 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1236,5 +1223,5 @@
 ( 200 216 84 ) ( 312 216 84 ) ( 200 216 180 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 118
+// brush 117
 {
 ( 306 172 166 ) ( 194 172 166 ) ( 306 252 166 ) spacestation1/blanket 16 213 0 -0.25 0.09375 0 0 0
@@ -1245,5 +1232,5 @@
 ( 200 240 84 ) ( 312 240 84 ) ( 200 240 180 ) common/caulk 0 0 0 0.5 0.5 0 0 0
 }
-// brush 119
+// brush 118
 {
 ( 264 216 172 ) ( 264 212 172 ) ( 260 216 172 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1254,5 +1241,5 @@
 ( 260 212 164 ) ( 260 216 164 ) ( 260 212 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 120
+// brush 119
 {
 ( 240 164 140 ) ( 128 164 140 ) ( 240 244 140 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1263,5 +1250,5 @@
 ( 140 240 56 ) ( 252 240 56 ) ( 140 240 152 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 121
+// brush 120
 {
 ( -504 504 160 ) ( -504 488 160 ) ( -680 504 160 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1272,5 +1259,5 @@
 ( -680 488 56 ) ( -680 504 56 ) ( -680 488 184 ) common/caulk 0 0 0 0.5 0.5 0 0 0
 }
-// brush 122
+// brush 121
 {
 ( 336 488 148 ) ( 336 456 148 ) ( 280 488 148 ) moonstation/table 88 22 0 0.5 0.5 0 0 0
@@ -1281,5 +1268,5 @@
 ( 280 456 140 ) ( 280 488 140 ) ( 280 456 188 ) unicolored/greenlight1_darker 88 22 0 0.5 0.5 0 0 0
 }
-// brush 123
+// brush 122
 {
 ( 256 488 148 ) ( 256 456 148 ) ( 200 488 148 ) moonstation/table 16 16 0 -0.5 0.5 0 0 0
@@ -1290,5 +1277,5 @@
 ( 200 456 140 ) ( 200 488 140 ) ( 200 456 188 ) unicolored/greenlight1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 124
+// brush 123
 {
 ( 279 40 162 ) ( 282 40 164 ) ( 279 4 162 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -1299,5 +1286,5 @@
 ( 287 12 153 ) ( 284 12 151 ) ( 286 12 156 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 125
+// brush 124
 {
 patchDef2
@@ -1318,5 +1305,5 @@
 }
 }
-// brush 126
+// brush 125
 {
 ( -424 -168 220 ) ( -424 -744 220 ) ( -432 -168 220 ) unicolored/ZZZ_white 0 0 0 -0.125 2 0 0 0
@@ -1327,5 +1314,5 @@
 ( -488 -744 212 ) ( -488 -168 212 ) ( -488 -744 220 ) unicolored/ZZZ_white 0 16 0 -1 0.25 0 0 0
 }
-// brush 127
+// brush 126
 {
 ( 328 480 220 ) ( 328 -96 220 ) ( 320 480 220 ) unicolored/ZZZ_white 0 0 0 -0.125 2 0 0 0
@@ -1336,5 +1323,5 @@
 ( 320 -96 212 ) ( 320 480 212 ) ( 320 -96 220 ) unicolored/ZZZ_white 0 16 0 -1 0.25 0 0 0
 }
-// brush 128
+// brush 127
 {
 ( 328 392 220 ) ( 328 -184 220 ) ( 320 392 220 ) unicolored/ZZZ_white 0 0 0 -0.125 2 0 0 0
@@ -1345,5 +1332,5 @@
 ( 320 -184 212 ) ( 320 392 212 ) ( 320 -184 220 ) unicolored/ZZZ_white 0 16 0 -1 0.25 0 0 0
 }
-// brush 129
+// brush 128
 {
 ( 328 296 220 ) ( 328 -280 220 ) ( 320 296 220 ) unicolored/ZZZ_white 0 0 0 -0.125 2 0 0 0
@@ -1354,5 +1341,5 @@
 ( 320 -280 212 ) ( 320 296 212 ) ( 320 -280 220 ) unicolored/ZZZ_white 0 16 0 -1 0.25 0 0 0
 }
-// brush 130
+// brush 129
 {
 ( 326 432 225 ) ( 326 368 225 ) ( 322 432 225 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -1363,5 +1350,5 @@
 ( 322 190 223 ) ( 322 254 223 ) ( 322 190 227 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 131
+// brush 130
 {
 ( 256 488 172 ) ( 256 484 172 ) ( 220 488 172 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -1372,5 +1359,5 @@
 ( 212 484 152 ) ( 212 488 152 ) ( 212 484 156 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 132
+// brush 131
 {
 ( 296 427 131 ) ( 296 427 132 ) ( 309 437 131 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1381,5 +1368,5 @@
 ( 296 428 131 ) ( 296 428 132 ) ( 296 427 132 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 133
+// brush 132
 {
 ( 310 433 131 ) ( 310 433 130 ) ( 305 449 131 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1390,5 +1377,5 @@
 ( 417 490 1077 ) ( 406 481 1079 ) ( 404 485 950 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 134
+// brush 133
 {
 ( 321 437 129 ) ( 321 437 128 ) ( 316 452 129 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1399,5 +1386,5 @@
 ( 417 490 1077 ) ( 406 481 1079 ) ( 404 485 950 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 135
+// brush 134
 {
 ( 305 448 130 ) ( 305 448 131 ) ( 316 456 129 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1408,5 +1395,5 @@
 ( 305 449 130 ) ( 305 449 131 ) ( 305 448 131 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 136
+// brush 135
 {
 ( 297 427 142 ) ( 297 427 143 ) ( 310 438 142 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1417,5 +1404,5 @@
 ( 297 428 142 ) ( 297 428 143 ) ( 297 427 143 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 137
+// brush 136
 {
 ( 308 439 142 ) ( 307 439 130 ) ( 305 450 142 ) spacestation1/chair 128 76 90 0.1000000015 0.0799999982 0 0 0
@@ -1426,5 +1413,5 @@
 ( 304 451 130 ) ( 305 451 142 ) ( 303 450 130 ) spacestation1/leather 0 0 0 0.1000000015 0.1000000015 0 0 0
 }
-// brush 138
+// brush 137
 {
 ( 293 426 146 ) ( 291 425 130 ) ( 304 436 128 ) spacestation1/chair 128 35 0 0.1000000015 0.0625 0 0 0
@@ -1435,5 +1422,5 @@
 ( 305 436 144 ) ( 304 436 128 ) ( 306 435 144 ) spacestation1/leather 0 0 0 0.1000000015 0.1000000015 0 0 0
 }
-// brush 139
+// brush 138
 {
 ( 311 434 142 ) ( 311 434 141 ) ( 306 449 142 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1444,5 +1431,5 @@
 ( 418 490 1088 ) ( 408 481 1090 ) ( 405 486 961 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 140
+// brush 139
 {
 ( 322 438 140 ) ( 322 438 139 ) ( 317 453 140 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1453,5 +1440,5 @@
 ( 418 490 1088 ) ( 408 481 1090 ) ( 405 486 961 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 141
+// brush 140
 {
 ( 306 448 141 ) ( 306 448 142 ) ( 317 457 140 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1462,5 +1449,5 @@
 ( 306 449 141 ) ( 306 449 142 ) ( 306 448 142 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 142
+// brush 141
 {
 ( 224 448 141 ) ( 223 448 141 ) ( 224 464 141 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1471,5 +1458,5 @@
 ( 1178 468 128 ) ( 1178 463 141 ) ( 1050 468 128 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 143
+// brush 142
 {
 ( 224 448 129 ) ( 223 448 129 ) ( 224 464 129 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1480,5 +1467,5 @@
 ( 1178 468 128 ) ( 1178 463 141 ) ( 1050 468 128 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 144
+// brush 143
 {
 ( 223 463 141 ) ( 224 463 141 ) ( 224 468 128 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1489,5 +1476,5 @@
 ( 223 464 141 ) ( 224 464 141 ) ( 224 463 141 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 145
+// brush 144
 {
 ( 234 446 156 ) ( 235 446 156 ) ( 235 452 141 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1498,5 +1485,5 @@
 ( 234 447 156 ) ( 235 447 156 ) ( 235 446 156 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 146
+// brush 145
 {
 ( 235 454 142 ) ( 223 454 142 ) ( 235 465 142 ) spacestation1/chair 128 76 90 0.1000000015 0.0799999982 0 0 0
@@ -1507,5 +1494,5 @@
 ( 223 466 141 ) ( 235 466 141 ) ( 223 466 142 ) spacestation1/leather 0 0 0 0.1000000015 0.1000000015 0 0 0
 }
-// brush 147
+// brush 146
 {
 ( 223 446 156 ) ( 224 446 156 ) ( 224 452 141 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1516,5 +1503,5 @@
 ( 223 447 156 ) ( 224 447 156 ) ( 224 446 156 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 148
+// brush 147
 {
 ( 237 446 161 ) ( 221 446 161 ) ( 221 452 146 ) spacestation1/chair 128 35 0 0.1000000015 0.0625 0 0 0
@@ -1525,5 +1512,5 @@
 ( 237 452 146 ) ( 221 452 146 ) ( 237 451 146 ) spacestation1/leather 0 0 0 0.1000000015 0.1000000015 0 0 0
 }
-// brush 149
+// brush 148
 {
 ( 235 448 141 ) ( 234 448 141 ) ( 235 464 141 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1534,5 +1521,5 @@
 ( 1189 468 128 ) ( 1189 463 141 ) ( 1061 468 128 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 150
+// brush 149
 {
 ( 235 448 129 ) ( 234 448 129 ) ( 235 464 129 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1543,5 +1530,5 @@
 ( 1189 468 128 ) ( 1189 463 141 ) ( 1061 468 128 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 151
+// brush 150
 {
 ( 234 463 141 ) ( 235 463 141 ) ( 235 468 128 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
@@ -1552,5 +1539,5 @@
 ( 234 464 141 ) ( 235 464 141 ) ( 235 463 141 ) metal/de-r_mtl2_bright 0 0 0 0.125 0.125 0 0 0
 }
-// brush 152
+// brush 151
 {
 ( 308 164 168 ) ( 196 164 168 ) ( 308 244 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1561,5 +1548,5 @@
 ( 208 240 84 ) ( 320 240 84 ) ( 208 240 180 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 153
+// brush 152
 {
 ( 304 268 140 ) ( 192 268 140 ) ( 304 348 140 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1570,5 +1557,5 @@
 ( 200 334 56 ) ( 312 334 56 ) ( 200 334 152 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 154
+// brush 153
 {
 ( 264 336 172 ) ( 264 332 172 ) ( 260 336 172 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1579,5 +1566,5 @@
 ( 260 332 164 ) ( 260 336 164 ) ( 260 332 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 155
+// brush 154
 {
 ( 264 308 172 ) ( 264 304 172 ) ( 260 308 172 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1588,5 +1575,5 @@
 ( 260 304 164 ) ( 260 308 164 ) ( 260 304 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 156
+// brush 155
 {
 ( 304 240 140 ) ( 192 240 140 ) ( 304 320 140 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1597,5 +1584,5 @@
 ( 200 308 56 ) ( 312 308 56 ) ( 200 308 152 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 157
+// brush 156
 {
 ( 304 240 168 ) ( 192 240 168 ) ( 304 320 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1606,5 +1593,5 @@
 ( 200 308 84 ) ( 312 308 84 ) ( 200 308 180 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 158
+// brush 157
 {
 ( 304 268 168 ) ( 192 268 168 ) ( 304 348 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1615,5 +1602,5 @@
 ( 200 334 84 ) ( 312 334 84 ) ( 200 334 180 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 159
+// brush 158
 {
 ( 306 264 166 ) ( 194 264 166 ) ( 306 344 166 ) spacestation1/blanket 16 213 0 -0.25 0.09375 0 0 0
@@ -1624,5 +1611,5 @@
 ( 200 332 84 ) ( 312 332 84 ) ( 200 332 180 ) common/caulk 0 0 0 0.5 0.5 0 0 0
 }
-// brush 160
+// brush 159
 {
 ( 240 256 168 ) ( 128 256 168 ) ( 240 336 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1633,5 +1620,5 @@
 ( 140 332 84 ) ( 252 332 84 ) ( 140 332 180 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 161
+// brush 160
 {
 ( 196 336 172 ) ( 196 332 172 ) ( 192 336 172 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1642,5 +1629,5 @@
 ( 193 332 164 ) ( 193 336 164 ) ( 193 332 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 162
+// brush 161
 {
 ( 308 256 168 ) ( 196 256 168 ) ( 308 336 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1651,5 +1638,5 @@
 ( 208 332 84 ) ( 320 332 84 ) ( 208 332 180 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 163
+// brush 162
 {
 ( 306 264 138 ) ( 194 264 138 ) ( 306 344 138 ) spacestation1/blanket 16 213 0 -0.25 0.09375 0 0 0
@@ -1660,5 +1647,5 @@
 ( 200 332 56 ) ( 312 332 56 ) ( 200 332 152 ) common/caulk 0 0 0 0.5 0.5 0 0 0
 }
-// brush 164
+// brush 163
 {
 ( 308 256 140 ) ( 196 256 140 ) ( 308 336 140 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1669,5 +1656,5 @@
 ( 208 332 56 ) ( 320 332 56 ) ( 208 332 152 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 165
+// brush 164
 {
 ( 196 308 172 ) ( 196 304 172 ) ( 192 308 172 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1678,5 +1665,5 @@
 ( 193 304 164 ) ( 193 308 164 ) ( 193 304 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 166
+// brush 165
 {
 ( 240 256 140 ) ( 128 256 140 ) ( 240 336 140 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1687,5 +1674,5 @@
 ( 140 332 56 ) ( 252 332 56 ) ( 140 332 152 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 167
+// brush 166
 {
 ( 304 224 140 ) ( 192 224 140 ) ( 304 304 140 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1696,5 +1683,5 @@
 ( 200 290 56 ) ( 312 290 56 ) ( 200 290 152 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 168
+// brush 167
 {
 ( 264 292 172 ) ( 264 288 172 ) ( 260 292 172 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1705,5 +1692,5 @@
 ( 260 288 164 ) ( 260 292 164 ) ( 260 288 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 169
+// brush 168
 {
 ( 264 264 172 ) ( 264 260 172 ) ( 260 264 172 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1714,5 +1701,5 @@
 ( 260 260 164 ) ( 260 264 164 ) ( 260 260 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 170
+// brush 169
 {
 ( 304 196 140 ) ( 192 196 140 ) ( 304 276 140 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1723,5 +1710,5 @@
 ( 200 264 56 ) ( 312 264 56 ) ( 200 264 152 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 171
+// brush 170
 {
 ( 304 196 168 ) ( 192 196 168 ) ( 304 276 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1732,5 +1719,5 @@
 ( 200 264 84 ) ( 312 264 84 ) ( 200 264 180 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 172
+// brush 171
 {
 ( 304 224 168 ) ( 192 224 168 ) ( 304 304 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1741,5 +1728,5 @@
 ( 200 290 84 ) ( 312 290 84 ) ( 200 290 180 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 173
+// brush 172
 {
 ( 306 220 166 ) ( 194 220 166 ) ( 306 300 166 ) spacestation1/blanket 16 213 0 -0.25 0.09375 0 0 0
@@ -1750,5 +1737,5 @@
 ( 200 288 84 ) ( 312 288 84 ) ( 200 288 180 ) common/caulk 0 0 0 0.5 0.5 0 0 0
 }
-// brush 174
+// brush 173
 {
 ( 240 212 168 ) ( 128 212 168 ) ( 240 292 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1759,5 +1746,5 @@
 ( 140 288 84 ) ( 252 288 84 ) ( 140 288 180 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 175
+// brush 174
 {
 ( 196 292 172 ) ( 196 288 172 ) ( 192 292 172 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1768,5 +1755,5 @@
 ( 193 288 164 ) ( 193 292 164 ) ( 193 288 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 176
+// brush 175
 {
 ( 308 212 168 ) ( 196 212 168 ) ( 308 292 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1777,5 +1764,5 @@
 ( 208 288 84 ) ( 320 288 84 ) ( 208 288 180 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 177
+// brush 176
 {
 ( 306 220 138 ) ( 194 220 138 ) ( 306 300 138 ) spacestation1/blanket 16 213 0 -0.25 0.09375 0 0 0
@@ -1786,5 +1773,5 @@
 ( 200 288 56 ) ( 312 288 56 ) ( 200 288 152 ) common/caulk 0 0 0 0.5 0.5 0 0 0
 }
-// brush 178
+// brush 177
 {
 ( 308 212 140 ) ( 196 212 140 ) ( 308 292 140 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1795,5 +1782,5 @@
 ( 208 288 56 ) ( 320 288 56 ) ( 208 288 152 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 179
+// brush 178
 {
 ( 196 264 172 ) ( 196 260 172 ) ( 192 264 172 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1804,5 +1791,5 @@
 ( 193 260 164 ) ( 193 264 164 ) ( 193 260 168 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 180
+// brush 179
 {
 ( 240 212 140 ) ( 128 212 140 ) ( 240 292 140 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1813,5 +1800,5 @@
 ( 140 288 56 ) ( 252 288 56 ) ( 140 288 152 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 181
+// brush 180
 {
 ( 200 400 216 ) ( 200 368 216 ) ( 192 400 216 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
@@ -1822,5 +1809,5 @@
 ( 192 368 208 ) ( 192 400 208 ) ( 192 368 224 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 182
+// brush 181
 {
 ( 464 264 128 ) ( 464 72 128 ) ( 336 264 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -1831,5 +1818,5 @@
 ( 336 296 112 ) ( 336 488 112 ) ( 336 296 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 183
+// brush 182
 {
 ( 320 1232 128 ) ( 320 1040 128 ) ( 192 1232 128 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1840,5 +1827,5 @@
 ( 192 1040 112 ) ( 192 1232 112 ) ( 192 1040 128 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 184
+// brush 183
 {
 ( 320 1200 128 ) ( 320 1008 128 ) ( 192 1200 128 ) spacestation1/c_blue_dark 0 0 0 1 1 0 0 0
@@ -1849,5 +1836,5 @@
 ( 192 1008 112 ) ( 192 1200 112 ) ( 192 1008 128 ) spacestation1/c_blue_dark 0 0 0 1 1 0 0 0
 }
-// brush 185
+// brush 184
 {
 ( 272 236 136 ) ( 272 224 136 ) ( 264 236 136 ) metal/e7beam01 0 213 0 -0.1875 0.09375 0 0 0
@@ -1858,5 +1845,5 @@
 ( 264 224 120 ) ( 264 236 120 ) ( 264 224 136 ) metal/e7beam01 0 0 90 -0.125 0.1000000015 0 0 0
 }
-// brush 186
+// brush 185
 {
 ( 272 328 136 ) ( 272 316 136 ) ( 264 328 136 ) metal/e7beam01 0 213 0 -0.1875 0.09375 0 0 0
@@ -1867,5 +1854,5 @@
 ( 264 316 120 ) ( 264 328 120 ) ( 264 316 136 ) metal/e7beam01 0 0 90 -0.125 0.1000000015 0 0 0
 }
-// brush 187
+// brush 186
 {
 ( 272 284 136 ) ( 272 272 136 ) ( 264 284 136 ) metal/e7beam01 0 213 0 -0.1875 0.09375 0 0 0
@@ -1876,5 +1863,5 @@
 ( 264 272 120 ) ( 264 284 120 ) ( 264 272 136 ) metal/e7beam01 0 0 90 -0.125 0.1000000015 0 0 0
 }
-// brush 188
+// brush 187
 {
 patchDef2
@@ -1889,5 +1876,5 @@
 }
 }
-// brush 189
+// brush 188
 {
 patchDef2
@@ -1908,5 +1895,5 @@
 }
 }
-// brush 190
+// brush 189
 {
 ( 368 128 232 ) ( 368 112 232 ) ( 192 128 232 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1917,5 +1904,5 @@
 ( 192 112 128 ) ( 192 128 128 ) ( 192 112 256 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 191
+// brush 190
 {
 ( 432 128 232 ) ( 432 112 232 ) ( 256 128 232 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -1926,5 +1913,5 @@
 ( 344 96 128 ) ( 344 112 128 ) ( 344 96 256 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 192
+// brush 191
 {
 ( 288 736 256 ) ( 288 224 256 ) ( -352 736 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -1935,5 +1922,5 @@
 ( -144 -16 224 ) ( -208 -112 224 ) ( -144 -112 224 ) metal/e7beam01 0 0 0 0.5 0.5 0 0 0
 }
-// brush 193
+// brush 192
 {
 ( 192 816 2048 ) ( 192 816 -2048 ) ( 192 304 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -1944,5 +1931,5 @@
 ( -64 -112 128 ) ( -64 -16 256 ) ( -64 -112 256 ) metal/e7beam01 0 0 0 0.5 0.5 0 0 0
 }
-// brush 194
+// brush 193
 {
 ( -336 416 -64 ) ( 304 416 -64 ) ( -336 928 -64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -1953,5 +1940,5 @@
 ( -144 -16 128 ) ( -208 -112 128 ) ( -208 -16 128 ) metal/e7beam01 0 0 0 0.5 0.5 0 0 0
 }
-// brush 195
+// brush 194
 {
 ( -336 -96 -2048 ) ( -336 -96 2048 ) ( 304 -96 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -1962,5 +1949,5 @@
 ( -256 -112 128 ) ( -256 -16 256 ) ( -256 -16 128 ) metal/e7beam01 0 0 0 0.5 0.5 0 0 0
 }
-// brush 196
+// brush 195
 {
 ( 136 48 160 ) ( 120 48 160 ) ( 136 224 160 ) metal/mtl_gray_bright 0 0 0 0.5 0.5 0 0 0
@@ -1971,5 +1958,5 @@
 ( 152 -264 56 ) ( 168 -264 56 ) ( 152 -264 184 ) metal/mtl_gray_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 197
+// brush 196
 {
 ( -244 -60 176 ) ( -233 -123 176 ) ( -307 -72 176 ) wood/wizwood1_5 205 384 0 -0.15625 0.125 0 0 0
@@ -1980,5 +1967,5 @@
 ( -343 -143 128 ) ( -355 -80 128 ) ( -343 -143 192 ) wood/wizwood1_5 384 341 0 -0.125 0.09375 0 0 0
 }
-// brush 198
+// brush 197
 {
 ( -262 -145 178 ) ( -261 -149 178 ) ( -348 -160 178 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
@@ -1989,5 +1976,5 @@
 ( -342 -163 128 ) ( -343 -159 128 ) ( -342 -163 176 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
 }
-// brush 199
+// brush 198
 {
 ( -268 -109 178 ) ( -267 -113 178 ) ( -355 -125 178 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
@@ -1998,5 +1985,5 @@
 ( -348 -128 128 ) ( -349 -124 128 ) ( -348 -128 176 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
 }
-// brush 200
+// brush 199
 {
 ( -280 -176 160 ) ( -280 -208 160 ) ( -312 -176 160 ) wood/box 128 256 0 -0.0625 0.0625 0 0 0
@@ -2007,5 +1994,5 @@
 ( -312 -208 128 ) ( -312 -176 128 ) ( -312 -208 192 ) wood/box 256 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 201
+// brush 200
 {
 ( -241 -167 160 ) ( -239 -199 160 ) ( -273 -169 160 ) wood/box 14 239 5 -0.0625 0.0625 0 0 0
@@ -2016,5 +2003,5 @@
 ( -271 -201 128 ) ( -273 -169 128 ) ( -271 -201 192 ) wood/box 350 0 0 -0.0622621775 0.0625 0 0 0
 }
-// brush 202
+// brush 201
 {
 ( -225 -208 160 ) ( -216 -239 160 ) ( -256 -217 160 ) wood/box 271 266 15 -0.0625 0.0625 0 0 0
@@ -2025,5 +2012,5 @@
 ( -247 -248 128 ) ( -256 -217 128 ) ( -247 -248 192 ) wood/box 507 0 0 -0.0603703558 0.0625 0 0 0
 }
-// brush 203
+// brush 202
 {
 ( 160 -152 160 ) ( 160 -184 160 ) ( 128 -152 160 ) wood/box 0 128 0 -0.0625 0.0625 0 0 0
@@ -2034,5 +2021,5 @@
 ( 128 -184 128 ) ( 128 -152 128 ) ( 128 -184 192 ) wood/box 128 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 204
+// brush 203
 {
 ( 40 -212 192 ) ( 40 -244 192 ) ( 8 -212 192 ) wood/box 128 192 0 -0.0625 0.0625 0 0 0
@@ -2043,5 +2030,5 @@
 ( 8 -244 160 ) ( 8 -212 160 ) ( 8 -244 224 ) wood/box 192 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 205
+// brush 204
 {
 ( -276 -170 192 ) ( -276 -202 192 ) ( -308 -170 192 ) wood/box 192 352 0 -0.0625 0.0625 0 0 0
@@ -2052,5 +2039,5 @@
 ( -308 -202 160 ) ( -308 -170 160 ) ( -308 -202 224 ) wood/box 352 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 206
+// brush 205
 {
 ( 296 48 184 ) ( 296 -32 184 ) ( 232 48 184 ) metal/9techwall01 205 85 0 -0.15625 0.1875 0 0 0
@@ -2061,5 +2048,5 @@
 ( 216 -32 144 ) ( 216 48 144 ) ( 216 -32 176 ) metal/9techwall01 85 0 0 -0.1875 0.125 0 0 0
 }
-// brush 207
+// brush 206
 {
 patchDef2
@@ -2080,5 +2067,5 @@
 }
 }
-// brush 208
+// brush 207
 {
 ( 464 512 128 ) ( 464 320 128 ) ( 336 512 128 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -2089,5 +2076,5 @@
 ( 336 512 112 ) ( 336 704 112 ) ( 336 512 128 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 209
+// brush 208
 {
 ( -512 512 128 ) ( -640 320 128 ) ( -640 512 128 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -2098,5 +2085,5 @@
 ( -512 320 128 ) ( -512 512 112 ) ( -512 320 112 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 210
+// brush 209
 {
 ( 432 1168 128 ) ( 432 976 128 ) ( 304 1168 128 ) spacestation1/c_blue_dark 0 0 0 1 1 0 0 0
@@ -2107,5 +2094,5 @@
 ( 304 1168 112 ) ( 304 1360 112 ) ( 304 1168 128 ) spacestation1/c_blue_dark 0 0 0 1 1 0 0 0
 }
-// brush 211
+// brush 210
 {
 ( 272 80 152 ) ( 272 0 152 ) ( 208 80 152 ) metal/9techwall01 205 85 0 -0.15625 0.1875 0 0 0
@@ -2116,5 +2103,5 @@
 ( 192 0 112 ) ( 192 80 112 ) ( 192 0 144 ) metal/9techwall01 85 0 0 -0.1875 0.125 0 0 0
 }
-// brush 212
+// brush 211
 {
 ( 272 80 192 ) ( 272 0 192 ) ( 208 80 192 ) metal/9techwall01 205 85 0 -0.15625 0.1875 0 0 0
@@ -2125,5 +2112,5 @@
 ( 192 0 152 ) ( 192 80 152 ) ( 192 0 184 ) metal/9techwall01 85 0 0 -0.1875 0.125 0 0 0
 }
-// brush 213
+// brush 212
 {
 ( 272 80 184 ) ( 272 0 184 ) ( 208 80 184 ) metal/9techwall01 205 85 0 -0.15625 0.1875 0 0 0
@@ -2134,5 +2121,5 @@
 ( 192 0 144 ) ( 192 80 144 ) ( 192 0 176 ) metal/9techwall01 85 0 0 -0.1875 0.125 0 0 0
 }
-// brush 214
+// brush 213
 {
 ( 344 144 184 ) ( 344 64 184 ) ( 280 144 184 ) metal/9techwall01 205 85 0 -0.15625 0.1875 0 0 0
@@ -2143,5 +2130,5 @@
 ( 272 64 164 ) ( 272 144 164 ) ( 272 64 196 ) metal/9techwall01 85 0 0 -0.1875 0.125 0 0 0
 }
-// brush 215
+// brush 214
 {
 ( 296 200 184 ) ( 296 120 184 ) ( 232 200 184 ) metal/9techwall01 205 85 0 -0.15625 0.1875 0 0 0
@@ -2152,5 +2139,5 @@
 ( 216 120 144 ) ( 216 200 144 ) ( 216 120 176 ) metal/9techwall01 85 0 0 -0.1875 0.125 0 0 0
 }
-// brush 216
+// brush 215
 {
 ( 344 80 184 ) ( 344 0 184 ) ( 280 80 184 ) metal/9techwall01 205 85 0 -0.15625 0.1875 0 0 0
@@ -2161,5 +2148,5 @@
 ( 264 0 144 ) ( 264 80 144 ) ( 264 0 176 ) metal/9techwall01 85 0 0 -0.1875 0.125 0 0 0
 }
-// brush 217
+// brush 216
 {
 ( 328 208 220 ) ( 328 -368 220 ) ( 320 208 220 ) unicolored/ZZZ_white 0 0 0 -0.125 2 0 0 0
@@ -2170,5 +2157,5 @@
 ( 320 -368 212 ) ( 320 208 212 ) ( 320 -368 220 ) unicolored/ZZZ_white 0 16 0 -1 0.25 0 0 0
 }
-// brush 218
+// brush 217
 {
 ( 328 96 220 ) ( 328 -480 220 ) ( 320 96 220 ) unicolored/ZZZ_white 0 0 0 -0.125 2 0 0 0
@@ -2179,5 +2166,5 @@
 ( 320 -480 212 ) ( 320 96 212 ) ( 320 -480 220 ) unicolored/ZZZ_white 0 16 0 -1 0.25 0 0 0
 }
-// brush 219
+// brush 218
 {
 ( 326 432 221 ) ( 326 368 221 ) ( 322 432 221 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2188,5 +2175,5 @@
 ( 322 192 219 ) ( 322 256 219 ) ( 322 192 223 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 220
+// brush 219
 {
 ( 320 264 128 ) ( 320 72 128 ) ( 192 264 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2197,5 +2184,5 @@
 ( 192 72 112 ) ( 192 264 112 ) ( 192 72 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 221
+// brush 220
 {
 ( -512 -208 128 ) ( -624 -138 128 ) ( -512 -96 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2207,5 +2194,5 @@
 ( -512 -96 128 ) ( -352 -96 112 ) ( -352 -96 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 222
+// brush 221
 {
 ( 336 -138 128 ) ( 360 -138 128 ) ( 234 -240 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2216,5 +2203,5 @@
 ( 234 -240 112 ) ( 234 -264 128 ) ( 234 -264 112 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 223
+// brush 222
 {
 ( 368 -96 128 ) ( 368 -136 128 ) ( 336 -96 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2225,5 +2212,5 @@
 ( 336 -136 112 ) ( 336 -96 112 ) ( 336 -136 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 224
+// brush 223
 {
 ( 224 -240 128 ) ( 224 -280 128 ) ( 192 -240 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2234,5 +2221,5 @@
 ( 192 -280 112 ) ( 192 -240 112 ) ( 192 -280 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 225
+// brush 224
 {
 ( 336 -96 128 ) ( 336 -136 128 ) ( 304 -96 128 ) metal/e7beam01 32 226 0 -0.5 0.53125 0 0 0
@@ -2243,5 +2230,5 @@
 ( 304 -136 112 ) ( 304 -96 112 ) ( 304 -136 128 ) metal/e7beam01 46 0 0 -0.65625 0.0625 0 0 0
 }
-// brush 226
+// brush 225
 {
 ( 224 -208 128 ) ( 224 -248 128 ) ( 192 -208 128 ) metal/e7beam01 32 226 90 -0.5 0.53125 0 0 0
@@ -2252,5 +2239,5 @@
 ( 192 -248 112 ) ( 192 -208 112 ) ( 192 -248 128 ) metal/e7beam01 32 0 0 -0.5 0.0625 0 0 0
 }
-// brush 227
+// brush 226
 {
 ( 234 -208 128 ) ( 336 -138 128 ) ( 234 -240 128 ) metal/e7beam01 16 226 -45 -0.3429999948 0.431250006 0 0 0
@@ -2261,5 +2248,5 @@
 ( 234 -248 112 ) ( 234 -208 112 ) ( 234 -248 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 228
+// brush 227
 {
 patchDef2
@@ -2280,5 +2267,5 @@
 }
 }
-// brush 229
+// brush 228
 {
 patchDef2
@@ -2299,5 +2286,5 @@
 }
 }
-// brush 230
+// brush 229
 {
 ( -504 504 232 ) ( -504 488 232 ) ( -680 504 232 ) common/caulk 0 0 0 0.5 0.5 0 0 0
@@ -2308,5 +2295,5 @@
 ( -680 488 128 ) ( -680 504 128 ) ( -680 488 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0
 }
-// brush 231
+// brush 230
 {
 ( -240 448 136 ) ( -240 304 136 ) ( -256 448 136 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
@@ -2317,5 +2304,5 @@
 ( -252 304 132 ) ( -252 448 132 ) ( -252 304 136 ) metal/dkmtl 0 -47 0 0.3000000119 0.3000000119 0 0 0
 }
-// brush 232
+// brush 231
 {
 ( -320 512 128 ) ( -320 256 128 ) ( -448 512 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2326,5 +2313,5 @@
 ( -448 192 -64 ) ( -448 448 -64 ) ( -448 192 960 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 233
+// brush 232
 {
 ( 0 -32 288 ) ( -112 -64 352 ) ( -112 -32 352 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2335,5 +2322,5 @@
 ( -320 -64 288 ) ( -112 -64 352 ) ( 0 -64 288 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 234
+// brush 233
 {
 ( -88 256 416 ) ( -88 0 416 ) ( -216 256 416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2344,5 +2331,5 @@
 ( -208 -64 224 ) ( -208 192 224 ) ( -208 -64 1248 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 235
+// brush 234
 {
 ( -448 224 256 ) ( -320 64 352 ) ( -448 64 352 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2353,5 +2340,5 @@
 ( -448 224 240 ) ( -448 64 352 ) ( -448 64 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 236
+// brush 235
 {
 ( 320 512 448 ) ( 320 0 448 ) ( -320 512 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2362,5 +2349,5 @@
 ( -320 512 384 ) ( 320 0 384 ) ( 320 512 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 237
+// brush 236
 {
 ( -448 224 2048 ) ( -448 224 -2048 ) ( -448 -288 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2371,5 +2358,5 @@
 ( -496 -32 384 ) ( -384 -32 256 ) ( -496 -32 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 238
+// brush 237
 {
 ( 288 160 208 ) ( 288 128 208 ) ( 192 160 208 ) metal/mtl_gray_bright 0 0 0 0.5 0.5 0 0 0
@@ -2380,5 +2367,5 @@
 ( 192 128 128 ) ( 192 160 128 ) ( 192 128 144 ) spacestation1/door6 0 0 0 0.5 0.5 0 0 0
 }
-// brush 239
+// brush 238
 {
 ( -144 256 416 ) ( 144 256 416 ) ( 144 224 416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2389,5 +2376,5 @@
 ( -144 256 384 ) ( 144 224 384 ) ( 144 256 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 240
+// brush 239
 {
 ( 544 192 416 ) ( 544 -320 416 ) ( -96 192 416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2398,5 +2385,5 @@
 ( -96 192 384 ) ( 544 -320 384 ) ( 544 192 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 241
+// brush 240
 {
 ( -32 480 480 ) ( 0 512 480 ) ( 0 480 480 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2407,5 +2394,5 @@
 ( -32 480 480 ) ( -32 512 448 ) ( -32 512 480 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 242
+// brush 241
 {
 patchDef2
@@ -2426,5 +2413,5 @@
 }
 }
-// brush 243
+// brush 242
 {
 patchDef2
@@ -2445,5 +2432,5 @@
 }
 }
-// brush 244
+// brush 243
 {
 patchDef2
@@ -2464,5 +2451,5 @@
 }
 }
-// brush 245
+// brush 244
 {
 patchDef2
@@ -2483,5 +2470,5 @@
 }
 }
-// brush 246
+// brush 245
 {
 patchDef2
@@ -2502,5 +2489,5 @@
 }
 }
-// brush 247
+// brush 246
 {
 patchDef2
@@ -2521,5 +2508,5 @@
 }
 }
-// brush 248
+// brush 247
 {
 patchDef2
@@ -2540,5 +2527,5 @@
 }
 }
-// brush 249
+// brush 248
 {
 patchDef2
@@ -2559,5 +2546,5 @@
 }
 }
-// brush 250
+// brush 249
 {
 patchDef2
@@ -2578,5 +2565,5 @@
 }
 }
-// brush 251
+// brush 250
 {
 ( -244 320 472 ) ( -240 160 440 ) ( -244 160 440 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -2587,5 +2574,5 @@
 ( -244 320 448 ) ( -244 160 440 ) ( -244 160 416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 252
+// brush 251
 {
 ( -244 320 476 ) ( -240 160 444 ) ( -244 160 444 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2596,5 +2583,5 @@
 ( -244 320 472 ) ( -244 160 444 ) ( -244 160 440 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 253
+// brush 252
 {
 ( -240 372 480 ) ( -240 364 480 ) ( -416 372 480 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2605,5 +2592,5 @@
 ( -444 176 476 ) ( -444 184 476 ) ( -444 176 484 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 254
+// brush 253
 {
 ( -80 320 476 ) ( -76 160 444 ) ( -80 160 444 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2614,5 +2601,5 @@
 ( -80 320 472 ) ( -80 160 444 ) ( -80 160 440 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 255
+// brush 254
 {
 ( -224 380 476 ) ( -224 348 476 ) ( -400 380 476 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -2623,5 +2610,5 @@
 ( -444 160 448 ) ( -444 192 448 ) ( -444 160 480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 256
+// brush 255
 {
 ( -80 320 472 ) ( -76 160 440 ) ( -80 160 440 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -2632,5 +2619,5 @@
 ( -80 320 448 ) ( -80 160 440 ) ( -80 160 416 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
 }
-// brush 257
+// brush 256
 {
 patchDef2
@@ -2645,5 +2632,5 @@
 }
 }
-// brush 258
+// brush 257
 {
 ( 320 320 416 ) ( 320 -192 416 ) ( -320 320 416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2654,31 +2641,5 @@
 ( -320 320 384 ) ( 320 -192 384 ) ( 320 320 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 259
-{
-( -360 552 366 ) ( -360 568 366 ) ( -352 568 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
-( -337 598 280 ) ( -394 541 280 ) ( -318 541 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
-( -352 568 366 ) ( -375 598 280 ) ( -337 598 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -348 564 366 ) ( -337 598 280 ) ( -318 579 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -348 564 366 ) ( -318 579 280 ) ( -318 541 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -352 552 366 ) ( -318 541 280 ) ( -337 522 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -360 552 366 ) ( -337 522 280 ) ( -375 522 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -364 556 366 ) ( -375 522 280 ) ( -394 541 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -364 556 366 ) ( -394 541 280 ) ( -394 579 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -360 568 366 ) ( -394 579 280 ) ( -375 598 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-}
-// brush 260
-{
-( -24 648 366 ) ( -24 664 366 ) ( -16 664 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
-( -1 694 280 ) ( -58 637 280 ) ( 18 637 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
-( -16 664 366 ) ( -39 694 280 ) ( -1 694 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -12 660 366 ) ( -1 694 280 ) ( 18 675 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -12 660 366 ) ( 18 675 280 ) ( 18 637 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -16 648 366 ) ( 18 637 280 ) ( -1 618 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -24 648 366 ) ( -1 618 280 ) ( -39 618 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -28 652 366 ) ( -39 618 280 ) ( -58 637 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -28 652 366 ) ( -58 637 280 ) ( -58 675 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -24 664 366 ) ( -58 675 280 ) ( -39 694 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-}
-// brush 261
+// brush 258
 {
 patchDef2
@@ -2699,5 +2660,5 @@
 }
 }
-// brush 262
+// brush 259
 {
 patchDef2
@@ -2718,5 +2679,5 @@
 }
 }
-// brush 263
+// brush 260
 {
 patchDef2
@@ -2737,5 +2698,5 @@
 }
 }
-// brush 264
+// brush 261
 {
 ( -313 778 336 ) ( -432 670 336 ) ( -319 783 336 ) common/caulk 0 0 0 0.5 0.5 0 0 0
@@ -2746,5 +2707,5 @@
 ( -438 676 288 ) ( -427 665 336 ) ( -313 778 336 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
 }
-// brush 265
+// brush 262
 {
 ( -262 727 368 ) ( -370 608 376 ) ( -257 721 376 ) common/caulk 0 0 0 0.5 0.5 0 0 0
@@ -2755,5 +2716,5 @@
 ( -427 665 336 ) ( -376 614 368 ) ( -262 727 368 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
 }
-// brush 266
+// brush 263
 {
 ( -262 727 368 ) ( -257 721 376 ) ( -370 608 376 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -2764,5 +2725,5 @@
 ( -370 608 376 ) ( -212 676 376 ) ( -325 563 376 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 267
+// brush 264
 {
 ( -443 682 288 ) ( -336 789 288 ) ( -438 676 288 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -2773,5 +2734,5 @@
 ( -330 783 256 ) ( -438 676 256 ) ( -330 783 288 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 268
+// brush 265
 {
 ( -424 669 336 ) ( -473 516 336 ) ( -431 671 336 ) common/caulk 0 0 0 0.5 0.5 0 0 0
@@ -2782,5 +2743,5 @@
 ( -480 518 288 ) ( -465 514 336 ) ( -424 669 336 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
 }
-// brush 269
+// brush 266
 {
 ( -354 650 368 ) ( -388 493 376 ) ( -346 648 376 ) common/caulk 0 0 0 0.5 0.5 0 0 0
@@ -2791,5 +2752,5 @@
 ( -465 514 336 ) ( -395 495 368 ) ( -354 650 368 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
 }
-// brush 270
+// brush 267
 {
 ( -354 650 368 ) ( -346 648 376 ) ( -388 493 376 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -2800,5 +2761,5 @@
 ( -388 493 376 ) ( -285 631 376 ) ( -326 477 376 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 271
+// brush 268
 {
 ( -488 520 288 ) ( -449 667 288 ) ( -480 518 288 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -2809,5 +2770,5 @@
 ( -441 665 256 ) ( -480 518 256 ) ( -441 665 288 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 272
+// brush 269
 {
 ( -116 704 368 ) ( -116 720 368 ) ( -108 720 368 ) common/caulk 8 48 0 -0.25 0.25 0 0 0
@@ -2822,18 +2783,5 @@
 ( -112 724 376 ) ( -118 718 376 ) ( -118 718 360 ) unicolored/silver1_darker 0 0 0 -0.0060422961 0.0060422961 0 0 0
 }
-// brush 273
-{
-( -116 704 366 ) ( -116 720 366 ) ( -108 720 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
-( -93 750 280 ) ( -150 693 280 ) ( -74 693 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
-( -108 720 366 ) ( -131 750 280 ) ( -93 750 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -104 716 366 ) ( -93 750 280 ) ( -74 731 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -104 716 366 ) ( -74 731 280 ) ( -74 693 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -108 704 366 ) ( -74 693 280 ) ( -93 674 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -116 704 366 ) ( -93 674 280 ) ( -131 674 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -120 708 366 ) ( -131 674 280 ) ( -150 693 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -120 708 366 ) ( -150 693 280 ) ( -150 731 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -116 720 366 ) ( -150 731 280 ) ( -131 750 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-}
-// brush 274
+// brush 270
 {
 ( -212 704 368 ) ( -212 720 368 ) ( -204 720 368 ) common/caulk 8 48 0 -0.25 0.25 0 0 0
@@ -2848,18 +2796,5 @@
 ( -208 724 376 ) ( -214 718 376 ) ( -214 718 360 ) unicolored/silver1_darker 0 0 0 -0.0060422961 0.0060422961 0 0 0
 }
-// brush 275
-{
-( -212 704 366 ) ( -212 720 366 ) ( -204 720 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
-( -189 750 280 ) ( -246 693 280 ) ( -170 693 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
-( -204 720 366 ) ( -227 750 280 ) ( -189 750 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -200 716 366 ) ( -189 750 280 ) ( -170 731 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -200 716 366 ) ( -170 731 280 ) ( -170 693 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -204 704 366 ) ( -170 693 280 ) ( -189 674 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -212 704 366 ) ( -189 674 280 ) ( -227 674 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -216 708 366 ) ( -227 674 280 ) ( -246 693 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -216 708 366 ) ( -246 693 280 ) ( -246 731 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( -212 720 366 ) ( -246 731 280 ) ( -227 750 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-}
-// brush 276
+// brush 271
 {
 ( 32 556 368 ) ( 32 572 368 ) ( 40 572 368 ) common/caulk 8 48 0 -0.25 0.25 0 0 0
@@ -2874,18 +2809,5 @@
 ( 36 576 376 ) ( 30 570 376 ) ( 30 570 360 ) unicolored/silver1_darker 0 0 0 -0.0060422961 0.0060422961 0 0 0
 }
-// brush 277
-{
-( 32 556 366 ) ( 32 572 366 ) ( 40 572 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
-( 55 602 280 ) ( -2 545 280 ) ( 74 545 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
-( 40 572 366 ) ( 17 602 280 ) ( 55 602 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( 44 568 366 ) ( 55 602 280 ) ( 74 583 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( 44 568 366 ) ( 74 583 280 ) ( 74 545 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( 40 556 366 ) ( 74 545 280 ) ( 55 526 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( 32 556 366 ) ( 55 526 280 ) ( 17 526 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( 28 560 366 ) ( 17 526 280 ) ( -2 545 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( 28 560 366 ) ( -2 545 280 ) ( -2 583 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-( 32 572 366 ) ( -2 583 280 ) ( 17 602 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
-}
-// brush 278
+// brush 272
 {
 ( -172 320 484 ) ( -228 344 468 ) ( -172 344 468 ) moonstation/working_radar 371 50 0 -0.1400000006 0.1599999964 0 0 0
@@ -2896,5 +2818,5 @@
 ( -228 320 484 ) ( -228 344 464 ) ( -228 344 468 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 279
+// brush 273
 {
 ( -279 592 492 ) ( -223 614 476 ) ( -262 575 476 ) moonstation/working_radar 23 98 45 0.1400000006 0.1599999964 0 0 0
@@ -2905,5 +2827,5 @@
 ( -240 631 492 ) ( -223 614 472 ) ( -223 614 476 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 280
+// brush 274
 {
 ( 432 320 448 ) ( 432 160 448 ) ( 144 320 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2914,5 +2836,5 @@
 ( 16 160 416 ) ( 16 320 416 ) ( 16 160 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 281
+// brush 275
 {
 ( -320 512 480 ) ( -288 480 480 ) ( -320 480 480 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2923,5 +2845,5 @@
 ( -320 512 480 ) ( -320 480 480 ) ( -320 512 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 282
+// brush 276
 {
 ( -80 328 476 ) ( -80 320 476 ) ( -256 328 476 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2932,5 +2854,5 @@
 ( -244 320 472 ) ( -244 328 472 ) ( -244 320 480 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 283
+// brush 277
 {
 ( -80 336 472 ) ( -80 304 472 ) ( -256 336 472 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -2941,5 +2863,5 @@
 ( -240 304 448 ) ( -240 336 448 ) ( -240 304 480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 284
+// brush 278
 {
 ( -208 -32 444 ) ( -320 -32 380 ) ( -320 -28 380 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2950,5 +2872,5 @@
 ( -320 -28 380 ) ( -320 -32 376 ) ( -320 -28 376 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 285
+// brush 279
 {
 ( -208 -32 440 ) ( -320 -32 376 ) ( -320 -28 376 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -2959,5 +2881,5 @@
 ( -320 -28 376 ) ( -320 -32 352 ) ( -320 -28 352 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 286
+// brush 280
 {
 ( -320 512 256 ) ( -320 256 256 ) ( -448 512 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2968,5 +2890,5 @@
 ( -448 192 64 ) ( -448 448 64 ) ( -448 192 1088 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 287
+// brush 281
 {
 ( -176 266 602 ) ( -144 162 602 ) ( -176 162 602 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2981,5 +2903,5 @@
 ( -108 192 602 ) ( -144 156 598 ) ( -144 156 602 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 288
+// brush 282
 {
 ( -144 64 416 ) ( -112 192 416 ) ( -112 64 416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2990,5 +2912,5 @@
 ( -144 64 384 ) ( -112 192 384 ) ( -144 160 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 289
+// brush 283
 {
 ( -480 224 416 ) ( -176 256 416 ) ( -208 224 416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -2999,5 +2921,5 @@
 ( -480 224 384 ) ( -176 256 384 ) ( -480 256 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 290
+// brush 284
 {
 ( 0 160 416 ) ( -80 320 448 ) ( 0 320 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3008,5 +2930,5 @@
 ( 0 320 416 ) ( -80 160 400 ) ( 0 160 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 291
+// brush 285
 {
 ( 432 192 416 ) ( 432 -320 416 ) ( -208 192 416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3017,5 +2939,5 @@
 ( -208 192 384 ) ( 432 -320 384 ) ( 432 192 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 292
+// brush 286
 {
 ( -176 64 416 ) ( -208 192 416 ) ( -176 160 416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3026,5 +2948,5 @@
 ( -176 64 384 ) ( -208 192 384 ) ( -208 64 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 293
+// brush 287
 {
 ( 320 192 416 ) ( 320 -320 416 ) ( -320 192 416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3035,5 +2957,5 @@
 ( -320 192 384 ) ( 320 -320 384 ) ( 320 192 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 294
+// brush 288
 {
 ( -240 160 416 ) ( -320 320 448 ) ( -240 320 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3044,5 +2966,5 @@
 ( -240 320 416 ) ( -320 160 400 ) ( -240 160 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 295
+// brush 289
 {
 ( -112 -32 416 ) ( -56 64 384 ) ( -56 -32 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3053,5 +2975,5 @@
 ( -112 -64 224 ) ( -112 192 224 ) ( -112 -64 1248 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 296
+// brush 290
 {
 ( -320 256 352 ) ( -320 0 352 ) ( -448 256 352 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3062,24 +2984,5 @@
 ( -448 -64 160 ) ( -448 192 160 ) ( -448 -64 1184 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 297
-{
-patchDef2
-{
-moonstation/glass_white
-( 9 5 0 0 0 )
-(
-( ( -24 512 576 0 0 ) ( -24 648 576 0 -0.25 ) ( -160 648 576 0 -0.5 ) ( -296 648 576 0 -0.75 ) ( -296 512 576 0 -1 ) )
-( ( -16 512 576 0.75 0 ) ( -16 656 576 0.75 -0.25 ) ( -160 656 576 0.75 -0.5 ) ( -304 656 576 0.75 -0.75 ) ( -304 512 576 0.75 -1 ) )
-( ( -8 512 576 1.5 0 ) ( -8 664 576 1.5 -0.25 ) ( -160 664 576 1.5 -0.5 ) ( -312 664 576 1.5 -0.75 ) ( -312 512 576 1.5 -1 ) )
-( ( -8 512 528 1.625 0 ) ( -8 664 528 1.625 -0.25 ) ( -160 664 528 1.625 -0.5 ) ( -312 664 528 1.625 -0.75 ) ( -312 512 528 1.625 -1 ) )
-( ( -8 512 480.0000305176 1.75 0 ) ( -8 664 480.0000305176 1.75 -0.25 ) ( -160 664 480.0000305176 1.75 -0.5 ) ( -312 664 480.0000305176 1.75 -0.75 ) ( -312 512 480.0000305176 1.75 -1 ) )
-( ( -16 512 480.0000305176 2.5 0 ) ( -16 656 480.0000305176 2.5 -0.25 ) ( -160 656 480.0000305176 2.5 -0.5 ) ( -304 656 480.0000305176 2.5 -0.75 ) ( -304 512 480.0000305176 2.5 -1 ) )
-( ( -24 512 480.0000305176 3.25 0 ) ( -24 648 480.0000305176 3.25 -0.25 ) ( -160 648 480.0000305176 3.25 -0.5 ) ( -296 648 480.0000305176 3.25 -0.75 ) ( -296 512 480.0000305176 3.25 -1 ) )
-( ( -24 512 528 3.375 0 ) ( -24 648 528 3.375 -0.25 ) ( -160 648 528 3.375 -0.5 ) ( -296 648 528 3.375 -0.75 ) ( -296 512 528 3.375 -1 ) )
-( ( -24 512 576 3.5 0 ) ( -24 648 576 3.5 -0.25 ) ( -160 648 576 3.5 -0.5 ) ( -296 648 576 3.5 -0.75 ) ( -296 512 576 3.5 -1 ) )
-)
-}
-}
-// brush 298
+// brush 291
 {
 ( -364 240 484 ) ( -420 264 468 ) ( -364 264 468 ) moonstation/working_screenshot 171 0 180 -0.1642228812 0.1875 0 0 0
@@ -3090,5 +2993,5 @@
 ( -420 240 484 ) ( -420 264 464 ) ( -420 264 468 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 299
+// brush 292
 {
 ( -104 576 476 ) ( -104 416 476 ) ( -216 576 476 ) moonstation/bridge_table 440 180 90 0.2099999934 0.25 0 0 0
@@ -3099,5 +3002,5 @@
 ( -200 416 444 ) ( -200 576 444 ) ( -200 416 476 ) unicolored/greenlight1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 300
+// brush 293
 {
 ( -320 -32 352 ) ( -208 64 416 ) ( -208 -32 416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3108,5 +3011,5 @@
 ( -320 -64 160 ) ( -320 192 160 ) ( -320 -64 1184 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 301
+// brush 294
 {
 ( 128 484 480 ) ( 128 476 480 ) ( -48 484 480 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3117,5 +3020,5 @@
 ( -32 476 476 ) ( -32 484 476 ) ( -32 476 484 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 302
+// brush 295
 {
 ( 128 492 476 ) ( 128 460 476 ) ( -48 492 476 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3126,5 +3029,5 @@
 ( -32 460 448 ) ( -32 492 448 ) ( -32 460 480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 303
+// brush 296
 {
 ( -112 -32 444 ) ( -56 -28 412 ) ( -56 -32 412 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3135,5 +3038,5 @@
 ( -112 -32 440 ) ( -112 -24 440 ) ( -112 -32 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 304
+// brush 297
 {
 ( -112 -32 440 ) ( -56 -28 408 ) ( -56 -32 408 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3144,5 +3047,5 @@
 ( -112 -48 416 ) ( -112 -16 416 ) ( -112 -48 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 305
+// brush 298
 {
 ( -264 -16 376 ) ( -264 -48 376 ) ( -440 -16 376 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3153,5 +3056,5 @@
 ( -424 -48 352 ) ( -424 -16 352 ) ( -424 -48 384 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 306
+// brush 299
 {
 ( -256 -24 380 ) ( -256 -32 380 ) ( -432 -24 380 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3162,5 +3065,5 @@
 ( -424 -32 376 ) ( -424 -24 376 ) ( -424 -32 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 307
+// brush 300
 {
 ( -48 -16 440 ) ( -48 -48 440 ) ( -224 -16 440 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3171,5 +3074,5 @@
 ( -208 -48 416 ) ( -208 -16 416 ) ( -208 -48 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 308
+// brush 301
 {
 ( -48 -24 444 ) ( -48 -32 444 ) ( -224 -24 444 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3180,77 +3083,77 @@
 ( -208 -32 440 ) ( -208 -24 440 ) ( -208 -32 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
+// brush 302
+{
+( -174 162 -360 ) ( -174 158 -360 ) ( -178 162 -360 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -174 162 -360 ) ( -178 162 -360 ) ( -174 162 -968 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -174 162 -1888 ) ( -174 162 -2496 ) ( -174 158 -1888 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -178 158 -2496 ) ( -174 158 -2496 ) ( -178 162 -2496 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -178 158 -960 ) ( -178 158 -352 ) ( -174 158 -960 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -178 158 -960 ) ( -178 162 -960 ) ( -178 158 -352 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
+// brush 303
+{
+( -206 194 -360 ) ( -206 190 -360 ) ( -210 194 -360 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -206 194 -352 ) ( -210 194 -352 ) ( -206 194 -960 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -206 194 -1888 ) ( -206 194 -2496 ) ( -206 190 -1888 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -210 190 -2496 ) ( -206 190 -2496 ) ( -210 194 -2496 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -210 190 -960 ) ( -210 190 -352 ) ( -206 190 -960 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -210 190 -960 ) ( -210 194 -960 ) ( -210 190 -352 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
+// brush 304
+{
+( -206 226 -360 ) ( -206 222 -360 ) ( -210 226 -360 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -206 226 -352 ) ( -210 226 -352 ) ( -206 226 -960 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -206 226 -1888 ) ( -206 226 -2496 ) ( -206 222 -1888 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -210 222 -2496 ) ( -206 222 -2496 ) ( -210 226 -2496 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -210 222 -968 ) ( -210 222 -360 ) ( -206 222 -968 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -210 222 -960 ) ( -210 226 -960 ) ( -210 222 -352 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
+// brush 305
+{
+( -174 258 -360 ) ( -174 254 -360 ) ( -178 258 -360 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -174 258 -352 ) ( -178 258 -352 ) ( -174 258 -960 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -174 258 -1888 ) ( -174 258 -2496 ) ( -174 254 -1888 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -178 254 -2496 ) ( -174 254 -2496 ) ( -178 258 -2496 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -178 254 -968 ) ( -178 254 -360 ) ( -174 254 -968 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -178 254 -960 ) ( -178 258 -960 ) ( -178 254 -352 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
+// brush 306
+{
+( -142 258 -360 ) ( -142 254 -360 ) ( -146 258 -360 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -142 258 -352 ) ( -146 258 -352 ) ( -142 258 -960 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -142 258 -1888 ) ( -142 258 -2496 ) ( -142 254 -1888 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -146 254 -2496 ) ( -142 254 -2496 ) ( -146 258 -2496 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -146 254 -968 ) ( -146 254 -360 ) ( -142 254 -968 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -146 254 -960 ) ( -146 258 -960 ) ( -146 254 -352 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
+// brush 307
+{
+( -110 226 -360 ) ( -110 222 -360 ) ( -114 226 -360 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -110 226 -352 ) ( -114 226 -352 ) ( -110 226 -960 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -110 226 -352 ) ( -110 226 -960 ) ( -110 222 -352 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -114 222 -2496 ) ( -110 222 -2496 ) ( -114 226 -2496 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -114 222 -968 ) ( -114 222 -360 ) ( -110 222 -968 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -114 222 -2496 ) ( -114 226 -2496 ) ( -114 222 -1888 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
+// brush 308
+{
+( -110 194 -360 ) ( -110 190 -360 ) ( -114 194 -360 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -110 194 -352 ) ( -114 194 -352 ) ( -110 194 -960 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -110 194 -352 ) ( -110 194 -960 ) ( -110 190 -352 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -114 190 -2496 ) ( -110 190 -2496 ) ( -114 194 -2496 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -114 190 -960 ) ( -114 190 -352 ) ( -110 190 -960 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -114 190 -2496 ) ( -114 194 -2496 ) ( -114 190 -1888 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
 // brush 309
 {
-( -174 162 600 ) ( -174 158 600 ) ( -178 162 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -174 162 600 ) ( -178 162 600 ) ( -174 162 -8 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -174 162 608 ) ( -174 162 0 ) ( -174 158 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -178 158 0 ) ( -174 158 0 ) ( -178 162 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -178 158 0 ) ( -178 158 608 ) ( -174 158 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -178 158 0 ) ( -178 162 0 ) ( -178 158 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -142 162 -360 ) ( -142 158 -360 ) ( -146 162 -360 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -142 162 -360 ) ( -146 162 -360 ) ( -142 162 -968 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -142 162 -1888 ) ( -142 162 -2496 ) ( -142 158 -1888 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -146 158 -2496 ) ( -142 158 -2496 ) ( -146 162 -2496 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -146 158 -960 ) ( -146 158 -352 ) ( -142 158 -960 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -146 158 -960 ) ( -146 162 -960 ) ( -146 158 -352 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
 }
 // brush 310
-{
-( -206 194 600 ) ( -206 190 600 ) ( -210 194 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -206 194 608 ) ( -210 194 608 ) ( -206 194 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -206 194 608 ) ( -206 194 0 ) ( -206 190 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -210 190 0 ) ( -206 190 0 ) ( -210 194 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -210 190 0 ) ( -210 190 608 ) ( -206 190 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -210 190 0 ) ( -210 194 0 ) ( -210 190 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-}
-// brush 311
-{
-( -206 226 600 ) ( -206 222 600 ) ( -210 226 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -206 226 608 ) ( -210 226 608 ) ( -206 226 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -206 226 608 ) ( -206 226 0 ) ( -206 222 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -210 222 0 ) ( -206 222 0 ) ( -210 226 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -210 222 -8 ) ( -210 222 600 ) ( -206 222 -8 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -210 222 0 ) ( -210 226 0 ) ( -210 222 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-}
-// brush 312
-{
-( -174 258 600 ) ( -174 254 600 ) ( -178 258 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -174 258 608 ) ( -178 258 608 ) ( -174 258 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -174 258 608 ) ( -174 258 0 ) ( -174 254 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -178 254 0 ) ( -174 254 0 ) ( -178 258 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -178 254 -8 ) ( -178 254 600 ) ( -174 254 -8 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -178 254 0 ) ( -178 258 0 ) ( -178 254 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-}
-// brush 313
-{
-( -142 258 600 ) ( -142 254 600 ) ( -146 258 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -142 258 608 ) ( -146 258 608 ) ( -142 258 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -142 258 608 ) ( -142 258 0 ) ( -142 254 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -146 254 0 ) ( -142 254 0 ) ( -146 258 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -146 254 -8 ) ( -146 254 600 ) ( -142 254 -8 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -146 254 0 ) ( -146 258 0 ) ( -146 254 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-}
-// brush 314
-{
-( -110 226 600 ) ( -110 222 600 ) ( -114 226 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -110 226 608 ) ( -114 226 608 ) ( -110 226 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -110 226 608 ) ( -110 226 0 ) ( -110 222 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -114 222 0 ) ( -110 222 0 ) ( -114 226 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -114 222 -8 ) ( -114 222 600 ) ( -110 222 -8 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -114 222 0 ) ( -114 226 0 ) ( -114 222 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-}
-// brush 315
-{
-( -110 194 600 ) ( -110 190 600 ) ( -114 194 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -110 194 608 ) ( -114 194 608 ) ( -110 194 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -110 194 608 ) ( -110 194 0 ) ( -110 190 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -114 190 0 ) ( -110 190 0 ) ( -114 194 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -114 190 0 ) ( -114 190 608 ) ( -110 190 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -114 190 0 ) ( -114 194 0 ) ( -114 190 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-}
-// brush 316
-{
-( -142 162 600 ) ( -142 158 600 ) ( -146 162 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -142 162 600 ) ( -146 162 600 ) ( -142 162 -8 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -142 162 608 ) ( -142 162 0 ) ( -142 158 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -146 158 0 ) ( -142 158 0 ) ( -146 162 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -146 158 0 ) ( -146 158 608 ) ( -142 158 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-( -146 158 0 ) ( -146 162 0 ) ( -146 158 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
-}
-// brush 317
 {
 ( -78 631 492 ) ( -56 575 476 ) ( -95 614 476 ) moonstation/working_radar 385 40 -45 0.1400000006 0.1599999964 0 0 0
@@ -3261,5 +3164,5 @@
 ( -39 592 492 ) ( -56 575 472 ) ( -56 575 476 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 318
+// brush 311
 {
 ( -188 648 492 ) ( -132 624 476 ) ( -188 624 476 ) moonstation/working_radar 161 0 0 0.1379999965 0.1599999964 0 0 0
@@ -3270,5 +3173,5 @@
 ( -132 648 492 ) ( -132 624 472 ) ( -132 624 476 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 319
+// brush 312
 {
 ( -32 480 448 ) ( -32 320 448 ) ( -320 480 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3279,5 +3182,5 @@
 ( -448 320 416 ) ( -448 480 416 ) ( -448 320 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 320
+// brush 313
 {
 ( 0 704 448 ) ( 0 512 448 ) ( -320 704 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3288,5 +3191,5 @@
 ( -320 512 384 ) ( -320 704 384 ) ( -320 512 416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 321
+// brush 314
 {
 patchDef2
@@ -3307,5 +3210,5 @@
 }
 }
-// brush 322
+// brush 315
 {
 ( -32 320 448 ) ( -32 160 448 ) ( -320 320 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3316,5 +3219,5 @@
 ( -448 160 416 ) ( -448 320 416 ) ( -448 160 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 323
+// brush 316
 {
 ( -224 484 480 ) ( -224 476 480 ) ( -400 484 480 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3325,5 +3228,5 @@
 ( -384 476 476 ) ( -384 484 476 ) ( -384 476 484 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 324
+// brush 317
 {
 ( -208 492 476 ) ( -208 460 476 ) ( -384 492 476 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3334,5 +3237,5 @@
 ( -384 460 448 ) ( -384 492 448 ) ( -384 460 480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 325
+// brush 318
 {
 patchDef2
@@ -3353,5 +3256,5 @@
 }
 }
-// brush 326
+// brush 319
 {
 patchDef2
@@ -3372,5 +3275,5 @@
 }
 }
-// brush 327
+// brush 320
 {
 patchDef2
@@ -3391,5 +3294,5 @@
 }
 }
-// brush 328
+// brush 321
 {
 ( -96 560 600 ) ( -96 400 600 ) ( -224 560 600 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3400,5 +3303,5 @@
 ( -256 384 576 ) ( -256 544 576 ) ( -256 384 608 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 329
+// brush 322
 {
 ( -96 512 600 ) ( -96 352 600 ) ( -224 512 600 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3409,5 +3312,5 @@
 ( -288 352 576 ) ( -288 512 576 ) ( -288 352 608 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 330
+// brush 323
 {
 ( 172 180 448 ) ( 172 172 448 ) ( -4 180 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3418,5 +3321,5 @@
 ( 12 172 444 ) ( 12 180 444 ) ( 12 172 452 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 331
+// brush 324
 {
 ( 188 188 444 ) ( 188 156 444 ) ( 12 188 444 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3427,5 +3330,5 @@
 ( 12 156 416 ) ( 12 188 416 ) ( 12 156 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 332
+// brush 325
 {
 ( 284 372 480 ) ( 284 364 480 ) ( 108 372 480 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3436,5 +3339,5 @@
 ( 124 364 476 ) ( 124 372 476 ) ( 124 364 484 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 333
+// brush 326
 {
 ( 300 380 476 ) ( 300 348 476 ) ( 124 380 476 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3445,5 +3348,5 @@
 ( 124 348 448 ) ( 124 380 448 ) ( 124 348 480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 334
+// brush 327
 {
 ( 220 372 480 ) ( 220 364 480 ) ( 44 372 480 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3454,5 +3357,5 @@
 ( 16 176 476 ) ( 16 184 476 ) ( 16 176 484 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 335
+// brush 328
 {
 ( 236 380 476 ) ( 236 348 476 ) ( 60 380 476 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3463,5 +3366,5 @@
 ( 16 160 448 ) ( 16 192 448 ) ( 16 160 480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 336
+// brush 329
 {
 ( -288 372 480 ) ( -288 364 480 ) ( -464 372 480 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3472,5 +3375,5 @@
 ( -448 364 476 ) ( -448 372 476 ) ( -448 364 484 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 337
+// brush 330
 {
 ( -272 380 476 ) ( -272 348 476 ) ( -448 380 476 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3481,5 +3384,5 @@
 ( -448 348 448 ) ( -448 380 448 ) ( -448 348 480 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
 }
-// brush 338
+// brush 331
 {
 ( 48 180 448 ) ( 48 172 448 ) ( -128 180 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3490,5 +3393,5 @@
 ( -112 0 444 ) ( -112 8 444 ) ( -112 0 452 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 339
+// brush 332
 {
 ( 60 188 444 ) ( 60 156 444 ) ( -116 188 444 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3499,5 +3402,5 @@
 ( -112 -16 416 ) ( -112 16 416 ) ( -112 -16 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 340
+// brush 333
 {
 ( -92 320 484 ) ( -148 344 468 ) ( -92 344 468 ) moonstation/working_radar 143 50 0 -0.1400000006 0.1599999964 0 0 0
@@ -3508,5 +3411,5 @@
 ( -148 320 484 ) ( -148 344 464 ) ( -148 344 468 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 341
+// brush 334
 {
 ( 100 240 484 ) ( 44 264 468 ) ( 100 264 468 ) moonstation/working_screenshot 97 43 0 -0.1642228812 0.1875 0 0 0
@@ -3517,5 +3420,5 @@
 ( 44 240 484 ) ( 44 264 464 ) ( 44 264 468 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 342
+// brush 335
 {
 ( -264 -208 160 ) ( -264 -240 160 ) ( -296 -208 160 ) wood/box 384 256 0 -0.0625 0.0625 0 0 0
@@ -3526,5 +3429,5 @@
 ( -296 -240 128 ) ( -296 -208 128 ) ( -296 -240 192 ) wood/box 256 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 343
+// brush 336
 {
 ( -76 416 64 ) ( -76 384 64 ) ( -108 416 64 ) wood/box 320 0 0 -0.0625 0.0625 0 0 0
@@ -3535,5 +3438,5 @@
 ( -108 384 32 ) ( -108 416 32 ) ( -108 384 96 ) wood/box 0 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 344
+// brush 337
 {
 ( 24 -208 160 ) ( 24 -240 160 ) ( -8 -208 160 ) wood/box 384 256 0 -0.0625 0.0625 0 0 0
@@ -3544,5 +3447,5 @@
 ( -8 -240 128 ) ( -8 -208 128 ) ( -8 -240 192 ) wood/box 256 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 345
+// brush 338
 {
 ( 64 -216 160 ) ( 64 -248 160 ) ( 32 -216 160 ) wood/box 0 128 0 -0.0625 0.0625 0 0 0
@@ -3553,5 +3456,5 @@
 ( 32 -248 128 ) ( 32 -216 128 ) ( 32 -248 192 ) wood/box 128 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 346
+// brush 339
 {
 ( 176 -104 160 ) ( 176 -136 160 ) ( 144 -104 160 ) wood/box 256 384 0 -0.0625 0.0625 0 0 0
@@ -3562,5 +3465,5 @@
 ( 144 -136 128 ) ( 144 -104 128 ) ( 144 -136 192 ) wood/box 384 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 347
+// brush 340
 {
 ( -240 -192 192 ) ( -240 -224 192 ) ( -272 -192 192 ) wood/box 256 0 0 -0.0625 0.0625 0 0 0
@@ -3571,5 +3474,5 @@
 ( -272 -224 160 ) ( -272 -192 160 ) ( -272 -224 224 ) wood/box 0 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 348
+// brush 341
 {
 ( -176 180 448 ) ( -176 172 448 ) ( -352 180 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3580,5 +3483,5 @@
 ( -336 172 444 ) ( -336 180 444 ) ( -336 172 452 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 349
+// brush 342
 {
 ( -160 188 444 ) ( -160 156 444 ) ( -336 188 444 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3589,5 +3492,5 @@
 ( -336 156 416 ) ( -336 188 416 ) ( -336 156 448 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
 }
-// brush 350
+// brush 343
 {
 ( -176 180 448 ) ( -176 172 448 ) ( -352 180 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3598,5 +3501,5 @@
 ( -332 0 444 ) ( -332 8 444 ) ( -332 0 452 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 351
+// brush 344
 {
 ( -160 188 444 ) ( -160 156 444 ) ( -336 188 444 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3607,5 +3510,5 @@
 ( -336 -16 416 ) ( -336 16 416 ) ( -336 -16 448 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
 }
-// brush 352
+// brush 345
 {
 patchDef2
@@ -3626,5 +3529,5 @@
 }
 }
-// brush 353
+// brush 346
 {
 patchDef2
@@ -3645,5 +3548,5 @@
 }
 }
-// brush 354
+// brush 347
 {
 patchDef2
@@ -3664,5 +3567,5 @@
 }
 }
-// brush 355
+// brush 348
 {
 patchDef2
@@ -3683,5 +3586,5 @@
 }
 }
-// brush 356
+// brush 349
 {
 patchDef2
@@ -3702,5 +3605,5 @@
 }
 }
-// brush 357
+// brush 350
 {
 patchDef2
@@ -3721,5 +3624,5 @@
 }
 }
-// brush 358
+// brush 351
 {
 ( 320 512 128 ) ( 320 320 128 ) ( 192 512 128 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -3730,5 +3633,5 @@
 ( 192 320 112 ) ( 192 512 112 ) ( 192 320 128 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 359
+// brush 352
 {
 patchDef2
@@ -3749,5 +3652,5 @@
 }
 }
-// brush 360
+// brush 353
 {
 patchDef2
@@ -3768,5 +3671,5 @@
 }
 }
-// brush 361
+// brush 354
 {
 patchDef2
@@ -3787,5 +3690,5 @@
 }
 }
-// brush 362
+// brush 355
 {
 ( 304 -96 128 ) ( 234 -208 128 ) ( 192 -96 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3797,5 +3700,5 @@
 ( 192 -96 128 ) ( 192 64 112 ) ( 192 64 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 363
+// brush 356
 {
 ( -472 16 192 ) ( -488 16 192 ) ( -472 80 192 ) spacestation1/toilet 0 38 0 -0.020833334 0.2083333284 0 0 0
@@ -3806,5 +3709,5 @@
 ( -488 88 -64 ) ( -472 88 -64 ) ( -488 88 192 ) spacestation1/toilet 0 0 0 -0.020833334 0.1666666716 0 0 0
 }
-// brush 364
+// brush 357
 {
 ( 96 488 192 ) ( 96 472 192 ) ( 32 488 192 ) spacestation1/toilet 115 0 0 -0.2083333284 0.020833334 0 0 0
@@ -3815,5 +3718,5 @@
 ( 24 472 -64 ) ( 24 488 -64 ) ( 24 472 192 ) spacestation1/toilet 0 0 0 -0.020833334 0.1666666716 0 0 0
 }
-// brush 365
+// brush 358
 {
 ( 160 304 2048 ) ( 160 304 -2048 ) ( 160 -208 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3824,5 +3727,5 @@
 ( 112 32 384 ) ( 224 32 256 ) ( 112 32 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 366
+// brush 359
 {
 ( 0 320 384 ) ( 0 -192 384 ) ( -640 320 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -3833,5 +3736,5 @@
 ( 208 416 320 ) ( 96 352 320 ) ( 208 352 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 367
+// brush 360
 {
 ( 128 -32 576 ) ( 64 16 576 ) ( 128 16 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3842,5 +3745,5 @@
 ( 48 -32 576 ) ( 64 16 0 ) ( 64 16 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 368
+// brush 361
 {
 ( -24 512 576 ) ( -24 496 576 ) ( -600 512 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3851,5 +3754,5 @@
 ( -480 504 288 ) ( -480 520 288 ) ( -480 504 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 369
+// brush 362
 {
 ( -448 -32 576 ) ( -384 16 576 ) ( -368 -32 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -3860,5 +3763,5 @@
 ( -448 0 288 ) ( -448 16 288 ) ( -448 0 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 370
+// brush 363
 {
 ( -380 438 348 ) ( -382 434 346 ) ( -388 438 348 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
@@ -3869,5 +3772,5 @@
 ( -386 434 342 ) ( -382 434 346 ) ( -382 434 342 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 371
+// brush 364
 {
 ( -385 442 349 ) ( -383 442 349 ) ( -385 426 349 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -3878,5 +3781,5 @@
 ( -383 440 336 ) ( -385 440 336 ) ( -383 440 344 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 372
+// brush 365
 {
 ( -385 448 349 ) ( -383 448 349 ) ( -385 432 349 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -3887,5 +3790,5 @@
 ( -383 433 340 ) ( -385 433 340 ) ( -383 433 348 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 373
+// brush 366
 {
 ( -385 449 345 ) ( -383 449 345 ) ( -385 433 345 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -3896,5 +3799,5 @@
 ( -383 433 340 ) ( -385 433 340 ) ( -383 433 348 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 374
+// brush 367
 {
 ( -392 464 348 ) ( -376 464 348 ) ( -392 432 348 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
@@ -3905,5 +3808,5 @@
 ( -376 438 336 ) ( -392 438 336 ) ( -376 438 400 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 375
+// brush 368
 {
 ( 118 380 220 ) ( 114 382 218 ) ( 118 388 220 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
@@ -3914,5 +3817,5 @@
 ( 114 386 214 ) ( 114 382 218 ) ( 114 382 214 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 376
+// brush 369
 {
 ( 122 385 221 ) ( 122 383 221 ) ( 106 385 221 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -3923,5 +3826,5 @@
 ( 120 383 208 ) ( 120 385 208 ) ( 120 383 216 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 377
+// brush 370
 {
 ( 128 385 221 ) ( 128 383 221 ) ( 112 385 221 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -3932,5 +3835,5 @@
 ( 113 383 212 ) ( 113 385 212 ) ( 113 383 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 378
+// brush 371
 {
 ( 129 385 217 ) ( 129 383 217 ) ( 113 385 217 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -3941,5 +3844,5 @@
 ( 113 383 212 ) ( 113 385 212 ) ( 113 383 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 379
+// brush 372
 {
 ( 144 392 220 ) ( 144 376 220 ) ( 112 392 220 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
@@ -3950,5 +3853,5 @@
 ( 118 376 208 ) ( 118 392 208 ) ( 118 376 272 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 380
+// brush 373
 {
 ( -164 -22 244 ) ( -162 -18 242 ) ( -156 -22 244 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
@@ -3959,5 +3862,5 @@
 ( -158 -18 238 ) ( -162 -18 242 ) ( -162 -18 238 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 381
+// brush 374
 {
 ( -159 -26 245 ) ( -161 -26 245 ) ( -159 -10 245 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -3968,5 +3871,5 @@
 ( -161 -24 232 ) ( -159 -24 232 ) ( -161 -24 240 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 382
+// brush 375
 {
 ( -159 -32 245 ) ( -161 -32 245 ) ( -159 -16 245 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -3977,5 +3880,5 @@
 ( -161 -17 236 ) ( -159 -17 236 ) ( -161 -17 244 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 383
+// brush 376
 {
 ( -159 -33 241 ) ( -161 -33 241 ) ( -159 -17 241 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -3986,5 +3889,5 @@
 ( -161 -17 236 ) ( -159 -17 236 ) ( -161 -17 244 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 384
+// brush 377
 {
 ( -152 -48 244 ) ( -168 -48 244 ) ( -152 -16 244 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
@@ -3995,5 +3898,5 @@
 ( -168 -22 232 ) ( -152 -22 232 ) ( -168 -22 296 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 385
+// brush 378
 {
 ( 68 438 348 ) ( 66 434 346 ) ( 60 438 348 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
@@ -4004,5 +3907,5 @@
 ( 62 434 342 ) ( 66 434 346 ) ( 66 434 342 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 386
+// brush 379
 {
 ( 63 442 349 ) ( 65 442 349 ) ( 63 426 349 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4013,5 +3916,5 @@
 ( 65 440 336 ) ( 63 440 336 ) ( 65 440 344 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 387
+// brush 380
 {
 ( 63 448 349 ) ( 65 448 349 ) ( 63 432 349 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4022,5 +3925,5 @@
 ( 65 433 340 ) ( 63 433 340 ) ( 65 433 348 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 388
+// brush 381
 {
 ( 63 449 345 ) ( 65 449 345 ) ( 63 433 345 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4031,5 +3934,5 @@
 ( 65 433 340 ) ( 63 433 340 ) ( 65 433 348 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 389
+// brush 382
 {
 ( 56 464 348 ) ( 72 464 348 ) ( 56 432 348 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
@@ -4040,5 +3943,5 @@
 ( 72 438 336 ) ( 56 438 336 ) ( 72 438 400 ) unicolored/green3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 390
+// brush 383
 {
 ( -388 522 212 ) ( -382 526 210 ) ( -380 522 212 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
@@ -4049,5 +3952,5 @@
 ( -382 526 206 ) ( -382 526 210 ) ( -386 526 206 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 391
+// brush 384
 {
 ( -385 534 213 ) ( -383 518 213 ) ( -385 518 213 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4058,5 +3961,5 @@
 ( -383 520 208 ) ( -385 520 200 ) ( -383 520 200 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 392
+// brush 385
 {
 ( -385 528 213 ) ( -383 512 213 ) ( -385 512 213 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4067,5 +3970,5 @@
 ( -383 527 212 ) ( -385 527 204 ) ( -383 527 204 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 393
+// brush 386
 {
 ( -385 527 209 ) ( -383 511 209 ) ( -385 511 209 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4076,5 +3979,5 @@
 ( -383 527 212 ) ( -385 527 204 ) ( -383 527 204 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 394
+// brush 387
 {
 ( -392 528 212 ) ( -376 496 212 ) ( -392 496 212 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
@@ -4085,5 +3988,5 @@
 ( -376 522 264 ) ( -392 522 200 ) ( -376 522 200 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 395
+// brush 388
 {
 ( -438 52 220 ) ( -434 50 218 ) ( -438 44 220 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
@@ -4094,5 +3997,5 @@
 ( -434 46 214 ) ( -434 50 218 ) ( -434 50 214 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 396
+// brush 389
 {
 ( -442 47 221 ) ( -442 49 221 ) ( -426 47 221 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4103,5 +4006,5 @@
 ( -440 49 208 ) ( -440 47 208 ) ( -440 49 216 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 397
+// brush 390
 {
 ( -448 47 221 ) ( -448 49 221 ) ( -432 47 221 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4112,5 +4015,5 @@
 ( -433 49 212 ) ( -433 47 212 ) ( -433 49 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 398
+// brush 391
 {
 ( -449 47 217 ) ( -449 49 217 ) ( -433 47 217 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4121,5 +4024,5 @@
 ( -433 49 212 ) ( -433 47 212 ) ( -433 49 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 399
+// brush 392
 {
 ( -464 40 220 ) ( -464 56 220 ) ( -432 40 220 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
@@ -4130,5 +4033,5 @@
 ( -438 56 208 ) ( -438 40 208 ) ( -438 56 272 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 400
+// brush 393
 {
 ( 320 0 80 ) ( 320 -512 80 ) ( -320 0 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4139,5 +4042,5 @@
 ( -448 -512 1312 ) ( -448 0 -2784 ) ( -448 -512 -2784 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 401
+// brush 394
 {
 ( 320 320 256 ) ( 320 -192 256 ) ( -320 320 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4148,5 +4051,5 @@
 ( -448 -192 1472 ) ( -448 320 -2624 ) ( -448 -192 -2624 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 402
+// brush 395
 {
 ( 320 320 192 ) ( 320 -192 192 ) ( -320 320 192 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4157,5 +4060,5 @@
 ( -448 -192 1408 ) ( -448 320 -2688 ) ( -448 -192 -2688 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 403
+// brush 396
 {
 ( 320 224 192 ) ( 320 -288 192 ) ( -320 224 192 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4166,5 +4069,5 @@
 ( -448 -288 1408 ) ( -448 224 -2688 ) ( -448 -288 -2688 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 404
+// brush 397
 {
 ( 368 504 160 ) ( 368 488 160 ) ( 192 504 160 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -4175,5 +4078,5 @@
 ( 192 488 56 ) ( 192 504 56 ) ( 192 488 184 ) common/caulk 0 0 0 0.5 0.5 0 0 0
 }
-// brush 405
+// brush 398
 {
 ( 368 504 232 ) ( 368 488 232 ) ( 192 504 232 ) common/caulk 0 0 0 0.5 0.5 0 0 0
@@ -4184,5 +4087,5 @@
 ( 192 488 128 ) ( 192 504 128 ) ( 192 488 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0
 }
-// brush 406
+// brush 399
 {
 ( -380 438 220 ) ( -382 434 218 ) ( -388 438 220 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
@@ -4193,5 +4096,5 @@
 ( -386 434 214 ) ( -382 434 218 ) ( -382 434 214 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 407
+// brush 400
 {
 ( -385 442 221 ) ( -383 442 221 ) ( -385 426 221 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4202,5 +4105,5 @@
 ( -383 440 208 ) ( -385 440 208 ) ( -383 440 216 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 408
+// brush 401
 {
 ( -385 448 221 ) ( -383 448 221 ) ( -385 432 221 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4211,5 +4114,5 @@
 ( -383 433 212 ) ( -385 433 212 ) ( -383 433 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 409
+// brush 402
 {
 ( -385 449 217 ) ( -383 449 217 ) ( -385 433 217 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4220,5 +4123,5 @@
 ( -383 433 212 ) ( -385 433 212 ) ( -383 433 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 410
+// brush 403
 {
 ( -392 464 220 ) ( -376 464 220 ) ( -392 432 220 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
@@ -4229,5 +4132,5 @@
 ( -376 438 208 ) ( -392 438 208 ) ( -376 438 272 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 411
+// brush 404
 {
 ( -438 388 220 ) ( -434 386 218 ) ( -438 380 220 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
@@ -4238,5 +4141,5 @@
 ( -434 382 214 ) ( -434 386 218 ) ( -434 386 214 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 412
+// brush 405
 {
 ( -442 383 221 ) ( -442 385 221 ) ( -426 383 221 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4247,5 +4150,5 @@
 ( -440 385 208 ) ( -440 383 208 ) ( -440 385 216 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 413
+// brush 406
 {
 ( -448 383 221 ) ( -448 385 221 ) ( -432 383 221 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4256,5 +4159,5 @@
 ( -433 385 212 ) ( -433 383 212 ) ( -433 385 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 414
+// brush 407
 {
 ( -449 383 217 ) ( -449 385 217 ) ( -433 383 217 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
@@ -4265,5 +4168,5 @@
 ( -433 385 212 ) ( -433 383 212 ) ( -433 385 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
 }
-// brush 415
+// brush 408
 {
 ( -464 376 220 ) ( -464 392 220 ) ( -432 376 220 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
@@ -4274,5 +4177,5 @@
 ( -438 392 208 ) ( -438 376 208 ) ( -438 392 272 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
 }
-// brush 416
+// brush 409
 {
 patchDef2
@@ -4289,5 +4192,5 @@
 }
 }
-// brush 417
+// brush 410
 {
 ( 928 320 320 ) ( 928 -192 320 ) ( 288 320 320 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
@@ -4298,5 +4201,5 @@
 ( 152 -184 1504 ) ( 152 328 -2592 ) ( 152 -184 -2592 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
 }
-// brush 418
+// brush 411
 {
 ( 320 320 320 ) ( 320 -192 320 ) ( -320 320 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4307,5 +4210,5 @@
 ( -448 -192 1504 ) ( -448 320 -2592 ) ( -448 -192 -2592 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 419
+// brush 412
 {
 ( 160 224 2048 ) ( 160 224 -2048 ) ( 160 -288 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4316,5 +4219,5 @@
 ( 112 -32 384 ) ( 224 -32 256 ) ( 112 -32 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 420
+// brush 413
 {
 ( -352 488 192 ) ( -352 472 192 ) ( -416 488 192 ) spacestation1/toilet 269 0 0 -0.2083333284 0.020833334 0 0 0
@@ -4325,5 +4228,5 @@
 ( -424 472 -64 ) ( -424 488 -64 ) ( -424 472 192 ) spacestation1/toilet 0 0 0 -0.020833334 0.1666666716 0 0 0
 }
-// brush 421
+// brush 414
 {
 ( -472 352 192 ) ( -488 352 192 ) ( -472 416 192 ) spacestation1/toilet 0 115 0 -0.020833334 0.2083333284 0 0 0
@@ -4334,5 +4237,5 @@
 ( -488 424 -64 ) ( -472 424 -64 ) ( -488 424 192 ) spacestation1/toilet 0 0 0 -0.020833334 0.1666666716 0 0 0
 }
-// brush 422
+// brush 415
 {
 ( 0 212 160 ) ( 8 168 124 ) ( 0 168 124 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4343,5 +4246,5 @@
 ( 0 212 156 ) ( 0 168 124 ) ( 0 168 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 423
+// brush 416
 {
 ( -328 232 288 ) ( -320 68 392 ) ( -328 68 392 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4352,5 +4255,5 @@
 ( -328 232 284 ) ( -328 68 392 ) ( -328 68 388 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 424
+// brush 417
 {
 ( -324 240 284 ) ( -324 180 284 ) ( -328 240 284 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4361,5 +4264,5 @@
 ( -328 148 276 ) ( -328 208 276 ) ( -328 148 284 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 425
+// brush 418
 {
 ( -220 96 160 ) ( -192 92 116 ) ( -192 84 116 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4370,5 +4273,5 @@
 ( -220 4 152 ) ( -220 64 152 ) ( -220 4 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 426
+// brush 419
 {
 ( -324 300 156 ) ( -324 240 156 ) ( -328 300 156 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4379,5 +4282,5 @@
 ( -328 208 148 ) ( -328 268 148 ) ( -328 208 156 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 427
+// brush 420
 {
 ( 0 276 288 ) ( 0 248 260 ) ( -8 248 260 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4388,5 +4291,5 @@
 ( 0 276 284 ) ( -8 248 260 ) ( -8 248 256 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 428
+// brush 421
 {
 ( 4 300 284 ) ( 4 240 284 ) ( 0 300 284 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4397,5 +4300,5 @@
 ( 0 208 276 ) ( 0 268 276 ) ( 0 208 284 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 429
+// brush 422
 {
 ( -324 300 288 ) ( -324 240 288 ) ( -328 300 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4406,5 +4309,5 @@
 ( -328 208 280 ) ( -328 268 280 ) ( -328 208 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 430
+// brush 423
 {
 ( -8 248 260 ) ( 0 236 240 ) ( -8 236 240 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4415,5 +4318,5 @@
 ( -8 248 256 ) ( -8 236 240 ) ( -8 236 236 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 431
+// brush 424
 {
 ( -288 292 32 ) ( -32 300 160 ) ( -32 292 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4424,5 +4327,5 @@
 ( -288 208 16 ) ( -288 268 16 ) ( -288 208 24 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 432
+// brush 425
 {
 ( 4 300 160 ) ( 4 240 160 ) ( 0 300 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4433,5 +4336,5 @@
 ( 0 208 152 ) ( 0 268 152 ) ( 0 208 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 433
+// brush 426
 {
 ( -324 300 160 ) ( -324 240 160 ) ( -328 300 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4442,5 +4345,5 @@
 ( -328 208 152 ) ( -328 268 152 ) ( -328 208 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 434
+// brush 427
 {
 ( -316 96 160 ) ( -316 36 160 ) ( -320 96 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4451,5 +4354,5 @@
 ( -320 4 152 ) ( -320 64 152 ) ( -320 4 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 435
+// brush 428
 {
 ( 376 296 248 ) ( 360 296 248 ) ( 376 472 248 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -4460,5 +4363,5 @@
 ( 360 504 88 ) ( 376 504 88 ) ( 360 504 216 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 436
+// brush 429
 {
 ( 32 88 240 ) ( 16 88 240 ) ( 32 264 240 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -4469,5 +4372,5 @@
 ( -48 -88 176 ) ( -32 -88 176 ) ( -48 -88 304 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 437
+// brush 430
 {
 ( 304 -208 248 ) ( 328 -232 248 ) ( 176 -248 248 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -4478,5 +4381,5 @@
 ( 176 -248 248 ) ( 304 -208 160 ) ( 304 -208 248 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 438
+// brush 431
 {
 ( 320 320 288 ) ( 320 -192 288 ) ( -320 320 288 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4487,5 +4390,5 @@
 ( -448 -192 1472 ) ( -448 320 -2624 ) ( -448 -192 -2624 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 439
+// brush 432
 {
 ( 0 -56 320 ) ( -112 -56 384 ) ( -112 -40 384 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
@@ -4496,5 +4399,5 @@
 ( 0 -248 1504 ) ( 0 264 -2592 ) ( 0 -248 -2592 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
 }
-// brush 440
+// brush 433
 {
 ( 4 300 156 ) ( 4 240 156 ) ( 0 300 156 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4505,5 +4408,5 @@
 ( 0 208 148 ) ( 0 268 148 ) ( 0 208 156 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 441
+// brush 434
 {
 ( -324 96 156 ) ( -324 36 156 ) ( -328 96 156 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
@@ -4514,5 +4417,5 @@
 ( -328 4 148 ) ( -328 64 148 ) ( -328 4 156 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
 }
-// brush 442
+// brush 435
 {
 ( -48 -112 160 ) ( -48 -144 160 ) ( -80 -112 160 ) wood/box 256 256 0 -0.0625 0.0625 0 0 0
@@ -4523,5 +4426,5 @@
 ( -80 -144 128 ) ( -80 -112 128 ) ( -80 -144 192 ) wood/box 256 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 443
+// brush 436
 {
 ( -112 432 32 ) ( -112 400 32 ) ( -144 432 32 ) wood/box 256 256 0 -0.0625 0.0625 0 0 0
@@ -4532,5 +4435,5 @@
 ( -144 400 0 ) ( -144 432 0 ) ( -144 400 64 ) wood/box 256 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 444
+// brush 437
 {
 ( -64 412 32 ) ( -64 380 32 ) ( -96 412 32 ) wood/box 0 448 0 -0.0625 0.0625 0 0 0
@@ -4541,5 +4444,5 @@
 ( -96 380 0 ) ( -96 412 0 ) ( -96 380 64 ) wood/box 448 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 445
+// brush 438
 {
 ( 108 340 32 ) ( 108 308 32 ) ( 76 340 32 ) wood/box 192 320 0 -0.0625 0.0625 0 0 0
@@ -4550,5 +4453,5 @@
 ( 76 308 0 ) ( 76 340 0 ) ( 76 308 64 ) wood/box 320 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 446
+// brush 439
 {
 ( -104 396 32 ) ( -104 364 32 ) ( -136 396 32 ) wood/box 384 192 0 -0.0625 0.0625 0 0 0
@@ -4559,5 +4462,5 @@
 ( -136 364 0 ) ( -136 396 0 ) ( -136 364 64 ) wood/box 192 0 0 -0.0625 0.0625 0 0 0
 }
-// brush 447
+// brush 440
 {
 ( 192 864 -1 ) ( 192 160 -1 ) ( -512 160 -1 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4572,5 +4475,5 @@
 ( 320 512 -256 ) ( -576 512 448 ) ( 320 512 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 448
+// brush 441
 {
 patchDef2
@@ -4591,5 +4494,5 @@
 }
 }
-// brush 449
+// brush 442
 {
 patchDef2
@@ -4610,5 +4513,5 @@
 }
 }
-// brush 450
+// brush 443
 {
 patchDef2
@@ -4629,5 +4532,5 @@
 }
 }
-// brush 451
+// brush 444
 {
 patchDef2
@@ -4648,5 +4551,5 @@
 }
 }
-// brush 452
+// brush 445
 {
 patchDef2
@@ -4661,5 +4564,5 @@
 }
 }
-// brush 453
+// brush 446
 {
 patchDef2
@@ -4680,5 +4583,5 @@
 }
 }
-// brush 454
+// brush 447
 {
 patchDef2
@@ -4693,5 +4596,5 @@
 }
 }
-// brush 455
+// brush 448
 {
 patchDef2
@@ -4712,5 +4615,5 @@
 }
 }
-// brush 456
+// brush 449
 {
 ( 320 320 384 ) ( 320 -192 384 ) ( -320 320 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4721,5 +4624,5 @@
 ( 16 512 320 ) ( 80 448 320 ) ( 80 512 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 457
+// brush 450
 {
 ( 320 320 320 ) ( 320 -192 320 ) ( -320 320 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4730,5 +4633,5 @@
 ( 16 512 256 ) ( 80 448 256 ) ( 80 512 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 458
+// brush 451
 {
 ( 672 320 384 ) ( 672 -192 384 ) ( 32 320 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4739,5 +4642,5 @@
 ( 368 512 320 ) ( 432 448 320 ) ( 432 512 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 459
+// brush 452
 {
 ( 192 320 2048 ) ( 192 320 -2048 ) ( 192 -192 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4748,5 +4651,5 @@
 ( 224 64 256 ) ( 112 0 256 ) ( 112 64 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 460
+// brush 453
 {
 ( 176 -4 160 ) ( 176 32 0 ) ( 176 -4 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4757,5 +4660,5 @@
 ( 176 -4 160 ) ( 176 -4 0 ) ( 128 -4 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 461
+// brush 454
 {
 ( 176 176 251 ) ( 176 140 152 ) ( 176 128 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4766,5 +4669,5 @@
 ( 176 128 224 ) ( 176 140 152 ) ( 128 140 152 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 462
+// brush 455
 {
 ( -200 440 335 ) ( -200 395 380 ) ( -256 440 335 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -4775,5 +4678,5 @@
 ( -232 389 375 ) ( -232 434 330 ) ( -232 395 380 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 463
+// brush 456
 {
 ( -160 396 384 ) ( -160 392 384 ) ( -164 396 384 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -4784,5 +4687,5 @@
 ( -164 392 372 ) ( -164 396 372 ) ( -164 392 384 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 464
+// brush 457
 {
 ( -220 396 384 ) ( -220 392 384 ) ( -224 396 384 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
@@ -4793,5 +4696,5 @@
 ( -224 392 372 ) ( -224 396 372 ) ( -224 392 384 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
 }
-// brush 465
+// brush 458
 {
 ( 264 336 232 ) ( 264 272 232 ) ( 184 336 232 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -4802,5 +4705,5 @@
 ( 192 272 128 ) ( 192 336 128 ) ( 192 272 176 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 466
+// brush 459
 {
 ( 144 -226 221 ) ( 144 -230 221 ) ( 124 -226 221 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4811,5 +4714,5 @@
 ( -492 -230 133 ) ( -492 -226 133 ) ( -492 -230 261 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 467
+// brush 460
 {
 ( 152 -224 226 ) ( 152 -232 226 ) ( 144 -224 226 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
@@ -4820,5 +4723,5 @@
 ( 150 -232 221 ) ( 150 -224 221 ) ( 150 -232 229 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
 }
-// brush 468
+// brush 461
 {
 ( 328 16 220 ) ( 328 -560 220 ) ( 320 16 220 ) unicolored/ZZZ_white 0 0 0 -0.125 2 0 0 0
@@ -4829,5 +4732,5 @@
 ( 320 -560 212 ) ( 320 16 212 ) ( 320 -560 220 ) unicolored/ZZZ_white 0 16 0 -1 0.25 0 0 0
 }
-// brush 469
+// brush 462
 {
 ( 144 -168 220 ) ( 144 -744 220 ) ( 136 -168 220 ) unicolored/ZZZ_white 0 0 0 -0.125 2 0 0 0
@@ -4838,5 +4741,5 @@
 ( 80 -744 212 ) ( 80 -168 212 ) ( 80 -744 220 ) unicolored/ZZZ_white 0 16 0 -1 0.25 0 0 0
 }
-// brush 470
+// brush 463
 {
 ( 64 -168 220 ) ( 64 -744 220 ) ( 56 -168 220 ) unicolored/ZZZ_white 0 0 0 -0.125 2 0 0 0
@@ -4847,5 +4750,5 @@
 ( 0 -744 212 ) ( 0 -168 212 ) ( 0 -744 220 ) unicolored/ZZZ_white 0 16 0 -1 0.25 0 0 0
 }
-// brush 471
+// brush 464
 {
 ( -24 -168 220 ) ( -24 -744 220 ) ( -32 -168 220 ) unicolored/ZZZ_white 0 0 0 -0.125 2 0 0 0
@@ -4856,5 +4759,5 @@
 ( -88 -744 212 ) ( -88 -168 212 ) ( -88 -744 220 ) unicolored/ZZZ_white 0 16 0 -1 0.25 0 0 0
 }
-// brush 472
+// brush 465
 {
 ( -104 -168 220 ) ( -104 -744 220 ) ( -112 -168 220 ) unicolored/ZZZ_white 0 0 0 -0.125 2 0 0 0
@@ -4865,5 +4768,5 @@
 ( -168 -744 212 ) ( -168 -168 212 ) ( -168 -744 220 ) unicolored/ZZZ_white 0 16 0 -1 0.25 0 0 0
 }
-// brush 473
+// brush 466
 {
 ( -184 -168 220 ) ( -184 -744 220 ) ( -192 -168 220 ) unicolored/ZZZ_white 0 0 0 -0.125 2 0 0 0
@@ -4874,5 +4777,5 @@
 ( -248 -744 212 ) ( -248 -168 212 ) ( -248 -744 220 ) unicolored/ZZZ_white 0 16 0 -1 0.25 0 0 0
 }
-// brush 474
+// brush 467
 {
 ( -264 -168 220 ) ( -264 -744 220 ) ( -272 -168 220 ) unicolored/ZZZ_white 0 0 0 -0.125 2 0 0 0
@@ -4883,5 +4786,5 @@
 ( -328 -744 212 ) ( -328 -168 212 ) ( -328 -744 220 ) unicolored/ZZZ_white 0 16 0 -1 0.25 0 0 0
 }
-// brush 475
+// brush 468
 {
 ( -344 -168 220 ) ( -344 -744 220 ) ( -352 -168 220 ) unicolored/ZZZ_white 0 0 0 -0.125 2 0 0 0
@@ -4892,5 +4795,5 @@
 ( -408 -744 212 ) ( -408 -168 212 ) ( -408 -744 220 ) unicolored/ZZZ_white 0 16 0 -1 0.25 0 0 0
 }
-// brush 476
+// brush 469
 {
 ( 296 88 216 ) ( 280 88 216 ) ( 296 264 216 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -4901,5 +4804,5 @@
 ( 216 -56 56 ) ( 232 -56 56 ) ( 216 -56 184 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 477
+// brush 470
 {
 ( -264 72 248 ) ( -280 72 248 ) ( -264 248 248 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -4910,5 +4813,5 @@
 ( -344 -72 88 ) ( -328 -72 88 ) ( -344 -72 216 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 478
+// brush 471
 {
 ( 244 56 168 ) ( 244 0 168 ) ( 240 56 168 ) unicolored/ZZZ_black 0 0 0 0.5 0.5 0 0 0
@@ -4919,5 +4822,5 @@
 ( 241 -48 164 ) ( 241 8 164 ) ( 241 -48 188 ) unicolored/ZZZ_black 0 0 0 0.5 0.5 0 0 0
 }
-// brush 479
+// brush 472
 {
 ( 344 200 184 ) ( 344 120 184 ) ( 280 200 184 ) metal/9techwall01 205 85 0 -0.15625 0.1875 0 0 0
@@ -4928,5 +4831,5 @@
 ( 264 120 144 ) ( 264 200 144 ) ( 264 120 176 ) metal/9techwall01 85 0 0 -0.1875 0.125 0 0 0
 }
-// brush 480
+// brush 473
 {
 ( 344 184 176 ) ( 344 104 176 ) ( 280 184 176 ) metal/9techwall01 205 85 0 -0.15625 0.1875 0 0 0
@@ -4937,5 +4840,5 @@
 ( 272 104 156 ) ( 272 184 156 ) ( 272 104 188 ) metal/9techwall01 85 0 0 -0.1875 0.125 0 0 0
 }
-// brush 481
+// brush 474
 {
 ( 344 144 164 ) ( 344 64 164 ) ( 280 144 164 ) metal/9techwall01 205 85 0 -0.15625 0.1875 0 0 0
@@ -4946,5 +4849,5 @@
 ( 272 64 144 ) ( 272 144 144 ) ( 272 64 176 ) metal/9techwall01 85 0 0 -0.1875 0.125 0 0 0
 }
-// brush 482
+// brush 475
 {
 ( 344 144 176 ) ( 344 64 176 ) ( 280 144 176 ) metal/9techwall01 205 85 0 -0.15625 0.1875 0 0 0
@@ -4955,5 +4858,5 @@
 ( 272 64 156 ) ( 272 144 156 ) ( 272 64 188 ) metal/9techwall01 85 0 0 -0.1875 0.125 0 0 0
 }
-// brush 483
+// brush 476
 {
 ( 336 484 172 ) ( 336 480 172 ) ( 300 484 172 ) common/invisible 0 0 0 0.5 0.5 0 0 0
@@ -4964,5 +4867,5 @@
 ( 292 480 152 ) ( 292 484 152 ) ( 292 480 156 ) common/invisible 0 0 0 0.5 0.5 0 0 0
 }
-// brush 484
+// brush 477
 {
 ( 0 384 600 ) ( 0 0 600 ) ( -320 384 600 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
@@ -4973,5 +4876,4542 @@
 ( -280 0 288 ) ( -280 384 288 ) ( -280 0 608 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
 }
+// brush 478
+{
+( 112 -32 576 ) ( 112 -48 576 ) ( -464 -32 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 128 -32 320 ) ( -448 -32 320 ) ( 128 -32 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 128 -32 320 ) ( 128 -32 288 ) ( 128 -48 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 -48 336 ) ( 128 -48 336 ) ( -448 -32 336 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 -48 288 ) ( -448 -48 320 ) ( 128 -48 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 -48 288 ) ( -448 -32 288 ) ( -448 -48 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 479
+{
+( -48 480 576 ) ( -48 464 576 ) ( -624 480 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -32 512 320 ) ( -608 512 320 ) ( -32 512 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 480 320 ) ( -448 480 288 ) ( -448 464 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -608 464 384 ) ( -32 464 384 ) ( -608 480 384 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -608 -48 288 ) ( -608 -48 320 ) ( -32 -48 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -480 464 288 ) ( -480 480 288 ) ( -480 464 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 480
+{
+( 32 56 248 ) ( 16 56 248 ) ( 32 232 248 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 176 48 216 ) ( 176 224 216 ) ( 176 48 88 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 56 -280 216 ) ( 56 -280 88 ) ( 40 -280 216 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 8 232 128 ) ( 8 56 128 ) ( 24 232 128 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -280 256 88 ) ( -280 256 216 ) ( -280 80 88 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -48 -248 88 ) ( -32 -248 88 ) ( -48 -248 216 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 481
+{
+( 4 300 288 ) ( 4 240 288 ) ( 0 300 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 4 300 288 ) ( 0 300 288 ) ( 4 300 280 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 8 316 288 ) ( 8 316 280 ) ( 8 256 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 0 240 284 ) ( 4 240 284 ) ( 0 300 284 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 4 276 280 ) ( 4 276 288 ) ( 8 276 280 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 0 208 280 ) ( 0 268 280 ) ( 0 208 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+}
+// brush 482
+{
+( -4 300 160 ) ( -4 240 160 ) ( -8 300 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -4 300 160 ) ( -8 300 160 ) ( -4 300 152 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 0 316 160 ) ( 0 316 152 ) ( 0 256 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -16 240 156 ) ( -12 240 156 ) ( -16 300 156 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -4 292 152 ) ( -4 292 160 ) ( 0 292 152 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -32 208 144 ) ( -32 268 144 ) ( -32 208 152 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+}
+// brush 483
+{
+( -292 300 32 ) ( -292 240 32 ) ( -296 300 32 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -292 300 32 ) ( -296 300 32 ) ( -292 300 24 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -288 316 32 ) ( -288 316 24 ) ( -288 256 32 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -296 240 0 ) ( -292 240 0 ) ( -296 300 0 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -292 292 24 ) ( -292 292 32 ) ( -288 292 24 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -296 208 16 ) ( -296 268 16 ) ( -296 208 24 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+}
+// brush 484
+{
+( -288 292 160 ) ( -32 300 288 ) ( -32 292 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -288 300 160 ) ( -32 300 284 ) ( -32 300 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -32 292 284 ) ( -32 292 288 ) ( -32 300 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -288 292 156 ) ( -32 292 284 ) ( -32 300 284 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -288 292 160 ) ( -32 292 288 ) ( -32 292 284 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -288 208 144 ) ( -288 268 144 ) ( -288 208 152 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+}
 // brush 485
+{
+( -4 300 288 ) ( -4 240 288 ) ( -8 300 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -4 300 288 ) ( -8 300 288 ) ( -4 300 280 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 0 316 288 ) ( 0 316 280 ) ( 0 256 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -16 240 284 ) ( -12 240 284 ) ( -16 300 284 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -4 292 280 ) ( -4 292 288 ) ( 0 292 280 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -32 208 272 ) ( -32 268 272 ) ( -32 208 280 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+}
+// brush 486
+{
+( -292 300 160 ) ( -292 240 160 ) ( -296 300 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -292 300 160 ) ( -296 300 160 ) ( -292 300 152 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -288 316 160 ) ( -288 316 152 ) ( -288 256 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -304 240 156 ) ( -300 240 156 ) ( -304 300 156 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -292 292 152 ) ( -292 292 160 ) ( -288 292 152 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -320 208 144 ) ( -320 268 144 ) ( -320 208 152 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+}
+// brush 487
+{
+( 560 512 576 ) ( 560 496 576 ) ( -16 512 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 576 512 320 ) ( 0 512 320 ) ( 576 512 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 160 512 320 ) ( 160 512 288 ) ( 160 496 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 496 384 ) ( 576 496 384 ) ( 0 512 384 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 -48 288 ) ( 0 -48 320 ) ( 576 -48 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 128 496 288 ) ( 128 512 288 ) ( 128 496 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 488
+{
+( -96 480 576 ) ( -96 464 576 ) ( -672 480 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -80 480 320 ) ( -656 480 320 ) ( -80 480 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -336 488 320 ) ( -336 488 288 ) ( -336 472 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -656 464 384 ) ( -80 464 384 ) ( -656 480 384 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -640 400 288 ) ( -640 400 320 ) ( -64 400 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 464 288 ) ( -448 480 288 ) ( -448 464 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 489
+{
+( 424 512 576 ) ( 424 496 576 ) ( -152 512 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 440 512 320 ) ( -136 512 320 ) ( 440 512 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 160 512 320 ) ( 160 512 288 ) ( 160 496 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -136 496 384 ) ( 440 496 384 ) ( -136 512 384 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -136 480 288 ) ( -136 480 320 ) ( 440 480 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -32 504 288 ) ( -32 520 288 ) ( -32 504 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 490
+{
+( 392 480 576 ) ( 392 464 576 ) ( -184 480 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 408 480 320 ) ( -168 480 320 ) ( 408 480 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 128 480 320 ) ( 128 480 288 ) ( 128 464 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -168 464 384 ) ( 408 464 384 ) ( -168 480 384 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -152 376 288 ) ( -152 376 320 ) ( 424 376 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 40 464 288 ) ( 40 480 288 ) ( 40 464 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 491
+{
+( 320 320 128 ) ( 320 -192 128 ) ( -320 320 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 320 448 1920 ) ( -320 448 1920 ) ( 320 448 -2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -320 0 80 ) ( 320 0 80 ) ( -320 512 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -320 -32 -2176 ) ( -320 -32 1920 ) ( 320 -32 -2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 -192 -2176 ) ( -512 320 -2176 ) ( -512 -192 1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 -192 1344 ) ( -448 320 -2752 ) ( -448 -192 -2752 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 492
+{
+( 320 320 80 ) ( 320 -192 80 ) ( -320 320 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 288 448 1888 ) ( -352 448 1888 ) ( 288 448 -2208 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -320 0 0 ) ( 320 0 0 ) ( -320 512 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -320 288 -2208 ) ( -320 288 1888 ) ( 320 288 -2208 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 -192 -2208 ) ( -512 320 -2208 ) ( -512 -192 1888 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -448 -192 1312 ) ( -448 320 -2784 ) ( -448 -192 -2784 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 493
+{
+( 320 512 2048 ) ( -320 512 2048 ) ( 320 512 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 192 320 2048 ) ( 192 320 -2048 ) ( 192 -192 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -320 0 -64 ) ( 320 0 -64 ) ( -320 512 -64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -352 -32 -2048 ) ( -352 -32 2048 ) ( 288 -32 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 -192 -2048 ) ( -512 320 -2048 ) ( -512 -192 2048 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -320 512 0 ) ( 320 0 0 ) ( -320 0 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 494
+{
+( -384 320 2048 ) ( -1024 320 2048 ) ( -384 320 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 320 2048 ) ( -512 320 -2048 ) ( -512 -192 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1024 0 -64 ) ( -384 0 -64 ) ( -1024 512 -64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1056 96 -2048 ) ( -1056 96 2048 ) ( -416 96 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 -192 -2048 ) ( -864 320 -2048 ) ( -864 -192 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1024 512 0 ) ( -384 0 0 ) ( -1024 0 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 495
+{
+( -802 189 36 ) ( -807 122 0 ) ( -821 119 34 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -790 183 0 ) ( -840 208 64 ) ( -840 208 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -840 208 64 ) ( -856 111 55 ) ( -856 111 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -840 208 0 ) ( -856 111 0 ) ( -807 122 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -840 208 64 ) ( -821 119 34 ) ( -856 111 55 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -856 111 55 ) ( -821 119 34 ) ( -856 111 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 496
+{
+( 384 512 2048 ) ( -256 512 2048 ) ( 384 512 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 192 320 2048 ) ( 192 320 -2048 ) ( 192 -192 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -320 0 -64 ) ( 320 0 -64 ) ( -320 512 -64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 320 448 -2048 ) ( -320 448 2048 ) ( 320 448 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 96 512 192 ) ( 96 448 192 ) ( 32 512 192 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 96 448 160 ) ( 96 512 128 ) ( 96 512 160 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 497
+{
+( -20 436 32 ) ( -20 404 32 ) ( -52 436 32 ) wood/box 192 320 0 -0.0625 0.0625 0 0 0
+( -20 436 64 ) ( -52 436 64 ) ( -20 436 0 ) wood/box 192 0 0 -0.0625 0.0625 0 0 0
+( -20 436 64 ) ( -20 436 0 ) ( -20 404 64 ) wood/box 320 0 0 -0.0625 0.0625 0 0 0
+( -52 404 0 ) ( -20 404 0 ) ( -52 436 0 ) wood/box 192 320 0 -0.0625 0.0625 0 0 0
+( -52 404 0 ) ( -52 404 64 ) ( -20 404 0 ) wood/box 192 0 0 -0.0625 0.0625 0 0 0
+( -52 404 0 ) ( -52 436 0 ) ( -52 404 64 ) wood/box 320 0 0 -0.0625 0.0625 0 0 0
+}
+// brush 498
+{
+( 68 438 220 ) ( 66 434 218 ) ( 60 438 220 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 60 438 220 ) ( 62 434 218 ) ( 62 434 214 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 56 438 272 ) ( 56 438 208 ) ( 72 438 272 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 60 438 212 ) ( 66 434 214 ) ( 68 438 212 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 68 438 220 ) ( 66 434 214 ) ( 66 434 218 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 62 434 214 ) ( 66 434 218 ) ( 66 434 214 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 499
+{
+( 63 442 221 ) ( 65 442 221 ) ( 63 426 221 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 59 440 220 ) ( 59 424 220 ) ( 59 440 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 441 220 ) ( 63 441 212 ) ( 65 441 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 426 211 ) ( 65 442 211 ) ( 63 426 211 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 69 425 212 ) ( 69 425 220 ) ( 69 441 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 440 208 ) ( 63 440 208 ) ( 65 440 216 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 500
+{
+( 63 448 221 ) ( 65 448 221 ) ( 63 432 221 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 448 220 ) ( 63 432 220 ) ( 63 448 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 448 220 ) ( 63 448 212 ) ( 65 448 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 433 211 ) ( 65 449 211 ) ( 63 433 211 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 432 212 ) ( 65 432 220 ) ( 65 448 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 433 212 ) ( 63 433 212 ) ( 65 433 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 501
+{
+( 63 449 217 ) ( 65 449 217 ) ( 63 433 217 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 59 447 220 ) ( 59 431 220 ) ( 59 447 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 448 220 ) ( 63 448 212 ) ( 65 448 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 433 215 ) ( 65 449 215 ) ( 63 433 215 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 69 432 212 ) ( 69 432 220 ) ( 69 448 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 433 212 ) ( 63 433 212 ) ( 65 433 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 502
+{
+( 56 464 220 ) ( 72 464 220 ) ( 56 432 220 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 60 468 272 ) ( 60 436 272 ) ( 60 468 208 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 56 448 272 ) ( 56 448 208 ) ( 72 448 272 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 72 430 212 ) ( 72 462 212 ) ( 56 430 212 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 68 432 208 ) ( 68 432 272 ) ( 68 464 208 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 72 438 208 ) ( 56 438 208 ) ( 72 438 272 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 503
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -985.7056274414 -553.7056274414 152 0 0 ) ( -816 -384.0000305176 152 0 -0.5 ) ( -646.2943725586 -214.2943725586 152 0 -1 ) )
+( ( -985.7056274414 -553.7056274414 160 0.5 0 ) ( -816 -384.0000305176 160 0.5 -0.5 ) ( -646.2943725586 -214.2943725586 160 0.5 -1 ) )
+( ( -980.0487670898 -559.362487793 160 1 0 ) ( -810.3431396484 -389.6568908691 160 1 -0.5 ) ( -640.637512207 -219.9512329102 160 1 -1 ) )
+( ( -974.3919677734 -565.0193481445 160 1.5 0 ) ( -804.686340332 -395.3137207031 160 1.5 -0.5 ) ( -634.9807128906 -225.6080932617 160 1.5 -1 ) )
+( ( -974.3919677734 -565.0193481445 152 2 0 ) ( -804.686340332 -395.3137207031 152 2 -0.5 ) ( -634.9807128906 -225.6080932617 152 2 -1 ) )
+( ( -974.3919677734 -565.0193481445 144 2.5 0 ) ( -804.686340332 -395.3137207031 144 2.5 -0.5 ) ( -634.9807128906 -225.6080932617 144 2.5 -1 ) )
+( ( -980.0487670898 -559.362487793 144 3 0 ) ( -810.3431396484 -389.6568908691 144 3 -0.5 ) ( -640.637512207 -219.9512329102 144 3 -1 ) )
+( ( -985.7056274414 -553.7056274414 144 3.5 0 ) ( -816 -384.0000305176 144 3.5 -0.5 ) ( -646.2943725586 -214.2943725586 144 3.5 -1 ) )
+( ( -985.7056274414 -553.7056274414 152 4 0 ) ( -816 -384.0000305176 152 4 -0.5 ) ( -646.2943725586 -214.2943725586 152 4 -1 ) )
+)
+}
+}
+// brush 504
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -272 -768 152 0 0 ) ( -272 -528 152 0 -0.5 ) ( -272 -287.9999694824 152 0 -1 ) )
+( ( -272 -768 160 0.5 0 ) ( -272 -528 160 0.5 -0.5 ) ( -272 -287.9999694824 160 0.5 -1 ) )
+( ( -264 -768 160 1 0 ) ( -264 -528 160 1 -0.5 ) ( -264 -287.9999694824 160 1 -1 ) )
+( ( -256 -768 160 1.5 0 ) ( -256 -528 160 1.5 -0.5 ) ( -256 -287.9999694824 160 1.5 -1 ) )
+( ( -256 -768 152 2 0 ) ( -256 -528 152 2 -0.5 ) ( -256 -287.9999694824 152 2 -1 ) )
+( ( -256 -768 144 2.5 0 ) ( -256 -528 144 2.5 -0.5 ) ( -256 -287.9999694824 144 2.5 -1 ) )
+( ( -264 -768 144 3 0 ) ( -264 -528 144 3 -0.5 ) ( -264 -287.9999694824 144 3 -1 ) )
+( ( -272 -768 144 3.5 0 ) ( -272 -528 144 3.5 -0.5 ) ( -272 -287.9999694824 144 3.5 -1 ) )
+( ( -272 -768 152 4 0 ) ( -272 -528 152 4 -0.5 ) ( -272 -287.9999694824 152 4 -1 ) )
+)
+}
+}
+// brush 505
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -1184 512 152 0 0 ) ( -944 512 152 0 -0.5 ) ( -704 512 152 0 -1 ) )
+( ( -1184 512 160 0.5 0 ) ( -944 512 160 0.5 -0.5 ) ( -704 512 160 0.5 -1 ) )
+( ( -1184 504 160 1 0 ) ( -944 504 160 1 -0.5 ) ( -704 504 160 1 -1 ) )
+( ( -1184 496 160 1.5 0 ) ( -944 496 160 1.5 -0.5 ) ( -704 496 160 1.5 -1 ) )
+( ( -1184 496 152 2 0 ) ( -944 496 152 2 -0.5 ) ( -704 496 152 2 -1 ) )
+( ( -1184 496 144 2.5 0 ) ( -944 496 144 2.5 -0.5 ) ( -704 496 144 2.5 -1 ) )
+( ( -1184 504 144 3 0 ) ( -944 504 144 3 -0.5 ) ( -704 504 144 3 -1 ) )
+( ( -1184 512 144 3.5 0 ) ( -944 512 144 3.5 -0.5 ) ( -704 512 144 3.5 -1 ) )
+( ( -1184 512 152 4 0 ) ( -944 512 152 4 -0.5 ) ( -704 512 152 4 -1 ) )
+)
+}
+}
+// brush 506
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 654.3919067383 -565.0193481445 152 0 0 ) ( 484.6862792969 -395.3137207031 152 0 -0.5 ) ( 314.9806518555 -225.6080627441 152 0 -1 ) )
+( ( 654.3919067383 -565.0193481445 160 0.5 0 ) ( 484.6862792969 -395.3137207031 160 0.5 -0.5 ) ( 314.9806518555 -225.6080627441 160 0.5 -1 ) )
+( ( 660.0487670898 -559.362487793 160 1 0 ) ( 490.3431396484 -389.6568603516 160 1 -0.5 ) ( 320.637512207 -219.9512329102 160 1 -1 ) )
+( ( 665.7056274414 -553.7056274414 160 1.5 0 ) ( 496 -384 160 1.5 -0.5 ) ( 326.2943725586 -214.2943725586 160 1.5 -1 ) )
+( ( 665.7056274414 -553.7056274414 152 2 0 ) ( 496 -384 152 2 -0.5 ) ( 326.2943725586 -214.2943725586 152 2 -1 ) )
+( ( 665.7056274414 -553.7056274414 144 2.5 0 ) ( 496 -384 144 2.5 -0.5 ) ( 326.2943725586 -214.2943725586 144 2.5 -1 ) )
+( ( 660.0487670898 -559.362487793 144 3 0 ) ( 490.3431396484 -389.6568603516 144 3 -0.5 ) ( 320.637512207 -219.9512329102 144 3 -1 ) )
+( ( 654.3919067383 -565.0193481445 144 3.5 0 ) ( 484.6862792969 -395.3137207031 144 3.5 -0.5 ) ( 314.9806518555 -225.6080627441 144 3.5 -1 ) )
+( ( 654.3919067383 -565.0193481445 152 4 0 ) ( 484.6862792969 -395.3137207031 152 4 -0.5 ) ( 314.9806518555 -225.6080627441 152 4 -1 ) )
+)
+}
+}
+// brush 507
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -1184 -48 152 0 0 ) ( -944 -48 152 0 -0.5 ) ( -704 -48 152 0 -1 ) )
+( ( -1184 -48 160 0.5 0 ) ( -944 -48 160 0.5 -0.5 ) ( -704 -48 160 0.5 -1 ) )
+( ( -1184 -56 160 1 0 ) ( -944 -56 160 1 -0.5 ) ( -704 -56 160 1 -1 ) )
+( ( -1184 -64 160 1.5 0 ) ( -944 -64 160 1.5 -0.5 ) ( -704 -64 160 1.5 -1 ) )
+( ( -1184 -64 152 2 0 ) ( -944 -64 152 2 -0.5 ) ( -704 -64 152 2 -1 ) )
+( ( -1184 -64 144 2.5 0 ) ( -944 -64 144 2.5 -0.5 ) ( -704 -64 144 2.5 -1 ) )
+( ( -1184 -56 144 3 0 ) ( -944 -56 144 3 -0.5 ) ( -704 -56 144 3 -1 ) )
+( ( -1184 -48 144 3.5 0 ) ( -944 -48 144 3.5 -0.5 ) ( -704 -48 144 3.5 -1 ) )
+( ( -1184 -48 152 4 0 ) ( -944 -48 152 4 -0.5 ) ( -704 -48 152 4 -1 ) )
+)
+}
+}
+// brush 508
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -1184 128 152 0 0 ) ( -944 128 152 0 -0.5 ) ( -704 128 152 0 -1 ) )
+( ( -1184 128 160 0.5 0 ) ( -944 128 160 0.5 -0.5 ) ( -704 128 160 0.5 -1 ) )
+( ( -1184 120 160 1 0 ) ( -944 120 160 1 -0.5 ) ( -704 120 160 1 -1 ) )
+( ( -1184 112 160 1.5 0 ) ( -944 112 160 1.5 -0.5 ) ( -704 112 160 1.5 -1 ) )
+( ( -1184 112 152 2 0 ) ( -944 112 152 2 -0.5 ) ( -704 112 152 2 -1 ) )
+( ( -1184 112 144 2.5 0 ) ( -944 112 144 2.5 -0.5 ) ( -704 112 144 2.5 -1 ) )
+( ( -1184 120 144 3 0 ) ( -944 120 144 3 -0.5 ) ( -704 120 144 3 -1 ) )
+( ( -1184 128 144 3.5 0 ) ( -944 128 144 3.5 -0.5 ) ( -704 128 144 3.5 -1 ) )
+( ( -1184 128 152 4 0 ) ( -944 128 152 4 -0.5 ) ( -704 128 152 4 -1 ) )
+)
+}
+}
+// brush 509
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -1184 304 152 0 0 ) ( -944 304 152 0 -0.5 ) ( -704 304 152 0 -1 ) )
+( ( -1184 304 160 0.5 0 ) ( -944 304 160 0.5 -0.5 ) ( -704 304 160 0.5 -1 ) )
+( ( -1184 296 160 1 0 ) ( -944 296 160 1 -0.5 ) ( -704 296 160 1 -1 ) )
+( ( -1184 288 160 1.5 0 ) ( -944 288 160 1.5 -0.5 ) ( -704 288 160 1.5 -1 ) )
+( ( -1184 288 152 2 0 ) ( -944 288 152 2 -0.5 ) ( -704 288 152 2 -1 ) )
+( ( -1184 288 144 2.5 0 ) ( -944 288 144 2.5 -0.5 ) ( -704 288 144 2.5 -1 ) )
+( ( -1184 296 144 3 0 ) ( -944 296 144 3 -0.5 ) ( -704 296 144 3 -1 ) )
+( ( -1184 304 144 3.5 0 ) ( -944 304 144 3.5 -0.5 ) ( -704 304 144 3.5 -1 ) )
+( ( -1184 304 152 4 0 ) ( -944 304 152 4 -0.5 ) ( -704 304 152 4 -1 ) )
+)
+}
+}
+// brush 510
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 144 -768 152 0 0 ) ( 144 -528 152 0 -0.5 ) ( 144 -287.9999694824 152 0 -1 ) )
+( ( 144 -768 160 0.5 0 ) ( 144 -528 160 0.5 -0.5 ) ( 144 -287.9999694824 160 0.5 -1 ) )
+( ( 152 -768 160 1 0 ) ( 152 -528 160 1 -0.5 ) ( 152 -287.9999694824 160 1 -1 ) )
+( ( 160 -768 160 1.5 0 ) ( 160 -528 160 1.5 -0.5 ) ( 160 -287.9999694824 160 1.5 -1 ) )
+( ( 160 -768 152 2 0 ) ( 160 -528 152 2 -0.5 ) ( 160 -287.9999694824 152 2 -1 ) )
+( ( 160 -768 144 2.5 0 ) ( 160 -528 144 2.5 -0.5 ) ( 160 -287.9999694824 144 2.5 -1 ) )
+( ( 152 -768 144 3 0 ) ( 152 -528 144 3 -0.5 ) ( 152 -287.9999694824 144 3 -1 ) )
+( ( 144 -768 144 3.5 0 ) ( 144 -528 144 3.5 -0.5 ) ( 144 -287.9999694824 144 3.5 -1 ) )
+( ( 144 -768 152 4 0 ) ( 144 -528 152 4 -0.5 ) ( 144 -287.9999694824 152 4 -1 ) )
+)
+}
+}
+// brush 511
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 384 512 152 0 0 ) ( 624 512 152 0 -0.5 ) ( 863.9999389648 512 152 0 -1 ) )
+( ( 384 512 160 0.5 0 ) ( 624 512 160 0.5 -0.5 ) ( 863.9999389648 512 160 0.5 -1 ) )
+( ( 384 504 160 1 0 ) ( 624 504 160 1 -0.5 ) ( 863.9999389648 504 160 1 -1 ) )
+( ( 384 496 160 1.5 0 ) ( 624 496 160 1.5 -0.5 ) ( 863.9999389648 496 160 1.5 -1 ) )
+( ( 384 496 152 2 0 ) ( 624 496 152 2 -0.5 ) ( 863.9999389648 496 152 2 -1 ) )
+( ( 384 496 144 2.5 0 ) ( 624 496 144 2.5 -0.5 ) ( 863.9999389648 496 144 2.5 -1 ) )
+( ( 384 504 144 3 0 ) ( 624 504 144 3 -0.5 ) ( 863.9999389648 504 144 3 -1 ) )
+( ( 384 512 144 3.5 0 ) ( 624 512 144 3.5 -0.5 ) ( 863.9999389648 512 144 3.5 -1 ) )
+( ( 384 512 152 4 0 ) ( 624 512 152 4 -0.5 ) ( 863.9999389648 512 152 4 -1 ) )
+)
+}
+}
+// brush 512
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 384 -48 152 0 0 ) ( 624 -48 152 0 -0.5 ) ( 864 -48 152 0 -1 ) )
+( ( 384 -48 160 0.5 0 ) ( 624 -48 160 0.5 -0.5 ) ( 864 -48 160 0.5 -1 ) )
+( ( 384 -56 160 1 0 ) ( 624 -56 160 1 -0.5 ) ( 864 -56 160 1 -1 ) )
+( ( 384 -64 160 1.5 0 ) ( 624 -64 160 1.5 -0.5 ) ( 864 -64 160 1.5 -1 ) )
+( ( 384 -64 152 2 0 ) ( 624 -64 152 2 -0.5 ) ( 864 -64 152 2 -1 ) )
+( ( 384 -64 144 2.5 0 ) ( 624 -64 144 2.5 -0.5 ) ( 864 -64 144 2.5 -1 ) )
+( ( 384 -56 144 3 0 ) ( 624 -56 144 3 -0.5 ) ( 864 -56 144 3 -1 ) )
+( ( 384 -48 144 3.5 0 ) ( 624 -48 144 3.5 -0.5 ) ( 864 -48 144 3.5 -1 ) )
+( ( 384 -48 152 4 0 ) ( 624 -48 152 4 -0.5 ) ( 864 -48 152 4 -1 ) )
+)
+}
+}
+// brush 513
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 384 304 152 0 0 ) ( 624 304 152 0 -0.5 ) ( 864 304 152 0 -1 ) )
+( ( 384 304 160 0.5 0 ) ( 624 304 160 0.5 -0.5 ) ( 864 304 160 0.5 -1 ) )
+( ( 384 296 160 1 0 ) ( 624 296 160 1 -0.5 ) ( 864 296 160 1 -1 ) )
+( ( 384 288 160 1.5 0 ) ( 624 288 160 1.5 -0.5 ) ( 864 288 160 1.5 -1 ) )
+( ( 384 288 152 2 0 ) ( 624 288 152 2 -0.5 ) ( 864 288 152 2 -1 ) )
+( ( 384 288 144 2.5 0 ) ( 624 288 144 2.5 -0.5 ) ( 864 288 144 2.5 -1 ) )
+( ( 384 296 144 3 0 ) ( 624 296 144 3 -0.5 ) ( 864 296 144 3 -1 ) )
+( ( 384 304 144 3.5 0 ) ( 624 304 144 3.5 -0.5 ) ( 864 304 144 3.5 -1 ) )
+( ( 384 304 152 4 0 ) ( 624 304 152 4 -0.5 ) ( 864 304 152 4 -1 ) )
+)
+}
+}
+// brush 514
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 384 128 152 0 0 ) ( 624 128 152 0 -0.5 ) ( 864 128 152 0 -1 ) )
+( ( 384 128 160 0.5 0 ) ( 624 128 160 0.5 -0.5 ) ( 864 128 160 0.5 -1 ) )
+( ( 384 120 160 1 0 ) ( 624 120 160 1 -0.5 ) ( 864 120 160 1 -1 ) )
+( ( 384 112 160 1.5 0 ) ( 624 112 160 1.5 -0.5 ) ( 864 112 160 1.5 -1 ) )
+( ( 384 112 152 2 0 ) ( 624 112 152 2 -0.5 ) ( 864 112 152 2 -1 ) )
+( ( 384 112 144 2.5 0 ) ( 624 112 144 2.5 -0.5 ) ( 864 112 144 2.5 -1 ) )
+( ( 384 120 144 3 0 ) ( 624 120 144 3 -0.5 ) ( 864 120 144 3 -1 ) )
+( ( 384 128 144 3.5 0 ) ( 624 128 144 3.5 -0.5 ) ( 864 128 144 3.5 -1 ) )
+( ( 384 128 152 4 0 ) ( 624 128 152 4 -0.5 ) ( 864 128 152 4 -1 ) )
+)
+}
+}
+// brush 515
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -480 -768 152 0 0 ) ( -480 -528 152 0 -0.5 ) ( -480 -287.9999694824 152 0 -1 ) )
+( ( -480 -768 160 0.5 0 ) ( -480 -528 160 0.5 -0.5 ) ( -480 -287.9999694824 160 0.5 -1 ) )
+( ( -472 -768 160 1 0 ) ( -472 -528 160 1 -0.5 ) ( -472 -287.9999694824 160 1 -1 ) )
+( ( -464 -768 160 1.5 0 ) ( -464 -528 160 1.5 -0.5 ) ( -464 -287.9999694824 160 1.5 -1 ) )
+( ( -464 -768 152 2 0 ) ( -464 -528 152 2 -0.5 ) ( -464 -287.9999694824 152 2 -1 ) )
+( ( -464 -768 144 2.5 0 ) ( -464 -528 144 2.5 -0.5 ) ( -464 -287.9999694824 144 2.5 -1 ) )
+( ( -472 -768 144 3 0 ) ( -472 -528 144 3 -0.5 ) ( -472 -287.9999694824 144 3 -1 ) )
+( ( -480 -768 144 3.5 0 ) ( -480 -528 144 3.5 -0.5 ) ( -480 -287.9999694824 144 3.5 -1 ) )
+( ( -480 -768 152 4 0 ) ( -480 -528 152 4 -0.5 ) ( -480 -287.9999694824 152 4 -1 ) )
+)
+}
+}
+// brush 516
+{
+( 376 288 160 ) ( 360 288 160 ) ( 376 464 160 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
+( 376 288 184 ) ( 376 464 184 ) ( 376 288 56 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
+( 400 -40 184 ) ( 400 -40 56 ) ( 384 -40 184 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( 360 472 128 ) ( 360 296 128 ) ( 376 472 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( 360 464 56 ) ( 360 464 184 ) ( 360 288 56 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
+( 360 480 56 ) ( 376 480 56 ) ( 360 480 184 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+}
+// brush 517
+{
+( -162 341 481 ) ( -158 342 480 ) ( -158 341 481 ) metal/dkmtl_yellow 32 48 0 -0.25 0.25 0 0 0
+( -162 342 480 ) ( -158 341 479 ) ( -158 342 480 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -158 340 480 ) ( -158 341 481 ) ( -158 341 479 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -162 340 480 ) ( -158 340 480 ) ( -158 341 479 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -162 341 481 ) ( -158 341 481 ) ( -158 340 480 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -162 340 480 ) ( -162 341 479 ) ( -162 341 481 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+}
+// brush 518
+{
+( -160 -128 112 ) ( -160 -448 112 ) ( -320 -128 112 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+( -160 -96 112 ) ( -320 -96 112 ) ( -160 -96 80 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+( 240 -112 112 ) ( 240 -112 80 ) ( 240 -432 112 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+( -336 -448 -64 ) ( -176 -448 -64 ) ( -336 -128 -64 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+( -320 -288 80 ) ( -320 -288 112 ) ( -160 -288 80 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+( -512 -464 80 ) ( -512 -144 80 ) ( -512 -464 112 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+}
+// brush 519
+{
+( 352 480 112 ) ( 352 160 112 ) ( 192 480 112 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+( 352 512 112 ) ( 192 512 112 ) ( 352 512 80 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+( 376 480 112 ) ( 376 480 80 ) ( 376 160 112 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+( 176 160 -64 ) ( 336 160 -64 ) ( 176 480 -64 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+( 208 -144 80 ) ( 208 -144 112 ) ( 368 -144 80 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+( 192 160 80 ) ( 192 480 80 ) ( 192 160 112 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+}
+// brush 520
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -64 -768 152 0 0 ) ( -64 -528 152 0 -0.5 ) ( -64 -287.9999694824 152 0 -1 ) )
+( ( -64 -768 160 0.5 0 ) ( -64 -528 160 0.5 -0.5 ) ( -64 -287.9999694824 160 0.5 -1 ) )
+( ( -56 -768 160 1 0 ) ( -56 -528 160 1 -0.5 ) ( -56 -287.9999694824 160 1 -1 ) )
+( ( -48 -768 160 1.5 0 ) ( -48 -528 160 1.5 -0.5 ) ( -48 -287.9999694824 160 1.5 -1 ) )
+( ( -48 -768 152 2 0 ) ( -48 -528 152 2 -0.5 ) ( -48 -287.9999694824 152 2 -1 ) )
+( ( -48 -768 144 2.5 0 ) ( -48 -528 144 2.5 -0.5 ) ( -48 -287.9999694824 144 2.5 -1 ) )
+( ( -56 -768 144 3 0 ) ( -56 -528 144 3 -0.5 ) ( -56 -287.9999694824 144 3 -1 ) )
+( ( -64 -768 144 3.5 0 ) ( -64 -528 144 3.5 -0.5 ) ( -64 -287.9999694824 144 3.5 -1 ) )
+( ( -64 -768 152 4 0 ) ( -64 -528 152 4 -0.5 ) ( -64 -287.9999694824 152 4 -1 ) )
+)
+}
+}
+// brush 521
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 6144 8192 ) ( 6144 -5632 8192 ) ( 6144 6144 8192 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 522
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 5888 6656 ) ( -6144 5888 8448 ) ( 6144 5888 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 523
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 5888 -5632 4864 ) ( 5888 6144 3072 ) ( 5888 6144 4864 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 524
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 -5888 6656 ) ( -6144 -5888 8448 ) ( -6144 -5888 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 525
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -5888 -5632 4864 ) ( -5888 6144 3072 ) ( -5888 -5632 3072 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 526
+{
+( 192 864 255 ) ( 192 160 255 ) ( -512 160 255 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -480 224 224 ) ( 224 224 224 ) ( 224 928 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 192 512 0 ) ( 192 512 704 ) ( 192 864 704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 145 688 0 ) ( 145 688 704 ) ( -31 993 704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 16 817 -1 ) ( 16 817 703 ) ( -289 993 703 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -160 864 0 ) ( -160 864 704 ) ( -512 864 704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -336 817 0 ) ( -336 817 704 ) ( -641 641 704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -465 688 0 ) ( -465 688 704 ) ( -641 383 704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 512 0 ) ( -512 512 704 ) ( -512 160 704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 320 512 0 ) ( -576 512 704 ) ( 320 512 704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 527
+{
+( -480 608 224 ) ( -480 512 224 ) ( -512 608 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -480 608 64 ) ( -512 608 64 ) ( -480 608 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -480 608 64 ) ( -480 608 0 ) ( -480 512 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 512 0 ) ( -480 512 0 ) ( -512 608 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 512 0 ) ( -512 512 64 ) ( -480 512 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 512 0 ) ( -512 608 0 ) ( -512 512 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 528
+{
+( -480 608 224 ) ( -416 768 224 ) ( -384 768 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -416 768 224 ) ( -384 768 0 ) ( -384 768 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -480 608 0 ) ( -384 768 224 ) ( -384 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 608 0 ) ( -384 768 0 ) ( -416 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 608 0 ) ( -512 608 64 ) ( -480 608 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 608 224 ) ( -416 768 0 ) ( -416 768 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 529
+{
+( 192 608 224 ) ( 64 768 224 ) ( 96 768 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 96 768 0 ) ( 64 768 224 ) ( 64 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 192 608 0 ) ( 96 768 224 ) ( 96 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 160 608 0 ) ( 96 768 0 ) ( 64 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 160 608 0 ) ( 160 608 64 ) ( 192 608 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 160 608 224 ) ( 64 768 0 ) ( 64 768 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 530
+{
+( 192 608 224 ) ( 192 512 224 ) ( 160 608 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 192 608 64 ) ( 160 608 64 ) ( 192 608 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 192 608 64 ) ( 192 608 0 ) ( 192 512 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 160 512 0 ) ( 192 512 0 ) ( 160 608 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 160 512 0 ) ( 160 512 64 ) ( 192 512 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 160 512 0 ) ( 160 608 0 ) ( 160 512 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 531
+{
+( -256 864 224 ) ( -256 832 224 ) ( -416 768 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 864 224 ) ( -256 832 0 ) ( -256 832 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -384 768 0 ) ( -256 832 224 ) ( -256 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -416 768 0 ) ( -416 768 64 ) ( -384 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -416 768 224 ) ( -256 864 0 ) ( -256 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -228 908 210 ) ( -228 758 210 ) ( -152 908 250 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 532
+{
+( -256 864 224 ) ( -256 832 0 ) ( -256 832 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -384 768 0 ) ( -256 832 224 ) ( -256 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -416 768 0 ) ( -256 832 0 ) ( -256 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -416 768 0 ) ( -416 768 64 ) ( -384 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -416 768 224 ) ( -256 864 0 ) ( -256 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -12 908 146 ) ( -12 758 146 ) ( -199 908 125 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 533
+{
+( 96 768 224 ) ( -64 832 224 ) ( -64 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -64 864 0 ) ( -64 832 224 ) ( -64 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 96 768 0 ) ( -64 864 224 ) ( -64 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 64 768 0 ) ( 64 768 64 ) ( 96 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 64 768 224 ) ( -64 832 0 ) ( -64 832 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -146 908 196 ) ( -146 758 196 ) ( -92 758 190 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 534
+{
+( -64 864 0 ) ( -64 832 224 ) ( -64 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 96 768 0 ) ( -64 864 224 ) ( -64 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -64 864 0 ) ( -64 832 0 ) ( 96 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 64 768 0 ) ( 64 768 64 ) ( 96 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 64 768 224 ) ( -64 832 0 ) ( -64 832 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -12 908 146 ) ( -12 758 146 ) ( -199 908 125 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 535
+{
+( 96 768 0 ) ( -64 864 224 ) ( -64 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 64 768 0 ) ( 64 768 64 ) ( 96 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 64 768 224 ) ( -64 832 0 ) ( -64 832 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -92 758 190 ) ( -146 758 196 ) ( -146 908 196 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -199 908 125 ) ( -12 758 146 ) ( -12 908 146 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -12 758 146 ) ( -12 908 146 ) ( -3 908 158 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 536
+{
+( -64 864 0 ) ( -64 832 224 ) ( -64 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 96 768 0 ) ( -64 864 224 ) ( -64 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 64 768 224 ) ( -64 832 0 ) ( -64 832 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -92 758 190 ) ( -146 758 196 ) ( -146 908 196 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -3 908 158 ) ( -12 908 146 ) ( -12 758 146 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -3 758 158 ) ( -3 908 158 ) ( -146 758 196 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 537
+{
+( -224 864 224 ) ( -224 768 224 ) ( -256 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 768 0 ) ( -256 864 0 ) ( -256 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -228 908 210 ) ( -228 758 210 ) ( -152 908 250 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 538
+{
+( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -64 864 64 ) ( -64 864 0 ) ( -64 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 768 0 ) ( -224 768 0 ) ( -256 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 768 0 ) ( -256 864 0 ) ( -256 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -12 908 146 ) ( -12 758 146 ) ( -199 908 125 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -186 908 144 ) ( -186 758 144 ) ( -207 758 159 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 539
+{
+( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -64 864 64 ) ( -64 864 0 ) ( -64 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -12 908 146 ) ( -12 758 146 ) ( -199 908 125 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -207 758 159 ) ( -186 758 144 ) ( -186 908 144 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -186 758 144 ) ( -186 908 144 ) ( -74 758 72 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 540
+{
+( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -64 864 64 ) ( -64 864 0 ) ( -64 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -12 908 146 ) ( -12 758 146 ) ( -199 908 125 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -74 758 72 ) ( -186 908 144 ) ( -186 758 144 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -74 758 72 ) ( -74 908 72 ) ( -131 758 174 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 541
+{
+( -256 864 224 ) ( -256 832 0 ) ( -256 832 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -384 768 0 ) ( -256 832 224 ) ( -256 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -416 768 224 ) ( -256 864 0 ) ( -256 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -199 908 125 ) ( -12 758 146 ) ( -12 908 146 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -192 908 155 ) ( -307 750 110 ) ( -263 908 122 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 542
+{
+( -384 768 0 ) ( -256 832 224 ) ( -256 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -416 768 0 ) ( -416 768 64 ) ( -384 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -416 768 224 ) ( -256 864 0 ) ( -256 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -152 908 250 ) ( -228 758 210 ) ( -228 908 210 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -199 908 125 ) ( -12 758 146 ) ( -12 908 146 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -263 908 122 ) ( -307 750 110 ) ( -192 908 155 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -309 758 127 ) ( -266 893 121 ) ( -304 758 122 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 543
+{
+( 39 630 -164 ) ( 123 704 79 ) ( 166 734 -165 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -89 611 100 ) ( 95 788 -138 ) ( 52 758 106 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 159 831 130 ) ( 208 662 36 ) ( 51 813 105 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 148 812 -7 ) ( 306 661 -76 ) ( -6 775 69 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 111 650 -42 ) ( 26 798 10 ) ( 102 648 -35 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 99 794 83 ) ( 154 621 -71 ) ( 225 636 22 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 544
+{
+( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -199 908 125 ) ( -12 758 146 ) ( -12 908 146 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -199 908 125 ) ( -199 758 125 ) ( -295 908 175 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -192 908 155 ) ( -192 758 155 ) ( -272 908 82 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 545
+{
+( -75 760 -29 ) ( -43 762 -32 ) ( -81 777 -90 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -91 830 -75 ) ( -84 813 -13 ) ( -123 829 -72 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -52 871 -67 ) ( -50 779 -93 ) ( -46 854 -6 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -133 721 30 ) ( -321 849 108 ) ( -317 705 67 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -133 721 30 ) ( -137 865 71 ) ( -32 713 69 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -65 736 -18 ) ( -140 857 100 ) ( -136 712 60 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -96 691 50 ) ( 9 862 38 ) ( -29 704 11 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 546
+{
+( -237 754 14 ) ( -317 712 45 ) ( -253 781 9 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -269 706 -135 ) ( -285 733 -140 ) ( -282 686 -195 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -188 570 -109 ) ( -201 551 -169 ) ( -268 528 -78 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -325 699 -190 ) ( -312 719 -130 ) ( -309 672 -184 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -158 720 35 ) ( -330 707 35 ) ( -204 772 -14 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -166 698 -14 ) ( -291 633 35 ) ( -265 585 38 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -194 676 -26 ) ( -221 605 49 ) ( -153 634 17 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 547
+{
+( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -64 864 64 ) ( -64 864 0 ) ( -64 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -146 908 196 ) ( -146 758 196 ) ( -92 758 190 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -80 880 208 ) ( -84 800 215 ) ( -143 879 172 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -120 864 136 ) ( -84 800 215 ) ( -120 832 136 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 548
+{
+( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -92 758 190 ) ( -146 758 196 ) ( -146 908 196 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -3 758 158 ) ( -3 908 158 ) ( -146 758 196 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -143 879 172 ) ( -84 800 215 ) ( -80 880 208 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 549
+{
+( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -64 864 64 ) ( -64 864 0 ) ( -64 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -92 758 190 ) ( -146 758 196 ) ( -146 908 196 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -3 758 158 ) ( -3 908 158 ) ( -146 758 196 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -120 864 136 ) ( -84 800 215 ) ( -120 832 136 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 550
+{
+( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 768 0 ) ( -256 864 0 ) ( -256 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -199 908 125 ) ( -12 758 146 ) ( -12 908 146 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -199 908 125 ) ( -199 758 125 ) ( -295 908 175 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -272 908 82 ) ( -192 758 155 ) ( -192 908 155 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -192 908 155 ) ( -307 750 110 ) ( -263 908 122 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 551
+{
+( -256 824 -56 ) ( -288 824 -56 ) ( -256 824 -120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -248 768 -120 ) ( -248 768 -56 ) ( -216 768 -120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -288 728 -120 ) ( -288 824 -120 ) ( -288 728 -56 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -191 844 5 ) ( -4 694 26 ) ( -4 844 26 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -191 844 5 ) ( -191 694 5 ) ( -287 844 55 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -264 844 -38 ) ( -184 694 35 ) ( -184 844 35 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -224 868 35 ) ( -339 710 -10 ) ( -295 868 2 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 552
+{
+( -85 819 38 ) ( -95 715 37 ) ( -188 828 26 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -85 819 38 ) ( -188 828 26 ) ( -81 819 -2 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -85 819 38 ) ( -81 819 -2 ) ( -95 715 37 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -193 725 -15 ) ( -90 715 -3 ) ( -184 828 -14 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -193 725 -15 ) ( -198 725 25 ) ( -90 715 -3 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -193 725 -15 ) ( -184 828 -14 ) ( -198 725 25 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 553
+{
+( -384 768 0 ) ( -256 832 224 ) ( -256 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -416 768 224 ) ( -256 864 0 ) ( -256 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -152 908 250 ) ( -228 758 210 ) ( -228 908 210 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -199 908 125 ) ( -199 758 125 ) ( -295 908 175 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -304 758 122 ) ( -266 893 121 ) ( -309 758 127 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -222 908 204 ) ( -307 750 110 ) ( -242 758 206 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 554
+{
+( -168 512 -136 ) ( -40 576 88 ) ( -40 576 -136 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 536 88 ) ( -48 632 -136 ) ( -48 632 88 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 56 676 114 ) ( -20 526 74 ) ( -20 676 74 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 17 652 -11 ) ( 17 502 -11 ) ( -79 652 39 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -96 526 -14 ) ( -58 661 -15 ) ( -101 526 -9 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -6 652 68 ) ( -91 494 -26 ) ( -26 502 70 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 555
+{
+( -296 587 -30 ) ( -300 673 94 ) ( -296 638 101 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -176 516 -46 ) ( -175 537 38 ) ( -190 610 65 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -175 537 38 ) ( -296 638 101 ) ( -300 673 94 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -281 500 38 ) ( -296 638 101 ) ( -155 444 6 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -176 516 -46 ) ( -300 673 94 ) ( -296 587 -30 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -205 441 41 ) ( -331 590 -9 ) ( -338 506 71 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 556
+{
+( -224 864 224 ) ( -224 768 224 ) ( -256 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -64 864 64 ) ( -64 864 0 ) ( -64 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -152 908 250 ) ( -228 758 210 ) ( -228 908 210 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -146 908 196 ) ( -146 758 196 ) ( -92 758 190 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -143 879 172 ) ( -84 800 215 ) ( -80 880 208 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 557
+{
+( -46 752 -14 ) ( -4 671 16 ) ( -53 738 -42 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 93 800 -76 ) ( 86 786 -104 ) ( 149 820 -101 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 130 872 62 ) ( 186 891 37 ) ( 172 791 92 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 156 778 -119 ) ( 100 759 -94 ) ( 163 793 -91 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -71 813 44 ) ( 11 665 11 ) ( -54 792 -37 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -22 833 29 ) ( 43 706 76 ) ( 60 732 120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 12 816 31 ) ( 22 763 123 ) ( -6 834 99 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 558
+{
+( 16 512 128 ) ( -120 512 0 ) ( -120 576 0 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( 16 576 120 ) ( -120 576 0 ) ( -120 576 -8 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 16 544 160 ) ( 16 544 96 ) ( 16 512 160 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 16 512 120 ) ( -120 576 -8 ) ( -120 512 -8 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 16 512 128 ) ( -120 512 -8 ) ( -120 512 0 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -120 576 0 ) ( -120 512 -8 ) ( -120 576 -8 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 559
+{
+( -336 512 128 ) ( -176 576 32 ) ( -176 512 32 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -336 576 128 ) ( -176 576 24 ) ( -176 576 32 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -176 512 24 ) ( -176 576 32 ) ( -176 576 24 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -336 512 120 ) ( -176 512 24 ) ( -176 576 24 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -336 512 128 ) ( -176 512 32 ) ( -176 512 24 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -336 504 96 ) ( -336 536 96 ) ( -336 504 160 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 560
+{
+( 96 544 128 ) ( 96 512 128 ) ( -192 544 128 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( 96 576 160 ) ( -192 576 160 ) ( 96 576 96 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 104 536 160 ) ( 104 536 96 ) ( 104 504 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -176 512 120 ) ( 112 512 120 ) ( -176 544 120 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -192 512 96 ) ( -192 512 160 ) ( 96 512 96 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 16 504 96 ) ( 16 536 96 ) ( 16 504 160 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 561
+{
+( -336 544 128 ) ( -336 512 128 ) ( -624 544 128 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -336 576 160 ) ( -624 576 160 ) ( -336 576 96 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -336 544 160 ) ( -336 544 96 ) ( -336 512 160 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -608 512 120 ) ( -320 512 120 ) ( -608 544 120 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -624 512 96 ) ( -624 512 160 ) ( -336 512 96 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -424 504 96 ) ( -424 536 96 ) ( -424 504 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+}
+// brush 562
+{
+( -24 572 120 ) ( -148 500 -24 ) ( -148 504 -24 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -24 576 116 ) ( -148 504 -24 ) ( -148 504 -28 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -24 576 88 ) ( -24 576 80 ) ( -24 568 88 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -24 572 116 ) ( -148 504 -28 ) ( -148 500 -28 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -24 572 120 ) ( -148 500 -28 ) ( -148 500 -24 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -148 504 -28 ) ( -148 504 -24 ) ( -148 500 -24 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+}
+// brush 563
+{
+( 96 572 160 ) ( 96 564 160 ) ( 88 572 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 104 572 128 ) ( 96 572 128 ) ( 104 572 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 104 572 128 ) ( 104 572 120 ) ( 104 564 128 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 96 568 156 ) ( 104 568 156 ) ( 96 576 156 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 96 512 120 ) ( 96 512 128 ) ( 104 512 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 100 564 120 ) ( 100 572 120 ) ( 100 564 128 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+}
+// brush 564
+{
+( 104 572 160 ) ( -24 572 120 ) ( -24 576 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 104 576 156 ) ( -24 576 120 ) ( -24 576 116 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 104 576 128 ) ( 104 576 120 ) ( 104 568 128 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 104 572 156 ) ( -24 576 116 ) ( -24 572 116 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 104 572 160 ) ( -24 572 116 ) ( -24 572 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( -24 576 120 ) ( -24 572 116 ) ( -24 576 116 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+}
+// brush 565
+{
+( 96 576 156 ) ( 96 568 156 ) ( 88 576 156 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 104 576 128 ) ( 96 576 128 ) ( 104 576 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 104 576 128 ) ( 104 576 120 ) ( 104 568 128 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 96 568 120 ) ( 104 568 120 ) ( 96 576 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 96 572 120 ) ( 96 572 128 ) ( 104 572 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+( 100 568 120 ) ( 100 576 120 ) ( 100 568 128 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
+}
+// brush 566
+{
+( 31 591 -159 ) ( -38 557 97 ) ( -95 683 -110 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 95 377 33 ) ( -132 598 -113 ) ( -75 472 94 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -165 543 158 ) ( -16 659 92 ) ( -129 460 92 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -155 591 28 ) ( -43 790 27 ) ( -84 430 37 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 7 603 -19 ) ( -117 477 -4 ) ( 12 593 -16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -121 515 92 ) ( 25 660 -28 ) ( 4 685 85 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 567
+{
+( 68 438 92 ) ( 66 434 90 ) ( 60 438 92 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 60 438 92 ) ( 62 434 90 ) ( 62 434 86 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 56 438 144 ) ( 56 438 80 ) ( 72 438 144 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 60 438 84 ) ( 66 434 86 ) ( 68 438 84 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 68 438 92 ) ( 66 434 86 ) ( 66 434 90 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 62 434 86 ) ( 66 434 90 ) ( 66 434 86 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 568
+{
+( 63 442 93 ) ( 65 442 93 ) ( 63 426 93 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 59 440 92 ) ( 59 424 92 ) ( 59 440 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 441 92 ) ( 63 441 84 ) ( 65 441 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 426 83 ) ( 65 442 83 ) ( 63 426 83 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 69 425 84 ) ( 69 425 92 ) ( 69 441 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 440 80 ) ( 63 440 80 ) ( 65 440 88 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 569
+{
+( 63 448 93 ) ( 65 448 93 ) ( 63 432 93 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 448 92 ) ( 63 432 92 ) ( 63 448 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 448 92 ) ( 63 448 84 ) ( 65 448 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 433 83 ) ( 65 449 83 ) ( 63 433 83 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 432 84 ) ( 65 432 92 ) ( 65 448 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 433 84 ) ( 63 433 84 ) ( 65 433 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 570
+{
+( 63 449 89 ) ( 65 449 89 ) ( 63 433 89 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 59 447 92 ) ( 59 431 92 ) ( 59 447 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 448 92 ) ( 63 448 84 ) ( 65 448 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 433 87 ) ( 65 449 87 ) ( 63 433 87 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 69 432 84 ) ( 69 432 92 ) ( 69 448 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 433 84 ) ( 63 433 84 ) ( 65 433 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 571
+{
+( 56 464 92 ) ( 72 464 92 ) ( 56 432 92 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 60 468 144 ) ( 60 436 144 ) ( 60 468 80 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 56 448 144 ) ( 56 448 80 ) ( 72 448 144 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 72 430 84 ) ( 72 462 84 ) ( 56 430 84 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 68 432 80 ) ( 68 432 144 ) ( 68 464 80 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 72 438 80 ) ( 56 438 80 ) ( 72 438 144 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 572
+{
+( 60 522 92 ) ( 66 526 90 ) ( 68 522 92 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 62 526 86 ) ( 62 526 90 ) ( 60 522 92 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 72 522 144 ) ( 56 522 80 ) ( 56 522 144 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 68 522 84 ) ( 66 526 86 ) ( 60 522 84 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 66 526 90 ) ( 66 526 86 ) ( 68 522 92 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 66 526 86 ) ( 66 526 90 ) ( 62 526 86 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 573
+{
+( 63 534 93 ) ( 65 518 93 ) ( 63 518 93 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 59 520 84 ) ( 59 536 92 ) ( 59 520 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 519 92 ) ( 63 519 84 ) ( 63 519 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 534 83 ) ( 65 518 83 ) ( 65 534 83 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 69 519 84 ) ( 69 535 92 ) ( 69 535 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 520 88 ) ( 63 520 80 ) ( 65 520 80 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 574
+{
+( 63 528 93 ) ( 65 512 93 ) ( 63 512 93 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 512 84 ) ( 63 528 92 ) ( 63 512 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 512 92 ) ( 63 512 84 ) ( 63 512 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 527 83 ) ( 65 511 83 ) ( 65 527 83 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 512 84 ) ( 65 528 92 ) ( 65 528 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 527 92 ) ( 63 527 84 ) ( 65 527 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 575
+{
+( 63 527 89 ) ( 65 511 89 ) ( 63 511 89 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 59 513 84 ) ( 59 529 92 ) ( 59 513 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 512 92 ) ( 63 512 84 ) ( 63 512 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 527 87 ) ( 65 511 87 ) ( 65 527 87 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 69 512 84 ) ( 69 528 92 ) ( 69 528 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 527 92 ) ( 63 527 84 ) ( 65 527 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 576
+{
+( 56 528 92 ) ( 72 496 92 ) ( 56 496 92 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 60 492 80 ) ( 60 524 144 ) ( 60 492 144 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 72 512 144 ) ( 56 512 80 ) ( 56 512 144 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 56 530 84 ) ( 72 498 84 ) ( 72 530 84 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 68 496 80 ) ( 68 528 144 ) ( 68 528 80 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 72 522 144 ) ( 56 522 80 ) ( 72 522 80 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 577
+{
+( 60 522 212 ) ( 66 526 210 ) ( 68 522 212 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 62 526 206 ) ( 62 526 210 ) ( 60 522 212 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 72 522 264 ) ( 56 522 200 ) ( 56 522 264 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 68 522 204 ) ( 66 526 206 ) ( 60 522 204 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 66 526 210 ) ( 66 526 206 ) ( 68 522 212 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 66 526 206 ) ( 66 526 210 ) ( 62 526 206 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 578
+{
+( 63 534 213 ) ( 65 518 213 ) ( 63 518 213 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 59 520 204 ) ( 59 536 212 ) ( 59 520 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 519 212 ) ( 63 519 204 ) ( 63 519 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 534 203 ) ( 65 518 203 ) ( 65 534 203 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 69 519 204 ) ( 69 535 212 ) ( 69 535 204 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 520 208 ) ( 63 520 200 ) ( 65 520 200 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 579
+{
+( 63 528 213 ) ( 65 512 213 ) ( 63 512 213 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 512 204 ) ( 63 528 212 ) ( 63 512 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 512 212 ) ( 63 512 204 ) ( 63 512 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 527 203 ) ( 65 511 203 ) ( 65 527 203 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 512 204 ) ( 65 528 212 ) ( 65 528 204 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 527 212 ) ( 63 527 204 ) ( 65 527 204 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 580
+{
+( 63 527 209 ) ( 65 511 209 ) ( 63 511 209 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 59 513 204 ) ( 59 529 212 ) ( 59 513 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 512 212 ) ( 63 512 204 ) ( 63 512 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 63 527 207 ) ( 65 511 207 ) ( 65 527 207 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 69 512 204 ) ( 69 528 212 ) ( 69 528 204 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 65 527 212 ) ( 63 527 204 ) ( 65 527 204 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 581
+{
+( 56 528 212 ) ( 72 496 212 ) ( 56 496 212 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 60 492 200 ) ( 60 524 264 ) ( 60 492 264 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 72 512 264 ) ( 56 512 200 ) ( 56 512 264 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 56 530 204 ) ( 72 498 204 ) ( 72 530 204 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 68 496 200 ) ( 68 528 264 ) ( 68 528 200 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( 72 522 264 ) ( 56 522 200 ) ( 72 522 200 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 582
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 112 608 176 0 0 ) ( 112 736 176 0 -0.125 ) ( -88 736 136 0 -0.25 ) )
+( ( 112 608 184 0.875 0 ) ( 112 736 184 0.875 -0.125 ) ( -88 736 144 0.875 -0.25 ) )
+( ( 120 608 184 1 0 ) ( 120 744 184 1 -0.125 ) ( -88 744 144 1 -0.25 ) )
+( ( 128 608 184 1.125 0 ) ( 128 752 184 1.125 -0.125 ) ( -88 752 144 1.125 -0.25 ) )
+( ( 128 608 176 2 0 ) ( 128 752 176 2 -0.125 ) ( -88 752 136 2 -0.25 ) )
+( ( 128 608 168 2.875 0 ) ( 128 752 168 2.875 -0.125 ) ( -88 752 128 2.875 -0.25 ) )
+( ( 120 608 168 3 0 ) ( 120 744 168 3 -0.125 ) ( -88 744 128 3 -0.25 ) )
+( ( 112 608 168 3.125 0 ) ( 112 736 168 3.125 -0.125 ) ( -88 736 128 3.125 -0.25 ) )
+( ( 112 608 176 4 0 ) ( 112 736 176 4 -0.125 ) ( -88 736 136 4 -0.25 ) )
+)
+}
+}
+// brush 583
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -448 608 176 0 0 ) ( -448 744 176 0 -0.125 ) ( -168 744 0 0 -0.25 ) )
+( ( -448 608 184 0.875 0 ) ( -448 744 184 0.875 -0.125 ) ( -168 744 8 0.875 -0.25 ) )
+( ( -440 608 184 1 0 ) ( -440 736 184 1 -0.125 ) ( -168 736 8 1 -0.25 ) )
+( ( -432 608 184 1.125 0 ) ( -432 728 184 1.125 -0.125 ) ( -168 728 8 1.125 -0.25 ) )
+( ( -432 608 176 2 0 ) ( -432 728 176 2 -0.125 ) ( -168 728 0 2 -0.25 ) )
+( ( -432 608 168 2.875 0 ) ( -432 728 168 2.875 -0.125 ) ( -168 728 -8 2.875 -0.25 ) )
+( ( -440 608 168 3 0 ) ( -440 736 168 3 -0.125 ) ( -168 736 -8 3 -0.25 ) )
+( ( -448 608 168 3.125 0 ) ( -448 744 168 3.125 -0.125 ) ( -168 744 -8 3.125 -0.25 ) )
+( ( -448 608 176 4 0 ) ( -448 744 176 4 -0.125 ) ( -168 744 0 4 -0.25 ) )
+)
+}
+}
+// brush 584
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -448 512 176 0 0 ) ( -448 560 176 0 -0.125 ) ( -448 608 176 0 -0.25 ) )
+( ( -448 512 184 0.875 0 ) ( -448 560 184 0.875 -0.125 ) ( -448 608 184 0.875 -0.25 ) )
+( ( -440 512 184 1 0 ) ( -440 560 184 1 -0.125 ) ( -440 608 184 1 -0.25 ) )
+( ( -432 512 184 1.125 0 ) ( -432 560 184 1.125 -0.125 ) ( -432 608 184 1.125 -0.25 ) )
+( ( -432 512 176 2 0 ) ( -432 560 176 2 -0.125 ) ( -432 608 176 2 -0.25 ) )
+( ( -432 512 168 2.875 0 ) ( -432 560 168 2.875 -0.125 ) ( -432 608 168 2.875 -0.25 ) )
+( ( -440 512 168 3 0 ) ( -440 560 168 3 -0.125 ) ( -440 608 168 3 -0.25 ) )
+( ( -448 512 168 3.125 0 ) ( -448 560 168 3.125 -0.125 ) ( -448 608 168 3.125 -0.25 ) )
+( ( -448 512 176 4 0 ) ( -448 560 176 4 -0.125 ) ( -448 608 176 4 -0.25 ) )
+)
+}
+}
+// brush 585
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -448 608 200 0 0 ) ( -408 816 200 0 -0.125 ) ( -192 808 80 0 -0.25 ) )
+( ( -448 608 208 0.875 0 ) ( -408 816 208 0.875 -0.125 ) ( -192 808 88 0.875 -0.25 ) )
+( ( -440 608 208 1 0 ) ( -400 808 208 1 -0.125 ) ( -192 800 88 1 -0.25 ) )
+( ( -432 608 208 1.125 0 ) ( -392 800 208 1.125 -0.125 ) ( -192 792 88 1.125 -0.25 ) )
+( ( -432 608 200 2 0 ) ( -392 800 200 2 -0.125 ) ( -192 792 80 2 -0.25 ) )
+( ( -432 608 192 2.875 0 ) ( -392 800 192 2.875 -0.125 ) ( -192 792 72 2.875 -0.25 ) )
+( ( -440 608 192 3 0 ) ( -400 808 192 3 -0.125 ) ( -192 800 80 3 -0.25 ) )
+( ( -448 608 192 3.125 0 ) ( -408 816 192 3.125 -0.125 ) ( -192 808 72 3.125 -0.25 ) )
+( ( -448 608 200 4 0 ) ( -408 816 200 4 -0.125 ) ( -192 808 80 4 -0.25 ) )
+)
+}
+}
+// brush 586
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 5 0 0 0 )
+(
+( ( -448 176.0000610352 248 0 0 ) ( -448 184.0000610352 248 0 -0.0625 ) ( -448 192.0000610352 240 0 -0.125 ) ( -448 200.0000610352 232 0 -0.1875 ) ( -448 208.0000610352 232 0 -0.25 ) )
+( ( -448 176.0000610352 256 0.875 0 ) ( -448 184.0000610352 256 0.875 -0.0625 ) ( -448 192.0000610352 248 0.875 -0.125 ) ( -448 200.0000610352 240 0.875 -0.1875 ) ( -448 208.0000610352 240 0.875 -0.25 ) )
+( ( -440 176.0000610352 256 1 0 ) ( -440 184.0000610352 256 1 -0.0625 ) ( -440 192.0000610352 248 1 -0.125 ) ( -440 200.0000610352 240 1 -0.1875 ) ( -440 208.0000610352 240 1 -0.25 ) )
+( ( -432 176.0000610352 256 1.125 0 ) ( -432 184.0000610352 256 1.125 -0.0625 ) ( -432 192.0000610352 248 1.125 -0.125 ) ( -432 200.0000610352 240 1.125 -0.1875 ) ( -432 208.0000610352 240 1.125 -0.25 ) )
+( ( -432 176.0000610352 248 2 0 ) ( -432 184.0000610352 248 2 -0.0625 ) ( -432 192.0000610352 240 2 -0.125 ) ( -432 200.0000610352 232 2 -0.1875 ) ( -432 208.0000610352 232 2 -0.25 ) )
+( ( -432 176.0000610352 240 2.875 0 ) ( -432 184.0000610352 240 2.875 -0.0625 ) ( -432 192.0000610352 232 2.875 -0.125 ) ( -432 200.0000610352 224 2.875 -0.1875 ) ( -432 208.0000610352 224 2.875 -0.25 ) )
+( ( -440 176.0000610352 240 3 0 ) ( -440 184.0000610352 240 3 -0.0625 ) ( -440 192.0000610352 232 3 -0.125 ) ( -440 200.0000610352 224 3 -0.1875 ) ( -440 208.0000610352 224 3 -0.25 ) )
+( ( -448 176.0000610352 240 3.125 0 ) ( -448 184.0000610352 240 3.125 -0.0625 ) ( -448 192.0000610352 232 3.125 -0.125 ) ( -448 200.0000610352 224 3.125 -0.1875 ) ( -448 208.0000610352 224 3.125 -0.25 ) )
+( ( -448 176.0000610352 248 4 0 ) ( -448 184.0000610352 248 4 -0.0625 ) ( -448 192.0000610352 240 4 -0.125 ) ( -448 200.0000610352 232 4 -0.1875 ) ( -448 208.0000610352 232 4 -0.25 ) )
+)
+}
+}
+// brush 587
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -88 736 136 0 0 ) ( -112 736 136 0 -0.125 ) ( -112 720 96 0 -0.25 ) )
+( ( -88 736 144 0.875 0 ) ( -120 736 144 0.875 -0.125 ) ( -120 720 96 0.875 -0.25 ) )
+( ( -88 744 144 1 0 ) ( -120 744 144 1 -0.125 ) ( -120 728 96 1 -0.25 ) )
+( ( -88 752 144 1.125 0 ) ( -120 752 144 1.125 -0.125 ) ( -120 736 96 1.125 -0.25 ) )
+( ( -88 752 136 2 0 ) ( -112 752 136 2 -0.125 ) ( -112 736 96 2 -0.25 ) )
+( ( -88 752 128 2.875 0 ) ( -104 752 128 2.875 -0.125 ) ( -104 736 96 2.875 -0.25 ) )
+( ( -88 744 128 3 0 ) ( -104 744 128 3 -0.125 ) ( -104 728 96 3 -0.25 ) )
+( ( -88 736 128 3.125 0 ) ( -104 736 128 3.125 -0.125 ) ( -104 720 96 3.125 -0.25 ) )
+( ( -88 736 136 4 0 ) ( -112 736 136 4 -0.125 ) ( -112 720 96 4 -0.25 ) )
+)
+}
+}
+// brush 588
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 112 512 176 0 0 ) ( 112 560 176 0 -0.125 ) ( 112 608 176 0 -0.25 ) )
+( ( 112 512 184 0.875 0 ) ( 112 560 184 0.875 -0.125 ) ( 112 608 184 0.875 -0.25 ) )
+( ( 120 512 184 1 0 ) ( 120 560 184 1 -0.125 ) ( 120 608 184 1 -0.25 ) )
+( ( 128 512 184 1.125 0 ) ( 128 560 184 1.125 -0.125 ) ( 128 608 184 1.125 -0.25 ) )
+( ( 128 512 176 2 0 ) ( 128 560 176 2 -0.125 ) ( 128 608 176 2 -0.25 ) )
+( ( 128 512 168 2.875 0 ) ( 128 560 168 2.875 -0.125 ) ( 128 608 168 2.875 -0.25 ) )
+( ( 120 512 168 3 0 ) ( 120 560 168 3 -0.125 ) ( 120 608 168 3 -0.25 ) )
+( ( 112 512 168 3.125 0 ) ( 112 560 168 3.125 -0.125 ) ( 112 608 168 3.125 -0.25 ) )
+( ( 112 512 176 4 0 ) ( 112 560 176 4 -0.125 ) ( 112 608 176 4 -0.25 ) )
+)
+}
+}
+// brush 589
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 112 608 200 0 0 ) ( 112 760 200 0 -0.125 ) ( -64 760 200 0 -0.25 ) )
+( ( 112 608 208 0.875 0 ) ( 112 760 208 0.875 -0.125 ) ( -64 760 208 0.875 -0.25 ) )
+( ( 120 608 208 1 0 ) ( 120 768 208 1 -0.125 ) ( -64 768 208 1 -0.25 ) )
+( ( 128 608 208 1.125 0 ) ( 128 776 208 1.125 -0.125 ) ( -64 776 208 1.125 -0.25 ) )
+( ( 128 608 200 2 0 ) ( 128 776 200 2 -0.125 ) ( -64 776 200 2 -0.25 ) )
+( ( 128 608 192 2.875 0 ) ( 128 776 192 2.875 -0.125 ) ( -64 776 192 2.875 -0.25 ) )
+( ( 120 608 192 3 0 ) ( 120 768 192 3 -0.125 ) ( -64 768 192 3 -0.25 ) )
+( ( 112 608 192 3.125 0 ) ( 112 760 192 3.125 -0.125 ) ( -64 760 192 3.125 -0.25 ) )
+( ( 112 608 200 4 0 ) ( 112 760 200 4 -0.125 ) ( -64 760 200 4 -0.25 ) )
+)
+}
+}
+// brush 590
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -16 432 224 0 0 ) ( 0 432 232 0 -0.125 ) ( 16 432 232 0 -0.25 ) )
+( ( -16 432 232 0.875 0 ) ( 0 432 240 0.875 -0.125 ) ( 16 432 240 0.875 -0.25 ) )
+( ( -16 424 232 1 0 ) ( 0 424 240 1 -0.125 ) ( 16 424 240 1 -0.25 ) )
+( ( -16 416 232 1.125 0 ) ( 0 416 240 1.125 -0.125 ) ( 16 416 240 1.125 -0.25 ) )
+( ( -16 416 224 2 0 ) ( 0 416 232 2 -0.125 ) ( 16 416 232 2 -0.25 ) )
+( ( -16 416 216 2.875 0 ) ( 0 416 224 2.875 -0.125 ) ( 16 416 224 2.875 -0.25 ) )
+( ( -16 424 216 3 0 ) ( 0 424 224 3 -0.125 ) ( 16 424 224 3 -0.25 ) )
+( ( -16 432 216 3.125 0 ) ( 0 432 224 3.125 -0.125 ) ( 16 432 224 3.125 -0.25 ) )
+( ( -16 432 224 4 0 ) ( 0 432 232 4 -0.125 ) ( 16 432 232 4 -0.25 ) )
+)
+}
+}
+// brush 591
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -64 760 200 0 0 ) ( -88 760 200 0 -0.125 ) ( -88 760 168 0 -0.25 ) )
+( ( -64 760 208 0.875 0 ) ( -96 760 208 0.875 -0.125 ) ( -96 760 160 0.875 -0.25 ) )
+( ( -64 768 208 1 0 ) ( -96 768 208 1 -0.125 ) ( -96 768 160 1 -0.25 ) )
+( ( -64 776 208 1.125 0 ) ( -96 776 208 1.125 -0.125 ) ( -96 776 160 1.125 -0.25 ) )
+( ( -64 776 200 2 0 ) ( -88 776 200 2 -0.125 ) ( -88 776 160 2 -0.25 ) )
+( ( -64 776 192 2.875 0 ) ( -80 776 192 2.875 -0.125 ) ( -80 776 160 2.875 -0.25 ) )
+( ( -64 768 192 3 0 ) ( -80 768 192 3 -0.125 ) ( -80 768 160 3 -0.25 ) )
+( ( -64 760 192 3.125 0 ) ( -80 760 192 3.125 -0.125 ) ( -80 760 160 3.125 -0.25 ) )
+( ( -64 760 200 4 0 ) ( -88 760 200 4 -0.125 ) ( -88 760 168 4 -0.25 ) )
+)
+}
+}
+// brush 592
+{
+( -395 578 201 ) ( -415 559 217 ) ( -418 601 201 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -398 570 224 ) ( -420 593 224 ) ( -409 559 196 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -404 598 215 ) ( -415 587 187 ) ( -423 578 231 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -438 580 215 ) ( -415 558 215 ) ( -418 600 199 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -443 576 203 ) ( -432 587 231 ) ( -420 553 203 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -443 576 203 ) ( -423 595 187 ) ( -432 587 231 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+}
+// brush 593
+{
+( -424 595 222 ) ( -418 603 219 ) ( -418 604 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -418 603 219 ) ( -406 592 220 ) ( -418 604 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -415 586 222 ) ( -418 604 220 ) ( -406 592 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -415 586 222 ) ( -406 592 220 ) ( -407 592 219 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -424 594 220 ) ( -415 586 222 ) ( -416 586 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -424 594 220 ) ( -407 592 219 ) ( -418 603 219 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
+}
+// brush 594
+{
+( -382 575 213 ) ( -401 555 229 ) ( -404 597 213 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -384 566 236 ) ( -407 589 236 ) ( -395 555 208 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -397 601 227 ) ( -409 590 199 ) ( -417 582 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -430 572 215 ) ( -407 549 215 ) ( -410 592 199 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -430 572 215 ) ( -418 583 243 ) ( -407 549 215 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -430 572 215 ) ( -410 592 199 ) ( -418 583 243 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+}
+// brush 595
+{
+( -390 583 213 ) ( -410 564 229 ) ( -413 606 213 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -393 575 236 ) ( -415 598 236 ) ( -404 564 208 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -399 603 227 ) ( -410 592 199 ) ( -418 583 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -433 585 227 ) ( -410 563 227 ) ( -413 605 211 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -438 580 215 ) ( -427 592 243 ) ( -415 558 215 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -438 580 215 ) ( -418 600 199 ) ( -427 592 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+}
+// brush 596
+{
+( -392 585 213 ) ( -411 565 229 ) ( -414 607 213 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -394 576 236 ) ( -417 599 236 ) ( -405 565 208 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -407 611 227 ) ( -418 600 199 ) ( -427 592 243 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -439 582 215 ) ( -417 559 215 ) ( -420 601 199 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -439 582 215 ) ( -428 593 243 ) ( -417 559 215 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -439 582 215 ) ( -420 601 199 ) ( -428 593 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+}
+// brush 597
+{
+( -424 594 220 ) ( -422 605 217 ) ( -420 604 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -422 605 217 ) ( -426 598 203 ) ( -420 604 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -429 590 210 ) ( -420 604 217 ) ( -426 598 203 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
+( -429 590 210 ) ( -426 598 203 ) ( -428 599 203 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -426 595 220 ) ( -429 590 210 ) ( -430 591 210 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -426 595 220 ) ( -428 599 203 ) ( -422 605 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+}
+// brush 598
+{
+( -415 584 220 ) ( -406 590 217 ) ( -405 588 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -406 590 217 ) ( -411 582 203 ) ( -405 588 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -419 580 210 ) ( -405 588 217 ) ( -411 582 203 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -419 580 210 ) ( -411 582 203 ) ( -412 584 203 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -416 586 220 ) ( -419 580 210 ) ( -420 581 210 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -416 586 220 ) ( -412 584 203 ) ( -406 590 217 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
+}
+// brush 599
+{
+( -421 581 208 ) ( -414 585 201 ) ( -415 584 200 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -414 585 201 ) ( -426 595 200 ) ( -415 584 200 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -429 589 208 ) ( -415 584 200 ) ( -426 595 200 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -429 589 208 ) ( -426 595 200 ) ( -425 596 201 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -420 581 210 ) ( -429 589 208 ) ( -429 590 210 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( -420 581 210 ) ( -425 596 201 ) ( -414 585 201 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
+}
+// brush 600
+{
+( -393 583 214 ) ( -412 564 230 ) ( -415 606 214 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -403 568 243 ) ( -425 590 243 ) ( -414 556 215 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -398 600 228 ) ( -410 589 200 ) ( -418 581 244 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -441 581 216 ) ( -418 558 216 ) ( -421 600 200 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -441 581 216 ) ( -429 592 244 ) ( -418 558 216 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( -441 581 216 ) ( -421 600 200 ) ( -429 592 244 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+}
+// brush 601
+{
+( 110 615 201 ) ( 129 595 217 ) ( 87 592 201 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 118 612 224 ) ( 95 590 224 ) ( 129 601 196 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 90 606 215 ) ( 101 595 187 ) ( 110 587 231 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 108 572 215 ) ( 130 595 215 ) ( 88 592 199 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 112 567 203 ) ( 101 578 231 ) ( 135 590 203 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 112 567 203 ) ( 93 587 187 ) ( 101 578 231 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+}
+// brush 602
+{
+( 93 586 222 ) ( 85 592 219 ) ( 84 592 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 85 592 219 ) ( 96 604 220 ) ( 84 592 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 102 595 222 ) ( 84 592 220 ) ( 96 604 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 102 595 222 ) ( 96 604 220 ) ( 96 603 219 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 94 586 220 ) ( 102 595 222 ) ( 102 594 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 94 586 220 ) ( 96 603 219 ) ( 85 592 219 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
+}
+// brush 603
+{
+( 113 628 213 ) ( 133 609 229 ) ( 91 606 213 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 122 626 236 ) ( 99 603 236 ) ( 133 615 208 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 87 613 227 ) ( 98 601 199 ) ( 106 593 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 116 580 215 ) ( 139 603 215 ) ( 96 600 199 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 116 580 215 ) ( 105 592 243 ) ( 139 603 215 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 116 580 215 ) ( 96 600 199 ) ( 105 592 243 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+}
+// brush 604
+{
+( 105 620 213 ) ( 124 600 229 ) ( 82 597 213 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 113 617 236 ) ( 90 595 236 ) ( 124 606 208 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 85 611 227 ) ( 96 600 199 ) ( 105 592 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 103 577 227 ) ( 125 600 227 ) ( 83 597 211 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 108 572 215 ) ( 96 583 243 ) ( 130 595 215 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 108 572 215 ) ( 88 592 199 ) ( 96 583 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+}
+// brush 605
+{
+( 103 618 213 ) ( 123 599 229 ) ( 81 596 213 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 112 616 236 ) ( 89 593 236 ) ( 123 605 208 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 77 603 227 ) ( 88 592 199 ) ( 96 583 243 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 106 571 215 ) ( 129 593 215 ) ( 87 590 199 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 106 571 215 ) ( 95 582 243 ) ( 129 593 215 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 106 571 215 ) ( 87 590 199 ) ( 95 582 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+}
+// brush 606
+{
+( 94 586 220 ) ( 83 588 217 ) ( 84 590 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 83 588 217 ) ( 90 584 203 ) ( 84 590 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 98 581 210 ) ( 84 590 217 ) ( 90 584 203 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
+( 98 581 210 ) ( 90 584 203 ) ( 89 582 203 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 93 584 220 ) ( 98 581 210 ) ( 97 580 210 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 93 584 220 ) ( 89 582 203 ) ( 83 588 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+}
+// brush 607
+{
+( 104 595 220 ) ( 98 604 217 ) ( 100 605 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 98 604 217 ) ( 106 599 203 ) ( 100 605 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 108 591 210 ) ( 100 605 217 ) ( 106 599 203 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 108 591 210 ) ( 106 599 203 ) ( 104 598 203 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 102 594 220 ) ( 108 591 210 ) ( 107 590 210 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 102 594 220 ) ( 104 598 203 ) ( 98 604 217 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
+}
+// brush 608
+{
+( 107 589 208 ) ( 103 596 201 ) ( 104 595 200 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 103 596 201 ) ( 93 584 200 ) ( 104 595 200 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 99 581 208 ) ( 104 595 200 ) ( 93 584 200 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 99 581 208 ) ( 93 584 200 ) ( 92 585 201 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 107 590 210 ) ( 99 581 208 ) ( 98 581 210 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
+( 107 590 210 ) ( 92 585 201 ) ( 103 596 201 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
+}
+// brush 609
+{
+( 105 617 214 ) ( 124 598 230 ) ( 82 595 214 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 120 607 243 ) ( 98 585 243 ) ( 132 596 215 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 88 612 228 ) ( 99 600 200 ) ( 107 592 244 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 107 569 216 ) ( 130 592 216 ) ( 88 589 200 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 107 569 216 ) ( 96 581 244 ) ( 130 592 216 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+( 107 569 216 ) ( 88 589 200 ) ( 96 581 244 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
+}
+// brush 610
+{
+( -56 704 144 ) ( -56 512 144 ) ( -216 704 144 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -64 832 96 ) ( -224 832 96 ) ( -64 832 32 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -104 704 96 ) ( -104 704 32 ) ( -104 512 96 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -224 512 0 ) ( -64 512 0 ) ( -224 704 0 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -224 512 32 ) ( -224 512 96 ) ( -64 512 32 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -120 512 32 ) ( -120 704 32 ) ( -120 512 96 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 611
+{
+( -50 776 -56 ) ( -67 803 -56 ) ( -50 776 -120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -92 739 -120 ) ( -92 739 -56 ) ( -75 712 -120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -147 750 -120 ) ( -67 803 -120 ) ( -147 750 -56 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 3 733 5 ) ( -20 494 26 ) ( 105 577 26 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 3 733 5 ) ( -123 651 5 ) ( -50 813 55 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -37 794 -38 ) ( -119 645 35 ) ( 6 727 35 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 5 774 35 ) ( -190 783 -10 ) ( -34 833 2 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 612
+{
+( -27 810 12 ) ( 52 806 -43 ) ( -26 842 11 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 64 807 143 ) ( 66 839 143 ) ( 101 805 195 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 57 647 144 ) ( 94 645 196 ) ( 136 643 89 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 129 836 177 ) ( 92 837 124 ) ( 127 804 177 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -81 741 16 ) ( 68 810 -37 ) ( -55 816 48 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -50 733 60 ) ( 72 727 -25 ) ( 73 673 -20 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -13 729 63 ) ( 24 668 -17 ) ( -37 667 34 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 613
+{
+( -288 640 448 ) ( -208 672 448 ) ( -32 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -112 672 256 ) ( -208 672 448 ) ( -208 672 256 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -32 640 256 ) ( -112 672 448 ) ( -112 672 256 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -32 640 256 ) ( -208 672 256 ) ( -288 640 256 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -32 640 448 ) ( -288 640 256 ) ( -288 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -288 640 448 ) ( -208 672 256 ) ( -208 672 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 614
+{
+( -320 512 448 ) ( -32 640 448 ) ( 0 512 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -288 640 448 ) ( -32 640 256 ) ( -32 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 512 256 ) ( -32 640 448 ) ( -32 640 256 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 512 256 ) ( -32 640 256 ) ( -320 512 256 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -320 512 256 ) ( -320 512 448 ) ( 0 512 256 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -320 512 448 ) ( -288 640 256 ) ( -288 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 615
+{
+( -288 640 576 ) ( -256 592 576 ) ( -288 528 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -144 640 448 ) ( -144 640 576 ) ( -272 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -288 528 576 ) ( -288 528 448 ) ( -288 640 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -288 528 448 ) ( -256 592 448 ) ( -288 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -256 592 576 ) ( -256 592 448 ) ( -288 528 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -256 592 448 ) ( -256 592 576 ) ( -208 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 616
+{
+( 96 480 576 ) ( -32 688 576 ) ( 96 688 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 96 688 448 ) ( -32 688 576 ) ( -32 688 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 96 688 576 ) ( 96 688 480 ) ( 96 480 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 96 480 448 ) ( -32 688 448 ) ( -32 480 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -32 480 480 ) ( -32 480 576 ) ( 96 480 480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -32 480 576 ) ( -32 688 448 ) ( -32 688 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 617
+{
+( -288 480 576 ) ( -416 688 576 ) ( -288 688 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -288 688 448 ) ( -416 688 576 ) ( -416 688 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -288 688 576 ) ( -288 688 480 ) ( -288 480 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -288 480 448 ) ( -416 688 448 ) ( -416 480 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -416 480 480 ) ( -416 480 576 ) ( -288 480 480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -416 480 576 ) ( -416 688 448 ) ( -416 688 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 618
+{
+( -64 640 576 ) ( -192 848 576 ) ( -64 848 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -64 672 448 ) ( -192 672 576 ) ( -192 672 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 848 576 ) ( 0 848 480 ) ( 0 640 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -64 640 448 ) ( -192 848 448 ) ( -192 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -192 640 480 ) ( -192 640 576 ) ( -64 640 480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -320 640 576 ) ( -320 848 448 ) ( -320 848 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 619
+{
+( -32 528 576 ) ( -64 592 576 ) ( -32 640 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -48 640 448 ) ( -176 640 576 ) ( -176 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -32 640 576 ) ( -32 528 448 ) ( -32 528 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -32 640 448 ) ( -64 592 448 ) ( -32 528 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -32 528 576 ) ( -64 592 448 ) ( -64 592 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -112 640 448 ) ( -64 592 576 ) ( -64 592 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 620
+{
+( 128 136 8 ) ( 128 24 8 ) ( 64 160 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 128 136 -8 ) ( 64 160 8 ) ( 64 160 -8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 128 136 8 ) ( 128 24 -8 ) ( 128 24 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 64 160 -8 ) ( 128 24 -8 ) ( 128 136 -8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 80 72 8 ) ( 128 24 8 ) ( 128 24 -8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 64 160 -8 ) ( 80 72 8 ) ( 80 72 -8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 621
+{
+( 72 68 8 ) ( -8 88 8 ) ( 56 156 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -8 180 8 ) ( 56 156 -8 ) ( 56 156 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 72 68 -8 ) ( 56 156 8 ) ( 56 156 -8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -8 180 -8 ) ( -8 88 -8 ) ( 56 156 -8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 72 68 8 ) ( -8 88 -8 ) ( -8 88 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -8 180 -8 ) ( -8 88 8 ) ( -8 88 -8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 622
+{
+( -131 58 29 ) ( -232 94 10 ) ( -187 108 19 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -232 94 10 ) ( -184 108 3 ) ( -187 108 19 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -128 58 14 ) ( -187 108 19 ) ( -184 108 3 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -173 44 5 ) ( -184 108 3 ) ( -229 94 -5 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -203 35 0 ) ( -206 35 15 ) ( -128 58 14 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -176 44 21 ) ( -229 94 -5 ) ( -232 94 10 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 623
+{
+( -168 348 472 ) ( -152 332 488 ) ( -168 332 488 ) metal/dkmtl 32 48 0 -0.25 0.25 0 0 0
+( -152 348 448 ) ( -152 348 472 ) ( -168 348 472 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+( -152 332 448 ) ( -152 332 488 ) ( -152 348 448 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+( -168 332 448 ) ( -152 332 448 ) ( -168 348 448 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+( -152 332 448 ) ( -168 332 488 ) ( -152 332 488 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+( -168 348 448 ) ( -168 332 488 ) ( -168 332 448 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
+}
+// brush 624
+{
+( -160 342 480 ) ( -161 347 475 ) ( -160 347 475 ) metal/dkmtl_yellow 32 48 0 -0.25 0.25 0 0 0
+( -160 346 474 ) ( -160 347 475 ) ( -161 347 475 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -160 341 479 ) ( -160 347 475 ) ( -160 346 474 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -161 341 479 ) ( -160 346 474 ) ( -161 346 474 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -161 342 480 ) ( -160 342 480 ) ( -160 341 479 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -161 341 479 ) ( -161 346 474 ) ( -161 347 475 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+}
+// brush 625
+{
+( -157 335 487 ) ( -158 342 480 ) ( -157 342 480 ) metal/dkmtl_yellow 32 48 0 -0.25 0.25 0 0 0
+( -157 341 479 ) ( -157 342 480 ) ( -158 342 480 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -157 334 486 ) ( -157 342 480 ) ( -157 341 479 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -158 334 486 ) ( -157 341 479 ) ( -158 341 479 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -158 335 487 ) ( -157 335 487 ) ( -157 334 486 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -158 334 486 ) ( -158 341 479 ) ( -158 342 480 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+}
+// brush 626
+{
+( -162 335 487 ) ( -163 342 480 ) ( -162 342 480 ) metal/dkmtl_yellow 32 48 0 -0.25 0.25 0 0 0
+( -162 341 479 ) ( -162 342 480 ) ( -163 342 480 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -162 334 486 ) ( -162 342 480 ) ( -162 341 479 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -163 334 486 ) ( -162 341 479 ) ( -163 341 479 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -163 335 487 ) ( -162 335 487 ) ( -162 334 486 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+( -163 334 486 ) ( -163 341 479 ) ( -163 342 480 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
+}
+// brush 627
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 112 512 200 0 0 ) ( 112 560 200 0 -0.125 ) ( 112 608 200 0 -0.25 ) )
+( ( 112 512 208 0.875 0 ) ( 112 560 208 0.875 -0.125 ) ( 112 608 208 0.875 -0.25 ) )
+( ( 120 512 208 1 0 ) ( 120 560 208 1 -0.125 ) ( 120 608 208 1 -0.25 ) )
+( ( 128 512 208 1.125 0 ) ( 128 560 208 1.125 -0.125 ) ( 128 608 208 1.125 -0.25 ) )
+( ( 128 512 200 2 0 ) ( 128 560 200 2 -0.125 ) ( 128 608 200 2 -0.25 ) )
+( ( 128 512 192 2.875 0 ) ( 128 560 192 2.875 -0.125 ) ( 128 608 192 2.875 -0.25 ) )
+( ( 120 512 192 3 0 ) ( 120 560 192 3 -0.125 ) ( 120 608 192 3 -0.25 ) )
+( ( 112 512 192 3.125 0 ) ( 112 560 192 3.125 -0.125 ) ( 112 608 192 3.125 -0.25 ) )
+( ( 112 512 200 4 0 ) ( 112 560 200 4 -0.125 ) ( 112 608 200 4 -0.25 ) )
+)
+}
+}
+// brush 628
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 96 432 232 0 0 ) ( 112 432 232 0 -0.125 ) ( 112 448 232 0 -0.25 ) )
+( ( 96 432 240 0.875 0 ) ( 112 432 240 0.875 -0.125 ) ( 112 448 240 0.875 -0.25 ) )
+( ( 96 424 240 1 0 ) ( 120 424 240 1 -0.125 ) ( 120 448 240 1 -0.25 ) )
+( ( 96 416 240 1.125 0 ) ( 128 416 240 1.125 -0.125 ) ( 128 448 240 1.125 -0.25 ) )
+( ( 96 416 232 2 0 ) ( 128 416 232 2 -0.125 ) ( 128 448 232 2 -0.25 ) )
+( ( 96 416 224 2.875 0 ) ( 128 416 224 2.875 -0.125 ) ( 128 448 224 2.875 -0.25 ) )
+( ( 96 424 224 3 0 ) ( 120 424 224 3 -0.125 ) ( 120 448 224 3 -0.25 ) )
+( ( 96 432 224 3.125 0 ) ( 112 432 224 3.125 -0.125 ) ( 112 448 224 3.125 -0.25 ) )
+( ( 96 432 232 4 0 ) ( 112 432 232 4 -0.125 ) ( 112 448 232 4 -0.25 ) )
+)
+}
+}
+// brush 629
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -288 432 96 0 0 ) ( -272 432 96 0 -0.125 ) ( -256 432 104 0 -0.25 ) )
+( ( -288 432 104 0.875 0 ) ( -272 432 104 0.875 -0.125 ) ( -256 432 112 0.875 -0.25 ) )
+( ( -288 424 104 1 0 ) ( -272 424 104 1 -0.125 ) ( -256 424 112 1 -0.25 ) )
+( ( -288 416 104 1.125 0 ) ( -272 416 104 1.125 -0.125 ) ( -256 416 112 1.125 -0.25 ) )
+( ( -288 416 96 2 0 ) ( -272 416 96 2 -0.125 ) ( -256 416 104 2 -0.25 ) )
+( ( -288 416 88 2.875 0 ) ( -272 416 88 2.875 -0.125 ) ( -256 416 96 2.875 -0.25 ) )
+( ( -288 424 88 3 0 ) ( -272 424 88 3 -0.125 ) ( -256 424 96 3 -0.25 ) )
+( ( -288 432 88 3.125 0 ) ( -272 432 88 3.125 -0.125 ) ( -256 432 96 3.125 -0.25 ) )
+( ( -288 432 96 4 0 ) ( -272 432 96 4 -0.125 ) ( -256 432 104 4 -0.25 ) )
+)
+}
+}
+// brush 630
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -256 432 104 0 0 ) ( -128 432 168 0 -0.125 ) ( -16 432 224 0 -0.25 ) )
+( ( -256 432 112 0.875 0 ) ( -128 432 176 0.875 -0.125 ) ( -16 432 232 0.875 -0.25 ) )
+( ( -256 424 112 1 0 ) ( -128 424 176 1 -0.125 ) ( -16 424 232 1 -0.25 ) )
+( ( -256 416 112 1.125 0 ) ( -128 416 176 1.125 -0.125 ) ( -16 416 232 1.125 -0.25 ) )
+( ( -256 416 104 2 0 ) ( -128 416 168 2 -0.125 ) ( -16 416 224 2 -0.25 ) )
+( ( -256 416 96 2.875 0 ) ( -128 416 160 2.875 -0.125 ) ( -16 416 216 2.875 -0.25 ) )
+( ( -256 424 96 3 0 ) ( -128 424 160 3 -0.125 ) ( -16 424 216 3 -0.25 ) )
+( ( -256 432 96 3.125 0 ) ( -128 432 160 3.125 -0.125 ) ( -16 432 216 3.125 -0.25 ) )
+( ( -256 432 104 4 0 ) ( -128 432 168 4 -0.125 ) ( -16 432 224 4 -0.25 ) )
+)
+}
+}
+// brush 631
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -448.0000305176 432 96 0 0 ) ( -336 432 96 0 -0.125 ) ( -288 432 96 0 -0.25 ) )
+( ( -448.0000305176 432 104 0.875 0 ) ( -336 432 104 0.875 -0.125 ) ( -288 432 104 0.875 -0.25 ) )
+( ( -448.0000305176 424 104 1 0 ) ( -336 424 104 1 -0.125 ) ( -288 424 104 1 -0.25 ) )
+( ( -448.0000305176 416 104 1.125 0 ) ( -336 416 104 1.125 -0.125 ) ( -288 416 104 1.125 -0.25 ) )
+( ( -448.0000305176 416 96 2 0 ) ( -336 416 96 2 -0.125 ) ( -288 416 96 2 -0.25 ) )
+( ( -448.0000305176 416 88 2.875 0 ) ( -336 416 88 2.875 -0.125 ) ( -288 416 88 2.875 -0.25 ) )
+( ( -448.0000305176 424 88 3 0 ) ( -336 424 88 3 -0.125 ) ( -288 424 88 3 -0.25 ) )
+( ( -448.0000305176 432 88 3.125 0 ) ( -336 432 88 3.125 -0.125 ) ( -288 432 88 3.125 -0.25 ) )
+( ( -448.0000305176 432 96 4 0 ) ( -336 432 96 4 -0.125 ) ( -288 432 96 4 -0.25 ) )
+)
+}
+}
+// brush 632
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 16 432 232 0 0 ) ( 72 432 232 0 -0.125 ) ( 96 432 232 0 -0.25 ) )
+( ( 16 432 240 0.875 0 ) ( 72 432 240 0.875 -0.125 ) ( 96 432 240 0.875 -0.25 ) )
+( ( 16 424 240 1 0 ) ( 72 424 240 1 -0.125 ) ( 96 424 240 1 -0.25 ) )
+( ( 16 416 240 1.125 0 ) ( 72 416 240 1.125 -0.125 ) ( 96 416 240 1.125 -0.25 ) )
+( ( 16 416 232 2 0 ) ( 72 416 232 2 -0.125 ) ( 96 416 232 2 -0.25 ) )
+( ( 16 416 224 2.875 0 ) ( 72 416 224 2.875 -0.125 ) ( 96 416 224 2.875 -0.25 ) )
+( ( 16 424 224 3 0 ) ( 72 424 224 3 -0.125 ) ( 96 424 224 3 -0.25 ) )
+( ( 16 432 224 3.125 0 ) ( 72 432 224 3.125 -0.125 ) ( 96 432 224 3.125 -0.25 ) )
+( ( 16 432 232 4 0 ) ( 72 432 232 4 -0.125 ) ( 96 432 232 4 -0.25 ) )
+)
+}
+}
+// brush 633
+{
+( 320 320 320 ) ( 320 -192 320 ) ( -320 320 320 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( 320 424 2080 ) ( -320 424 2080 ) ( 320 424 -2016 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -320 0 288 ) ( 320 0 288 ) ( -320 512 288 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -320 24 -2016 ) ( -320 24 2080 ) ( 320 24 -2016 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -472 -200 -2016 ) ( -472 312 -2016 ) ( -472 -200 2080 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -456 -184 1504 ) ( -456 328 -2592 ) ( -456 -184 -2592 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+}
+// brush 634
+{
+( -320 -56 320 ) ( -208 -40 384 ) ( -208 -56 384 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -320 -40 320 ) ( -208 -40 352 ) ( -208 -40 384 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -320 -56 288 ) ( -208 -56 352 ) ( -208 -40 352 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -320 -56 288 ) ( -208 -56 384 ) ( -208 -56 352 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -320 -280 -2016 ) ( -320 232 -2016 ) ( -320 -280 2080 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -208 -56 352 ) ( -208 -56 384 ) ( -208 -40 384 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+}
+// brush 635
+{
+( 400 240 320 ) ( 400 -272 320 ) ( -240 240 320 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( 464 -40 2080 ) ( -176 -40 2080 ) ( 464 -40 -2016 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -240 -80 288 ) ( 400 -80 288 ) ( -240 432 288 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -240 -56 -2016 ) ( -240 -56 2080 ) ( 400 -56 -2016 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -392 -280 -2016 ) ( -392 232 -2016 ) ( -392 -280 2080 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -320 -248 1504 ) ( -320 264 -2592 ) ( -320 -248 -2592 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+}
+// brush 636
+{
+( 584 240 384 ) ( 584 -272 384 ) ( -56 240 384 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( 648 -40 2144 ) ( 8 -40 2144 ) ( 648 -40 -1952 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -56 -80 352 ) ( 584 -80 352 ) ( -56 432 352 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -56 -56 -1952 ) ( -56 -56 2144 ) ( 584 -56 -1952 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -208 -280 -1952 ) ( -208 232 -1952 ) ( -208 -280 2144 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( -112 -248 1568 ) ( -112 264 -2528 ) ( -112 -248 -2528 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+}
+// brush 637
+{
+( 792 240 320 ) ( 792 -272 320 ) ( 152 240 320 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( 856 -40 2080 ) ( 216 -40 2080 ) ( 856 -40 -2016 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( 152 -80 288 ) ( 792 -80 288 ) ( 152 432 288 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( 152 -56 -2016 ) ( 152 -56 2080 ) ( 792 -56 -2016 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( 0 -280 -2016 ) ( 0 232 -2016 ) ( 0 -280 2080 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+( 72 -248 1504 ) ( 72 264 -2592 ) ( 72 -248 -2592 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
+}
+// brush 638
+{
+( 128 -32 320 ) ( 128 -64 336 ) ( 128 -32 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 0 -32 320 ) ( 0 -32 336 ) ( 0 -64 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 0 -64 336 ) ( 128 -32 336 ) ( 128 -64 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 0 -32 336 ) ( 128 -32 320 ) ( 128 -32 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 0 -32 320 ) ( 128 -64 320 ) ( 128 -32 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 0 -64 320 ) ( 128 -64 336 ) ( 128 -64 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 639
+{
+( 128 208 2048 ) ( 128 208 -2048 ) ( 128 -304 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 -288 2048 ) ( -448 224 -2048 ) ( -448 224 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 176 256 288 ) ( 64 256 288 ) ( 176 320 288 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 112 -32 384 ) ( 224 -32 256 ) ( 224 -32 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 80 -32 256 ) ( 80 -96 256 ) ( 192 -32 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 80 -64 384 ) ( 192 -64 256 ) ( 80 -64 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 640
+{
+( -320 208 2104 ) ( -320 208 -1992 ) ( -320 -304 2104 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 -288 2112 ) ( -448 224 -1984 ) ( -448 224 2112 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 176 256 336 ) ( 64 256 336 ) ( 176 320 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 112 -32 448 ) ( 224 -32 320 ) ( 224 -32 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 80 -32 320 ) ( 80 -96 320 ) ( 192 -32 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 80 -64 448 ) ( 192 -64 320 ) ( 80 -64 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 641
+{
+( -208 -32 384 ) ( -208 -64 400 ) ( -208 -32 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -320 -288 2112 ) ( -320 224 -1984 ) ( -320 224 2112 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -320 -64 336 ) ( -208 -32 400 ) ( -208 -64 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -320 -32 336 ) ( -208 -32 384 ) ( -208 -32 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -320 -32 320 ) ( -208 -64 384 ) ( -208 -32 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -320 -64 320 ) ( -208 -64 400 ) ( -208 -64 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 642
+{
+( -112 -32 384 ) ( -112 -64 400 ) ( -112 -32 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 -32 384 ) ( -208 -32 400 ) ( -208 -64 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -136 -32 400 ) ( -208 -64 400 ) ( -208 -32 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -136 -32 400 ) ( -208 -32 400 ) ( -208 -32 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -136 -32 384 ) ( -208 -32 384 ) ( -208 -64 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -136 -64 400 ) ( -208 -64 384 ) ( -208 -64 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 643
+{
+( 0 -64 336 ) ( 0 -32 320 ) ( 0 -64 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -112 -32 384 ) ( -112 -32 400 ) ( -112 -64 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -112 -64 400 ) ( 0 -32 336 ) ( 0 -64 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -112 -32 400 ) ( 0 -32 320 ) ( 0 -32 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -112 -32 384 ) ( 0 -64 320 ) ( 0 -32 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -112 -64 384 ) ( 0 -64 336 ) ( 0 -64 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 644
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -448 512 200 0 0 ) ( -448 560 200 0 -0.125 ) ( -448 608 200 0 -0.25 ) )
+( ( -448 512 208 0.875 0 ) ( -448 560 208 0.875 -0.125 ) ( -448 608 208 0.875 -0.25 ) )
+( ( -440 512 208 1 0 ) ( -440 560 208 1 -0.125 ) ( -440 608 208 1 -0.25 ) )
+( ( -432 512 208 1.125 0 ) ( -432 560 208 1.125 -0.125 ) ( -432 608 208 1.125 -0.25 ) )
+( ( -432 512 200 2 0 ) ( -432 560 200 2 -0.125 ) ( -432 608 200 2 -0.25 ) )
+( ( -432 512 192 2.875 0 ) ( -432 560 192 2.875 -0.125 ) ( -432 608 192 2.875 -0.25 ) )
+( ( -440 512 192 3 0 ) ( -440 560 192 3 -0.125 ) ( -440 608 192 3 -0.25 ) )
+( ( -448 512 192 3.125 0 ) ( -448 560 192 3.125 -0.125 ) ( -448 608 192 3.125 -0.25 ) )
+( ( -448 512 200 4 0 ) ( -448 560 200 4 -0.125 ) ( -448 608 200 4 -0.25 ) )
+)
+}
+}
+// brush 645
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -360 0.0000610352 248 0 0 ) ( -360 24.0000610352 248 0 -0.125 ) ( -416 24.0000610352 248 0 -0.25 ) )
+( ( -360 0.0000610352 256 0.875 0 ) ( -360 24.0000610352 256 0.875 -0.125 ) ( -416 24.0000610352 256 0.875 -0.25 ) )
+( ( -352 0.0000610352 256 1 0 ) ( -352 32.0000610352 256 1 -0.125 ) ( -416 32.0000610352 256 1 -0.25 ) )
+( ( -344 0.0000610352 256 1.125 0 ) ( -344 40.0000610352 256 1.125 -0.125 ) ( -416 40.0000610352 256 1.125 -0.25 ) )
+( ( -344 0.0000610352 248 2 0 ) ( -344 40.0000610352 248 2 -0.125 ) ( -416 40.0000610352 248 2 -0.25 ) )
+( ( -344 0.0000610352 240 2.875 0 ) ( -344 40.0000610352 240 2.875 -0.125 ) ( -416 40.0000610352 240 2.875 -0.25 ) )
+( ( -352 0.0000610352 240 3 0 ) ( -352 32.0000610352 240 3 -0.125 ) ( -416 32.0000610352 240 3 -0.25 ) )
+( ( -360 0.0000610352 240 3.125 0 ) ( -360 24.0000610352 240 3.125 -0.125 ) ( -416 24.0000610352 240 3.125 -0.25 ) )
+( ( -360 0.0000610352 248 4 0 ) ( -360 24.0000610352 248 4 -0.125 ) ( -416 24.0000610352 248 4 -0.25 ) )
+)
+}
+}
+// brush 646
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -448 208.0000610352 232 0 0 ) ( -448 328.0000610352 232 0 -0.125 ) ( -448 448.0000610352 232 0 -0.25 ) )
+( ( -448 208.0000610352 240 0.875 0 ) ( -448 328.0000610352 240 0.875 -0.125 ) ( -448 448.0000610352 240 0.875 -0.25 ) )
+( ( -440 208.0000610352 240 1 0 ) ( -440 328.0000610352 240 1 -0.125 ) ( -440 448.0000610352 240 1 -0.25 ) )
+( ( -432 208.0000610352 240 1.125 0 ) ( -432 328.0000610352 240 1.125 -0.125 ) ( -432 448.0000610352 240 1.125 -0.25 ) )
+( ( -432 208.0000610352 232 2 0 ) ( -432 328.0000610352 232 2 -0.125 ) ( -432 448.0000610352 232 2 -0.25 ) )
+( ( -432 208.0000610352 224 2.875 0 ) ( -432 328.0000610352 224 2.875 -0.125 ) ( -432 448.0000610352 224 2.875 -0.25 ) )
+( ( -440 208.0000610352 224 3 0 ) ( -440 328.0000610352 224 3 -0.125 ) ( -440 448.0000610352 224 3 -0.25 ) )
+( ( -448 208.0000610352 224 3.125 0 ) ( -448 328.0000610352 224 3.125 -0.125 ) ( -448 448.0000610352 224 3.125 -0.25 ) )
+( ( -448 208.0000610352 232 4 0 ) ( -448 328.0000610352 232 4 -0.125 ) ( -448 448.0000610352 232 4 -0.25 ) )
+)
+}
+}
+// brush 647
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -448 56.0000648499 248 0 0 ) ( -448 116.0000610352 248 0 -0.125 ) ( -448 176.0000610352 248 0 -0.25 ) )
+( ( -448 56.0000648499 256 0.875 0 ) ( -448 116.0000610352 256 0.875 -0.125 ) ( -448 176.0000610352 256 0.875 -0.25 ) )
+( ( -440 56.0000648499 256 1 0 ) ( -440 116.0000610352 256 1 -0.125 ) ( -440 176.0000610352 256 1 -0.25 ) )
+( ( -432 56.0000648499 256 1.125 0 ) ( -432 116.0000610352 256 1.125 -0.125 ) ( -432 176.0000610352 256 1.125 -0.25 ) )
+( ( -432 56.0000648499 248 2 0 ) ( -432 116.0000610352 248 2 -0.125 ) ( -432 176.0000610352 248 2 -0.25 ) )
+( ( -432 56.0000648499 240 2.875 0 ) ( -432 116.0000610352 240 2.875 -0.125 ) ( -432 176.0000610352 240 2.875 -0.25 ) )
+( ( -440 56.0000648499 240 3 0 ) ( -440 116.0000610352 240 3 -0.125 ) ( -440 176.0000610352 240 3 -0.25 ) )
+( ( -448 56.0000648499 240 3.125 0 ) ( -448 116.0000610352 240 3.125 -0.125 ) ( -448 176.0000610352 240 3.125 -0.25 ) )
+( ( -448 56.0000648499 248 4 0 ) ( -448 116.0000610352 248 4 -0.125 ) ( -448 176.0000610352 248 4 -0.25 ) )
+)
+}
+}
+// brush 648
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -416 24.0000610352 248 0 0 ) ( -448 24.0000610352 248 0 -0.125 ) ( -448 56.0000610352 248 0 -0.25 ) )
+( ( -416 24.0000610352 256 0.875 0 ) ( -448 24.0000610352 256 0.875 -0.125 ) ( -448 56.0000610352 256 0.875 -0.25 ) )
+( ( -416 32.0000610352 256 1 0 ) ( -440 32.0000610352 256 1 -0.125 ) ( -440 56.0000610352 256 1 -0.25 ) )
+( ( -416 40.0000610352 256 1.125 0 ) ( -432 40.0000610352 256 1.125 -0.125 ) ( -432 56.0000610352 256 1.125 -0.25 ) )
+( ( -416 40.0000610352 248 2 0 ) ( -432 40.0000610352 248 2 -0.125 ) ( -432 56.0000610352 248 2 -0.25 ) )
+( ( -416 40.0000610352 240 2.875 0 ) ( -432 40.0000610352 240 2.875 -0.125 ) ( -432 56.0000610352 240 2.875 -0.25 ) )
+( ( -416 32.0000610352 240 3 0 ) ( -440 32.0000610352 240 3 -0.125 ) ( -440 56.0000610352 240 3 -0.25 ) )
+( ( -416 24.0000610352 240 3.125 0 ) ( -448 24.0000610352 240 3.125 -0.125 ) ( -448 56.0000610352 240 3.125 -0.25 ) )
+( ( -416 24.0000610352 248 4 0 ) ( -448 24.0000610352 248 4 -0.125 ) ( -448 56.0000610352 248 4 -0.25 ) )
+)
+}
+}
+// brush 649
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 5 0 0 0 )
+(
+( ( -296 -31.9999389648 264 0 0 ) ( -304 -31.9999389648 264 0 -0.0625 ) ( -312 -31.9999389648 256 0 -0.125 ) ( -320 -31.9999389648 248 0 -0.1875 ) ( -328 -31.9999389648 248 0 -0.25 ) )
+( ( -296 -31.9999389648 272 0.875 0 ) ( -304 -31.9999389648 272 0.875 -0.0625 ) ( -312 -31.9999389648 264 0.875 -0.125 ) ( -320 -31.9999389648 256 0.875 -0.1875 ) ( -328 -31.9999389648 256 0.875 -0.25 ) )
+( ( -296 -23.9999389648 272 1 0 ) ( -304 -23.9999389648 272 1 -0.0625 ) ( -312 -23.9999389648 264 1 -0.125 ) ( -320 -23.9999389648 256 1 -0.1875 ) ( -328 -23.9999389648 256 1 -0.25 ) )
+( ( -296 -15.9999389648 272 1.125 0 ) ( -304 -15.9999389648 272 1.125 -0.0625 ) ( -312 -15.9999389648 264 1.125 -0.125 ) ( -320 -15.9999389648 256 1.125 -0.1875 ) ( -328 -15.9999389648 256 1.125 -0.25 ) )
+( ( -296 -15.9999389648 264 2 0 ) ( -304 -15.9999389648 264 2 -0.0625 ) ( -312 -15.9999389648 256 2 -0.125 ) ( -320 -15.9999389648 248 2 -0.1875 ) ( -328 -15.9999389648 248 2 -0.25 ) )
+( ( -296 -15.9999389648 256 2.875 0 ) ( -304 -15.9999389648 256 2.875 -0.0625 ) ( -312 -15.9999389648 248 2.875 -0.125 ) ( -320 -15.9999389648 240 2.875 -0.1875 ) ( -328 -15.9999389648 240 2.875 -0.25 ) )
+( ( -296 -23.9999389648 256 3 0 ) ( -304 -23.9999389648 256 3 -0.0625 ) ( -312 -23.9999389648 248 3 -0.125 ) ( -320 -23.9999389648 240 3 -0.1875 ) ( -328 -23.9999389648 240 3 -0.25 ) )
+( ( -296 -31.9999389648 256 3.125 0 ) ( -304 -31.9999389648 256 3.125 -0.0625 ) ( -312 -31.9999389648 248 3.125 -0.125 ) ( -320 -31.9999389648 240 3.125 -0.1875 ) ( -328 -31.9999389648 240 3.125 -0.25 ) )
+( ( -296 -31.9999389648 264 4 0 ) ( -304 -31.9999389648 264 4 -0.0625 ) ( -312 -31.9999389648 256 4 -0.125 ) ( -320 -31.9999389648 248 4 -0.1875 ) ( -328 -31.9999389648 248 4 -0.25 ) )
+)
+}
+}
+// brush 650
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -0.0000038147 -7.9999389648 248 0 0 ) ( -39.9999961853 -31.9999389648 264 0 -0.125 ) ( -64 -31.9999389648 264 0 -0.25 ) )
+( ( -0.0000038147 -7.9999389648 256 0.875 0 ) ( -39.9999961853 -31.9999389648 272 0.875 -0.125 ) ( -64 -31.9999389648 272 0.875 -0.25 ) )
+( ( -16.0000038147 -7.9999389648 256 1 0 ) ( -39.9999961853 -23.9999389648 272 1 -0.125 ) ( -64 -23.9999389648 272 1 -0.25 ) )
+( ( -16.0000038147 0.0000610352 256 1.125 0 ) ( -39.9999961853 -15.9999389648 272 1.125 -0.125 ) ( -64 -15.9999389648 272 1.125 -0.25 ) )
+( ( -16.0000038147 0.0000610352 248 2 0 ) ( -39.9999961853 -15.9999389648 264 2 -0.125 ) ( -64 -15.9999389648 264 2 -0.25 ) )
+( ( -16.0000038147 0.0000610352 240 2.875 0 ) ( -39.9999961853 -15.9999389648 256 2.875 -0.125 ) ( -64 -15.9999389648 256 2.875 -0.25 ) )
+( ( -16.0000038147 -7.9999389648 240 3 0 ) ( -39.9999961853 -23.9999389648 256 3 -0.125 ) ( -64 -23.9999389648 256 3 -0.25 ) )
+( ( -0.0000038147 -7.9999389648 240 3.125 0 ) ( -39.9999961853 -31.9999389648 256 3.125 -0.125 ) ( -64 -31.9999389648 256 3.125 -0.25 ) )
+( ( -0.0000038147 -7.9999389648 248 4 0 ) ( -39.9999961853 -31.9999389648 264 4 -0.125 ) ( -64 -31.9999389648 264 4 -0.25 ) )
+)
+}
+}
+// brush 651
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -328 -31.9999389648 248 0 0 ) ( -360 -31.9999389648 248 0 -0.125 ) ( -360 0.0000610352 248 0 -0.25 ) )
+( ( -328 -31.9999389648 256 0.875 0 ) ( -360 -31.9999389648 256 0.875 -0.125 ) ( -360 0.0000610352 256 0.875 -0.25 ) )
+( ( -328 -23.9999389648 256 1 0 ) ( -352 -23.9999389648 256 1 -0.125 ) ( -352 0.0000610352 256 1 -0.25 ) )
+( ( -328 -15.9999389648 256 1.125 0 ) ( -344 -15.9999389648 256 1.125 -0.125 ) ( -344 0.0000610352 256 1.125 -0.25 ) )
+( ( -328 -15.9999389648 248 2 0 ) ( -344 -15.9999389648 248 2 -0.125 ) ( -344 0.0000610352 248 2 -0.25 ) )
+( ( -328 -15.9999389648 240 2.875 0 ) ( -344 -15.9999389648 240 2.875 -0.125 ) ( -344 0.0000610352 240 2.875 -0.25 ) )
+( ( -328 -23.9999389648 240 3 0 ) ( -352 -23.9999389648 240 3 -0.125 ) ( -352 0.0000610352 240 3 -0.25 ) )
+( ( -328 -31.9999389648 240 3.125 0 ) ( -360 -31.9999389648 240 3.125 -0.125 ) ( -360 0.0000610352 240 3.125 -0.25 ) )
+( ( -328 -31.9999389648 248 4 0 ) ( -360 -31.9999389648 248 4 -0.125 ) ( -360 0.0000610352 248 4 -0.25 ) )
+)
+}
+}
+// brush 652
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -63.9999961853 -31.9999389648 264 0 0 ) ( -179.9999847412 -31.9999389648 264 0 -0.125 ) ( -296 -31.9999389648 264 0 -0.25 ) )
+( ( -63.9999961853 -31.9999389648 272 0.875 0 ) ( -179.9999847412 -31.9999389648 272 0.875 -0.125 ) ( -296 -31.9999389648 272 0.875 -0.25 ) )
+( ( -63.9999961853 -23.9999389648 272 1 0 ) ( -179.9999847412 -23.9999389648 272 1 -0.125 ) ( -296 -23.9999389648 272 1 -0.25 ) )
+( ( -63.9999961853 -15.9999389648 272 1.125 0 ) ( -179.9999847412 -15.9999389648 272 1.125 -0.125 ) ( -296 -15.9999389648 272 1.125 -0.25 ) )
+( ( -63.9999961853 -15.9999389648 264 2 0 ) ( -179.9999847412 -15.9999389648 264 2 -0.125 ) ( -296 -15.9999389648 264 2 -0.25 ) )
+( ( -63.9999961853 -15.9999389648 256 2.875 0 ) ( -179.9999847412 -15.9999389648 256 2.875 -0.125 ) ( -296 -15.9999389648 256 2.875 -0.25 ) )
+( ( -63.9999961853 -23.9999389648 256 3 0 ) ( -179.9999847412 -23.9999389648 256 3 -0.125 ) ( -296 -23.9999389648 256 3 -0.25 ) )
+( ( -63.9999961853 -31.9999389648 256 3.125 0 ) ( -179.9999847412 -31.9999389648 256 3.125 -0.125 ) ( -296 -31.9999389648 256 3.125 -0.25 ) )
+( ( -63.9999961853 -31.9999389648 264 4 0 ) ( -179.9999847412 -31.9999389648 264 4 -0.125 ) ( -296 -31.9999389648 264 4 -0.25 ) )
+)
+}
+}
+// brush 653
+{
+( 128 128 2176 ) ( -512 128 2176 ) ( 128 128 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 320 2176 ) ( -512 320 -1920 ) ( -512 -192 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1024 0 0 ) ( -384 0 0 ) ( -1024 512 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1056 96 -1920 ) ( -1056 96 2176 ) ( -416 96 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 -192 -1920 ) ( -864 320 -1920 ) ( -864 -192 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1024 512 96 ) ( -384 0 96 ) ( -1024 0 96 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 654
+{
+( 168 320 2176 ) ( -472 320 2176 ) ( 168 320 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 352 2176 ) ( -832 352 -1920 ) ( -832 -160 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -992 32 0 ) ( -352 32 0 ) ( -992 544 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1024 128 -1920 ) ( -1024 128 2176 ) ( -384 128 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 -160 -1920 ) ( -864 352 -1920 ) ( -864 -160 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -992 544 96 ) ( -352 32 96 ) ( -992 32 96 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 655
+{
+( -384 320 2176 ) ( -1024 320 2176 ) ( -384 320 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -768 512 2176 ) ( -768 512 -1920 ) ( -768 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1024 192 0 ) ( -384 192 0 ) ( -1024 704 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 288 -1920 ) ( -448 288 2176 ) ( 192 288 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 0 -1920 ) ( -832 512 -1920 ) ( -832 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1024 736 80 ) ( -384 224 80 ) ( -1024 224 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 656
+{
+( -256 320 2176 ) ( -896 320 2176 ) ( -256 320 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 512 2176 ) ( -512 512 -1920 ) ( -512 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -896 192 0 ) ( -256 192 0 ) ( -896 704 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -320 288 -1920 ) ( -320 288 2176 ) ( 320 288 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 0 -1920 ) ( -704 512 -1920 ) ( -704 0 2176 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -896 736 80 ) ( -256 224 80 ) ( -896 224 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 657
+{
+( -256 480 2176 ) ( -896 480 2176 ) ( -256 480 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 512 2176 ) ( -512 512 -1920 ) ( -512 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -896 192 64 ) ( -256 192 64 ) ( -896 704 64 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -320 416 -1920 ) ( -320 416 2176 ) ( 320 416 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 0 -1920 ) ( -576 512 -1920 ) ( -576 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -896 736 80 ) ( -256 224 80 ) ( -896 224 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 658
+{
+( -256 416 2144 ) ( -896 416 2144 ) ( -256 416 -1952 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -512 544 2144 ) ( -512 544 -1952 ) ( -512 32 2144 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -912 224 -16 ) ( -272 224 -16 ) ( -912 736 -16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -320 320 -1952 ) ( -320 320 2144 ) ( 320 320 -1952 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 32 -1952 ) ( -704 544 -1952 ) ( -704 32 2144 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -912 768 80 ) ( -272 256 80 ) ( -912 256 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 659
+{
+( -320 480 2096 ) ( -960 480 2096 ) ( -320 480 -2000 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 512 2096 ) ( -576 512 -2000 ) ( -576 0 2096 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -960 192 -16 ) ( -320 192 -16 ) ( -960 704 -16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -384 320 -2000 ) ( -384 320 2096 ) ( 256 320 -2000 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -784 0 -2000 ) ( -784 512 -2000 ) ( -784 0 2096 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -960 736 0 ) ( -320 224 0 ) ( -960 224 0 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+}
+// brush 660
+{
+( -480 480 2144 ) ( -1120 480 2144 ) ( -480 480 -1952 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -768 544 2144 ) ( -768 544 -1952 ) ( -768 32 2144 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -1120 224 0 ) ( -480 224 0 ) ( -1120 736 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -544 320 -1952 ) ( -544 320 2144 ) ( 96 320 -1952 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -784 32 -1952 ) ( -784 544 -1952 ) ( -784 32 2144 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1120 768 80 ) ( -480 256 80 ) ( -1120 256 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 661
+{
+( -320 320 2176 ) ( -960 320 2176 ) ( -320 320 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 480 2176 ) ( -704 480 -1920 ) ( -704 -32 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -960 160 64 ) ( -320 160 64 ) ( -960 672 64 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -384 288 -1920 ) ( -384 288 2176 ) ( 256 288 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -768 -32 -1920 ) ( -768 480 -1920 ) ( -768 -32 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -960 704 80 ) ( -320 192 80 ) ( -960 192 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 662
+{
+( -336 496 2112 ) ( -976 496 2112 ) ( -336 496 -1984 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 528 2112 ) ( -512 528 -1984 ) ( -512 16 2112 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -960 208 -16 ) ( -320 208 -16 ) ( -960 720 -16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -400 480 -1984 ) ( -400 480 2112 ) ( 240 480 -1984 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -784 16 -1984 ) ( -784 528 -1984 ) ( -784 16 2112 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -976 752 80 ) ( -336 240 80 ) ( -976 240 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 663
+{
+( -256 512 2016 ) ( -896 512 2016 ) ( -256 512 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -384 464 1904 ) ( -384 464 -2192 ) ( -384 -48 1904 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 144 -320 ) ( -224 144 -320 ) ( -864 656 -320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -320 384 -2080 ) ( -320 384 2016 ) ( 320 384 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 -48 -2144 ) ( -512 464 -2144 ) ( -512 -48 1952 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -896 688 -64 ) ( -256 176 -64 ) ( -896 176 -64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 664
+{
+( -336 512 2016 ) ( -976 512 2016 ) ( -336 512 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 464 1776 ) ( -576 464 -2320 ) ( -576 -48 1776 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -944 144 -512 ) ( -304 144 -512 ) ( -944 656 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -400 384 -2080 ) ( -400 384 2016 ) ( 240 384 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -640 -48 -2080 ) ( -640 464 -2080 ) ( -640 -48 2016 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -976 688 -16 ) ( -336 176 -16 ) ( -976 176 -16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 665
+{
+( 12800 6144 8512 ) ( 512 6144 8512 ) ( 12800 6144 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 5888 6400 8512 ) ( 5888 6400 6720 ) ( 5888 -5376 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 512 -5120 -320 ) ( 12800 -5120 -320 ) ( 512 6656 -320 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 512 -6144 6720 ) ( 512 -6144 8512 ) ( 12800 -6144 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -384 -5632 6720 ) ( -384 6144 6720 ) ( -384 -5632 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 512 6656 -192 ) ( 12800 -5120 -192 ) ( 512 -5120 -192 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 666
+{
+( 6400 384 8512 ) ( -5888 384 8512 ) ( 6400 384 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -384 -256 8512 ) ( -384 -256 6720 ) ( -384 -12032 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -5888 -11776 -320 ) ( 6400 -11776 -320 ) ( -5888 0 -320 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -5632 -6144 6720 ) ( -5632 -6144 8512 ) ( 6656 -6144 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -640 -12288 6720 ) ( -640 -512 6720 ) ( -640 -12288 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -5888 0 -192 ) ( 6400 -11776 -192 ) ( -5888 -11776 -192 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 667
+{
+( 6144 6144 8512 ) ( -6144 6144 8512 ) ( 6144 6144 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -640 6400 8512 ) ( -640 6400 6720 ) ( -640 -5376 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5120 -320 ) ( 6144 -5120 -320 ) ( -6144 6656 -320 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -6144 6720 ) ( -6144 -6144 8512 ) ( 6144 -6144 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5632 6720 ) ( -6144 6144 6720 ) ( -6144 -5632 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 6656 -192 ) ( 6144 -5120 -192 ) ( -6144 -5120 -192 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 668
+{
+( 6400 6144 8512 ) ( -5888 6144 8512 ) ( 6400 6144 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -384 6400 8512 ) ( -384 6400 6720 ) ( -384 -5376 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -5888 -5120 -320 ) ( 6400 -5120 -320 ) ( -5888 6656 -320 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -5632 512 6720 ) ( -5632 512 8512 ) ( 6656 512 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -640 -5632 6720 ) ( -640 6144 6720 ) ( -640 -5632 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -5888 6656 -192 ) ( 6400 -5120 -192 ) ( -5888 -5120 -192 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 669
+{
+( -304 544 -224 ) ( -304 352 -224 ) ( -672 544 -224 ) common/hint 0 0 0 0.5 0.5 0 0 0
+( -336 576 -160 ) ( -704 576 -160 ) ( -336 576 -288 ) common/hint 0 0 0 0.5 0.5 0 0 0
+( -304 544 -160 ) ( -304 544 -288 ) ( -304 352 -160 ) common/hint 0 0 0 0.5 0.5 0 0 0
+( -704 352 -288 ) ( -336 352 -288 ) ( -704 544 -288 ) common/hint 0 0 0 0.5 0.5 0 0 0
+( -704 352 -288 ) ( -704 352 -160 ) ( -336 352 -288 ) common/hint 0 0 0 0.5 0.5 0 0 0
+( -704 352 -288 ) ( -704 544 -288 ) ( -704 352 -160 ) common/hint 0 0 0 0.5 0.5 0 0 0
+}
+// brush 670
+{
+( -336 512 2016 ) ( -976 512 2016 ) ( -336 512 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 512 1760 ) ( -512 512 -2336 ) ( -512 0 1760 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -944 208 -448 ) ( -304 208 -448 ) ( -944 720 -448 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -400 480 -2080 ) ( -400 480 2016 ) ( 240 480 -2080 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -576 16 -2208 ) ( -576 528 -2208 ) ( -576 16 1888 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -976 752 -16 ) ( -336 240 -16 ) ( -976 240 -16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 671
+{
+( -672 464 -384 ) ( -672 336 -384 ) ( -912 464 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -720 -80 -512 ) ( -960 -80 -512 ) ( -720 -80 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 256 432 -544 ) ( 256 432 -608 ) ( 256 304 -544 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 336 -2560 ) ( -592 336 -2560 ) ( -832 464 -2560 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 -208 -576 ) ( -864 -208 -512 ) ( -624 -208 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 336 -576 ) ( -576 464 -576 ) ( -576 336 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 672
+{
+( -336 416 2016 ) ( -976 416 2016 ) ( -336 416 -2080 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -512 448 1760 ) ( -512 448 -2336 ) ( -512 -64 1760 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -944 128 -512 ) ( -304 128 -512 ) ( -944 640 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -400 384 -2080 ) ( -400 384 2016 ) ( 240 384 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 -64 -2208 ) ( -576 448 -2208 ) ( -576 -64 1888 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -976 672 -16 ) ( -336 160 -16 ) ( -976 160 -16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 673
+{
+( -640 704 2016 ) ( -1280 704 2016 ) ( -640 704 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -176 368 1760 ) ( -176 368 -2336 ) ( -176 -144 1760 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1264 64 -512 ) ( -624 64 -512 ) ( -1264 576 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -688 496 -2080 ) ( -688 496 2016 ) ( -48 496 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -240 -160 -2208 ) ( -240 352 -2208 ) ( -240 -160 1888 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -1296 608 -448 ) ( -656 96 -448 ) ( -1296 96 -448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 674
+{
+( -80 640 2016 ) ( -720 640 2016 ) ( -80 640 -2080 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -304 592 1760 ) ( -304 592 -2336 ) ( -304 80 1760 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -704 336 -512 ) ( -64 336 -512 ) ( -704 848 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -160 496 -2080 ) ( -160 496 2016 ) ( 480 496 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 144 -2208 ) ( -512 656 -2208 ) ( -512 144 1888 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -736 880 -448 ) ( -96 368 -448 ) ( -736 368 -448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 675
+{
+( -498 456 -376 ) ( -498 424 -376 ) ( -514 456 -376 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -498 456 -376 ) ( -514 456 -376 ) ( -498 456 -392 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -498 456 -376 ) ( -498 456 -392 ) ( -498 424 -376 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -514 424 -392 ) ( -498 424 -392 ) ( -514 456 -392 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -514 440 -392 ) ( -514 440 -376 ) ( -498 440 -392 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -514 424 -392 ) ( -514 456 -392 ) ( -514 424 -376 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 676
+{
+( -96 624 -448 ) ( -96 496 -448 ) ( -336 624 -448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -80 624 -384 ) ( -320 624 -384 ) ( -80 624 -448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 16 592 -416 ) ( 16 592 -480 ) ( 16 464 -416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -192 496 -512 ) ( 48 496 -512 ) ( -192 624 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -384 496 -448 ) ( -384 496 -384 ) ( -144 496 -448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -176 496 -448 ) ( -176 624 -448 ) ( -176 496 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 677
+{
+( 160 256 -512 ) ( 160 128 -512 ) ( -80 256 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 176 112 -704 ) ( -64 112 -704 ) ( 176 112 -768 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 288 224 -736 ) ( 288 224 -800 ) ( 288 96 -736 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 0 576 -576 ) ( 240 576 -576 ) ( 0 704 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -32 48 -768 ) ( -32 48 -704 ) ( 208 48 -768 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 256 624 -768 ) ( 256 752 -768 ) ( 256 624 -704 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+}
+// brush 678
+{
+( -672 384 -384 ) ( -672 256 -384 ) ( -912 384 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -656 496 -384 ) ( -896 496 -384 ) ( -656 496 -448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 320 -416 ) ( -448 320 -480 ) ( -448 192 -416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 256 -512 ) ( -592 256 -512 ) ( -832 384 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 -80 -448 ) ( -864 -80 -384 ) ( -624 -80 -448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 256 -448 ) ( -512 384 -448 ) ( -512 256 -384 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+}
+// brush 679
+{
+( 96 384 -2496 ) ( 96 256 -2496 ) ( -144 384 -2496 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 128 496 -2624 ) ( -112 496 -2624 ) ( 128 496 -2688 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 256 320 -2656 ) ( 256 320 -2720 ) ( 256 192 -2656 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -64 256 -2560 ) ( 176 256 -2560 ) ( -64 384 -2560 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -96 -208 -2688 ) ( -96 -208 -2624 ) ( 144 -208 -2688 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 256 -2688 ) ( -512 384 -2688 ) ( -512 256 -2624 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 680
+{
+( -400 624 -512 ) ( -400 496 -512 ) ( -640 624 -512 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -400 768 -512 ) ( -640 768 -512 ) ( -400 768 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -176 624 -544 ) ( -176 624 -608 ) ( -176 496 -544 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 496 -2560 ) ( -336 496 -2560 ) ( -576 624 -2560 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -640 496 -576 ) ( -640 496 -512 ) ( -400 496 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -640 496 -576 ) ( -640 624 -576 ) ( -640 496 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 681
+{
+( -672 384 -1360 ) ( -672 256 -1360 ) ( -912 384 -1360 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -656 496 -1344 ) ( -896 496 -1344 ) ( -656 496 -1408 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 320 -1376 ) ( -448 320 -1440 ) ( -448 192 -1376 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -640 256 -2560 ) ( -400 256 -2560 ) ( -640 384 -2560 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 -80 -1408 ) ( -864 -80 -1344 ) ( -624 -80 -1408 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 256 -1408 ) ( -576 384 -1408 ) ( -576 256 -1344 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 682
+{
+( -784 624 -384 ) ( -784 496 -384 ) ( -1024 624 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -784 768 -384 ) ( -1024 768 -384 ) ( -784 768 -448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -256 624 -416 ) ( -256 624 -480 ) ( -256 496 -416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 496 -448 ) ( -592 496 -448 ) ( -832 624 -448 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -1024 496 -448 ) ( -1024 496 -384 ) ( -784 496 -448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -640 480 -448 ) ( -640 608 -448 ) ( -640 480 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 683
+{
+( -640 768 2016 ) ( -1280 768 2016 ) ( -640 768 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -176 432 1760 ) ( -176 432 -2336 ) ( -176 -80 1760 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1264 128 -512 ) ( -624 128 -512 ) ( -1264 640 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 704 -2080 ) ( -704 704 2016 ) ( -64 704 -2080 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -576 -80 -2208 ) ( -576 432 -2208 ) ( -576 -80 1888 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1296 672 -448 ) ( -656 160 -448 ) ( -1296 160 -448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 684
+{
+( -368 768 2016 ) ( -1008 768 2016 ) ( -368 768 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 608 1760 ) ( -576 608 -2336 ) ( -576 96 1760 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -976 352 -512 ) ( -336 352 -512 ) ( -976 864 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -432 512 -2080 ) ( -432 512 2016 ) ( 208 512 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -640 160 -2208 ) ( -640 672 -2208 ) ( -640 160 1888 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1008 896 -448 ) ( -368 384 -448 ) ( -1008 384 -448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 685
+{
+( 96 384 -320 ) ( 96 256 -320 ) ( -144 384 -320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 128 496 -448 ) ( -112 496 -448 ) ( 128 496 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 256 320 -480 ) ( 256 320 -544 ) ( 256 192 -480 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -64 256 -384 ) ( 176 256 -384 ) ( -64 384 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -96 -208 -512 ) ( -96 -208 -448 ) ( 144 -208 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 256 -512 ) ( -512 384 -512 ) ( -512 256 -448 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+}
+// brush 686
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 64 256 -2496 0 0 ) ( 64 256 -1632 0 -0.25 ) ( 64 256 -767.9999389648 0 -0.5 ) )
+( ( 64 224 -2496 0.25 0 ) ( 64 224 -1632 0.25 -0.25 ) ( 64 224 -767.9999389648 0.25 -0.5 ) )
+( ( 96 224 -2496 0.5 0 ) ( 96 224 -1632 0.5 -0.25 ) ( 96 224 -767.9999389648 0.5 -0.5 ) )
+( ( 128 224 -2496 0.75 0 ) ( 128 224 -1632 0.75 -0.25 ) ( 128 224 -767.9999389648 0.75 -0.5 ) )
+( ( 128 256 -2496 1 0 ) ( 128 256 -1632 1 -0.25 ) ( 128 256 -767.9999389648 1 -0.5 ) )
+( ( 128 288 -2496 1.25 0 ) ( 128 288 -1632 1.25 -0.25 ) ( 128 288 -767.9999389648 1.25 -0.5 ) )
+( ( 96 288 -2496 1.5 0 ) ( 96 288 -1632 1.5 -0.25 ) ( 96 288 -767.9999389648 1.5 -0.5 ) )
+( ( 64 288 -2496 1.75 0 ) ( 64 288 -1632 1.75 -0.25 ) ( 64 288 -767.9999389648 1.75 -0.5 ) )
+( ( 64 256 -2496 2 0 ) ( 64 256 -1632 2 -0.25 ) ( 64 256 -767.9999389648 2 -0.5 ) )
+)
+}
+}
+// brush 687
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -416 448 -480 0 0 ) ( -416 448 -432 0 -0.25 ) ( -416 448 -384 0 -0.5 ) )
+( ( -416 416 -480 0.25 0 ) ( -416 416 -432 0.25 -0.25 ) ( -416 416 -384 0.25 -0.5 ) )
+( ( -384 416 -480 0.5 0 ) ( -384 416 -432 0.5 -0.25 ) ( -384 416 -384 0.5 -0.5 ) )
+( ( -352 416 -480 0.75 0 ) ( -352 416 -432 0.75 -0.25 ) ( -352 416 -384 0.75 -0.5 ) )
+( ( -352 448 -480 1 0 ) ( -352 448 -432 1 -0.25 ) ( -352 448 -384 1 -0.5 ) )
+( ( -352 480 -480 1.25 0 ) ( -352 480 -432 1.25 -0.25 ) ( -352 480 -384 1.25 -0.5 ) )
+( ( -384 480 -480 1.5 0 ) ( -384 480 -432 1.5 -0.25 ) ( -384 480 -384 1.5 -0.5 ) )
+( ( -416 480 -480 1.75 0 ) ( -416 480 -432 1.75 -0.25 ) ( -416 480 -384 1.75 -0.5 ) )
+( ( -416 448 -480 2 0 ) ( -416 448 -432 2 -0.25 ) ( -416 448 -384 2 -0.5 ) )
+)
+}
+}
+// brush 688
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -288 448 -608 0 0 ) ( -416 448 -608 0 -0.25 ) ( -416 448 -480 0 -0.5 ) )
+( ( -288 416 -608 0.25 0 ) ( -416 416 -608 0.25 -0.25 ) ( -416 416 -480 0.25 -0.5 ) )
+( ( -288 416 -576 0.5 0 ) ( -384 416 -576 0.5 -0.25 ) ( -384 416 -480 0.5 -0.5 ) )
+( ( -288 416 -544 0.75 0 ) ( -352 416 -544 0.75 -0.25 ) ( -352 416 -480 0.75 -0.5 ) )
+( ( -288 448 -544 1 0 ) ( -352 448 -544 1 -0.25 ) ( -352 448 -480 1 -0.5 ) )
+( ( -288 480 -544 1.25 0 ) ( -352 480 -544 1.25 -0.25 ) ( -352 480 -480 1.25 -0.5 ) )
+( ( -288 480 -576 1.5 0 ) ( -384 480 -576 1.5 -0.25 ) ( -384 480 -480 1.5 -0.5 ) )
+( ( -288 480 -608 1.75 0 ) ( -416 480 -608 1.75 -0.25 ) ( -416 480 -480 1.75 -0.5 ) )
+( ( -288 448 -608 2 0 ) ( -416 448 -608 2 -0.25 ) ( -416 448 -480 2 -0.5 ) )
+)
+}
+}
+// brush 689
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 0 384 -704 0 0 ) ( 0 384 -800 0 -0.25 ) ( 0 480 -800 0 -0.5 ) )
+( ( 0 352 -704 0.25 0 ) ( 0 352 -832 0.25 -0.25 ) ( 0 480 -832 0.25 -0.5 ) )
+( ( -32 352 -704 0.5 0 ) ( -32 352 -832 0.5 -0.25 ) ( -32 480 -832 0.5 -0.5 ) )
+( ( -64 352 -704 0.75 0 ) ( -64 352 -832 0.75 -0.25 ) ( -64 480 -832 0.75 -0.5 ) )
+( ( -64 384 -704 1 0 ) ( -64 384 -800 1 -0.25 ) ( -64 480 -800 1 -0.5 ) )
+( ( -64 416 -704 1.25 0 ) ( -64 416 -768 1.25 -0.25 ) ( -64 480 -768 1.25 -0.5 ) )
+( ( -32 416 -704 1.5 0 ) ( -32 416 -768 1.5 -0.25 ) ( -32 480 -768 1.5 -0.5 ) )
+( ( 0 416 -704 1.75 0 ) ( 0 416 -768 1.75 -0.25 ) ( 0 480 -768 1.75 -0.5 ) )
+( ( 0 384 -704 2 0 ) ( 0 384 -800 2 -0.25 ) ( 0 480 -800 2 -0.5 ) )
+)
+}
+}
+// brush 690
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 32 448 -672 0 0 ) ( 32 448 -608 0 -0.25 ) ( -32 448 -608 0 -0.5 ) )
+( ( 32 416 -672 0.25 0 ) ( 32 416 -608 0.25 -0.25 ) ( -32 416 -608 0.25 -0.5 ) )
+( ( 64 416 -672 0.5 0 ) ( 64 416 -576 0.5 -0.25 ) ( -32 416 -576 0.5 -0.5 ) )
+( ( 96 416 -672 0.75 0 ) ( 96 416 -544 0.75 -0.25 ) ( -32 416 -544 0.75 -0.5 ) )
+( ( 96 448 -672 1 0 ) ( 96 448 -544 1 -0.25 ) ( -32 448 -544 1 -0.5 ) )
+( ( 96 480 -672 1.25 0 ) ( 96 480 -544 1.25 -0.25 ) ( -32 480 -544 1.25 -0.5 ) )
+( ( 64 480 -672 1.5 0 ) ( 64 480 -576 1.5 -0.25 ) ( -32 480 -576 1.5 -0.5 ) )
+( ( 32 480 -672 1.75 0 ) ( 32 480 -608 1.75 -0.25 ) ( -32 480 -608 1.75 -0.5 ) )
+( ( 32 448 -672 2 0 ) ( 32 448 -608 2 -0.25 ) ( -32 448 -608 2 -0.5 ) )
+)
+}
+}
+// brush 691
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 128 384 -384 0 0 ) ( 128 384 -448.0000305176 0 -0.25 ) ( 128 384 -512 0 -0.5 ) )
+( ( 128 352 -384 0.25 0 ) ( 128 352 -448.0000305176 0.25 -0.25 ) ( 128 352 -512 0.25 -0.5 ) )
+( ( 96 352 -384 0.5 0 ) ( 96 352 -448.0000305176 0.5 -0.25 ) ( 96 352 -512 0.5 -0.5 ) )
+( ( 64 352 -384 0.75 0 ) ( 64 352 -448.0000305176 0.75 -0.25 ) ( 64 352 -512 0.75 -0.5 ) )
+( ( 64 384 -384 1 0 ) ( 64 384 -448.0000305176 1 -0.25 ) ( 64 384 -512 1 -0.5 ) )
+( ( 64 416 -384 1.25 0 ) ( 64 416 -448.0000305176 1.25 -0.25 ) ( 64 416 -512 1.25 -0.5 ) )
+( ( 96 416 -384 1.5 0 ) ( 96 416 -448.0000305176 1.5 -0.25 ) ( 96 416 -512 1.5 -0.5 ) )
+( ( 128 416 -384 1.75 0 ) ( 128 416 -448.0000305176 1.75 -0.25 ) ( 128 416 -512 1.75 -0.5 ) )
+( ( 128 384 -384 2 0 ) ( 128 384 -448.0000305176 2 -0.25 ) ( 128 384 -512 2 -0.5 ) )
+)
+}
+}
+// brush 692
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 32 384 -640 0 0 ) ( 0 384 -640 0 -0.25 ) ( 0 384 -704 0 -0.5 ) )
+( ( 32 352 -640 0.25 0 ) ( 0 352 -640 0.25 -0.25 ) ( 0 352 -704 0.25 -0.5 ) )
+( ( 32 352 -608 0.5 0 ) ( -32 352 -608 0.5 -0.25 ) ( -32 352 -704 0.5 -0.5 ) )
+( ( 32 352 -576 0.75 0 ) ( -64 352 -576 0.75 -0.25 ) ( -64 352 -704 0.75 -0.5 ) )
+( ( 32 384 -576 1 0 ) ( -64 384 -576 1 -0.25 ) ( -64 384 -704 1 -0.5 ) )
+( ( 32 416 -576 1.25 0 ) ( -64 416 -576 1.25 -0.25 ) ( -64 416 -704 1.25 -0.5 ) )
+( ( 32 416 -608 1.5 0 ) ( -32 416 -608 1.5 -0.25 ) ( -32 416 -704 1.5 -0.5 ) )
+( ( 32 416 -640 1.75 0 ) ( 0 416 -640 1.75 -0.25 ) ( 0 416 -704 1.75 -0.5 ) )
+( ( 32 384 -640 2 0 ) ( 0 384 -640 2 -0.25 ) ( 0 384 -704 2 -0.5 ) )
+)
+}
+}
+// brush 693
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 96 192 -736 0 0 ) ( 96 224 -736 0 -0.25 ) ( 96 224 -768 0 -0.5 ) )
+( ( 64 192 -736 0.25 0 ) ( 64 224 -736 0.25 -0.25 ) ( 64 224 -768 0.25 -0.5 ) )
+( ( 64 192 -704 0.5 0 ) ( 64 256 -704 0.5 -0.25 ) ( 64 256 -768 0.5 -0.5 ) )
+( ( 64 192 -672 0.75 0 ) ( 64 288 -672 0.75 -0.25 ) ( 64 288 -768 0.75 -0.5 ) )
+( ( 96 192 -672 1 0 ) ( 96 288 -672 1 -0.25 ) ( 96 288 -768 1 -0.5 ) )
+( ( 128 192 -672 1.25 0 ) ( 128 288 -672 1.25 -0.25 ) ( 128 288 -768 1.25 -0.5 ) )
+( ( 128 192 -704 1.5 0 ) ( 128 256 -704 1.5 -0.25 ) ( 128 256 -768 1.5 -0.5 ) )
+( ( 128 192 -736 1.75 0 ) ( 128 224 -736 1.75 -0.25 ) ( 128 224 -768 1.75 -0.5 ) )
+( ( 96 192 -736 2 0 ) ( 96 224 -736 2 -0.25 ) ( 96 224 -768 2 -0.5 ) )
+)
+}
+}
+// brush 694
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 128 384 -512 0 0 ) ( 128 384 -640 0 -0.25 ) ( 32 384 -640 0 -0.5 ) )
+( ( 128 352 -512 0.25 0 ) ( 128 352 -640 0.25 -0.25 ) ( 32 352 -640 0.25 -0.5 ) )
+( ( 96 352 -512 0.5 0 ) ( 96 352 -608 0.5 -0.25 ) ( 32 352 -608 0.5 -0.5 ) )
+( ( 64 352 -512 0.75 0 ) ( 64 352 -576 0.75 -0.25 ) ( 32 352 -576 0.75 -0.5 ) )
+( ( 64 384 -512 1 0 ) ( 64 384 -576 1 -0.25 ) ( 32 384 -576 1 -0.5 ) )
+( ( 64 416 -512 1.25 0 ) ( 64 416 -576 1.25 -0.25 ) ( 32 416 -576 1.25 -0.5 ) )
+( ( 96 416 -512 1.5 0 ) ( 96 416 -608 1.5 -0.25 ) ( 32 416 -608 1.5 -0.5 ) )
+( ( 128 416 -512 1.75 0 ) ( 128 416 -640 1.75 -0.25 ) ( 32 416 -640 1.75 -0.5 ) )
+( ( 128 384 -512 2 0 ) ( 128 384 -640 2 -0.25 ) ( 32 384 -640 2 -0.5 ) )
+)
+}
+}
+// brush 695
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -320 -32 -2496 0 0 ) ( -320 -32 -1600 0 -0.25 ) ( -320 -32 -704.0000610352 0 -0.5 ) )
+( ( -320 0 -2496 0.25 0 ) ( -320 0 -1600 0.25 -0.25 ) ( -320 0 -704.0000610352 0.25 -0.5 ) )
+( ( -352 0 -2496 0.5 0 ) ( -352 0 -1600 0.5 -0.25 ) ( -352 0 -704.0000610352 0.5 -0.5 ) )
+( ( -384 0 -2496 0.75 0 ) ( -384 0 -1600 0.75 -0.25 ) ( -384 0 -704.0000610352 0.75 -0.5 ) )
+( ( -384 -32 -2496 1 0 ) ( -384 -32 -1600 1 -0.25 ) ( -384 -32 -704.0000610352 1 -0.5 ) )
+( ( -384 -64 -2496 1.25 0 ) ( -384 -64 -1600 1.25 -0.25 ) ( -384 -64 -704.0000610352 1.25 -0.5 ) )
+( ( -352 -64 -2496 1.5 0 ) ( -352 -64 -1600 1.5 -0.25 ) ( -352 -64 -704.0000610352 1.5 -0.5 ) )
+( ( -320 -64 -2496 1.75 0 ) ( -320 -64 -1600 1.75 -0.25 ) ( -320 -64 -704.0000610352 1.75 -0.5 ) )
+( ( -320 -32 -2496 2 0 ) ( -320 -32 -1600 2 -0.25 ) ( -320 -32 -704.0000610352 2 -0.5 ) )
+)
+}
+}
+// brush 696
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 32 448 -2496 0 0 ) ( 32 448 -1584 0 -0.25 ) ( 32 448 -672 0 -0.5 ) )
+( ( 32 416 -2496 0.25 0 ) ( 32 416 -1584 0.25 -0.25 ) ( 32 416 -672 0.25 -0.5 ) )
+( ( 64 416 -2496 0.5 0 ) ( 64 416 -1584 0.5 -0.25 ) ( 64 416 -672 0.5 -0.5 ) )
+( ( 96 416 -2496 0.75 0 ) ( 96 416 -1584 0.75 -0.25 ) ( 96 416 -672 0.75 -0.5 ) )
+( ( 96 448 -2496 1 0 ) ( 96 448 -1584 1 -0.25 ) ( 96 448 -672 1 -0.5 ) )
+( ( 96 480 -2496 1.25 0 ) ( 96 480 -1584 1.25 -0.25 ) ( 96 480 -672 1.25 -0.5 ) )
+( ( 64 480 -2496 1.5 0 ) ( 64 480 -1584 1.5 -0.25 ) ( 64 480 -672 1.5 -0.5 ) )
+( ( 32 480 -2496 1.75 0 ) ( 32 480 -1584 1.75 -0.25 ) ( 32 480 -672 1.75 -0.5 ) )
+( ( 32 448 -2496 2 0 ) ( 32 448 -1584 2 -0.25 ) ( 32 448 -672 2 -0.5 ) )
+)
+}
+}
+// brush 697
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -416 320 -576 0 0 ) ( -416 320 -480 0 -0.25 ) ( -416 320 -384 0 -0.5 ) )
+( ( -448 320 -576 0.25 0 ) ( -448 320 -480 0.25 -0.25 ) ( -448 320 -384 0.25 -0.5 ) )
+( ( -448 288 -576 0.5 0 ) ( -448 288 -480 0.5 -0.25 ) ( -448 288 -384 0.5 -0.5 ) )
+( ( -448 256 -576 0.75 0 ) ( -448 256 -480 0.75 -0.25 ) ( -448 256 -384 0.75 -0.5 ) )
+( ( -416 256 -576 1 0 ) ( -416 256 -480 1 -0.25 ) ( -416 256 -384 1 -0.5 ) )
+( ( -384 256 -576 1.25 0 ) ( -384 256 -480 1.25 -0.25 ) ( -384 256 -384 1.25 -0.5 ) )
+( ( -384 288 -576 1.5 0 ) ( -384 288 -480 1.5 -0.25 ) ( -384 288 -384 1.5 -0.5 ) )
+( ( -384 320 -576 1.75 0 ) ( -384 320 -480 1.75 -0.25 ) ( -384 320 -384 1.75 -0.5 ) )
+( ( -416 320 -576 2 0 ) ( -416 320 -480 2 -0.25 ) ( -416 320 -384 2 -0.5 ) )
+)
+}
+}
+// brush 698
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 0 -32 -640 0 0 ) ( 96 -32 -640 0 -0.25 ) ( 96 64 -640 0 -0.5 ) )
+( ( 0 0 -640 0.25 0 ) ( 64 0 -640 0.25 -0.25 ) ( 64 64 -640 0.25 -0.5 ) )
+( ( 0 0 -608 0.5 0 ) ( 64 0 -608 0.5 -0.25 ) ( 64 64 -608 0.5 -0.5 ) )
+( ( 0 0 -576 0.75 0 ) ( 64 0 -576 0.75 -0.25 ) ( 64 64 -576 0.75 -0.5 ) )
+( ( 0 -32 -576 1 0 ) ( 96 -32 -576 1 -0.25 ) ( 96 64 -576 1 -0.5 ) )
+( ( 0 -64 -576 1.25 0 ) ( 128 -64 -576 1.25 -0.25 ) ( 128 64 -576 1.25 -0.5 ) )
+( ( 0 -64 -608 1.5 0 ) ( 128 -64 -608 1.5 -0.25 ) ( 128 64 -608 1.5 -0.5 ) )
+( ( 0 -64 -640 1.75 0 ) ( 128 -64 -640 1.75 -0.25 ) ( 128 64 -640 1.75 -0.5 ) )
+( ( 0 -32 -640 2 0 ) ( 96 -32 -640 2 -0.25 ) ( 96 64 -640 2 -0.5 ) )
+)
+}
+}
+// brush 699
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -256 -32 -640 0 0 ) ( -128 -32 -640 0 -0.25 ) ( 0 -32 -640 0 -0.5 ) )
+( ( -256 0 -640 0.25 0 ) ( -128 0 -640 0.25 -0.25 ) ( 0 0 -640 0.25 -0.5 ) )
+( ( -256 0 -608 0.5 0 ) ( -128 0 -608 0.5 -0.25 ) ( 0 0 -608 0.5 -0.5 ) )
+( ( -256 0 -576 0.75 0 ) ( -128 0 -576 0.75 -0.25 ) ( 0 0 -576 0.75 -0.5 ) )
+( ( -256 -32 -576 1 0 ) ( -128 -32 -576 1 -0.25 ) ( 0 -32 -576 1 -0.5 ) )
+( ( -256 -64 -576 1.25 0 ) ( -128 -64 -576 1.25 -0.25 ) ( 0 -64 -576 1.25 -0.5 ) )
+( ( -256 -64 -608 1.5 0 ) ( -128 -64 -608 1.5 -0.25 ) ( 0 -64 -608 1.5 -0.5 ) )
+( ( -256 -64 -640 1.75 0 ) ( -128 -64 -640 1.75 -0.25 ) ( 0 -64 -640 1.75 -0.5 ) )
+( ( -256 -32 -640 2 0 ) ( -128 -32 -640 2 -0.25 ) ( 0 -32 -640 2 -0.5 ) )
+)
+}
+}
+// brush 700
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -320 -32 -704 0 0 ) ( -320 -32 -640 0 -0.25 ) ( -256 -32 -640 0 -0.5 ) )
+( ( -320 0 -704 0.25 0 ) ( -320 0 -640 0.25 -0.25 ) ( -256 0 -640 0.25 -0.5 ) )
+( ( -352 0 -704 0.5 0 ) ( -352 0 -608 0.5 -0.25 ) ( -256 0 -608 0.5 -0.5 ) )
+( ( -384 0 -704 0.75 0 ) ( -384 0 -576 0.75 -0.25 ) ( -256 0 -576 0.75 -0.5 ) )
+( ( -384 -32 -704 1 0 ) ( -384 -32 -576 1 -0.25 ) ( -256 -32 -576 1 -0.5 ) )
+( ( -384 -64 -704 1.25 0 ) ( -384 -64 -576 1.25 -0.25 ) ( -256 -64 -576 1.25 -0.5 ) )
+( ( -352 -64 -704 1.5 0 ) ( -352 -64 -608 1.5 -0.25 ) ( -256 -64 -608 1.5 -0.5 ) )
+( ( -320 -64 -704 1.75 0 ) ( -320 -64 -640 1.75 -0.25 ) ( -256 -64 -640 1.75 -0.5 ) )
+( ( -320 -32 -704 2 0 ) ( -320 -32 -640 2 -0.25 ) ( -256 -32 -640 2 -0.5 ) )
+)
+}
+}
+// brush 701
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 96 -79.9999923706 -736 0 0 ) ( 96 56 -736 0 -0.25 ) ( 96 192 -736 0 -0.5 ) )
+( ( 64 -79.9999923706 -736 0.25 0 ) ( 64 56 -736 0.25 -0.25 ) ( 64 192 -736 0.25 -0.5 ) )
+( ( 64 -79.9999923706 -704 0.5 0 ) ( 64 56 -704 0.5 -0.25 ) ( 64 192 -704 0.5 -0.5 ) )
+( ( 64 -79.9999923706 -672 0.75 0 ) ( 64 56 -672 0.75 -0.25 ) ( 64 192 -672 0.75 -0.5 ) )
+( ( 96 -79.9999923706 -672 1 0 ) ( 96 56 -672 1 -0.25 ) ( 96 192 -672 1 -0.5 ) )
+( ( 128 -79.9999923706 -672 1.25 0 ) ( 128 56 -672 1.25 -0.25 ) ( 128 192 -672 1.25 -0.5 ) )
+( ( 128 -79.9999923706 -704 1.5 0 ) ( 128 56 -704 1.5 -0.25 ) ( 128 192 -704 1.5 -0.5 ) )
+( ( 128 -79.9999923706 -736 1.75 0 ) ( 128 56 -736 1.75 -0.25 ) ( 128 192 -736 1.75 -0.5 ) )
+( ( 96 -79.9999923706 -736 2 0 ) ( 96 56 -736 2 -0.25 ) ( 96 192 -736 2 -0.5 ) )
+)
+}
+}
+// brush 702
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -416 -64.0000076294 -704 0 0 ) ( -416 63.9999923706 -704 0 -0.25 ) ( -416 192 -704 0 -0.5 ) )
+( ( -448 -64.0000076294 -704 0.25 0 ) ( -448 63.9999923706 -704 0.25 -0.25 ) ( -448 192 -704 0.25 -0.5 ) )
+( ( -448 -64.0000076294 -672 0.5 0 ) ( -448 63.9999923706 -672 0.5 -0.25 ) ( -448 192 -672 0.5 -0.5 ) )
+( ( -448 -64.0000076294 -640 0.75 0 ) ( -448 63.9999923706 -640 0.75 -0.25 ) ( -448 192 -640 0.75 -0.5 ) )
+( ( -416 -64.0000076294 -640 1 0 ) ( -416 63.9999923706 -640 1 -0.25 ) ( -416 192 -640 1 -0.5 ) )
+( ( -384 -64.0000076294 -640 1.25 0 ) ( -384 63.9999923706 -640 1.25 -0.25 ) ( -384 192 -640 1.25 -0.5 ) )
+( ( -384 -64.0000076294 -672 1.5 0 ) ( -384 63.9999923706 -672 1.5 -0.25 ) ( -384 192 -672 1.5 -0.5 ) )
+( ( -384 -64.0000076294 -704 1.75 0 ) ( -384 63.9999923706 -704 1.75 -0.25 ) ( -384 192 -704 1.75 -0.5 ) )
+( ( -416 -64.0000076294 -704 2 0 ) ( -416 63.9999923706 -704 2 -0.25 ) ( -416 192 -704 2 -0.5 ) )
+)
+}
+}
+// brush 703
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -416 192 -704 0 0 ) ( -416 320 -704 0 -0.25 ) ( -416 320 -576 0 -0.5 ) )
+( ( -448 192 -704 0.25 0 ) ( -448 320 -704 0.25 -0.25 ) ( -448 320 -576 0.25 -0.5 ) )
+( ( -448 192 -672 0.5 0 ) ( -448 288 -672 0.5 -0.25 ) ( -448 288 -576 0.5 -0.5 ) )
+( ( -448 192 -640 0.75 0 ) ( -448 256 -640 0.75 -0.25 ) ( -448 256 -576 0.75 -0.5 ) )
+( ( -416 192 -640 1 0 ) ( -416 256 -640 1 -0.25 ) ( -416 256 -576 1 -0.5 ) )
+( ( -384 192 -640 1.25 0 ) ( -384 256 -640 1.25 -0.25 ) ( -384 256 -576 1.25 -0.5 ) )
+( ( -384 192 -672 1.5 0 ) ( -384 288 -672 1.5 -0.25 ) ( -384 288 -576 1.5 -0.5 ) )
+( ( -384 192 -704 1.75 0 ) ( -384 320 -704 1.75 -0.25 ) ( -384 320 -576 1.75 -0.5 ) )
+( ( -416 192 -704 2 0 ) ( -416 320 -704 2 -0.25 ) ( -416 320 -576 2 -0.5 ) )
+)
+}
+}
+// brush 704
+{
+( -320 432 -544 ) ( -352 432 -512 ) ( -352 496 -512 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -352 496 -512 ) ( -416 496 -512 ) ( -320 496 -544 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -320 496 -544 ) ( -320 496 -608 ) ( -320 432 -544 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -320 416 -608 ) ( -416 480 -512 ) ( -416 416 -512 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -320 416 -608 ) ( -416 416 -512 ) ( -320 416 -544 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -352 480 -512 ) ( -416 416 -512 ) ( -416 480 -512 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 705
+{
+( 0 416 -544 ) ( 80 480 -592 ) ( 80 416 -592 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 480 -544 ) ( 80 480 -656 ) ( 80 480 -592 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 80 416 -592 ) ( 80 480 -656 ) ( 80 416 -656 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 416 -608 ) ( 80 416 -656 ) ( 80 480 -656 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 416 -544 ) ( 80 416 -592 ) ( 80 416 -656 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 416 -608 ) ( 0 480 -608 ) ( 0 416 -544 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 706
+{
+( -352 480 -384 ) ( -352 416 -384 ) ( -512 480 -384 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -352 496 -416 ) ( -512 496 -416 ) ( -352 496 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -352 496 -416 ) ( -352 496 -480 ) ( -352 432 -416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -512 416 -512 ) ( -352 416 -512 ) ( -512 480 -512 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -512 416 -480 ) ( -512 416 -416 ) ( -352 416 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -416 416 -480 ) ( -416 480 -480 ) ( -416 416 -416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 707
+{
+( 96 352 -576 ) ( 96 288 -576 ) ( -64 352 -576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 64 352 -416 ) ( -96 352 -416 ) ( 64 352 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 64 352 -416 ) ( 64 352 -480 ) ( 64 288 -416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -64 288 -640 ) ( 96 288 -640 ) ( -64 352 -640 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -80 320 -480 ) ( -80 320 -416 ) ( 80 320 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 48 288 -480 ) ( 48 352 -480 ) ( 48 288 -416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 708
+{
+( 0 352 -576 ) ( -32 352 -608 ) ( -32 416 -608 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 416 -672 ) ( -32 416 -608 ) ( -64 416 -672 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 416 -608 ) ( 0 416 -672 ) ( 0 352 -608 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -192 352 -672 ) ( -32 352 -672 ) ( -192 416 -672 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 352 -672 ) ( -32 352 -608 ) ( 0 352 -576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -64 416 -672 ) ( -32 416 -608 ) ( -32 352 -608 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 709
+{
+( 0 416 -672 ) ( 0 352 -672 ) ( -160 416 -672 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 416 -704 ) ( -160 416 -704 ) ( 0 416 -768 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 416 -704 ) ( 0 416 -768 ) ( 0 352 -704 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -128 352 -768 ) ( 32 352 -768 ) ( -128 416 -768 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -160 352 -768 ) ( -160 352 -704 ) ( 0 352 -768 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -64 352 -768 ) ( -64 416 -768 ) ( -64 352 -704 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 710
+{
+( 0 416 -576 ) ( 0 352 -576 ) ( -160 416 -576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 416 -608 ) ( -160 416 -608 ) ( 0 416 -672 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 64 416 -608 ) ( 64 416 -672 ) ( 64 352 -608 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -128 352 -672 ) ( 32 352 -672 ) ( -128 416 -672 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -160 352 -672 ) ( -160 352 -608 ) ( 0 352 -672 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 352 -672 ) ( 0 416 -672 ) ( 0 352 -608 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 711
+{
+( 128 416 -384 ) ( 128 352 -384 ) ( -32 416 -384 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 128 416 -416 ) ( -32 416 -416 ) ( 128 416 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 128 416 -416 ) ( 128 416 -480 ) ( 128 352 -416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 352 -640 ) ( 160 352 -640 ) ( 0 416 -640 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -32 352 -480 ) ( -32 352 -416 ) ( 128 352 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 64 352 -480 ) ( 64 416 -480 ) ( 64 352 -416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 712
+{
+( 160 352 -576 ) ( 160 288 -576 ) ( 0 352 -576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 160 352 -416 ) ( 0 352 -416 ) ( 160 352 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 128 352 -416 ) ( 128 352 -480 ) ( 128 288 -416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 288 -640 ) ( 160 288 -640 ) ( 0 352 -640 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -16 -64 -480 ) ( -16 -64 -416 ) ( 144 -64 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 64 288 -480 ) ( 64 352 -480 ) ( 64 288 -416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 713
+{
+( -288 -64 -576 ) ( -384 -64 -640 ) ( -384 0 -640 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -384 0 -640 ) ( -384 0 -704 ) ( -288 0 -576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -288 352 -416 ) ( -288 352 -480 ) ( -288 288 -416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -288 -64 -640 ) ( -384 0 -704 ) ( -384 -64 -704 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -288 -64 -576 ) ( -384 -64 -704 ) ( -384 -64 -640 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -384 0 -640 ) ( -384 -64 -704 ) ( -384 0 -704 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 714
+{
+( -64 448 -384 ) ( -64 384 -384 ) ( -224 448 -384 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -64 320 -480 ) ( -224 320 -480 ) ( -64 320 -544 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -384 448 -480 ) ( -384 448 -544 ) ( -384 384 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -224 384 -704 ) ( -64 384 -704 ) ( -224 448 -704 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -256 256 -544 ) ( -256 256 -480 ) ( -96 256 -544 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 384 -544 ) ( -448 448 -544 ) ( -448 384 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 715
+{
+( 112 352 -576 ) ( 112 288 -576 ) ( -48 352 -576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 112 0 -416 ) ( -48 0 -416 ) ( 112 0 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 64 352 -416 ) ( 64 352 -480 ) ( 64 288 -416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -48 288 -640 ) ( 112 288 -640 ) ( -48 352 -640 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -80 -64 -480 ) ( -80 -64 -416 ) ( 80 -64 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -272 288 -480 ) ( -272 352 -480 ) ( -272 288 -416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 716
+{
+( -384 224 -640 ) ( -448 256 -608 ) ( -384 256 -608 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -384 256 -704 ) ( -384 256 -608 ) ( -448 256 -608 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -384 224 -704 ) ( -384 256 -608 ) ( -384 256 -704 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -224 320 -704 ) ( -64 320 -704 ) ( -224 384 -704 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -288 224 -544 ) ( -288 224 -480 ) ( -128 224 -544 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 256 -704 ) ( -448 256 -608 ) ( -448 224 -704 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 717
+{
+( -64 352 -640 ) ( -64 288 -640 ) ( -224 352 -640 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -64 224 -480 ) ( -224 224 -480 ) ( -64 224 -544 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -384 352 -480 ) ( -384 352 -544 ) ( -384 288 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -224 288 -704 ) ( -64 288 -704 ) ( -224 352 -704 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -256 -64 -544 ) ( -256 -64 -480 ) ( -96 -64 -544 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 288 -544 ) ( -448 352 -544 ) ( -448 288 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 718
+{
+( -256 480 -544 ) ( -256 416 -544 ) ( -416 480 -544 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -256 496 -544 ) ( -416 496 -544 ) ( -256 496 -608 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 0 480 -544 ) ( 0 480 -608 ) ( 0 416 -544 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -416 416 -608 ) ( -256 416 -608 ) ( -416 480 -608 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -416 416 -608 ) ( -416 416 -544 ) ( -256 416 -608 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -320 432 -608 ) ( -320 496 -608 ) ( -320 432 -544 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 719
+{
+( 96 416 -576 ) ( 96 352 -576 ) ( -64 416 -576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 96 32 -416 ) ( -64 32 -416 ) ( 96 32 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 64 416 -416 ) ( 64 416 -480 ) ( 64 352 -416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -64 352 -640 ) ( 96 352 -640 ) ( -64 416 -640 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -96 0 -480 ) ( -96 0 -416 ) ( 64 0 -480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 32 352 -480 ) ( 32 416 -480 ) ( 32 352 -416 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 720
+{
+( -264 680 -434 ) ( -264 648 -434 ) ( -280 680 -434 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -264 680 -434 ) ( -280 680 -434 ) ( -264 680 -450 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -264 680 -434 ) ( -264 680 -450 ) ( -264 648 -434 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -280 648 -450 ) ( -264 648 -450 ) ( -280 680 -450 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -280 664 -450 ) ( -280 664 -434 ) ( -264 664 -450 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -280 648 -450 ) ( -280 680 -450 ) ( -280 648 -434 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 721
+{
+( -498 456 -120 ) ( -498 424 -120 ) ( -514 456 -120 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -498 456 -120 ) ( -514 456 -120 ) ( -498 456 -136 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -498 456 -120 ) ( -498 456 -136 ) ( -498 424 -120 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -514 424 -136 ) ( -498 424 -136 ) ( -514 456 -136 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -514 440 -136 ) ( -514 440 -120 ) ( -498 440 -136 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -514 424 -136 ) ( -514 456 -136 ) ( -514 424 -120 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 722
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 127.9999923706 80 -1008 0 0 ) ( -160 80 -1008 0 -0.25 ) ( -448 80 -1008 0 -0.5 ) )
+( ( 127.9999923706 48 -1008 0.25 0 ) ( -160 48 -1008 0.25 -0.25 ) ( -448 48 -1008 0.25 -0.5 ) )
+( ( 127.9999923706 48 -976 0.5 0 ) ( -160 48 -976 0.5 -0.25 ) ( -448 48 -976 0.5 -0.5 ) )
+( ( 127.9999923706 48 -944 0.75 0 ) ( -160 48 -944 0.75 -0.25 ) ( -448 48 -944 0.75 -0.5 ) )
+( ( 127.9999923706 80 -944 1 0 ) ( -160 80 -944 1 -0.25 ) ( -448 80 -944 1 -0.5 ) )
+( ( 127.9999923706 112 -944 1.25 0 ) ( -160 112 -944 1.25 -0.25 ) ( -448 112 -944 1.25 -0.5 ) )
+( ( 127.9999923706 112 -976 1.5 0 ) ( -160 112 -976 1.5 -0.25 ) ( -448 112 -976 1.5 -0.5 ) )
+( ( 127.9999923706 112 -1008 1.75 0 ) ( -160 112 -1008 1.75 -0.25 ) ( -448 112 -1008 1.75 -0.5 ) )
+( ( 127.9999923706 80 -1008 2 0 ) ( -160 80 -1008 2 -0.25 ) ( -448 80 -1008 2 -0.5 ) )
+)
+}
+}
+// brush 723
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -288 32 -448.0004272461 0 0 ) ( -288 32 -1472.0002441406 0 -0.25 ) ( -288 32 -2496 0 -0.5 ) )
+( ( -272 32 -448.0004272461 0.25 0 ) ( -272 32 -1472.0002441406 0.25 -0.25 ) ( -272 32 -2496 0.25 -0.5 ) )
+( ( -272 16 -448.0004272461 0.5 0 ) ( -272 16 -1472.0002441406 0.5 -0.25 ) ( -272 16 -2496 0.5 -0.5 ) )
+( ( -272 0 -448.0004272461 0.75 0 ) ( -272 0 -1472.0002441406 0.75 -0.25 ) ( -272 0 -2496 0.75 -0.5 ) )
+( ( -288 0 -448.0004272461 1 0 ) ( -288 0 -1472.0002441406 1 -0.25 ) ( -288 0 -2496 1 -0.5 ) )
+( ( -304 0 -448.0004272461 1.25 0 ) ( -304 0 -1472.0002441406 1.25 -0.25 ) ( -304 0 -2496 1.25 -0.5 ) )
+( ( -304 16 -448.0004272461 1.5 0 ) ( -304 16 -1472.0002441406 1.5 -0.25 ) ( -304 16 -2496 1.5 -0.5 ) )
+( ( -304 32 -448.0004272461 1.75 0 ) ( -304 32 -1472.0002441406 1.75 -0.25 ) ( -304 32 -2496 1.75 -0.5 ) )
+( ( -288 32 -448.0004272461 2 0 ) ( -288 32 -1472.0002441406 2 -0.25 ) ( -288 32 -2496 2 -0.5 ) )
+)
+}
+}
+// brush 724
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -336 416 -416 0 0 ) ( -336 400 -416 0 -0.25 ) ( -336 384 -416 0 -0.5 ) )
+( ( -320 416 -416 0.25 0 ) ( -320 400 -416 0.25 -0.25 ) ( -320 384 -416 0.25 -0.5 ) )
+( ( -320 416 -400 0.5 0 ) ( -320 400 -400 0.5 -0.25 ) ( -320 384 -400 0.5 -0.5 ) )
+( ( -320 416 -384 0.75 0 ) ( -320 400 -384 0.75 -0.25 ) ( -320 384 -384 0.75 -0.5 ) )
+( ( -336 416 -384 1 0 ) ( -336 400 -384 1 -0.25 ) ( -336 384 -384 1 -0.5 ) )
+( ( -352 416 -384 1.25 0 ) ( -352 400 -384 1.25 -0.25 ) ( -352 384 -384 1.25 -0.5 ) )
+( ( -352 416 -400 1.5 0 ) ( -352 400 -400 1.5 -0.25 ) ( -352 384 -400 1.5 -0.5 ) )
+( ( -352 416 -416 1.75 0 ) ( -352 400 -416 1.75 -0.25 ) ( -352 384 -416 1.75 -0.5 ) )
+( ( -336 416 -416 2 0 ) ( -336 400 -416 2 -0.25 ) ( -336 384 -416 2 -0.5 ) )
+)
+}
+}
+// brush 725
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -240 496 -704 0 0 ) ( -240 480 -704 0 -0.25 ) ( -240 480 -720 0 -0.5 ) )
+( ( -224 496 -704 0.25 0 ) ( -224 480 -704 0.25 -0.25 ) ( -224 480 -720 0.25 -0.5 ) )
+( ( -224 496 -688 0.5 0 ) ( -224 464 -688 0.5 -0.25 ) ( -224 464 -720 0.5 -0.5 ) )
+( ( -224 496 -672 0.75 0 ) ( -224 448 -672 0.75 -0.25 ) ( -224 448 -720 0.75 -0.5 ) )
+( ( -240 496 -672 1 0 ) ( -240 448 -672 1 -0.25 ) ( -240 448 -720 1 -0.5 ) )
+( ( -256 496 -672 1.25 0 ) ( -256 448 -672 1.25 -0.25 ) ( -256 448 -720 1.25 -0.5 ) )
+( ( -256 496 -688 1.5 0 ) ( -256 464 -688 1.5 -0.25 ) ( -256 464 -720 1.5 -0.5 ) )
+( ( -256 496 -704 1.75 0 ) ( -256 480 -704 1.75 -0.25 ) ( -256 480 -720 1.75 -0.5 ) )
+( ( -240 496 -704 2 0 ) ( -240 480 -704 2 -0.25 ) ( -240 480 -720 2 -0.5 ) )
+)
+}
+}
+// brush 726
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -288 464 -416 0 0 ) ( -336 464 -416 0 -0.25 ) ( -336 416 -416 0 -0.5 ) )
+( ( -288 448 -416 0.25 0 ) ( -320 448 -416 0.25 -0.25 ) ( -320 416 -416 0.25 -0.5 ) )
+( ( -288 448 -400 0.5 0 ) ( -320 448 -400 0.5 -0.25 ) ( -320 416 -400 0.5 -0.5 ) )
+( ( -288 448 -384 0.75 0 ) ( -320 448 -384 0.75 -0.25 ) ( -320 416 -384 0.75 -0.5 ) )
+( ( -288 464 -384 1 0 ) ( -336 464 -384 1 -0.25 ) ( -336 416 -384 1 -0.5 ) )
+( ( -288 480 -384 1.25 0 ) ( -352 480 -384 1.25 -0.25 ) ( -352 416 -384 1.25 -0.5 ) )
+( ( -288 480 -400 1.5 0 ) ( -352 480 -400 1.5 -0.25 ) ( -352 416 -400 1.5 -0.5 ) )
+( ( -288 480 -416 1.75 0 ) ( -352 480 -416 1.75 -0.25 ) ( -352 416 -416 1.75 -0.5 ) )
+( ( -288 464 -416 2 0 ) ( -336 464 -416 2 -0.25 ) ( -336 416 -416 2 -0.5 ) )
+)
+}
+}
+// brush 727
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -240 480 -720.0000610352 0 0 ) ( -240 480 -1608 0 -0.25 ) ( -240 480 -2496 0 -0.5 ) )
+( ( -224 480 -720.0000610352 0.25 0 ) ( -224 480 -1608 0.25 -0.25 ) ( -224 480 -2496 0.25 -0.5 ) )
+( ( -224 464 -720.0000610352 0.5 0 ) ( -224 464 -1608 0.5 -0.25 ) ( -224 464 -2496 0.5 -0.5 ) )
+( ( -224 448 -720.0000610352 0.75 0 ) ( -224 448 -1608 0.75 -0.25 ) ( -224 448 -2496 0.75 -0.5 ) )
+( ( -240 448 -720.0000610352 1 0 ) ( -240 448 -1608 1 -0.25 ) ( -240 448 -2496 1 -0.5 ) )
+( ( -256 448 -720.0000610352 1.25 0 ) ( -256 448 -1608 1.25 -0.25 ) ( -256 448 -2496 1.25 -0.5 ) )
+( ( -256 464 -720.0000610352 1.5 0 ) ( -256 464 -1608 1.5 -0.25 ) ( -256 464 -2496 1.5 -0.5 ) )
+( ( -256 480 -720.0000610352 1.75 0 ) ( -256 480 -1608 1.75 -0.25 ) ( -256 480 -2496 1.75 -0.5 ) )
+( ( -240 480 -720.0000610352 2 0 ) ( -240 480 -1608 2 -0.25 ) ( -240 480 -2496 2 -0.5 ) )
+)
+}
+}
+// brush 728
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -384 368 -383.9999694824 0 0 ) ( -384 368 -1440 0 -0.25 ) ( -384 368 -2496 0 -0.5 ) )
+( ( -368 368 -383.9999694824 0.25 0 ) ( -368 368 -1440 0.25 -0.25 ) ( -368 368 -2496 0.25 -0.5 ) )
+( ( -368 352 -383.9999694824 0.5 0 ) ( -368 352 -1440 0.5 -0.25 ) ( -368 352 -2496 0.5 -0.5 ) )
+( ( -368 336 -383.9999694824 0.75 0 ) ( -368 336 -1440 0.75 -0.25 ) ( -368 336 -2496 0.75 -0.5 ) )
+( ( -384 336 -383.9999694824 1 0 ) ( -384 336 -1440 1 -0.25 ) ( -384 336 -2496 1 -0.5 ) )
+( ( -400 336 -383.9999694824 1.25 0 ) ( -400 336 -1440 1.25 -0.25 ) ( -400 336 -2496 1.25 -0.5 ) )
+( ( -400 352 -383.9999694824 1.5 0 ) ( -400 352 -1440 1.5 -0.25 ) ( -400 352 -2496 1.5 -0.5 ) )
+( ( -400 368 -383.9999694824 1.75 0 ) ( -400 368 -1440 1.75 -0.25 ) ( -400 368 -2496 1.75 -0.5 ) )
+( ( -384 368 -383.9999694824 2 0 ) ( -384 368 -1440 2 -0.25 ) ( -384 368 -2496 2 -0.5 ) )
+)
+}
+}
+// brush 729
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 128 464 -416 0 0 ) ( -80 464 -416 0 -0.25 ) ( -288 464 -416 0 -0.5 ) )
+( ( 128 448 -416 0.25 0 ) ( -80 448 -416 0.25 -0.25 ) ( -288 448 -416 0.25 -0.5 ) )
+( ( 128 448 -400 0.5 0 ) ( -80 448 -400 0.5 -0.25 ) ( -288 448 -400 0.5 -0.5 ) )
+( ( 128 448 -384 0.75 0 ) ( -80 448 -384 0.75 -0.25 ) ( -288 448 -384 0.75 -0.5 ) )
+( ( 128 464 -384 1 0 ) ( -80 464 -384 1 -0.25 ) ( -288 464 -384 1 -0.5 ) )
+( ( 128 480 -384 1.25 0 ) ( -80 480 -384 1.25 -0.25 ) ( -288 480 -384 1.25 -0.5 ) )
+( ( 128 480 -400 1.5 0 ) ( -80 480 -400 1.5 -0.25 ) ( -288 480 -400 1.5 -0.5 ) )
+( ( 128 480 -416 1.75 0 ) ( -80 480 -416 1.75 -0.25 ) ( -288 480 -416 1.75 -0.5 ) )
+( ( 128 464 -416 2 0 ) ( -80 464 -416 2 -0.25 ) ( -288 464 -416 2 -0.5 ) )
+)
+}
+}
+// brush 730
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -160 336 -416 0 0 ) ( -288 336 -416 0 -0.25 ) ( -288 208 -416 0 -0.5 ) )
+( ( -160 320 -416 0.25 0 ) ( -272 320 -416 0.25 -0.25 ) ( -272 208 -416 0.25 -0.5 ) )
+( ( -160 320 -400 0.5 0 ) ( -272 320 -400 0.5 -0.25 ) ( -272 208 -400 0.5 -0.5 ) )
+( ( -160 320 -384 0.75 0 ) ( -272 320 -384 0.75 -0.25 ) ( -272 208 -384 0.75 -0.5 ) )
+( ( -160 336 -384 1 0 ) ( -288 336 -384 1 -0.25 ) ( -288 208 -384 1 -0.5 ) )
+( ( -160 352 -384 1.25 0 ) ( -304 352 -384 1.25 -0.25 ) ( -304 208 -384 1.25 -0.5 ) )
+( ( -160 352 -400 1.5 0 ) ( -304 352 -400 1.5 -0.25 ) ( -304 208 -400 1.5 -0.5 ) )
+( ( -160 352 -416 1.75 0 ) ( -304 352 -416 1.75 -0.25 ) ( -304 208 -416 1.75 -0.5 ) )
+( ( -160 336 -416 2 0 ) ( -288 336 -416 2 -0.25 ) ( -288 208 -416 2 -0.5 ) )
+)
+}
+}
+// brush 731
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -160 288 -416 0 0 ) ( -240 288 -416 0 -0.25 ) ( -240 208 -416 0 -0.5 ) )
+( ( -160 272 -416 0.25 0 ) ( -224 272 -416 0.25 -0.25 ) ( -224 208 -416 0.25 -0.5 ) )
+( ( -160 272 -400 0.5 0 ) ( -224 272 -400 0.5 -0.25 ) ( -224 208 -400 0.5 -0.5 ) )
+( ( -160 272 -384 0.75 0 ) ( -224 272 -384 0.75 -0.25 ) ( -224 208 -384 0.75 -0.5 ) )
+( ( -160 288 -384 1 0 ) ( -240 288 -384 1 -0.25 ) ( -240 208 -384 1 -0.5 ) )
+( ( -160 304 -384 1.25 0 ) ( -256 304 -384 1.25 -0.25 ) ( -256 208 -384 1.25 -0.5 ) )
+( ( -160 304 -400 1.5 0 ) ( -256 304 -400 1.5 -0.25 ) ( -256 208 -400 1.5 -0.5 ) )
+( ( -160 304 -416 1.75 0 ) ( -256 304 -416 1.75 -0.25 ) ( -256 208 -416 1.75 -0.5 ) )
+( ( -160 288 -416 2 0 ) ( -240 288 -416 2 -0.25 ) ( -240 208 -416 2 -0.5 ) )
+)
+}
+}
+// brush 732
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -288 208 -416 0 0 ) ( -288 136 -416 0 -0.25 ) ( -288 64 -416 0 -0.5 ) )
+( ( -272 208 -416 0.25 0 ) ( -272 136 -416 0.25 -0.25 ) ( -272 64 -416 0.25 -0.5 ) )
+( ( -272 208 -400 0.5 0 ) ( -272 136 -400 0.5 -0.25 ) ( -272 64 -400 0.5 -0.5 ) )
+( ( -272 208 -384 0.75 0 ) ( -272 136 -384 0.75 -0.25 ) ( -272 64 -384 0.75 -0.5 ) )
+( ( -288 208 -384 1 0 ) ( -288 136 -384 1 -0.25 ) ( -288 64 -384 1 -0.5 ) )
+( ( -304 208 -384 1.25 0 ) ( -304 136 -384 1.25 -0.25 ) ( -304 64 -384 1.25 -0.5 ) )
+( ( -304 208 -400 1.5 0 ) ( -304 136 -400 1.5 -0.25 ) ( -304 64 -400 1.5 -0.5 ) )
+( ( -304 208 -416 1.75 0 ) ( -304 136 -416 1.75 -0.25 ) ( -304 64 -416 1.75 -0.5 ) )
+( ( -288 208 -416 2 0 ) ( -288 136 -416 2 -0.25 ) ( -288 64 -416 2 -0.5 ) )
+)
+}
+}
+// brush 733
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -288 64 -416 0 0 ) ( -288 32 -416 0 -0.25 ) ( -288 32 -448 0 -0.5 ) )
+( ( -272 64 -416 0.25 0 ) ( -272 32 -416 0.25 -0.25 ) ( -272 32 -448 0.25 -0.5 ) )
+( ( -272 64 -400 0.5 0 ) ( -272 16 -400 0.5 -0.25 ) ( -272 16 -448 0.5 -0.5 ) )
+( ( -272 64 -384 0.75 0 ) ( -272 0 -384 0.75 -0.25 ) ( -272 0 -448 0.75 -0.5 ) )
+( ( -288 64 -384 1 0 ) ( -288 0 -384 1 -0.25 ) ( -288 0 -448 1 -0.5 ) )
+( ( -304 64 -384 1.25 0 ) ( -304 0 -384 1.25 -0.25 ) ( -304 0 -448 1.25 -0.5 ) )
+( ( -304 64 -400 1.5 0 ) ( -304 16 -400 1.5 -0.25 ) ( -304 16 -448 1.5 -0.5 ) )
+( ( -304 64 -416 1.75 0 ) ( -304 32 -416 1.75 -0.25 ) ( -304 32 -448 1.75 -0.5 ) )
+( ( -288 64 -416 2 0 ) ( -288 32 -416 2 -0.25 ) ( -288 32 -448 2 -0.5 ) )
+)
+}
+}
+// brush 734
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 144 288 -416 0 0 ) ( -8 288 -416 0 -0.25 ) ( -160 288 -416 0 -0.5 ) )
+( ( 144 272 -416 0.25 0 ) ( -8 272 -416 0.25 -0.25 ) ( -160 272 -416 0.25 -0.5 ) )
+( ( 144 272 -400 0.5 0 ) ( -8 272 -400 0.5 -0.25 ) ( -160 272 -400 0.5 -0.5 ) )
+( ( 144 272 -384 0.75 0 ) ( -8 272 -384 0.75 -0.25 ) ( -160 272 -384 0.75 -0.5 ) )
+( ( 144 288 -384 1 0 ) ( -8 288 -384 1 -0.25 ) ( -160 288 -384 1 -0.5 ) )
+( ( 144 304 -384 1.25 0 ) ( -8 304 -384 1.25 -0.25 ) ( -160 304 -384 1.25 -0.5 ) )
+( ( 144 304 -400 1.5 0 ) ( -8 304 -400 1.5 -0.25 ) ( -160 304 -400 1.5 -0.5 ) )
+( ( 144 304 -416 1.75 0 ) ( -8 304 -416 1.75 -0.25 ) ( -160 304 -416 1.75 -0.5 ) )
+( ( 144 288 -416 2 0 ) ( -8 288 -416 2 -0.25 ) ( -160 288 -416 2 -0.5 ) )
+)
+}
+}
+// brush 735
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 144 336 -416 0 0 ) ( -8 336 -416 0 -0.25 ) ( -160 336 -416 0 -0.5 ) )
+( ( 144 320 -416 0.25 0 ) ( -8 320 -416 0.25 -0.25 ) ( -160 320 -416 0.25 -0.5 ) )
+( ( 144 320 -400 0.5 0 ) ( -8 320 -400 0.5 -0.25 ) ( -160 320 -400 0.5 -0.5 ) )
+( ( 144 320 -384 0.75 0 ) ( -8 320 -384 0.75 -0.25 ) ( -160 320 -384 0.75 -0.5 ) )
+( ( 144 336 -384 1 0 ) ( -8 336 -384 1 -0.25 ) ( -160 336 -384 1 -0.5 ) )
+( ( 144 352 -384 1.25 0 ) ( -8 352 -384 1.25 -0.25 ) ( -160 352 -384 1.25 -0.5 ) )
+( ( 144 352 -400 1.5 0 ) ( -8 352 -400 1.5 -0.25 ) ( -160 352 -400 1.5 -0.5 ) )
+( ( 144 352 -416 1.75 0 ) ( -8 352 -416 1.75 -0.25 ) ( -160 352 -416 1.75 -0.5 ) )
+( ( 144 336 -416 2 0 ) ( -8 336 -416 2 -0.25 ) ( -160 336 -416 2 -0.5 ) )
+)
+}
+}
+// brush 736
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -240 208 -416 0 0 ) ( -240 136 -416 0 -0.25 ) ( -240 64 -416 0 -0.5 ) )
+( ( -224 208 -416 0.25 0 ) ( -224 136 -416 0.25 -0.25 ) ( -224 64 -416 0.25 -0.5 ) )
+( ( -224 208 -400 0.5 0 ) ( -224 136 -400 0.5 -0.25 ) ( -224 64 -400 0.5 -0.5 ) )
+( ( -224 208 -384 0.75 0 ) ( -224 136 -384 0.75 -0.25 ) ( -224 64 -384 0.75 -0.5 ) )
+( ( -240 208 -384 1 0 ) ( -240 136 -384 1 -0.25 ) ( -240 64 -384 1 -0.5 ) )
+( ( -256 208 -384 1.25 0 ) ( -256 136 -384 1.25 -0.25 ) ( -256 64 -384 1.25 -0.5 ) )
+( ( -256 208 -400 1.5 0 ) ( -256 136 -400 1.5 -0.25 ) ( -256 64 -400 1.5 -0.5 ) )
+( ( -256 208 -416 1.75 0 ) ( -256 136 -416 1.75 -0.25 ) ( -256 64 -416 1.75 -0.5 ) )
+( ( -240 208 -416 2 0 ) ( -240 136 -416 2 -0.25 ) ( -240 64 -416 2 -0.5 ) )
+)
+}
+}
+// brush 737
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -240 64 -416 0 0 ) ( -240 32 -416 0 -0.25 ) ( -240 32 -448 0 -0.5 ) )
+( ( -224 64 -416 0.25 0 ) ( -224 32 -416 0.25 -0.25 ) ( -224 32 -448 0.25 -0.5 ) )
+( ( -224 64 -400 0.5 0 ) ( -224 16 -400 0.5 -0.25 ) ( -224 16 -448 0.5 -0.5 ) )
+( ( -224 64 -384 0.75 0 ) ( -224 0 -384 0.75 -0.25 ) ( -224 0 -448 0.75 -0.5 ) )
+( ( -240 64 -384 1 0 ) ( -240 0 -384 1 -0.25 ) ( -240 0 -448 1 -0.5 ) )
+( ( -256 64 -384 1.25 0 ) ( -256 0 -384 1.25 -0.25 ) ( -256 0 -448 1.25 -0.5 ) )
+( ( -256 64 -400 1.5 0 ) ( -256 16 -400 1.5 -0.25 ) ( -256 16 -448 1.5 -0.5 ) )
+( ( -256 64 -416 1.75 0 ) ( -256 32 -416 1.75 -0.25 ) ( -256 32 -448 1.75 -0.5 ) )
+( ( -240 64 -416 2 0 ) ( -240 32 -416 2 -0.25 ) ( -240 32 -448 2 -0.5 ) )
+)
+}
+}
+// brush 738
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -32 448 -608 0 0 ) ( -160 448 -608 0 -0.25 ) ( -288 448 -608 0 -0.5 ) )
+( ( -32 416 -608 0.25 0 ) ( -160 416 -608 0.25 -0.25 ) ( -288 416 -608 0.25 -0.5 ) )
+( ( -32 416 -576 0.5 0 ) ( -160 416 -576 0.5 -0.25 ) ( -288 416 -576 0.5 -0.5 ) )
+( ( -32 416 -544 0.75 0 ) ( -160 416 -544 0.75 -0.25 ) ( -288 416 -544 0.75 -0.5 ) )
+( ( -32 448 -544 1 0 ) ( -160 448 -544 1 -0.25 ) ( -288 448 -544 1 -0.5 ) )
+( ( -32 480 -544 1.25 0 ) ( -160 480 -544 1.25 -0.25 ) ( -288 480 -544 1.25 -0.5 ) )
+( ( -32 480 -576 1.5 0 ) ( -160 480 -576 1.5 -0.25 ) ( -288 480 -576 1.5 -0.5 ) )
+( ( -32 480 -608 1.75 0 ) ( -160 480 -608 1.75 -0.25 ) ( -288 480 -608 1.75 -0.5 ) )
+( ( -32 448 -608 2 0 ) ( -160 448 -608 2 -0.25 ) ( -288 448 -608 2 -0.5 ) )
+)
+}
+}
+// brush 739
+{
+( 168 59 -512 ) ( 120 65 -512 ) ( 173 107 -512 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 124 64 -512 ) ( 130 112 -512 ) ( 124 64 -576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( 166 43 -512 ) ( 166 43 -576 ) ( 118 49 -512 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 126 112 -576 ) ( 120 65 -576 ) ( 173 107 -576 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( 126 112 -576 ) ( 126 112 -512 ) ( 120 65 -576 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( 126 112 -576 ) ( 173 107 -576 ) ( 126 112 -512 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 740
+{
+( -295 429 -448 ) ( -333 458 -448 ) ( -265 467 -448 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -330 455 -448 ) ( -301 493 -448 ) ( -330 455 -512 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -304 416 -448 ) ( -304 416 -512 ) ( -342 445 -448 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -304 496 -512 ) ( -333 458 -512 ) ( -265 467 -512 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -304 496 -512 ) ( -304 496 -448 ) ( -333 458 -512 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -304 496 -512 ) ( -265 467 -512 ) ( -304 496 -448 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 741
+{
+( 32 384 -384 ) ( 32 256 -384 ) ( -208 384 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 48 640 -512 ) ( -192 640 -512 ) ( 48 640 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 256 352 -544 ) ( 256 352 -608 ) ( 256 224 -544 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -128 384 -512 ) ( 112 384 -512 ) ( -128 512 -512 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -160 -80 -576 ) ( -160 -80 -512 ) ( 80 -80 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 128 752 -576 ) ( 128 880 -576 ) ( 128 752 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 742
+{
+( 32 384 -576 ) ( 32 256 -576 ) ( -208 384 -576 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( 48 640 -768 ) ( -192 640 -768 ) ( 48 640 -832 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 256 352 -800 ) ( 256 352 -864 ) ( 256 224 -800 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -128 384 -2560 ) ( 112 384 -2560 ) ( -128 512 -2560 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -160 -80 -832 ) ( -160 -80 -768 ) ( 80 -80 -832 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 128 752 -832 ) ( 128 880 -832 ) ( 128 752 -768 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 743
+{
+( 32 384 -512 ) ( 32 256 -512 ) ( -208 384 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 48 640 -704 ) ( -192 640 -704 ) ( 48 640 -768 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 256 352 -736 ) ( 256 352 -800 ) ( 256 224 -736 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -128 704 -576 ) ( 112 704 -576 ) ( -128 832 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -160 112 -768 ) ( -160 112 -704 ) ( 80 112 -768 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( 128 752 -768 ) ( 128 880 -768 ) ( 128 752 -704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 744
+{
+( 32 192 -512 ) ( 32 64 -512 ) ( -208 192 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 48 48 -704 ) ( -192 48 -704 ) ( 48 48 -768 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( 256 160 -736 ) ( 256 160 -800 ) ( 256 32 -736 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -128 512 -576 ) ( 112 512 -576 ) ( -128 640 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -160 -80 -768 ) ( -160 -80 -704 ) ( 80 -80 -768 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 128 560 -768 ) ( 128 688 -768 ) ( 128 560 -704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 745
+{
+( -204 264 -1072 ) ( -204 256 -1072 ) ( -444 264 -1072 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 264 -1076 ) ( -448 264 -1076 ) ( -208 264 -1092 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 264 -1076 ) ( -144 264 -1092 ) ( -144 256 -1076 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1076 ) ( -208 256 -1076 ) ( -448 264 -1076 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1092 ) ( -448 256 -1076 ) ( -208 256 -1092 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1092 ) ( -448 264 -1092 ) ( -448 256 -1076 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 746
+{
+( -204 264 -1100 ) ( -204 256 -1100 ) ( -444 264 -1100 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 264 -1104 ) ( -448 264 -1104 ) ( -208 264 -1120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 264 -1104 ) ( -144 264 -1120 ) ( -144 256 -1104 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1108 ) ( -208 256 -1108 ) ( -448 264 -1108 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1120 ) ( -448 256 -1104 ) ( -208 256 -1120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1120 ) ( -448 264 -1120 ) ( -448 256 -1104 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 747
+{
+( -672 640 -1280 ) ( -672 512 -1280 ) ( -912 640 -1280 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 240 -1088 ) ( -944 240 -1088 ) ( -704 240 -1152 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -528 560 -1120 ) ( -528 560 -1184 ) ( -528 432 -1120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 512 -1360 ) ( -464 512 -1360 ) ( -704 640 -1360 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 176 -1152 ) ( -864 176 -1088 ) ( -624 176 -1152 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 512 -1152 ) ( -576 640 -1152 ) ( -576 512 -1088 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 748
+{
+( -672 384 -512 ) ( -672 256 -512 ) ( -912 384 -512 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -656 496 -512 ) ( -896 496 -512 ) ( -656 496 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 320 -544 ) ( -448 320 -608 ) ( -448 192 -544 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 256 -768 ) ( -464 256 -768 ) ( -704 384 -768 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 -80 -576 ) ( -864 -80 -512 ) ( -624 -80 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 256 -576 ) ( -576 384 -576 ) ( -576 256 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 749
+{
+( -672 384 -1280 ) ( -672 256 -1280 ) ( -912 384 -1280 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -720 176 -1088 ) ( -960 176 -1088 ) ( -720 176 -1152 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 320 -1120 ) ( -448 320 -1184 ) ( -448 192 -1120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 256 -1360 ) ( -464 256 -1360 ) ( -704 384 -1360 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 -80 -1152 ) ( -864 -80 -1088 ) ( -624 -80 -1152 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 256 -1152 ) ( -576 384 -1152 ) ( -576 256 -1088 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 750
+{
+( -672 704 -1280 ) ( -672 576 -1280 ) ( -912 704 -1280 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -720 496 -1088 ) ( -960 496 -1088 ) ( -720 496 -1152 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 640 -1120 ) ( -448 640 -1184 ) ( -448 512 -1120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 576 -1360 ) ( -464 576 -1360 ) ( -704 704 -1360 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 240 -1152 ) ( -864 240 -1088 ) ( -624 240 -1152 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 576 -1152 ) ( -576 704 -1152 ) ( -576 576 -1088 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 751
+{
+( -204 160 -1100 ) ( -204 152 -1100 ) ( -444 160 -1100 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 160 -1104 ) ( -448 160 -1104 ) ( -208 160 -1120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 160 -1104 ) ( -144 160 -1120 ) ( -144 152 -1104 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1108 ) ( -208 152 -1108 ) ( -448 160 -1108 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1120 ) ( -448 152 -1104 ) ( -208 152 -1120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1120 ) ( -448 160 -1120 ) ( -448 152 -1104 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 752
+{
+( -204 160 -1072 ) ( -204 152 -1072 ) ( -444 160 -1072 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 160 -1076 ) ( -448 160 -1076 ) ( -208 160 -1092 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 160 -1076 ) ( -144 160 -1092 ) ( -144 152 -1076 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1076 ) ( -208 152 -1076 ) ( -448 160 -1076 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1092 ) ( -448 152 -1076 ) ( -208 152 -1092 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1092 ) ( -448 160 -1092 ) ( -448 152 -1076 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 753
+{
+( -256 224 -1104 ) ( -256 160 -1104 ) ( -448 224 -1104 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -264 256 -1104 ) ( -456 256 -1104 ) ( -264 256 -1168 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -208 240 -1104 ) ( -208 240 -1168 ) ( -208 176 -1104 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -448 160 -1108 ) ( -256 160 -1108 ) ( -448 224 -1108 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 160 -1168 ) ( -448 160 -1104 ) ( -256 160 -1168 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -448 160 -1168 ) ( -448 224 -1168 ) ( -448 160 -1104 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+}
+// brush 754
+{
+( -112 160 -1104 ) ( -112 96 -1104 ) ( -304 160 -1104 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -304 96 -1108 ) ( -112 96 -1108 ) ( -304 160 -1108 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -308 160 -1168 ) ( -308 160 -1104 ) ( -116 160 -1168 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -208 96 -1168 ) ( -208 160 -1168 ) ( -208 96 -1104 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -208 192 -96 ) ( -208 192 -704 ) ( -176 160 -704 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+}
+// brush 755
+{
+( -112 224 -1104 ) ( -112 160 -1104 ) ( -304 224 -1104 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -120 256 -1104 ) ( -312 256 -1104 ) ( -120 256 -1168 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -304 160 -1108 ) ( -112 160 -1108 ) ( -304 224 -1108 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -208 160 -1168 ) ( -208 224 -1168 ) ( -208 160 -1104 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -176 256 -96 ) ( -176 256 -704 ) ( -208 224 -96 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+}
+// brush 756
+{
+( -174 162 600 ) ( -174 158 600 ) ( -178 162 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -174 162 600 ) ( -178 162 600 ) ( -174 162 -8 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -174 162 608 ) ( -174 162 0 ) ( -174 158 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -178 158 0 ) ( -174 158 0 ) ( -178 162 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -178 158 0 ) ( -178 158 608 ) ( -174 158 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -178 158 0 ) ( -178 162 0 ) ( -178 158 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
+// brush 757
+{
+( -206 194 600 ) ( -206 190 600 ) ( -210 194 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -206 194 608 ) ( -210 194 608 ) ( -206 194 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -206 194 608 ) ( -206 194 0 ) ( -206 190 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -210 190 0 ) ( -206 190 0 ) ( -210 194 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -210 190 0 ) ( -210 190 608 ) ( -206 190 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -210 190 0 ) ( -210 194 0 ) ( -210 190 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
+// brush 758
+{
+( -206 226 600 ) ( -206 222 600 ) ( -210 226 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -206 226 608 ) ( -210 226 608 ) ( -206 226 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -206 226 608 ) ( -206 226 0 ) ( -206 222 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -210 222 0 ) ( -206 222 0 ) ( -210 226 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -210 222 -8 ) ( -210 222 600 ) ( -206 222 -8 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -210 222 0 ) ( -210 226 0 ) ( -210 222 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
+// brush 759
+{
+( -174 258 600 ) ( -174 254 600 ) ( -178 258 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -174 258 608 ) ( -178 258 608 ) ( -174 258 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -174 258 608 ) ( -174 258 0 ) ( -174 254 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -178 254 0 ) ( -174 254 0 ) ( -178 258 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -178 254 -8 ) ( -178 254 600 ) ( -174 254 -8 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -178 254 0 ) ( -178 258 0 ) ( -178 254 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
+// brush 760
+{
+( -142 258 600 ) ( -142 254 600 ) ( -146 258 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -142 258 608 ) ( -146 258 608 ) ( -142 258 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -142 258 608 ) ( -142 258 0 ) ( -142 254 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -146 254 0 ) ( -142 254 0 ) ( -146 258 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -146 254 -8 ) ( -146 254 600 ) ( -142 254 -8 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -146 254 0 ) ( -146 258 0 ) ( -146 254 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
+// brush 761
+{
+( -110 226 600 ) ( -110 222 600 ) ( -114 226 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -110 226 608 ) ( -114 226 608 ) ( -110 226 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -110 226 608 ) ( -110 226 0 ) ( -110 222 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -114 222 0 ) ( -110 222 0 ) ( -114 226 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -114 222 -8 ) ( -114 222 600 ) ( -110 222 -8 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -114 222 0 ) ( -114 226 0 ) ( -114 222 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
+// brush 762
+{
+( -110 194 600 ) ( -110 190 600 ) ( -114 194 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -110 194 608 ) ( -114 194 608 ) ( -110 194 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -110 194 608 ) ( -110 194 0 ) ( -110 190 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -114 190 0 ) ( -110 190 0 ) ( -114 194 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -114 190 0 ) ( -114 190 608 ) ( -110 190 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -114 190 0 ) ( -114 194 0 ) ( -114 190 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
+// brush 763
+{
+( -142 162 600 ) ( -142 158 600 ) ( -146 162 600 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -142 162 600 ) ( -146 162 600 ) ( -142 162 -8 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -142 162 608 ) ( -142 162 0 ) ( -142 158 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -146 158 0 ) ( -142 158 0 ) ( -146 162 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -146 158 0 ) ( -146 158 608 ) ( -142 158 0 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+( -146 158 0 ) ( -146 162 0 ) ( -146 158 608 ) metal/mtl_pipeswll 0 0 0 0.5 0.5 0 0 0
+}
+// brush 764
+{
+( -446 260 -1056 ) ( -446 248 -1056 ) ( -574 260 -1056 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1064 ) ( -574 260 -1064 ) ( -446 260 -1068 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1056 ) ( -446 260 -1060 ) ( -446 248 -1056 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 240 -1060 ) ( -446 240 -1060 ) ( -574 252 -1060 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 248 -1060 ) ( -574 248 -1056 ) ( -446 248 -1060 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 244 -1060 ) ( -450 256 -1060 ) ( -450 244 -1056 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 765
+{
+( -446 260 -1024 ) ( -446 248 -1024 ) ( -574 260 -1024 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1024 ) ( -574 260 -1024 ) ( -446 260 -1028 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1024 ) ( -446 260 -1028 ) ( -446 248 -1024 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 248 -1028 ) ( -446 248 -1028 ) ( -574 260 -1028 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 248 -1028 ) ( -574 248 -1024 ) ( -446 248 -1028 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 244 -1028 ) ( -450 256 -1028 ) ( -450 244 -1024 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 766
+{
+( -446 256 -1028 ) ( -446 244 -1028 ) ( -574 256 -1028 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 248 -1036 ) ( -574 248 -1036 ) ( -446 248 -1040 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 256 -1028 ) ( -446 256 -1032 ) ( -446 244 -1028 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 236 -1040 ) ( -446 236 -1040 ) ( -574 248 -1040 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 244 -1032 ) ( -574 244 -1028 ) ( -446 244 -1032 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 240 -1032 ) ( -450 252 -1032 ) ( -450 240 -1028 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 767
+{
+( -446 272 -1028 ) ( -446 260 -1028 ) ( -574 272 -1028 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 264 -1036 ) ( -574 264 -1036 ) ( -446 264 -1040 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 272 -1028 ) ( -446 272 -1032 ) ( -446 260 -1028 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 252 -1040 ) ( -446 252 -1040 ) ( -574 264 -1040 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 260 -1032 ) ( -574 260 -1028 ) ( -446 260 -1032 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 256 -1032 ) ( -450 268 -1032 ) ( -450 256 -1028 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 768
+{
+( -446 260 -1040 ) ( -446 248 -1040 ) ( -574 260 -1040 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1048 ) ( -574 260 -1048 ) ( -446 260 -1052 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1040 ) ( -446 260 -1044 ) ( -446 248 -1040 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 240 -1044 ) ( -446 240 -1044 ) ( -574 252 -1044 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 248 -1044 ) ( -574 248 -1040 ) ( -446 248 -1044 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 244 -1044 ) ( -450 256 -1044 ) ( -450 244 -1040 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 769
+{
+( -446 256 -1044 ) ( -446 244 -1044 ) ( -574 256 -1044 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 248 -1052 ) ( -574 248 -1052 ) ( -446 248 -1056 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 256 -1044 ) ( -446 256 -1048 ) ( -446 244 -1044 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 236 -1056 ) ( -446 236 -1056 ) ( -574 248 -1056 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 244 -1048 ) ( -574 244 -1044 ) ( -446 244 -1048 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 240 -1048 ) ( -450 252 -1048 ) ( -450 240 -1044 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 770
+{
+( -446 272 -1044 ) ( -446 260 -1044 ) ( -574 272 -1044 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 264 -1052 ) ( -574 264 -1052 ) ( -446 264 -1056 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 272 -1044 ) ( -446 272 -1048 ) ( -446 260 -1044 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 252 -1056 ) ( -446 252 -1056 ) ( -574 264 -1056 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 260 -1048 ) ( -574 260 -1044 ) ( -446 260 -1048 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 256 -1048 ) ( -450 268 -1048 ) ( -450 256 -1044 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 771
+{
+( -446 280 -1056 ) ( -446 268 -1056 ) ( -574 280 -1056 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1064 ) ( -574 280 -1064 ) ( -446 280 -1068 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1056 ) ( -446 280 -1060 ) ( -446 268 -1056 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 260 -1060 ) ( -446 260 -1060 ) ( -574 272 -1060 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 268 -1060 ) ( -574 268 -1056 ) ( -446 268 -1060 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 264 -1060 ) ( -450 276 -1060 ) ( -450 264 -1056 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 772
+{
+( -446 280 -1024 ) ( -446 268 -1024 ) ( -574 280 -1024 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1024 ) ( -574 280 -1024 ) ( -446 280 -1028 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1024 ) ( -446 280 -1028 ) ( -446 268 -1024 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 268 -1028 ) ( -446 268 -1028 ) ( -574 280 -1028 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 268 -1028 ) ( -574 268 -1024 ) ( -446 268 -1028 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 264 -1028 ) ( -450 276 -1028 ) ( -450 264 -1024 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 773
+{
+( -446 276 -1028 ) ( -446 264 -1028 ) ( -574 276 -1028 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 268 -1036 ) ( -574 268 -1036 ) ( -446 268 -1040 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 276 -1028 ) ( -446 276 -1032 ) ( -446 264 -1028 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 256 -1040 ) ( -446 256 -1040 ) ( -574 268 -1040 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 264 -1032 ) ( -574 264 -1028 ) ( -446 264 -1032 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 260 -1032 ) ( -450 272 -1032 ) ( -450 260 -1028 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 774
+{
+( -446 292 -1028 ) ( -446 280 -1028 ) ( -574 292 -1028 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 284 -1036 ) ( -574 284 -1036 ) ( -446 284 -1040 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 292 -1028 ) ( -446 292 -1032 ) ( -446 280 -1028 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 272 -1040 ) ( -446 272 -1040 ) ( -574 284 -1040 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 280 -1032 ) ( -574 280 -1028 ) ( -446 280 -1032 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 276 -1032 ) ( -450 288 -1032 ) ( -450 276 -1028 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 775
+{
+( -446 276 -1044 ) ( -446 264 -1044 ) ( -574 276 -1044 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 268 -1052 ) ( -574 268 -1052 ) ( -446 268 -1056 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 276 -1044 ) ( -446 276 -1048 ) ( -446 264 -1044 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 256 -1056 ) ( -446 256 -1056 ) ( -574 268 -1056 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 264 -1048 ) ( -574 264 -1044 ) ( -446 264 -1048 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 260 -1048 ) ( -450 272 -1048 ) ( -450 260 -1044 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 776
+{
+( -446 280 -1040 ) ( -446 268 -1040 ) ( -574 280 -1040 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1048 ) ( -574 280 -1048 ) ( -446 280 -1052 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1040 ) ( -446 280 -1044 ) ( -446 268 -1040 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 260 -1044 ) ( -446 260 -1044 ) ( -574 272 -1044 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 268 -1044 ) ( -574 268 -1040 ) ( -446 268 -1044 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 264 -1044 ) ( -450 276 -1044 ) ( -450 264 -1040 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 777
+{
+( -446 292 -1044 ) ( -446 280 -1044 ) ( -574 292 -1044 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 284 -1052 ) ( -574 284 -1052 ) ( -446 284 -1056 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 292 -1044 ) ( -446 292 -1048 ) ( -446 280 -1044 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 272 -1056 ) ( -446 272 -1056 ) ( -574 284 -1056 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 280 -1048 ) ( -574 280 -1044 ) ( -446 280 -1048 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 276 -1048 ) ( -450 288 -1048 ) ( -450 276 -1044 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 778
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -240 32 -448.0004272461 0 0 ) ( -240 32 -1472.0002441406 0 -0.25 ) ( -240 32 -2496 0 -0.5 ) )
+( ( -224 32 -448.0004272461 0.25 0 ) ( -224 32 -1472.0002441406 0.25 -0.25 ) ( -224 32 -2496 0.25 -0.5 ) )
+( ( -224 16 -448.0004272461 0.5 0 ) ( -224 16 -1472.0002441406 0.5 -0.25 ) ( -224 16 -2496 0.5 -0.5 ) )
+( ( -224 0 -448.0004272461 0.75 0 ) ( -224 0 -1472.0002441406 0.75 -0.25 ) ( -224 0 -2496 0.75 -0.5 ) )
+( ( -240 0 -448.0004272461 1 0 ) ( -240 0 -1472.0002441406 1 -0.25 ) ( -240 0 -2496 1 -0.5 ) )
+( ( -256 0 -448.0004272461 1.25 0 ) ( -256 0 -1472.0002441406 1.25 -0.25 ) ( -256 0 -2496 1.25 -0.5 ) )
+( ( -256 16 -448.0004272461 1.5 0 ) ( -256 16 -1472.0002441406 1.5 -0.25 ) ( -256 16 -2496 1.5 -0.5 ) )
+( ( -256 32 -448.0004272461 1.75 0 ) ( -256 32 -1472.0002441406 1.75 -0.25 ) ( -256 32 -2496 1.75 -0.5 ) )
+( ( -240 32 -448.0004272461 2 0 ) ( -240 32 -1472.0002441406 2 -0.25 ) ( -240 32 -2496 2 -0.5 ) )
+)
+}
+}
+// brush 779
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -336 384 -416 0 0 ) ( -336 368 -416 0 -0.25 ) ( -336 368 -432 0 -0.5 ) )
+( ( -320 384 -416 0.25 0 ) ( -320 368 -416 0.25 -0.25 ) ( -320 368 -432 0.25 -0.5 ) )
+( ( -320 384 -400 0.5 0 ) ( -320 352 -400 0.5 -0.25 ) ( -320 352 -432 0.5 -0.5 ) )
+( ( -320 384 -384 0.75 0 ) ( -320 336 -384 0.75 -0.25 ) ( -320 336 -432 0.75 -0.5 ) )
+( ( -336 384 -384 1 0 ) ( -336 336 -384 1 -0.25 ) ( -336 336 -432 1 -0.5 ) )
+( ( -352 384 -384 1.25 0 ) ( -352 336 -384 1.25 -0.25 ) ( -352 336 -432 1.25 -0.5 ) )
+( ( -352 384 -400 1.5 0 ) ( -352 352 -400 1.5 -0.25 ) ( -352 352 -432 1.5 -0.5 ) )
+( ( -352 384 -416 1.75 0 ) ( -352 368 -416 1.75 -0.25 ) ( -352 368 -432 1.75 -0.5 ) )
+( ( -336 384 -416 2 0 ) ( -336 368 -416 2 -0.25 ) ( -336 368 -432 2 -0.5 ) )
+)
+}
+}
+// brush 780
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -336 368 -431.9999694824 0 0 ) ( -336 368 -1464 0 -0.25 ) ( -336 368 -2496 0 -0.5 ) )
+( ( -320 368 -431.9999694824 0.25 0 ) ( -320 368 -1464 0.25 -0.25 ) ( -320 368 -2496 0.25 -0.5 ) )
+( ( -320 352 -431.9999694824 0.5 0 ) ( -320 352 -1464 0.5 -0.25 ) ( -320 352 -2496 0.5 -0.5 ) )
+( ( -320 336 -431.9999694824 0.75 0 ) ( -320 336 -1464 0.75 -0.25 ) ( -320 336 -2496 0.75 -0.5 ) )
+( ( -336 336 -431.9999694824 1 0 ) ( -336 336 -1464 1 -0.25 ) ( -336 336 -2496 1 -0.5 ) )
+( ( -352 336 -431.9999694824 1.25 0 ) ( -352 336 -1464 1.25 -0.25 ) ( -352 336 -2496 1.25 -0.5 ) )
+( ( -352 352 -431.9999694824 1.5 0 ) ( -352 352 -1464 1.5 -0.25 ) ( -352 352 -2496 1.5 -0.5 ) )
+( ( -352 368 -431.9999694824 1.75 0 ) ( -352 368 -1464 1.75 -0.25 ) ( -352 368 -2496 1.75 -0.5 ) )
+( ( -336 368 -431.9999694824 2 0 ) ( -336 368 -1464 2 -0.25 ) ( -336 368 -2496 2 -0.5 ) )
+)
+}
+}
+// brush 781
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -288 496 -704 0 0 ) ( -288 480 -704 0 -0.25 ) ( -288 480 -720 0 -0.5 ) )
+( ( -272 496 -704 0.25 0 ) ( -272 480 -704 0.25 -0.25 ) ( -272 480 -720 0.25 -0.5 ) )
+( ( -272 496 -688 0.5 0 ) ( -272 464 -688 0.5 -0.25 ) ( -272 464 -720 0.5 -0.5 ) )
+( ( -272 496 -672 0.75 0 ) ( -272 448 -672 0.75 -0.25 ) ( -272 448 -720 0.75 -0.5 ) )
+( ( -288 496 -672 1 0 ) ( -288 448 -672 1 -0.25 ) ( -288 448 -720 1 -0.5 ) )
+( ( -304 496 -672 1.25 0 ) ( -304 448 -672 1.25 -0.25 ) ( -304 448 -720 1.25 -0.5 ) )
+( ( -304 496 -688 1.5 0 ) ( -304 464 -688 1.5 -0.25 ) ( -304 464 -720 1.5 -0.5 ) )
+( ( -304 496 -704 1.75 0 ) ( -304 480 -704 1.75 -0.25 ) ( -304 480 -720 1.75 -0.5 ) )
+( ( -288 496 -704 2 0 ) ( -288 480 -704 2 -0.25 ) ( -288 480 -720 2 -0.5 ) )
+)
+}
+}
+// brush 782
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( -288 480 -720.0000610352 0 0 ) ( -288 480 -1608 0 -0.25 ) ( -288 480 -2496 0 -0.5 ) )
+( ( -272 480 -720.0000610352 0.25 0 ) ( -272 480 -1608 0.25 -0.25 ) ( -272 480 -2496 0.25 -0.5 ) )
+( ( -272 464 -720.0000610352 0.5 0 ) ( -272 464 -1608 0.5 -0.25 ) ( -272 464 -2496 0.5 -0.5 ) )
+( ( -272 448 -720.0000610352 0.75 0 ) ( -272 448 -1608 0.75 -0.25 ) ( -272 448 -2496 0.75 -0.5 ) )
+( ( -288 448 -720.0000610352 1 0 ) ( -288 448 -1608 1 -0.25 ) ( -288 448 -2496 1 -0.5 ) )
+( ( -304 448 -720.0000610352 1.25 0 ) ( -304 448 -1608 1.25 -0.25 ) ( -304 448 -2496 1.25 -0.5 ) )
+( ( -304 464 -720.0000610352 1.5 0 ) ( -304 464 -1608 1.5 -0.25 ) ( -304 464 -2496 1.5 -0.5 ) )
+( ( -304 480 -720.0000610352 1.75 0 ) ( -304 480 -1608 1.75 -0.25 ) ( -304 480 -2496 1.75 -0.5 ) )
+( ( -288 480 -720.0000610352 2 0 ) ( -288 480 -1608 2 -0.25 ) ( -288 480 -2496 2 -0.5 ) )
+)
+}
+}
+// brush 783
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 127.9999923706 80 -496 0 0 ) ( -160 80 -496 0 -0.25 ) ( -448 80 -496 0 -0.5 ) )
+( ( 127.9999923706 48 -496 0.25 0 ) ( -160 48 -496 0.25 -0.25 ) ( -448 48 -496 0.25 -0.5 ) )
+( ( 127.9999923706 48 -464 0.5 0 ) ( -160 48 -464 0.5 -0.25 ) ( -448 48 -464 0.5 -0.5 ) )
+( ( 127.9999923706 48 -432 0.75 0 ) ( -160 48 -432 0.75 -0.25 ) ( -448 48 -432 0.75 -0.5 ) )
+( ( 127.9999923706 80 -432 1 0 ) ( -160 80 -432 1 -0.25 ) ( -448 80 -432 1 -0.5 ) )
+( ( 127.9999923706 112 -432 1.25 0 ) ( -160 112 -432 1.25 -0.25 ) ( -448 112 -432 1.25 -0.5 ) )
+( ( 127.9999923706 112 -464 1.5 0 ) ( -160 112 -464 1.5 -0.25 ) ( -448 112 -464 1.5 -0.5 ) )
+( ( 127.9999923706 112 -496 1.75 0 ) ( -160 112 -496 1.75 -0.25 ) ( -448 112 -496 1.75 -0.5 ) )
+( ( 127.9999923706 80 -496 2 0 ) ( -160 80 -496 2 -0.25 ) ( -448 80 -496 2 -0.5 ) )
+)
+}
+}
+// brush 784
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 64 352 -2496 0 0 ) ( 64 352 -1584 0 -0.25 ) ( 64 352 -671.9998779297 0 -0.5 ) )
+( ( 64 320 -2496 0.25 0 ) ( 64 320 -1584 0.25 -0.25 ) ( 64 320 -671.9998779297 0.25 -0.5 ) )
+( ( 96 320 -2496 0.5 0 ) ( 96 320 -1584 0.5 -0.25 ) ( 96 320 -671.9998779297 0.5 -0.5 ) )
+( ( 128 320 -2496 0.75 0 ) ( 128 320 -1584 0.75 -0.25 ) ( 128 320 -671.9998779297 0.75 -0.5 ) )
+( ( 128 352 -2496 1 0 ) ( 128 352 -1584 1 -0.25 ) ( 128 352 -671.9998779297 1 -0.5 ) )
+( ( 128 384 -2496 1.25 0 ) ( 128 384 -1584 1.25 -0.25 ) ( 128 384 -671.9998779297 1.25 -0.5 ) )
+( ( 96 384 -2496 1.5 0 ) ( 96 384 -1584 1.5 -0.25 ) ( 96 384 -671.9998779297 1.5 -0.5 ) )
+( ( 64 384 -2496 1.75 0 ) ( 64 384 -1584 1.75 -0.25 ) ( 64 384 -671.9998779297 1.75 -0.5 ) )
+( ( 64 352 -2496 2 0 ) ( 64 352 -1584 2 -0.25 ) ( 64 352 -671.9998779297 2 -0.5 ) )
+)
+}
+}
+// brush 785
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 96 288 -640 0 0 ) ( 96 320 -640 0 -0.25 ) ( 96 320 -672 0 -0.5 ) )
+( ( 64 288 -640 0.25 0 ) ( 64 320 -640 0.25 -0.25 ) ( 64 320 -672 0.25 -0.5 ) )
+( ( 64 288 -608 0.5 0 ) ( 64 352 -608 0.5 -0.25 ) ( 64 352 -672 0.5 -0.5 ) )
+( ( 64 288 -576 0.75 0 ) ( 64 384 -576 0.75 -0.25 ) ( 64 384 -672 0.75 -0.5 ) )
+( ( 96 288 -576 1 0 ) ( 96 384 -576 1 -0.25 ) ( 96 384 -672 1 -0.5 ) )
+( ( 128 288 -576 1.25 0 ) ( 128 384 -576 1.25 -0.25 ) ( 128 384 -672 1.25 -0.5 ) )
+( ( 128 288 -608 1.5 0 ) ( 128 352 -608 1.5 -0.25 ) ( 128 352 -672 1.5 -0.5 ) )
+( ( 128 288 -640 1.75 0 ) ( 128 320 -640 1.75 -0.25 ) ( 128 320 -672 1.75 -0.5 ) )
+( ( 96 288 -640 2 0 ) ( 96 320 -640 2 -0.25 ) ( 96 320 -672 2 -0.5 ) )
+)
+}
+}
+// brush 786
+{
+patchDef2
+{
+metal/mtl_pipeswll
+( 9 3 0 0 0 )
+(
+( ( 96 64.0000076294 -640 0 0 ) ( 96 176 -640 0 -0.25 ) ( 96 288 -640 0 -0.5 ) )
+( ( 64 64.0000076294 -640 0.25 0 ) ( 64 176 -640 0.25 -0.25 ) ( 64 288 -640 0.25 -0.5 ) )
+( ( 64 64.0000076294 -608 0.5 0 ) ( 64 176 -608 0.5 -0.25 ) ( 64 288 -608 0.5 -0.5 ) )
+( ( 64 64.0000076294 -576 0.75 0 ) ( 64 176 -576 0.75 -0.25 ) ( 64 288 -576 0.75 -0.5 ) )
+( ( 96 64.0000076294 -576 1 0 ) ( 96 176 -576 1 -0.25 ) ( 96 288 -576 1 -0.5 ) )
+( ( 128 64.0000076294 -576 1.25 0 ) ( 128 176 -576 1.25 -0.25 ) ( 128 288 -576 1.25 -0.5 ) )
+( ( 128 64.0000076294 -608 1.5 0 ) ( 128 176 -608 1.5 -0.25 ) ( 128 288 -608 1.5 -0.5 ) )
+( ( 128 64.0000076294 -640 1.75 0 ) ( 128 176 -640 1.75 -0.25 ) ( 128 288 -640 1.75 -0.5 ) )
+( ( 96 64.0000076294 -640 2 0 ) ( 96 176 -640 2 -0.25 ) ( 96 288 -640 2 -0.5 ) )
+)
+}
+}
+// brush 787
+{
+( -214 212 -804 ) ( -214 196 -804 ) ( -218 212 -804 ) common/invisible 0 30 0 -0.0625 0.875 0 0 0
+( -214 222 -816 ) ( -218 222 -816 ) ( -214 222 -820 ) common/caulk 0 48 0 -0.03125 0.25 0 0 0
+( -208 224 -816 ) ( -208 224 -820 ) ( -208 208 -816 ) common/caulk 59 48 0 -0.4375 0.25 0 0 0
+( -218 200 -820 ) ( -214 200 -820 ) ( -218 216 -820 ) common/invisible 0 30 0 -0.0625 0.875 0 0 0
+( -218 194 -820 ) ( -218 194 -816 ) ( -214 194 -820 ) common/caulk 0 48 0 -0.03125 0.25 0 0 0
+( -210 200 -820 ) ( -210 216 -820 ) ( -210 200 -816 ) moonstation/working_radar 371 112 0 -0.0700000003 0.1066666692 0 0 0
+}
+// brush 788
+{
+( -112 224 -1616 ) ( -112 160 -1616 ) ( -304 224 -1616 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -120 256 -1616 ) ( -312 256 -1616 ) ( -120 256 -1680 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -304 160 -1620 ) ( -112 160 -1620 ) ( -304 224 -1620 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -208 160 -1680 ) ( -208 224 -1680 ) ( -208 160 -1616 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -176 256 -608 ) ( -176 256 -1216 ) ( -208 224 -608 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+}
+// brush 789
+{
+( -204 264 -1612 ) ( -204 256 -1612 ) ( -444 264 -1612 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 264 -1616 ) ( -448 264 -1616 ) ( -208 264 -1632 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 264 -1616 ) ( -144 264 -1632 ) ( -144 256 -1616 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1620 ) ( -208 256 -1620 ) ( -448 264 -1620 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1632 ) ( -448 256 -1616 ) ( -208 256 -1632 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1632 ) ( -448 264 -1632 ) ( -448 256 -1616 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 790
+{
+( -204 264 -1584 ) ( -204 256 -1584 ) ( -444 264 -1584 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 264 -1588 ) ( -448 264 -1588 ) ( -208 264 -1604 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 264 -1588 ) ( -144 264 -1604 ) ( -144 256 -1588 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1588 ) ( -208 256 -1588 ) ( -448 264 -1588 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1604 ) ( -448 256 -1588 ) ( -208 256 -1604 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1604 ) ( -448 264 -1604 ) ( -448 256 -1588 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 791
+{
+( -204 264 -1584 ) ( -204 256 -1584 ) ( -444 264 -1584 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -208 262 -1588 ) ( -448 262 -1588 ) ( -208 262 -1604 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -144 264 -1588 ) ( -144 264 -1604 ) ( -144 256 -1588 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1620 ) ( -208 256 -1620 ) ( -448 264 -1620 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 258 -1604 ) ( -448 258 -1588 ) ( -208 258 -1604 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1604 ) ( -448 264 -1604 ) ( -448 256 -1588 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 792
+{
+( -204 160 -1612 ) ( -204 152 -1612 ) ( -444 160 -1612 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 160 -1616 ) ( -448 160 -1616 ) ( -208 160 -1632 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 160 -1616 ) ( -144 160 -1632 ) ( -144 152 -1616 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1620 ) ( -208 152 -1620 ) ( -448 160 -1620 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1632 ) ( -448 152 -1616 ) ( -208 152 -1632 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1632 ) ( -448 160 -1632 ) ( -448 152 -1616 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 793
+{
+( -256 224 -1616 ) ( -256 160 -1616 ) ( -448 224 -1616 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -264 256 -1616 ) ( -456 256 -1616 ) ( -264 256 -1680 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -208 240 -1616 ) ( -208 240 -1680 ) ( -208 176 -1616 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -448 160 -1620 ) ( -256 160 -1620 ) ( -448 224 -1620 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 160 -1680 ) ( -448 160 -1616 ) ( -256 160 -1680 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -448 160 -1680 ) ( -448 224 -1680 ) ( -448 160 -1616 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+}
+// brush 794
+{
+( -112 160 -1616 ) ( -112 96 -1616 ) ( -304 160 -1616 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -304 96 -1620 ) ( -112 96 -1620 ) ( -304 160 -1620 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -308 160 -1680 ) ( -308 160 -1616 ) ( -116 160 -1680 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -208 96 -1680 ) ( -208 160 -1680 ) ( -208 96 -1616 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -208 192 -608 ) ( -208 192 -1216 ) ( -176 160 -1216 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+}
+// brush 795
+{
+( -446 260 -1568 ) ( -446 248 -1568 ) ( -574 260 -1568 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1576 ) ( -574 260 -1576 ) ( -446 260 -1580 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1568 ) ( -446 260 -1572 ) ( -446 248 -1568 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 240 -1572 ) ( -446 240 -1572 ) ( -574 252 -1572 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 248 -1572 ) ( -574 248 -1568 ) ( -446 248 -1572 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 244 -1572 ) ( -450 256 -1572 ) ( -450 244 -1568 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 796
+{
+( -446 260 -1536 ) ( -446 248 -1536 ) ( -574 260 -1536 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1536 ) ( -574 260 -1536 ) ( -446 260 -1540 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1536 ) ( -446 260 -1540 ) ( -446 248 -1536 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 248 -1540 ) ( -446 248 -1540 ) ( -574 260 -1540 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 248 -1540 ) ( -574 248 -1536 ) ( -446 248 -1540 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 244 -1540 ) ( -450 256 -1540 ) ( -450 244 -1536 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 797
+{
+( -446 256 -1540 ) ( -446 244 -1540 ) ( -574 256 -1540 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 248 -1548 ) ( -574 248 -1548 ) ( -446 248 -1552 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 256 -1540 ) ( -446 256 -1544 ) ( -446 244 -1540 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 236 -1552 ) ( -446 236 -1552 ) ( -574 248 -1552 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 244 -1544 ) ( -574 244 -1540 ) ( -446 244 -1544 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 240 -1544 ) ( -450 252 -1544 ) ( -450 240 -1540 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 798
+{
+( -446 272 -1540 ) ( -446 260 -1540 ) ( -574 272 -1540 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 264 -1548 ) ( -574 264 -1548 ) ( -446 264 -1552 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 272 -1540 ) ( -446 272 -1544 ) ( -446 260 -1540 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 252 -1552 ) ( -446 252 -1552 ) ( -574 264 -1552 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 260 -1544 ) ( -574 260 -1540 ) ( -446 260 -1544 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 256 -1544 ) ( -450 268 -1544 ) ( -450 256 -1540 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 799
+{
+( -446 256 -1556 ) ( -446 244 -1556 ) ( -574 256 -1556 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 248 -1564 ) ( -574 248 -1564 ) ( -446 248 -1568 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 256 -1556 ) ( -446 256 -1560 ) ( -446 244 -1556 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 236 -1568 ) ( -446 236 -1568 ) ( -574 248 -1568 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 244 -1560 ) ( -574 244 -1556 ) ( -446 244 -1560 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 240 -1560 ) ( -450 252 -1560 ) ( -450 240 -1556 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 800
+{
+( -446 172 -1040 ) ( -446 160 -1040 ) ( -574 172 -1040 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 172 -1048 ) ( -574 172 -1048 ) ( -446 172 -1052 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 172 -1040 ) ( -446 172 -1044 ) ( -446 160 -1040 ) moonstation/elevator_sign 107 0 0 -0.0375000015 0.0322580636 0 0 0
+( -574 152 -1056 ) ( -446 152 -1056 ) ( -574 164 -1056 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 160 -1044 ) ( -574 160 -1040 ) ( -446 160 -1044 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 156 -1044 ) ( -450 168 -1044 ) ( -450 156 -1040 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 801
+{
+( -446 272 -1556 ) ( -446 260 -1556 ) ( -574 272 -1556 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 264 -1564 ) ( -574 264 -1564 ) ( -446 264 -1568 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 272 -1556 ) ( -446 272 -1560 ) ( -446 260 -1556 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 252 -1568 ) ( -446 252 -1568 ) ( -574 264 -1568 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 260 -1560 ) ( -574 260 -1556 ) ( -446 260 -1560 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 256 -1560 ) ( -450 268 -1560 ) ( -450 256 -1556 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 802
+{
+( -446 280 -1568 ) ( -446 268 -1568 ) ( -574 280 -1568 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1576 ) ( -574 280 -1576 ) ( -446 280 -1580 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1568 ) ( -446 280 -1572 ) ( -446 268 -1568 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 260 -1572 ) ( -446 260 -1572 ) ( -574 272 -1572 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 268 -1572 ) ( -574 268 -1568 ) ( -446 268 -1572 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 264 -1572 ) ( -450 276 -1572 ) ( -450 264 -1568 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 803
+{
+( -446 280 -1536 ) ( -446 268 -1536 ) ( -574 280 -1536 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1536 ) ( -574 280 -1536 ) ( -446 280 -1540 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1536 ) ( -446 280 -1540 ) ( -446 268 -1536 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 268 -1540 ) ( -446 268 -1540 ) ( -574 280 -1540 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 268 -1540 ) ( -574 268 -1536 ) ( -446 268 -1540 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 264 -1540 ) ( -450 276 -1540 ) ( -450 264 -1536 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 804
+{
+( -446 276 -1540 ) ( -446 264 -1540 ) ( -574 276 -1540 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 268 -1548 ) ( -574 268 -1548 ) ( -446 268 -1552 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 276 -1540 ) ( -446 276 -1544 ) ( -446 264 -1540 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 256 -1552 ) ( -446 256 -1552 ) ( -574 268 -1552 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 264 -1544 ) ( -574 264 -1540 ) ( -446 264 -1544 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 260 -1544 ) ( -450 272 -1544 ) ( -450 260 -1540 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 805
+{
+( -446 292 -1540 ) ( -446 280 -1540 ) ( -574 292 -1540 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 284 -1548 ) ( -574 284 -1548 ) ( -446 284 -1552 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 292 -1540 ) ( -446 292 -1544 ) ( -446 280 -1540 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 272 -1552 ) ( -446 272 -1552 ) ( -574 284 -1552 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 280 -1544 ) ( -574 280 -1540 ) ( -446 280 -1544 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 276 -1544 ) ( -450 288 -1544 ) ( -450 276 -1540 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 806
+{
+( -446 276 -1556 ) ( -446 264 -1556 ) ( -574 276 -1556 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 268 -1564 ) ( -574 268 -1564 ) ( -446 268 -1568 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 276 -1556 ) ( -446 276 -1560 ) ( -446 264 -1556 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 256 -1568 ) ( -446 256 -1568 ) ( -574 268 -1568 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 264 -1560 ) ( -574 264 -1556 ) ( -446 264 -1560 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 260 -1560 ) ( -450 272 -1560 ) ( -450 260 -1556 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 807
+{
+( -446 280 -1552 ) ( -446 268 -1552 ) ( -574 280 -1552 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1560 ) ( -574 280 -1560 ) ( -446 280 -1564 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1552 ) ( -446 280 -1556 ) ( -446 268 -1552 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 260 -1556 ) ( -446 260 -1556 ) ( -574 272 -1556 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 268 -1556 ) ( -574 268 -1552 ) ( -446 268 -1556 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 264 -1556 ) ( -450 276 -1556 ) ( -450 264 -1552 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 808
+{
+( -446 292 -1556 ) ( -446 280 -1556 ) ( -574 292 -1556 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 284 -1564 ) ( -574 284 -1564 ) ( -446 284 -1568 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 292 -1556 ) ( -446 292 -1560 ) ( -446 280 -1556 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 272 -1568 ) ( -446 272 -1568 ) ( -574 284 -1568 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 280 -1560 ) ( -574 280 -1556 ) ( -446 280 -1560 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 276 -1560 ) ( -450 288 -1560 ) ( -450 276 -1556 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 809
+{
+( -446 260 -1552 ) ( -446 248 -1552 ) ( -574 260 -1552 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1560 ) ( -574 260 -1560 ) ( -446 260 -1564 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1552 ) ( -446 260 -1556 ) ( -446 248 -1552 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 240 -1556 ) ( -446 240 -1556 ) ( -574 252 -1556 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 248 -1556 ) ( -574 248 -1552 ) ( -446 248 -1556 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 244 -1556 ) ( -450 256 -1556 ) ( -450 244 -1552 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 810
+{
+( -368 320 2192 ) ( -1008 320 2192 ) ( -368 320 -1904 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -512 320 2192 ) ( -512 320 -1904 ) ( -512 -192 2192 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1024 0 80 ) ( -384 0 80 ) ( -1024 512 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1040 128 -1904 ) ( -1040 128 2192 ) ( -400 128 -1904 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 -192 -1904 ) ( -832 320 -1904 ) ( -832 -192 2192 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -1024 512 96 ) ( -384 0 96 ) ( -1024 0 96 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 811
+{
+( -696 288 80 ) ( -832 288 80 ) ( -832 288 48 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -800 128 48 ) ( -696 288 80 ) ( -800 288 48 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 128 48 ) ( -800 288 48 ) ( -832 288 48 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -696 128 80 ) ( -832 128 48 ) ( -832 128 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 128 80 ) ( -832 288 48 ) ( -832 288 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -696 128 80 ) ( -832 288 80 ) ( -696 288 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -768 288 64 ) ( -704 176 64 ) ( -752 208 96 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 812
+{
+( -824 192 10 ) ( -831 216 40 ) ( -781 216 40 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 218 40 ) ( -813 232 64 ) ( -808 221 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -808 232 0 ) ( -808 221 64 ) ( -813 232 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -840 248 0 ) ( -813 232 64 ) ( -839 245 40 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -822 184 0 ) ( -787 187 0 ) ( -808 232 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -824 192 10 ) ( -808 221 64 ) ( -814 184 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -822 184 0 ) ( -840 246 40 ) ( -831 216 40 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 813
+{
+( -736 128 0 ) ( -704 128 0 ) ( -736 264 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -736 128 160 ) ( -704 128 160 ) ( -736 128 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -736 264 160 ) ( -736 128 160 ) ( -736 264 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -736 264 8 ) ( -726 184 64 ) ( -736 223 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -736 128 8 ) ( -726 184 -8 ) ( -704 128 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 814
+{
+( -741 181 8 ) ( -728 176 8 ) ( -747 185 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -783 204 0 ) ( -728 176 8 ) ( -728 176 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -736 221 0 ) ( -728 176 0 ) ( -728 176 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -736 221 0 ) ( -747 185 8 ) ( -799 188 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 815
+{
+( -800 288 32 ) ( -776 224 10 ) ( -800 208 32 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -696 288 0 ) ( -832 288 32 ) ( -832 288 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 288 0 ) ( -832 128 32 ) ( -832 128 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -696 288 0 ) ( -832 128 0 ) ( -696 128 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -737 208 0 ) ( -776 224 10 ) ( -696 280 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 208 32 ) ( -776 224 10 ) ( -832 208 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 816
+{
+( -728 152 10 ) ( -768 176 24 ) ( -717 155 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 208 32 ) ( -800 48 32 ) ( -832 48 32 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 208 0 ) ( -768 176 24 ) ( -832 208 29 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 208 0 ) ( -832 48 32 ) ( -832 48 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 208 0 ) ( -717 155 0 ) ( -765 208 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 127 19 ) ( -768 176 24 ) ( -728 152 10 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -832 128 0 ) ( -728 152 10 ) ( -717 155 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 817
+{
+( -704 300 64 ) ( -704 268 64 ) ( -768 300 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -768 296 64 ) ( -704 296 48 ) ( -704 296 64 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -704 292 64 ) ( -704 296 48 ) ( -704 292 48 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 292 64 ) ( -704 292 48 ) ( -768 292 64 ) metal/e7grate01 0 0 0 -0.25 0.25 0 0 0
+( -768 292 64 ) ( -704 292 48 ) ( -704 296 48 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 818
+{
+( -728 456 78 ) ( -728 424 78 ) ( -744 456 78 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -728 456 78 ) ( -744 456 78 ) ( -728 456 62 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -728 456 78 ) ( -728 456 62 ) ( -728 424 78 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -744 424 62 ) ( -728 424 62 ) ( -744 456 62 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -744 440 62 ) ( -744 440 78 ) ( -728 440 62 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -744 424 62 ) ( -744 456 62 ) ( -744 424 78 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 819
+{
+( -536 552 -434 ) ( -536 520 -434 ) ( -552 552 -434 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -536 552 -434 ) ( -552 552 -434 ) ( -536 552 -450 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -536 552 -434 ) ( -536 552 -450 ) ( -536 520 -434 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -552 520 -450 ) ( -536 520 -450 ) ( -552 552 -450 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -552 536 -450 ) ( -552 536 -434 ) ( -536 536 -450 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -552 520 -450 ) ( -552 552 -450 ) ( -552 520 -434 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 820
+{
+( -408 680 -434 ) ( -408 648 -434 ) ( -424 680 -434 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -408 680 -434 ) ( -424 680 -434 ) ( -408 680 -450 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -408 680 -434 ) ( -408 680 -450 ) ( -408 648 -434 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -424 648 -450 ) ( -408 648 -450 ) ( -424 680 -450 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -424 664 -450 ) ( -424 664 -434 ) ( -408 664 -450 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -424 648 -450 ) ( -424 680 -450 ) ( -424 648 -434 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 821
+{
+( -536 680 -434 ) ( -536 648 -434 ) ( -552 680 -434 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -536 680 -434 ) ( -552 680 -434 ) ( -536 680 -450 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -536 680 -434 ) ( -536 680 -450 ) ( -536 648 -434 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -552 648 -450 ) ( -536 648 -450 ) ( -552 680 -450 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -552 664 -450 ) ( -552 664 -434 ) ( -536 664 -450 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -552 648 -450 ) ( -552 680 -450 ) ( -552 648 -434 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 822
+{
+( -320 480 2176 ) ( -960 480 2176 ) ( -320 480 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 512 2176 ) ( -576 512 -1920 ) ( -576 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -960 192 64 ) ( -320 192 64 ) ( -960 704 64 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -384 320 -1920 ) ( -384 320 2176 ) ( 256 320 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -768 0 -1920 ) ( -768 512 -1920 ) ( -768 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -960 736 80 ) ( -320 224 80 ) ( -960 224 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 823
+{
+( -768 264 -2 ) ( -704 300 -2 ) ( -768 328 -2 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -704 264 -2 ) ( -704 300 2 ) ( -704 300 -2 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -768 264 26 ) ( -704 264 26 ) ( -768 264 -6 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -768 264 2 ) ( -704 300 2 ) ( -704 264 2 ) metal/e7grate01 0 0 0 -0.25 0.25 0 0 0
+( -768 312 26 ) ( -768 312 -6 ) ( -768 328 26 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -768 328 2 ) ( -704 300 -2 ) ( -704 300 2 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 824
+{
+( -712 328 8 ) ( -872 296 8 ) ( -872 328 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -712 288 0 ) ( -744 224 24 ) ( -712 288 29 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -712 288 8 ) ( -872 288 40 ) ( -872 288 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -712 280 0 ) ( -765 165 0 ) ( -712 213 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -793 328 -5 ) ( -744 264 0 ) ( -768 224 -14 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 825
+{
+( -736 307 8 ) ( -744 272 8 ) ( -763 281 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -787 294 0 ) ( -763 281 8 ) ( -744 272 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -736 333 0 ) ( -744 272 0 ) ( -744 272 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -779 310 0 ) ( -744 272 0 ) ( -736 333 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -736 333 0 ) ( -763 281 8 ) ( -779 310 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 826
+{
+( -560 456 78 ) ( -560 424 78 ) ( -576 456 78 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -560 456 78 ) ( -576 456 78 ) ( -560 456 62 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -560 456 78 ) ( -560 456 62 ) ( -560 424 78 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -576 424 62 ) ( -560 424 62 ) ( -576 456 62 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -576 440 62 ) ( -576 440 78 ) ( -560 440 62 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+( -576 424 62 ) ( -576 456 62 ) ( -576 424 78 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
+}
+// brush 827
+{
+( -672 384 -848 ) ( -672 256 -848 ) ( -912 384 -848 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -656 496 -832 ) ( -896 496 -832 ) ( -656 496 -896 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 320 -864 ) ( -448 320 -928 ) ( -448 192 -864 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -640 256 -1024 ) ( -400 256 -1024 ) ( -640 384 -1024 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 -80 -896 ) ( -864 -80 -832 ) ( -624 -80 -896 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 256 -896 ) ( -576 384 -896 ) ( -576 256 -832 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 828
+{
+( -672 384 -1104 ) ( -672 256 -1104 ) ( -912 384 -1104 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -656 496 -1088 ) ( -896 496 -1088 ) ( -656 496 -1152 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 320 -1120 ) ( -448 320 -1184 ) ( -448 192 -1120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -640 256 -1280 ) ( -400 256 -1280 ) ( -640 384 -1280 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 -80 -1152 ) ( -864 -80 -1088 ) ( -624 -80 -1152 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 256 -1152 ) ( -576 384 -1152 ) ( -576 256 -1088 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 829
+{
+( -672 384 -768 ) ( -672 256 -768 ) ( -912 384 -768 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -720 176 -576 ) ( -960 176 -576 ) ( -720 176 -640 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 320 -608 ) ( -448 320 -672 ) ( -448 192 -608 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 256 -848 ) ( -464 256 -848 ) ( -704 384 -848 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 -80 -640 ) ( -864 -80 -576 ) ( -624 -80 -640 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 256 -640 ) ( -576 384 -640 ) ( -576 256 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 830
+{
+( -672 704 -768 ) ( -672 576 -768 ) ( -912 704 -768 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -720 496 -576 ) ( -960 496 -576 ) ( -720 496 -640 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 640 -608 ) ( -448 640 -672 ) ( -448 512 -608 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 576 -848 ) ( -464 576 -848 ) ( -704 704 -848 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 240 -640 ) ( -864 240 -576 ) ( -624 240 -640 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 576 -640 ) ( -576 704 -640 ) ( -576 576 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 831
+{
+( -672 384 -1024 ) ( -672 256 -1024 ) ( -912 384 -1024 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -720 176 -832 ) ( -960 176 -832 ) ( -720 176 -896 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 320 -864 ) ( -448 320 -928 ) ( -448 192 -864 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 256 -1104 ) ( -464 256 -1104 ) ( -704 384 -1104 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 -80 -896 ) ( -864 -80 -832 ) ( -624 -80 -896 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 256 -896 ) ( -576 384 -896 ) ( -576 256 -832 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 832
+{
+( -672 704 -1024 ) ( -672 576 -1024 ) ( -912 704 -1024 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -720 496 -832 ) ( -960 496 -832 ) ( -720 496 -896 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 640 -864 ) ( -448 640 -928 ) ( -448 512 -864 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 576 -1104 ) ( -464 576 -1104 ) ( -704 704 -1104 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 240 -896 ) ( -864 240 -832 ) ( -624 240 -896 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 576 -896 ) ( -576 704 -896 ) ( -576 576 -832 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 833
+{
+( -672 640 -768 ) ( -672 512 -768 ) ( -912 640 -768 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 240 -576 ) ( -944 240 -576 ) ( -704 240 -640 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -528 560 -608 ) ( -528 560 -672 ) ( -528 432 -608 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 512 -848 ) ( -464 512 -848 ) ( -704 640 -848 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 176 -640 ) ( -864 176 -576 ) ( -624 176 -640 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 512 -640 ) ( -576 640 -640 ) ( -576 512 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 834
+{
+( -672 640 -1024 ) ( -672 512 -1024 ) ( -912 640 -1024 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 240 -832 ) ( -944 240 -832 ) ( -704 240 -896 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -528 560 -864 ) ( -528 560 -928 ) ( -528 432 -864 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -704 512 -1104 ) ( -464 512 -1104 ) ( -704 640 -1104 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -864 176 -896 ) ( -864 176 -832 ) ( -624 176 -896 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -576 512 -896 ) ( -576 640 -896 ) ( -576 512 -832 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 835
+{
+( -446 172 -1552 ) ( -446 160 -1552 ) ( -574 172 -1552 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 172 -1560 ) ( -574 172 -1560 ) ( -446 172 -1564 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 172 -1552 ) ( -446 172 -1556 ) ( -446 160 -1552 ) moonstation/elevator_sign 107 0 0 -0.0375000015 0.0322580636 0 0 0
+( -574 152 -1568 ) ( -446 152 -1568 ) ( -574 164 -1568 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 160 -1556 ) ( -574 160 -1552 ) ( -446 160 -1556 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 156 -1556 ) ( -450 168 -1556 ) ( -450 156 -1552 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 836
+{
+( -204 160 -1584 ) ( -204 152 -1584 ) ( -444 160 -1584 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 160 -1588 ) ( -448 160 -1588 ) ( -208 160 -1604 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 160 -1588 ) ( -144 160 -1604 ) ( -144 152 -1588 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1588 ) ( -208 152 -1588 ) ( -448 160 -1588 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1604 ) ( -448 152 -1588 ) ( -208 152 -1604 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1604 ) ( -448 160 -1604 ) ( -448 152 -1588 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 837
+{
+( -204 160 -1584 ) ( -204 152 -1584 ) ( -444 160 -1584 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -208 158 -1588 ) ( -448 158 -1588 ) ( -208 158 -1604 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -144 160 -1588 ) ( -144 160 -1604 ) ( -144 152 -1588 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1620 ) ( -208 152 -1620 ) ( -448 160 -1620 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 154 -1604 ) ( -448 154 -1588 ) ( -208 154 -1604 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1604 ) ( -448 160 -1604 ) ( -448 152 -1588 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 838
+{
+( 96 624 -512 ) ( 96 496 -512 ) ( -144 624 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 112 624 -512 ) ( -128 624 -512 ) ( 112 624 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 256 592 -544 ) ( 256 592 -608 ) ( 256 464 -544 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -64 496 -2560 ) ( 176 496 -2560 ) ( -64 624 -2560 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -192 496 -576 ) ( -192 496 -512 ) ( 48 496 -576 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -176 496 -576 ) ( -176 624 -576 ) ( -176 496 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 839
+{
+( 96 624 -384 ) ( 96 496 -384 ) ( -144 624 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 112 624 -384 ) ( -128 624 -384 ) ( 112 624 -448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 256 592 -416 ) ( 256 592 -480 ) ( 256 464 -416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 0 496 -512 ) ( 240 496 -512 ) ( 0 624 -512 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -192 496 -448 ) ( -192 496 -384 ) ( 48 496 -448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 16 496 -448 ) ( 16 624 -448 ) ( 16 496 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 840
+{
+( -400 624 -384 ) ( -400 496 -384 ) ( -640 624 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -400 768 -384 ) ( -640 768 -384 ) ( -400 768 -448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( 16 624 -416 ) ( 16 624 -480 ) ( 16 496 -416 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 496 -448 ) ( -208 496 -448 ) ( -448 624 -448 ) metal/e6tileceiling 0 0 0 0.5 0.5 0 0 0
+( -640 496 -448 ) ( -640 496 -384 ) ( -400 496 -448 ) moonstation/dkmtl_09f9 0 0 0 0.5 0.5 0 0 0
+( -256 480 -448 ) ( -256 608 -448 ) ( -256 480 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 841
+{
+( -112 224 -848 ) ( -112 160 -848 ) ( -304 224 -848 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -120 256 -848 ) ( -312 256 -848 ) ( -120 256 -912 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -304 160 -852 ) ( -112 160 -852 ) ( -304 224 -852 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -208 160 -912 ) ( -208 224 -912 ) ( -208 160 -848 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -176 256 160 ) ( -176 256 -448 ) ( -208 224 160 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+}
+// brush 842
+{
+( -204 264 -844 ) ( -204 256 -844 ) ( -444 264 -844 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 264 -848 ) ( -448 264 -848 ) ( -208 264 -864 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 264 -848 ) ( -144 264 -864 ) ( -144 256 -848 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -852 ) ( -208 256 -852 ) ( -448 264 -852 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -864 ) ( -448 256 -848 ) ( -208 256 -864 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -864 ) ( -448 264 -864 ) ( -448 256 -848 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 843
+{
+( -204 264 -816 ) ( -204 256 -816 ) ( -444 264 -816 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 264 -820 ) ( -448 264 -820 ) ( -208 264 -836 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 264 -820 ) ( -144 264 -836 ) ( -144 256 -820 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -820 ) ( -208 256 -820 ) ( -448 264 -820 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -836 ) ( -448 256 -820 ) ( -208 256 -836 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -836 ) ( -448 264 -836 ) ( -448 256 -820 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 844
+{
+( -204 264 -816 ) ( -204 256 -816 ) ( -444 264 -816 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -208 262 -820 ) ( -448 262 -820 ) ( -208 262 -836 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -144 264 -820 ) ( -144 264 -836 ) ( -144 256 -820 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 256 -852 ) ( -208 256 -852 ) ( -448 264 -852 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 258 -836 ) ( -448 258 -820 ) ( -208 258 -836 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 256 -836 ) ( -448 264 -836 ) ( -448 256 -820 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 845
+{
+( -204 160 -844 ) ( -204 152 -844 ) ( -444 160 -844 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 160 -848 ) ( -448 160 -848 ) ( -208 160 -864 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 160 -848 ) ( -144 160 -864 ) ( -144 152 -848 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -852 ) ( -208 152 -852 ) ( -448 160 -852 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -864 ) ( -448 152 -848 ) ( -208 152 -864 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -864 ) ( -448 160 -864 ) ( -448 152 -848 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 846
+{
+( -256 224 -848 ) ( -256 160 -848 ) ( -448 224 -848 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -264 256 -848 ) ( -456 256 -848 ) ( -264 256 -912 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -208 240 -848 ) ( -208 240 -912 ) ( -208 176 -848 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -448 160 -852 ) ( -256 160 -852 ) ( -448 224 -852 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 160 -912 ) ( -448 160 -848 ) ( -256 160 -912 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -448 160 -912 ) ( -448 224 -912 ) ( -448 160 -848 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+}
+// brush 847
+{
+( -112 160 -848 ) ( -112 96 -848 ) ( -304 160 -848 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -304 96 -852 ) ( -112 96 -852 ) ( -304 160 -852 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -308 160 -912 ) ( -308 160 -848 ) ( -116 160 -912 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -208 96 -912 ) ( -208 160 -912 ) ( -208 96 -848 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -208 192 160 ) ( -208 192 -448 ) ( -176 160 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+}
+// brush 848
+{
+( -446 260 -800 ) ( -446 248 -800 ) ( -574 260 -800 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -808 ) ( -574 260 -808 ) ( -446 260 -812 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -800 ) ( -446 260 -804 ) ( -446 248 -800 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 240 -804 ) ( -446 240 -804 ) ( -574 252 -804 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 248 -804 ) ( -574 248 -800 ) ( -446 248 -804 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 244 -804 ) ( -450 256 -804 ) ( -450 244 -800 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 849
+{
+( -446 260 -768 ) ( -446 248 -768 ) ( -574 260 -768 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -768 ) ( -574 260 -768 ) ( -446 260 -772 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -768 ) ( -446 260 -772 ) ( -446 248 -768 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 248 -772 ) ( -446 248 -772 ) ( -574 260 -772 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 248 -772 ) ( -574 248 -768 ) ( -446 248 -772 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 244 -772 ) ( -450 256 -772 ) ( -450 244 -768 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 850
+{
+( -446 256 -772 ) ( -446 244 -772 ) ( -574 256 -772 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 248 -780 ) ( -574 248 -780 ) ( -446 248 -784 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 256 -772 ) ( -446 256 -776 ) ( -446 244 -772 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 236 -784 ) ( -446 236 -784 ) ( -574 248 -784 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 244 -776 ) ( -574 244 -772 ) ( -446 244 -776 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 240 -776 ) ( -450 252 -776 ) ( -450 240 -772 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 851
+{
+( -446 272 -772 ) ( -446 260 -772 ) ( -574 272 -772 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 264 -780 ) ( -574 264 -780 ) ( -446 264 -784 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 272 -772 ) ( -446 272 -776 ) ( -446 260 -772 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 252 -784 ) ( -446 252 -784 ) ( -574 264 -784 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 260 -776 ) ( -574 260 -772 ) ( -446 260 -776 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 256 -776 ) ( -450 268 -776 ) ( -450 256 -772 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 852
+{
+( -446 256 -788 ) ( -446 244 -788 ) ( -574 256 -788 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 248 -796 ) ( -574 248 -796 ) ( -446 248 -800 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 256 -788 ) ( -446 256 -792 ) ( -446 244 -788 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 236 -800 ) ( -446 236 -800 ) ( -574 248 -800 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 244 -792 ) ( -574 244 -788 ) ( -446 244 -792 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 240 -792 ) ( -450 252 -792 ) ( -450 240 -788 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 853
+{
+( -446 272 -788 ) ( -446 260 -788 ) ( -574 272 -788 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 264 -796 ) ( -574 264 -796 ) ( -446 264 -800 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 272 -788 ) ( -446 272 -792 ) ( -446 260 -788 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 252 -800 ) ( -446 252 -800 ) ( -574 264 -800 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 260 -792 ) ( -574 260 -788 ) ( -446 260 -792 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 256 -792 ) ( -450 268 -792 ) ( -450 256 -788 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 854
+{
+( -446 280 -800 ) ( -446 268 -800 ) ( -574 280 -800 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -808 ) ( -574 280 -808 ) ( -446 280 -812 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -800 ) ( -446 280 -804 ) ( -446 268 -800 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 260 -804 ) ( -446 260 -804 ) ( -574 272 -804 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 268 -804 ) ( -574 268 -800 ) ( -446 268 -804 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 264 -804 ) ( -450 276 -804 ) ( -450 264 -800 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 855
+{
+( -446 280 -768 ) ( -446 268 -768 ) ( -574 280 -768 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -768 ) ( -574 280 -768 ) ( -446 280 -772 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -768 ) ( -446 280 -772 ) ( -446 268 -768 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 268 -772 ) ( -446 268 -772 ) ( -574 280 -772 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 268 -772 ) ( -574 268 -768 ) ( -446 268 -772 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 264 -772 ) ( -450 276 -772 ) ( -450 264 -768 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 856
+{
+( -446 276 -772 ) ( -446 264 -772 ) ( -574 276 -772 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 268 -780 ) ( -574 268 -780 ) ( -446 268 -784 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 276 -772 ) ( -446 276 -776 ) ( -446 264 -772 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 256 -784 ) ( -446 256 -784 ) ( -574 268 -784 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 264 -776 ) ( -574 264 -772 ) ( -446 264 -776 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 260 -776 ) ( -450 272 -776 ) ( -450 260 -772 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 857
+{
+( -446 292 -772 ) ( -446 280 -772 ) ( -574 292 -772 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 284 -780 ) ( -574 284 -780 ) ( -446 284 -784 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 292 -772 ) ( -446 292 -776 ) ( -446 280 -772 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 272 -784 ) ( -446 272 -784 ) ( -574 284 -784 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 280 -776 ) ( -574 280 -772 ) ( -446 280 -776 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 276 -776 ) ( -450 288 -776 ) ( -450 276 -772 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 858
+{
+( -446 276 -788 ) ( -446 264 -788 ) ( -574 276 -788 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 268 -796 ) ( -574 268 -796 ) ( -446 268 -800 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 276 -788 ) ( -446 276 -792 ) ( -446 264 -788 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 256 -800 ) ( -446 256 -800 ) ( -574 268 -800 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 264 -792 ) ( -574 264 -788 ) ( -446 264 -792 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 260 -792 ) ( -450 272 -792 ) ( -450 260 -788 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 859
+{
+( -446 280 -784 ) ( -446 268 -784 ) ( -574 280 -784 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -792 ) ( -574 280 -792 ) ( -446 280 -796 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -784 ) ( -446 280 -788 ) ( -446 268 -784 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 260 -788 ) ( -446 260 -788 ) ( -574 272 -788 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 268 -788 ) ( -574 268 -784 ) ( -446 268 -788 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 264 -788 ) ( -450 276 -788 ) ( -450 264 -784 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 860
+{
+( -446 292 -788 ) ( -446 280 -788 ) ( -574 292 -788 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 284 -796 ) ( -574 284 -796 ) ( -446 284 -800 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 292 -788 ) ( -446 292 -792 ) ( -446 280 -788 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 272 -800 ) ( -446 272 -800 ) ( -574 284 -800 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 280 -792 ) ( -574 280 -788 ) ( -446 280 -792 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 276 -792 ) ( -450 288 -792 ) ( -450 276 -788 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 861
+{
+( -446 260 -784 ) ( -446 248 -784 ) ( -574 260 -784 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 260 -792 ) ( -574 260 -792 ) ( -446 260 -796 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 260 -784 ) ( -446 260 -788 ) ( -446 248 -784 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 240 -788 ) ( -446 240 -788 ) ( -574 252 -788 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 248 -788 ) ( -574 248 -784 ) ( -446 248 -788 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 244 -788 ) ( -450 256 -788 ) ( -450 244 -784 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 862
+{
+( -446 172 -784 ) ( -446 160 -784 ) ( -574 172 -784 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 172 -792 ) ( -574 172 -792 ) ( -446 172 -796 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 172 -784 ) ( -446 172 -788 ) ( -446 160 -784 ) moonstation/elevator_sign 107 0 0 -0.0375000015 0.0322580636 0 0 0
+( -574 152 -800 ) ( -446 152 -800 ) ( -574 164 -800 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 160 -788 ) ( -574 160 -784 ) ( -446 160 -788 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 156 -788 ) ( -450 168 -788 ) ( -450 156 -784 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 863
+{
+( -204 160 -816 ) ( -204 152 -816 ) ( -444 160 -816 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 160 -820 ) ( -448 160 -820 ) ( -208 160 -836 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 160 -820 ) ( -144 160 -836 ) ( -144 152 -820 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -820 ) ( -208 152 -820 ) ( -448 160 -820 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -836 ) ( -448 152 -820 ) ( -208 152 -836 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -836 ) ( -448 160 -836 ) ( -448 152 -820 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 864
+{
+( -204 160 -816 ) ( -204 152 -816 ) ( -444 160 -816 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -208 158 -820 ) ( -448 158 -820 ) ( -208 158 -836 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -144 160 -820 ) ( -144 160 -836 ) ( -144 152 -820 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 152 -852 ) ( -208 152 -852 ) ( -448 160 -852 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 154 -836 ) ( -448 154 -820 ) ( -208 154 -836 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 152 -836 ) ( -448 160 -836 ) ( -448 152 -820 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 865
+{
+( -112 224 -1360 ) ( -112 160 -1360 ) ( -304 224 -1360 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -120 256 -1360 ) ( -312 256 -1360 ) ( -120 256 -1424 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -304 160 -1364 ) ( -112 160 -1364 ) ( -304 224 -1364 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -208 160 -1424 ) ( -208 224 -1424 ) ( -208 160 -1360 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -176 256 -352 ) ( -176 256 -960 ) ( -208 224 -352 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+}
+// brush 866
+{
+( -204 264 -1356 ) ( -204 256 -1356 ) ( -444 264 -1356 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 264 -1360 ) ( -448 264 -1360 ) ( -208 264 -1376 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 264 -1360 ) ( -144 264 -1376 ) ( -144 256 -1360 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1364 ) ( -208 256 -1364 ) ( -448 264 -1364 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1376 ) ( -448 256 -1360 ) ( -208 256 -1376 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1376 ) ( -448 264 -1376 ) ( -448 256 -1360 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 867
+{
+( -204 264 -1328 ) ( -204 256 -1328 ) ( -444 264 -1328 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 264 -1332 ) ( -448 264 -1332 ) ( -208 264 -1348 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 264 -1332 ) ( -144 264 -1348 ) ( -144 256 -1332 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1332 ) ( -208 256 -1332 ) ( -448 264 -1332 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1348 ) ( -448 256 -1332 ) ( -208 256 -1348 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1348 ) ( -448 264 -1348 ) ( -448 256 -1332 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 868
+{
+( -204 264 -1328 ) ( -204 256 -1328 ) ( -444 264 -1328 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -208 262 -1332 ) ( -448 262 -1332 ) ( -208 262 -1348 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -144 264 -1332 ) ( -144 264 -1348 ) ( -144 256 -1332 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1364 ) ( -208 256 -1364 ) ( -448 264 -1364 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 258 -1348 ) ( -448 258 -1332 ) ( -208 258 -1348 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 256 -1348 ) ( -448 264 -1348 ) ( -448 256 -1332 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 869
+{
+( -204 160 -1356 ) ( -204 152 -1356 ) ( -444 160 -1356 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 160 -1360 ) ( -448 160 -1360 ) ( -208 160 -1376 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 160 -1360 ) ( -144 160 -1376 ) ( -144 152 -1360 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1364 ) ( -208 152 -1364 ) ( -448 160 -1364 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1376 ) ( -448 152 -1360 ) ( -208 152 -1376 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1376 ) ( -448 160 -1376 ) ( -448 152 -1360 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 870
+{
+( -256 224 -1360 ) ( -256 160 -1360 ) ( -448 224 -1360 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -264 256 -1360 ) ( -456 256 -1360 ) ( -264 256 -1424 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -208 240 -1360 ) ( -208 240 -1424 ) ( -208 176 -1360 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -448 160 -1364 ) ( -256 160 -1364 ) ( -448 224 -1364 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 160 -1424 ) ( -448 160 -1360 ) ( -256 160 -1424 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -448 160 -1424 ) ( -448 224 -1424 ) ( -448 160 -1360 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+}
+// brush 871
+{
+( -112 160 -1360 ) ( -112 96 -1360 ) ( -304 160 -1360 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
+( -304 96 -1364 ) ( -112 96 -1364 ) ( -304 160 -1364 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -308 160 -1424 ) ( -308 160 -1360 ) ( -116 160 -1424 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -208 96 -1424 ) ( -208 160 -1424 ) ( -208 96 -1360 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+( -208 192 -352 ) ( -208 192 -960 ) ( -176 160 -960 ) common/caulk 0 0 0 0.5 0.5 0 0 0
+}
+// brush 872
+{
+( -446 260 -1312 ) ( -446 248 -1312 ) ( -574 260 -1312 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1320 ) ( -574 260 -1320 ) ( -446 260 -1324 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1312 ) ( -446 260 -1316 ) ( -446 248 -1312 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 240 -1316 ) ( -446 240 -1316 ) ( -574 252 -1316 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 248 -1316 ) ( -574 248 -1312 ) ( -446 248 -1316 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 244 -1316 ) ( -450 256 -1316 ) ( -450 244 -1312 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 873
+{
+( -446 260 -1280 ) ( -446 248 -1280 ) ( -574 260 -1280 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1280 ) ( -574 260 -1280 ) ( -446 260 -1284 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1280 ) ( -446 260 -1284 ) ( -446 248 -1280 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 248 -1284 ) ( -446 248 -1284 ) ( -574 260 -1284 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 248 -1284 ) ( -574 248 -1280 ) ( -446 248 -1284 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 244 -1284 ) ( -450 256 -1284 ) ( -450 244 -1280 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 874
+{
+( -446 256 -1284 ) ( -446 244 -1284 ) ( -574 256 -1284 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 248 -1292 ) ( -574 248 -1292 ) ( -446 248 -1296 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 256 -1284 ) ( -446 256 -1288 ) ( -446 244 -1284 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 236 -1296 ) ( -446 236 -1296 ) ( -574 248 -1296 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 244 -1288 ) ( -574 244 -1284 ) ( -446 244 -1288 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 240 -1288 ) ( -450 252 -1288 ) ( -450 240 -1284 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 875
+{
+( -446 272 -1284 ) ( -446 260 -1284 ) ( -574 272 -1284 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 264 -1292 ) ( -574 264 -1292 ) ( -446 264 -1296 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 272 -1284 ) ( -446 272 -1288 ) ( -446 260 -1284 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 252 -1296 ) ( -446 252 -1296 ) ( -574 264 -1296 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 260 -1288 ) ( -574 260 -1284 ) ( -446 260 -1288 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 256 -1288 ) ( -450 268 -1288 ) ( -450 256 -1284 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 876
+{
+( -446 256 -1300 ) ( -446 244 -1300 ) ( -574 256 -1300 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 248 -1308 ) ( -574 248 -1308 ) ( -446 248 -1312 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 256 -1300 ) ( -446 256 -1304 ) ( -446 244 -1300 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 236 -1312 ) ( -446 236 -1312 ) ( -574 248 -1312 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 244 -1304 ) ( -574 244 -1300 ) ( -446 244 -1304 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 240 -1304 ) ( -450 252 -1304 ) ( -450 240 -1300 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 877
+{
+( -446 272 -1300 ) ( -446 260 -1300 ) ( -574 272 -1300 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 264 -1308 ) ( -574 264 -1308 ) ( -446 264 -1312 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 272 -1300 ) ( -446 272 -1304 ) ( -446 260 -1300 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 252 -1312 ) ( -446 252 -1312 ) ( -574 264 -1312 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 260 -1304 ) ( -574 260 -1300 ) ( -446 260 -1304 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 256 -1304 ) ( -450 268 -1304 ) ( -450 256 -1300 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 878
+{
+( -446 280 -1312 ) ( -446 268 -1312 ) ( -574 280 -1312 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1320 ) ( -574 280 -1320 ) ( -446 280 -1324 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1312 ) ( -446 280 -1316 ) ( -446 268 -1312 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 260 -1316 ) ( -446 260 -1316 ) ( -574 272 -1316 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 268 -1316 ) ( -574 268 -1312 ) ( -446 268 -1316 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 264 -1316 ) ( -450 276 -1316 ) ( -450 264 -1312 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 879
+{
+( -446 280 -1280 ) ( -446 268 -1280 ) ( -574 280 -1280 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1280 ) ( -574 280 -1280 ) ( -446 280 -1284 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1280 ) ( -446 280 -1284 ) ( -446 268 -1280 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 268 -1284 ) ( -446 268 -1284 ) ( -574 280 -1284 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 268 -1284 ) ( -574 268 -1280 ) ( -446 268 -1284 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 264 -1284 ) ( -450 276 -1284 ) ( -450 264 -1280 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 880
+{
+( -446 276 -1284 ) ( -446 264 -1284 ) ( -574 276 -1284 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 268 -1292 ) ( -574 268 -1292 ) ( -446 268 -1296 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 276 -1284 ) ( -446 276 -1288 ) ( -446 264 -1284 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 256 -1296 ) ( -446 256 -1296 ) ( -574 268 -1296 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 264 -1288 ) ( -574 264 -1284 ) ( -446 264 -1288 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 260 -1288 ) ( -450 272 -1288 ) ( -450 260 -1284 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 881
+{
+( -446 292 -1284 ) ( -446 280 -1284 ) ( -574 292 -1284 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 284 -1292 ) ( -574 284 -1292 ) ( -446 284 -1296 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 292 -1284 ) ( -446 292 -1288 ) ( -446 280 -1284 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 272 -1296 ) ( -446 272 -1296 ) ( -574 284 -1296 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 280 -1288 ) ( -574 280 -1284 ) ( -446 280 -1288 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 276 -1288 ) ( -450 288 -1288 ) ( -450 276 -1284 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 882
+{
+( -446 276 -1300 ) ( -446 264 -1300 ) ( -574 276 -1300 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 268 -1308 ) ( -574 268 -1308 ) ( -446 268 -1312 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -446 276 -1300 ) ( -446 276 -1304 ) ( -446 264 -1300 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 256 -1312 ) ( -446 256 -1312 ) ( -574 268 -1312 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -574 264 -1304 ) ( -574 264 -1300 ) ( -446 264 -1304 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+( -450 260 -1304 ) ( -450 272 -1304 ) ( -450 260 -1300 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
+}
+// brush 883
+{
+( -446 280 -1296 ) ( -446 268 -1296 ) ( -574 280 -1296 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1304 ) ( -574 280 -1304 ) ( -446 280 -1308 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 280 -1296 ) ( -446 280 -1300 ) ( -446 268 -1296 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 260 -1300 ) ( -446 260 -1300 ) ( -574 272 -1300 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 268 -1300 ) ( -574 268 -1296 ) ( -446 268 -1300 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 264 -1300 ) ( -450 276 -1300 ) ( -450 264 -1296 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 884
+{
+( -446 292 -1300 ) ( -446 280 -1300 ) ( -574 292 -1300 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 284 -1308 ) ( -574 284 -1308 ) ( -446 284 -1312 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 292 -1300 ) ( -446 292 -1304 ) ( -446 280 -1300 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 272 -1312 ) ( -446 272 -1312 ) ( -574 284 -1312 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 280 -1304 ) ( -574 280 -1300 ) ( -446 280 -1304 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 276 -1304 ) ( -450 288 -1304 ) ( -450 276 -1300 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 885
+{
+( -446 260 -1296 ) ( -446 248 -1296 ) ( -574 260 -1296 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1304 ) ( -574 260 -1304 ) ( -446 260 -1308 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 260 -1296 ) ( -446 260 -1300 ) ( -446 248 -1296 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 240 -1300 ) ( -446 240 -1300 ) ( -574 252 -1300 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 248 -1300 ) ( -574 248 -1296 ) ( -446 248 -1300 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 244 -1300 ) ( -450 256 -1300 ) ( -450 244 -1296 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 886
+{
+( -446 172 -1296 ) ( -446 160 -1296 ) ( -574 172 -1296 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 172 -1304 ) ( -574 172 -1304 ) ( -446 172 -1308 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -446 172 -1296 ) ( -446 172 -1300 ) ( -446 160 -1296 ) moonstation/elevator_sign 107 0 0 -0.0375000015 0.0322580636 0 0 0
+( -574 152 -1312 ) ( -446 152 -1312 ) ( -574 164 -1312 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -574 160 -1300 ) ( -574 160 -1296 ) ( -446 160 -1300 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -450 156 -1300 ) ( -450 168 -1300 ) ( -450 156 -1296 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 887
+{
+( -204 160 -1328 ) ( -204 152 -1328 ) ( -444 160 -1328 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -208 160 -1332 ) ( -448 160 -1332 ) ( -208 160 -1348 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -144 160 -1332 ) ( -144 160 -1348 ) ( -144 152 -1332 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1332 ) ( -208 152 -1332 ) ( -448 160 -1332 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1348 ) ( -448 152 -1332 ) ( -208 152 -1348 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1348 ) ( -448 160 -1348 ) ( -448 152 -1332 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
+}
+// brush 888
+{
+( -204 160 -1328 ) ( -204 152 -1328 ) ( -444 160 -1328 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -208 158 -1332 ) ( -448 158 -1332 ) ( -208 158 -1348 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -144 160 -1332 ) ( -144 160 -1348 ) ( -144 152 -1332 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1364 ) ( -208 152 -1364 ) ( -448 160 -1364 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 154 -1348 ) ( -448 154 -1332 ) ( -208 154 -1348 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+( -448 152 -1348 ) ( -448 160 -1348 ) ( -448 152 -1332 ) common/invisible 0 0 0 0.5 0.5 0 0 0
+}
+// brush 889
+{
+( -480 216 -754 ) ( -480 200 -754 ) ( -496 216 -754 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -480 216 -754 ) ( -496 216 -754 ) ( -480 216 -834 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -480 216 -754 ) ( -480 216 -834 ) ( -480 200 -754 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -496 208 -770 ) ( -480 208 -770 ) ( -496 224 -770 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -496 200 -834 ) ( -496 200 -754 ) ( -480 200 -834 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -496 200 -834 ) ( -496 216 -834 ) ( -496 200 -754 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+}
+// brush 890
 {
 ( -176 258 596 ) ( -112 194 596 ) ( -208 194 596 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
@@ -4986,2186 +9426,25 @@
 ( -144 160 608 ) ( -112 192 608 ) ( -112 192 0 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
 }
-// brush 486
-{
-( 112 -32 576 ) ( 112 -48 576 ) ( -464 -32 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 128 -32 320 ) ( -448 -32 320 ) ( 128 -32 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 128 -32 320 ) ( 128 -32 288 ) ( 128 -48 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -448 -48 336 ) ( 128 -48 336 ) ( -448 -32 336 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -448 -48 288 ) ( -448 -48 320 ) ( 128 -48 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -448 -48 288 ) ( -448 -32 288 ) ( -448 -48 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 487
-{
-( -48 480 576 ) ( -48 464 576 ) ( -624 480 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -32 512 320 ) ( -608 512 320 ) ( -32 512 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -448 480 320 ) ( -448 480 288 ) ( -448 464 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -608 464 384 ) ( -32 464 384 ) ( -608 480 384 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -608 -48 288 ) ( -608 -48 320 ) ( -32 -48 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -480 464 288 ) ( -480 480 288 ) ( -480 464 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 488
-{
-( 32 56 248 ) ( 16 56 248 ) ( 32 232 248 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 176 48 216 ) ( 176 224 216 ) ( 176 48 88 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 56 -280 216 ) ( 56 -280 88 ) ( 40 -280 216 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 8 232 128 ) ( 8 56 128 ) ( 24 232 128 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -280 256 88 ) ( -280 256 216 ) ( -280 80 88 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -48 -248 88 ) ( -32 -248 88 ) ( -48 -248 216 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 489
-{
-( 4 300 288 ) ( 4 240 288 ) ( 0 300 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 4 300 288 ) ( 0 300 288 ) ( 4 300 280 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 8 316 288 ) ( 8 316 280 ) ( 8 256 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 0 240 284 ) ( 4 240 284 ) ( 0 300 284 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 4 276 280 ) ( 4 276 288 ) ( 8 276 280 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 0 208 280 ) ( 0 268 280 ) ( 0 208 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-}
-// brush 490
-{
-( -4 300 160 ) ( -4 240 160 ) ( -8 300 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -4 300 160 ) ( -8 300 160 ) ( -4 300 152 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 0 316 160 ) ( 0 316 152 ) ( 0 256 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -16 240 156 ) ( -12 240 156 ) ( -16 300 156 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -4 292 152 ) ( -4 292 160 ) ( 0 292 152 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -32 208 144 ) ( -32 268 144 ) ( -32 208 152 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-}
-// brush 491
-{
-( -292 300 32 ) ( -292 240 32 ) ( -296 300 32 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -292 300 32 ) ( -296 300 32 ) ( -292 300 24 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -288 316 32 ) ( -288 316 24 ) ( -288 256 32 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -296 240 0 ) ( -292 240 0 ) ( -296 300 0 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -292 292 24 ) ( -292 292 32 ) ( -288 292 24 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -296 208 16 ) ( -296 268 16 ) ( -296 208 24 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-}
-// brush 492
-{
-( -288 292 160 ) ( -32 300 288 ) ( -32 292 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -288 300 160 ) ( -32 300 284 ) ( -32 300 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -32 292 284 ) ( -32 292 288 ) ( -32 300 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -288 292 156 ) ( -32 292 284 ) ( -32 300 284 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -288 292 160 ) ( -32 292 288 ) ( -32 292 284 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -288 208 144 ) ( -288 268 144 ) ( -288 208 152 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-}
-// brush 493
-{
-( -4 300 288 ) ( -4 240 288 ) ( -8 300 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -4 300 288 ) ( -8 300 288 ) ( -4 300 280 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 0 316 288 ) ( 0 316 280 ) ( 0 256 288 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -16 240 284 ) ( -12 240 284 ) ( -16 300 284 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -4 292 280 ) ( -4 292 288 ) ( 0 292 280 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -32 208 272 ) ( -32 268 272 ) ( -32 208 280 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-}
-// brush 494
-{
-( -292 300 160 ) ( -292 240 160 ) ( -296 300 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -292 300 160 ) ( -296 300 160 ) ( -292 300 152 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -288 316 160 ) ( -288 316 152 ) ( -288 256 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -304 240 156 ) ( -300 240 156 ) ( -304 300 156 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -292 292 152 ) ( -292 292 160 ) ( -288 292 152 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -320 208 144 ) ( -320 268 144 ) ( -320 208 152 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-}
-// brush 495
-{
-( 560 512 576 ) ( 560 496 576 ) ( -16 512 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 576 512 320 ) ( 0 512 320 ) ( 576 512 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 160 512 320 ) ( 160 512 288 ) ( 160 496 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 0 496 384 ) ( 576 496 384 ) ( 0 512 384 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 0 -48 288 ) ( 0 -48 320 ) ( 576 -48 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 128 496 288 ) ( 128 512 288 ) ( 128 496 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 496
-{
-( -96 480 576 ) ( -96 464 576 ) ( -672 480 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -80 480 320 ) ( -656 480 320 ) ( -80 480 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -336 488 320 ) ( -336 488 288 ) ( -336 472 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -656 464 384 ) ( -80 464 384 ) ( -656 480 384 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -640 400 288 ) ( -640 400 320 ) ( -64 400 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -448 464 288 ) ( -448 480 288 ) ( -448 464 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 497
-{
-( 424 512 576 ) ( 424 496 576 ) ( -152 512 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 440 512 320 ) ( -136 512 320 ) ( 440 512 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 160 512 320 ) ( 160 512 288 ) ( 160 496 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -136 496 384 ) ( 440 496 384 ) ( -136 512 384 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -136 480 288 ) ( -136 480 320 ) ( 440 480 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -32 504 288 ) ( -32 520 288 ) ( -32 504 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 498
-{
-( 392 480 576 ) ( 392 464 576 ) ( -184 480 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 408 480 320 ) ( -168 480 320 ) ( 408 480 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 128 480 320 ) ( 128 480 288 ) ( 128 464 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -168 464 384 ) ( 408 464 384 ) ( -168 480 384 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -152 376 288 ) ( -152 376 320 ) ( 424 376 288 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 40 464 288 ) ( 40 480 288 ) ( 40 464 320 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 499
-{
-( 320 320 128 ) ( 320 -192 128 ) ( -320 320 128 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 320 448 1920 ) ( -320 448 1920 ) ( 320 448 -2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 0 80 ) ( 320 0 80 ) ( -320 512 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 -32 -2176 ) ( -320 -32 1920 ) ( 320 -32 -2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 -192 -2176 ) ( -512 320 -2176 ) ( -512 -192 1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -448 -192 1344 ) ( -448 320 -2752 ) ( -448 -192 -2752 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 500
-{
-( 320 320 80 ) ( 320 -192 80 ) ( -320 320 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 288 448 1888 ) ( -352 448 1888 ) ( 288 448 -2208 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 0 0 ) ( 320 0 0 ) ( -320 512 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 288 -2208 ) ( -320 288 1888 ) ( 320 288 -2208 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 -192 -2208 ) ( -512 320 -2208 ) ( -512 -192 1888 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -448 -192 1312 ) ( -448 320 -2784 ) ( -448 -192 -2784 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 501
-{
-( 320 512 2048 ) ( -320 512 2048 ) ( 320 512 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 192 320 2048 ) ( 192 320 -2048 ) ( 192 -192 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 0 -64 ) ( 320 0 -64 ) ( -320 512 -64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -352 -32 -2048 ) ( -352 -32 2048 ) ( 288 -32 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 -192 -2048 ) ( -512 320 -2048 ) ( -512 -192 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 512 0 ) ( 320 0 0 ) ( -320 0 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 502
-{
-( -384 320 2048 ) ( -1024 320 2048 ) ( -384 320 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 320 2048 ) ( -512 320 -2048 ) ( -512 -192 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -1024 0 -64 ) ( -384 0 -64 ) ( -1024 512 -64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -1056 96 -2048 ) ( -1056 96 2048 ) ( -416 96 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -864 -192 -2048 ) ( -864 320 -2048 ) ( -864 -192 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -1024 512 0 ) ( -384 0 0 ) ( -1024 0 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 503
-{
-( -368 320 2192 ) ( -1008 320 2192 ) ( -368 320 -1904 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 320 2192 ) ( -512 320 -1904 ) ( -512 -192 2192 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -1024 0 80 ) ( -384 0 80 ) ( -1024 512 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -1040 128 -1904 ) ( -1040 128 2192 ) ( -400 128 -1904 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -832 -192 -1904 ) ( -832 320 -1904 ) ( -832 -192 2192 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -1024 512 96 ) ( -384 0 96 ) ( -1024 0 96 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 504
-{
-( 384 512 2048 ) ( -256 512 2048 ) ( 384 512 -2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 192 320 2048 ) ( 192 320 -2048 ) ( 192 -192 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 0 -64 ) ( 320 0 -64 ) ( -320 512 -64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 320 448 -2048 ) ( -320 448 2048 ) ( 320 448 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 96 512 192 ) ( 96 448 192 ) ( 32 512 192 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 96 448 160 ) ( 96 512 128 ) ( 96 512 160 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 505
-{
-( -20 436 32 ) ( -20 404 32 ) ( -52 436 32 ) wood/box 192 320 0 -0.0625 0.0625 0 0 0
-( -20 436 64 ) ( -52 436 64 ) ( -20 436 0 ) wood/box 192 0 0 -0.0625 0.0625 0 0 0
-( -20 436 64 ) ( -20 436 0 ) ( -20 404 64 ) wood/box 320 0 0 -0.0625 0.0625 0 0 0
-( -52 404 0 ) ( -20 404 0 ) ( -52 436 0 ) wood/box 192 320 0 -0.0625 0.0625 0 0 0
-( -52 404 0 ) ( -52 404 64 ) ( -20 404 0 ) wood/box 192 0 0 -0.0625 0.0625 0 0 0
-( -52 404 0 ) ( -52 436 0 ) ( -52 404 64 ) wood/box 320 0 0 -0.0625 0.0625 0 0 0
-}
-// brush 506
-{
-( 68 438 220 ) ( 66 434 218 ) ( 60 438 220 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 60 438 220 ) ( 62 434 218 ) ( 62 434 214 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 56 438 272 ) ( 56 438 208 ) ( 72 438 272 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 60 438 212 ) ( 66 434 214 ) ( 68 438 212 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 68 438 220 ) ( 66 434 214 ) ( 66 434 218 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 62 434 214 ) ( 66 434 218 ) ( 66 434 214 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-}
-// brush 507
-{
-( 63 442 221 ) ( 65 442 221 ) ( 63 426 221 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 59 440 220 ) ( 59 424 220 ) ( 59 440 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 441 220 ) ( 63 441 212 ) ( 65 441 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 426 211 ) ( 65 442 211 ) ( 63 426 211 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 69 425 212 ) ( 69 425 220 ) ( 69 441 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 440 208 ) ( 63 440 208 ) ( 65 440 216 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-}
-// brush 508
-{
-( 63 448 221 ) ( 65 448 221 ) ( 63 432 221 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 448 220 ) ( 63 432 220 ) ( 63 448 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 448 220 ) ( 63 448 212 ) ( 65 448 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 433 211 ) ( 65 449 211 ) ( 63 433 211 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 432 212 ) ( 65 432 220 ) ( 65 448 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 433 212 ) ( 63 433 212 ) ( 65 433 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-}
-// brush 509
-{
-( 63 449 217 ) ( 65 449 217 ) ( 63 433 217 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 59 447 220 ) ( 59 431 220 ) ( 59 447 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 448 220 ) ( 63 448 212 ) ( 65 448 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 433 215 ) ( 65 449 215 ) ( 63 433 215 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 69 432 212 ) ( 69 432 220 ) ( 69 448 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 433 212 ) ( 63 433 212 ) ( 65 433 220 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-}
-// brush 510
-{
-( 56 464 220 ) ( 72 464 220 ) ( 56 432 220 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 60 468 272 ) ( 60 436 272 ) ( 60 468 208 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 56 448 272 ) ( 56 448 208 ) ( 72 448 272 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 72 430 212 ) ( 72 462 212 ) ( 56 430 212 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 68 432 208 ) ( 68 432 272 ) ( 68 464 208 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 72 438 208 ) ( 56 438 208 ) ( 72 438 272 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-}
-// brush 511
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -985.7056274414 -553.7056274414 152 0 0 ) ( -816 -384.0000305176 152 0 -0.5 ) ( -646.2943725586 -214.2943725586 152 0 -1 ) )
-( ( -985.7056274414 -553.7056274414 160 0.5 0 ) ( -816 -384.0000305176 160 0.5 -0.5 ) ( -646.2943725586 -214.2943725586 160 0.5 -1 ) )
-( ( -980.0487670898 -559.362487793 160 1 0 ) ( -810.3431396484 -389.6568908691 160 1 -0.5 ) ( -640.637512207 -219.9512329102 160 1 -1 ) )
-( ( -974.3919677734 -565.0193481445 160 1.5 0 ) ( -804.686340332 -395.3137207031 160 1.5 -0.5 ) ( -634.9807128906 -225.6080932617 160 1.5 -1 ) )
-( ( -974.3919677734 -565.0193481445 152 2 0 ) ( -804.686340332 -395.3137207031 152 2 -0.5 ) ( -634.9807128906 -225.6080932617 152 2 -1 ) )
-( ( -974.3919677734 -565.0193481445 144 2.5 0 ) ( -804.686340332 -395.3137207031 144 2.5 -0.5 ) ( -634.9807128906 -225.6080932617 144 2.5 -1 ) )
-( ( -980.0487670898 -559.362487793 144 3 0 ) ( -810.3431396484 -389.6568908691 144 3 -0.5 ) ( -640.637512207 -219.9512329102 144 3 -1 ) )
-( ( -985.7056274414 -553.7056274414 144 3.5 0 ) ( -816 -384.0000305176 144 3.5 -0.5 ) ( -646.2943725586 -214.2943725586 144 3.5 -1 ) )
-( ( -985.7056274414 -553.7056274414 152 4 0 ) ( -816 -384.0000305176 152 4 -0.5 ) ( -646.2943725586 -214.2943725586 152 4 -1 ) )
-)
-}
-}
-// brush 512
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -272 -768 152 0 0 ) ( -272 -528 152 0 -0.5 ) ( -272 -287.9999694824 152 0 -1 ) )
-( ( -272 -768 160 0.5 0 ) ( -272 -528 160 0.5 -0.5 ) ( -272 -287.9999694824 160 0.5 -1 ) )
-( ( -264 -768 160 1 0 ) ( -264 -528 160 1 -0.5 ) ( -264 -287.9999694824 160 1 -1 ) )
-( ( -256 -768 160 1.5 0 ) ( -256 -528 160 1.5 -0.5 ) ( -256 -287.9999694824 160 1.5 -1 ) )
-( ( -256 -768 152 2 0 ) ( -256 -528 152 2 -0.5 ) ( -256 -287.9999694824 152 2 -1 ) )
-( ( -256 -768 144 2.5 0 ) ( -256 -528 144 2.5 -0.5 ) ( -256 -287.9999694824 144 2.5 -1 ) )
-( ( -264 -768 144 3 0 ) ( -264 -528 144 3 -0.5 ) ( -264 -287.9999694824 144 3 -1 ) )
-( ( -272 -768 144 3.5 0 ) ( -272 -528 144 3.5 -0.5 ) ( -272 -287.9999694824 144 3.5 -1 ) )
-( ( -272 -768 152 4 0 ) ( -272 -528 152 4 -0.5 ) ( -272 -287.9999694824 152 4 -1 ) )
-)
-}
-}
-// brush 513
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -1184 512 152 0 0 ) ( -944 512 152 0 -0.5 ) ( -704 512 152 0 -1 ) )
-( ( -1184 512 160 0.5 0 ) ( -944 512 160 0.5 -0.5 ) ( -704 512 160 0.5 -1 ) )
-( ( -1184 504 160 1 0 ) ( -944 504 160 1 -0.5 ) ( -704 504 160 1 -1 ) )
-( ( -1184 496 160 1.5 0 ) ( -944 496 160 1.5 -0.5 ) ( -704 496 160 1.5 -1 ) )
-( ( -1184 496 152 2 0 ) ( -944 496 152 2 -0.5 ) ( -704 496 152 2 -1 ) )
-( ( -1184 496 144 2.5 0 ) ( -944 496 144 2.5 -0.5 ) ( -704 496 144 2.5 -1 ) )
-( ( -1184 504 144 3 0 ) ( -944 504 144 3 -0.5 ) ( -704 504 144 3 -1 ) )
-( ( -1184 512 144 3.5 0 ) ( -944 512 144 3.5 -0.5 ) ( -704 512 144 3.5 -1 ) )
-( ( -1184 512 152 4 0 ) ( -944 512 152 4 -0.5 ) ( -704 512 152 4 -1 ) )
-)
-}
-}
-// brush 514
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( 654.3919067383 -565.0193481445 152 0 0 ) ( 484.6862792969 -395.3137207031 152 0 -0.5 ) ( 314.9806518555 -225.6080627441 152 0 -1 ) )
-( ( 654.3919067383 -565.0193481445 160 0.5 0 ) ( 484.6862792969 -395.3137207031 160 0.5 -0.5 ) ( 314.9806518555 -225.6080627441 160 0.5 -1 ) )
-( ( 660.0487670898 -559.362487793 160 1 0 ) ( 490.3431396484 -389.6568603516 160 1 -0.5 ) ( 320.637512207 -219.9512329102 160 1 -1 ) )
-( ( 665.7056274414 -553.7056274414 160 1.5 0 ) ( 496 -384 160 1.5 -0.5 ) ( 326.2943725586 -214.2943725586 160 1.5 -1 ) )
-( ( 665.7056274414 -553.7056274414 152 2 0 ) ( 496 -384 152 2 -0.5 ) ( 326.2943725586 -214.2943725586 152 2 -1 ) )
-( ( 665.7056274414 -553.7056274414 144 2.5 0 ) ( 496 -384 144 2.5 -0.5 ) ( 326.2943725586 -214.2943725586 144 2.5 -1 ) )
-( ( 660.0487670898 -559.362487793 144 3 0 ) ( 490.3431396484 -389.6568603516 144 3 -0.5 ) ( 320.637512207 -219.9512329102 144 3 -1 ) )
-( ( 654.3919067383 -565.0193481445 144 3.5 0 ) ( 484.6862792969 -395.3137207031 144 3.5 -0.5 ) ( 314.9806518555 -225.6080627441 144 3.5 -1 ) )
-( ( 654.3919067383 -565.0193481445 152 4 0 ) ( 484.6862792969 -395.3137207031 152 4 -0.5 ) ( 314.9806518555 -225.6080627441 152 4 -1 ) )
-)
-}
-}
-// brush 515
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -1184 -48 152 0 0 ) ( -944 -48 152 0 -0.5 ) ( -704 -48 152 0 -1 ) )
-( ( -1184 -48 160 0.5 0 ) ( -944 -48 160 0.5 -0.5 ) ( -704 -48 160 0.5 -1 ) )
-( ( -1184 -56 160 1 0 ) ( -944 -56 160 1 -0.5 ) ( -704 -56 160 1 -1 ) )
-( ( -1184 -64 160 1.5 0 ) ( -944 -64 160 1.5 -0.5 ) ( -704 -64 160 1.5 -1 ) )
-( ( -1184 -64 152 2 0 ) ( -944 -64 152 2 -0.5 ) ( -704 -64 152 2 -1 ) )
-( ( -1184 -64 144 2.5 0 ) ( -944 -64 144 2.5 -0.5 ) ( -704 -64 144 2.5 -1 ) )
-( ( -1184 -56 144 3 0 ) ( -944 -56 144 3 -0.5 ) ( -704 -56 144 3 -1 ) )
-( ( -1184 -48 144 3.5 0 ) ( -944 -48 144 3.5 -0.5 ) ( -704 -48 144 3.5 -1 ) )
-( ( -1184 -48 152 4 0 ) ( -944 -48 152 4 -0.5 ) ( -704 -48 152 4 -1 ) )
-)
-}
-}
-// brush 516
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -1184 128 152 0 0 ) ( -944 128 152 0 -0.5 ) ( -704 128 152 0 -1 ) )
-( ( -1184 128 160 0.5 0 ) ( -944 128 160 0.5 -0.5 ) ( -704 128 160 0.5 -1 ) )
-( ( -1184 120 160 1 0 ) ( -944 120 160 1 -0.5 ) ( -704 120 160 1 -1 ) )
-( ( -1184 112 160 1.5 0 ) ( -944 112 160 1.5 -0.5 ) ( -704 112 160 1.5 -1 ) )
-( ( -1184 112 152 2 0 ) ( -944 112 152 2 -0.5 ) ( -704 112 152 2 -1 ) )
-( ( -1184 112 144 2.5 0 ) ( -944 112 144 2.5 -0.5 ) ( -704 112 144 2.5 -1 ) )
-( ( -1184 120 144 3 0 ) ( -944 120 144 3 -0.5 ) ( -704 120 144 3 -1 ) )
-( ( -1184 128 144 3.5 0 ) ( -944 128 144 3.5 -0.5 ) ( -704 128 144 3.5 -1 ) )
-( ( -1184 128 152 4 0 ) ( -944 128 152 4 -0.5 ) ( -704 128 152 4 -1 ) )
-)
-}
-}
-// brush 517
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -1184 304 152 0 0 ) ( -944 304 152 0 -0.5 ) ( -704 304 152 0 -1 ) )
-( ( -1184 304 160 0.5 0 ) ( -944 304 160 0.5 -0.5 ) ( -704 304 160 0.5 -1 ) )
-( ( -1184 296 160 1 0 ) ( -944 296 160 1 -0.5 ) ( -704 296 160 1 -1 ) )
-( ( -1184 288 160 1.5 0 ) ( -944 288 160 1.5 -0.5 ) ( -704 288 160 1.5 -1 ) )
-( ( -1184 288 152 2 0 ) ( -944 288 152 2 -0.5 ) ( -704 288 152 2 -1 ) )
-( ( -1184 288 144 2.5 0 ) ( -944 288 144 2.5 -0.5 ) ( -704 288 144 2.5 -1 ) )
-( ( -1184 296 144 3 0 ) ( -944 296 144 3 -0.5 ) ( -704 296 144 3 -1 ) )
-( ( -1184 304 144 3.5 0 ) ( -944 304 144 3.5 -0.5 ) ( -704 304 144 3.5 -1 ) )
-( ( -1184 304 152 4 0 ) ( -944 304 152 4 -0.5 ) ( -704 304 152 4 -1 ) )
-)
-}
-}
-// brush 518
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( 144 -768 152 0 0 ) ( 144 -528 152 0 -0.5 ) ( 144 -287.9999694824 152 0 -1 ) )
-( ( 144 -768 160 0.5 0 ) ( 144 -528 160 0.5 -0.5 ) ( 144 -287.9999694824 160 0.5 -1 ) )
-( ( 152 -768 160 1 0 ) ( 152 -528 160 1 -0.5 ) ( 152 -287.9999694824 160 1 -1 ) )
-( ( 160 -768 160 1.5 0 ) ( 160 -528 160 1.5 -0.5 ) ( 160 -287.9999694824 160 1.5 -1 ) )
-( ( 160 -768 152 2 0 ) ( 160 -528 152 2 -0.5 ) ( 160 -287.9999694824 152 2 -1 ) )
-( ( 160 -768 144 2.5 0 ) ( 160 -528 144 2.5 -0.5 ) ( 160 -287.9999694824 144 2.5 -1 ) )
-( ( 152 -768 144 3 0 ) ( 152 -528 144 3 -0.5 ) ( 152 -287.9999694824 144 3 -1 ) )
-( ( 144 -768 144 3.5 0 ) ( 144 -528 144 3.5 -0.5 ) ( 144 -287.9999694824 144 3.5 -1 ) )
-( ( 144 -768 152 4 0 ) ( 144 -528 152 4 -0.5 ) ( 144 -287.9999694824 152 4 -1 ) )
-)
-}
-}
-// brush 519
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( 384 512 152 0 0 ) ( 624 512 152 0 -0.5 ) ( 863.9999389648 512 152 0 -1 ) )
-( ( 384 512 160 0.5 0 ) ( 624 512 160 0.5 -0.5 ) ( 863.9999389648 512 160 0.5 -1 ) )
-( ( 384 504 160 1 0 ) ( 624 504 160 1 -0.5 ) ( 863.9999389648 504 160 1 -1 ) )
-( ( 384 496 160 1.5 0 ) ( 624 496 160 1.5 -0.5 ) ( 863.9999389648 496 160 1.5 -1 ) )
-( ( 384 496 152 2 0 ) ( 624 496 152 2 -0.5 ) ( 863.9999389648 496 152 2 -1 ) )
-( ( 384 496 144 2.5 0 ) ( 624 496 144 2.5 -0.5 ) ( 863.9999389648 496 144 2.5 -1 ) )
-( ( 384 504 144 3 0 ) ( 624 504 144 3 -0.5 ) ( 863.9999389648 504 144 3 -1 ) )
-( ( 384 512 144 3.5 0 ) ( 624 512 144 3.5 -0.5 ) ( 863.9999389648 512 144 3.5 -1 ) )
-( ( 384 512 152 4 0 ) ( 624 512 152 4 -0.5 ) ( 863.9999389648 512 152 4 -1 ) )
-)
-}
-}
-// brush 520
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( 384 -48 152 0 0 ) ( 624 -48 152 0 -0.5 ) ( 864 -48 152 0 -1 ) )
-( ( 384 -48 160 0.5 0 ) ( 624 -48 160 0.5 -0.5 ) ( 864 -48 160 0.5 -1 ) )
-( ( 384 -56 160 1 0 ) ( 624 -56 160 1 -0.5 ) ( 864 -56 160 1 -1 ) )
-( ( 384 -64 160 1.5 0 ) ( 624 -64 160 1.5 -0.5 ) ( 864 -64 160 1.5 -1 ) )
-( ( 384 -64 152 2 0 ) ( 624 -64 152 2 -0.5 ) ( 864 -64 152 2 -1 ) )
-( ( 384 -64 144 2.5 0 ) ( 624 -64 144 2.5 -0.5 ) ( 864 -64 144 2.5 -1 ) )
-( ( 384 -56 144 3 0 ) ( 624 -56 144 3 -0.5 ) ( 864 -56 144 3 -1 ) )
-( ( 384 -48 144 3.5 0 ) ( 624 -48 144 3.5 -0.5 ) ( 864 -48 144 3.5 -1 ) )
-( ( 384 -48 152 4 0 ) ( 624 -48 152 4 -0.5 ) ( 864 -48 152 4 -1 ) )
-)
-}
-}
-// brush 521
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( 384 304 152 0 0 ) ( 624 304 152 0 -0.5 ) ( 864 304 152 0 -1 ) )
-( ( 384 304 160 0.5 0 ) ( 624 304 160 0.5 -0.5 ) ( 864 304 160 0.5 -1 ) )
-( ( 384 296 160 1 0 ) ( 624 296 160 1 -0.5 ) ( 864 296 160 1 -1 ) )
-( ( 384 288 160 1.5 0 ) ( 624 288 160 1.5 -0.5 ) ( 864 288 160 1.5 -1 ) )
-( ( 384 288 152 2 0 ) ( 624 288 152 2 -0.5 ) ( 864 288 152 2 -1 ) )
-( ( 384 288 144 2.5 0 ) ( 624 288 144 2.5 -0.5 ) ( 864 288 144 2.5 -1 ) )
-( ( 384 296 144 3 0 ) ( 624 296 144 3 -0.5 ) ( 864 296 144 3 -1 ) )
-( ( 384 304 144 3.5 0 ) ( 624 304 144 3.5 -0.5 ) ( 864 304 144 3.5 -1 ) )
-( ( 384 304 152 4 0 ) ( 624 304 152 4 -0.5 ) ( 864 304 152 4 -1 ) )
-)
-}
-}
-// brush 522
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( 384 128 152 0 0 ) ( 624 128 152 0 -0.5 ) ( 864 128 152 0 -1 ) )
-( ( 384 128 160 0.5 0 ) ( 624 128 160 0.5 -0.5 ) ( 864 128 160 0.5 -1 ) )
-( ( 384 120 160 1 0 ) ( 624 120 160 1 -0.5 ) ( 864 120 160 1 -1 ) )
-( ( 384 112 160 1.5 0 ) ( 624 112 160 1.5 -0.5 ) ( 864 112 160 1.5 -1 ) )
-( ( 384 112 152 2 0 ) ( 624 112 152 2 -0.5 ) ( 864 112 152 2 -1 ) )
-( ( 384 112 144 2.5 0 ) ( 624 112 144 2.5 -0.5 ) ( 864 112 144 2.5 -1 ) )
-( ( 384 120 144 3 0 ) ( 624 120 144 3 -0.5 ) ( 864 120 144 3 -1 ) )
-( ( 384 128 144 3.5 0 ) ( 624 128 144 3.5 -0.5 ) ( 864 128 144 3.5 -1 ) )
-( ( 384 128 152 4 0 ) ( 624 128 152 4 -0.5 ) ( 864 128 152 4 -1 ) )
-)
-}
-}
-// brush 523
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -480 -768 152 0 0 ) ( -480 -528 152 0 -0.5 ) ( -480 -287.9999694824 152 0 -1 ) )
-( ( -480 -768 160 0.5 0 ) ( -480 -528 160 0.5 -0.5 ) ( -480 -287.9999694824 160 0.5 -1 ) )
-( ( -472 -768 160 1 0 ) ( -472 -528 160 1 -0.5 ) ( -472 -287.9999694824 160 1 -1 ) )
-( ( -464 -768 160 1.5 0 ) ( -464 -528 160 1.5 -0.5 ) ( -464 -287.9999694824 160 1.5 -1 ) )
-( ( -464 -768 152 2 0 ) ( -464 -528 152 2 -0.5 ) ( -464 -287.9999694824 152 2 -1 ) )
-( ( -464 -768 144 2.5 0 ) ( -464 -528 144 2.5 -0.5 ) ( -464 -287.9999694824 144 2.5 -1 ) )
-( ( -472 -768 144 3 0 ) ( -472 -528 144 3 -0.5 ) ( -472 -287.9999694824 144 3 -1 ) )
-( ( -480 -768 144 3.5 0 ) ( -480 -528 144 3.5 -0.5 ) ( -480 -287.9999694824 144 3.5 -1 ) )
-( ( -480 -768 152 4 0 ) ( -480 -528 152 4 -0.5 ) ( -480 -287.9999694824 152 4 -1 ) )
-)
-}
-}
-// brush 524
-{
-( 376 288 160 ) ( 360 288 160 ) ( 376 464 160 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
-( 376 288 184 ) ( 376 464 184 ) ( 376 288 56 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
-( 400 -40 184 ) ( 400 -40 56 ) ( 384 -40 184 ) common/caulk 0 0 0 0.5 0.5 0 0 0
-( 360 472 128 ) ( 360 296 128 ) ( 376 472 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
-( 360 464 56 ) ( 360 464 184 ) ( 360 288 56 ) metal/de-r_mtl2_bright 0 0 0 0.5 0.5 0 0 0
-( 360 480 56 ) ( 376 480 56 ) ( 360 480 184 ) common/caulk 0 0 0 0.5 0.5 0 0 0
-}
-// brush 525
-{
-( -162 341 481 ) ( -158 342 480 ) ( -158 341 481 ) metal/dkmtl_yellow 32 48 0 -0.25 0.25 0 0 0
-( -162 342 480 ) ( -158 341 479 ) ( -158 342 480 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -158 340 480 ) ( -158 341 481 ) ( -158 341 479 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -162 340 480 ) ( -158 340 480 ) ( -158 341 479 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -162 341 481 ) ( -158 341 481 ) ( -158 340 480 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -162 340 480 ) ( -162 341 479 ) ( -162 341 481 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-}
-// brush 526
-{
-( -160 -128 112 ) ( -160 -448 112 ) ( -320 -128 112 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-( -160 -96 112 ) ( -320 -96 112 ) ( -160 -96 80 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-( 240 -112 112 ) ( 240 -112 80 ) ( 240 -432 112 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-( -336 -448 -64 ) ( -176 -448 -64 ) ( -336 -128 -64 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-( -320 -288 80 ) ( -320 -288 112 ) ( -160 -288 80 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-( -512 -464 80 ) ( -512 -144 80 ) ( -512 -464 112 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-}
-// brush 527
-{
-( 352 480 112 ) ( 352 160 112 ) ( 192 480 112 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-( 352 512 112 ) ( 192 512 112 ) ( 352 512 80 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-( 376 480 112 ) ( 376 480 80 ) ( 376 160 112 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-( 176 160 -64 ) ( 336 160 -64 ) ( 176 480 -64 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-( 208 -144 80 ) ( 208 -144 112 ) ( 368 -144 80 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-( 192 160 80 ) ( 192 480 80 ) ( 192 160 112 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-}
-// brush 528
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -64 -768 152 0 0 ) ( -64 -528 152 0 -0.5 ) ( -64 -287.9999694824 152 0 -1 ) )
-( ( -64 -768 160 0.5 0 ) ( -64 -528 160 0.5 -0.5 ) ( -64 -287.9999694824 160 0.5 -1 ) )
-( ( -56 -768 160 1 0 ) ( -56 -528 160 1 -0.5 ) ( -56 -287.9999694824 160 1 -1 ) )
-( ( -48 -768 160 1.5 0 ) ( -48 -528 160 1.5 -0.5 ) ( -48 -287.9999694824 160 1.5 -1 ) )
-( ( -48 -768 152 2 0 ) ( -48 -528 152 2 -0.5 ) ( -48 -287.9999694824 152 2 -1 ) )
-( ( -48 -768 144 2.5 0 ) ( -48 -528 144 2.5 -0.5 ) ( -48 -287.9999694824 144 2.5 -1 ) )
-( ( -56 -768 144 3 0 ) ( -56 -528 144 3 -0.5 ) ( -56 -287.9999694824 144 3 -1 ) )
-( ( -64 -768 144 3.5 0 ) ( -64 -528 144 3.5 -0.5 ) ( -64 -287.9999694824 144 3.5 -1 ) )
-( ( -64 -768 152 4 0 ) ( -64 -528 152 4 -0.5 ) ( -64 -287.9999694824 152 4 -1 ) )
-)
-}
-}
-// brush 529
-{
-( -528 224 88 ) ( -528 192 88 ) ( -624 224 88 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
-( -528 224 88 ) ( -624 224 88 ) ( -528 224 72 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
-( -528 224 88 ) ( -528 224 72 ) ( -528 192 88 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
-( -622 192 74 ) ( -526 192 74 ) ( -622 224 74 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
-( -624 192 72 ) ( -624 192 88 ) ( -528 192 72 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
-( -624 192 72 ) ( -624 224 72 ) ( -624 192 88 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
-}
-// brush 530
-{
-( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 6144 8192 ) ( 6144 -5632 8192 ) ( 6144 6144 8192 ) common/notex 0 0 0 0.5 0.5 0 0 0
-}
-// brush 531
-{
-( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 6144 5888 6656 ) ( -6144 5888 8448 ) ( 6144 5888 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
-}
-// brush 532
-{
-( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 5888 -5632 4864 ) ( 5888 6144 3072 ) ( 5888 6144 4864 ) common/notex 0 0 0 0.5 0.5 0 0 0
-}
-// brush 533
-{
-( 6144 6144 4672 ) ( -6144 6144 4672 ) ( 6144 6144 2880 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 6144 6144 4672 ) ( 6144 6144 2880 ) ( 6144 -5632 4672 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -5120 -4160 ) ( 6144 -5120 -4160 ) ( -6144 6656 -4160 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -6144 2880 ) ( -6144 -6144 4672 ) ( 6144 -6144 2880 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -5632 2880 ) ( -6144 6144 2880 ) ( -6144 -5632 4672 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 6656 -4032 ) ( 6144 -5120 -4032 ) ( -6144 -5120 -4032 ) common/notex 0 0 0 0.5 0.5 0 0 0
-}
-// brush 534
-{
-( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 6144 -5888 6656 ) ( -6144 -5888 8448 ) ( -6144 -5888 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
-}
-// brush 535
-{
-( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -5888 -5632 4864 ) ( -5888 6144 3072 ) ( -5888 -5632 3072 ) common/notex 0 0 0 0.5 0.5 0 0 0
-}
-// brush 536
-{
-( 192 864 255 ) ( 192 160 255 ) ( -512 160 255 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -480 224 224 ) ( 224 224 224 ) ( 224 928 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 192 512 0 ) ( 192 512 704 ) ( 192 864 704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 145 688 0 ) ( 145 688 704 ) ( -31 993 704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 16 817 -1 ) ( 16 817 703 ) ( -289 993 703 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -160 864 0 ) ( -160 864 704 ) ( -512 864 704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -336 817 0 ) ( -336 817 704 ) ( -641 641 704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -465 688 0 ) ( -465 688 704 ) ( -641 383 704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 512 0 ) ( -512 512 704 ) ( -512 160 704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 320 512 0 ) ( -576 512 704 ) ( 320 512 704 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 537
-{
-( -480 608 224 ) ( -480 512 224 ) ( -512 608 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -480 608 64 ) ( -512 608 64 ) ( -480 608 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -480 608 64 ) ( -480 608 0 ) ( -480 512 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 512 0 ) ( -480 512 0 ) ( -512 608 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 512 0 ) ( -512 512 64 ) ( -480 512 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 512 0 ) ( -512 608 0 ) ( -512 512 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 538
-{
-( -480 608 224 ) ( -416 768 224 ) ( -384 768 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -416 768 224 ) ( -384 768 0 ) ( -384 768 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -480 608 0 ) ( -384 768 224 ) ( -384 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 608 0 ) ( -384 768 0 ) ( -416 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 608 0 ) ( -512 608 64 ) ( -480 608 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 608 224 ) ( -416 768 0 ) ( -416 768 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 539
-{
-( 192 608 224 ) ( 64 768 224 ) ( 96 768 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 96 768 0 ) ( 64 768 224 ) ( 64 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 192 608 0 ) ( 96 768 224 ) ( 96 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 160 608 0 ) ( 96 768 0 ) ( 64 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 160 608 0 ) ( 160 608 64 ) ( 192 608 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 160 608 224 ) ( 64 768 0 ) ( 64 768 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 540
-{
-( 192 608 224 ) ( 192 512 224 ) ( 160 608 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 192 608 64 ) ( 160 608 64 ) ( 192 608 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 192 608 64 ) ( 192 608 0 ) ( 192 512 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 160 512 0 ) ( 192 512 0 ) ( 160 608 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 160 512 0 ) ( 160 512 64 ) ( 192 512 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 160 512 0 ) ( 160 608 0 ) ( 160 512 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 541
-{
-( -256 864 224 ) ( -256 832 224 ) ( -416 768 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 864 224 ) ( -256 832 0 ) ( -256 832 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -384 768 0 ) ( -256 832 224 ) ( -256 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -416 768 0 ) ( -416 768 64 ) ( -384 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -416 768 224 ) ( -256 864 0 ) ( -256 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -228 908 210 ) ( -228 758 210 ) ( -152 908 250 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 542
-{
-( -256 864 224 ) ( -256 832 0 ) ( -256 832 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -384 768 0 ) ( -256 832 224 ) ( -256 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -416 768 0 ) ( -256 832 0 ) ( -256 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -416 768 0 ) ( -416 768 64 ) ( -384 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -416 768 224 ) ( -256 864 0 ) ( -256 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -12 908 146 ) ( -12 758 146 ) ( -199 908 125 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 543
-{
-( 96 768 224 ) ( -64 832 224 ) ( -64 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -64 864 0 ) ( -64 832 224 ) ( -64 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 96 768 0 ) ( -64 864 224 ) ( -64 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 64 768 0 ) ( 64 768 64 ) ( 96 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 64 768 224 ) ( -64 832 0 ) ( -64 832 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -146 908 196 ) ( -146 758 196 ) ( -92 758 190 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 544
-{
-( -64 864 0 ) ( -64 832 224 ) ( -64 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 96 768 0 ) ( -64 864 224 ) ( -64 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -64 864 0 ) ( -64 832 0 ) ( 96 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 64 768 0 ) ( 64 768 64 ) ( 96 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 64 768 224 ) ( -64 832 0 ) ( -64 832 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -12 908 146 ) ( -12 758 146 ) ( -199 908 125 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 545
-{
-( 96 768 0 ) ( -64 864 224 ) ( -64 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 64 768 0 ) ( 64 768 64 ) ( 96 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 64 768 224 ) ( -64 832 0 ) ( -64 832 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -92 758 190 ) ( -146 758 196 ) ( -146 908 196 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -199 908 125 ) ( -12 758 146 ) ( -12 908 146 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -12 758 146 ) ( -12 908 146 ) ( -3 908 158 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 546
-{
-( -64 864 0 ) ( -64 832 224 ) ( -64 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 96 768 0 ) ( -64 864 224 ) ( -64 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 64 768 224 ) ( -64 832 0 ) ( -64 832 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -92 758 190 ) ( -146 758 196 ) ( -146 908 196 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -3 908 158 ) ( -12 908 146 ) ( -12 758 146 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -3 758 158 ) ( -3 908 158 ) ( -146 758 196 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 547
-{
-( -224 864 224 ) ( -224 768 224 ) ( -256 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 768 0 ) ( -256 864 0 ) ( -256 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -228 908 210 ) ( -228 758 210 ) ( -152 908 250 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 548
-{
-( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -64 864 64 ) ( -64 864 0 ) ( -64 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 768 0 ) ( -224 768 0 ) ( -256 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 768 0 ) ( -256 864 0 ) ( -256 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -12 908 146 ) ( -12 758 146 ) ( -199 908 125 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -186 908 144 ) ( -186 758 144 ) ( -207 758 159 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 549
-{
-( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -64 864 64 ) ( -64 864 0 ) ( -64 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -12 908 146 ) ( -12 758 146 ) ( -199 908 125 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -207 758 159 ) ( -186 758 144 ) ( -186 908 144 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -186 758 144 ) ( -186 908 144 ) ( -74 758 72 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 550
-{
-( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -64 864 64 ) ( -64 864 0 ) ( -64 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -12 908 146 ) ( -12 758 146 ) ( -199 908 125 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -74 758 72 ) ( -186 908 144 ) ( -186 758 144 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -74 758 72 ) ( -74 908 72 ) ( -131 758 174 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 551
-{
-( -256 864 224 ) ( -256 832 0 ) ( -256 832 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -384 768 0 ) ( -256 832 224 ) ( -256 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -416 768 224 ) ( -256 864 0 ) ( -256 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -199 908 125 ) ( -12 758 146 ) ( -12 908 146 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -192 908 155 ) ( -307 750 110 ) ( -263 908 122 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 552
-{
-( -384 768 0 ) ( -256 832 224 ) ( -256 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -416 768 0 ) ( -416 768 64 ) ( -384 768 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -416 768 224 ) ( -256 864 0 ) ( -256 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -152 908 250 ) ( -228 758 210 ) ( -228 908 210 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -199 908 125 ) ( -12 758 146 ) ( -12 908 146 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -263 908 122 ) ( -307 750 110 ) ( -192 908 155 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -309 758 127 ) ( -266 893 121 ) ( -304 758 122 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 553
-{
-( 39 630 -164 ) ( 123 704 79 ) ( 166 734 -165 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -89 611 100 ) ( 95 788 -138 ) ( 52 758 106 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 159 831 130 ) ( 208 662 36 ) ( 51 813 105 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 148 812 -7 ) ( 306 661 -76 ) ( -6 775 69 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 111 650 -42 ) ( 26 798 10 ) ( 102 648 -35 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 99 794 83 ) ( 154 621 -71 ) ( 225 636 22 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 554
-{
-( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -199 908 125 ) ( -12 758 146 ) ( -12 908 146 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -199 908 125 ) ( -199 758 125 ) ( -295 908 175 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -192 908 155 ) ( -192 758 155 ) ( -272 908 82 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 555
-{
-( -75 760 -29 ) ( -43 762 -32 ) ( -81 777 -90 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -91 830 -75 ) ( -84 813 -13 ) ( -123 829 -72 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -52 871 -67 ) ( -50 779 -93 ) ( -46 854 -6 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -133 721 30 ) ( -321 849 108 ) ( -317 705 67 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -133 721 30 ) ( -137 865 71 ) ( -32 713 69 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -65 736 -18 ) ( -140 857 100 ) ( -136 712 60 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -96 691 50 ) ( 9 862 38 ) ( -29 704 11 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 556
-{
-( -237 754 14 ) ( -317 712 45 ) ( -253 781 9 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -269 706 -135 ) ( -285 733 -140 ) ( -282 686 -195 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -188 570 -109 ) ( -201 551 -169 ) ( -268 528 -78 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -325 699 -190 ) ( -312 719 -130 ) ( -309 672 -184 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -158 720 35 ) ( -330 707 35 ) ( -204 772 -14 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -166 698 -14 ) ( -291 633 35 ) ( -265 585 38 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -194 676 -26 ) ( -221 605 49 ) ( -153 634 17 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 557
-{
-( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -64 864 64 ) ( -64 864 0 ) ( -64 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -146 908 196 ) ( -146 758 196 ) ( -92 758 190 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -80 880 208 ) ( -84 800 215 ) ( -143 879 172 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -120 864 136 ) ( -84 800 215 ) ( -120 832 136 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 558
-{
-( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -92 758 190 ) ( -146 758 196 ) ( -146 908 196 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -3 758 158 ) ( -3 908 158 ) ( -146 758 196 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -143 879 172 ) ( -84 800 215 ) ( -80 880 208 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 559
-{
-( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -64 864 64 ) ( -64 864 0 ) ( -64 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -92 758 190 ) ( -146 758 196 ) ( -146 908 196 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -3 758 158 ) ( -3 908 158 ) ( -146 758 196 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -120 864 136 ) ( -84 800 215 ) ( -120 832 136 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 560
-{
-( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 768 0 ) ( -256 864 0 ) ( -256 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -199 908 125 ) ( -12 758 146 ) ( -12 908 146 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -199 908 125 ) ( -199 758 125 ) ( -295 908 175 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -272 908 82 ) ( -192 758 155 ) ( -192 908 155 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -192 908 155 ) ( -307 750 110 ) ( -263 908 122 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 561
-{
-( -256 824 -56 ) ( -288 824 -56 ) ( -256 824 -120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -248 768 -120 ) ( -248 768 -56 ) ( -216 768 -120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -288 728 -120 ) ( -288 824 -120 ) ( -288 728 -56 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -191 844 5 ) ( -4 694 26 ) ( -4 844 26 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -191 844 5 ) ( -191 694 5 ) ( -287 844 55 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -264 844 -38 ) ( -184 694 35 ) ( -184 844 35 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -224 868 35 ) ( -339 710 -10 ) ( -295 868 2 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 562
-{
-( -85 819 38 ) ( -95 715 37 ) ( -188 828 26 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -85 819 38 ) ( -188 828 26 ) ( -81 819 -2 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -85 819 38 ) ( -81 819 -2 ) ( -95 715 37 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -193 725 -15 ) ( -90 715 -3 ) ( -184 828 -14 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -193 725 -15 ) ( -198 725 25 ) ( -90 715 -3 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -193 725 -15 ) ( -184 828 -14 ) ( -198 725 25 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 563
-{
-( -384 768 0 ) ( -256 832 224 ) ( -256 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -416 768 224 ) ( -256 864 0 ) ( -256 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -152 908 250 ) ( -228 758 210 ) ( -228 908 210 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -199 908 125 ) ( -199 758 125 ) ( -295 908 175 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -304 758 122 ) ( -266 893 121 ) ( -309 758 127 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -222 908 204 ) ( -307 750 110 ) ( -242 758 206 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 564
-{
-( -168 512 -136 ) ( -40 576 88 ) ( -40 576 -136 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -208 536 88 ) ( -48 632 -136 ) ( -48 632 88 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 56 676 114 ) ( -20 526 74 ) ( -20 676 74 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 17 652 -11 ) ( 17 502 -11 ) ( -79 652 39 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -96 526 -14 ) ( -58 661 -15 ) ( -101 526 -9 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -6 652 68 ) ( -91 494 -26 ) ( -26 502 70 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 565
-{
-( -296 587 -30 ) ( -300 673 94 ) ( -296 638 101 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -176 516 -46 ) ( -175 537 38 ) ( -190 610 65 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -175 537 38 ) ( -296 638 101 ) ( -300 673 94 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -281 500 38 ) ( -296 638 101 ) ( -155 444 6 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -176 516 -46 ) ( -300 673 94 ) ( -296 587 -30 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -205 441 41 ) ( -331 590 -9 ) ( -338 506 71 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 566
-{
-( -224 864 224 ) ( -224 768 224 ) ( -256 864 224 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -224 864 64 ) ( -256 864 64 ) ( -224 864 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -64 864 64 ) ( -64 864 0 ) ( -64 768 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -256 832 0 ) ( -256 832 64 ) ( -224 832 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -152 908 250 ) ( -228 758 210 ) ( -228 908 210 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -146 908 196 ) ( -146 758 196 ) ( -92 758 190 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -143 879 172 ) ( -84 800 215 ) ( -80 880 208 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 567
-{
-( -46 752 -14 ) ( -4 671 16 ) ( -53 738 -42 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 93 800 -76 ) ( 86 786 -104 ) ( 149 820 -101 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 130 872 62 ) ( 186 891 37 ) ( 172 791 92 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 156 778 -119 ) ( 100 759 -94 ) ( 163 793 -91 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -71 813 44 ) ( 11 665 11 ) ( -54 792 -37 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -22 833 29 ) ( 43 706 76 ) ( 60 732 120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 12 816 31 ) ( 22 763 123 ) ( -6 834 99 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 568
-{
-( 16 512 128 ) ( -120 512 0 ) ( -120 576 0 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
-( 16 576 120 ) ( -120 576 0 ) ( -120 576 -8 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 16 544 160 ) ( 16 544 96 ) ( 16 512 160 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 16 512 120 ) ( -120 576 -8 ) ( -120 512 -8 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 16 512 128 ) ( -120 512 -8 ) ( -120 512 0 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -120 576 0 ) ( -120 512 -8 ) ( -120 576 -8 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 569
-{
-( -336 512 128 ) ( -176 576 32 ) ( -176 512 32 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
-( -336 576 128 ) ( -176 576 24 ) ( -176 576 32 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -176 512 24 ) ( -176 576 32 ) ( -176 576 24 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -336 512 120 ) ( -176 512 24 ) ( -176 576 24 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -336 512 128 ) ( -176 512 32 ) ( -176 512 24 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -336 504 96 ) ( -336 536 96 ) ( -336 504 160 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 570
-{
-( 96 544 128 ) ( 96 512 128 ) ( -192 544 128 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
-( 96 576 160 ) ( -192 576 160 ) ( 96 576 96 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 104 536 160 ) ( 104 536 96 ) ( 104 504 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -176 512 120 ) ( 112 512 120 ) ( -176 544 120 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -192 512 96 ) ( -192 512 160 ) ( 96 512 96 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 16 504 96 ) ( 16 536 96 ) ( 16 504 160 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 571
-{
-( -336 544 128 ) ( -336 512 128 ) ( -624 544 128 ) spacestation1/e6bsegrtflr256_trans 0 0 0 0.5 0.5 0 0 0
-( -336 576 160 ) ( -624 576 160 ) ( -336 576 96 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -336 544 160 ) ( -336 544 96 ) ( -336 512 160 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -608 512 120 ) ( -320 512 120 ) ( -608 544 120 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -624 512 96 ) ( -624 512 160 ) ( -336 512 96 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -424 504 96 ) ( -424 536 96 ) ( -424 504 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-}
-// brush 572
-{
-( -24 572 120 ) ( -148 500 -24 ) ( -148 504 -24 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -24 576 116 ) ( -148 504 -24 ) ( -148 504 -28 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -24 576 88 ) ( -24 576 80 ) ( -24 568 88 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -24 572 116 ) ( -148 504 -28 ) ( -148 500 -28 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -24 572 120 ) ( -148 500 -28 ) ( -148 500 -24 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -148 504 -28 ) ( -148 504 -24 ) ( -148 500 -24 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-}
-// brush 573
-{
-( 96 572 160 ) ( 96 564 160 ) ( 88 572 160 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 104 572 128 ) ( 96 572 128 ) ( 104 572 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 104 572 128 ) ( 104 572 120 ) ( 104 564 128 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 96 568 156 ) ( 104 568 156 ) ( 96 576 156 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 96 512 120 ) ( 96 512 128 ) ( 104 512 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 100 564 120 ) ( 100 572 120 ) ( 100 564 128 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-}
-// brush 574
-{
-( 104 572 160 ) ( -24 572 120 ) ( -24 576 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 104 576 156 ) ( -24 576 120 ) ( -24 576 116 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 104 576 128 ) ( 104 576 120 ) ( 104 568 128 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 104 572 156 ) ( -24 576 116 ) ( -24 572 116 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 104 572 160 ) ( -24 572 116 ) ( -24 572 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( -24 576 120 ) ( -24 572 116 ) ( -24 576 116 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-}
-// brush 575
-{
-( 96 576 156 ) ( 96 568 156 ) ( 88 576 156 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 104 576 128 ) ( 96 576 128 ) ( 104 576 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 104 576 128 ) ( 104 576 120 ) ( 104 568 128 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 96 568 120 ) ( 104 568 120 ) ( 96 576 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 96 572 120 ) ( 96 572 128 ) ( 104 572 120 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-( 100 568 120 ) ( 100 576 120 ) ( 100 568 128 ) metal/e6brnmetal 0 0 0 0.5 0.5 0 0 0
-}
-// brush 576
-{
-( 31 591 -159 ) ( -38 557 97 ) ( -95 683 -110 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 95 377 33 ) ( -132 598 -113 ) ( -75 472 94 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -165 543 158 ) ( -16 659 92 ) ( -129 460 92 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -155 591 28 ) ( -43 790 27 ) ( -84 430 37 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 7 603 -19 ) ( -117 477 -4 ) ( 12 593 -16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -121 515 92 ) ( 25 660 -28 ) ( 4 685 85 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 577
-{
-( 68 438 92 ) ( 66 434 90 ) ( 60 438 92 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 60 438 92 ) ( 62 434 90 ) ( 62 434 86 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 56 438 144 ) ( 56 438 80 ) ( 72 438 144 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 60 438 84 ) ( 66 434 86 ) ( 68 438 84 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 68 438 92 ) ( 66 434 86 ) ( 66 434 90 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 62 434 86 ) ( 66 434 90 ) ( 66 434 86 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-}
-// brush 578
-{
-( 63 442 93 ) ( 65 442 93 ) ( 63 426 93 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 59 440 92 ) ( 59 424 92 ) ( 59 440 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 441 92 ) ( 63 441 84 ) ( 65 441 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 426 83 ) ( 65 442 83 ) ( 63 426 83 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 69 425 84 ) ( 69 425 92 ) ( 69 441 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 440 80 ) ( 63 440 80 ) ( 65 440 88 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-}
-// brush 579
-{
-( 63 448 93 ) ( 65 448 93 ) ( 63 432 93 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 448 92 ) ( 63 432 92 ) ( 63 448 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 448 92 ) ( 63 448 84 ) ( 65 448 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 433 83 ) ( 65 449 83 ) ( 63 433 83 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 432 84 ) ( 65 432 92 ) ( 65 448 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 433 84 ) ( 63 433 84 ) ( 65 433 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-}
-// brush 580
-{
-( 63 449 89 ) ( 65 449 89 ) ( 63 433 89 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 59 447 92 ) ( 59 431 92 ) ( 59 447 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 448 92 ) ( 63 448 84 ) ( 65 448 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 433 87 ) ( 65 449 87 ) ( 63 433 87 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 69 432 84 ) ( 69 432 92 ) ( 69 448 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 433 84 ) ( 63 433 84 ) ( 65 433 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-}
-// brush 581
-{
-( 56 464 92 ) ( 72 464 92 ) ( 56 432 92 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 60 468 144 ) ( 60 436 144 ) ( 60 468 80 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 56 448 144 ) ( 56 448 80 ) ( 72 448 144 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 72 430 84 ) ( 72 462 84 ) ( 56 430 84 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 68 432 80 ) ( 68 432 144 ) ( 68 464 80 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 72 438 80 ) ( 56 438 80 ) ( 72 438 144 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-}
-// brush 582
-{
-( 60 522 92 ) ( 66 526 90 ) ( 68 522 92 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 62 526 86 ) ( 62 526 90 ) ( 60 522 92 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 72 522 144 ) ( 56 522 80 ) ( 56 522 144 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 68 522 84 ) ( 66 526 86 ) ( 60 522 84 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 66 526 90 ) ( 66 526 86 ) ( 68 522 92 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 66 526 86 ) ( 66 526 90 ) ( 62 526 86 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-}
-// brush 583
-{
-( 63 534 93 ) ( 65 518 93 ) ( 63 518 93 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 59 520 84 ) ( 59 536 92 ) ( 59 520 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 519 92 ) ( 63 519 84 ) ( 63 519 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 534 83 ) ( 65 518 83 ) ( 65 534 83 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 69 519 84 ) ( 69 535 92 ) ( 69 535 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 520 88 ) ( 63 520 80 ) ( 65 520 80 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-}
-// brush 584
-{
-( 63 528 93 ) ( 65 512 93 ) ( 63 512 93 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 512 84 ) ( 63 528 92 ) ( 63 512 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 512 92 ) ( 63 512 84 ) ( 63 512 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 527 83 ) ( 65 511 83 ) ( 65 527 83 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 512 84 ) ( 65 528 92 ) ( 65 528 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 527 92 ) ( 63 527 84 ) ( 65 527 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-}
-// brush 585
-{
-( 63 527 89 ) ( 65 511 89 ) ( 63 511 89 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 59 513 84 ) ( 59 529 92 ) ( 59 513 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 512 92 ) ( 63 512 84 ) ( 63 512 92 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 527 87 ) ( 65 511 87 ) ( 65 527 87 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 69 512 84 ) ( 69 528 92 ) ( 69 528 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 527 92 ) ( 63 527 84 ) ( 65 527 84 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-}
-// brush 586
-{
-( 56 528 92 ) ( 72 496 92 ) ( 56 496 92 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 60 492 80 ) ( 60 524 144 ) ( 60 492 144 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 72 512 144 ) ( 56 512 80 ) ( 56 512 144 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 56 530 84 ) ( 72 498 84 ) ( 72 530 84 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 68 496 80 ) ( 68 528 144 ) ( 68 528 80 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 72 522 144 ) ( 56 522 80 ) ( 72 522 80 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-}
-// brush 587
-{
-( 60 522 212 ) ( 66 526 210 ) ( 68 522 212 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 62 526 206 ) ( 62 526 210 ) ( 60 522 212 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 72 522 264 ) ( 56 522 200 ) ( 56 522 264 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 68 522 204 ) ( 66 526 206 ) ( 60 522 204 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 66 526 210 ) ( 66 526 206 ) ( 68 522 212 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 66 526 206 ) ( 66 526 210 ) ( 62 526 206 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-}
-// brush 588
-{
-( 63 534 213 ) ( 65 518 213 ) ( 63 518 213 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 59 520 204 ) ( 59 536 212 ) ( 59 520 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 519 212 ) ( 63 519 204 ) ( 63 519 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 534 203 ) ( 65 518 203 ) ( 65 534 203 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 69 519 204 ) ( 69 535 212 ) ( 69 535 204 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 520 208 ) ( 63 520 200 ) ( 65 520 200 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-}
-// brush 589
-{
-( 63 528 213 ) ( 65 512 213 ) ( 63 512 213 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 512 204 ) ( 63 528 212 ) ( 63 512 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 512 212 ) ( 63 512 204 ) ( 63 512 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 527 203 ) ( 65 511 203 ) ( 65 527 203 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 512 204 ) ( 65 528 212 ) ( 65 528 204 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 527 212 ) ( 63 527 204 ) ( 65 527 204 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-}
-// brush 590
-{
-( 63 527 209 ) ( 65 511 209 ) ( 63 511 209 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 59 513 204 ) ( 59 529 212 ) ( 59 513 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 512 212 ) ( 63 512 204 ) ( 63 512 212 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 63 527 207 ) ( 65 511 207 ) ( 65 527 207 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 69 512 204 ) ( 69 528 212 ) ( 69 528 204 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-( 65 527 212 ) ( 63 527 204 ) ( 65 527 204 ) unicolored/silver1_darker 0 0 0 0.5 0.5 0 0 0
-}
-// brush 591
-{
-( 56 528 212 ) ( 72 496 212 ) ( 56 496 212 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 60 492 200 ) ( 60 524 264 ) ( 60 492 264 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 72 512 264 ) ( 56 512 200 ) ( 56 512 264 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 56 530 204 ) ( 72 498 204 ) ( 72 530 204 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 68 496 200 ) ( 68 528 264 ) ( 68 528 200 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-( 72 522 264 ) ( 56 522 200 ) ( 72 522 200 ) unicolored/red3 0 0 0 0.5 0.5 0 0 0
-}
-// brush 592
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( 112 608 176 0 0 ) ( 112 736 176 0 -0.125 ) ( -88 736 136 0 -0.25 ) )
-( ( 112 608 184 0.875 0 ) ( 112 736 184 0.875 -0.125 ) ( -88 736 144 0.875 -0.25 ) )
-( ( 120 608 184 1 0 ) ( 120 744 184 1 -0.125 ) ( -88 744 144 1 -0.25 ) )
-( ( 128 608 184 1.125 0 ) ( 128 752 184 1.125 -0.125 ) ( -88 752 144 1.125 -0.25 ) )
-( ( 128 608 176 2 0 ) ( 128 752 176 2 -0.125 ) ( -88 752 136 2 -0.25 ) )
-( ( 128 608 168 2.875 0 ) ( 128 752 168 2.875 -0.125 ) ( -88 752 128 2.875 -0.25 ) )
-( ( 120 608 168 3 0 ) ( 120 744 168 3 -0.125 ) ( -88 744 128 3 -0.25 ) )
-( ( 112 608 168 3.125 0 ) ( 112 736 168 3.125 -0.125 ) ( -88 736 128 3.125 -0.25 ) )
-( ( 112 608 176 4 0 ) ( 112 736 176 4 -0.125 ) ( -88 736 136 4 -0.25 ) )
-)
-}
-}
-// brush 593
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -448 608 176 0 0 ) ( -448 744 176 0 -0.125 ) ( -168 744 0 0 -0.25 ) )
-( ( -448 608 184 0.875 0 ) ( -448 744 184 0.875 -0.125 ) ( -168 744 8 0.875 -0.25 ) )
-( ( -440 608 184 1 0 ) ( -440 736 184 1 -0.125 ) ( -168 736 8 1 -0.25 ) )
-( ( -432 608 184 1.125 0 ) ( -432 728 184 1.125 -0.125 ) ( -168 728 8 1.125 -0.25 ) )
-( ( -432 608 176 2 0 ) ( -432 728 176 2 -0.125 ) ( -168 728 0 2 -0.25 ) )
-( ( -432 608 168 2.875 0 ) ( -432 728 168 2.875 -0.125 ) ( -168 728 -8 2.875 -0.25 ) )
-( ( -440 608 168 3 0 ) ( -440 736 168 3 -0.125 ) ( -168 736 -8 3 -0.25 ) )
-( ( -448 608 168 3.125 0 ) ( -448 744 168 3.125 -0.125 ) ( -168 744 -8 3.125 -0.25 ) )
-( ( -448 608 176 4 0 ) ( -448 744 176 4 -0.125 ) ( -168 744 0 4 -0.25 ) )
-)
-}
-}
-// brush 594
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -448 512 176 0 0 ) ( -448 560 176 0 -0.125 ) ( -448 608 176 0 -0.25 ) )
-( ( -448 512 184 0.875 0 ) ( -448 560 184 0.875 -0.125 ) ( -448 608 184 0.875 -0.25 ) )
-( ( -440 512 184 1 0 ) ( -440 560 184 1 -0.125 ) ( -440 608 184 1 -0.25 ) )
-( ( -432 512 184 1.125 0 ) ( -432 560 184 1.125 -0.125 ) ( -432 608 184 1.125 -0.25 ) )
-( ( -432 512 176 2 0 ) ( -432 560 176 2 -0.125 ) ( -432 608 176 2 -0.25 ) )
-( ( -432 512 168 2.875 0 ) ( -432 560 168 2.875 -0.125 ) ( -432 608 168 2.875 -0.25 ) )
-( ( -440 512 168 3 0 ) ( -440 560 168 3 -0.125 ) ( -440 608 168 3 -0.25 ) )
-( ( -448 512 168 3.125 0 ) ( -448 560 168 3.125 -0.125 ) ( -448 608 168 3.125 -0.25 ) )
-( ( -448 512 176 4 0 ) ( -448 560 176 4 -0.125 ) ( -448 608 176 4 -0.25 ) )
-)
-}
-}
-// brush 595
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -448 608 200 0 0 ) ( -408 816 200 0 -0.125 ) ( -192 808 80 0 -0.25 ) )
-( ( -448 608 208 0.875 0 ) ( -408 816 208 0.875 -0.125 ) ( -192 808 88 0.875 -0.25 ) )
-( ( -440 608 208 1 0 ) ( -400 808 208 1 -0.125 ) ( -192 800 88 1 -0.25 ) )
-( ( -432 608 208 1.125 0 ) ( -392 800 208 1.125 -0.125 ) ( -192 792 88 1.125 -0.25 ) )
-( ( -432 608 200 2 0 ) ( -392 800 200 2 -0.125 ) ( -192 792 80 2 -0.25 ) )
-( ( -432 608 192 2.875 0 ) ( -392 800 192 2.875 -0.125 ) ( -192 792 72 2.875 -0.25 ) )
-( ( -440 608 192 3 0 ) ( -400 808 192 3 -0.125 ) ( -192 800 80 3 -0.25 ) )
-( ( -448 608 192 3.125 0 ) ( -408 816 192 3.125 -0.125 ) ( -192 808 72 3.125 -0.25 ) )
-( ( -448 608 200 4 0 ) ( -408 816 200 4 -0.125 ) ( -192 808 80 4 -0.25 ) )
-)
-}
-}
-// brush 596
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 5 0 0 0 )
-(
-( ( -448 176.0000610352 248 0 0 ) ( -448 184.0000610352 248 0 -0.0625 ) ( -448 192.0000610352 240 0 -0.125 ) ( -448 200.0000610352 232 0 -0.1875 ) ( -448 208.0000610352 232 0 -0.25 ) )
-( ( -448 176.0000610352 256 0.875 0 ) ( -448 184.0000610352 256 0.875 -0.0625 ) ( -448 192.0000610352 248 0.875 -0.125 ) ( -448 200.0000610352 240 0.875 -0.1875 ) ( -448 208.0000610352 240 0.875 -0.25 ) )
-( ( -440 176.0000610352 256 1 0 ) ( -440 184.0000610352 256 1 -0.0625 ) ( -440 192.0000610352 248 1 -0.125 ) ( -440 200.0000610352 240 1 -0.1875 ) ( -440 208.0000610352 240 1 -0.25 ) )
-( ( -432 176.0000610352 256 1.125 0 ) ( -432 184.0000610352 256 1.125 -0.0625 ) ( -432 192.0000610352 248 1.125 -0.125 ) ( -432 200.0000610352 240 1.125 -0.1875 ) ( -432 208.0000610352 240 1.125 -0.25 ) )
-( ( -432 176.0000610352 248 2 0 ) ( -432 184.0000610352 248 2 -0.0625 ) ( -432 192.0000610352 240 2 -0.125 ) ( -432 200.0000610352 232 2 -0.1875 ) ( -432 208.0000610352 232 2 -0.25 ) )
-( ( -432 176.0000610352 240 2.875 0 ) ( -432 184.0000610352 240 2.875 -0.0625 ) ( -432 192.0000610352 232 2.875 -0.125 ) ( -432 200.0000610352 224 2.875 -0.1875 ) ( -432 208.0000610352 224 2.875 -0.25 ) )
-( ( -440 176.0000610352 240 3 0 ) ( -440 184.0000610352 240 3 -0.0625 ) ( -440 192.0000610352 232 3 -0.125 ) ( -440 200.0000610352 224 3 -0.1875 ) ( -440 208.0000610352 224 3 -0.25 ) )
-( ( -448 176.0000610352 240 3.125 0 ) ( -448 184.0000610352 240 3.125 -0.0625 ) ( -448 192.0000610352 232 3.125 -0.125 ) ( -448 200.0000610352 224 3.125 -0.1875 ) ( -448 208.0000610352 224 3.125 -0.25 ) )
-( ( -448 176.0000610352 248 4 0 ) ( -448 184.0000610352 248 4 -0.0625 ) ( -448 192.0000610352 240 4 -0.125 ) ( -448 200.0000610352 232 4 -0.1875 ) ( -448 208.0000610352 232 4 -0.25 ) )
-)
-}
-}
-// brush 597
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -88 736 136 0 0 ) ( -112 736 136 0 -0.125 ) ( -112 720 96 0 -0.25 ) )
-( ( -88 736 144 0.875 0 ) ( -120 736 144 0.875 -0.125 ) ( -120 720 96 0.875 -0.25 ) )
-( ( -88 744 144 1 0 ) ( -120 744 144 1 -0.125 ) ( -120 728 96 1 -0.25 ) )
-( ( -88 752 144 1.125 0 ) ( -120 752 144 1.125 -0.125 ) ( -120 736 96 1.125 -0.25 ) )
-( ( -88 752 136 2 0 ) ( -112 752 136 2 -0.125 ) ( -112 736 96 2 -0.25 ) )
-( ( -88 752 128 2.875 0 ) ( -104 752 128 2.875 -0.125 ) ( -104 736 96 2.875 -0.25 ) )
-( ( -88 744 128 3 0 ) ( -104 744 128 3 -0.125 ) ( -104 728 96 3 -0.25 ) )
-( ( -88 736 128 3.125 0 ) ( -104 736 128 3.125 -0.125 ) ( -104 720 96 3.125 -0.25 ) )
-( ( -88 736 136 4 0 ) ( -112 736 136 4 -0.125 ) ( -112 720 96 4 -0.25 ) )
-)
-}
-}
-// brush 598
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( 112 512 176 0 0 ) ( 112 560 176 0 -0.125 ) ( 112 608 176 0 -0.25 ) )
-( ( 112 512 184 0.875 0 ) ( 112 560 184 0.875 -0.125 ) ( 112 608 184 0.875 -0.25 ) )
-( ( 120 512 184 1 0 ) ( 120 560 184 1 -0.125 ) ( 120 608 184 1 -0.25 ) )
-( ( 128 512 184 1.125 0 ) ( 128 560 184 1.125 -0.125 ) ( 128 608 184 1.125 -0.25 ) )
-( ( 128 512 176 2 0 ) ( 128 560 176 2 -0.125 ) ( 128 608 176 2 -0.25 ) )
-( ( 128 512 168 2.875 0 ) ( 128 560 168 2.875 -0.125 ) ( 128 608 168 2.875 -0.25 ) )
-( ( 120 512 168 3 0 ) ( 120 560 168 3 -0.125 ) ( 120 608 168 3 -0.25 ) )
-( ( 112 512 168 3.125 0 ) ( 112 560 168 3.125 -0.125 ) ( 112 608 168 3.125 -0.25 ) )
-( ( 112 512 176 4 0 ) ( 112 560 176 4 -0.125 ) ( 112 608 176 4 -0.25 ) )
-)
-}
-}
-// brush 599
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( 112 608 200 0 0 ) ( 112 760 200 0 -0.125 ) ( -64 760 200 0 -0.25 ) )
-( ( 112 608 208 0.875 0 ) ( 112 760 208 0.875 -0.125 ) ( -64 760 208 0.875 -0.25 ) )
-( ( 120 608 208 1 0 ) ( 120 768 208 1 -0.125 ) ( -64 768 208 1 -0.25 ) )
-( ( 128 608 208 1.125 0 ) ( 128 776 208 1.125 -0.125 ) ( -64 776 208 1.125 -0.25 ) )
-( ( 128 608 200 2 0 ) ( 128 776 200 2 -0.125 ) ( -64 776 200 2 -0.25 ) )
-( ( 128 608 192 2.875 0 ) ( 128 776 192 2.875 -0.125 ) ( -64 776 192 2.875 -0.25 ) )
-( ( 120 608 192 3 0 ) ( 120 768 192 3 -0.125 ) ( -64 768 192 3 -0.25 ) )
-( ( 112 608 192 3.125 0 ) ( 112 760 192 3.125 -0.125 ) ( -64 760 192 3.125 -0.25 ) )
-( ( 112 608 200 4 0 ) ( 112 760 200 4 -0.125 ) ( -64 760 200 4 -0.25 ) )
-)
-}
-}
-// brush 600
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -16 432 224 0 0 ) ( 0 432 232 0 -0.125 ) ( 16 432 232 0 -0.25 ) )
-( ( -16 432 232 0.875 0 ) ( 0 432 240 0.875 -0.125 ) ( 16 432 240 0.875 -0.25 ) )
-( ( -16 424 232 1 0 ) ( 0 424 240 1 -0.125 ) ( 16 424 240 1 -0.25 ) )
-( ( -16 416 232 1.125 0 ) ( 0 416 240 1.125 -0.125 ) ( 16 416 240 1.125 -0.25 ) )
-( ( -16 416 224 2 0 ) ( 0 416 232 2 -0.125 ) ( 16 416 232 2 -0.25 ) )
-( ( -16 416 216 2.875 0 ) ( 0 416 224 2.875 -0.125 ) ( 16 416 224 2.875 -0.25 ) )
-( ( -16 424 216 3 0 ) ( 0 424 224 3 -0.125 ) ( 16 424 224 3 -0.25 ) )
-( ( -16 432 216 3.125 0 ) ( 0 432 224 3.125 -0.125 ) ( 16 432 224 3.125 -0.25 ) )
-( ( -16 432 224 4 0 ) ( 0 432 232 4 -0.125 ) ( 16 432 232 4 -0.25 ) )
-)
-}
-}
-// brush 601
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -64 760 200 0 0 ) ( -88 760 200 0 -0.125 ) ( -88 760 168 0 -0.25 ) )
-( ( -64 760 208 0.875 0 ) ( -96 760 208 0.875 -0.125 ) ( -96 760 160 0.875 -0.25 ) )
-( ( -64 768 208 1 0 ) ( -96 768 208 1 -0.125 ) ( -96 768 160 1 -0.25 ) )
-( ( -64 776 208 1.125 0 ) ( -96 776 208 1.125 -0.125 ) ( -96 776 160 1.125 -0.25 ) )
-( ( -64 776 200 2 0 ) ( -88 776 200 2 -0.125 ) ( -88 776 160 2 -0.25 ) )
-( ( -64 776 192 2.875 0 ) ( -80 776 192 2.875 -0.125 ) ( -80 776 160 2.875 -0.25 ) )
-( ( -64 768 192 3 0 ) ( -80 768 192 3 -0.125 ) ( -80 768 160 3 -0.25 ) )
-( ( -64 760 192 3.125 0 ) ( -80 760 192 3.125 -0.125 ) ( -80 760 160 3.125 -0.25 ) )
-( ( -64 760 200 4 0 ) ( -88 760 200 4 -0.125 ) ( -88 760 168 4 -0.25 ) )
-)
-}
-}
-// brush 602
-{
-( -395 578 201 ) ( -415 559 217 ) ( -418 601 201 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -398 570 224 ) ( -420 593 224 ) ( -409 559 196 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -404 598 215 ) ( -415 587 187 ) ( -423 578 231 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -438 580 215 ) ( -415 558 215 ) ( -418 600 199 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -443 576 203 ) ( -432 587 231 ) ( -420 553 203 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -443 576 203 ) ( -423 595 187 ) ( -432 587 231 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-}
-// brush 603
-{
-( -433 570 223 ) ( -364 731 193 ) ( -279 646 193 ) moonstation/beam_lightyellow 0 102 135 1 0.6499999762 0 0 0
-( -279 646 189 ) ( -407 689 85 ) ( -321 603 85 ) common/nodraw 45 52 0 -2.0011672974 1.6339464188 0 0 0
-( -421 582 210 ) ( -263 662 189 ) ( -305 619 85 ) moonstation/beam_lightyellow 0 253 65 1 0.6499999762 0 0 0
-( -305 619 85 ) ( -391 705 85 ) ( -421 582 210 ) moonstation/beam_lightyellow 0 102 135 1 0.6499999762 0 0 0
-( -431 590 208 ) ( -420 602 236 ) ( -408 568 208 ) common/nodraw 40 34 0 -0.1781578064 0.152230978 0 0 0
-( -424 593 219 ) ( -391 705 85 ) ( -348 747 189 ) moonstation/beam_lightyellow 0 380 65 1 0.6499999762 0 0 0
-}
-// brush 604
-{
-( -424 595 222 ) ( -418 603 219 ) ( -418 604 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -418 603 219 ) ( -406 592 220 ) ( -418 604 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -415 586 222 ) ( -418 604 220 ) ( -406 592 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -415 586 222 ) ( -406 592 220 ) ( -407 592 219 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -424 594 220 ) ( -415 586 222 ) ( -416 586 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -424 594 220 ) ( -407 592 219 ) ( -418 603 219 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
-}
-// brush 605
-{
-( -382 575 213 ) ( -401 555 229 ) ( -404 597 213 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -384 566 236 ) ( -407 589 236 ) ( -395 555 208 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -397 601 227 ) ( -409 590 199 ) ( -417 582 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -430 572 215 ) ( -407 549 215 ) ( -410 592 199 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -430 572 215 ) ( -418 583 243 ) ( -407 549 215 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -430 572 215 ) ( -410 592 199 ) ( -418 583 243 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-}
-// brush 606
-{
-( -390 583 213 ) ( -410 564 229 ) ( -413 606 213 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -393 575 236 ) ( -415 598 236 ) ( -404 564 208 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -399 603 227 ) ( -410 592 199 ) ( -418 583 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -433 585 227 ) ( -410 563 227 ) ( -413 605 211 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -438 580 215 ) ( -427 592 243 ) ( -415 558 215 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -438 580 215 ) ( -418 600 199 ) ( -427 592 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-}
-// brush 607
-{
-( -392 585 213 ) ( -411 565 229 ) ( -414 607 213 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -394 576 236 ) ( -417 599 236 ) ( -405 565 208 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -407 611 227 ) ( -418 600 199 ) ( -427 592 243 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -439 582 215 ) ( -417 559 215 ) ( -420 601 199 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -439 582 215 ) ( -428 593 243 ) ( -417 559 215 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -439 582 215 ) ( -420 601 199 ) ( -428 593 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-}
-// brush 608
-{
-( -424 594 220 ) ( -422 605 217 ) ( -420 604 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -422 605 217 ) ( -426 598 203 ) ( -420 604 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -429 590 210 ) ( -420 604 217 ) ( -426 598 203 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
-( -429 590 210 ) ( -426 598 203 ) ( -428 599 203 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -426 595 220 ) ( -429 590 210 ) ( -430 591 210 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -426 595 220 ) ( -428 599 203 ) ( -422 605 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-}
-// brush 609
-{
-( -415 584 220 ) ( -406 590 217 ) ( -405 588 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -406 590 217 ) ( -411 582 203 ) ( -405 588 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -419 580 210 ) ( -405 588 217 ) ( -411 582 203 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -419 580 210 ) ( -411 582 203 ) ( -412 584 203 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -416 586 220 ) ( -419 580 210 ) ( -420 581 210 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -416 586 220 ) ( -412 584 203 ) ( -406 590 217 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
-}
-// brush 610
-{
-( -421 581 208 ) ( -414 585 201 ) ( -415 584 200 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -414 585 201 ) ( -426 595 200 ) ( -415 584 200 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -429 589 208 ) ( -415 584 200 ) ( -426 595 200 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -429 589 208 ) ( -426 595 200 ) ( -425 596 201 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -420 581 210 ) ( -429 589 208 ) ( -429 590 210 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( -420 581 210 ) ( -425 596 201 ) ( -414 585 201 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
-}
-// brush 611
-{
-( -393 583 214 ) ( -412 564 230 ) ( -415 606 214 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -403 568 243 ) ( -425 590 243 ) ( -414 556 215 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -398 600 228 ) ( -410 589 200 ) ( -418 581 244 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -441 581 216 ) ( -418 558 216 ) ( -421 600 200 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -441 581 216 ) ( -429 592 244 ) ( -418 558 216 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( -441 581 216 ) ( -421 600 200 ) ( -429 592 244 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-}
-// brush 612
-{
-( 110 615 201 ) ( 129 595 217 ) ( 87 592 201 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 118 612 224 ) ( 95 590 224 ) ( 129 601 196 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 90 606 215 ) ( 101 595 187 ) ( 110 587 231 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 108 572 215 ) ( 130 595 215 ) ( 88 592 199 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 112 567 203 ) ( 101 578 231 ) ( 135 590 203 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 112 567 203 ) ( 93 587 187 ) ( 101 578 231 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-}
-// brush 613
-{
-( 118 577 223 ) ( -43 646 193 ) ( 42 731 193 ) moonstation/beam_lightyellow 0 12 225 1 0.6499999762 0 0 0
-( 42 731 189 ) ( -1 603 85 ) ( 85 689 85 ) common/nodraw 45 52 0 -2.0011672974 1.6339464188 0 0 0
-( 106 589 210 ) ( 26 747 189 ) ( 69 705 85 ) moonstation/beam_lightyellow 0 65 70 -4.2135286331 0.6499999762 0 0 0
-( 69 705 85 ) ( -17 619 85 ) ( 106 589 210 ) moonstation/beam_lightyellow 0 151 225 1 0.5 0 0 0
-( 98 579 208 ) ( 86 590 236 ) ( 120 602 208 ) common/nodraw 40 34 0 -0.1781578064 0.152230978 0 0 0
-( 95 586 219 ) ( -17 619 85 ) ( -59 662 189 ) moonstation/beam_lightyellow 0 43 -70 -4.2135286331 0.6499999762 0 0 0
-}
-// brush 614
-{
-( 93 586 222 ) ( 85 592 219 ) ( 84 592 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 85 592 219 ) ( 96 604 220 ) ( 84 592 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 102 595 222 ) ( 84 592 220 ) ( 96 604 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 102 595 222 ) ( 96 604 220 ) ( 96 603 219 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 94 586 220 ) ( 102 595 222 ) ( 102 594 220 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 94 586 220 ) ( 96 603 219 ) ( 85 592 219 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
-}
-// brush 615
-{
-( 113 628 213 ) ( 133 609 229 ) ( 91 606 213 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 122 626 236 ) ( 99 603 236 ) ( 133 615 208 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 87 613 227 ) ( 98 601 199 ) ( 106 593 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 116 580 215 ) ( 139 603 215 ) ( 96 600 199 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 116 580 215 ) ( 105 592 243 ) ( 139 603 215 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 116 580 215 ) ( 96 600 199 ) ( 105 592 243 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-}
-// brush 616
-{
-( 105 620 213 ) ( 124 600 229 ) ( 82 597 213 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 113 617 236 ) ( 90 595 236 ) ( 124 606 208 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 85 611 227 ) ( 96 600 199 ) ( 105 592 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 103 577 227 ) ( 125 600 227 ) ( 83 597 211 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 108 572 215 ) ( 96 583 243 ) ( 130 595 215 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 108 572 215 ) ( 88 592 199 ) ( 96 583 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-}
-// brush 617
-{
-( 103 618 213 ) ( 123 599 229 ) ( 81 596 213 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 112 616 236 ) ( 89 593 236 ) ( 123 605 208 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 77 603 227 ) ( 88 592 199 ) ( 96 583 243 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 106 571 215 ) ( 129 593 215 ) ( 87 590 199 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 106 571 215 ) ( 95 582 243 ) ( 129 593 215 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 106 571 215 ) ( 87 590 199 ) ( 95 582 243 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-}
-// brush 618
-{
-( 94 586 220 ) ( 83 588 217 ) ( 84 590 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 83 588 217 ) ( 90 584 203 ) ( 84 590 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 98 581 210 ) ( 84 590 217 ) ( 90 584 203 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
-( 98 581 210 ) ( 90 584 203 ) ( 89 582 203 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 93 584 220 ) ( 98 581 210 ) ( 97 580 210 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 93 584 220 ) ( 89 582 203 ) ( 83 588 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-}
-// brush 619
-{
-( 104 595 220 ) ( 98 604 217 ) ( 100 605 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 98 604 217 ) ( 106 599 203 ) ( 100 605 217 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 108 591 210 ) ( 100 605 217 ) ( 106 599 203 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 108 591 210 ) ( 106 599 203 ) ( 104 598 203 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 102 594 220 ) ( 108 591 210 ) ( 107 590 210 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 102 594 220 ) ( 104 598 203 ) ( 98 604 217 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
-}
-// brush 620
-{
-( 107 589 208 ) ( 103 596 201 ) ( 104 595 200 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 103 596 201 ) ( 93 584 200 ) ( 104 595 200 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 99 581 208 ) ( 104 595 200 ) ( 93 584 200 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 99 581 208 ) ( 93 584 200 ) ( 92 585 201 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 107 590 210 ) ( 99 581 208 ) ( 98 581 210 ) common/invisible 0 0 0 -0.03125 0.03125 0 0 0
-( 107 590 210 ) ( 92 585 201 ) ( 103 596 201 ) unicolored/ZZZ_black 0 0 0 -0.03125 0.03125 0 0 0
-}
-// brush 621
-{
-( 105 617 214 ) ( 124 598 230 ) ( 82 595 214 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 120 607 243 ) ( 98 585 243 ) ( 132 596 215 ) unicolored/silver4_bright 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 88 612 228 ) ( 99 600 200 ) ( 107 592 244 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 107 569 216 ) ( 130 592 216 ) ( 88 589 200 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 107 569 216 ) ( 96 581 244 ) ( 130 592 216 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-( 107 569 216 ) ( 88 589 200 ) ( 96 581 244 ) metal/9techwall01 240 442 -40 -0.0333173722 0.0333173275 0 0 0
-}
-// brush 622
-{
-( -56 704 144 ) ( -56 512 144 ) ( -216 704 144 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -64 832 96 ) ( -224 832 96 ) ( -64 832 32 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -104 704 96 ) ( -104 704 32 ) ( -104 512 96 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -224 512 0 ) ( -64 512 0 ) ( -224 704 0 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -224 512 32 ) ( -224 512 96 ) ( -64 512 32 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -120 512 32 ) ( -120 704 32 ) ( -120 512 96 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 623
-{
-( -50 776 -56 ) ( -67 803 -56 ) ( -50 776 -120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -92 739 -120 ) ( -92 739 -56 ) ( -75 712 -120 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -147 750 -120 ) ( -67 803 -120 ) ( -147 750 -56 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 3 733 5 ) ( -20 494 26 ) ( 105 577 26 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 3 733 5 ) ( -123 651 5 ) ( -50 813 55 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -37 794 -38 ) ( -119 645 35 ) ( 6 727 35 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 5 774 35 ) ( -190 783 -10 ) ( -34 833 2 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 624
-{
-( -27 810 12 ) ( 52 806 -43 ) ( -26 842 11 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 64 807 143 ) ( 66 839 143 ) ( 101 805 195 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 57 647 144 ) ( 94 645 196 ) ( 136 643 89 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 129 836 177 ) ( 92 837 124 ) ( 127 804 177 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -81 741 16 ) ( 68 810 -37 ) ( -55 816 48 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -50 733 60 ) ( 72 727 -25 ) ( 73 673 -20 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -13 729 63 ) ( 24 668 -17 ) ( -37 667 34 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 625
-{
-( -288 640 448 ) ( -208 672 448 ) ( -32 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -112 672 256 ) ( -208 672 448 ) ( -208 672 256 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -32 640 256 ) ( -112 672 448 ) ( -112 672 256 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -32 640 256 ) ( -208 672 256 ) ( -288 640 256 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -32 640 448 ) ( -288 640 256 ) ( -288 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -288 640 448 ) ( -208 672 256 ) ( -208 672 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 626
-{
-( -320 512 448 ) ( -32 640 448 ) ( 0 512 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -288 640 448 ) ( -32 640 256 ) ( -32 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 0 512 256 ) ( -32 640 448 ) ( -32 640 256 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 0 512 256 ) ( -32 640 256 ) ( -320 512 256 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -320 512 256 ) ( -320 512 448 ) ( 0 512 256 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -320 512 448 ) ( -288 640 256 ) ( -288 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 627
-{
-( -288 640 576 ) ( -256 592 576 ) ( -288 528 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -144 640 448 ) ( -144 640 576 ) ( -272 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -288 528 576 ) ( -288 528 448 ) ( -288 640 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -288 528 448 ) ( -256 592 448 ) ( -288 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -256 592 576 ) ( -256 592 448 ) ( -288 528 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -256 592 448 ) ( -256 592 576 ) ( -208 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 628
-{
-( 96 480 576 ) ( -32 688 576 ) ( 96 688 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 96 688 448 ) ( -32 688 576 ) ( -32 688 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 96 688 576 ) ( 96 688 480 ) ( 96 480 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 96 480 448 ) ( -32 688 448 ) ( -32 480 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -32 480 480 ) ( -32 480 576 ) ( 96 480 480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -32 480 576 ) ( -32 688 448 ) ( -32 688 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 629
-{
-( -288 480 576 ) ( -416 688 576 ) ( -288 688 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -288 688 448 ) ( -416 688 576 ) ( -416 688 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -288 688 576 ) ( -288 688 480 ) ( -288 480 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -288 480 448 ) ( -416 688 448 ) ( -416 480 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -416 480 480 ) ( -416 480 576 ) ( -288 480 480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -416 480 576 ) ( -416 688 448 ) ( -416 688 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 630
-{
-( -64 640 576 ) ( -192 848 576 ) ( -64 848 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -64 672 448 ) ( -192 672 576 ) ( -192 672 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( 0 848 576 ) ( 0 848 480 ) ( 0 640 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -64 640 448 ) ( -192 848 448 ) ( -192 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -192 640 480 ) ( -192 640 576 ) ( -64 640 480 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -320 640 576 ) ( -320 848 448 ) ( -320 848 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 631
-{
-( -32 528 576 ) ( -64 592 576 ) ( -32 640 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -48 640 448 ) ( -176 640 576 ) ( -176 640 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -32 640 576 ) ( -32 528 448 ) ( -32 528 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -32 640 448 ) ( -64 592 448 ) ( -32 528 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -32 528 576 ) ( -64 592 448 ) ( -64 592 576 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-( -112 640 448 ) ( -64 592 576 ) ( -64 592 448 ) common/invisible 0 0 0 0.5 0.5 0 0 0
-}
-// brush 632
-{
-( 128 136 8 ) ( 128 24 8 ) ( 64 160 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 128 136 -8 ) ( 64 160 8 ) ( 64 160 -8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 128 136 8 ) ( 128 24 -8 ) ( 128 24 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 64 160 -8 ) ( 128 24 -8 ) ( 128 136 -8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 80 72 8 ) ( 128 24 8 ) ( 128 24 -8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 64 160 -8 ) ( 80 72 8 ) ( 80 72 -8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 633
-{
-( 72 68 8 ) ( -8 88 8 ) ( 56 156 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -8 180 8 ) ( 56 156 -8 ) ( 56 156 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 72 68 -8 ) ( 56 156 8 ) ( 56 156 -8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -8 180 -8 ) ( -8 88 -8 ) ( 56 156 -8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 72 68 8 ) ( -8 88 -8 ) ( -8 88 8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -8 180 -8 ) ( -8 88 8 ) ( -8 88 -8 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 634
-{
-( -131 58 29 ) ( -232 94 10 ) ( -187 108 19 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -232 94 10 ) ( -184 108 3 ) ( -187 108 19 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -128 58 14 ) ( -187 108 19 ) ( -184 108 3 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -173 44 5 ) ( -184 108 3 ) ( -229 94 -5 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -203 35 0 ) ( -206 35 15 ) ( -128 58 14 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -176 44 21 ) ( -229 94 -5 ) ( -232 94 10 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 635
-{
-( -168 348 472 ) ( -152 332 488 ) ( -168 332 488 ) metal/dkmtl 32 48 0 -0.25 0.25 0 0 0
-( -152 348 448 ) ( -152 348 472 ) ( -168 348 472 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-( -152 332 448 ) ( -152 332 488 ) ( -152 348 448 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-( -168 332 448 ) ( -152 332 448 ) ( -168 348 448 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-( -152 332 448 ) ( -168 332 488 ) ( -152 332 488 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-( -168 348 448 ) ( -168 332 488 ) ( -168 332 448 ) metal/mtl_gray 0 0 0 0.5 0.5 0 0 0
-}
-// brush 636
-{
-( -160 342 480 ) ( -161 347 475 ) ( -160 347 475 ) metal/dkmtl_yellow 32 48 0 -0.25 0.25 0 0 0
-( -160 346 474 ) ( -160 347 475 ) ( -161 347 475 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -160 341 479 ) ( -160 347 475 ) ( -160 346 474 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -161 341 479 ) ( -160 346 474 ) ( -161 346 474 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -161 342 480 ) ( -160 342 480 ) ( -160 341 479 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -161 341 479 ) ( -161 346 474 ) ( -161 347 475 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-}
-// brush 637
-{
-( -157 335 487 ) ( -158 342 480 ) ( -157 342 480 ) metal/dkmtl_yellow 32 48 0 -0.25 0.25 0 0 0
-( -157 341 479 ) ( -157 342 480 ) ( -158 342 480 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -157 334 486 ) ( -157 342 480 ) ( -157 341 479 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -158 334 486 ) ( -157 341 479 ) ( -158 341 479 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -158 335 487 ) ( -157 335 487 ) ( -157 334 486 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -158 334 486 ) ( -158 341 479 ) ( -158 342 480 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-}
-// brush 638
-{
-( -162 335 487 ) ( -163 342 480 ) ( -162 342 480 ) metal/dkmtl_yellow 32 48 0 -0.25 0.25 0 0 0
-( -162 341 479 ) ( -162 342 480 ) ( -163 342 480 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -162 334 486 ) ( -162 342 480 ) ( -162 341 479 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -163 334 486 ) ( -162 341 479 ) ( -163 341 479 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -163 335 487 ) ( -162 335 487 ) ( -162 334 486 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-( -163 334 486 ) ( -163 341 479 ) ( -163 342 480 ) metal/dkmtl_yellow 0 0 0 0.5 0.5 0 0 0
-}
-// brush 639
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( 112 512 200 0 0 ) ( 112 560 200 0 -0.125 ) ( 112 608 200 0 -0.25 ) )
-( ( 112 512 208 0.875 0 ) ( 112 560 208 0.875 -0.125 ) ( 112 608 208 0.875 -0.25 ) )
-( ( 120 512 208 1 0 ) ( 120 560 208 1 -0.125 ) ( 120 608 208 1 -0.25 ) )
-( ( 128 512 208 1.125 0 ) ( 128 560 208 1.125 -0.125 ) ( 128 608 208 1.125 -0.25 ) )
-( ( 128 512 200 2 0 ) ( 128 560 200 2 -0.125 ) ( 128 608 200 2 -0.25 ) )
-( ( 128 512 192 2.875 0 ) ( 128 560 192 2.875 -0.125 ) ( 128 608 192 2.875 -0.25 ) )
-( ( 120 512 192 3 0 ) ( 120 560 192 3 -0.125 ) ( 120 608 192 3 -0.25 ) )
-( ( 112 512 192 3.125 0 ) ( 112 560 192 3.125 -0.125 ) ( 112 608 192 3.125 -0.25 ) )
-( ( 112 512 200 4 0 ) ( 112 560 200 4 -0.125 ) ( 112 608 200 4 -0.25 ) )
-)
-}
-}
-// brush 640
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( 96 432 232 0 0 ) ( 112 432 232 0 -0.125 ) ( 112 448 232 0 -0.25 ) )
-( ( 96 432 240 0.875 0 ) ( 112 432 240 0.875 -0.125 ) ( 112 448 240 0.875 -0.25 ) )
-( ( 96 424 240 1 0 ) ( 120 424 240 1 -0.125 ) ( 120 448 240 1 -0.25 ) )
-( ( 96 416 240 1.125 0 ) ( 128 416 240 1.125 -0.125 ) ( 128 448 240 1.125 -0.25 ) )
-( ( 96 416 232 2 0 ) ( 128 416 232 2 -0.125 ) ( 128 448 232 2 -0.25 ) )
-( ( 96 416 224 2.875 0 ) ( 128 416 224 2.875 -0.125 ) ( 128 448 224 2.875 -0.25 ) )
-( ( 96 424 224 3 0 ) ( 120 424 224 3 -0.125 ) ( 120 448 224 3 -0.25 ) )
-( ( 96 432 224 3.125 0 ) ( 112 432 224 3.125 -0.125 ) ( 112 448 224 3.125 -0.25 ) )
-( ( 96 432 232 4 0 ) ( 112 432 232 4 -0.125 ) ( 112 448 232 4 -0.25 ) )
-)
-}
-}
-// brush 641
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -288 432 96 0 0 ) ( -272 432 96 0 -0.125 ) ( -256 432 104 0 -0.25 ) )
-( ( -288 432 104 0.875 0 ) ( -272 432 104 0.875 -0.125 ) ( -256 432 112 0.875 -0.25 ) )
-( ( -288 424 104 1 0 ) ( -272 424 104 1 -0.125 ) ( -256 424 112 1 -0.25 ) )
-( ( -288 416 104 1.125 0 ) ( -272 416 104 1.125 -0.125 ) ( -256 416 112 1.125 -0.25 ) )
-( ( -288 416 96 2 0 ) ( -272 416 96 2 -0.125 ) ( -256 416 104 2 -0.25 ) )
-( ( -288 416 88 2.875 0 ) ( -272 416 88 2.875 -0.125 ) ( -256 416 96 2.875 -0.25 ) )
-( ( -288 424 88 3 0 ) ( -272 424 88 3 -0.125 ) ( -256 424 96 3 -0.25 ) )
-( ( -288 432 88 3.125 0 ) ( -272 432 88 3.125 -0.125 ) ( -256 432 96 3.125 -0.25 ) )
-( ( -288 432 96 4 0 ) ( -272 432 96 4 -0.125 ) ( -256 432 104 4 -0.25 ) )
-)
-}
-}
-// brush 642
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -256 432 104 0 0 ) ( -128 432 168 0 -0.125 ) ( -16 432 224 0 -0.25 ) )
-( ( -256 432 112 0.875 0 ) ( -128 432 176 0.875 -0.125 ) ( -16 432 232 0.875 -0.25 ) )
-( ( -256 424 112 1 0 ) ( -128 424 176 1 -0.125 ) ( -16 424 232 1 -0.25 ) )
-( ( -256 416 112 1.125 0 ) ( -128 416 176 1.125 -0.125 ) ( -16 416 232 1.125 -0.25 ) )
-( ( -256 416 104 2 0 ) ( -128 416 168 2 -0.125 ) ( -16 416 224 2 -0.25 ) )
-( ( -256 416 96 2.875 0 ) ( -128 416 160 2.875 -0.125 ) ( -16 416 216 2.875 -0.25 ) )
-( ( -256 424 96 3 0 ) ( -128 424 160 3 -0.125 ) ( -16 424 216 3 -0.25 ) )
-( ( -256 432 96 3.125 0 ) ( -128 432 160 3.125 -0.125 ) ( -16 432 216 3.125 -0.25 ) )
-( ( -256 432 104 4 0 ) ( -128 432 168 4 -0.125 ) ( -16 432 224 4 -0.25 ) )
-)
-}
-}
-// brush 643
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -448.0000305176 432 96 0 0 ) ( -336 432 96 0 -0.125 ) ( -288 432 96 0 -0.25 ) )
-( ( -448.0000305176 432 104 0.875 0 ) ( -336 432 104 0.875 -0.125 ) ( -288 432 104 0.875 -0.25 ) )
-( ( -448.0000305176 424 104 1 0 ) ( -336 424 104 1 -0.125 ) ( -288 424 104 1 -0.25 ) )
-( ( -448.0000305176 416 104 1.125 0 ) ( -336 416 104 1.125 -0.125 ) ( -288 416 104 1.125 -0.25 ) )
-( ( -448.0000305176 416 96 2 0 ) ( -336 416 96 2 -0.125 ) ( -288 416 96 2 -0.25 ) )
-( ( -448.0000305176 416 88 2.875 0 ) ( -336 416 88 2.875 -0.125 ) ( -288 416 88 2.875 -0.25 ) )
-( ( -448.0000305176 424 88 3 0 ) ( -336 424 88 3 -0.125 ) ( -288 424 88 3 -0.25 ) )
-( ( -448.0000305176 432 88 3.125 0 ) ( -336 432 88 3.125 -0.125 ) ( -288 432 88 3.125 -0.25 ) )
-( ( -448.0000305176 432 96 4 0 ) ( -336 432 96 4 -0.125 ) ( -288 432 96 4 -0.25 ) )
-)
-}
-}
-// brush 644
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( 16 432 232 0 0 ) ( 72 432 232 0 -0.125 ) ( 96 432 232 0 -0.25 ) )
-( ( 16 432 240 0.875 0 ) ( 72 432 240 0.875 -0.125 ) ( 96 432 240 0.875 -0.25 ) )
-( ( 16 424 240 1 0 ) ( 72 424 240 1 -0.125 ) ( 96 424 240 1 -0.25 ) )
-( ( 16 416 240 1.125 0 ) ( 72 416 240 1.125 -0.125 ) ( 96 416 240 1.125 -0.25 ) )
-( ( 16 416 232 2 0 ) ( 72 416 232 2 -0.125 ) ( 96 416 232 2 -0.25 ) )
-( ( 16 416 224 2.875 0 ) ( 72 416 224 2.875 -0.125 ) ( 96 416 224 2.875 -0.25 ) )
-( ( 16 424 224 3 0 ) ( 72 424 224 3 -0.125 ) ( 96 424 224 3 -0.25 ) )
-( ( 16 432 224 3.125 0 ) ( 72 432 224 3.125 -0.125 ) ( 96 432 224 3.125 -0.25 ) )
-( ( 16 432 232 4 0 ) ( 72 432 232 4 -0.125 ) ( 96 432 232 4 -0.25 ) )
-)
-}
-}
-// brush 645
-{
-( 320 320 320 ) ( 320 -192 320 ) ( -320 320 320 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( 320 424 2080 ) ( -320 424 2080 ) ( 320 424 -2016 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -320 0 288 ) ( 320 0 288 ) ( -320 512 288 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -320 24 -2016 ) ( -320 24 2080 ) ( 320 24 -2016 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -472 -200 -2016 ) ( -472 312 -2016 ) ( -472 -200 2080 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -456 -184 1504 ) ( -456 328 -2592 ) ( -456 -184 -2592 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-}
-// brush 646
-{
-( -320 -56 320 ) ( -208 -40 384 ) ( -208 -56 384 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -320 -40 320 ) ( -208 -40 352 ) ( -208 -40 384 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -320 -56 288 ) ( -208 -56 352 ) ( -208 -40 352 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -320 -56 288 ) ( -208 -56 384 ) ( -208 -56 352 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -320 -280 -2016 ) ( -320 232 -2016 ) ( -320 -280 2080 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -208 -56 352 ) ( -208 -56 384 ) ( -208 -40 384 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-}
-// brush 647
-{
-( 400 240 320 ) ( 400 -272 320 ) ( -240 240 320 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( 464 -40 2080 ) ( -176 -40 2080 ) ( 464 -40 -2016 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -240 -80 288 ) ( 400 -80 288 ) ( -240 432 288 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -240 -56 -2016 ) ( -240 -56 2080 ) ( 400 -56 -2016 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -392 -280 -2016 ) ( -392 232 -2016 ) ( -392 -280 2080 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -320 -248 1504 ) ( -320 264 -2592 ) ( -320 -248 -2592 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-}
-// brush 648
-{
-( 584 240 384 ) ( 584 -272 384 ) ( -56 240 384 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( 648 -40 2144 ) ( 8 -40 2144 ) ( 648 -40 -1952 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -56 -80 352 ) ( 584 -80 352 ) ( -56 432 352 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -56 -56 -1952 ) ( -56 -56 2144 ) ( 584 -56 -1952 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -208 -280 -1952 ) ( -208 232 -1952 ) ( -208 -280 2144 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( -112 -248 1568 ) ( -112 264 -2528 ) ( -112 -248 -2528 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-}
-// brush 649
-{
-( 792 240 320 ) ( 792 -272 320 ) ( 152 240 320 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( 856 -40 2080 ) ( 216 -40 2080 ) ( 856 -40 -2016 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( 152 -80 288 ) ( 792 -80 288 ) ( 152 432 288 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( 152 -56 -2016 ) ( 152 -56 2080 ) ( 792 -56 -2016 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( 0 -280 -2016 ) ( 0 232 -2016 ) ( 0 -280 2080 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-( 72 -248 1504 ) ( 72 264 -2592 ) ( 72 -248 -2592 ) moonstation/glass_blue 0 0 0 0.5 0.5 0 0 0
-}
-// brush 650
-{
-( 128 -32 320 ) ( 128 -64 336 ) ( 128 -32 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 0 -32 320 ) ( 0 -32 336 ) ( 0 -64 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 0 -64 336 ) ( 128 -32 336 ) ( 128 -64 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 0 -32 336 ) ( 128 -32 320 ) ( 128 -32 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 0 -32 320 ) ( 128 -64 320 ) ( 128 -32 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 0 -64 320 ) ( 128 -64 336 ) ( 128 -64 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 651
-{
-( 128 208 2048 ) ( 128 208 -2048 ) ( 128 -304 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -448 -288 2048 ) ( -448 224 -2048 ) ( -448 224 2048 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 176 256 288 ) ( 64 256 288 ) ( 176 320 288 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 112 -32 384 ) ( 224 -32 256 ) ( 224 -32 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 80 -32 256 ) ( 80 -96 256 ) ( 192 -32 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 80 -64 384 ) ( 192 -64 256 ) ( 80 -64 256 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 652
-{
-( -320 208 2104 ) ( -320 208 -1992 ) ( -320 -304 2104 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -448 -288 2112 ) ( -448 224 -1984 ) ( -448 224 2112 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 176 256 336 ) ( 64 256 336 ) ( 176 320 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 112 -32 448 ) ( 224 -32 320 ) ( 224 -32 448 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 80 -32 320 ) ( 80 -96 320 ) ( 192 -32 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( 80 -64 448 ) ( 192 -64 320 ) ( 80 -64 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 653
-{
-( -208 -32 384 ) ( -208 -64 400 ) ( -208 -32 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 -288 2112 ) ( -320 224 -1984 ) ( -320 224 2112 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 -64 336 ) ( -208 -32 400 ) ( -208 -64 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 -32 336 ) ( -208 -32 384 ) ( -208 -32 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 -32 320 ) ( -208 -64 384 ) ( -208 -32 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 -64 320 ) ( -208 -64 400 ) ( -208 -64 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 654
-{
-( -112 -32 384 ) ( -112 -64 400 ) ( -112 -32 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -208 -32 384 ) ( -208 -32 400 ) ( -208 -64 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -136 -32 400 ) ( -208 -64 400 ) ( -208 -32 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -136 -32 400 ) ( -208 -32 400 ) ( -208 -32 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -136 -32 384 ) ( -208 -32 384 ) ( -208 -64 384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -136 -64 400 ) ( -208 -64 384 ) ( -208 -64 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 655
-{
-( 0 -64 336 ) ( 0 -32 320 ) ( 0 -64 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -112 -32 384 ) ( -112 -32 400 ) ( -112 -64 400 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -112 -64 400 ) ( 0 -32 336 ) ( 0 -64 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -112 -32 400 ) ( 0 -32 320 ) ( 0 -32 336 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -112 -32 384 ) ( 0 -64 320 ) ( 0 -32 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -112 -64 384 ) ( 0 -64 336 ) ( 0 -64 320 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 656
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -448 512 200 0 0 ) ( -448 560 200 0 -0.125 ) ( -448 608 200 0 -0.25 ) )
-( ( -448 512 208 0.875 0 ) ( -448 560 208 0.875 -0.125 ) ( -448 608 208 0.875 -0.25 ) )
-( ( -440 512 208 1 0 ) ( -440 560 208 1 -0.125 ) ( -440 608 208 1 -0.25 ) )
-( ( -432 512 208 1.125 0 ) ( -432 560 208 1.125 -0.125 ) ( -432 608 208 1.125 -0.25 ) )
-( ( -432 512 200 2 0 ) ( -432 560 200 2 -0.125 ) ( -432 608 200 2 -0.25 ) )
-( ( -432 512 192 2.875 0 ) ( -432 560 192 2.875 -0.125 ) ( -432 608 192 2.875 -0.25 ) )
-( ( -440 512 192 3 0 ) ( -440 560 192 3 -0.125 ) ( -440 608 192 3 -0.25 ) )
-( ( -448 512 192 3.125 0 ) ( -448 560 192 3.125 -0.125 ) ( -448 608 192 3.125 -0.25 ) )
-( ( -448 512 200 4 0 ) ( -448 560 200 4 -0.125 ) ( -448 608 200 4 -0.25 ) )
-)
-}
-}
-// brush 657
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -360 0.0000610352 248 0 0 ) ( -360 24.0000610352 248 0 -0.125 ) ( -416 24.0000610352 248 0 -0.25 ) )
-( ( -360 0.0000610352 256 0.875 0 ) ( -360 24.0000610352 256 0.875 -0.125 ) ( -416 24.0000610352 256 0.875 -0.25 ) )
-( ( -352 0.0000610352 256 1 0 ) ( -352 32.0000610352 256 1 -0.125 ) ( -416 32.0000610352 256 1 -0.25 ) )
-( ( -344 0.0000610352 256 1.125 0 ) ( -344 40.0000610352 256 1.125 -0.125 ) ( -416 40.0000610352 256 1.125 -0.25 ) )
-( ( -344 0.0000610352 248 2 0 ) ( -344 40.0000610352 248 2 -0.125 ) ( -416 40.0000610352 248 2 -0.25 ) )
-( ( -344 0.0000610352 240 2.875 0 ) ( -344 40.0000610352 240 2.875 -0.125 ) ( -416 40.0000610352 240 2.875 -0.25 ) )
-( ( -352 0.0000610352 240 3 0 ) ( -352 32.0000610352 240 3 -0.125 ) ( -416 32.0000610352 240 3 -0.25 ) )
-( ( -360 0.0000610352 240 3.125 0 ) ( -360 24.0000610352 240 3.125 -0.125 ) ( -416 24.0000610352 240 3.125 -0.25 ) )
-( ( -360 0.0000610352 248 4 0 ) ( -360 24.0000610352 248 4 -0.125 ) ( -416 24.0000610352 248 4 -0.25 ) )
-)
-}
-}
-// brush 658
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -448 208.0000610352 232 0 0 ) ( -448 328.0000610352 232 0 -0.125 ) ( -448 448.0000610352 232 0 -0.25 ) )
-( ( -448 208.0000610352 240 0.875 0 ) ( -448 328.0000610352 240 0.875 -0.125 ) ( -448 448.0000610352 240 0.875 -0.25 ) )
-( ( -440 208.0000610352 240 1 0 ) ( -440 328.0000610352 240 1 -0.125 ) ( -440 448.0000610352 240 1 -0.25 ) )
-( ( -432 208.0000610352 240 1.125 0 ) ( -432 328.0000610352 240 1.125 -0.125 ) ( -432 448.0000610352 240 1.125 -0.25 ) )
-( ( -432 208.0000610352 232 2 0 ) ( -432 328.0000610352 232 2 -0.125 ) ( -432 448.0000610352 232 2 -0.25 ) )
-( ( -432 208.0000610352 224 2.875 0 ) ( -432 328.0000610352 224 2.875 -0.125 ) ( -432 448.0000610352 224 2.875 -0.25 ) )
-( ( -440 208.0000610352 224 3 0 ) ( -440 328.0000610352 224 3 -0.125 ) ( -440 448.0000610352 224 3 -0.25 ) )
-( ( -448 208.0000610352 224 3.125 0 ) ( -448 328.0000610352 224 3.125 -0.125 ) ( -448 448.0000610352 224 3.125 -0.25 ) )
-( ( -448 208.0000610352 232 4 0 ) ( -448 328.0000610352 232 4 -0.125 ) ( -448 448.0000610352 232 4 -0.25 ) )
-)
-}
-}
-// brush 659
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -448 56.0000648499 248 0 0 ) ( -448 116.0000610352 248 0 -0.125 ) ( -448 176.0000610352 248 0 -0.25 ) )
-( ( -448 56.0000648499 256 0.875 0 ) ( -448 116.0000610352 256 0.875 -0.125 ) ( -448 176.0000610352 256 0.875 -0.25 ) )
-( ( -440 56.0000648499 256 1 0 ) ( -440 116.0000610352 256 1 -0.125 ) ( -440 176.0000610352 256 1 -0.25 ) )
-( ( -432 56.0000648499 256 1.125 0 ) ( -432 116.0000610352 256 1.125 -0.125 ) ( -432 176.0000610352 256 1.125 -0.25 ) )
-( ( -432 56.0000648499 248 2 0 ) ( -432 116.0000610352 248 2 -0.125 ) ( -432 176.0000610352 248 2 -0.25 ) )
-( ( -432 56.0000648499 240 2.875 0 ) ( -432 116.0000610352 240 2.875 -0.125 ) ( -432 176.0000610352 240 2.875 -0.25 ) )
-( ( -440 56.0000648499 240 3 0 ) ( -440 116.0000610352 240 3 -0.125 ) ( -440 176.0000610352 240 3 -0.25 ) )
-( ( -448 56.0000648499 240 3.125 0 ) ( -448 116.0000610352 240 3.125 -0.125 ) ( -448 176.0000610352 240 3.125 -0.25 ) )
-( ( -448 56.0000648499 248 4 0 ) ( -448 116.0000610352 248 4 -0.125 ) ( -448 176.0000610352 248 4 -0.25 ) )
-)
-}
-}
-// brush 660
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -416 24.0000610352 248 0 0 ) ( -448 24.0000610352 248 0 -0.125 ) ( -448 56.0000610352 248 0 -0.25 ) )
-( ( -416 24.0000610352 256 0.875 0 ) ( -448 24.0000610352 256 0.875 -0.125 ) ( -448 56.0000610352 256 0.875 -0.25 ) )
-( ( -416 32.0000610352 256 1 0 ) ( -440 32.0000610352 256 1 -0.125 ) ( -440 56.0000610352 256 1 -0.25 ) )
-( ( -416 40.0000610352 256 1.125 0 ) ( -432 40.0000610352 256 1.125 -0.125 ) ( -432 56.0000610352 256 1.125 -0.25 ) )
-( ( -416 40.0000610352 248 2 0 ) ( -432 40.0000610352 248 2 -0.125 ) ( -432 56.0000610352 248 2 -0.25 ) )
-( ( -416 40.0000610352 240 2.875 0 ) ( -432 40.0000610352 240 2.875 -0.125 ) ( -432 56.0000610352 240 2.875 -0.25 ) )
-( ( -416 32.0000610352 240 3 0 ) ( -440 32.0000610352 240 3 -0.125 ) ( -440 56.0000610352 240 3 -0.25 ) )
-( ( -416 24.0000610352 240 3.125 0 ) ( -448 24.0000610352 240 3.125 -0.125 ) ( -448 56.0000610352 240 3.125 -0.25 ) )
-( ( -416 24.0000610352 248 4 0 ) ( -448 24.0000610352 248 4 -0.125 ) ( -448 56.0000610352 248 4 -0.25 ) )
-)
-}
-}
-// brush 661
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 5 0 0 0 )
-(
-( ( -296 -31.9999389648 264 0 0 ) ( -304 -31.9999389648 264 0 -0.0625 ) ( -312 -31.9999389648 256 0 -0.125 ) ( -320 -31.9999389648 248 0 -0.1875 ) ( -328 -31.9999389648 248 0 -0.25 ) )
-( ( -296 -31.9999389648 272 0.875 0 ) ( -304 -31.9999389648 272 0.875 -0.0625 ) ( -312 -31.9999389648 264 0.875 -0.125 ) ( -320 -31.9999389648 256 0.875 -0.1875 ) ( -328 -31.9999389648 256 0.875 -0.25 ) )
-( ( -296 -23.9999389648 272 1 0 ) ( -304 -23.9999389648 272 1 -0.0625 ) ( -312 -23.9999389648 264 1 -0.125 ) ( -320 -23.9999389648 256 1 -0.1875 ) ( -328 -23.9999389648 256 1 -0.25 ) )
-( ( -296 -15.9999389648 272 1.125 0 ) ( -304 -15.9999389648 272 1.125 -0.0625 ) ( -312 -15.9999389648 264 1.125 -0.125 ) ( -320 -15.9999389648 256 1.125 -0.1875 ) ( -328 -15.9999389648 256 1.125 -0.25 ) )
-( ( -296 -15.9999389648 264 2 0 ) ( -304 -15.9999389648 264 2 -0.0625 ) ( -312 -15.9999389648 256 2 -0.125 ) ( -320 -15.9999389648 248 2 -0.1875 ) ( -328 -15.9999389648 248 2 -0.25 ) )
-( ( -296 -15.9999389648 256 2.875 0 ) ( -304 -15.9999389648 256 2.875 -0.0625 ) ( -312 -15.9999389648 248 2.875 -0.125 ) ( -320 -15.9999389648 240 2.875 -0.1875 ) ( -328 -15.9999389648 240 2.875 -0.25 ) )
-( ( -296 -23.9999389648 256 3 0 ) ( -304 -23.9999389648 256 3 -0.0625 ) ( -312 -23.9999389648 248 3 -0.125 ) ( -320 -23.9999389648 240 3 -0.1875 ) ( -328 -23.9999389648 240 3 -0.25 ) )
-( ( -296 -31.9999389648 256 3.125 0 ) ( -304 -31.9999389648 256 3.125 -0.0625 ) ( -312 -31.9999389648 248 3.125 -0.125 ) ( -320 -31.9999389648 240 3.125 -0.1875 ) ( -328 -31.9999389648 240 3.125 -0.25 ) )
-( ( -296 -31.9999389648 264 4 0 ) ( -304 -31.9999389648 264 4 -0.0625 ) ( -312 -31.9999389648 256 4 -0.125 ) ( -320 -31.9999389648 248 4 -0.1875 ) ( -328 -31.9999389648 248 4 -0.25 ) )
-)
-}
-}
-// brush 662
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -0.0000038147 -7.9999389648 248 0 0 ) ( -39.9999961853 -31.9999389648 264 0 -0.125 ) ( -64 -31.9999389648 264 0 -0.25 ) )
-( ( -0.0000038147 -7.9999389648 256 0.875 0 ) ( -39.9999961853 -31.9999389648 272 0.875 -0.125 ) ( -64 -31.9999389648 272 0.875 -0.25 ) )
-( ( -16.0000038147 -7.9999389648 256 1 0 ) ( -39.9999961853 -23.9999389648 272 1 -0.125 ) ( -64 -23.9999389648 272 1 -0.25 ) )
-( ( -16.0000038147 0.0000610352 256 1.125 0 ) ( -39.9999961853 -15.9999389648 272 1.125 -0.125 ) ( -64 -15.9999389648 272 1.125 -0.25 ) )
-( ( -16.0000038147 0.0000610352 248 2 0 ) ( -39.9999961853 -15.9999389648 264 2 -0.125 ) ( -64 -15.9999389648 264 2 -0.25 ) )
-( ( -16.0000038147 0.0000610352 240 2.875 0 ) ( -39.9999961853 -15.9999389648 256 2.875 -0.125 ) ( -64 -15.9999389648 256 2.875 -0.25 ) )
-( ( -16.0000038147 -7.9999389648 240 3 0 ) ( -39.9999961853 -23.9999389648 256 3 -0.125 ) ( -64 -23.9999389648 256 3 -0.25 ) )
-( ( -0.0000038147 -7.9999389648 240 3.125 0 ) ( -39.9999961853 -31.9999389648 256 3.125 -0.125 ) ( -64 -31.9999389648 256 3.125 -0.25 ) )
-( ( -0.0000038147 -7.9999389648 248 4 0 ) ( -39.9999961853 -31.9999389648 264 4 -0.125 ) ( -64 -31.9999389648 264 4 -0.25 ) )
-)
-}
-}
-// brush 663
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -328 -31.9999389648 248 0 0 ) ( -360 -31.9999389648 248 0 -0.125 ) ( -360 0.0000610352 248 0 -0.25 ) )
-( ( -328 -31.9999389648 256 0.875 0 ) ( -360 -31.9999389648 256 0.875 -0.125 ) ( -360 0.0000610352 256 0.875 -0.25 ) )
-( ( -328 -23.9999389648 256 1 0 ) ( -352 -23.9999389648 256 1 -0.125 ) ( -352 0.0000610352 256 1 -0.25 ) )
-( ( -328 -15.9999389648 256 1.125 0 ) ( -344 -15.9999389648 256 1.125 -0.125 ) ( -344 0.0000610352 256 1.125 -0.25 ) )
-( ( -328 -15.9999389648 248 2 0 ) ( -344 -15.9999389648 248 2 -0.125 ) ( -344 0.0000610352 248 2 -0.25 ) )
-( ( -328 -15.9999389648 240 2.875 0 ) ( -344 -15.9999389648 240 2.875 -0.125 ) ( -344 0.0000610352 240 2.875 -0.25 ) )
-( ( -328 -23.9999389648 240 3 0 ) ( -352 -23.9999389648 240 3 -0.125 ) ( -352 0.0000610352 240 3 -0.25 ) )
-( ( -328 -31.9999389648 240 3.125 0 ) ( -360 -31.9999389648 240 3.125 -0.125 ) ( -360 0.0000610352 240 3.125 -0.25 ) )
-( ( -328 -31.9999389648 248 4 0 ) ( -360 -31.9999389648 248 4 -0.125 ) ( -360 0.0000610352 248 4 -0.25 ) )
-)
-}
-}
-// brush 664
-{
-patchDef2
-{
-metal/mtl_pipeswll
-( 9 3 0 0 0 )
-(
-( ( -63.9999961853 -31.9999389648 264 0 0 ) ( -179.9999847412 -31.9999389648 264 0 -0.125 ) ( -296 -31.9999389648 264 0 -0.25 ) )
-( ( -63.9999961853 -31.9999389648 272 0.875 0 ) ( -179.9999847412 -31.9999389648 272 0.875 -0.125 ) ( -296 -31.9999389648 272 0.875 -0.25 ) )
-( ( -63.9999961853 -23.9999389648 272 1 0 ) ( -179.9999847412 -23.9999389648 272 1 -0.125 ) ( -296 -23.9999389648 272 1 -0.25 ) )
-( ( -63.9999961853 -15.9999389648 272 1.125 0 ) ( -179.9999847412 -15.9999389648 272 1.125 -0.125 ) ( -296 -15.9999389648 272 1.125 -0.25 ) )
-( ( -63.9999961853 -15.9999389648 264 2 0 ) ( -179.9999847412 -15.9999389648 264 2 -0.125 ) ( -296 -15.9999389648 264 2 -0.25 ) )
-( ( -63.9999961853 -15.9999389648 256 2.875 0 ) ( -179.9999847412 -15.9999389648 256 2.875 -0.125 ) ( -296 -15.9999389648 256 2.875 -0.25 ) )
-( ( -63.9999961853 -23.9999389648 256 3 0 ) ( -179.9999847412 -23.9999389648 256 3 -0.125 ) ( -296 -23.9999389648 256 3 -0.25 ) )
-( ( -63.9999961853 -31.9999389648 256 3.125 0 ) ( -179.9999847412 -31.9999389648 256 3.125 -0.125 ) ( -296 -31.9999389648 256 3.125 -0.25 ) )
-( ( -63.9999961853 -31.9999389648 264 4 0 ) ( -179.9999847412 -31.9999389648 264 4 -0.125 ) ( -296 -31.9999389648 264 4 -0.25 ) )
-)
-}
-}
-// brush 665
-{
-( 128 128 2176 ) ( -512 128 2176 ) ( 128 128 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 320 2176 ) ( -512 320 -1920 ) ( -512 -192 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -1024 0 0 ) ( -384 0 0 ) ( -1024 512 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -1056 96 -1920 ) ( -1056 96 2176 ) ( -416 96 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -864 -192 -1920 ) ( -864 320 -1920 ) ( -864 -192 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -1024 512 96 ) ( -384 0 96 ) ( -1024 0 96 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 666
-{
-( 168 320 2176 ) ( -472 320 2176 ) ( 168 320 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -832 352 2176 ) ( -832 352 -1920 ) ( -832 -160 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -992 32 0 ) ( -352 32 0 ) ( -992 544 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -1024 128 -1920 ) ( -1024 128 2176 ) ( -384 128 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -864 -160 -1920 ) ( -864 352 -1920 ) ( -864 -160 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -992 544 96 ) ( -352 32 96 ) ( -992 32 96 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 667
-{
-( -384 320 2176 ) ( -1024 320 2176 ) ( -384 320 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -640 512 2176 ) ( -640 512 -1920 ) ( -640 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -1024 192 0 ) ( -384 192 0 ) ( -1024 704 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -448 288 -1920 ) ( -448 288 2176 ) ( 192 288 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -832 0 -1920 ) ( -832 512 -1920 ) ( -832 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -1024 736 80 ) ( -384 224 80 ) ( -1024 224 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 668
-{
-( -256 320 2176 ) ( -896 320 2176 ) ( -256 320 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 512 2176 ) ( -512 512 -1920 ) ( -512 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -896 192 0 ) ( -256 192 0 ) ( -896 704 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 288 -1920 ) ( -320 288 2176 ) ( 320 288 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -576 0 -1920 ) ( -576 512 -1920 ) ( -576 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -896 736 80 ) ( -256 224 80 ) ( -896 224 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 669
-{
-( -256 480 2176 ) ( -896 480 2176 ) ( -256 480 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 512 2176 ) ( -512 512 -1920 ) ( -512 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -896 192 64 ) ( -256 192 64 ) ( -896 704 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 416 -1920 ) ( -320 416 2176 ) ( 320 416 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -576 0 -1920 ) ( -576 512 -1920 ) ( -576 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -896 736 80 ) ( -256 224 80 ) ( -896 224 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 670
-// brush 671
-{
-( -256 416 2144 ) ( -896 416 2144 ) ( -256 416 -1952 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 544 2144 ) ( -512 544 -1952 ) ( -512 32 2144 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -912 224 -16 ) ( -272 224 -16 ) ( -912 736 -16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 320 -1952 ) ( -320 320 2144 ) ( 320 320 -1952 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -576 32 -1952 ) ( -576 544 -1952 ) ( -576 32 2144 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -912 768 80 ) ( -272 256 80 ) ( -912 256 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 672
-{
-( -320 480 2096 ) ( -960 480 2096 ) ( -320 480 -2000 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -576 512 2096 ) ( -576 512 -2000 ) ( -576 0 2096 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -960 192 -16 ) ( -320 192 -16 ) ( -960 704 -16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -384 320 -2000 ) ( -384 320 2096 ) ( 256 320 -2000 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -656 0 -2000 ) ( -656 512 -2000 ) ( -656 0 2096 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -960 736 0 ) ( -320 224 0 ) ( -960 224 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 673
-{
-( -352 480 2144 ) ( -992 480 2144 ) ( -352 480 -1952 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -640 544 2144 ) ( -640 544 -1952 ) ( -640 32 2144 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -992 224 0 ) ( -352 224 0 ) ( -992 736 0 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -416 320 -1952 ) ( -416 320 2144 ) ( 224 320 -1952 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -656 32 -1952 ) ( -656 544 -1952 ) ( -656 32 2144 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -992 768 80 ) ( -352 256 80 ) ( -992 256 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 674
-{
-( -320 480 2176 ) ( -960 480 2176 ) ( -320 480 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -576 512 2176 ) ( -576 512 -1920 ) ( -576 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -960 192 64 ) ( -320 192 64 ) ( -960 704 64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -384 288 -1920 ) ( -384 288 2176 ) ( 256 288 -1920 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -640 0 -1920 ) ( -640 512 -1920 ) ( -640 0 2176 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -960 736 80 ) ( -320 224 80 ) ( -960 224 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 675
-{
-( -336 496 2112 ) ( -976 496 2112 ) ( -336 496 -1984 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 528 2112 ) ( -512 528 -1984 ) ( -512 16 2112 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -960 208 -16 ) ( -320 208 -16 ) ( -960 720 -16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -400 480 -1984 ) ( -400 480 2112 ) ( 240 480 -1984 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -656 16 -1984 ) ( -656 528 -1984 ) ( -656 16 2112 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -976 752 80 ) ( -336 240 80 ) ( -976 240 80 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 676
-{
-( -336 512 2016 ) ( -976 512 2016 ) ( -336 512 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 512 1824 ) ( -512 512 -2272 ) ( -512 0 1824 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -944 208 -384 ) ( -304 208 -384 ) ( -944 720 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -400 480 -2080 ) ( -400 480 2016 ) ( 240 480 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -576 16 -2080 ) ( -576 528 -2080 ) ( -576 16 2016 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -976 752 -16 ) ( -336 240 -16 ) ( -976 240 -16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 677
-{
-( -336 416 2016 ) ( -976 416 2016 ) ( -336 416 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 448 1824 ) ( -512 448 -2272 ) ( -512 -64 1824 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -944 128 -384 ) ( -304 128 -384 ) ( -944 640 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -400 384 -2080 ) ( -400 384 2016 ) ( 240 384 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -576 -64 -2080 ) ( -576 448 -2080 ) ( -576 -64 2016 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -976 672 -16 ) ( -336 160 -16 ) ( -976 160 -16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 678
-{
-( -256 512 2016 ) ( -896 512 2016 ) ( -256 512 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -384 464 1904 ) ( -384 464 -2192 ) ( -384 -48 1904 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -864 144 -384 ) ( -224 144 -384 ) ( -864 656 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -320 384 -2080 ) ( -320 384 2016 ) ( 320 384 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -512 -48 -2080 ) ( -512 464 -2080 ) ( -512 -48 2016 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -896 688 -64 ) ( -256 176 -64 ) ( -896 176 -64 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 679
-{
-( -336 512 2016 ) ( -976 512 2016 ) ( -336 512 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -576 464 1904 ) ( -576 464 -2192 ) ( -576 -48 1904 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -944 144 -384 ) ( -304 144 -384 ) ( -944 656 -384 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -400 384 -2080 ) ( -400 384 2016 ) ( 240 384 -2080 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -640 -48 -2080 ) ( -640 464 -2080 ) ( -640 -48 2016 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-( -976 688 -16 ) ( -336 176 -16 ) ( -976 176 -16 ) metal/dkmtl 0 0 0 0.5 0.5 0 0 0
-}
-// brush 680
-{
-( 12800 6144 8512 ) ( 512 6144 8512 ) ( 12800 6144 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 5888 6400 8512 ) ( 5888 6400 6720 ) ( 5888 -5376 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 512 -5120 -320 ) ( 12800 -5120 -320 ) ( 512 6656 -320 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 512 -6144 6720 ) ( 512 -6144 8512 ) ( 12800 -6144 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -384 -5632 6720 ) ( -384 6144 6720 ) ( -384 -5632 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( 512 6656 -192 ) ( 12800 -5120 -192 ) ( 512 -5120 -192 ) common/notex 0 0 0 0.5 0.5 0 0 0
-}
-// brush 681
-{
-( 6400 384 8512 ) ( -5888 384 8512 ) ( 6400 384 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -384 -256 8512 ) ( -384 -256 6720 ) ( -384 -12032 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -5888 -11776 -320 ) ( 6400 -11776 -320 ) ( -5888 0 -320 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -5632 -6144 6720 ) ( -5632 -6144 8512 ) ( 6656 -6144 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -640 -12288 6720 ) ( -640 -512 6720 ) ( -640 -12288 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -5888 0 -192 ) ( 6400 -11776 -192 ) ( -5888 -11776 -192 ) common/notex 0 0 0 0.5 0.5 0 0 0
-}
-// brush 682
-{
-( 6144 6144 8512 ) ( -6144 6144 8512 ) ( 6144 6144 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -640 6400 8512 ) ( -640 6400 6720 ) ( -640 -5376 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -5120 -320 ) ( 6144 -5120 -320 ) ( -6144 6656 -320 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -6144 6720 ) ( -6144 -6144 8512 ) ( 6144 -6144 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 -5632 6720 ) ( -6144 6144 6720 ) ( -6144 -5632 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -6144 6656 -192 ) ( 6144 -5120 -192 ) ( -6144 -5120 -192 ) common/notex 0 0 0 0.5 0.5 0 0 0
-}
-// brush 683
-{
-( 6400 6144 8512 ) ( -5888 6144 8512 ) ( 6400 6144 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -384 6400 8512 ) ( -384 6400 6720 ) ( -384 -5376 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -5888 -5120 -320 ) ( 6400 -5120 -320 ) ( -5888 6656 -320 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -5632 512 6720 ) ( -5632 512 8512 ) ( 6656 512 6720 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -640 -5632 6720 ) ( -640 6144 6720 ) ( -640 -5632 8512 ) common/notex 0 0 0 0.5 0.5 0 0 0
-( -5888 6656 -192 ) ( 6400 -5120 -192 ) ( -5888 -5120 -192 ) common/notex 0 0 0 0.5 0.5 0 0 0
-}
-// brush 684
-{
-( -304 544 -224 ) ( -304 352 -224 ) ( -672 544 -224 ) common/hint 0 0 0 0.5 0.5 0 0 0
-( -336 576 -160 ) ( -704 576 -160 ) ( -336 576 -288 ) common/hint 0 0 0 0.5 0.5 0 0 0
-( -304 544 -160 ) ( -304 544 -288 ) ( -304 352 -160 ) common/hint 0 0 0 0.5 0.5 0 0 0
-( -704 352 -288 ) ( -336 352 -288 ) ( -704 544 -288 ) common/hint 0 0 0 0.5 0.5 0 0 0
-( -704 352 -288 ) ( -704 352 -160 ) ( -336 352 -288 ) common/hint 0 0 0 0.5 0.5 0 0 0
-( -704 352 -288 ) ( -704 544 -288 ) ( -704 352 -160 ) common/hint 0 0 0 0.5 0.5 0 0 0
+// brush 891
+{
+( -432 258 -364 ) ( -368 194 -364 ) ( -464 194 -364 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -80 256 -2496 ) ( -144 192 -2496 ) ( -48 192 -2496 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -112 224 -352 ) ( -112 192 -960 ) ( -112 192 -352 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -112 224 -960 ) ( -144 256 -352 ) ( -144 256 -960 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -176 256 -352 ) ( -144 256 -960 ) ( -144 256 -352 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -208 224 160 ) ( -176 256 -448 ) ( -176 256 160 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -208 224 -448 ) ( -208 192 160 ) ( -208 192 -448 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -176 160 -448 ) ( -208 192 -448 ) ( -208 192 160 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -176 160 -960 ) ( -144 160 -352 ) ( -144 160 -960 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -144 160 -352 ) ( -112 192 -352 ) ( -112 192 -960 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+}
+// brush 892
+{
+( -592 224 88 ) ( -592 192 88 ) ( -688 224 88 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -592 224 88 ) ( -688 224 88 ) ( -592 224 72 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -592 224 88 ) ( -592 224 72 ) ( -592 192 88 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -686 192 74 ) ( -590 192 74 ) ( -686 224 74 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -688 192 72 ) ( -688 192 88 ) ( -592 192 72 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
+( -688 192 72 ) ( -688 224 72 ) ( -688 192 88 ) unicolored/ZZZ_white 0 0 0 0.5 0.5 0 0 0
 }
 }
@@ -7353,58 +9632,9 @@
 {
 "classname" "light"
-"origin" "-112 160 48"
-"light" "150"
-"_color" "0 0.966705 1"
-}
-// entity 29
-{
-"classname" "light"
-"origin" "-208 160 48"
-"light" "150"
-"_color" "0 0.966705 1"
-}
-// entity 30
-{
-"classname" "light"
-"origin" "-208 256 48"
-"light" "150"
-"_color" "0 0.966705 1"
-}
-// entity 31
-{
-"classname" "light"
 "origin" "-16 224 48"
 "light" "150"
 "_color" "0 0.966705 1"
 }
-// entity 32
-{
-"classname" "light"
-"origin" "-96 208 48"
-"light" "150"
-"_color" "0 0.966705 1"
-}
-// entity 33
-{
-"classname" "light"
-"origin" "-160 272 48"
-"light" "150"
-"_color" "0 0.966705 1"
-}
-// entity 34
-{
-"classname" "light"
-"origin" "-224 208 48"
-"light" "150"
-"_color" "0 0.966705 1"
-}
-// entity 35
-{
-"classname" "light"
-"origin" "-160 144 48"
-"light" "150"
-"_color" "0 0.966705 1"
-}
-// entity 36
+// entity 29
 {
 "classname" "light"
@@ -7413,5 +9643,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 37
+// entity 30
 {
 "classname" "light"
@@ -7420,5 +9650,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 38
+// entity 31
 {
 "classname" "light"
@@ -7427,5 +9657,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 39
+// entity 32
 {
 "classname" "light"
@@ -7434,5 +9664,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 40
+// entity 33
 {
 "classname" "light"
@@ -7441,5 +9671,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 41
+// entity 34
 {
 "classname" "light"
@@ -7448,5 +9678,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 42
+// entity 35
 {
 "classname" "light"
@@ -7455,5 +9685,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 43
+// entity 36
 {
 "classname" "light"
@@ -7462,5 +9692,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 44
+// entity 37
 {
 "classname" "light"
@@ -7469,5 +9699,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 45
+// entity 38
 {
 "classname" "light"
@@ -7476,5 +9706,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 46
+// entity 39
 {
 "classname" "light"
@@ -7483,5 +9713,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 47
+// entity 40
 {
 "classname" "light"
@@ -7490,5 +9720,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 48
+// entity 41
 {
 "classname" "light"
@@ -7497,5 +9727,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 49
+// entity 42
 {
 "classname" "light"
@@ -7504,5 +9734,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 50
+// entity 43
 {
 "classname" "light"
@@ -7511,5 +9741,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 51
+// entity 44
 {
 "classname" "light"
@@ -7518,5 +9748,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 52
+// entity 45
 {
 "classname" "light"
@@ -7525,5 +9755,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 53
+// entity 46
 {
 "classname" "light"
@@ -7532,5 +9762,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 54
+// entity 47
 {
 "classname" "light"
@@ -7539,5 +9769,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 55
+// entity 48
 {
 "classname" "light"
@@ -7546,5 +9776,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 56
+// entity 49
 {
 "classname" "light"
@@ -7553,5 +9783,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 57
+// entity 50
 {
 "classname" "light"
@@ -7560,5 +9790,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 58
+// entity 51
 {
 "classname" "light"
@@ -7567,5 +9797,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 59
+// entity 52
 {
 "classname" "light"
@@ -7574,5 +9804,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 60
+// entity 53
 {
 "classname" "light"
@@ -7581,5 +9811,5 @@
 "_color" "0 1 0"
 }
-// entity 61
+// entity 54
 {
 "classname" "light"
@@ -7588,5 +9818,5 @@
 "_color" "0 1 0"
 }
-// entity 62
+// entity 55
 {
 "classname" "light"
@@ -7595,5 +9825,5 @@
 "_color" "0 1 0"
 }
-// entity 63
+// entity 56
 {
 "classname" "light"
@@ -7602,5 +9832,5 @@
 "_color" "0 1 0"
 }
-// entity 64
+// entity 57
 {
 "classname" "light"
@@ -7609,5 +9839,5 @@
 "_color" "0 1 0"
 }
-// entity 65
+// entity 58
 {
 "classname" "light"
@@ -7616,5 +9846,5 @@
 "_color" "0 1 0"
 }
-// entity 66
+// entity 59
 {
 "classname" "light"
@@ -7623,5 +9853,5 @@
 "_color" "0 1 0"
 }
-// entity 67
+// entity 60
 {
 "classname" "light"
@@ -7630,5 +9860,5 @@
 "_color" "0 1 0"
 }
-// entity 68
+// entity 61
 {
 "classname" "light"
@@ -7637,5 +9867,5 @@
 "_color" "1 0 0"
 }
-// entity 69
+// entity 62
 {
 "classname" "light"
@@ -7644,5 +9874,5 @@
 "_color" "1 0 0"
 }
-// entity 70
+// entity 63
 {
 "classname" "light"
@@ -7651,5 +9881,5 @@
 "_color" "1 0 0"
 }
-// entity 71
+// entity 64
 {
 "classname" "light"
@@ -7658,5 +9888,5 @@
 "_color" "1 0 0"
 }
-// entity 72
+// entity 65
 {
 "classname" "light"
@@ -7665,5 +9895,5 @@
 "_color" "0 1 0"
 }
-// entity 73
+// entity 66
 {
 "classname" "light"
@@ -7672,5 +9902,5 @@
 "_color" "0 1 0"
 }
-// entity 74
+// entity 67
 {
 "classname" "light"
@@ -7679,5 +9909,5 @@
 "_color" "0 1 0"
 }
-// entity 75
+// entity 68
 {
 "classname" "light"
@@ -7686,5 +9916,5 @@
 "_color" "0 1 0"
 }
-// entity 76
+// entity 69
 {
 "classname" "light"
@@ -7693,5 +9923,5 @@
 "_color" "1 0 0"
 }
-// entity 77
+// entity 70
 {
 "classname" "light"
@@ -7700,5 +9930,5 @@
 "_color" "1 0 0"
 }
-// entity 78
+// entity 71
 {
 "classname" "light"
@@ -7707,5 +9937,5 @@
 "_color" "1 0 0"
 }
-// entity 79
+// entity 72
 {
 "classname" "light"
@@ -7714,5 +9944,5 @@
 "_color" "1 0 0"
 }
-// entity 80
+// entity 73
 {
 "classname" "light"
@@ -7721,5 +9951,5 @@
 "_color" "1 0 0"
 }
-// entity 81
+// entity 74
 {
 "classname" "light"
@@ -7728,5 +9958,5 @@
 "_color" "1 0 0"
 }
-// entity 82
+// entity 75
 {
 "classname" "light"
@@ -7735,5 +9965,5 @@
 "_color" "1 0 0"
 }
-// entity 83
+// entity 76
 {
 "classname" "light"
@@ -7742,5 +9972,5 @@
 "_color" "1 0 0"
 }
-// entity 84
+// entity 77
 {
 "classname" "light"
@@ -7749,5 +9979,5 @@
 "_color" "1 0 0"
 }
-// entity 85
+// entity 78
 {
 "classname" "light"
@@ -7756,5 +9986,5 @@
 "_color" "1 0 0"
 }
-// entity 86
+// entity 79
 {
 "classname" "light"
@@ -7763,5 +9993,5 @@
 "_color" "1 0 0"
 }
-// entity 87
+// entity 80
 {
 "classname" "light"
@@ -7770,5 +10000,5 @@
 "_color" "1 0 0"
 }
-// entity 88
+// entity 81
 {
 "classname" "light"
@@ -7777,5 +10007,5 @@
 "_color" "0 1 0"
 }
-// entity 89
+// entity 82
 {
 "classname" "light"
@@ -7784,5 +10014,5 @@
 "_color" "0 1 0"
 }
-// entity 90
+// entity 83
 {
 "classname" "light"
@@ -7791,5 +10021,5 @@
 "_color" "0 1 0"
 }
-// entity 91
+// entity 84
 {
 "classname" "light"
@@ -7798,5 +10028,5 @@
 "_color" "0 1 0"
 }
-// entity 92
+// entity 85
 {
 "classname" "light"
@@ -7804,5 +10034,5 @@
 "light" "80"
 }
-// entity 93
+// entity 86
 {
 "classname" "light"
@@ -7810,5 +10040,5 @@
 "light" "50"
 }
-// entity 94
+// entity 87
 {
 "classname" "light"
@@ -7816,5 +10046,5 @@
 "light" "50"
 }
-// entity 95
+// entity 88
 {
 "classname" "light"
@@ -7822,5 +10052,5 @@
 "light" "80"
 }
-// entity 96
+// entity 89
 {
 "classname" "light"
@@ -7828,5 +10058,5 @@
 "light" "80"
 }
-// entity 97
+// entity 90
 {
 "classname" "light"
@@ -7834,5 +10064,5 @@
 "light" "80"
 }
-// entity 98
+// entity 91
 {
 "classname" "light"
@@ -7840,5 +10070,5 @@
 "light" "80"
 }
-// entity 99
+// entity 92
 {
 "classname" "light"
@@ -7846,5 +10076,5 @@
 "light" "80"
 }
-// entity 100
+// entity 93
 {
 "classname" "light"
@@ -7852,5 +10082,5 @@
 "light" "80"
 }
-// entity 101
+// entity 94
 {
 "classname" "light"
@@ -7858,5 +10088,5 @@
 "light" "80"
 }
-// entity 102
+// entity 95
 {
 "classname" "light"
@@ -7864,5 +10094,5 @@
 "light" "80"
 }
-// entity 103
+// entity 96
 {
 "classname" "light"
@@ -7870,5 +10100,5 @@
 "light" "80"
 }
-// entity 104
+// entity 97
 {
 "classname" "light"
@@ -7876,5 +10106,5 @@
 "light" "50"
 }
-// entity 105
+// entity 98
 {
 "classname" "light"
@@ -7882,5 +10112,5 @@
 "light" "900"
 }
-// entity 106
+// entity 99
 {
 "classname" "light"
@@ -7889,5 +10119,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 107
+// entity 100
 {
 "classname" "light"
@@ -7896,5 +10126,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 108
+// entity 101
 {
 "classname" "light"
@@ -7903,5 +10133,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 109
+// entity 102
 {
 "classname" "light"
@@ -7910,5 +10140,5 @@
 "_color" "1 0 0"
 }
-// entity 110
+// entity 103
 {
 "classname" "light"
@@ -7917,5 +10147,5 @@
 "_color" "1 0 0"
 }
-// entity 111
+// entity 104
 {
 "classname" "light"
@@ -7924,5 +10154,5 @@
 "_color" "1 0 0"
 }
-// entity 112
+// entity 105
 {
 "classname" "light"
@@ -7931,12 +10161,5 @@
 "_color" "1 0 0"
 }
-// entity 113
-{
-"classname" "light"
-"origin" "-112 256 48"
-"light" "150"
-"_color" "0 0.966705 1"
-}
-// entity 114
+// entity 106
 {
 "classname" "light"
@@ -7944,5 +10167,5 @@
 "light" "50"
 }
-// entity 115
+// entity 107
 {
 "classname" "light"
@@ -7950,5 +10173,5 @@
 "light" "900"
 }
-// entity 116
+// entity 108
 {
 "classname" "light"
@@ -7957,5 +10180,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 117
+// entity 109
 {
 "classname" "light"
@@ -7964,5 +10187,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 118
+// entity 110
 {
 "classname" "light"
@@ -7971,5 +10194,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 119
+// entity 111
 {
 "classname" "light"
@@ -7978,5 +10201,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 120
+// entity 112
 {
 "classname" "light"
@@ -7985,5 +10208,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 121
+// entity 113
 {
 "classname" "light"
@@ -7992,5 +10215,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 122
+// entity 114
 {
 "classname" "light"
@@ -7999,17 +10222,11 @@
 "_color" "0 0.966705 1"
 }
-// entity 123
-{
-"classname" "light"
-"origin" "-600 208 64"
-"light" "120"
-}
-// entity 124
-{
-"classname" "light"
-"origin" "-552 208 64"
-"light" "120"
-}
-// entity 125
+// entity 115
+{
+"classname" "light"
+"origin" "-672 208 64"
+"light" "140"
+}
+// entity 116
 {
 "classname" "light"
@@ -8018,5 +10235,5 @@
 "_color" "1 0 0"
 }
-// entity 126
+// entity 117
 {
 "classname" "light"
@@ -8025,5 +10242,5 @@
 "_color" "1 0 0"
 }
-// entity 127
+// entity 118
 {
 "classname" "light"
@@ -8032,5 +10249,5 @@
 "_color" "1 0 0"
 }
-// entity 128
+// entity 119
 {
 "classname" "light"
@@ -8039,5 +10256,5 @@
 "_color" "1 0 0"
 }
-// entity 129
+// entity 120
 {
 "classname" "light"
@@ -8046,5 +10263,5 @@
 "_color" "1 0 0"
 }
-// entity 130
+// entity 121
 {
 "classname" "light"
@@ -8053,5 +10270,5 @@
 "_color" "1 0 0"
 }
-// entity 131
+// entity 122
 {
 "classname" "light"
@@ -8060,5 +10277,5 @@
 "_color" "1 0 0"
 }
-// entity 132
+// entity 123
 {
 "classname" "light"
@@ -8067,5 +10284,5 @@
 "_color" "1 0 0"
 }
-// entity 133
+// entity 124
 {
 "classname" "light"
@@ -8074,5 +10291,5 @@
 "_color" "1 0 0"
 }
-// entity 134
+// entity 125
 {
 "classname" "light"
@@ -8081,5 +10298,5 @@
 "_color" "1 0 0"
 }
-// entity 135
+// entity 126
 {
 "classname" "light"
@@ -8088,5 +10305,5 @@
 "_color" "1 0 0"
 }
-// entity 136
+// entity 127
 {
 "classname" "light"
@@ -8095,5 +10312,5 @@
 "_color" "1 0 0"
 }
-// entity 137
+// entity 128
 {
 "classname" "light"
@@ -8102,5 +10319,5 @@
 "_color" "1 0.398733 0.254749"
 }
-// entity 138
+// entity 129
 {
 "classname" "light"
@@ -8109,5 +10326,5 @@
 "_color" "1 1 0.941176"
 }
-// entity 139
+// entity 130
 {
 "classname" "light"
@@ -8116,5 +10333,5 @@
 "_color" "1 1 0.941176"
 }
-// entity 140
+// entity 131
 {
 "classname" "light"
@@ -8123,5 +10340,5 @@
 "_color" "1 1 0.941176"
 }
-// entity 141
+// entity 132
 {
 "classname" "light"
@@ -8130,5 +10347,5 @@
 "_color" "1 1 0.941176"
 }
-// entity 142
+// entity 133
 {
 "classname" "light"
@@ -8137,5 +10354,5 @@
 "_color" "1 1 0.941176"
 }
-// entity 143
+// entity 134
 {
 "classname" "light"
@@ -8144,5 +10361,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 144
+// entity 135
 {
 "classname" "light"
@@ -8151,5 +10368,5 @@
 "_color" "1 0.178221 0.0733778"
 }
-// entity 145
+// entity 136
 {
 "classname" "light"
@@ -8158,5 +10375,5 @@
 "_color" "0 0.966705 1"
 }
-// entity 146
+// entity 137
 {
 "classname" "light"
@@ -8165,23 +10382,540 @@
 "_color" "0 0.966705 1"
 }
-// entity 147
-{
-"classname" "light"
-"origin" "-544 448 -384"
+// entity 138
+{
+"classname" "light"
+"origin" "-736 448 56"
+"light" "60"
+"_color" "1 0.215479 0.10257"
+}
+// entity 139
+{
+"classname" "light"
+"origin" "-520 448 -128"
 "light" "50"
 "_color" "1 0.215479 0.10257"
 }
-// entity 148
-{
-"classname" "light"
-"origin" "-608 448 32"
+// entity 140
+{
+"classname" "light"
+"origin" "192 80 -528"
 "light" "50"
 "_color" "1 0.215479 0.10257"
 }
-// entity 149
-{
-"classname" "light"
-"origin" "-544 448 -128"
+// entity 141
+{
+"classname" "light"
+"origin" "-520 448 -384"
 "light" "50"
 "_color" "1 0.215479 0.10257"
 }
+// entity 142
+{
+"classname" "light"
+"origin" "-544 544 -456"
+"light" "50"
+"_color" "1 0.215479 0.10257"
+}
+// entity 143
+{
+"classname" "light"
+"origin" "-544 672 -456"
+"light" "50"
+"_color" "1 0.215479 0.10257"
+}
+// entity 144
+{
+"classname" "light"
+"origin" "-416 672 -456"
+"light" "50"
+"_color" "1 0.215479 0.10257"
+}
+// entity 145
+{
+"classname" "light"
+"origin" "-112 160 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 146
+{
+"classname" "light"
+"origin" "-208 160 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 147
+{
+"classname" "light"
+"origin" "-208 256 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 148
+{
+"classname" "light"
+"origin" "-96 208 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 149
+{
+"classname" "light"
+"origin" "-160 272 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 150
+{
+"classname" "light"
+"origin" "-224 208 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 151
+{
+"classname" "light"
+"origin" "-160 144 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 152
+{
+"classname" "light"
+"origin" "-112 256 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 153
+{
+"classname" "light"
+"origin" "-112 160 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 154
+{
+"classname" "light"
+"origin" "-208 160 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 155
+{
+"classname" "light"
+"origin" "-208 256 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 156
+{
+"classname" "light"
+"origin" "-96 208 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 157
+{
+"classname" "light"
+"origin" "-160 272 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 158
+{
+"classname" "light"
+"origin" "-224 208 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 159
+{
+"classname" "light"
+"origin" "-160 144 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 160
+{
+"classname" "light"
+"origin" "-112 256 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 161
+{
+"classname" "light"
+"origin" "-112 160 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 162
+{
+"classname" "light"
+"origin" "-208 160 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 163
+{
+"classname" "light"
+"origin" "-208 256 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 164
+{
+"classname" "light"
+"origin" "-96 208 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 165
+{
+"classname" "light"
+"origin" "-160 272 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 166
+{
+"classname" "light"
+"origin" "-160 144 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 167
+{
+"classname" "light"
+"origin" "-112 256 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 168
+{
+"classname" "light"
+"origin" "-112 160 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 169
+{
+"classname" "light"
+"origin" "-208 160 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 170
+{
+"classname" "light"
+"origin" "-208 256 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 171
+{
+"classname" "light"
+"origin" "-96 208 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 172
+{
+"classname" "light"
+"origin" "-160 272 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 173
+{
+"classname" "light"
+"origin" "-224 208 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 174
+{
+"classname" "light"
+"origin" "-160 144 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 175
+{
+"classname" "light"
+"origin" "-112 256 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 176
+{
+"classname" "light"
+"origin" "-272 672 -456"
+"light" "50"
+"_color" "1 0.215479 0.10257"
+}
+// entity 177
+{
+"classname" "light"
+"origin" "-424 254 -1042"
+"light" "10"
+"_color" "0 0.966705 1"
+}
+// entity 178
+{
+"classname" "light"
+"origin" "-424 274 -1042"
+"light" "10"
+"_color" "0 0.966705 1"
+}
+// entity 179
+{
+"classname" "light"
+"origin" "-112 160 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 180
+{
+"classname" "light"
+"origin" "-208 160 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 181
+{
+"classname" "light"
+"origin" "-208 256 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 182
+{
+"classname" "light"
+"origin" "-96 208 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 183
+{
+"classname" "light"
+"origin" "-160 272 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 184
+{
+"classname" "light"
+"origin" "-224 208 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 185
+{
+"classname" "light"
+"origin" "-160 144 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 186
+{
+"classname" "light"
+"origin" "-112 256 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 187
+{
+"classname" "light"
+"origin" "-112 160 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 188
+{
+"classname" "light"
+"origin" "-96 208 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 189
+{
+"classname" "light"
+"origin" "-160 272 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 190
+{
+"classname" "light"
+"origin" "-224 208 -1072"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 191
+{
+"classname" "light"
+"origin" "-160 144 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 192
+{
+"classname" "light"
+"origin" "-112 256 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 193
+{
+"classname" "light"
+"origin" "-112 160 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 194
+{
+"classname" "light"
+"origin" "-208 160 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 195
+{
+"classname" "light"
+"origin" "-208 256 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 196
+{
+"classname" "light"
+"origin" "-96 208 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 197
+{
+"classname" "light"
+"origin" "-160 272 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 198
+{
+"classname" "light"
+"origin" "-224 208 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 199
+{
+"classname" "light"
+"origin" "-160 144 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 200
+{
+"classname" "light"
+"origin" "-112 256 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 201
+{
+"classname" "light"
+"origin" "-440 166 -1046"
+"light" "10"
+"_color" "0 0.966705 1"
+}
+// entity 202
+{
+"classname" "light"
+"origin" "-224 208 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 203
+{
+"classname" "light"
+"origin" "-568 448 56"
+"light" "60"
+"_color" "1 0.215479 0.10257"
+}
+// entity 204
+{
+"classname" "light"
+"origin" "-608 208 64"
+"light" "140"
+}
+// entity 205
+{
+"classname" "light"
+"origin" "-424 274 -786"
+"light" "40"
+"_color" "0 0.966705 1"
+}
+// entity 206
+{
+"classname" "light"
+"origin" "-488 208 -776"
+"light" "40"
+"_color" "1 1 1"
+}
+// entity 207
+{
+"classname" "light"
+"origin" "-440 166 -790"
+"light" "40"
+"_color" "0 0.966705 1"
+}
+// entity 208
+{
+"classname" "light"
+"origin" "-424 274 -1554"
+"light" "2"
+"_color" "0 0.966705 1"
+}
+// entity 209
+{
+"classname" "light"
+"origin" "-424 254 -1554"
+"light" "2"
+"_color" "0 0.966705 1"
+}
+// entity 210
+{
+"classname" "light"
+"origin" "-440 166 -1558"
+"light" "2"
+"_color" "0 0.966705 1"
+}
+// entity 211
+{
+"classname" "light"
+"origin" "-424 274 -1298"
+"light" "10"
+"_color" "0 0.966705 1"
+}
+// entity 212
+{
+"classname" "light"
+"origin" "-424 254 -1298"
+"light" "10"
+"_color" "0 0.966705 1"
+}
+// entity 213
+{
+"classname" "light"
+"origin" "-440 166 -1302"
+"light" "10"
+"_color" "0 0.966705 1"
+}
+// entity 214
+{
+"classname" "light"
+"origin" "-424 254 -786"
+"light" "40"
+"_color" "0 0.966705 1"
+}
Index: data/trunk/levels/maps/moonstation/moonstation.srf
===================================================================
--- data/trunk/levels/maps/moonstation/moonstation.srf	(revision 4865)
+++ data/trunk/levels/maps/moonstation/moonstation.srf	(revision 4867)
@@ -10,8 +10,272 @@
 {
 	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+1 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+2 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+3 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 71.597969
+}
+
+4 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 107.396980
+}
+
+5 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 107.396980
+}
+
+6 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+7 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+8 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 214.793961
+}
+
+9 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+10 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 214.793961
+}
+
+11 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 214.793961
+}
+
+12 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 322.190887
+}
+
+13 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 214.793961
+}
+
+14 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 322.190887
+}
+
+15 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 322.190887
+}
+
+16 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 214.793961
+}
+
+17 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 322.190887
+}
+
+18 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+19 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 35.798985
+}
+
+20 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 107.396980
+}
+
+21 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+22 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 107.396980
+}
+
+23 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+24 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 322.190887
+}
+
+25 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 71.597969
+}
+
+26 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+27 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+28 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 214.793961
+}
+
+29 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+30 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+31 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+32 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+33 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+34 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+35 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+36 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 214.793961
+}
+
+37 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+38 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+39 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+40 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+41 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+42 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 286.391876
+}
+
+43 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
+	longestCurve 214.793961
+}
+
+44 // SURFACE_PATCH V: 27 I: 0 
+{
+	shader textures/metal/mtl_pipeswll
 	longestCurve 112.069420
 }
 
-1 // SURFACE_PATCH V: 27 I: 0 
+45 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -19,5 +283,5 @@
 }
 
-2 // SURFACE_PATCH V: 27 I: 0 
+46 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -25,5 +289,5 @@
 }
 
-3 // SURFACE_PATCH V: 45 I: 0 
+47 // SURFACE_PATCH V: 45 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -31,5 +295,5 @@
 }
 
-4 // SURFACE_PATCH V: 27 I: 0 
+48 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -37,5 +301,5 @@
 }
 
-5 // SURFACE_PATCH V: 27 I: 0 
+49 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -43,5 +307,5 @@
 }
 
-6 // SURFACE_PATCH V: 27 I: 0 
+50 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -49,5 +313,5 @@
 }
 
-7 // SURFACE_PATCH V: 27 I: 0 
+51 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -55,5 +319,5 @@
 }
 
-8 // SURFACE_PATCH V: 27 I: 0 
+52 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -61,5 +325,5 @@
 }
 
-9 // SURFACE_PATCH V: 27 I: 0 
+53 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -67,5 +331,5 @@
 }
 
-10 // SURFACE_PATCH V: 27 I: 0 
+54 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -73,5 +337,5 @@
 }
 
-11 // SURFACE_PATCH V: 27 I: 0 
+55 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -79,5 +343,5 @@
 }
 
-12 // SURFACE_PATCH V: 27 I: 0 
+56 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -85,5 +349,5 @@
 }
 
-13 // SURFACE_PATCH V: 27 I: 0 
+57 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -91,5 +355,5 @@
 }
 
-14 // SURFACE_PATCH V: 27 I: 0 
+58 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -97,5 +361,5 @@
 }
 
-15 // SURFACE_PATCH V: 27 I: 0 
+59 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -103,5 +367,5 @@
 }
 
-16 // SURFACE_PATCH V: 27 I: 0 
+60 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -109,5 +373,5 @@
 }
 
-17 // SURFACE_PATCH V: 27 I: 0 
+61 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -115,5 +379,5 @@
 }
 
-18 // SURFACE_PATCH V: 27 I: 0 
+62 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -121,5 +385,5 @@
 }
 
-19 // SURFACE_PATCH V: 27 I: 0 
+63 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -127,5 +391,5 @@
 }
 
-20 // SURFACE_PATCH V: 45 I: 0 
+64 // SURFACE_PATCH V: 45 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -133,5 +397,5 @@
 }
 
-21 // SURFACE_PATCH V: 27 I: 0 
+65 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -139,5 +403,5 @@
 }
 
-22 // SURFACE_PATCH V: 27 I: 0 
+66 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -145,5 +409,5 @@
 }
 
-23 // SURFACE_PATCH V: 27 I: 0 
+67 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -151,5 +415,5 @@
 }
 
-24 // SURFACE_PATCH V: 27 I: 0 
+68 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -157,5 +421,5 @@
 }
 
-25 // SURFACE_PATCH V: 27 I: 0 
+69 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -163,5 +427,5 @@
 }
 
-26 // SURFACE_PATCH V: 27 I: 0 
+70 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -169,5 +433,5 @@
 }
 
-27 // SURFACE_PATCH V: 27 I: 0 
+71 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -175,5 +439,5 @@
 }
 
-28 // SURFACE_PATCH V: 27 I: 0 
+72 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -181,5 +445,5 @@
 }
 
-29 // SURFACE_PATCH V: 27 I: 0 
+73 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -187,5 +451,5 @@
 }
 
-30 // SURFACE_PATCH V: 27 I: 0 
+74 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -193,5 +457,5 @@
 }
 
-31 // SURFACE_PATCH V: 27 I: 0 
+75 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -199,5 +463,5 @@
 }
 
-32 // SURFACE_PATCH V: 27 I: 0 
+76 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -205,5 +469,5 @@
 }
 
-33 // SURFACE_PATCH V: 27 I: 0 
+77 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -211,5 +475,5 @@
 }
 
-34 // SURFACE_PATCH V: 27 I: 0 
+78 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -217,5 +481,5 @@
 }
 
-35 // SURFACE_PATCH V: 27 I: 0 
+79 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -223,5 +487,5 @@
 }
 
-36 // SURFACE_PATCH V: 27 I: 0 
+80 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -229,5 +493,5 @@
 }
 
-37 // SURFACE_PATCH V: 27 I: 0 
+81 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -235,5 +499,5 @@
 }
 
-38 // SURFACE_PATCH V: 27 I: 0 
+82 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -241,5 +505,5 @@
 }
 
-39 // SURFACE_PATCH V: 27 I: 0 
+83 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -247,5 +511,5 @@
 }
 
-40 // SURFACE_PATCH V: 15 I: 0 planar
+84 // SURFACE_PATCH V: 15 I: 0 planar
 {
 	shader textures/metal/e7grate01
@@ -254,5 +518,5 @@
 }
 
-41 // SURFACE_PATCH V: 27 I: 0 
+85 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -260,5 +524,5 @@
 }
 
-42 // SURFACE_PATCH V: 15 I: 0 planar
+86 // SURFACE_PATCH V: 15 I: 0 planar
 {
 	shader textures/metal/e7grate01
@@ -267,5 +531,5 @@
 }
 
-43 // SURFACE_PATCH V: 27 I: 0 
+87 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -273,5 +537,5 @@
 }
 
-44 // SURFACE_PATCH V: 27 I: 0 
+88 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -279,5 +543,5 @@
 }
 
-45 // SURFACE_PATCH V: 27 I: 0 
+89 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -285,5 +549,5 @@
 }
 
-46 // SURFACE_PATCH V: 27 I: 0 
+90 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -291,5 +555,5 @@
 }
 
-47 // SURFACE_PATCH V: 15 I: 0 
+91 // SURFACE_PATCH V: 15 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -297,5 +561,5 @@
 }
 
-48 // SURFACE_PATCH V: 63 I: 0 
+92 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -303,5 +567,5 @@
 }
 
-49 // SURFACE_PATCH V: 63 I: 0 
+93 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -309,5 +573,5 @@
 }
 
-50 // SURFACE_PATCH V: 63 I: 0 
+94 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -315,5 +579,5 @@
 }
 
-51 // SURFACE_PATCH V: 27 I: 0 
+95 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -321,5 +585,5 @@
 }
 
-52 // SURFACE_PATCH V: 63 I: 0 
+96 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/moonstation/glass_blue
@@ -328,5 +592,5 @@
 }
 
-53 // SURFACE_PATCH V: 63 I: 0 
+97 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -334,5 +598,5 @@
 }
 
-54 // SURFACE_PATCH V: 63 I: 0 
+98 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -340,5 +604,5 @@
 }
 
-55 // SURFACE_PATCH V: 63 I: 0 
+99 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -346,5 +610,5 @@
 }
 
-56 // SURFACE_PATCH V: 63 I: 0 
+100 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -352,5 +616,5 @@
 }
 
-57 // SURFACE_PATCH V: 45 I: 0 
+101 // SURFACE_PATCH V: 45 I: 0 
 {
 	shader textures/metal/dkmtl
@@ -358,5 +622,5 @@
 }
 
-58 // SURFACE_PATCH V: 27 I: 0 
+102 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/dkmtl
@@ -364,5 +628,5 @@
 }
 
-59 // SURFACE_PATCH V: 27 I: 0 
+103 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/dkmtl
@@ -370,5 +634,5 @@
 }
 
-60 // SURFACE_PATCH V: 45 I: 0 
+104 // SURFACE_PATCH V: 45 I: 0 
 {
 	shader textures/metal/dkmtl
@@ -376,37 +640,30 @@
 }
 
-61 // SURFACE_PATCH V: 45 I: 0 
-{
-	shader textures/moonstation/glass_white
-	sampleSize 0
+105 // SURFACE_PATCH V: 45 I: 0 
+{
+	shader textures/metal/de-r_mtl2_bright
+	longestCurve 142.642502
+}
+
+106 // SURFACE_PATCH V: 45 I: 0 
+{
+	shader textures/metal/de-r_mtl2_bright
+	longestCurve 142.642502
+}
+
+107 // SURFACE_PATCH V: 45 I: 0 
+{
+	shader textures/metal/de-r_mtl2_bright
+	longestCurve 143.195938
+}
+
+108 // SURFACE_PATCH V: 9 I: 0 planar
+{
+	shader textures/metal/dkmtl
 	longestCurve 357.989899
-}
-
-62 // SURFACE_PATCH V: 45 I: 0 
-{
-	shader textures/metal/de-r_mtl2_bright
-	longestCurve 142.642502
-}
-
-63 // SURFACE_PATCH V: 45 I: 0 
-{
-	shader textures/metal/de-r_mtl2_bright
-	longestCurve 142.642502
-}
-
-64 // SURFACE_PATCH V: 45 I: 0 
-{
-	shader textures/metal/de-r_mtl2_bright
-	longestCurve 143.195938
-}
-
-65 // SURFACE_PATCH V: 9 I: 0 planar
-{
-	shader textures/metal/dkmtl
-	longestCurve 357.989899
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-66 // SURFACE_PATCH V: 27 I: 0 
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+109 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -414,5 +671,5 @@
 }
 
-67 // SURFACE_PATCH V: 27 I: 0 
+110 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -420,5 +677,5 @@
 }
 
-68 // SURFACE_PATCH V: 27 I: 0 
+111 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -426,5 +683,5 @@
 }
 
-69 // SURFACE_PATCH V: 27 I: 0 
+112 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -432,5 +689,5 @@
 }
 
-70 // SURFACE_PATCH V: 27 I: 0 
+113 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -438,5 +695,5 @@
 }
 
-71 // SURFACE_PATCH V: 27 I: 0 
+114 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -444,5 +701,5 @@
 }
 
-72 // SURFACE_PATCH V: 27 I: 0 
+115 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -450,5 +707,5 @@
 }
 
-73 // SURFACE_PATCH V: 27 I: 0 
+116 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -456,5 +713,5 @@
 }
 
-74 // SURFACE_PATCH V: 81 I: 0 
+117 // SURFACE_PATCH V: 81 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -462,5 +719,5 @@
 }
 
-75 // SURFACE_PATCH V: 27 I: 0 
+118 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -468,5 +725,5 @@
 }
 
-76 // SURFACE_PATCH V: 27 I: 0 
+119 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -474,5 +731,5 @@
 }
 
-77 // SURFACE_PATCH V: 27 I: 0 
+120 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -480,5 +737,5 @@
 }
 
-78 // SURFACE_PATCH V: 27 I: 0 
+121 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -486,5 +743,5 @@
 }
 
-79 // SURFACE_PATCH V: 15 I: 0 planar
+122 // SURFACE_PATCH V: 15 I: 0 planar
 {
 	shader textures/metal/e7grate01
@@ -493,5 +750,5 @@
 }
 
-80 // SURFACE_PATCH V: 27 I: 0 
+123 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -499,5 +756,5 @@
 }
 
-81 // SURFACE_PATCH V: 63 I: 0 
+124 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/moonstation/glass_blue
@@ -506,5 +763,5 @@
 }
 
-82 // SURFACE_PATCH V: 63 I: 0 
+125 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/moonstation/glass_white
@@ -513,5 +770,5 @@
 }
 
-83 // SURFACE_PATCH V: 27 I: 0 
+126 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -519,5 +776,5 @@
 }
 
-84 // SURFACE_PATCH V: 27 I: 0 
+127 // SURFACE_PATCH V: 27 I: 0 
 {
 	shader textures/metal/mtl_pipeswll
@@ -525,5 +782,5 @@
 }
 
-85 // SURFACE_PATCH V: 63 I: 0 
+128 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -531,5 +788,5 @@
 }
 
-86 // SURFACE_PATCH V: 63 I: 0 
+129 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -537,5 +794,5 @@
 }
 
-87 // SURFACE_PATCH V: 63 I: 0 
+130 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/moonstation/glass_blue
@@ -544,5 +801,5 @@
 }
 
-88 // SURFACE_PATCH V: 63 I: 0 
+131 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -550,5 +807,5 @@
 }
 
-89 // SURFACE_PATCH V: 63 I: 0 
+132 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -556,5 +813,5 @@
 }
 
-90 // SURFACE_PATCH V: 63 I: 0 
+133 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -562,5 +819,5 @@
 }
 
-91 // SURFACE_PATCH V: 63 I: 0 
+134 // SURFACE_PATCH V: 63 I: 0 
 {
 	shader textures/moonstation/glass_blue
@@ -569,5 +826,5 @@
 }
 
-92 // SURFACE_PATCH V: 45 I: 0 
+135 // SURFACE_PATCH V: 45 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -575,5 +832,5 @@
 }
 
-93 // SURFACE_PATCH V: 45 I: 0 
+136 // SURFACE_PATCH V: 45 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -581,5 +838,5 @@
 }
 
-94 // SURFACE_PATCH V: 45 I: 0 
+137 // SURFACE_PATCH V: 45 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -587,5 +844,5 @@
 }
 
-95 // SURFACE_PATCH V: 45 I: 0 
+138 // SURFACE_PATCH V: 45 I: 0 
 {
 	shader textures/metal/de-r_mtl2_bright
@@ -593,5 +850,35 @@
 }
 
-96 // SURFACE_META V: 5 I: 9 planar
+139 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/moonstation/dkmtl_09f9
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+140 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/elevator_sign
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+141 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/elevator_sign
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+142 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/elevator_sign
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+143 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/elevator_sign
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+144 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/unicolored/silver4_bright
@@ -599,5 +886,5 @@
 }
 
-97 // SURFACE_META V: 9 I: 21 planar
+145 // SURFACE_META V: 7 I: 15 planar
 {
 	shader textures/unicolored/silver4_bright
@@ -605,5 +892,5 @@
 }
 
-98 // SURFACE_META V: 5 I: 9 planar
+146 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/unicolored/silver4_bright
@@ -611,5 +898,5 @@
 }
 
-99 // SURFACE_META V: 5 I: 9 planar
+147 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/unicolored/silver4_bright
@@ -617,5 +904,5 @@
 }
 
-100 // SURFACE_META V: 6 I: 12 planar
+148 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/unicolored/silver4_bright
@@ -623,5 +910,5 @@
 }
 
-101 // SURFACE_META V: 5 I: 9 planar
+149 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/unicolored/silver4_bright
@@ -629,5 +916,5 @@
 }
 
-102 // SURFACE_META V: 5 I: 9 planar
+150 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/unicolored/silver4_bright
@@ -635,5 +922,5 @@
 }
 
-103 // SURFACE_META V: 9 I: 21 planar
+151 // SURFACE_META V: 7 I: 15 planar
 {
 	shader textures/unicolored/silver4_bright
@@ -641,5 +928,5 @@
 }
 
-104 // SURFACE_META V: 5 I: 9 planar
+152 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/unicolored/silver4_bright
@@ -647,5 +934,5 @@
 }
 
-105 // SURFACE_META V: 6 I: 12 planar
+153 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/unicolored/silver4_bright
@@ -653,11 +940,11 @@
 }
 
-106 // SURFACE_META V: 7 I: 15 planar
+154 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/e6bsegrtflr256_trans
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-107 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+155 // SURFACE_META V: 7 I: 15 planar
 {
 	shader textures/spacestation1/e6bsegrtflr256_trans
@@ -665,5 +952,5 @@
 }
 
-108 // SURFACE_META V: 5 I: 9 planar
+156 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/e6bsegrtflr256_trans
@@ -671,5 +958,5 @@
 }
 
-109 // SURFACE_META V: 6 I: 12 planar
+157 // SURFACE_META V: 14 I: 36 planar
 {
 	shader textures/spacestation1/e6bsegrtflr256_trans
@@ -677,5 +964,41 @@
 }
 
-110 // SURFACE_META V: 4 I: 6 planar
+158 // SURFACE_META V: 14 I: 36 planar
+{
+	shader textures/spacestation1/e6bsegrtflr256_trans
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+159 // SURFACE_META V: 14 I: 36 planar
+{
+	shader textures/spacestation1/e6bsegrtflr256_trans
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+160 // SURFACE_META V: 12 I: 30 planar
+{
+	shader textures/spacestation1/e6bsegrtflr256_trans
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+161 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/spacestation1/e6bsegrtflr256_trans
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+162 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/spacestation1/e6bsegrtflr256_trans
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+163 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/spacestation1/e6bsegrtflr256_trans
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+164 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/common/notex
@@ -683,23 +1006,23 @@
 }
 
-111 // SURFACE_META V: 3 I: 3 planar
+165 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-112 // SURFACE_META V: 3 I: 3 planar
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+166 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-113 // SURFACE_META V: 3 I: 3 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+167 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-114 // SURFACE_META V: 3 I: 3 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+168 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
@@ -707,5 +1030,5 @@
 }
 
-115 // SURFACE_META V: 3 I: 3 planar
+169 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
@@ -713,23 +1036,23 @@
 }
 
-116 // SURFACE_META V: 3 I: 3 planar
+170 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-117 // SURFACE_META V: 3 I: 3 planar
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+171 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-118 // SURFACE_META V: 3 I: 3 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+172 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-119 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+173 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
@@ -737,11 +1060,11 @@
 }
 
-120 // SURFACE_META V: 4 I: 6 planar
+174 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-121 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+175 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
@@ -749,17 +1072,17 @@
 }
 
-122 // SURFACE_META V: 4 I: 6 planar
+176 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-123 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+177 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-124 // SURFACE_META V: 3 I: 3 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+178 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
@@ -767,23 +1090,23 @@
 }
 
-125 // SURFACE_META V: 3 I: 3 planar
+179 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-126 // SURFACE_META V: 3 I: 3 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+180 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-127 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+181 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-128 // SURFACE_META V: 3 I: 3 planar
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+182 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
@@ -791,5 +1114,5 @@
 }
 
-129 // SURFACE_META V: 3 I: 3 planar
+183 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
@@ -797,5 +1120,5 @@
 }
 
-130 // SURFACE_META V: 3 I: 3 planar
+184 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/common/notex
@@ -803,17 +1126,17 @@
 }
 
-131 // SURFACE_META V: 3 I: 3 planar
+185 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-132 // SURFACE_META V: 3 I: 3 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+186 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-133 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+187 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/common/notex
@@ -821,5 +1144,5 @@
 }
 
-134 // SURFACE_META V: 4 I: 6 planar
+188 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
@@ -827,11 +1150,17 @@
 }
 
-135 // SURFACE_META V: 4 I: 6 planar
+189 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/common/notex
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-136 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+190 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/common/notex
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+191 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/dkmtl_yellow
@@ -839,5 +1168,5 @@
 }
 
-137 // SURFACE_META V: 14 I: 36 planar
+192 // SURFACE_META V: 14 I: 36 planar
 {
 	shader textures/metal/dkmtl_yellow
@@ -845,5 +1174,5 @@
 }
 
-138 // SURFACE_META V: 10 I: 24 planar
+193 // SURFACE_META V: 10 I: 24 planar
 {
 	shader textures/metal/dkmtl_yellow
@@ -851,5 +1180,5 @@
 }
 
-139 // SURFACE_META V: 4 I: 6 planar
+194 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/dkmtl_yellow
@@ -857,5 +1186,5 @@
 }
 
-140 // SURFACE_META V: 4 I: 6 planar
+195 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/dkmtl_yellow
@@ -863,5 +1192,5 @@
 }
 
-141 // SURFACE_META V: 4 I: 6 planar
+196 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/dkmtl_yellow
@@ -869,5 +1198,5 @@
 }
 
-142 // SURFACE_META V: 4 I: 6 planar
+197 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/dkmtl_yellow
@@ -875,5 +1204,5 @@
 }
 
-143 // SURFACE_META V: 4 I: 6 planar
+198 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/dkmtl_yellow
@@ -881,5 +1210,5 @@
 }
 
-144 // SURFACE_META V: 4 I: 6 planar
+199 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/dkmtl_yellow
@@ -887,5 +1216,5 @@
 }
 
-145 // SURFACE_META V: 4 I: 6 planar
+200 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/dkmtl_yellow
@@ -893,5 +1222,5 @@
 }
 
-146 // SURFACE_META V: 4 I: 6 planar
+201 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/dkmtl_yellow
@@ -899,5 +1228,5 @@
 }
 
-147 // SURFACE_META V: 4 I: 6 planar
+202 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/dkmtl_yellow
@@ -905,5 +1234,5 @@
 }
 
-148 // SURFACE_META V: 4 I: 6 planar
+203 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/ZZZ_black
@@ -911,5 +1240,5 @@
 }
 
-149 // SURFACE_META V: 4 I: 6 planar
+204 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/ZZZ_black
@@ -917,5 +1246,5 @@
 }
 
-150 // SURFACE_META V: 4 I: 6 planar
+205 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/ZZZ_black
@@ -923,5 +1252,5 @@
 }
 
-151 // SURFACE_META V: 4 I: 6 planar
+206 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/ZZZ_black
@@ -929,5 +1258,5 @@
 }
 
-152 // SURFACE_META V: 4 I: 6 planar
+207 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/ZZZ_black
@@ -935,5 +1264,5 @@
 }
 
-153 // SURFACE_META V: 4 I: 6 planar
+208 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/ZZZ_black
@@ -941,5 +1270,5 @@
 }
 
-154 // SURFACE_META V: 4 I: 6 planar
+209 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/ZZZ_black
@@ -947,5 +1276,5 @@
 }
 
-155 // SURFACE_META V: 4 I: 6 planar
+210 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/ZZZ_black
@@ -953,5 +1282,5 @@
 }
 
-156 // SURFACE_META V: 4 I: 6 planar
+211 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/ZZZ_black
@@ -959,5 +1288,5 @@
 }
 
-157 // SURFACE_META V: 4 I: 6 planar
+212 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/ZZZ_black
@@ -965,5 +1294,5 @@
 }
 
-158 // SURFACE_META V: 4 I: 6 planar
+213 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/ZZZ_black
@@ -971,5 +1300,5 @@
 }
 
-159 // SURFACE_META V: 4 I: 6 planar
+214 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/ZZZ_black
@@ -977,5 +1306,5 @@
 }
 
-160 // SURFACE_META V: 4 I: 6 planar
+215 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/mattress
@@ -983,5 +1312,5 @@
 }
 
-161 // SURFACE_META V: 12 I: 36 planar
+216 // SURFACE_META V: 12 I: 36 planar
 {
 	shader textures/metal/e6brnmetal
@@ -989,5 +1318,5 @@
 }
 
-162 // SURFACE_META V: 16 I: 45 planar
+217 // SURFACE_META V: 16 I: 45 planar
 {
 	shader textures/metal/e6brnmetal
@@ -995,5 +1324,5 @@
 }
 
-163 // SURFACE_META V: 5 I: 9 planar
+218 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1001,5 +1330,5 @@
 }
 
-164 // SURFACE_META V: 3 I: 3 planar
+219 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1007,5 +1336,5 @@
 }
 
-165 // SURFACE_META V: 8 I: 18 planar
+220 // SURFACE_META V: 8 I: 18 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1013,5 +1342,5 @@
 }
 
-166 // SURFACE_META V: 4 I: 6 planar
+221 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1019,5 +1348,5 @@
 }
 
-167 // SURFACE_META V: 4 I: 6 planar
+222 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1025,5 +1354,5 @@
 }
 
-168 // SURFACE_META V: 4 I: 6 planar
+223 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1031,5 +1360,5 @@
 }
 
-169 // SURFACE_META V: 5 I: 9 planar
+224 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1037,5 +1366,5 @@
 }
 
-170 // SURFACE_META V: 4 I: 6 planar
+225 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1043,5 +1372,5 @@
 }
 
-171 // SURFACE_META V: 7 I: 15 planar
+226 // SURFACE_META V: 7 I: 15 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1049,5 +1378,5 @@
 }
 
-172 // SURFACE_META V: 9 I: 21 planar
+227 // SURFACE_META V: 9 I: 21 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1055,5 +1384,5 @@
 }
 
-173 // SURFACE_META V: 16 I: 42 planar
+228 // SURFACE_META V: 16 I: 42 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1061,5 +1390,5 @@
 }
 
-174 // SURFACE_META V: 13 I: 33 planar
+229 // SURFACE_META V: 13 I: 33 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1067,5 +1396,5 @@
 }
 
-175 // SURFACE_META V: 7 I: 15 planar
+230 // SURFACE_META V: 7 I: 15 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1073,5 +1402,5 @@
 }
 
-176 // SURFACE_META V: 7 I: 12 planar
+231 // SURFACE_META V: 7 I: 12 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1079,5 +1408,5 @@
 }
 
-177 // SURFACE_META V: 14 I: 30 planar
+232 // SURFACE_META V: 14 I: 30 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1085,5 +1414,5 @@
 }
 
-178 // SURFACE_META V: 7 I: 15 planar
+233 // SURFACE_META V: 7 I: 15 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1091,5 +1420,5 @@
 }
 
-179 // SURFACE_META V: 9 I: 18 planar
+234 // SURFACE_META V: 9 I: 18 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1097,5 +1426,5 @@
 }
 
-180 // SURFACE_META V: 12 I: 27 planar
+235 // SURFACE_META V: 12 I: 27 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1103,5 +1432,5 @@
 }
 
-181 // SURFACE_META V: 7 I: 12 planar
+236 // SURFACE_META V: 7 I: 12 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1109,5 +1438,5 @@
 }
 
-182 // SURFACE_META V: 4 I: 6 planar
+237 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1115,5 +1444,5 @@
 }
 
-183 // SURFACE_META V: 4 I: 6 planar
+238 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1121,5 +1450,5 @@
 }
 
-184 // SURFACE_META V: 7 I: 12 planar
+239 // SURFACE_META V: 7 I: 12 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1127,5 +1456,5 @@
 }
 
-185 // SURFACE_META V: 4 I: 6 planar
+240 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1133,5 +1462,5 @@
 }
 
-186 // SURFACE_META V: 4 I: 6 planar
+241 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1139,5 +1468,5 @@
 }
 
-187 // SURFACE_META V: 4 I: 6 planar
+242 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1145,5 +1474,5 @@
 }
 
-188 // SURFACE_META V: 4 I: 6 planar
+243 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1151,5 +1480,5 @@
 }
 
-189 // SURFACE_META V: 4 I: 6 planar
+244 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1157,5 +1486,5 @@
 }
 
-190 // SURFACE_META V: 4 I: 6 planar
+245 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1163,5 +1492,5 @@
 }
 
-191 // SURFACE_META V: 4 I: 6 planar
+246 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1169,5 +1498,5 @@
 }
 
-192 // SURFACE_META V: 4 I: 6 planar
+247 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1175,5 +1504,5 @@
 }
 
-193 // SURFACE_META V: 4 I: 6 planar
+248 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1181,5 +1510,5 @@
 }
 
-194 // SURFACE_META V: 4 I: 6 planar
+249 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1187,5 +1516,5 @@
 }
 
-195 // SURFACE_META V: 4 I: 6 planar
+250 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1193,5 +1522,5 @@
 }
 
-196 // SURFACE_META V: 4 I: 6 planar
+251 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1199,5 +1528,5 @@
 }
 
-197 // SURFACE_META V: 5 I: 9 planar
+252 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1205,5 +1534,5 @@
 }
 
-198 // SURFACE_META V: 4 I: 6 planar
+253 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1211,5 +1540,5 @@
 }
 
-199 // SURFACE_META V: 5 I: 9 planar
+254 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1217,5 +1546,5 @@
 }
 
-200 // SURFACE_META V: 4 I: 6 planar
+255 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1223,5 +1552,5 @@
 }
 
-201 // SURFACE_META V: 4 I: 6 planar
+256 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1229,5 +1558,5 @@
 }
 
-202 // SURFACE_META V: 4 I: 6 planar
+257 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1235,5 +1564,5 @@
 }
 
-203 // SURFACE_META V: 4 I: 6 planar
+258 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1241,5 +1570,5 @@
 }
 
-204 // SURFACE_META V: 4 I: 6 planar
+259 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1247,5 +1576,5 @@
 }
 
-205 // SURFACE_META V: 4 I: 6 planar
+260 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1253,5 +1582,5 @@
 }
 
-206 // SURFACE_META V: 4 I: 6 planar
+261 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1259,5 +1588,5 @@
 }
 
-207 // SURFACE_META V: 4 I: 6 planar
+262 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1265,5 +1594,5 @@
 }
 
-208 // SURFACE_META V: 4 I: 6 planar
+263 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1271,5 +1600,5 @@
 }
 
-209 // SURFACE_META V: 4 I: 6 planar
+264 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1277,5 +1606,5 @@
 }
 
-210 // SURFACE_META V: 4 I: 6 planar
+265 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1283,5 +1612,5 @@
 }
 
-211 // SURFACE_META V: 4 I: 6 planar
+266 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1289,5 +1618,5 @@
 }
 
-212 // SURFACE_META V: 10 I: 24 planar
+267 // SURFACE_META V: 10 I: 24 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1295,5 +1624,5 @@
 }
 
-213 // SURFACE_META V: 10 I: 18 planar
+268 // SURFACE_META V: 10 I: 18 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1301,5 +1630,5 @@
 }
 
-214 // SURFACE_META V: 10 I: 18 planar
+269 // SURFACE_META V: 10 I: 18 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1307,5 +1636,5 @@
 }
 
-215 // SURFACE_META V: 9 I: 21 planar
+270 // SURFACE_META V: 9 I: 21 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1313,5 +1642,5 @@
 }
 
-216 // SURFACE_META V: 7 I: 12 planar
+271 // SURFACE_META V: 7 I: 12 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1319,5 +1648,5 @@
 }
 
-217 // SURFACE_META V: 8 I: 18 planar
+272 // SURFACE_META V: 8 I: 18 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1325,5 +1654,5 @@
 }
 
-218 // SURFACE_META V: 10 I: 24 planar
+273 // SURFACE_META V: 10 I: 24 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1331,5 +1660,5 @@
 }
 
-219 // SURFACE_META V: 9 I: 21 planar
+274 // SURFACE_META V: 9 I: 21 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1337,5 +1666,5 @@
 }
 
-220 // SURFACE_META V: 4 I: 6 planar
+275 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1343,5 +1672,5 @@
 }
 
-221 // SURFACE_META V: 4 I: 6 planar
+276 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1349,5 +1678,5 @@
 }
 
-222 // SURFACE_META V: 4 I: 6 planar
+277 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1355,5 +1684,5 @@
 }
 
-223 // SURFACE_META V: 4 I: 6 planar
+278 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1361,5 +1690,5 @@
 }
 
-224 // SURFACE_META V: 4 I: 6 planar
+279 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1367,5 +1696,5 @@
 }
 
-225 // SURFACE_META V: 4 I: 6 planar
+280 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1373,5 +1702,5 @@
 }
 
-226 // SURFACE_META V: 6 I: 12 planar
+281 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1379,5 +1708,5 @@
 }
 
-227 // SURFACE_META V: 4 I: 6 planar
+282 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e6brnmetal
@@ -1385,5 +1714,5 @@
 }
 
-228 // SURFACE_META V: 4 I: 6 planar
+283 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1391,5 +1720,5 @@
 }
 
-229 // SURFACE_META V: 4 I: 6 planar
+284 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1397,5 +1726,5 @@
 }
 
-230 // SURFACE_META V: 4 I: 6 planar
+285 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1403,5 +1732,5 @@
 }
 
-231 // SURFACE_META V: 4 I: 6 planar
+286 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1409,5 +1738,5 @@
 }
 
-232 // SURFACE_META V: 4 I: 6 planar
+287 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1415,5 +1744,5 @@
 }
 
-233 // SURFACE_META V: 4 I: 6 planar
+288 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1421,5 +1750,5 @@
 }
 
-234 // SURFACE_META V: 4 I: 6 planar
+289 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1427,5 +1756,5 @@
 }
 
-235 // SURFACE_META V: 4 I: 6 planar
+290 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1433,5 +1762,5 @@
 }
 
-236 // SURFACE_META V: 4 I: 6 planar
+291 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1439,5 +1768,5 @@
 }
 
-237 // SURFACE_META V: 4 I: 6 planar
+292 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1445,5 +1774,5 @@
 }
 
-238 // SURFACE_META V: 4 I: 6 planar
+293 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1451,5 +1780,5 @@
 }
 
-239 // SURFACE_META V: 4 I: 6 planar
+294 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1457,5 +1786,5 @@
 }
 
-240 // SURFACE_META V: 4 I: 6 planar
+295 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1463,5 +1792,5 @@
 }
 
-241 // SURFACE_META V: 4 I: 6 planar
+296 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1469,5 +1798,5 @@
 }
 
-242 // SURFACE_META V: 4 I: 6 planar
+297 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1475,5 +1804,5 @@
 }
 
-243 // SURFACE_META V: 4 I: 6 planar
+298 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1481,5 +1810,5 @@
 }
 
-244 // SURFACE_META V: 4 I: 6 planar
+299 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1487,5 +1816,5 @@
 }
 
-245 // SURFACE_META V: 4 I: 6 planar
+300 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1493,5 +1822,5 @@
 }
 
-246 // SURFACE_META V: 4 I: 6 planar
+301 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1499,5 +1828,5 @@
 }
 
-247 // SURFACE_META V: 4 I: 6 planar
+302 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1505,5 +1834,5 @@
 }
 
-248 // SURFACE_META V: 4 I: 6 planar
+303 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1511,5 +1840,5 @@
 }
 
-249 // SURFACE_META V: 4 I: 6 planar
+304 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1517,5 +1846,5 @@
 }
 
-250 // SURFACE_META V: 4 I: 6 planar
+305 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1523,5 +1852,5 @@
 }
 
-251 // SURFACE_META V: 4 I: 6 planar
+306 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1529,5 +1858,5 @@
 }
 
-252 // SURFACE_META V: 4 I: 6 planar
+307 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1535,5 +1864,5 @@
 }
 
-253 // SURFACE_META V: 4 I: 6 planar
+308 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1541,5 +1870,5 @@
 }
 
-254 // SURFACE_META V: 4 I: 6 planar
+309 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1547,5 +1876,5 @@
 }
 
-255 // SURFACE_META V: 4 I: 6 planar
+310 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1553,5 +1882,5 @@
 }
 
-256 // SURFACE_META V: 4 I: 6 planar
+311 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1559,5 +1888,5 @@
 }
 
-257 // SURFACE_META V: 4 I: 6 planar
+312 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1565,5 +1894,5 @@
 }
 
-258 // SURFACE_META V: 4 I: 6 planar
+313 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1571,5 +1900,5 @@
 }
 
-259 // SURFACE_META V: 4 I: 6 planar
+314 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1577,5 +1906,5 @@
 }
 
-260 // SURFACE_META V: 4 I: 6 planar
+315 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1583,5 +1912,5 @@
 }
 
-261 // SURFACE_META V: 4 I: 6 planar
+316 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1589,5 +1918,5 @@
 }
 
-262 // SURFACE_META V: 4 I: 6 planar
+317 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1595,5 +1924,5 @@
 }
 
-263 // SURFACE_META V: 4 I: 6 planar
+318 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/green3
@@ -1601,5 +1930,5 @@
 }
 
-264 // SURFACE_META V: 4 I: 6 planar
+319 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/toilet
@@ -1607,5 +1936,5 @@
 }
 
-265 // SURFACE_META V: 4 I: 6 planar
+320 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/toilet
@@ -1613,5 +1942,5 @@
 }
 
-266 // SURFACE_META V: 4 I: 6 planar
+321 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/toilet
@@ -1619,5 +1948,5 @@
 }
 
-267 // SURFACE_META V: 4 I: 6 planar
+322 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/toilet
@@ -1625,5 +1954,5 @@
 }
 
-268 // SURFACE_META V: 4 I: 6 planar
+323 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/toilet
@@ -1631,5 +1960,5 @@
 }
 
-269 // SURFACE_META V: 4 I: 6 planar
+324 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/toilet
@@ -1637,5 +1966,5 @@
 }
 
-270 // SURFACE_META V: 4 I: 6 planar
+325 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/toilet
@@ -1643,5 +1972,5 @@
 }
 
-271 // SURFACE_META V: 4 I: 6 planar
+326 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/toilet
@@ -1649,5 +1978,5 @@
 }
 
-272 // SURFACE_META V: 4 I: 6 planar
+327 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/bridge_table
@@ -1655,5 +1984,5 @@
 }
 
-273 // SURFACE_META V: 5 I: 9 planar
+328 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/moonstation/glass_cyan
@@ -1661,5 +1990,5 @@
 }
 
-274 // SURFACE_META V: 6 I: 12 planar
+329 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/moonstation/glass_cyan
@@ -1667,5 +1996,5 @@
 }
 
-275 // SURFACE_META V: 7 I: 15 planar
+330 // SURFACE_META V: 7 I: 15 planar
 {
 	shader textures/moonstation/glass_cyan
@@ -1673,5 +2002,5 @@
 }
 
-276 // SURFACE_META V: 5 I: 9 planar
+331 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/moonstation/glass_cyan
@@ -1679,5 +2008,5 @@
 }
 
-277 // SURFACE_META V: 4 I: 6 planar
+332 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
@@ -1685,5 +2014,5 @@
 }
 
-278 // SURFACE_META V: 4 I: 6 planar
+333 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
@@ -1691,5 +2020,5 @@
 }
 
-279 // SURFACE_META V: 4 I: 6 planar
+334 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
@@ -1697,17 +2026,17 @@
 }
 
-280 // SURFACE_META V: 10 I: 24 planar
+335 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-281 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+336 // SURFACE_META V: 10 I: 24 planar
 {
 	shader textures/moonstation/glass_cyan
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-282 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+337 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
@@ -1715,35 +2044,35 @@
 }
 
-283 // SURFACE_META V: 4 I: 6 planar
+338 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-284 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+339 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-285 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+340 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-286 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+341 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-287 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+342 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-288 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+343 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
@@ -1751,17 +2080,17 @@
 }
 
-289 // SURFACE_META V: 4 I: 6 planar
+344 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-290 // SURFACE_META V: 5 I: 9 planar
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+345 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-291 // SURFACE_META V: 7 I: 15 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+346 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
@@ -1769,17 +2098,17 @@
 }
 
-292 // SURFACE_META V: 4 I: 6 planar
+347 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-293 // SURFACE_META V: 6 I: 12 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+348 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-294 // SURFACE_META V: 5 I: 9 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+349 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_cyan
@@ -1787,5 +2116,53 @@
 }
 
-295 // SURFACE_META V: 4 I: 6 planar
+350 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/glass_cyan
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+351 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/glass_cyan
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+352 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/glass_cyan
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+353 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/moonstation/glass_cyan
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+354 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/moonstation/glass_cyan
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+355 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/glass_cyan
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+356 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/moonstation/glass_cyan
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+357 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/moonstation/glass_cyan
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+358 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/door6
@@ -1793,5 +2170,5 @@
 }
 
-296 // SURFACE_META V: 16 I: 36 planar
+359 // SURFACE_META V: 16 I: 36 planar
 {
 	shader textures/metal/9techwall01
@@ -1799,5 +2176,5 @@
 }
 
-297 // SURFACE_META V: 16 I: 36 planar
+360 // SURFACE_META V: 16 I: 36 planar
 {
 	shader textures/metal/9techwall01
@@ -1805,5 +2182,5 @@
 }
 
-298 // SURFACE_META V: 16 I: 36 planar
+361 // SURFACE_META V: 16 I: 36 planar
 {
 	shader textures/metal/9techwall01
@@ -1811,5 +2188,5 @@
 }
 
-299 // SURFACE_META V: 4 I: 6 planar
+362 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1817,5 +2194,5 @@
 }
 
-300 // SURFACE_META V: 4 I: 6 planar
+363 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1823,5 +2200,5 @@
 }
 
-301 // SURFACE_META V: 4 I: 6 planar
+364 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1829,5 +2206,5 @@
 }
 
-302 // SURFACE_META V: 4 I: 6 planar
+365 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1835,5 +2212,5 @@
 }
 
-303 // SURFACE_META V: 18 I: 54 planar
+366 // SURFACE_META V: 18 I: 54 planar
 {
 	shader textures/metal/9techwall01
@@ -1841,5 +2218,5 @@
 }
 
-304 // SURFACE_META V: 4 I: 6 planar
+367 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1847,5 +2224,5 @@
 }
 
-305 // SURFACE_META V: 4 I: 6 planar
+368 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1853,5 +2230,5 @@
 }
 
-306 // SURFACE_META V: 4 I: 6 planar
+369 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1859,5 +2236,5 @@
 }
 
-307 // SURFACE_META V: 6 I: 12 planar
+370 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/metal/9techwall01
@@ -1865,5 +2242,5 @@
 }
 
-308 // SURFACE_META V: 4 I: 6 planar
+371 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1871,5 +2248,5 @@
 }
 
-309 // SURFACE_META V: 18 I: 54 planar
+372 // SURFACE_META V: 18 I: 54 planar
 {
 	shader textures/metal/9techwall01
@@ -1877,5 +2254,5 @@
 }
 
-310 // SURFACE_META V: 4 I: 6 planar
+373 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1883,5 +2260,5 @@
 }
 
-311 // SURFACE_META V: 6 I: 12 planar
+374 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/metal/9techwall01
@@ -1889,5 +2266,5 @@
 }
 
-312 // SURFACE_META V: 4 I: 6 planar
+375 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1895,5 +2272,5 @@
 }
 
-313 // SURFACE_META V: 4 I: 6 planar
+376 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1901,5 +2278,5 @@
 }
 
-314 // SURFACE_META V: 6 I: 12 planar
+377 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/metal/9techwall01
@@ -1907,5 +2284,5 @@
 }
 
-315 // SURFACE_META V: 4 I: 6 planar
+378 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1913,5 +2290,5 @@
 }
 
-316 // SURFACE_META V: 4 I: 6 planar
+379 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1919,5 +2296,5 @@
 }
 
-317 // SURFACE_META V: 6 I: 12 planar
+380 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/metal/9techwall01
@@ -1925,5 +2302,5 @@
 }
 
-318 // SURFACE_META V: 5 I: 9 planar
+381 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/9techwall01
@@ -1931,5 +2308,5 @@
 }
 
-319 // SURFACE_META V: 5 I: 9 planar
+382 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/9techwall01
@@ -1937,5 +2314,5 @@
 }
 
-320 // SURFACE_META V: 5 I: 9 planar
+383 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/9techwall01
@@ -1943,5 +2320,5 @@
 }
 
-321 // SURFACE_META V: 4 I: 6 planar
+384 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1949,5 +2326,5 @@
 }
 
-322 // SURFACE_META V: 4 I: 6 planar
+385 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1955,5 +2332,5 @@
 }
 
-323 // SURFACE_META V: 5 I: 9 planar
+386 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/9techwall01
@@ -1961,17 +2338,17 @@
 }
 
-324 // SURFACE_META V: 6 I: 12 planar
+387 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-325 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+388 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/metal/9techwall01
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-326 // SURFACE_META V: 6 I: 12 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+389 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -1979,29 +2356,29 @@
 }
 
-327 // SURFACE_META V: 4 I: 6 planar
+390 // SURFACE_META V: 14 I: 24 planar
 {
 	shader textures/metal/9techwall01
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-328 // SURFACE_META V: 14 I: 24 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+391 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-329 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+392 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/metal/9techwall01
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-330 // SURFACE_META V: 6 I: 12 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+393 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-331 // SURFACE_META V: 5 I: 9 planar
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+394 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/9techwall01
@@ -2009,5 +2386,5 @@
 }
 
-332 // SURFACE_META V: 4 I: 6 planar
+395 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -2015,5 +2392,5 @@
 }
 
-333 // SURFACE_META V: 5 I: 9 planar
+396 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/9techwall01
@@ -2021,5 +2398,5 @@
 }
 
-334 // SURFACE_META V: 5 I: 9 planar
+397 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/9techwall01
@@ -2027,5 +2404,5 @@
 }
 
-335 // SURFACE_META V: 4 I: 6 planar
+398 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -2033,5 +2410,5 @@
 }
 
-336 // SURFACE_META V: 4 I: 6 planar
+399 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -2039,5 +2416,5 @@
 }
 
-337 // SURFACE_META V: 5 I: 9 planar
+400 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/9techwall01
@@ -2045,5 +2422,5 @@
 }
 
-338 // SURFACE_META V: 14 I: 24 planar
+401 // SURFACE_META V: 14 I: 24 planar
 {
 	shader textures/metal/9techwall01
@@ -2051,5 +2428,5 @@
 }
 
-339 // SURFACE_META V: 6 I: 12 planar
+402 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -2057,29 +2434,29 @@
 }
 
-340 // SURFACE_META V: 4 I: 6 planar
+403 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/9techwall01
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-341 // SURFACE_META V: 5 I: 9 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+404 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-342 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+405 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/metal/9techwall01
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-343 // SURFACE_META V: 6 I: 12 planar
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+406 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-344 // SURFACE_META V: 5 I: 9 planar
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+407 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/9techwall01
@@ -2087,5 +2464,5 @@
 }
 
-345 // SURFACE_META V: 5 I: 9 planar
+408 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/9techwall01
@@ -2093,5 +2470,5 @@
 }
 
-346 // SURFACE_META V: 4 I: 6 planar
+409 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -2099,5 +2476,5 @@
 }
 
-347 // SURFACE_META V: 4 I: 6 planar
+410 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -2105,5 +2482,5 @@
 }
 
-348 // SURFACE_META V: 4 I: 6 planar
+411 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -2111,5 +2488,5 @@
 }
 
-349 // SURFACE_META V: 5 I: 9 planar
+412 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/9techwall01
@@ -2117,5 +2494,5 @@
 }
 
-350 // SURFACE_META V: 5 I: 9 planar
+413 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/9techwall01
@@ -2123,5 +2500,5 @@
 }
 
-351 // SURFACE_META V: 5 I: 9 planar
+414 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/9techwall01
@@ -2129,5 +2506,5 @@
 }
 
-352 // SURFACE_META V: 6 I: 12 planar
+415 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/metal/9techwall01
@@ -2135,5 +2512,5 @@
 }
 
-353 // SURFACE_META V: 4 I: 6 planar
+416 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -2141,5 +2518,5 @@
 }
 
-354 // SURFACE_META V: 4 I: 6 planar
+417 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -2147,5 +2524,5 @@
 }
 
-355 // SURFACE_META V: 4 I: 6 planar
+418 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -2153,5 +2530,5 @@
 }
 
-356 // SURFACE_META V: 4 I: 6 planar
+419 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/9techwall01
@@ -2159,5 +2536,5 @@
 }
 
-357 // SURFACE_META V: 4 I: 6 planar
+420 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2165,5 +2542,5 @@
 }
 
-358 // SURFACE_META V: 4 I: 6 planar
+421 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2171,5 +2548,5 @@
 }
 
-359 // SURFACE_META V: 4 I: 6 planar
+422 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2177,5 +2554,5 @@
 }
 
-360 // SURFACE_META V: 4 I: 6 planar
+423 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2183,5 +2560,5 @@
 }
 
-361 // SURFACE_META V: 4 I: 6 planar
+424 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2189,5 +2566,5 @@
 }
 
-362 // SURFACE_META V: 4 I: 6 planar
+425 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2195,5 +2572,5 @@
 }
 
-363 // SURFACE_META V: 4 I: 6 planar
+426 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2201,5 +2578,5 @@
 }
 
-364 // SURFACE_META V: 4 I: 6 planar
+427 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2207,5 +2584,5 @@
 }
 
-365 // SURFACE_META V: 4 I: 6 planar
+428 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2213,5 +2590,5 @@
 }
 
-366 // SURFACE_META V: 4 I: 6 planar
+429 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2219,5 +2596,5 @@
 }
 
-367 // SURFACE_META V: 4 I: 6 planar
+430 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2225,5 +2602,5 @@
 }
 
-368 // SURFACE_META V: 4 I: 6 planar
+431 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2231,5 +2608,5 @@
 }
 
-369 // SURFACE_META V: 4 I: 6 planar
+432 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2237,5 +2614,5 @@
 }
 
-370 // SURFACE_META V: 4 I: 6 planar
+433 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2243,5 +2620,5 @@
 }
 
-371 // SURFACE_META V: 4 I: 6 planar
+434 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2249,5 +2626,5 @@
 }
 
-372 // SURFACE_META V: 4 I: 6 planar
+435 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2255,5 +2632,5 @@
 }
 
-373 // SURFACE_META V: 5 I: 9 planar
+436 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2261,5 +2638,5 @@
 }
 
-374 // SURFACE_META V: 5 I: 9 planar
+437 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2267,5 +2644,5 @@
 }
 
-375 // SURFACE_META V: 5 I: 9 planar
+438 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2273,5 +2650,5 @@
 }
 
-376 // SURFACE_META V: 5 I: 9 planar
+439 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2279,5 +2656,5 @@
 }
 
-377 // SURFACE_META V: 6 I: 12 planar
+440 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/wood/box
@@ -2285,5 +2662,5 @@
 }
 
-378 // SURFACE_META V: 5 I: 9 planar
+441 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2291,5 +2668,5 @@
 }
 
-379 // SURFACE_META V: 4 I: 6 planar
+442 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2297,5 +2674,5 @@
 }
 
-380 // SURFACE_META V: 5 I: 9 planar
+443 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2303,5 +2680,5 @@
 }
 
-381 // SURFACE_META V: 5 I: 9 planar
+444 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2309,5 +2686,5 @@
 }
 
-382 // SURFACE_META V: 5 I: 9 planar
+445 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2315,5 +2692,5 @@
 }
 
-383 // SURFACE_META V: 5 I: 9 planar
+446 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2321,5 +2698,5 @@
 }
 
-384 // SURFACE_META V: 4 I: 6 planar
+447 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2327,5 +2704,5 @@
 }
 
-385 // SURFACE_META V: 4 I: 6 planar
+448 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2333,5 +2710,5 @@
 }
 
-386 // SURFACE_META V: 5 I: 9 planar
+449 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2339,5 +2716,5 @@
 }
 
-387 // SURFACE_META V: 4 I: 6 planar
+450 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2345,5 +2722,5 @@
 }
 
-388 // SURFACE_META V: 4 I: 6 planar
+451 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2351,5 +2728,5 @@
 }
 
-389 // SURFACE_META V: 4 I: 6 planar
+452 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2357,5 +2734,5 @@
 }
 
-390 // SURFACE_META V: 4 I: 6 planar
+453 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2363,5 +2740,5 @@
 }
 
-391 // SURFACE_META V: 4 I: 6 planar
+454 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2369,5 +2746,5 @@
 }
 
-392 // SURFACE_META V: 4 I: 6 planar
+455 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2375,5 +2752,5 @@
 }
 
-393 // SURFACE_META V: 4 I: 6 planar
+456 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2381,5 +2758,5 @@
 }
 
-394 // SURFACE_META V: 4 I: 6 planar
+457 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2387,5 +2764,5 @@
 }
 
-395 // SURFACE_META V: 5 I: 9 planar
+458 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2393,5 +2770,5 @@
 }
 
-396 // SURFACE_META V: 5 I: 9 planar
+459 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2399,5 +2776,5 @@
 }
 
-397 // SURFACE_META V: 4 I: 6 planar
+460 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2405,5 +2782,5 @@
 }
 
-398 // SURFACE_META V: 4 I: 6 planar
+461 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2411,5 +2788,5 @@
 }
 
-399 // SURFACE_META V: 4 I: 6 planar
+462 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2417,5 +2794,5 @@
 }
 
-400 // SURFACE_META V: 4 I: 6 planar
+463 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2423,5 +2800,5 @@
 }
 
-401 // SURFACE_META V: 5 I: 9 planar
+464 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2429,5 +2806,5 @@
 }
 
-402 // SURFACE_META V: 6 I: 12 planar
+465 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/wood/box
@@ -2435,5 +2812,5 @@
 }
 
-403 // SURFACE_META V: 5 I: 9 planar
+466 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2441,5 +2818,5 @@
 }
 
-404 // SURFACE_META V: 4 I: 6 planar
+467 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2447,5 +2824,5 @@
 }
 
-405 // SURFACE_META V: 6 I: 12 planar
+468 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/wood/box
@@ -2453,5 +2830,5 @@
 }
 
-406 // SURFACE_META V: 5 I: 9 planar
+469 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2459,5 +2836,5 @@
 }
 
-407 // SURFACE_META V: 4 I: 6 planar
+470 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2465,5 +2842,5 @@
 }
 
-408 // SURFACE_META V: 5 I: 9 planar
+471 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2471,5 +2848,5 @@
 }
 
-409 // SURFACE_META V: 5 I: 9 planar
+472 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2477,5 +2854,5 @@
 }
 
-410 // SURFACE_META V: 4 I: 6 planar
+473 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2483,5 +2860,5 @@
 }
 
-411 // SURFACE_META V: 4 I: 6 planar
+474 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2489,5 +2866,5 @@
 }
 
-412 // SURFACE_META V: 5 I: 9 planar
+475 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2495,5 +2872,5 @@
 }
 
-413 // SURFACE_META V: 4 I: 6 planar
+476 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2501,5 +2878,5 @@
 }
 
-414 // SURFACE_META V: 4 I: 6 planar
+477 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2507,5 +2884,5 @@
 }
 
-415 // SURFACE_META V: 4 I: 6 planar
+478 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2513,5 +2890,5 @@
 }
 
-416 // SURFACE_META V: 4 I: 6 planar
+479 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2519,5 +2896,5 @@
 }
 
-417 // SURFACE_META V: 4 I: 6 planar
+480 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2525,5 +2902,5 @@
 }
 
-418 // SURFACE_META V: 4 I: 6 planar
+481 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2531,5 +2908,5 @@
 }
 
-419 // SURFACE_META V: 4 I: 6 planar
+482 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2537,5 +2914,5 @@
 }
 
-420 // SURFACE_META V: 6 I: 12 planar
+483 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/wood/box
@@ -2543,5 +2920,5 @@
 }
 
-421 // SURFACE_META V: 5 I: 9 planar
+484 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2549,5 +2926,5 @@
 }
 
-422 // SURFACE_META V: 5 I: 9 planar
+485 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2555,5 +2932,5 @@
 }
 
-423 // SURFACE_META V: 5 I: 9 planar
+486 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2561,5 +2938,5 @@
 }
 
-424 // SURFACE_META V: 4 I: 6 planar
+487 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2567,5 +2944,5 @@
 }
 
-425 // SURFACE_META V: 4 I: 6 planar
+488 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2573,5 +2950,5 @@
 }
 
-426 // SURFACE_META V: 6 I: 12 planar
+489 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/wood/box
@@ -2579,5 +2956,5 @@
 }
 
-427 // SURFACE_META V: 7 I: 15 planar
+490 // SURFACE_META V: 7 I: 15 planar
 {
 	shader textures/wood/box
@@ -2585,5 +2962,5 @@
 }
 
-428 // SURFACE_META V: 5 I: 9 planar
+491 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2591,5 +2968,5 @@
 }
 
-429 // SURFACE_META V: 5 I: 9 planar
+492 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2597,5 +2974,5 @@
 }
 
-430 // SURFACE_META V: 4 I: 6 planar
+493 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2603,5 +2980,5 @@
 }
 
-431 // SURFACE_META V: 5 I: 9 planar
+494 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2609,5 +2986,5 @@
 }
 
-432 // SURFACE_META V: 5 I: 9 planar
+495 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2615,5 +2992,5 @@
 }
 
-433 // SURFACE_META V: 5 I: 9 planar
+496 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2621,5 +2998,5 @@
 }
 
-434 // SURFACE_META V: 4 I: 6 planar
+497 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2627,5 +3004,5 @@
 }
 
-435 // SURFACE_META V: 4 I: 6 planar
+498 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2633,5 +3010,5 @@
 }
 
-436 // SURFACE_META V: 5 I: 9 planar
+499 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2639,5 +3016,5 @@
 }
 
-437 // SURFACE_META V: 4 I: 6 planar
+500 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2645,5 +3022,5 @@
 }
 
-438 // SURFACE_META V: 5 I: 9 planar
+501 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2651,5 +3028,5 @@
 }
 
-439 // SURFACE_META V: 5 I: 9 planar
+502 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2657,5 +3034,5 @@
 }
 
-440 // SURFACE_META V: 5 I: 9 planar
+503 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2663,5 +3040,5 @@
 }
 
-441 // SURFACE_META V: 12 I: 24 planar
+504 // SURFACE_META V: 12 I: 24 planar
 {
 	shader textures/wood/box
@@ -2669,5 +3046,5 @@
 }
 
-442 // SURFACE_META V: 4 I: 6 planar
+505 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2675,5 +3052,5 @@
 }
 
-443 // SURFACE_META V: 4 I: 6 planar
+506 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2681,5 +3058,5 @@
 }
 
-444 // SURFACE_META V: 4 I: 6 planar
+507 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2687,5 +3064,5 @@
 }
 
-445 // SURFACE_META V: 5 I: 9 planar
+508 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2693,5 +3070,5 @@
 }
 
-446 // SURFACE_META V: 5 I: 9 planar
+509 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/wood/box
@@ -2699,5 +3076,5 @@
 }
 
-447 // SURFACE_META V: 4 I: 6 planar
+510 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2705,5 +3082,5 @@
 }
 
-448 // SURFACE_META V: 4 I: 6 planar
+511 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2711,5 +3088,5 @@
 }
 
-449 // SURFACE_META V: 4 I: 6 planar
+512 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/box
@@ -2717,5 +3094,5 @@
 }
 
-450 // SURFACE_META V: 6 I: 12 planar
+513 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/metal/mtl_gray
@@ -2723,5 +3100,5 @@
 }
 
-451 // SURFACE_META V: 5 I: 9 planar
+514 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/mtl_gray
@@ -2729,5 +3106,5 @@
 }
 
-452 // SURFACE_META V: 5 I: 9 planar
+515 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/mtl_gray
@@ -2735,5 +3112,5 @@
 }
 
-453 // SURFACE_META V: 7 I: 15 planar
+516 // SURFACE_META V: 7 I: 15 planar
 {
 	shader textures/metal/mtl_gray
@@ -2741,5 +3118,5 @@
 }
 
-454 // SURFACE_META V: 16 I: 42 planar
+517 // SURFACE_META V: 16 I: 42 planar
 {
 	shader textures/metal/mtl_gray
@@ -2747,5 +3124,5 @@
 }
 
-455 // SURFACE_META V: 4 I: 6 planar
+518 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2753,5 +3130,5 @@
 }
 
-456 // SURFACE_META V: 5 I: 9 planar
+519 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/mtl_gray
@@ -2759,5 +3136,5 @@
 }
 
-457 // SURFACE_META V: 4 I: 6 planar
+520 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2765,5 +3142,5 @@
 }
 
-458 // SURFACE_META V: 4 I: 6 planar
+521 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2771,5 +3148,5 @@
 }
 
-459 // SURFACE_META V: 4 I: 6 planar
+522 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2777,5 +3154,5 @@
 }
 
-460 // SURFACE_META V: 4 I: 6 planar
+523 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2783,5 +3160,5 @@
 }
 
-461 // SURFACE_META V: 4 I: 6 planar
+524 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2789,5 +3166,5 @@
 }
 
-462 // SURFACE_META V: 4 I: 6 planar
+525 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2795,5 +3172,5 @@
 }
 
-463 // SURFACE_META V: 4 I: 6 planar
+526 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2801,5 +3178,5 @@
 }
 
-464 // SURFACE_META V: 4 I: 6 planar
+527 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2807,5 +3184,5 @@
 }
 
-465 // SURFACE_META V: 4 I: 6 planar
+528 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2813,5 +3190,5 @@
 }
 
-466 // SURFACE_META V: 4 I: 6 planar
+529 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2819,5 +3196,5 @@
 }
 
-467 // SURFACE_META V: 4 I: 6 planar
+530 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2825,5 +3202,5 @@
 }
 
-468 // SURFACE_META V: 4 I: 6 planar
+531 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2831,5 +3208,5 @@
 }
 
-469 // SURFACE_META V: 4 I: 6 planar
+532 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2837,5 +3214,5 @@
 }
 
-470 // SURFACE_META V: 4 I: 6 planar
+533 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray
@@ -2843,5 +3220,5 @@
 }
 
-471 // SURFACE_META V: 5 I: 9 planar
+534 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/mtl_gray
@@ -2849,5 +3226,5 @@
 }
 
-472 // SURFACE_META V: 4 I: 6 planar
+535 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/wizwood1_5
@@ -2855,5 +3232,5 @@
 }
 
-473 // SURFACE_META V: 4 I: 6 planar
+536 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/wizwood1_5
@@ -2861,5 +3238,5 @@
 }
 
-474 // SURFACE_META V: 4 I: 6 planar
+537 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/wizwood1_5
@@ -2867,5 +3244,5 @@
 }
 
-475 // SURFACE_META V: 4 I: 6 planar
+538 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/wizwood1_5
@@ -2873,5 +3250,5 @@
 }
 
-476 // SURFACE_META V: 4 I: 6 planar
+539 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/wood/wizwood1_5
@@ -2879,5 +3256,5 @@
 }
 
-477 // SURFACE_META V: 4 I: 6 planar
+540 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray_bright
@@ -2885,5 +3262,5 @@
 }
 
-478 // SURFACE_META V: 4 I: 6 planar
+541 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray_bright
@@ -2891,5 +3268,5 @@
 }
 
-479 // SURFACE_META V: 4 I: 6 planar
+542 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray_bright
@@ -2897,5 +3274,5 @@
 }
 
-480 // SURFACE_META V: 4 I: 6 planar
+543 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray_bright
@@ -2903,5 +3280,5 @@
 }
 
-481 // SURFACE_META V: 4 I: 6 planar
+544 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray_bright
@@ -2909,5 +3286,5 @@
 }
 
-482 // SURFACE_META V: 4 I: 6 planar
+545 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray_bright
@@ -2915,5 +3292,5 @@
 }
 
-483 // SURFACE_META V: 4 I: 6 planar
+546 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/mtl_gray_bright
@@ -2921,5 +3298,17 @@
 }
 
-484 // SURFACE_META V: 7 I: 15 planar
+547 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/e7grate01
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+548 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/e7grate01
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+549 // SURFACE_META V: 7 I: 15 planar
 {
 	shader textures/spacestation1/c_blue_dark
@@ -2927,5 +3316,5 @@
 }
 
-485 // SURFACE_META V: 4 I: 6 planar
+550 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/exit_red
@@ -2933,5 +3322,5 @@
 }
 
-486 // SURFACE_META V: 4 I: 6 planar
+551 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -2939,5 +3328,5 @@
 }
 
-487 // SURFACE_META V: 4 I: 6 planar
+552 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -2945,5 +3334,5 @@
 }
 
-488 // SURFACE_META V: 4 I: 6 planar
+553 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -2951,5 +3340,5 @@
 }
 
-489 // SURFACE_META V: 4 I: 6 planar
+554 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -2957,5 +3346,5 @@
 }
 
-490 // SURFACE_META V: 4 I: 6 planar
+555 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -2963,5 +3352,5 @@
 }
 
-491 // SURFACE_META V: 4 I: 6 planar
+556 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -2969,5 +3358,5 @@
 }
 
-492 // SURFACE_META V: 4 I: 6 planar
+557 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -2975,5 +3364,5 @@
 }
 
-493 // SURFACE_META V: 4 I: 6 planar
+558 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -2981,5 +3370,5 @@
 }
 
-494 // SURFACE_META V: 4 I: 6 planar
+559 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -2987,5 +3376,5 @@
 }
 
-495 // SURFACE_META V: 4 I: 6 planar
+560 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -2993,5 +3382,5 @@
 }
 
-496 // SURFACE_META V: 4 I: 6 planar
+561 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -2999,5 +3388,5 @@
 }
 
-497 // SURFACE_META V: 4 I: 6 planar
+562 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3005,5 +3394,5 @@
 }
 
-498 // SURFACE_META V: 4 I: 6 planar
+563 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3011,5 +3400,5 @@
 }
 
-499 // SURFACE_META V: 4 I: 6 planar
+564 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3017,5 +3406,5 @@
 }
 
-500 // SURFACE_META V: 4 I: 6 planar
+565 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3023,5 +3412,5 @@
 }
 
-501 // SURFACE_META V: 4 I: 6 planar
+566 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3029,5 +3418,5 @@
 }
 
-502 // SURFACE_META V: 4 I: 6 planar
+567 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3035,5 +3424,5 @@
 }
 
-503 // SURFACE_META V: 4 I: 6 planar
+568 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3041,5 +3430,5 @@
 }
 
-504 // SURFACE_META V: 4 I: 6 planar
+569 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3047,5 +3436,5 @@
 }
 
-505 // SURFACE_META V: 4 I: 6 planar
+570 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3053,5 +3442,5 @@
 }
 
-506 // SURFACE_META V: 4 I: 6 planar
+571 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3059,5 +3448,5 @@
 }
 
-507 // SURFACE_META V: 4 I: 6 planar
+572 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3065,5 +3454,5 @@
 }
 
-508 // SURFACE_META V: 4 I: 6 planar
+573 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3071,5 +3460,5 @@
 }
 
-509 // SURFACE_META V: 4 I: 6 planar
+574 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3077,5 +3466,5 @@
 }
 
-510 // SURFACE_META V: 4 I: 6 planar
+575 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3083,5 +3472,5 @@
 }
 
-511 // SURFACE_META V: 4 I: 6 planar
+576 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3089,5 +3478,5 @@
 }
 
-512 // SURFACE_META V: 4 I: 6 planar
+577 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3095,5 +3484,5 @@
 }
 
-513 // SURFACE_META V: 4 I: 6 planar
+578 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3101,5 +3490,5 @@
 }
 
-514 // SURFACE_META V: 4 I: 6 planar
+579 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3107,5 +3496,5 @@
 }
 
-515 // SURFACE_META V: 4 I: 6 planar
+580 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3113,5 +3502,5 @@
 }
 
-516 // SURFACE_META V: 4 I: 6 planar
+581 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3119,5 +3508,5 @@
 }
 
-517 // SURFACE_META V: 4 I: 6 planar
+582 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3125,5 +3514,5 @@
 }
 
-518 // SURFACE_META V: 4 I: 6 planar
+583 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3131,5 +3520,5 @@
 }
 
-519 // SURFACE_META V: 4 I: 6 planar
+584 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3137,5 +3526,5 @@
 }
 
-520 // SURFACE_META V: 4 I: 6 planar
+585 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3143,5 +3532,5 @@
 }
 
-521 // SURFACE_META V: 4 I: 6 planar
+586 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3149,5 +3538,5 @@
 }
 
-522 // SURFACE_META V: 4 I: 6 planar
+587 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3155,5 +3544,5 @@
 }
 
-523 // SURFACE_META V: 4 I: 6 planar
+588 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3161,5 +3550,5 @@
 }
 
-524 // SURFACE_META V: 4 I: 6 planar
+589 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3167,5 +3556,5 @@
 }
 
-525 // SURFACE_META V: 4 I: 6 planar
+590 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3173,5 +3562,5 @@
 }
 
-526 // SURFACE_META V: 4 I: 6 planar
+591 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3179,131 +3568,131 @@
 }
 
-527 // SURFACE_META V: 4 I: 6 planar
+592 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-528 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+593 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-529 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+594 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-530 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+595 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-531 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+596 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-532 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+597 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-533 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+598 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-534 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+599 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-535 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+600 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-536 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+601 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-537 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+602 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-538 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+603 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-539 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+604 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-540 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+605 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-541 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+606 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-542 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+607 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-543 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+608 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-544 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+609 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-545 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+610 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-546 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+611 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-547 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+612 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-548 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+613 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3311,11 +3700,11 @@
 }
 
-549 // SURFACE_META V: 4 I: 6 planar
+614 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-550 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+615 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
@@ -3323,71 +3712,311 @@
 }
 
-551 // SURFACE_META V: 4 I: 6 planar
+616 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-552 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+617 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-553 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+618 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-554 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+619 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-555 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+620 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-556 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+621 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-557 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+622 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-558 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+623 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-559 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+624 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-560 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+625 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-561 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+626 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/red3
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-562 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+627 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+628 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+629 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+630 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+631 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+632 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+633 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+634 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+635 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+636 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+637 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+638 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+639 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+640 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+641 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+642 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+643 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+644 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+645 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+646 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+647 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+648 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+649 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+650 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+651 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+652 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+653 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+654 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+655 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+656 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+657 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+658 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+659 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+660 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+661 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+662 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+663 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+664 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+665 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+666 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/red3
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+667 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/leather
@@ -3395,5 +4024,5 @@
 }
 
-563 // SURFACE_META V: 4 I: 6 planar
+668 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/leather
@@ -3401,5 +4030,5 @@
 }
 
-564 // SURFACE_META V: 5 I: 9 planar
+669 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/spacestation1/leather
@@ -3407,5 +4036,5 @@
 }
 
-565 // SURFACE_META V: 4 I: 6 planar
+670 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/leather
@@ -3413,5 +4042,5 @@
 }
 
-566 // SURFACE_META V: 3 I: 3 planar
+671 // SURFACE_META V: 3 I: 3 planar
 {
 	shader textures/spacestation1/leather
@@ -3419,5 +4048,5 @@
 }
 
-567 // SURFACE_META V: 4 I: 6 planar
+672 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/leather
@@ -3425,5 +4054,5 @@
 }
 
-568 // SURFACE_META V: 4 I: 6 planar
+673 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/leather
@@ -3431,5 +4060,5 @@
 }
 
-569 // SURFACE_META V: 4 I: 6 planar
+674 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/leather
@@ -3437,5 +4066,5 @@
 }
 
-570 // SURFACE_META V: 4 I: 6 planar
+675 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/leather
@@ -3443,5 +4072,5 @@
 }
 
-571 // SURFACE_META V: 4 I: 6 planar
+676 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/leather
@@ -3449,5 +4078,5 @@
 }
 
-572 // SURFACE_META V: 4 I: 6 planar
+677 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/leather
@@ -3455,5 +4084,5 @@
 }
 
-573 // SURFACE_META V: 9 I: 24 planar
+678 // SURFACE_META V: 9 I: 24 planar
 {
 	shader textures/spacestation1/leather
@@ -3461,5 +4090,5 @@
 }
 
-574 // SURFACE_META V: 9 I: 24 planar
+679 // SURFACE_META V: 9 I: 24 planar
 {
 	shader textures/spacestation1/leather
@@ -3467,5 +4096,5 @@
 }
 
-575 // SURFACE_META V: 9 I: 24 planar
+680 // SURFACE_META V: 9 I: 24 planar
 {
 	shader textures/spacestation1/leather
@@ -3473,5 +4102,5 @@
 }
 
-576 // SURFACE_META V: 9 I: 24 planar
+681 // SURFACE_META V: 9 I: 24 planar
 {
 	shader textures/spacestation1/leather
@@ -3479,5 +4108,5 @@
 }
 
-577 // SURFACE_META V: 4 I: 6 planar
+682 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/leather
@@ -3485,5 +4114,5 @@
 }
 
-578 // SURFACE_META V: 4 I: 6 planar
+683 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/leather
@@ -3491,5 +4120,5 @@
 }
 
-579 // SURFACE_META V: 4 I: 6 planar
+684 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/leather
@@ -3497,5 +4126,5 @@
 }
 
-580 // SURFACE_META V: 4 I: 6 planar
+685 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/leather
@@ -3503,5 +4132,5 @@
 }
 
-581 // SURFACE_META V: 5 I: 9 planar
+686 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/spacestation1/chair
@@ -3509,5 +4138,5 @@
 }
 
-582 // SURFACE_META V: 4 I: 6 planar
+687 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/chair
@@ -3515,5 +4144,5 @@
 }
 
-583 // SURFACE_META V: 4 I: 6 planar
+688 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/chair
@@ -3521,5 +4150,5 @@
 }
 
-584 // SURFACE_META V: 4 I: 6 planar
+689 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/chair
@@ -3527,539 +4156,1247 @@
 }
 
-585 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-586 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-587 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-588 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-589 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-590 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-591 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-592 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-593 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-594 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-595 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-596 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-597 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-598 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-599 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-600 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-601 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-602 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-603 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-604 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-605 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-606 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-607 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-608 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-609 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-610 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-611 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-612 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-613 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-614 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-615 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-616 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-617 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-618 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-619 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-620 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-621 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-622 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-623 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-624 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-625 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-626 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-627 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-628 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-629 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-630 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-631 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-632 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-633 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-634 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-635 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-636 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-637 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-638 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-639 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-640 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-641 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-642 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-643 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-644 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-645 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-646 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-647 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-648 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-649 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-650 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-651 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-652 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-653 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-654 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-655 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-656 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-657 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-658 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-659 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-660 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-661 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-662 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-663 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-664 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-665 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-666 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-667 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-668 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-669 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-670 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-671 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-672 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-673 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/ZZZ_white
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-674 // SURFACE_META V: 4 I: 6 planar
+690 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+691 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+692 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+693 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+694 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+695 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+696 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+697 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+698 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+699 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+700 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+701 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+702 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+703 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+704 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+705 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+706 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+707 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+708 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+709 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+710 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+711 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+712 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+713 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+714 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+715 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+716 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+717 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+718 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+719 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+720 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+721 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+722 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+723 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+724 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+725 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+726 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+727 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+728 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+729 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+730 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+731 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+732 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+733 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+734 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+735 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+736 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+737 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+738 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+739 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+740 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+741 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+742 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+743 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+744 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+745 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+746 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+747 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+748 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+749 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+750 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+751 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+752 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+753 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+754 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+755 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+756 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+757 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+758 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+759 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+760 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+761 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+762 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+763 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+764 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+765 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+766 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+767 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+768 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+769 // SURFACE_META V: 16 I: 30 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+770 // SURFACE_META V: 16 I: 30 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+771 // SURFACE_META V: 13 I: 24 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+772 // SURFACE_META V: 16 I: 30 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+773 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+774 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+775 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+776 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+777 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+778 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+779 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+780 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+781 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+782 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+783 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+784 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+785 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+786 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+787 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+788 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+789 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+790 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+791 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+792 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+793 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+794 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+795 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+796 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+797 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+798 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+799 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+800 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+801 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+802 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+803 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+804 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+805 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+806 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+807 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+808 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+809 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+810 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+811 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+812 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+813 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+814 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+815 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+816 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+817 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+818 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+819 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+820 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+821 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+822 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+823 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+824 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+825 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+826 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+827 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+828 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+829 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+830 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+831 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+832 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+833 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+834 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+835 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+836 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+837 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+838 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+839 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+840 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+841 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+842 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+843 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+844 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+845 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+846 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+847 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+848 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+849 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+850 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+851 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+852 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+853 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+854 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+855 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+856 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+857 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+858 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+859 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+860 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+861 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+862 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+863 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+864 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+865 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+866 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+867 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+868 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+869 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+870 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+871 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+872 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+873 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+874 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+875 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+876 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+877 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+878 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+879 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+880 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+881 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+882 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+883 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+884 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+885 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+886 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+887 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+888 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+889 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+890 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+891 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+892 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+893 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+894 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+895 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+896 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/ZZZ_white
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+897 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/greenlight1_darker
@@ -4067,5 +5404,5 @@
 }
 
-675 // SURFACE_META V: 4 I: 6 planar
+898 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/greenlight1_darker
@@ -4073,5 +5410,5 @@
 }
 
-676 // SURFACE_META V: 4 I: 6 planar
+899 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/greenlight1_darker
@@ -4079,5 +5416,5 @@
 }
 
-677 // SURFACE_META V: 4 I: 6 planar
+900 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/greenlight1_darker
@@ -4085,5 +5422,5 @@
 }
 
-678 // SURFACE_META V: 4 I: 6 planar
+901 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/greenlight1_darker
@@ -4091,5 +5428,5 @@
 }
 
-679 // SURFACE_META V: 4 I: 6 planar
+902 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/greenlight1_darker
@@ -4097,5 +5434,5 @@
 }
 
-680 // SURFACE_META V: 4 I: 6 planar
+903 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/greenlight1_darker
@@ -4103,5 +5440,5 @@
 }
 
-681 // SURFACE_META V: 4 I: 6 planar
+904 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/greenlight1_darker
@@ -4109,5 +5446,5 @@
 }
 
-682 // SURFACE_META V: 4 I: 6 planar
+905 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/greenlight1_darker
@@ -4115,5 +5452,5 @@
 }
 
-683 // SURFACE_META V: 4 I: 6 planar
+906 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/unicolored/greenlight1_darker
@@ -4121,5 +5458,5 @@
 }
 
-684 // SURFACE_META V: 4 I: 6 planar
+907 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/table
@@ -4127,5 +5464,5 @@
 }
 
-685 // SURFACE_META V: 4 I: 6 planar
+908 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/table
@@ -4133,5 +5470,5 @@
 }
 
-686 // SURFACE_META V: 4 I: 6 planar
+909 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/blanket
@@ -4139,5 +5476,5 @@
 }
 
-687 // SURFACE_META V: 4 I: 6 planar
+910 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/blanket
@@ -4145,5 +5482,5 @@
 }
 
-688 // SURFACE_META V: 4 I: 6 planar
+911 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/blanket
@@ -4151,5 +5488,5 @@
 }
 
-689 // SURFACE_META V: 4 I: 6 planar
+912 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/blanket
@@ -4157,5 +5494,5 @@
 }
 
-690 // SURFACE_META V: 4 I: 6 planar
+913 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/blanket
@@ -4163,5 +5500,5 @@
 }
 
-691 // SURFACE_META V: 4 I: 6 planar
+914 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/spacestation1/blanket
@@ -4169,149 +5506,341 @@
 }
 
-692 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-693 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-694 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-695 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-696 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-697 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-698 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-699 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-700 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-701 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-702 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-703 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-704 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-705 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-706 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-707 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-708 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-709 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-710 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-711 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-712 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-713 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-714 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-715 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/mtl_pipeswll
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-716 // SURFACE_META V: 14 I: 24 planar
+915 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+916 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+917 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+918 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+919 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+920 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+921 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+922 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+923 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+924 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+925 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+926 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+927 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+928 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+929 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+930 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+931 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+932 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+933 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+934 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+935 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+936 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+937 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+938 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+939 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+940 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+941 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+942 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+943 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+944 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+945 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+946 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+947 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+948 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+949 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+950 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+951 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+952 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+953 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+954 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+955 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+956 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+957 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+958 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+959 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+960 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+961 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+962 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+963 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+964 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+965 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+966 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+967 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+968 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+969 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+970 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/mtl_pipeswll
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+971 // SURFACE_META V: 14 I: 24 planar
 {
 	shader textures/metal/e7beam01
@@ -4319,5 +5848,5 @@
 }
 
-717 // SURFACE_META V: 4 I: 6 planar
+972 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4325,5 +5854,5 @@
 }
 
-718 // SURFACE_META V: 4 I: 6 planar
+973 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4331,5 +5860,5 @@
 }
 
-719 // SURFACE_META V: 4 I: 6 planar
+974 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4337,5 +5866,5 @@
 }
 
-720 // SURFACE_META V: 4 I: 6 planar
+975 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4343,5 +5872,5 @@
 }
 
-721 // SURFACE_META V: 4 I: 6 planar
+976 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4349,5 +5878,5 @@
 }
 
-722 // SURFACE_META V: 4 I: 6 planar
+977 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4355,5 +5884,5 @@
 }
 
-723 // SURFACE_META V: 4 I: 6 planar
+978 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4361,5 +5890,5 @@
 }
 
-724 // SURFACE_META V: 4 I: 6 planar
+979 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4367,5 +5896,5 @@
 }
 
-725 // SURFACE_META V: 4 I: 6 planar
+980 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4373,5 +5902,5 @@
 }
 
-726 // SURFACE_META V: 4 I: 6 planar
+981 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4379,5 +5908,5 @@
 }
 
-727 // SURFACE_META V: 4 I: 6 planar
+982 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4385,5 +5914,5 @@
 }
 
-728 // SURFACE_META V: 4 I: 6 planar
+983 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4391,5 +5920,5 @@
 }
 
-729 // SURFACE_META V: 4 I: 6 planar
+984 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4397,5 +5926,5 @@
 }
 
-730 // SURFACE_META V: 4 I: 6 planar
+985 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4403,5 +5932,5 @@
 }
 
-731 // SURFACE_META V: 4 I: 6 planar
+986 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4409,5 +5938,5 @@
 }
 
-732 // SURFACE_META V: 4 I: 6 planar
+987 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4415,5 +5944,5 @@
 }
 
-733 // SURFACE_META V: 6 I: 12 planar
+988 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/metal/e7beam01
@@ -4421,5 +5950,5 @@
 }
 
-734 // SURFACE_META V: 6 I: 12 planar
+989 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/metal/e7beam01
@@ -4427,5 +5956,5 @@
 }
 
-735 // SURFACE_META V: 4 I: 6 planar
+990 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/e7beam01
@@ -4433,5 +5962,5 @@
 }
 
-736 // SURFACE_META V: 6 I: 12 planar
+991 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/moonstation/UCA-seal2-tex
@@ -4439,5 +5968,5 @@
 }
 
-737 // SURFACE_META V: 6 I: 12 planar
+992 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/moonstation/UCA-seal2-tex
@@ -4445,1445 +5974,2213 @@
 }
 
-738 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-739 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-740 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-741 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-742 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-743 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-744 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-745 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-746 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-747 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-748 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-749 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-750 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-751 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-752 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-753 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-754 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-755 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-756 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-757 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-758 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-759 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-760 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-761 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-762 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-763 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-764 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-765 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-766 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-767 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-768 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-769 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-770 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-771 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-772 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-773 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-774 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-775 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-776 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-777 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-778 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-779 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-780 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-781 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-782 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-783 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-784 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-785 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-786 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-787 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-788 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-789 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-790 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-791 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-792 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-793 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-794 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-795 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-796 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-797 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-798 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-799 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-800 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-801 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-802 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-803 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-804 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-805 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-806 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-807 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-808 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-809 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-810 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-811 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-812 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-813 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-814 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-815 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-816 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-817 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-818 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-819 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-820 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-821 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-822 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-823 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-824 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-825 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-826 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-827 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-828 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-829 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-830 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-831 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-832 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-833 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-834 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-835 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-836 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-837 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-838 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-839 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-840 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-841 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-842 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-843 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-844 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-845 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-846 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-847 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-848 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-849 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-850 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-851 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-852 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-853 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-854 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-855 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-856 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-857 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-858 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-859 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-860 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-861 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-862 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-863 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-864 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-865 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-866 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-867 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-868 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-869 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-870 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-871 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-872 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-873 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-874 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-875 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-876 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-877 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-878 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-879 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-880 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-881 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-882 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-883 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-884 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-885 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-886 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-887 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-888 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-889 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-890 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-891 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-892 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-893 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-894 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-895 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-896 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-897 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-898 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-899 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-900 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-901 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-902 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-903 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-904 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-905 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-906 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-907 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-908 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-909 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-910 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-911 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-912 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-913 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-914 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-915 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-916 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-917 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-918 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-919 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-920 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-921 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-922 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-923 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-924 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-925 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-926 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-927 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-928 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-929 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-930 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-931 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-932 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-933 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-934 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-935 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-936 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-937 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-938 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-939 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-940 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-941 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-942 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-943 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-944 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-945 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-946 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-947 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-948 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-949 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-950 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-951 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-952 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-953 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-954 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-955 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-956 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-957 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-958 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-959 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-960 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-961 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-962 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-963 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-964 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-965 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-966 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-967 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-968 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-969 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-970 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-971 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-972 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-973 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-974 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-975 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-976 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-977 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/unicolored/silver1_darker
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-978 // SURFACE_META V: 8 I: 18 planar
+993 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+994 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+995 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+996 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+997 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+998 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+999 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1000 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1001 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1002 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1003 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1004 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1005 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1006 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1007 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1008 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1009 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1010 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1011 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1012 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1013 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1014 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1015 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1016 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1017 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1018 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1019 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1020 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1021 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1022 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1023 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1024 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1025 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1026 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1027 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1028 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1029 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1030 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1031 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1032 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1033 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1034 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1035 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1036 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1037 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1038 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1039 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1040 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1041 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1042 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1043 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1044 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1045 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1046 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1047 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1048 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1049 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1050 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1051 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1052 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1053 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1054 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1055 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1056 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1057 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1058 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1059 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1060 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1061 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1062 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1063 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1064 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1065 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1066 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1067 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1068 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1069 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1070 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1071 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1072 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1073 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1074 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1075 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1076 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1077 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1078 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1079 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1080 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1081 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1082 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1083 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1084 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1085 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1086 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1087 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1088 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1089 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1090 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1091 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1092 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1093 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1094 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1095 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1096 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1097 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1098 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1099 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1100 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1101 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1102 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1103 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1104 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1105 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1106 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1107 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1108 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1109 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1110 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1111 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1112 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1113 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1114 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1115 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1116 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1117 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1118 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1119 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1120 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1121 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1122 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1123 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1124 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1125 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1126 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1127 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1128 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1129 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1130 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1131 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1132 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1133 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1134 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1135 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1136 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1137 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1138 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1139 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1140 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1141 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1142 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1143 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1144 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1145 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1146 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1147 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1148 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1149 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1150 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1151 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1152 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1153 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1154 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1155 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1156 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1157 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1158 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1159 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1160 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1161 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1162 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1163 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1164 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1165 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1166 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1167 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1168 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1169 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1170 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1171 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1172 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1173 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1174 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1175 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1176 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1177 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1178 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1179 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1180 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1181 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1182 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1183 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1184 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1185 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1186 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1187 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1188 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1189 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1190 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1191 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1192 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1193 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1194 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1195 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1196 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1197 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1198 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1199 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1200 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1201 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1202 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1203 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1204 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1205 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1206 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1207 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1208 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1209 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1210 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1211 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1212 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1213 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1214 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1215 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1216 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1217 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1218 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1219 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1220 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1221 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1222 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1223 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1224 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1225 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1226 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1227 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1228 // SURFACE_META V: 15 I: 30 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1229 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1230 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1231 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1232 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1233 // SURFACE_META V: 10 I: 18 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1234 // SURFACE_META V: 10 I: 18 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1235 // SURFACE_META V: 10 I: 18 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1236 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1237 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1238 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1239 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1240 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1241 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1242 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1243 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1244 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1245 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1246 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1247 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1248 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1249 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1250 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1251 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1252 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1253 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1254 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1255 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1256 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1257 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1258 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1259 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1260 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1261 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1262 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1263 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1264 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1265 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1266 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1267 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1268 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1269 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1270 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1271 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1272 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1273 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1274 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1275 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1276 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1277 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1278 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1279 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1280 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1281 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1282 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1283 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1284 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1285 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1286 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1287 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1288 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1289 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1290 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1291 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1292 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1293 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1294 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1295 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1296 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1297 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1298 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1299 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1300 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1301 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1302 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1303 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1304 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1305 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1306 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1307 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1308 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1309 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1310 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1311 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1312 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1313 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1314 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1315 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1316 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1317 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1318 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1319 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1320 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1321 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1322 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1323 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1324 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1325 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1326 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1327 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1328 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1329 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1330 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1331 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1332 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1333 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1334 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1335 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1336 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1337 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1338 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1339 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1340 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1341 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1342 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1343 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1344 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1345 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1346 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1347 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1348 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1349 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1350 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1351 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1352 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1353 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1354 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1355 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1356 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1357 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1358 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1359 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1360 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/unicolored/silver1_darker
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1361 // SURFACE_META V: 8 I: 18 planar
 {
 	shader textures/moonstation/light_blue_small
@@ -5891,5 +8188,5 @@
 }
 
-979 // SURFACE_META V: 8 I: 18 planar
+1362 // SURFACE_META V: 8 I: 18 planar
 {
 	shader textures/moonstation/light_blue_small
@@ -5897,5 +8194,5 @@
 }
 
-980 // SURFACE_META V: 8 I: 18 planar
+1363 // SURFACE_META V: 8 I: 18 planar
 {
 	shader textures/moonstation/light_blue_small
@@ -5903,5 +8200,5 @@
 }
 
-981 // SURFACE_META V: 8 I: 18 planar
+1364 // SURFACE_META V: 8 I: 18 planar
 {
 	shader textures/moonstation/light_blue_small
@@ -5909,5 +8206,5 @@
 }
 
-982 // SURFACE_META V: 8 I: 18 planar
+1365 // SURFACE_META V: 8 I: 18 planar
 {
 	shader textures/moonstation/light_blue_small
@@ -5915,5 +8212,5 @@
 }
 
-983 // SURFACE_META V: 8 I: 18 planar
+1366 // SURFACE_META V: 8 I: 18 planar
 {
 	shader textures/moonstation/light_blue_small
@@ -5921,5 +8218,5 @@
 }
 
-984 // SURFACE_META V: 4 I: 6 planar
+1367 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/floor_round
@@ -5927,5 +8224,5 @@
 }
 
-985 // SURFACE_META V: 18 I: 48 planar
+1368 // SURFACE_META V: 18 I: 48 planar
 {
 	shader textures/moonstation/floor_round
@@ -5933,2317 +8230,19 @@
 }
 
-986 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-987 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-988 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-989 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-990 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-991 // SURFACE_META V: 13 I: 33 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-992 // SURFACE_META V: 12 I: 30 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-993 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-994 // SURFACE_META V: 11 I: 27 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-995 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-996 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-997 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-998 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-999 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1000 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1001 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1002 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1003 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1004 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1005 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1006 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1007 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1008 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1009 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1010 // SURFACE_META V: 7 I: 18 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1011 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1012 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1013 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1014 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1015 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1016 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1017 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1018 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1019 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1020 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1021 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1022 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1023 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1024 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1025 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1026 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1027 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1028 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1029 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1030 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1031 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1032 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1033 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1034 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1035 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1036 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1037 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1038 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1039 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1040 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1041 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1042 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1043 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1044 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1045 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1046 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1047 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1048 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1049 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1050 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1051 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1052 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1053 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1054 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1055 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1056 // SURFACE_META V: 18 I: 60 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1057 // SURFACE_META V: 18 I: 60 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1058 // SURFACE_META V: 18 I: 60 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1059 // SURFACE_META V: 18 I: 60 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1060 // SURFACE_META V: 18 I: 60 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1061 // SURFACE_META V: 18 I: 60 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1062 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1063 // SURFACE_META V: 18 I: 60 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1064 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1065 // SURFACE_META V: 12 I: 24 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1066 // SURFACE_META V: 12 I: 24 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1067 // SURFACE_META V: 12 I: 24 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1068 // SURFACE_META V: 12 I: 24 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1069 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1070 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1071 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1072 // SURFACE_META V: 18 I: 60 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1073 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1074 // SURFACE_META V: 12 I: 24 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1075 // SURFACE_META V: 12 I: 24 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1076 // SURFACE_META V: 12 I: 24 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1077 // SURFACE_META V: 12 I: 24 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1078 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1079 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1080 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1081 // SURFACE_META V: 18 I: 60 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1082 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1083 // SURFACE_META V: 12 I: 24 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1084 // SURFACE_META V: 12 I: 24 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1085 // SURFACE_META V: 12 I: 24 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1086 // SURFACE_META V: 12 I: 24 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1087 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1088 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1089 // SURFACE_META V: 16 I: 36 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1090 // SURFACE_META V: 16 I: 36 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1091 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1092 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1093 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1094 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1095 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1096 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1097 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1098 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1099 // SURFACE_META V: 16 I: 36 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1100 // SURFACE_META V: 16 I: 36 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1101 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1102 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1103 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1104 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1105 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1106 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1107 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1108 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1109 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1110 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1111 // SURFACE_META V: 18 I: 60 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1112 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1113 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1114 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1115 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1116 // SURFACE_META V: 18 I: 60 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1117 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1118 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1119 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1120 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1121 // SURFACE_META V: 18 I: 60 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1122 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1123 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1124 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1125 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1126 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1127 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1128 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1129 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1130 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1131 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1132 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1133 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1134 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1135 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1136 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1137 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1138 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1139 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1140 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1141 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1142 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1143 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1144 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1145 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1146 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1147 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1148 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1149 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1150 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1151 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1152 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1153 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1154 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1155 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1156 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1157 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1158 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1159 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1160 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1161 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1162 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1163 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1164 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1165 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1166 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1167 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1168 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1169 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1170 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1171 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1172 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1173 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1174 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1175 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1176 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1177 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1178 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1179 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1180 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1181 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1182 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1183 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1184 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1185 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1186 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1187 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1188 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1189 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1190 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1191 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1192 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1193 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1194 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1195 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1196 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1197 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1198 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1199 // SURFACE_META V: 18 I: 48 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1200 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1201 // SURFACE_META V: 12 I: 33 planar
-{
-	shader textures/metal/de-r_mtl2_bright
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1202 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1203 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1204 // SURFACE_META V: 41 I: 117 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1205 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1206 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1207 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1208 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1209 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1210 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1211 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1212 // SURFACE_META V: 9 I: 24 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1213 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1214 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1215 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1216 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1217 // SURFACE_META V: 42 I: 138 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1218 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1219 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1220 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1221 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1222 // SURFACE_META V: 26 I: 90 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1223 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1224 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1225 // SURFACE_META V: 16 I: 42 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1226 // SURFACE_META V: 64 I: 240 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1227 // SURFACE_META V: 18 I: 57 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1228 // SURFACE_META V: 64 I: 198 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1229 // SURFACE_META V: 30 I: 87 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1230 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1231 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1232 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1233 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1234 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1235 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1236 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1237 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1238 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1239 // SURFACE_META V: 9 I: 24 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1240 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1241 // SURFACE_META V: 52 I: 150 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1242 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1243 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1244 // SURFACE_META V: 34 I: 90 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1245 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1246 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1247 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1248 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1249 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1250 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1251 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1252 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1253 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1254 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1255 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1256 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1257 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1258 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1259 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1260 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1261 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1262 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1263 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1264 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1265 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1266 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1267 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1268 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1269 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1270 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1271 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1272 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1273 // SURFACE_META V: 38 I: 102 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1274 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1275 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1276 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1277 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1278 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1279 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1280 // SURFACE_META V: 56 I: 171 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1281 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1282 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1283 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1284 // SURFACE_META V: 19 I: 51 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1285 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1286 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1287 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1288 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1289 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1290 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1291 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1292 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1293 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1294 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1295 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1296 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1297 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1298 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1299 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1300 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1301 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1302 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1303 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1304 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1305 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1306 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1307 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1308 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1309 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1310 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1311 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1312 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1313 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1314 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1315 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1316 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1317 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1318 // SURFACE_META V: 38 I: 120 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1319 // SURFACE_META V: 40 I: 120 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1320 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1321 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1322 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1323 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1324 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1325 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1326 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1327 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1328 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1329 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1330 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1331 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1332 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1333 // SURFACE_META V: 9 I: 21 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1334 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1335 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1336 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1337 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1338 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1339 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1340 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1341 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1342 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1343 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1344 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1345 // SURFACE_META V: 13 I: 33 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1346 // SURFACE_META V: 24 I: 66 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1347 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1348 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1349 // SURFACE_META V: 12 I: 30 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1350 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1351 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1352 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1353 // SURFACE_META V: 19 I: 45 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1354 // SURFACE_META V: 18 I: 42 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1355 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1356 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1357 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1358 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1359 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1360 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1361 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1362 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1363 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1364 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1365 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1366 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1367 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1368 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1369 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+1369 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
 1370 // SURFACE_META V: 6 I: 12 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1371 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1371 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
@@ -8251,245 +8250,245 @@
 1372 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1373 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1374 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1375 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1376 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1377 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1378 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1379 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1373 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1374 // SURFACE_META V: 13 I: 33 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1375 // SURFACE_META V: 12 I: 30 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1376 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1377 // SURFACE_META V: 11 I: 27 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1378 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1379 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
 1380 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1381 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1382 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1381 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1382 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
 1383 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
 1384 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1385 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1386 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1387 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1386 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1387 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1388 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1389 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
 1390 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1391 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
 1392 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1393 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1393 // SURFACE_META V: 7 I: 18 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1394 // SURFACE_META V: 6 I: 12 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1395 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1396 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1397 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1395 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1396 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1397 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
 1398 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
 1399 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1400 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1401 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1402 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1403 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1404 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1405 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1400 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1401 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1402 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1403 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1404 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1405 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1406 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1407 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
 1408 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1409 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1409 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
 1410 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1411 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1412 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
@@ -8497,59 +8496,59 @@
 1413 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1414 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1415 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1416 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1414 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1415 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1416 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
 1417 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1418 // SURFACE_META V: 18 I: 48 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1418 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1419 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1420 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1421 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1422 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1420 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1421 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1422 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
@@ -8557,5 +8556,5 @@
 1423 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
@@ -8563,77 +8562,77 @@
 1424 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
 1425 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
 1426 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
 1427 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
 1428 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1429 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1430 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1431 // SURFACE_META V: 20 I: 57 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1429 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1430 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1431 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
 1432 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1433 // SURFACE_META V: 10 I: 24 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1434 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1435 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1433 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1434 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1435 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
 1436 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
@@ -8641,263 +8640,263 @@
 1437 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1438 // SURFACE_META V: 19 I: 42 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1439 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1440 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1441 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1442 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1443 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1444 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1438 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1439 // SURFACE_META V: 18 I: 60 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1440 // SURFACE_META V: 18 I: 60 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1441 // SURFACE_META V: 18 I: 60 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1442 // SURFACE_META V: 18 I: 60 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1443 // SURFACE_META V: 18 I: 60 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1444 // SURFACE_META V: 18 I: 60 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1445 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1446 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1447 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1448 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1449 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1450 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1451 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1446 // SURFACE_META V: 18 I: 60 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1447 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1448 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1449 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1450 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1451 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
 1452 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1453 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1454 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1455 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1454 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1455 // SURFACE_META V: 18 I: 60 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1456 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1457 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1458 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1459 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1460 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1461 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1457 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1458 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1459 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1460 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1461 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1462 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1463 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1464 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1465 // SURFACE_META V: 17 I: 36 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1466 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1467 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1468 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1469 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1470 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1463 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1464 // SURFACE_META V: 18 I: 60 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1465 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1466 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1467 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1468 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1469 // SURFACE_META V: 12 I: 24 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1470 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1471 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1472 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1473 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1472 // SURFACE_META V: 16 I: 36 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1473 // SURFACE_META V: 16 I: 36 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1474 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1475 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
 1476 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1477 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1478 // SURFACE_META V: 21 I: 51 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1479 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1477 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1478 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1479 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1480 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
@@ -8905,89 +8904,89 @@
 1481 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1482 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1483 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1482 // SURFACE_META V: 16 I: 36 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1483 // SURFACE_META V: 16 I: 36 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1484 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1485 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1486 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1487 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1485 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1486 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1487 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
 1488 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1489 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1490 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
 1491 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1492 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1493 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1494 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1495 // SURFACE_META V: 19 I: 42 planar
-{
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1494 // SURFACE_META V: 18 I: 60 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1495 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
@@ -8995,161 +8994,161 @@
 1496 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
 1497 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1498 // SURFACE_META V: 10 I: 24 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1499 // SURFACE_META V: 10 I: 24 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1498 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1499 // SURFACE_META V: 18 I: 60 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
 1500 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
 1501 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1502 // SURFACE_META V: 19 I: 51 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1502 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1503 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1504 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1504 // SURFACE_META V: 18 I: 60 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
 1505 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1506 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1507 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1506 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1507 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1508 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1509 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1510 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1511 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1512 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1513 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1514 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1515 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1516 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1517 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1518 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
 1519 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1520 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1521 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1522 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
@@ -9157,5 +9156,5 @@
 1523 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
@@ -9163,65 +9162,65 @@
 1524 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
 1525 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1526 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1527 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1528 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1529 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1529 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1530 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1531 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1531 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1532 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1533 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1533 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1534 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
@@ -9229,5 +9228,5 @@
 1535 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
@@ -9235,17 +9234,17 @@
 1536 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1537 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1538 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1537 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1538 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
@@ -9253,47 +9252,47 @@
 1539 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
 1540 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1541 // SURFACE_META V: 11 I: 30 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1542 // SURFACE_META V: 9 I: 24 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1543 // SURFACE_META V: 13 I: 36 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1541 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1542 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1543 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1544 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1545 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1545 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1546 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
@@ -9301,11 +9300,11 @@
 1547 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
 1548 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
@@ -9313,59 +9312,59 @@
 1549 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1550 // SURFACE_META V: 32 I: 102 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1551 // SURFACE_META V: 15 I: 39 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1552 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1553 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1554 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1555 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1550 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1551 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1552 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1553 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1554 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1555 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1556 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
 1557 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1558 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
@@ -9373,53 +9372,53 @@
 1559 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
 1560 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1561 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1561 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1562 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1563 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
 1564 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1565 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1565 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1566 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1567 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1567 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
@@ -9427,77 +9426,77 @@
 1568 // SURFACE_META V: 5 I: 9 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
 1569 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1570 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1571 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1571 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1572 // SURFACE_META V: 5 I: 9 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1573 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1573 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
 1574 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1575 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1575 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1576 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1577 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1577 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
 1578 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1579 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1579 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1580 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
+	shader textures/metal/de-r_mtl2_bright
 	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
@@ -9505,83 +9504,83 @@
 1581 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1582 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1583 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1584 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1582 // SURFACE_META V: 18 I: 48 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1583 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1584 // SURFACE_META V: 12 I: 33 planar
+{
+	shader textures/metal/de-r_mtl2_bright
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
 1585 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1586 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1587 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1588 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1586 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1587 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1588 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1589 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
 1590 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1591 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1592 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1593 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1591 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1592 // SURFACE_META V: 13 I: 33 planar
+{
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1593 // SURFACE_META V: 10 I: 24 planar
+{
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
 1594 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
+	shader textures/metal/e6tileceiling
 	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
@@ -9589,78 +9588,78 @@
 1595 // SURFACE_META V: 4 I: 6 planar
 {
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1596 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1597 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1598 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1599 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1600 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1601 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1602 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1603 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1604 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1605 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1606 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1607 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1596 // SURFACE_META V: 31 I: 105 planar
+{
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1597 // SURFACE_META V: 10 I: 24 planar
+{
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1598 // SURFACE_META V: 11 I: 27 planar
+{
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1599 // SURFACE_META V: 12 I: 36 planar
+{
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1600 // SURFACE_META V: 12 I: 30 planar
+{
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1601 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1602 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1603 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/e6tileceiling
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1604 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1605 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1606 // SURFACE_META V: 41 I: 117 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1607 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
@@ -9674,11 +9673,11 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1610 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1610 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
@@ -9689,8 +9688,8 @@
 }
 
-1612 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+1612 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
@@ -9701,5 +9700,5 @@
 }
 
-1614 // SURFACE_META V: 4 I: 6 planar
+1614 // SURFACE_META V: 9 I: 24 planar
 {
 	shader textures/metal/dkmtl
@@ -9710,17 +9709,17 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1616 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1617 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1616 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1617 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
@@ -9731,8 +9730,8 @@
 }
 
-1619 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+1619 // SURFACE_META V: 42 I: 138 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
@@ -9740,5 +9739,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
@@ -9746,5 +9745,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
@@ -9752,5 +9751,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
@@ -9758,17 +9757,17 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1624 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1625 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1624 // SURFACE_META V: 26 I: 90 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1625 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
@@ -9776,53 +9775,53 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1627 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1628 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1629 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1630 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1631 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1632 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1633 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1634 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1627 // SURFACE_META V: 16 I: 42 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1628 // SURFACE_META V: 64 I: 240 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1629 // SURFACE_META V: 18 I: 57 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1630 // SURFACE_META V: 64 I: 198 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1631 // SURFACE_META V: 30 I: 87 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1632 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1633 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1634 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
@@ -9830,11 +9829,11 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1636 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1636 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
@@ -9842,41 +9841,41 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1638 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1639 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1640 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1641 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1642 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1643 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1638 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1639 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1640 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1641 // SURFACE_META V: 9 I: 24 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1642 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1643 // SURFACE_META V: 52 I: 150 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
@@ -9884,5 +9883,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
@@ -9890,8 +9889,8 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1646 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1646 // SURFACE_META V: 34 I: 90 planar
 {
 	shader textures/metal/dkmtl
@@ -9902,5 +9901,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
@@ -9908,5 +9907,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
@@ -9914,29 +9913,29 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1650 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1651 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1652 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1653 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1650 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1651 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1652 // SURFACE_META V: 16 I: 51 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1653 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
@@ -9950,5 +9949,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
@@ -9956,5 +9955,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
@@ -9962,11 +9961,11 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1658 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1658 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
@@ -9974,5 +9973,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
@@ -9986,5 +9985,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
@@ -9992,17 +9991,17 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1663 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1664 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1663 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1664 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
@@ -10010,11 +10009,11 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1666 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1666 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
@@ -10022,35 +10021,35 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1668 // SURFACE_META V: 21 I: 48 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1669 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1670 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1671 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1672 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1668 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1669 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1670 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1671 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1672 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
@@ -10058,77 +10057,77 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1674 // SURFACE_META V: 20 I: 45 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1675 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1676 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1677 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1678 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1679 // SURFACE_META V: 6 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1680 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1681 // SURFACE_META V: 9 I: 21 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1682 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1683 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1684 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1685 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1674 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1675 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1676 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1677 // SURFACE_META V: 38 I: 102 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1678 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1679 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1680 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1681 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1682 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1683 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1684 // SURFACE_META V: 56 I: 171 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1685 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
@@ -10136,14 +10135,14 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1687 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1688 // SURFACE_META V: 4 I: 6 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1687 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1688 // SURFACE_META V: 16 I: 42 planar
 {
 	shader textures/metal/dkmtl
@@ -10154,5 +10153,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
@@ -10160,23 +10159,23 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1691 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1692 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1693 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1691 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1692 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1693 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
@@ -10184,11 +10183,11 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1695 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1695 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
 }
 
@@ -10196,29 +10195,29 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1697 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1698 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1699 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1700 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1697 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1698 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1699 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1700 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
@@ -10235,14 +10234,14 @@
 }
 
-1703 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1704 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+1703 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1704 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
@@ -10250,11 +10249,11 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1706 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1706 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
@@ -10262,11 +10261,11 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1708 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1708 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
@@ -10274,5 +10273,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
@@ -10280,11 +10279,11 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1711 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1711 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
@@ -10292,5 +10291,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
@@ -10298,5 +10297,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
@@ -10307,5 +10306,5 @@
 }
 
-1715 // SURFACE_META V: 8 I: 18 planar
+1715 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/dkmtl
@@ -10316,29 +10315,29 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1717 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1718 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1719 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1720 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1717 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1718 // SURFACE_META V: 24 I: 66 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1719 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1720 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
@@ -10346,80 +10345,80 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1722 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1723 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1724 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1725 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1726 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1727 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1728 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1729 // SURFACE_META V: 36 I: 108 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1730 // SURFACE_META V: 10 I: 24 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1731 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1732 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1733 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1734 // SURFACE_META V: 6 I: 12 planar
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1722 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1723 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1724 // SURFACE_META V: 38 I: 120 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1725 // SURFACE_META V: 40 I: 120 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1726 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1727 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1728 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1729 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1730 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1731 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1732 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1733 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1734 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/metal/dkmtl
@@ -10430,17 +10429,17 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1736 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1737 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1736 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1737 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
@@ -10448,47 +10447,47 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1739 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1740 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1741 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1742 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1743 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1744 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1745 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1739 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1740 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1741 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1742 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1743 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1744 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1745 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
@@ -10496,47 +10495,47 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1747 // SURFACE_META V: 15 I: 51 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1748 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1749 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1750 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1751 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1752 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1753 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1747 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1748 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1749 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1750 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1751 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1752 // SURFACE_META V: 13 I: 33 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1753 // SURFACE_META V: 24 I: 66 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
@@ -10544,5 +10543,5 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
@@ -10550,11 +10549,11 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1756 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1756 // SURFACE_META V: 12 I: 30 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
 }
 
@@ -10562,59 +10561,59 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1758 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1759 // SURFACE_META V: 64 I: 228 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1760 // SURFACE_META V: 3 I: 3 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1761 // SURFACE_META V: 9 I: 21 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1762 // SURFACE_META V: 12 I: 36 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1763 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1764 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1765 // SURFACE_META V: 9 I: 21 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1766 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1758 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1759 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1760 // SURFACE_META V: 19 I: 45 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1761 // SURFACE_META V: 18 I: 42 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1762 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1763 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1764 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1765 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1766 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
@@ -10622,17 +10621,17 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1768 // SURFACE_META V: 12 I: 30 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1769 // SURFACE_META V: 8 I: 18 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1768 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1769 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
 }
 
@@ -10640,26 +10639,26 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1771 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1772 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1773 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1774 // SURFACE_META V: 6 I: 12 planar
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1771 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1772 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1773 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1774 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/metal/dkmtl
@@ -10670,95 +10669,95 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1776 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1777 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1778 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1779 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1780 // SURFACE_META V: 13 I: 42 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
-}
-
-1781 // SURFACE_META V: 9 I: 21 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
-}
-
-1782 // SURFACE_META V: 10 I: 24 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1783 // SURFACE_META V: 9 I: 21 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1784 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1785 // SURFACE_META V: 14 I: 42 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 1.000000 0.000000 )
-}
-
-1786 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1787 // SURFACE_META V: 9 I: 21 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 -1.000000 )
-}
-
-1788 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1789 // SURFACE_META V: 6 I: 12 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1790 // SURFACE_META V: 8 I: 21 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1776 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1777 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1778 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1779 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1780 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1781 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1782 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1783 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1784 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1785 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1786 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1787 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1788 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1789 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1790 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
 }
 
@@ -10766,17 +10765,17 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1792 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1793 // SURFACE_META V: 8 I: 21 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 0.000000 1.000000 )
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1792 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1793 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
 }
 
@@ -10784,20 +10783,3224 @@
 {
 	shader textures/metal/dkmtl
-	lightmapAxis ( 1.000000 0.000000 0.000000 )
-}
-
-1795 // SURFACE_META V: 8 I: 21 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( -1.000000 0.000000 0.000000 )
-}
-
-1796 // SURFACE_META V: 7 I: 15 planar
-{
-	shader textures/metal/dkmtl
-	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1795 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1796 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
 }
 
 1797 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1798 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1799 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1800 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1801 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1802 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1803 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1804 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1805 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1806 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1807 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1808 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1809 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1810 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1811 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1812 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1813 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1814 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1815 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1816 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1817 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1818 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1819 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1820 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1821 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1822 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1823 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1824 // SURFACE_META V: 18 I: 48 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1825 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1826 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1827 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1828 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1829 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1830 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1831 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1832 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1833 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1834 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1835 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1836 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1837 // SURFACE_META V: 20 I: 57 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1838 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1839 // SURFACE_META V: 10 I: 24 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1840 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1841 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1842 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1843 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1844 // SURFACE_META V: 19 I: 42 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1845 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1846 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1847 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1848 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1849 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1850 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1851 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1852 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1853 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1854 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1855 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1856 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1857 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1858 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1859 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1860 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1861 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1862 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1863 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1864 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1865 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1866 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1867 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1868 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1869 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1870 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1871 // SURFACE_META V: 17 I: 36 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1872 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1873 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1874 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1875 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1876 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1877 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1878 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1879 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1880 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1881 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1882 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1883 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1884 // SURFACE_META V: 21 I: 51 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1885 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1886 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1887 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1888 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1889 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1890 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1891 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1892 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1893 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1894 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1895 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1896 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1897 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1898 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1899 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1900 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1901 // SURFACE_META V: 19 I: 42 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1902 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1903 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1904 // SURFACE_META V: 10 I: 24 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1905 // SURFACE_META V: 10 I: 24 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1906 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1907 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1908 // SURFACE_META V: 19 I: 51 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1909 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1910 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1911 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1912 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1913 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1914 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1915 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1916 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1917 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1918 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1919 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1920 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1921 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1922 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1923 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1924 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1925 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1926 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1927 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1928 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1929 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1930 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1931 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1932 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1933 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1934 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1935 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1936 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1937 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1938 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1939 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1940 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1941 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1942 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1943 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1944 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1945 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1946 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1947 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1948 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1949 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1950 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1951 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1952 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1953 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1954 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1955 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1956 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1957 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1958 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1959 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1960 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1961 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1962 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1963 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1964 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1965 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1966 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1967 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1968 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1969 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1970 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1971 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1972 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1973 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1974 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1975 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1976 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1977 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1978 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1979 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1980 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1981 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1982 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1983 // SURFACE_META V: 11 I: 30 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1984 // SURFACE_META V: 9 I: 24 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1985 // SURFACE_META V: 13 I: 36 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+1986 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1987 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1988 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1989 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1990 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1991 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+1992 // SURFACE_META V: 32 I: 102 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1993 // SURFACE_META V: 15 I: 39 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1994 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1995 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+1996 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+1997 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+1998 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+1999 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2000 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2001 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2002 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2003 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2004 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2005 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2006 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2007 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2008 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2009 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2010 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2011 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2012 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2013 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2014 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2015 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2016 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2017 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2018 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2019 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2020 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2021 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2022 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2023 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2024 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2025 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2026 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2027 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2028 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2029 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2030 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2031 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2032 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2033 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2034 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2035 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2036 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2037 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2038 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2039 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2040 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2041 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2042 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2043 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2044 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2045 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2046 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2047 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2048 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2049 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2050 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2051 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2052 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2053 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2054 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2055 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2056 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2057 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2058 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2059 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2060 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2061 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2062 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2063 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2064 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2065 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2066 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2067 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2068 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2069 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2070 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2071 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2072 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2073 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2074 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2075 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2076 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2077 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2078 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2079 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2080 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2081 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2082 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2083 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2084 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2085 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2086 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2087 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2088 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2089 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2090 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2091 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2092 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2093 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2094 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2095 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2096 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2097 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2098 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2099 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2100 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2101 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2102 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2103 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2104 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2105 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2106 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2107 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2108 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2109 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2110 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2111 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2112 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2113 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2114 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2115 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2116 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2117 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2118 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2119 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2120 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2121 // SURFACE_META V: 12 I: 30 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2122 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2123 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2124 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2125 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2126 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2127 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2128 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2129 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2130 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2131 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2132 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2133 // SURFACE_META V: 21 I: 48 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2134 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2135 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2136 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2137 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2138 // SURFACE_META V: 8 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2139 // SURFACE_META V: 20 I: 45 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2140 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2141 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2142 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2143 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2144 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2145 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2146 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2147 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2148 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2149 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2150 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2151 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2152 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2153 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2154 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2155 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2156 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2157 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2158 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2159 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2160 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2161 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2162 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2163 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2164 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2165 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2166 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2167 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2168 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2169 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2170 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2171 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2172 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2173 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2174 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2175 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2176 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2177 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2178 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2179 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2180 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2181 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2182 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2183 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2184 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2185 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2186 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2187 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2188 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2189 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2190 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2191 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2192 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2193 // SURFACE_META V: 36 I: 108 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2194 // SURFACE_META V: 10 I: 24 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2195 // SURFACE_META V: 48 I: 216 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2196 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2197 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2198 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2199 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2200 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2201 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2202 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2203 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2204 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2205 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2206 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2207 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2208 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2209 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2210 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2211 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2212 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2213 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2214 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2215 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2216 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2217 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2218 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2219 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2220 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2221 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2222 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2223 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2224 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2225 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2226 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2227 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2228 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2229 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2230 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2231 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2232 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2233 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2234 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2235 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2236 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2237 // SURFACE_META V: 15 I: 51 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2238 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2239 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2240 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2241 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2242 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2243 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2244 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2245 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2246 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2247 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2248 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2249 // SURFACE_META V: 38 I: 129 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2250 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2251 // SURFACE_META V: 9 I: 21 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2252 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2253 // SURFACE_META V: 9 I: 21 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2254 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2255 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2256 // SURFACE_META V: 16 I: 42 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2257 // SURFACE_META V: 15 I: 45 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2258 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2259 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2260 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2261 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2262 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2263 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2264 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2265 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2266 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2267 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2268 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2269 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2270 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2271 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2272 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2273 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2274 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2275 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2276 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2277 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2278 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2279 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2280 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2281 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2282 // SURFACE_META V: 15 I: 51 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2283 // SURFACE_META V: 12 I: 30 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2284 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2285 // SURFACE_META V: 16 I: 51 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2286 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2287 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2288 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2289 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2290 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2291 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2292 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2293 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2294 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2295 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2296 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2297 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2298 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2299 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2300 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2301 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2302 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2303 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2304 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2305 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2306 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2307 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2308 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2309 // SURFACE_META V: 3 I: 3 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2310 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2311 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2312 // SURFACE_META V: 8 I: 21 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2313 // SURFACE_META V: 8 I: 18 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2314 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2315 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2316 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2317 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2318 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2319 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+2320 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2321 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2322 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2323 // SURFACE_META V: 6 I: 12 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2324 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2325 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2326 // SURFACE_META V: 8 I: 21 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+2327 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+2328 // SURFACE_META V: 5 I: 9 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+2329 // SURFACE_META V: 8 I: 21 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2330 // SURFACE_META V: 7 I: 15 planar
+{
+	shader textures/metal/dkmtl
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+2331 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/working_radar
@@ -10805,5 +14008,5 @@
 }
 
-1798 // SURFACE_META V: 4 I: 6 planar
+2332 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/working_radar
@@ -10811,5 +14014,5 @@
 }
 
-1799 // SURFACE_META V: 4 I: 6 planar
+2333 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/working_radar
@@ -10817,5 +14020,5 @@
 }
 
-1800 // SURFACE_META V: 4 I: 6 planar
+2334 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/working_radar
@@ -10823,5 +14026,5 @@
 }
 
-1801 // SURFACE_META V: 4 I: 6 planar
+2335 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/working_radar
@@ -10829,5 +14032,11 @@
 }
 
-1802 // SURFACE_META V: 4 I: 6 planar
+2336 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/working_radar
+	sampleSize 0
+}
+
+2337 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/working_screenshot
@@ -10835,5 +14044,5 @@
 }
 
-1803 // SURFACE_META V: 4 I: 6 planar
+2338 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/working_screenshot
@@ -10841,5 +14050,5 @@
 }
 
-1804 // SURFACE_META V: 4 I: 6 planar
+2339 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/working_screenshot
@@ -10847,5 +14056,5 @@
 }
 
-1805 // SURFACE_META V: 4 I: 6 planar
+2340 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/working_screenshot
@@ -10853,5 +14062,5 @@
 }
 
-1806 // SURFACE_META V: 4 I: 6 planar
+2341 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/working_screenshot
@@ -10859,341 +14068,5 @@
 }
 
-1807 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/moonstation/beam_lightyellow
-	sampleSize 0
-}
-
-1808 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/moonstation/beam_lightyellow
-	sampleSize 0
-}
-
-1809 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_lightyellow
-	sampleSize 0
-}
-
-1810 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_lightyellow
-	sampleSize 0
-}
-
-1811 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/moonstation/beam_lightyellow
-	sampleSize 0
-}
-
-1812 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_lightyellow
-	sampleSize 0
-}
-
-1813 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_lightyellow
-	sampleSize 0
-}
-
-1814 // SURFACE_META V: 5 I: 9 planar
-{
-	shader textures/moonstation/beam_lightyellow
-	sampleSize 0
-}
-
-1815 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1816 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1817 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1818 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1819 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1820 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1821 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1822 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1823 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1824 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1825 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1826 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1827 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1828 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1829 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1830 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1831 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1832 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1833 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1834 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1835 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1836 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1837 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1838 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1839 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1840 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1841 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1842 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1843 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1844 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1845 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1846 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1847 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1848 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1849 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1850 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1851 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1852 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1853 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1854 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1855 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1856 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1857 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1858 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1859 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1860 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1861 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1862 // SURFACE_META V: 4 I: 6 planar
-{
-	shader textures/moonstation/beam_blue
-	sampleSize 0
-}
-
-1863 // SURFACE_META V: 4 I: 6 planar
+2342 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_white
@@ -11201,5 +14074,5 @@
 }
 
-1864 // SURFACE_META V: 4 I: 6 planar
+2343 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_white
@@ -11207,5 +14080,5 @@
 }
 
-1865 // SURFACE_META V: 4 I: 6 planar
+2344 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_white
@@ -11213,5 +14086,5 @@
 }
 
-1866 // SURFACE_META V: 4 I: 6 planar
+2345 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_white
@@ -11219,5 +14092,5 @@
 }
 
-1867 // SURFACE_META V: 4 I: 6 planar
+2346 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11225,5 +14098,5 @@
 }
 
-1868 // SURFACE_META V: 5 I: 9 planar
+2347 // SURFACE_META V: 5 I: 9 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11231,5 +14104,5 @@
 }
 
-1869 // SURFACE_META V: 4 I: 6 planar
+2348 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11237,5 +14110,5 @@
 }
 
-1870 // SURFACE_META V: 7 I: 15 planar
+2349 // SURFACE_META V: 7 I: 15 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11243,5 +14116,5 @@
 }
 
-1871 // SURFACE_META V: 4 I: 6 planar
+2350 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11249,5 +14122,5 @@
 }
 
-1872 // SURFACE_META V: 8 I: 18 planar
+2351 // SURFACE_META V: 8 I: 18 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11255,5 +14128,5 @@
 }
 
-1873 // SURFACE_META V: 8 I: 18 planar
+2352 // SURFACE_META V: 8 I: 18 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11261,5 +14134,5 @@
 }
 
-1874 // SURFACE_META V: 12 I: 30 planar
+2353 // SURFACE_META V: 12 I: 30 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11267,5 +14140,5 @@
 }
 
-1875 // SURFACE_META V: 12 I: 30 planar
+2354 // SURFACE_META V: 12 I: 30 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11273,5 +14146,5 @@
 }
 
-1876 // SURFACE_META V: 4 I: 6 planar
+2355 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11279,5 +14152,5 @@
 }
 
-1877 // SURFACE_META V: 8 I: 18 planar
+2356 // SURFACE_META V: 8 I: 18 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11285,5 +14158,5 @@
 }
 
-1878 // SURFACE_META V: 9 I: 21 planar
+2357 // SURFACE_META V: 9 I: 21 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11291,5 +14164,5 @@
 }
 
-1879 // SURFACE_META V: 6 I: 12 planar
+2358 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11297,5 +14170,5 @@
 }
 
-1880 // SURFACE_META V: 4 I: 6 planar
+2359 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11303,5 +14176,5 @@
 }
 
-1881 // SURFACE_META V: 4 I: 6 planar
+2360 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11309,5 +14182,5 @@
 }
 
-1882 // SURFACE_META V: 4 I: 6 planar
+2361 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11315,5 +14188,5 @@
 }
 
-1883 // SURFACE_META V: 4 I: 6 planar
+2362 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11321,5 +14194,5 @@
 }
 
-1884 // SURFACE_META V: 4 I: 6 planar
+2363 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11327,5 +14200,5 @@
 }
 
-1885 // SURFACE_META V: 6 I: 12 planar
+2364 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11333,5 +14206,5 @@
 }
 
-1886 // SURFACE_META V: 4 I: 6 planar
+2365 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11339,5 +14212,5 @@
 }
 
-1887 // SURFACE_META V: 4 I: 6 planar
+2366 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11345,5 +14218,5 @@
 }
 
-1888 // SURFACE_META V: 6 I: 12 planar
+2367 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11351,5 +14224,5 @@
 }
 
-1889 // SURFACE_META V: 9 I: 21 planar
+2368 // SURFACE_META V: 9 I: 21 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11357,5 +14230,5 @@
 }
 
-1890 // SURFACE_META V: 6 I: 12 planar
+2369 // SURFACE_META V: 6 I: 12 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11363,5 +14236,5 @@
 }
 
-1891 // SURFACE_META V: 4 I: 6 planar
+2370 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11369,5 +14242,5 @@
 }
 
-1892 // SURFACE_META V: 7 I: 15 planar
+2371 // SURFACE_META V: 7 I: 15 planar
 {
 	shader textures/moonstation/glass_blue
@@ -11375,5 +14248,5 @@
 }
 
-1893 // SURFACE_META V: 4 I: 6 planar
+2372 // SURFACE_META V: 4 I: 6 planar
 {
 	shader textures/moonstation/glass_blue
Index: data/trunk/levels/maps/moonstation/moonstation_flares.bak
===================================================================
--- data/trunk/levels/maps/moonstation/moonstation_flares.bak	(revision 4867)
+++ data/trunk/levels/maps/moonstation/moonstation_flares.bak	(revision 4867)
@@ -0,0 +1,810 @@
+
+// entity 0
+{
+"classname" "worldspawn"
+"light" "120"
+// brush 0
+{
+( -176 258 596 ) ( -112 194 596 ) ( -208 194 596 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -144 256 0 ) ( -208 192 0 ) ( -112 192 0 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -112 224 608 ) ( -112 192 0 ) ( -112 192 608 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -112 224 0 ) ( -144 256 608 ) ( -144 256 0 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -176 256 608 ) ( -144 256 0 ) ( -144 256 608 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -208 224 608 ) ( -176 256 0 ) ( -176 256 608 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -208 224 0 ) ( -208 192 608 ) ( -208 192 0 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -176 160 0 ) ( -208 192 0 ) ( -208 192 608 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -176 160 0 ) ( -144 160 608 ) ( -144 160 0 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -144 160 608 ) ( -112 192 608 ) ( -112 192 0 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+}
+// brush 1
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 6144 8192 ) ( 6144 -5632 8192 ) ( 6144 6144 8192 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 2
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 5888 6656 ) ( -6144 5888 8448 ) ( 6144 5888 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 3
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 5888 -5632 4864 ) ( 5888 6144 3072 ) ( 5888 6144 4864 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 4
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 -5888 6656 ) ( -6144 -5888 8448 ) ( -6144 -5888 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 5
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -5888 -5632 4864 ) ( -5888 6144 3072 ) ( -5888 -5632 3072 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 6
+{
+( 12800 6144 4672 ) ( 512 6144 4672 ) ( 12800 6144 2880 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6400 6400 4672 ) ( 6400 6400 2880 ) ( 6400 -5376 4672 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 512 -5120 -4160 ) ( 12800 -5120 -4160 ) ( 512 6656 -4160 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 512 -6144 2880 ) ( 512 -6144 4672 ) ( 12800 -6144 2880 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6272 -5632 2880 ) ( -6272 6144 2880 ) ( -6272 -5632 4672 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 512 6656 -4032 ) ( 12800 -5120 -4032 ) ( 512 -5120 -4032 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 7
+{
+( -432 258 -364 ) ( -368 194 -364 ) ( -464 194 -364 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -80 256 -2496 ) ( -144 192 -2496 ) ( -48 192 -2496 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -112 224 -352 ) ( -112 192 -960 ) ( -112 192 -352 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -112 224 -960 ) ( -144 256 -352 ) ( -144 256 -960 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -176 256 -352 ) ( -144 256 -960 ) ( -144 256 -352 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -208 224 160 ) ( -176 256 -448 ) ( -176 256 160 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -208 224 -448 ) ( -208 192 160 ) ( -208 192 -448 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -176 160 -448 ) ( -208 192 -448 ) ( -208 192 160 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -176 160 -960 ) ( -144 160 -352 ) ( -144 160 -960 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+( -144 160 -352 ) ( -112 192 -352 ) ( -112 192 -960 ) moonstation/glass_cyan 0 0 0 0.5 0.5 0 0 0
+}
+// brush 8
+{
+( -304 648 366 ) ( -304 664 366 ) ( -296 664 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -281 694 280 ) ( -338 637 280 ) ( -262 637 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -296 664 366 ) ( -319 694 280 ) ( -281 694 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -292 660 366 ) ( -281 694 280 ) ( -262 675 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -292 660 366 ) ( -262 675 280 ) ( -262 637 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -296 648 366 ) ( -262 637 280 ) ( -281 618 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -304 648 366 ) ( -281 618 280 ) ( -319 618 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -308 652 366 ) ( -319 618 280 ) ( -338 637 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -308 652 366 ) ( -338 637 280 ) ( -338 675 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -304 664 366 ) ( -338 675 280 ) ( -319 694 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+}
+// brush 9
+{
+( -360 552 366 ) ( -360 568 366 ) ( -352 568 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -337 598 280 ) ( -394 541 280 ) ( -318 541 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -352 568 366 ) ( -375 598 280 ) ( -337 598 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -348 564 366 ) ( -337 598 280 ) ( -318 579 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -348 564 366 ) ( -318 579 280 ) ( -318 541 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -352 552 366 ) ( -318 541 280 ) ( -337 522 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -360 552 366 ) ( -337 522 280 ) ( -375 522 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -364 556 366 ) ( -375 522 280 ) ( -394 541 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -364 556 366 ) ( -394 541 280 ) ( -394 579 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -360 568 366 ) ( -394 579 280 ) ( -375 598 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+}
+// brush 10
+{
+( -24 648 366 ) ( -24 664 366 ) ( -16 664 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -1 694 280 ) ( -58 637 280 ) ( 18 637 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -16 664 366 ) ( -39 694 280 ) ( -1 694 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -12 660 366 ) ( -1 694 280 ) ( 18 675 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -12 660 366 ) ( 18 675 280 ) ( 18 637 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -16 648 366 ) ( 18 637 280 ) ( -1 618 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -24 648 366 ) ( -1 618 280 ) ( -39 618 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -28 652 366 ) ( -39 618 280 ) ( -58 637 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -28 652 366 ) ( -58 637 280 ) ( -58 675 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -24 664 366 ) ( -58 675 280 ) ( -39 694 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+}
+// brush 11
+{
+( -116 704 366 ) ( -116 720 366 ) ( -108 720 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -93 750 280 ) ( -150 693 280 ) ( -74 693 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -108 720 366 ) ( -131 750 280 ) ( -93 750 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -104 716 366 ) ( -93 750 280 ) ( -74 731 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -104 716 366 ) ( -74 731 280 ) ( -74 693 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -108 704 366 ) ( -74 693 280 ) ( -93 674 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -116 704 366 ) ( -93 674 280 ) ( -131 674 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -120 708 366 ) ( -131 674 280 ) ( -150 693 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -120 708 366 ) ( -150 693 280 ) ( -150 731 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -116 720 366 ) ( -150 731 280 ) ( -131 750 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+}
+// brush 12
+{
+( -212 704 366 ) ( -212 720 366 ) ( -204 720 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -189 750 280 ) ( -246 693 280 ) ( -170 693 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -204 720 366 ) ( -227 750 280 ) ( -189 750 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -200 716 366 ) ( -189 750 280 ) ( -170 731 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -200 716 366 ) ( -170 731 280 ) ( -170 693 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -204 704 366 ) ( -170 693 280 ) ( -189 674 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -212 704 366 ) ( -189 674 280 ) ( -227 674 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -216 708 366 ) ( -227 674 280 ) ( -246 693 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -216 708 366 ) ( -246 693 280 ) ( -246 731 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -212 720 366 ) ( -246 731 280 ) ( -227 750 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+}
+// brush 13
+{
+( 32 556 366 ) ( 32 572 366 ) ( 40 572 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( 55 602 280 ) ( -2 545 280 ) ( 74 545 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( 40 572 366 ) ( 17 602 280 ) ( 55 602 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( 44 568 366 ) ( 55 602 280 ) ( 74 583 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( 44 568 366 ) ( 74 583 280 ) ( 74 545 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( 40 556 366 ) ( 74 545 280 ) ( 55 526 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( 32 556 366 ) ( 55 526 280 ) ( 17 526 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( 28 560 366 ) ( 17 526 280 ) ( -2 545 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( 28 560 366 ) ( -2 545 280 ) ( -2 583 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( 32 572 366 ) ( -2 583 280 ) ( 17 602 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+}
+// brush 14
+{
+( -433 570 223 ) ( -364 731 193 ) ( -279 646 193 ) moonstation/beam_lightyellow 0 102 135 1 0.6499999762 0 0 0
+( -279 646 189 ) ( -407 689 85 ) ( -321 603 85 ) common/nodraw 45 52 0 -2.0011672974 1.6339464188 0 0 0
+( -421 582 210 ) ( -263 662 189 ) ( -305 619 85 ) moonstation/beam_lightyellow 0 253 65 1 0.6499999762 0 0 0
+( -305 619 85 ) ( -391 705 85 ) ( -421 582 210 ) moonstation/beam_lightyellow 0 102 135 1 0.6499999762 0 0 0
+( -431 590 208 ) ( -420 602 236 ) ( -408 568 208 ) common/nodraw 40 34 0 -0.1781578064 0.152230978 0 0 0
+( -424 593 219 ) ( -391 705 85 ) ( -348 747 189 ) moonstation/beam_lightyellow 0 380 65 1 0.6499999762 0 0 0
+}
+// brush 15
+{
+( 118 577 223 ) ( -43 646 193 ) ( 42 731 193 ) moonstation/beam_lightyellow 0 12 225 1 0.6499999762 0 0 0
+( 42 731 189 ) ( -1 603 85 ) ( 85 689 85 ) common/nodraw 45 52 0 -2.0011672974 1.6339464188 0 0 0
+( 106 589 210 ) ( 26 747 189 ) ( 69 705 85 ) moonstation/beam_lightyellow 0 65 70 -4.2135286331 0.6499999762 0 0 0
+( 69 705 85 ) ( -17 619 85 ) ( 106 589 210 ) moonstation/beam_lightyellow 0 151 225 1 0.5 0 0 0
+( 98 579 208 ) ( 86 590 236 ) ( 120 602 208 ) common/nodraw 40 34 0 -0.1781578064 0.152230978 0 0 0
+( 95 586 219 ) ( -17 619 85 ) ( -59 662 189 ) moonstation/beam_lightyellow 0 43 -70 -4.2135286331 0.6499999762 0 0 0
+}
+// brush 16
+{
+patchDef2
+{
+moonstation/glass_white
+( 9 5 0 0 0 )
+(
+( ( -24 512 576 0 0 ) ( -24 648 576 0 -0.25 ) ( -160 648 576 0 -0.5 ) ( -296 648 576 0 -0.75 ) ( -296 512 576 0 -1 ) )
+( ( -16 512 576 0.75 0 ) ( -16 656 576 0.75 -0.25 ) ( -160 656 576 0.75 -0.5 ) ( -304 656 576 0.75 -0.75 ) ( -304 512 576 0.75 -1 ) )
+( ( -8 512 576 1.5 0 ) ( -8 664 576 1.5 -0.25 ) ( -160 664 576 1.5 -0.5 ) ( -312 664 576 1.5 -0.75 ) ( -312 512 576 1.5 -1 ) )
+( ( -8 512 528 1.625 0 ) ( -8 664 528 1.625 -0.25 ) ( -160 664 528 1.625 -0.5 ) ( -312 664 528 1.625 -0.75 ) ( -312 512 528 1.625 -1 ) )
+( ( -8 512 480.0000305176 1.75 0 ) ( -8 664 480.0000305176 1.75 -0.25 ) ( -160 664 480.0000305176 1.75 -0.5 ) ( -312 664 480.0000305176 1.75 -0.75 ) ( -312 512 480.0000305176 1.75 -1 ) )
+( ( -16 512 480.0000305176 2.5 0 ) ( -16 656 480.0000305176 2.5 -0.25 ) ( -160 656 480.0000305176 2.5 -0.5 ) ( -304 656 480.0000305176 2.5 -0.75 ) ( -304 512 480.0000305176 2.5 -1 ) )
+( ( -24 512 480.0000305176 3.25 0 ) ( -24 648 480.0000305176 3.25 -0.25 ) ( -160 648 480.0000305176 3.25 -0.5 ) ( -296 648 480.0000305176 3.25 -0.75 ) ( -296 512 480.0000305176 3.25 -1 ) )
+( ( -24 512 528 3.375 0 ) ( -24 648 528 3.375 -0.25 ) ( -160 648 528 3.375 -0.5 ) ( -296 648 528 3.375 -0.75 ) ( -296 512 528 3.375 -1 ) )
+( ( -24 512 576 3.5 0 ) ( -24 648 576 3.5 -0.25 ) ( -160 648 576 3.5 -0.5 ) ( -296 648 576 3.5 -0.75 ) ( -296 512 576 3.5 -1 ) )
+)
+}
+}
+}
+// entity 1
+{
+"classname" "light"
+"origin" "-112 160 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 2
+{
+"classname" "light"
+"origin" "-160 144 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 3
+{
+"classname" "light"
+"origin" "-224 208 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 4
+{
+"classname" "light"
+"origin" "-160 272 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 5
+{
+"classname" "light"
+"origin" "-96 208 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 6
+{
+"classname" "light"
+"origin" "-112 256 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 7
+{
+"classname" "light"
+"origin" "-208 256 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 8
+{
+"classname" "light"
+"origin" "-208 160 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 9
+{
+"classname" "light"
+"origin" "-112 160 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 10
+{
+"classname" "light"
+"origin" "-208 160 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 11
+{
+"classname" "light"
+"origin" "-208 256 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 12
+{
+"classname" "light"
+"origin" "-112 256 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 13
+{
+"classname" "light"
+"origin" "-96 208 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 14
+{
+"classname" "light"
+"origin" "-160 272 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 15
+{
+"classname" "light"
+"origin" "-224 208 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 16
+{
+"classname" "light"
+"origin" "-160 144 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 17
+{
+"classname" "light"
+"origin" "-112 160 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 18
+{
+"classname" "light"
+"origin" "-208 160 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 19
+{
+"classname" "light"
+"origin" "-208 256 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 20
+{
+"classname" "light"
+"origin" "-112 256 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 21
+{
+"classname" "light"
+"origin" "-96 208 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 22
+{
+"classname" "light"
+"origin" "-160 272 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 23
+{
+"classname" "light"
+"origin" "-224 208 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 24
+{
+"classname" "light"
+"origin" "-160 144 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 25
+{
+"classname" "light"
+"origin" "-112 160 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 26
+{
+"classname" "light"
+"origin" "-208 160 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 27
+{
+"classname" "light"
+"origin" "-208 256 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 28
+{
+"classname" "light"
+"origin" "-112 256 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 29
+{
+"classname" "light"
+"origin" "-96 208 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 30
+{
+"classname" "light"
+"origin" "-160 272 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 31
+{
+"classname" "light"
+"origin" "-160 208 664"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 32
+{
+"classname" "light"
+"origin" "-160 144 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 33
+{
+"classname" "light"
+"origin" "-224 208 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 34
+{
+"classname" "light"
+"origin" "-112 160 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 35
+{
+"classname" "light"
+"origin" "-208 160 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 36
+{
+"classname" "light"
+"origin" "-208 256 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 37
+{
+"classname" "light"
+"origin" "-96 208 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 38
+{
+"classname" "light"
+"origin" "-160 272 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 39
+{
+"classname" "light"
+"origin" "-224 208 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 40
+{
+"classname" "light"
+"origin" "-160 144 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 41
+{
+"classname" "light"
+"origin" "-112 256 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 42
+{
+"classname" "light"
+"origin" "-112 160 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 43
+{
+"classname" "light"
+"origin" "-208 160 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 44
+{
+"classname" "light"
+"origin" "-208 256 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 45
+{
+"classname" "light"
+"origin" "-96 208 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 46
+{
+"classname" "light"
+"origin" "-160 272 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 47
+{
+"classname" "light"
+"origin" "-224 208 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 48
+{
+"classname" "light"
+"origin" "-160 144 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 49
+{
+"classname" "light"
+"origin" "-112 256 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 50
+{
+"classname" "light"
+"origin" "-112 160 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 51
+{
+"classname" "light"
+"origin" "-208 160 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 52
+{
+"classname" "light"
+"origin" "-208 256 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 53
+{
+"classname" "light"
+"origin" "-96 208 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 54
+{
+"classname" "light"
+"origin" "-160 272 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 55
+{
+"classname" "light"
+"origin" "-160 144 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 56
+{
+"classname" "light"
+"origin" "-112 256 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 57
+{
+"classname" "light"
+"origin" "-112 160 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 58
+{
+"classname" "light"
+"origin" "-208 160 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 59
+{
+"classname" "light"
+"origin" "-208 256 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 60
+{
+"classname" "light"
+"origin" "-96 208 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 61
+{
+"classname" "light"
+"origin" "-160 272 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 62
+{
+"classname" "light"
+"origin" "-224 208 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 63
+{
+"classname" "light"
+"origin" "-160 144 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 64
+{
+"classname" "light"
+"origin" "-112 256 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 65
+{
+"classname" "light"
+"origin" "-112 160 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 66
+{
+"classname" "light"
+"origin" "-208 160 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 67
+{
+"classname" "light"
+"origin" "-208 256 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 68
+{
+"classname" "light"
+"origin" "-96 208 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 69
+{
+"classname" "light"
+"origin" "-160 272 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 70
+{
+"classname" "light"
+"origin" "-224 208 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 71
+{
+"classname" "light"
+"origin" "-160 144 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 72
+{
+"classname" "light"
+"origin" "-112 256 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 73
+{
+"classname" "light"
+"origin" "-112 160 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 74
+{
+"classname" "light"
+"origin" "-96 208 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 75
+{
+"classname" "light"
+"origin" "-160 272 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 76
+{
+"classname" "light"
+"origin" "-224 208 -1072"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 77
+{
+"classname" "light"
+"origin" "-160 144 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 78
+{
+"classname" "light"
+"origin" "-112 256 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 79
+{
+"classname" "light"
+"origin" "-112 160 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 80
+{
+"classname" "light"
+"origin" "-208 160 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 81
+{
+"classname" "light"
+"origin" "-208 256 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 82
+{
+"classname" "light"
+"origin" "-96 208 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 83
+{
+"classname" "light"
+"origin" "-160 272 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 84
+{
+"classname" "light"
+"origin" "-224 208 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 85
+{
+"classname" "light"
+"origin" "-160 144 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 86
+{
+"classname" "light"
+"origin" "-112 256 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 87
+{
+"classname" "light"
+"origin" "-224 208 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
Index: data/trunk/levels/maps/moonstation/moonstation_flares.map
===================================================================
--- data/trunk/levels/maps/moonstation/moonstation_flares.map	(revision 4867)
+++ data/trunk/levels/maps/moonstation/moonstation_flares.map	(revision 4867)
@@ -0,0 +1,784 @@
+
+// entity 0
+{
+"classname" "worldspawn"
+"light" "120"
+// brush 0
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 6144 8192 ) ( 6144 -5632 8192 ) ( 6144 6144 8192 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 1
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 5888 6656 ) ( -6144 5888 8448 ) ( 6144 5888 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 2
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 5888 -5632 4864 ) ( 5888 6144 3072 ) ( 5888 6144 4864 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 3
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( 6144 6144 6656 ) ( 6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 -5888 6656 ) ( -6144 -5888 8448 ) ( -6144 -5888 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 4
+{
+( 6144 6144 8448 ) ( 6144 -5632 8448 ) ( -6144 6144 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6144 6144 8448 ) ( -6144 6144 8448 ) ( 6144 6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5120 -4096 ) ( 6144 -5120 -4096 ) ( -6144 6656 -4096 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -6144 6656 ) ( -6144 -6144 8448 ) ( 6144 -6144 6656 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6144 -5632 6656 ) ( -6144 6144 6656 ) ( -6144 -5632 8448 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -5888 -5632 4864 ) ( -5888 6144 3072 ) ( -5888 -5632 3072 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 5
+{
+( 12800 6144 4672 ) ( 512 6144 4672 ) ( 12800 6144 2880 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 6400 6400 4672 ) ( 6400 6400 2880 ) ( 6400 -5376 4672 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 512 -5120 -4160 ) ( 12800 -5120 -4160 ) ( 512 6656 -4160 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 512 -6144 2880 ) ( 512 -6144 4672 ) ( 12800 -6144 2880 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( -6272 -5632 2880 ) ( -6272 6144 2880 ) ( -6272 -5632 4672 ) common/notex 0 0 0 0.5 0.5 0 0 0
+( 512 6656 -4032 ) ( 12800 -5120 -4032 ) ( 512 -5120 -4032 ) common/notex 0 0 0 0.5 0.5 0 0 0
+}
+// brush 6
+{
+( -304 648 366 ) ( -304 664 366 ) ( -296 664 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -281 694 280 ) ( -338 637 280 ) ( -262 637 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -296 664 366 ) ( -319 694 280 ) ( -281 694 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -292 660 366 ) ( -281 694 280 ) ( -262 675 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -292 660 366 ) ( -262 675 280 ) ( -262 637 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -296 648 366 ) ( -262 637 280 ) ( -281 618 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -304 648 366 ) ( -281 618 280 ) ( -319 618 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -308 652 366 ) ( -319 618 280 ) ( -338 637 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -308 652 366 ) ( -338 637 280 ) ( -338 675 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -304 664 366 ) ( -338 675 280 ) ( -319 694 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+}
+// brush 7
+{
+( -360 552 366 ) ( -360 568 366 ) ( -352 568 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -337 598 280 ) ( -394 541 280 ) ( -318 541 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -352 568 366 ) ( -375 598 280 ) ( -337 598 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -348 564 366 ) ( -337 598 280 ) ( -318 579 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -348 564 366 ) ( -318 579 280 ) ( -318 541 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -352 552 366 ) ( -318 541 280 ) ( -337 522 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -360 552 366 ) ( -337 522 280 ) ( -375 522 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -364 556 366 ) ( -375 522 280 ) ( -394 541 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -364 556 366 ) ( -394 541 280 ) ( -394 579 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -360 568 366 ) ( -394 579 280 ) ( -375 598 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+}
+// brush 8
+{
+( -24 648 366 ) ( -24 664 366 ) ( -16 664 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -1 694 280 ) ( -58 637 280 ) ( 18 637 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -16 664 366 ) ( -39 694 280 ) ( -1 694 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -12 660 366 ) ( -1 694 280 ) ( 18 675 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -12 660 366 ) ( 18 675 280 ) ( 18 637 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -16 648 366 ) ( 18 637 280 ) ( -1 618 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -24 648 366 ) ( -1 618 280 ) ( -39 618 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -28 652 366 ) ( -39 618 280 ) ( -58 637 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -28 652 366 ) ( -58 637 280 ) ( -58 675 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -24 664 366 ) ( -58 675 280 ) ( -39 694 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+}
+// brush 9
+{
+( -116 704 366 ) ( -116 720 366 ) ( -108 720 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -93 750 280 ) ( -150 693 280 ) ( -74 693 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -108 720 366 ) ( -131 750 280 ) ( -93 750 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -104 716 366 ) ( -93 750 280 ) ( -74 731 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -104 716 366 ) ( -74 731 280 ) ( -74 693 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -108 704 366 ) ( -74 693 280 ) ( -93 674 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -116 704 366 ) ( -93 674 280 ) ( -131 674 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -120 708 366 ) ( -131 674 280 ) ( -150 693 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -120 708 366 ) ( -150 693 280 ) ( -150 731 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -116 720 366 ) ( -150 731 280 ) ( -131 750 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+}
+// brush 10
+{
+( -212 704 366 ) ( -212 720 366 ) ( -204 720 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -189 750 280 ) ( -246 693 280 ) ( -170 693 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( -204 720 366 ) ( -227 750 280 ) ( -189 750 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -200 716 366 ) ( -189 750 280 ) ( -170 731 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -200 716 366 ) ( -170 731 280 ) ( -170 693 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -204 704 366 ) ( -170 693 280 ) ( -189 674 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -212 704 366 ) ( -189 674 280 ) ( -227 674 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -216 708 366 ) ( -227 674 280 ) ( -246 693 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -216 708 366 ) ( -246 693 280 ) ( -246 731 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( -212 720 366 ) ( -246 731 280 ) ( -227 750 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+}
+// brush 11
+{
+( 32 556 366 ) ( 32 572 366 ) ( 40 572 366 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( 55 602 280 ) ( -2 545 280 ) ( 74 545 280 ) common/nodraw 20 33 0 -1.0681819916 0.6800000072 0 0 0
+( 40 572 366 ) ( 17 602 280 ) ( 55 602 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( 44 568 366 ) ( 55 602 280 ) ( 74 583 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( 44 568 366 ) ( 74 583 280 ) ( 74 545 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( 40 556 366 ) ( 74 545 280 ) ( 55 526 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( 32 556 366 ) ( 55 526 280 ) ( 17 526 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( 28 560 366 ) ( 17 526 280 ) ( -2 545 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( 28 560 366 ) ( -2 545 280 ) ( -2 583 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+( 32 572 366 ) ( -2 583 280 ) ( 17 602 280 ) moonstation/beam_blue 0 27 0 -1.0681819916 0.6800000072 0 0 0
+}
+// brush 12
+{
+( -433 570 223 ) ( -364 731 193 ) ( -279 646 193 ) moonstation/beam_lightyellow 0 102 135 1 0.6499999762 0 0 0
+( -279 646 189 ) ( -407 689 85 ) ( -321 603 85 ) common/nodraw 45 52 0 -2.0011672974 1.6339464188 0 0 0
+( -421 582 210 ) ( -263 662 189 ) ( -305 619 85 ) moonstation/beam_lightyellow 0 253 65 1 0.6499999762 0 0 0
+( -305 619 85 ) ( -391 705 85 ) ( -421 582 210 ) moonstation/beam_lightyellow 0 102 135 1 0.6499999762 0 0 0
+( -431 590 208 ) ( -420 602 236 ) ( -408 568 208 ) common/nodraw 40 34 0 -0.1781578064 0.152230978 0 0 0
+( -424 593 219 ) ( -391 705 85 ) ( -348 747 189 ) moonstation/beam_lightyellow 0 380 65 1 0.6499999762 0 0 0
+}
+// brush 13
+{
+( 118 577 223 ) ( -43 646 193 ) ( 42 731 193 ) moonstation/beam_lightyellow 0 12 225 1 0.6499999762 0 0 0
+( 42 731 189 ) ( -1 603 85 ) ( 85 689 85 ) common/nodraw 45 52 0 -2.0011672974 1.6339464188 0 0 0
+( 106 589 210 ) ( 26 747 189 ) ( 69 705 85 ) moonstation/beam_lightyellow 0 65 70 -4.2135286331 0.6499999762 0 0 0
+( 69 705 85 ) ( -17 619 85 ) ( 106 589 210 ) moonstation/beam_lightyellow 0 151 225 1 0.5 0 0 0
+( 98 579 208 ) ( 86 590 236 ) ( 120 602 208 ) common/nodraw 40 34 0 -0.1781578064 0.152230978 0 0 0
+( 95 586 219 ) ( -17 619 85 ) ( -59 662 189 ) moonstation/beam_lightyellow 0 43 -70 -4.2135286331 0.6499999762 0 0 0
+}
+// brush 14
+{
+patchDef2
+{
+moonstation/glass_white
+( 9 5 0 0 0 )
+(
+( ( -24 512 576 0 0 ) ( -24 648 576 0 -0.25 ) ( -160 648 576 0 -0.5 ) ( -296 648 576 0 -0.75 ) ( -296 512 576 0 -1 ) )
+( ( -16 512 576 0.75 0 ) ( -16 656 576 0.75 -0.25 ) ( -160 656 576 0.75 -0.5 ) ( -304 656 576 0.75 -0.75 ) ( -304 512 576 0.75 -1 ) )
+( ( -8 512 576 1.5 0 ) ( -8 664 576 1.5 -0.25 ) ( -160 664 576 1.5 -0.5 ) ( -312 664 576 1.5 -0.75 ) ( -312 512 576 1.5 -1 ) )
+( ( -8 512 528 1.625 0 ) ( -8 664 528 1.625 -0.25 ) ( -160 664 528 1.625 -0.5 ) ( -312 664 528 1.625 -0.75 ) ( -312 512 528 1.625 -1 ) )
+( ( -8 512 480.0000305176 1.75 0 ) ( -8 664 480.0000305176 1.75 -0.25 ) ( -160 664 480.0000305176 1.75 -0.5 ) ( -312 664 480.0000305176 1.75 -0.75 ) ( -312 512 480.0000305176 1.75 -1 ) )
+( ( -16 512 480.0000305176 2.5 0 ) ( -16 656 480.0000305176 2.5 -0.25 ) ( -160 656 480.0000305176 2.5 -0.5 ) ( -304 656 480.0000305176 2.5 -0.75 ) ( -304 512 480.0000305176 2.5 -1 ) )
+( ( -24 512 480.0000305176 3.25 0 ) ( -24 648 480.0000305176 3.25 -0.25 ) ( -160 648 480.0000305176 3.25 -0.5 ) ( -296 648 480.0000305176 3.25 -0.75 ) ( -296 512 480.0000305176 3.25 -1 ) )
+( ( -24 512 528 3.375 0 ) ( -24 648 528 3.375 -0.25 ) ( -160 648 528 3.375 -0.5 ) ( -296 648 528 3.375 -0.75 ) ( -296 512 528 3.375 -1 ) )
+( ( -24 512 576 3.5 0 ) ( -24 648 576 3.5 -0.25 ) ( -160 648 576 3.5 -0.5 ) ( -296 648 576 3.5 -0.75 ) ( -296 512 576 3.5 -1 ) )
+)
+}
+}
+}
+// entity 1
+{
+"classname" "light"
+"origin" "-112 160 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 2
+{
+"classname" "light"
+"origin" "-160 144 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 3
+{
+"classname" "light"
+"origin" "-224 208 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 4
+{
+"classname" "light"
+"origin" "-160 272 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 5
+{
+"classname" "light"
+"origin" "-96 208 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 6
+{
+"classname" "light"
+"origin" "-112 256 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 7
+{
+"classname" "light"
+"origin" "-208 256 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 8
+{
+"classname" "light"
+"origin" "-208 160 560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 9
+{
+"classname" "light"
+"origin" "-112 160 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 10
+{
+"classname" "light"
+"origin" "-208 160 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 11
+{
+"classname" "light"
+"origin" "-208 256 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 12
+{
+"classname" "light"
+"origin" "-112 256 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 13
+{
+"classname" "light"
+"origin" "-96 208 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 14
+{
+"classname" "light"
+"origin" "-160 272 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 15
+{
+"classname" "light"
+"origin" "-224 208 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 16
+{
+"classname" "light"
+"origin" "-160 144 176"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 17
+{
+"classname" "light"
+"origin" "-112 160 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 18
+{
+"classname" "light"
+"origin" "-208 160 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 19
+{
+"classname" "light"
+"origin" "-208 256 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 20
+{
+"classname" "light"
+"origin" "-112 256 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 21
+{
+"classname" "light"
+"origin" "-96 208 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 22
+{
+"classname" "light"
+"origin" "-160 272 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 23
+{
+"classname" "light"
+"origin" "-224 208 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 24
+{
+"classname" "light"
+"origin" "-160 144 304"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 25
+{
+"classname" "light"
+"origin" "-112 160 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 26
+{
+"classname" "light"
+"origin" "-208 160 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 27
+{
+"classname" "light"
+"origin" "-208 256 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 28
+{
+"classname" "light"
+"origin" "-112 256 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 29
+{
+"classname" "light"
+"origin" "-96 208 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 30
+{
+"classname" "light"
+"origin" "-160 272 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 31
+{
+"classname" "light"
+"origin" "-160 208 664"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 32
+{
+"classname" "light"
+"origin" "-160 144 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 33
+{
+"classname" "light"
+"origin" "-224 208 464"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 34
+{
+"classname" "light"
+"origin" "-112 160 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 35
+{
+"classname" "light"
+"origin" "-208 160 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 36
+{
+"classname" "light"
+"origin" "-208 256 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 37
+{
+"classname" "light"
+"origin" "-96 208 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 38
+{
+"classname" "light"
+"origin" "-160 272 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 39
+{
+"classname" "light"
+"origin" "-224 208 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 40
+{
+"classname" "light"
+"origin" "-160 144 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 41
+{
+"classname" "light"
+"origin" "-112 256 48"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 42
+{
+"classname" "light"
+"origin" "-112 160 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 43
+{
+"classname" "light"
+"origin" "-208 160 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 44
+{
+"classname" "light"
+"origin" "-208 256 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 45
+{
+"classname" "light"
+"origin" "-96 208 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 46
+{
+"classname" "light"
+"origin" "-160 272 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 47
+{
+"classname" "light"
+"origin" "-224 208 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 48
+{
+"classname" "light"
+"origin" "-160 144 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 49
+{
+"classname" "light"
+"origin" "-112 256 -432"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 50
+{
+"classname" "light"
+"origin" "-112 160 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 51
+{
+"classname" "light"
+"origin" "-208 160 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 52
+{
+"classname" "light"
+"origin" "-208 256 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 53
+{
+"classname" "light"
+"origin" "-96 208 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 54
+{
+"classname" "light"
+"origin" "-160 272 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 55
+{
+"classname" "light"
+"origin" "-160 144 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 56
+{
+"classname" "light"
+"origin" "-112 256 -1072"
+"light" "75"
+"_color" "0 0.966705 1"
+}
+// entity 57
+{
+"classname" "light"
+"origin" "-112 160 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 58
+{
+"classname" "light"
+"origin" "-208 160 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 59
+{
+"classname" "light"
+"origin" "-208 256 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 60
+{
+"classname" "light"
+"origin" "-96 208 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 61
+{
+"classname" "light"
+"origin" "-160 272 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 62
+{
+"classname" "light"
+"origin" "-224 208 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 63
+{
+"classname" "light"
+"origin" "-160 144 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 64
+{
+"classname" "light"
+"origin" "-112 256 -560"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 65
+{
+"classname" "light"
+"origin" "-112 160 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 66
+{
+"classname" "light"
+"origin" "-208 160 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 67
+{
+"classname" "light"
+"origin" "-208 256 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 68
+{
+"classname" "light"
+"origin" "-96 208 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 69
+{
+"classname" "light"
+"origin" "-160 272 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 70
+{
+"classname" "light"
+"origin" "-224 208 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 71
+{
+"classname" "light"
+"origin" "-160 144 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 72
+{
+"classname" "light"
+"origin" "-112 256 -688"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 73
+{
+"classname" "light"
+"origin" "-112 160 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 74
+{
+"classname" "light"
+"origin" "-96 208 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 75
+{
+"classname" "light"
+"origin" "-160 272 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 76
+{
+"classname" "light"
+"origin" "-224 208 -1072"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 77
+{
+"classname" "light"
+"origin" "-160 144 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 78
+{
+"classname" "light"
+"origin" "-112 256 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
+// entity 79
+{
+"classname" "light"
+"origin" "-112 160 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 80
+{
+"classname" "light"
+"origin" "-208 160 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 81
+{
+"classname" "light"
+"origin" "-208 256 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 82
+{
+"classname" "light"
+"origin" "-96 208 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 83
+{
+"classname" "light"
+"origin" "-160 272 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 84
+{
+"classname" "light"
+"origin" "-224 208 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 85
+{
+"classname" "light"
+"origin" "-160 144 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 86
+{
+"classname" "light"
+"origin" "-112 256 -944"
+"light" "100"
+"_color" "0 0.966705 1"
+}
+// entity 87
+{
+"classname" "light"
+"origin" "-224 208 -816"
+"light" "150"
+"_color" "0 0.966705 1"
+}
Index: data/trunk/levels/maps/moonstation/moonstation_flares.prt
===================================================================
--- data/trunk/levels/maps/moonstation/moonstation_flares.prt	(revision 4867)
+++ data/trunk/levels/maps/moonstation/moonstation_flares.prt	(revision 4867)
@@ -0,0 +1,5620 @@
+PRT1
+1728
+4752
+864
+4 0 144 0 (5120 5120 7168 ) (5120 5120 8192 ) (5120 5888 8192 ) (5120 5888 7168 ) 
+4 0 12 0 (5120 5120 8192 ) (5120 5120 7168 ) (5888 5120 7168 ) (5888 5120 8192 ) 
+4 0 1 0 (5888 5120 7168 ) (5120 5120 7168 ) (5120 5888 7168 ) (5888 5888 7168 ) 
+4 1 145 0 (5120 5120 6144 ) (5120 5120 7168 ) (5120 5888 7168 ) (5120 5888 6144 ) 
+4 1 13 0 (5120 5120 7168 ) (5120 5120 6144 ) (5888 5120 6144 ) (5888 5120 7168 ) 
+4 1 2 0 (5888 5120 6144 ) (5120 5120 6144 ) (5120 5888 6144 ) (5888 5888 6144 ) 
+4 2 146 0 (5120 5120 5120 ) (5120 5120 6144 ) (5120 5888 6144 ) (5120 5888 5120 ) 
+4 2 14 0 (5120 5120 6144 ) (5120 5120 5120 ) (5888 5120 5120 ) (5888 5120 6144 ) 
+4 2 3 0 (5888 5120 5120 ) (5120 5120 5120 ) (5120 5888 5120 ) (5888 5888 5120 ) 
+4 3 147 0 (5120 5120 4096 ) (5120 5120 5120 ) (5120 5888 5120 ) (5120 5888 4096 ) 
+4 3 15 0 (5120 5120 5120 ) (5120 5120 4096 ) (5888 5120 4096 ) (5888 5120 5120 ) 
+4 3 4 0 (5888 5120 4096 ) (5120 5120 4096 ) (5120 5888 4096 ) (5888 5888 4096 ) 
+4 4 148 0 (5120 5120 3072 ) (5120 5120 4096 ) (5120 5888 4096 ) (5120 5888 3072 ) 
+4 4 16 0 (5120 5120 4096 ) (5120 5120 3072 ) (5888 5120 3072 ) (5888 5120 4096 ) 
+4 4 5 0 (5888 5120 3072 ) (5120 5120 3072 ) (5120 5888 3072 ) (5888 5888 3072 ) 
+4 5 149 0 (5120 5120 2048 ) (5120 5120 3072 ) (5120 5888 3072 ) (5120 5888 2048 ) 
+4 5 17 0 (5120 5120 3072 ) (5120 5120 2048 ) (5888 5120 2048 ) (5888 5120 3072 ) 
+4 5 6 0 (5888 5120 2048 ) (5120 5120 2048 ) (5120 5888 2048 ) (5888 5888 2048 ) 
+4 6 150 0 (5120 5120 1024 ) (5120 5120 2048 ) (5120 5888 2048 ) (5120 5888 1024 ) 
+4 6 18 0 (5120 5120 2048 ) (5120 5120 1024 ) (5888 5120 1024 ) (5888 5120 2048 ) 
+4 6 7 0 (5888 5120 1024 ) (5120 5120 1024 ) (5120 5888 1024 ) (5888 5888 1024 ) 
+4 7 151 0 (5120 5120 0 ) (5120 5120 1024 ) (5120 5888 1024 ) (5120 5888 0 ) 
+4 7 19 0 (5120 5120 1024 ) (5120 5120 0 ) (5888 5120 0 ) (5888 5120 1024 ) 
+4 7 8 0 (5888 5120 0 ) (5120 5120 0 ) (5120 5888 0 ) (5888 5888 0 ) 
+4 8 152 0 (5120 5120 -1024 ) (5120 5120 0 ) (5120 5888 0 ) (5120 5888 -1024 ) 
+4 8 20 0 (5120 5120 0 ) (5120 5120 -1024 ) (5888 5120 -1024 ) (5888 5120 0 ) 
+4 8 9 0 (5888 5120 -1024 ) (5120 5120 -1024 ) (5120 5888 -1024 ) (5888 5888 -1024 ) 
+4 9 153 0 (5120 5120 -2048 ) (5120 5120 -1024 ) (5120 5888 -1024 ) (5120 5888 -2048 ) 
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Index: data/trunk/levels/maps/moonstation/moonstation_flares.srf
===================================================================
--- data/trunk/levels/maps/moonstation/moonstation_flares.srf	(revision 4867)
+++ data/trunk/levels/maps/moonstation/moonstation_flares.srf	(revision 4867)
@@ -0,0 +1,387 @@
+default
+{
+	castShadows 1
+	receiveShadows 1
+	sampleSize 16
+	longestCurve 0.000000
+}
+
+0 // SURFACE_PATCH V: 45 I: 0 
+{
+	shader textures/moonstation/glass_white
+	sampleSize 0
+	longestCurve 340.090393
+}
+
+1 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/common/notex
+	lightmapAxis ( -1.000000 0.000000 0.000000 )
+}
+
+2 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/common/notex
+	lightmapAxis ( 0.000000 -1.000000 0.000000 )
+}
+
+3 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/common/notex
+	lightmapAxis ( 0.000000 0.000000 -1.000000 )
+}
+
+4 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/common/notex
+	lightmapAxis ( 0.000000 0.000000 1.000000 )
+}
+
+5 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/common/notex
+	lightmapAxis ( 1.000000 0.000000 0.000000 )
+}
+
+6 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/common/notex
+	lightmapAxis ( 0.000000 1.000000 0.000000 )
+}
+
+7 // SURFACE_META V: 4 I: 6 planar
+{
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+	sampleSize 0
+}
+
+8 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_lightyellow
+	sampleSize 0
+}
+
+9 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_lightyellow
+	sampleSize 0
+}
+
+10 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_lightyellow
+	sampleSize 0
+}
+
+11 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_lightyellow
+	sampleSize 0
+}
+
+12 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_lightyellow
+	sampleSize 0
+}
+
+13 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_lightyellow
+	sampleSize 0
+}
+
+14 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_lightyellow
+	sampleSize 0
+}
+
+15 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+16 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+17 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+18 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+19 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+20 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+21 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+22 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+23 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+24 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+25 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+26 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+27 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+28 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+29 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+30 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+31 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+32 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+33 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+34 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+35 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+36 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+37 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+38 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+39 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+40 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+41 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+42 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+43 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+44 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+45 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+46 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+47 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+48 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+49 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+50 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+51 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+52 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+53 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+54 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+55 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+56 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+57 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+58 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+59 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+60 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+61 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
+62 // SURFACE_META V: 4 I: 6 planar
+{
+	shader textures/moonstation/beam_blue
+	sampleSize 0
+}
+
Index: data/trunk/levels/sp_level_moonstation.oxw
===================================================================
--- data/trunk/levels/sp_level_moonstation.oxw	(revision 4865)
+++ data/trunk/levels/sp_level_moonstation.oxw	(revision 4867)
@@ -1,380 +1,391 @@
 <WorldDataFile>
-  <name>Moon Station</name>
-  <description>The central moonstation, where the player will 'land'.</description>
-  <screenshoot>textures/menu/moonstation_512x512.jpg</screenshoot>
-
-  <LoadScreen>
-    <BackgroundImage>textures/load_screens/ambush.png</BackgroundImage>
-    <ElementCount>16</ElementCount>
-    <BackgroundPS>0,0,1.0,1</BackgroundPS>
-    <BarPS>.65,.87,.3,.05</BarPS>
-    <BarImage>textures/load_screens/ambush-loadbar.png</BarImage>
-  </LoadScreen>
-  
-  <clip-region>1, 100000</clip-region>
-  
-  <WorldEntities>
-   <ModelEntity>
-      <name>surface</name>
-      <abs-coor>-250, 100, -100</abs-coor>
-      <abs-dir>1.57, 0, 1, 0</abs-dir>
-      <model>models/decoration/moonsurface_1730.obj, 3000</model>
-    </ModelEntity>
-    
-    <Planet>
-      <name>Earth</name>
-      <texture>textures/planets/earth_no_clouds.jpg</texture>
-      <size>250</size>
-      <abs-coor>-1685.414917, 1228.985352, 1216.223511</abs-coor>
-      <abs-dir>3.1412, 0,0,1</abs-dir>
-    </Planet>
-
-    <BspEntity>
-      <Name>levels/maps/moonstation/moonstation.bsp</Name>
-    </BspEntity>
-	
-    <SkyBox>
-      <name>Sky</name>
-      <Materialset>textures/sky/simple_space</Materialset>
-      <Size>5692</Size>
-    </SkyBox>
-	
-    <FPSPlayer>
-      <name>Player</name>
-      <model>models/creatures/doom_male/male.md2, 9</model>
-      <abs-coor>630,21,-20</abs-coor>
-	  <!-- <model>models/creatures/droidika.md2, 10</model>
-           <md2texture>droidika.png</md2texture> -->
-    </FPSPlayer>
+	<name>Moon Station</name>
+	<description>The central moonstation, where the player will 'land'.</description>
+	<screenshoot>textures/menu/moonstation_512x512.jpg</screenshoot>
+
+	<LoadScreen>
+		<BackgroundImage>textures/load_screens/ambush.png</BackgroundImage>
+		<ElementCount>16</ElementCount>
+		<BackgroundPS>0,0,1.0,1</BackgroundPS>
+		<BarPS>.65,.87,.3,.05</BarPS>
+		<BarImage>textures/load_screens/ambush-loadbar.png</BarImage>
+	</LoadScreen>
+	
+	<clip-region>1, 100000</clip-region>
+	
+	<WorldEntities>
+	<ModelEntity>
+		<name>surface</name>
+		<abs-coor>-250, 100, -100</abs-coor>
+		<abs-dir>1.57, 0, 1, 0</abs-dir>
+		<model>models/decoration/moonsurface_1730.obj, 3000</model>
+	</ModelEntity>
+		
+	<Planet>
+		<name>Earth</name>
+		<texture>textures/planets/earth_no_clouds.jpg</texture>
+		<size>250</size>
+		<abs-coor>-1685.414917, 1228.985352, 1216.223511</abs-coor>
+		<abs-dir>3.1412, 0,0,1</abs-dir>
+	</Planet>
+
+	<BspEntity>
+		<Name>levels/maps/moonstation/moonstation.bsp</Name>
+	</BspEntity>
+	
+	<SkyBox>
+		<name>Sky</name>
+		<Materialset>textures/sky/simple_space</Materialset>
+		<Size>5692</Size>
+	</SkyBox>
+	
+	<FPSPlayer>
+		<name>Player</name>
+		<model>models/creatures/doom_male/male.md2, 9</model>
+		<abs-coor>630,21,-20</abs-coor>
+		<!-- <abs-coor>208.740707, -781.369263, -268.533173</abs-coor> underground -->
+	</FPSPlayer>
 	
 	<Spectator>
-      <name>Ghost</name>
-      <allowGhost>1</allowGhost>
-    </Spectator>
-	
-	
-<!-- Bridge -------------------------------------------------------- -->
+		<name>Ghost</name>
+		<allowGhost>1</allowGhost>
+	</Spectator>
+	
+	
+<!-- Bridge ------------------------------------------------------------------------ -->
 	<Planet>
-      <name>Earth</name>
-      <texture>textures/planets/earth_no_clouds.jpg</texture>
-      <size>50</size>
-      <abs-coor>458.725555, 505.465271, -164.975540</abs-coor>
-      <abs-dir>3.1412, 0,0,1</abs-dir>
-      <planet-rotation-speed>-0.3</planet-rotation-speed>
-      <planet-rotation-axis>0,1,0</planet-rotation-axis>
-    </Planet>
-    
-    <Planet>
-      <name>Moon</name>
-      <texture>textures/planets/pluto.png</texture>
-      <size>10</size>
-      <abs-coor>543.408203, 505.465271, -158.724747</abs-coor>
-      <abs-dir>3.1412, 0,0,0</abs-dir>
-    </Planet>
-
-    <Building>
-          <name>zhara</name>
-          <model>models/space_stations/ZHARA_Space_Station.obj, 1</model>
-          <mountpoints>models/space_stations/ZHARA_Space_Station.oif</mountpoints>
-          <abs-coor>500.981537, 507.057343, -179.489685</abs-coor>
-          <abs-dir>3.1412, 0,1,0</abs-dir>
-     </Building>
+		<name>Earth</name>
+		<texture>textures/planets/earth_no_clouds.jpg</texture>
+		<size>50</size>
+		<abs-coor>458.725555, 505.465271, -164.975540</abs-coor>
+		<abs-dir>3.1412, 0,0,1</abs-dir>
+		<planet-rotation-speed>-0.3</planet-rotation-speed>
+		<planet-rotation-axis>0,1,0</planet-rotation-axis>
+	</Planet>
+	
+	<Planet>
+		<name>Moon</name>
+		<texture>textures/planets/pluto.png</texture>
+		<size>10</size>
+		<abs-coor>543.408203, 505.465271, -158.724747</abs-coor>
+		<abs-dir>3.1412, 0,0,0</abs-dir>
+	</Planet>
+	
+	<Building>
+		<name>zhara</name>
+		<model>models/space_stations/ZHARA_Space_Station.obj, 1</model>
+		<mountpoints>models/space_stations/ZHARA_Space_Station.oif</mountpoints>
+		<abs-coor>500.981537, 507.057343, -179.489685</abs-coor>
+		<abs-dir>3.1412, 0,1,0</abs-dir>
+	</Building>
 
 <!-- Air cleaning/lager room ------------------------------------------------ -->
 	<Mover>
-      <name>door_aircleaning</name>
-      <model>models/doors/door_small_b.obj, 6.7</model><!-- modelpath, size -->
-      <abs-dir>3.141, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
-      <abs-coor>120, 160, 320</abs-coor>
-      <rel-target-coor>0, 0, -45</rel-target-coor>
-      <action-time>0.6</action-time>
-      <action-radius>50.0</action-radius>
-      <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
-      <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
-    </Mover>
-    
+		<name>door_aircleaning</name>
+		<model>models/doors/door_small_b.obj, 6.7</model><!-- modelpath, size -->
+		<abs-dir>3.141, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
+		<abs-coor>120, 160, 320</abs-coor>
+		<rel-target-coor>0, 0, -45</rel-target-coor>
+		<action-time>0.6</action-time>
+		<action-radius>50.0</action-radius>
+		<opening-sound>sounds/doors/door_opening2.wav</opening-sound>
+		<closing-sound>sounds/doors/door_opening2.wav</closing-sound>
+	</Mover>
+		
 	<Mover>
-      <name>door_lager</name>
-      <model>models/doors/door_blue_big.obj, 19</model><!-- modelpath, size -->
-      <abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
-      <abs-coor>-65, 128, -161.1</abs-coor>
-      <rel-target-coor>0, 92.5, 0</rel-target-coor>
-      <action-time>1.2</action-time>
-      <action-radius>130</action-radius>
-      <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
-      <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
-      <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
-    </Mover>    
-    
-    <Rotor>
-      <name>rotor_aircleaning</name>
-      <model>models/decoration/rotor1_hack.obj, 5</model>
-      <abs-coor>52,167,241</abs-coor>
-      <abs-dir>0, 0, 0, 0</abs-dir>
-      <rotation>8,0,0</rotation>
-    </Rotor>
-    <Rotor>
-      <name>rotor_aircleaning</name>
-      <model>models/decoration/rotor1_hack.obj, 5</model>
-      <abs-coor>28,167,241</abs-coor>
-      <abs-dir>0, 0, 0, 0</abs-dir>
-      <rotation>8,0,0</rotation>
-    </Rotor>
-    <Rotor>
-      <name>rotor_aircleaning</name>
-      <model>models/decoration/rotor1_hack.obj, 5</model>
-      <abs-coor>4,167,241</abs-coor>
-      <abs-dir>0, 0, 0, 0</abs-dir>
-      <rotation>8,0,0</rotation>
-    </Rotor>
-    <Rotor>
-      <name>rotor_aircleaning</name>
-      <model>models/decoration/rotor1_hack.obj, 5</model>
-      <abs-coor>-20,167,241</abs-coor>
-      <abs-dir>0, 0, 0, 0</abs-dir>
-      <rotation>8,0,0</rotation>
-    </Rotor>
-    
+		<name>door_lager</name>
+		<model>models/doors/door_blue_big.obj, 19</model><!-- modelpath, size -->
+		<abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
+		<abs-coor>-65, 128, -161.1</abs-coor>
+		<rel-target-coor>0, 92.5, 0</rel-target-coor>
+		<action-time>1.2</action-time>
+		<action-radius>130</action-radius>
+		<opening-sound>sounds/doors/door_opening2.wav</opening-sound>
+		<closing-sound>sounds/doors/door_opening2.wav</closing-sound>
+		<closed-sound>sounds/doors/door_closed2.wav</closed-sound>
+	</Mover>		
+		
+	<Rotor>
+		<name>rotor_aircleaning</name>
+		<model>models/decoration/rotor1_hack.obj, 5</model>
+		<abs-coor>52,167,241</abs-coor>
+		<abs-dir>0, 0, 0, 0</abs-dir>
+		<rotation>8,0,0</rotation>
+	</Rotor>
+	<Rotor>
+		<name>rotor_aircleaning</name>
+		<model>models/decoration/rotor1_hack.obj, 5</model>
+		<abs-coor>28,167,241</abs-coor>
+		<abs-dir>0, 0, 0, 0</abs-dir>
+		<rotation>8,0,0</rotation>
+	</Rotor>
+	<Rotor>
+		<name>rotor_aircleaning</name>
+		<model>models/decoration/rotor1_hack.obj, 5</model>
+		<abs-coor>4,167,241</abs-coor>
+		<abs-dir>0, 0, 0, 0</abs-dir>
+		<rotation>8,0,0</rotation>
+	</Rotor>
+	<Rotor>
+		<name>rotor_aircleaning</name>
+		<model>models/decoration/rotor1_hack.obj, 5</model>
+		<abs-coor>-20,167,241</abs-coor>
+		<abs-dir>0, 0, 0, 0</abs-dir>
+		<rotation>8,0,0</rotation>
+	</Rotor>
+		
 <!-- Main hall ------------------------------------------------------------ -->
 	<SpriteParticles>
-      <name>str3</name>
-      <type>sprite</type>
-      <texture>steam01.png</texture>
-      <max-count>50</max-count>
-      <life-span>4, 6</life-span>
-      <radius>0.0, 15.0, 20.0</radius>
-      <radius>0.2, 20.0, 25.0</radius>
-      <radius>1.0, 25.0, 30.0</radius>
-      <mass>1.0, 0.3, .2</mass>
-      <color>0,1, 1, 1,.5</color>
-      <color>.5, .6, .6, .6, .2</color>
-      <color>1, .0, .0, .0, .0</color>
-      <precache>5</precache>
-      <emitters>
-        <PlaneEmitter>
-          <name>SteamEmitter</name>
-          <rel-coor>-4.005549, 251.321747, -11.710030</rel-coor>
-          <rel-dir>0.927172, -0.003523, -0.374517, 0.008722</rel-dir>
-          <spread>0.0, 1</spread>
-          <emission-velocity>20, 30</emission-velocity>
-          <size>8, 15</size>
-          <rate>7</rate>
-        </PlaneEmitter>
-      </emitters>
-    </SpriteParticles>
-    
-    <SpriteParticles>
-      <name>Big one hall</name>
-      <type>sprite</type>
-      <texture>steam01.png</texture>
-      <max-count>50</max-count>
-      <life-span>10, 2</life-span>
-      <radius>0.0, 100, 100</radius>
-      <radius>0.2, 100, 100</radius>
-      <radius>1.0, 100, 100</radius>
-      <mass>1.0, 0.5, .3</mass>
-      <color>0,1, 1, 1,.5</color>
-      <color>.5, .6, .6, .6, .2</color>
-      <color>1, .0, .0, .0, .0</color>
-      <precache>5</precache>
-      <emitters>
-        <PlaneEmitter>
-          <name>SteamEmitter</name>
-          <rel-coor>93.780792, -35.366524, 18.198116</rel-coor>
-          <rel-dir>3.1412, 0, 0, 1</rel-dir>
-          <spread>0, 1.0</spread>
-          <emission-velocity>-50,50</emission-velocity>
-          <size>100, 110</size>
-          <rate>2</rate>
-        </PlaneEmitter>
-      </emitters>
-    </SpriteParticles>
-    
+		<name>str3</name>
+		<type>sprite</type>
+		<texture>steam01.png</texture>
+		<max-count>50</max-count>
+		<life-span>4, 6</life-span>
+		<radius>0.0, 15.0, 20.0</radius>
+		<radius>0.2, 20.0, 25.0</radius>
+		<radius>1.0, 25.0, 30.0</radius>
+		<mass>1.0, 0.3, .2</mass>
+		<color>0,1, 1, 1,.5</color>
+		<color>.5, .6, .6, .6, .2</color>
+		<color>1, .0, .0, .0, .0</color>
+		<precache>5</precache>
+		<emitters>
+			<PlaneEmitter>
+				<name>SteamEmitter</name>
+				<rel-coor>-4.005549, 251.321747, -11.710030</rel-coor>
+				<rel-dir>0.927172, -0.003523, -0.374517, 0.008722</rel-dir>
+				<spread>0.0, 1</spread>
+				<emission-velocity>20, 30</emission-velocity>
+				<size>8, 15</size>
+				<rate>7</rate>
+			</PlaneEmitter>
+		</emitters>
+	</SpriteParticles>
+		
+	<SpriteParticles>
+		<name>Big one hall</name>
+		<type>sprite</type>
+		<texture>steam01.png</texture>
+		<max-count>50</max-count>
+		<life-span>10, 2</life-span>
+		<radius>0.0, 100, 100</radius>
+		<radius>0.2, 100, 100</radius>
+		<radius>1.0, 100, 100</radius>
+		<mass>1.0, 0.5, .3</mass>
+		<color>0,1, 1, 1,.5</color>
+		<color>.5, .6, .6, .6, .2</color>
+		<color>1, .0, .0, .0, .0</color>
+		<precache>5</precache>
+		<emitters>
+			<PlaneEmitter>
+				<name>SteamEmitter</name>
+				<rel-coor>93.780792, -35.366524, 18.198116</rel-coor>
+				<rel-dir>3.1412, 0, 0, 1</rel-dir>
+				<spread>0, 1.0</spread>
+				<emission-velocity>-50,50</emission-velocity>
+				<size>100, 110</size>
+				<rate>2</rate>
+			</PlaneEmitter>
+		</emitters>
+	</SpriteParticles>
+	
 <!-- Destroyed room ------------------------------------------------------- -->
-    <ModelEntity>
-      <name>destroyed fighter</name>
-      <abs-coor>540, 30, -100</abs-coor><!--Orx: koo Y,Z,X -->
-      <abs-dir>2.3, 0.9, -2.5, -0.5</abs-dir>
-      <model>models/spaceships/human_spaceship_fighter.obj, 8.5</model>
-    </ModelEntity>
-    
-    <SpriteParticles>
-      <name>str1</name>
-      <type>sprite</type>
-      <texture>steam01.png</texture>
-      <max-count>50</max-count>
-      <life-span>4, 6</life-span>
-      <radius>0.0, 15.0, 20.0</radius>
-      <radius>0.2, 20.0, 25.0</radius>
-      <radius>1.0, 25.0, 30.0</radius>
-      <mass>1.0, 0.3, .2</mass>
-      <color>0,1, 1, 1,.5</color>
-      <color>.5, .6, .6, .6, .2</color>
-      <color>1, .0, .0, .0, .0</color>
-      <precache>5</precache>
-      <emitters>
-        <PlaneEmitter>
-          <name>SteamEmitter</name>
-          <rel-coor>727, 93, -111</rel-coor>
-          <rel-dir>3.1412, 0, 0, 1</rel-dir>
-          <spread>0.0, 1</spread>
-          <emission-velocity>10, 30</emission-velocity>
-          <size>8, 15</size>
-          <rate>7</rate>
-        </PlaneEmitter>
-      </emitters>
-    </SpriteParticles>
-    
-    <SpriteParticles>
-      <name>str2</name>
-      <type>sprite</type>
-      <texture>steam01.png</texture>
-      <max-count>50</max-count>
-      <life-span>4, 6</life-span>
-      <radius>0.0, 15.0, 20.0</radius>
-      <radius>0.2, 20.0, 25.0</radius>
-      <radius>1.0, 25.0, 30.0</radius>
-      <mass>1.0, 0.3, .2</mass>
-      <color>0,1, 1, 1,.5</color>
-      <color>.5, .6, .6, .6, .2</color>
-      <color>1, .0, .0, .0, .0</color>
-      <precache>5</precache>
-      <emitters>
-        <PlaneEmitter>
-          <name>SteamEmitter</name>
-          <rel-coor>772, 160, -87.5</rel-coor>
-          <rel-dir>3.1412, 0, 0, 1</rel-dir>
-          <spread>0.0, 1</spread>
-          <emission-velocity>10, 30</emission-velocity>
-          <size>8, 15</size>
-          <rate>7</rate>
-        </PlaneEmitter>
-      </emitters>
-    </SpriteParticles>
-    
-    <SpriteParticles>
-      <name>Big one</name>
-      <type>sprite</type>
-      <texture>steam01.png</texture>
-      <max-count>50</max-count>
-      <life-span>10, 2</life-span>
-      <radius>0.0, 100, 100</radius>
-      <radius>0.2, 100, 100</radius>
-      <radius>1.0, 100, 100</radius>
-      <mass>1.0, 0.5, .3</mass>
-      <color>0,1, 1, 1,.5</color>
-      <color>.5, .6, .6, .6, .2</color>
-      <color>1, .0, .0, .0, .0</color>
-      <precache>5</precache>
-      <emitters>
-        <PlaneEmitter>
-          <name>SteamEmitter</name>
-          <rel-coor>616, -50, -196</rel-coor>
-          <rel-dir>3.1412, 0, 0, 1</rel-dir>
-          <spread>0, 1.0</spread>
-          <emission-velocity>-50,50</emission-velocity>
-          <size>120, 150</size>
-          <rate>6</rate>
-        </PlaneEmitter>
-      </emitters>
-    </SpriteParticles>
+	<ModelEntity>
+		<name>destroyed fighter</name>
+		<abs-coor>540, 30, -100</abs-coor><!--Orx: koo Y,Z,X -->
+		<abs-dir>2.3, 0.9, -2.5, -0.5</abs-dir>
+		<model>models/spaceships/human_spaceship_fighter.obj, 8.5</model>
+	</ModelEntity>
+		
+	<SpriteParticles>
+		<name>str1</name>
+		<type>sprite</type>
+		<texture>steam01.png</texture>
+		<max-count>50</max-count>
+		<life-span>4, 6</life-span>
+		<radius>0.0, 15.0, 20.0</radius>
+		<radius>0.2, 20.0, 25.0</radius>
+		<radius>1.0, 25.0, 30.0</radius>
+		<mass>1.0, 0.3, .2</mass>
+		<color>0,1, 1, 1,.5</color>
+		<color>.5, .6, .6, .6, .2</color>
+		<color>1, .0, .0, .0, .0</color>
+		<precache>5</precache>
+		<emitters>
+			<PlaneEmitter>
+				<name>SteamEmitter</name>
+				<rel-coor>727, 93, -111</rel-coor>
+				<rel-dir>3.1412, 0, 0, 1</rel-dir>
+				<spread>0.0, 1</spread>
+				<emission-velocity>10, 30</emission-velocity>
+				<size>8, 15</size>
+				<rate>7</rate>
+			</PlaneEmitter>
+		</emitters>
+	</SpriteParticles>
+		
+	<SpriteParticles>
+		<name>str2</name>
+		<type>sprite</type>
+		<texture>steam01.png</texture>
+		<max-count>50</max-count>
+		<life-span>4, 6</life-span>
+		<radius>0.0, 15.0, 20.0</radius>
+		<radius>0.2, 20.0, 25.0</radius>
+		<radius>1.0, 25.0, 30.0</radius>
+		<mass>1.0, 0.3, .2</mass>
+		<color>0,1, 1, 1,.5</color>
+		<color>.5, .6, .6, .6, .2</color>
+		<color>1, .0, .0, .0, .0</color>
+		<precache>5</precache>
+		<emitters>
+			<PlaneEmitter>
+				<name>SteamEmitter</name>
+				<rel-coor>772, 160, -87.5</rel-coor>
+				<rel-dir>3.1412, 0, 0, 1</rel-dir>
+				<spread>0.0, 1</spread>
+				<emission-velocity>10, 30</emission-velocity>
+				<size>8, 15</size>
+				<rate>7</rate>
+			</PlaneEmitter>
+		</emitters>
+	</SpriteParticles>
+		
+	<SpriteParticles>
+		<name>Big one</name>
+		<type>sprite</type>
+		<texture>steam01.png</texture>
+		<max-count>50</max-count>
+		<life-span>10, 2</life-span>
+		<radius>0.0, 100, 100</radius>
+		<radius>0.2, 100, 100</radius>
+		<radius>1.0, 100, 100</radius>
+		<mass>1.0, 0.5, .3</mass>
+		<color>0,1, 1, 1,.5</color>
+		<color>.5, .6, .6, .6, .2</color>
+		<color>1, .0, .0, .0, .0</color>
+		<precache>5</precache>
+		<emitters>
+			<PlaneEmitter>
+				<name>SteamEmitter</name>
+				<rel-coor>616, -50, -196</rel-coor>
+				<rel-dir>3.1412, 0, 0, 1</rel-dir>
+				<spread>0, 1.0</spread>
+				<emission-velocity>-50,50</emission-velocity>
+				<size>120, 150</size>
+				<rate>6</rate>
+			</PlaneEmitter>
+		</emitters>
+	</SpriteParticles>
 
 <!-- sleeping room ------------------------------------------------------ -->
 	
 	<Mover>
-      <name>door_sleepingroom_l</name>
-      <model>models/doors/door_small_b.obj, 6.2</model><!-- modelpath, size -->
-      <abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
-      <abs-coor>405.5, 160, 175</abs-coor>
-      <rel-target-coor>31, 0, 0</rel-target-coor>
-      <action-time>0.6</action-time>
-      <action-radius>50.0</action-radius>
-      <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
-      <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
-      <!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>-->
-    </Mover>
-    <Mover>
-      <name>door_sleepingroom_r</name>
-      <model>models/doors/door_small_b.obj, 6.2</model><!-- modelpath, size -->
-      <abs-dir>1.57, 0, -1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
-      <abs-coor>362, 160, 175</abs-coor>
-      <rel-target-coor>-31, 0, 0</rel-target-coor>
-      <action-time>0.6</action-time>
-      <action-radius>50.0</action-radius>
-    </Mover>
-	
-	<SpriteParticles>
-      <name>Steam in sleeping room</name>
-      <type>sprite</type>
-      <texture>steam01.png</texture>
-      <max-count>50</max-count>
-      <life-span>2, 5</life-span>
-      <radius>0.0, 15.0, 20.0</radius>
-      <radius>0.2, 20.0, 25.0</radius>
-      <radius>1.0, 25.0, 30.0</radius>
-      <mass>1.0, 0.3, .2</mass>
-      <color>0,1, 1, 1,.5</color>
-      <color>.5, .6, .6, .6, .2</color>
-      <color>1, .0, .0, .0, .0</color>
-      <precache>5</precache>
-      <emitters>
-        <PlaneEmitter>
-          <name>SteamEmitter</name>
-          <rel-coor>382, 210, 255</rel-coor>
-          <rel-dir>3.1412, 0, 0, 1</rel-dir>
-          <spread>0.0, 1</spread>
-          <emission-velocity>10, 30</emission-velocity>
-          <size>8, 15</size>
-          <rate>7</rate>
-        </PlaneEmitter>
-      </emitters>
-    </SpriteParticles>
-
-
-	
-	<SpriteParticles>
-      <name>Stream Air Cleaning</name>
-      <type>sprite</type>
-      <texture>steam01.png</texture>
-      <max-count>50</max-count>
-      <life-span>10, 0</life-span>
-      <radius>0.0, 15.0, 2</radius>
-      <radius>0.2, 20.0, 5</radius>
-      <radius>1.0, 25.0, 7</radius>
-      <mass>1.0, 0.3, .2</mass>
-      <color>0,0, 1, 0,.5</color>
-      <color>.5, 0, .6, 0, .2</color>
-      <color>1, .0, .0, .0, .0</color>
-      <precache>0</precache>
-      <emitters>
-        <PlaneEmitter>
-          <name>SteamEmitter</name>
-          <rel-coor>85, 168, 243</rel-coor>
-          <rel-dir>1.57, 0, 0, 1</rel-dir>
-          <spread>0.0, 0</spread>
-          <emission-velocity>20, 2</emission-velocity>
-          <size>10, 14</size>
-          <rate>7</rate>
-        </PlaneEmitter>
-      </emitters>
-    </SpriteParticles>
-    
+		<name>door_sleepingroom_l</name>
+		<model>models/doors/door_small_b.obj, 6.2</model><!-- modelpath, size -->
+		<abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
+		<abs-coor>405.5, 160, 175</abs-coor>
+		<rel-target-coor>31, 0, 0</rel-target-coor>
+		<action-time>0.6</action-time>
+		<action-radius>50.0</action-radius>
+		<opening-sound>sounds/doors/door_opening2.wav</opening-sound>
+		<closing-sound>sounds/doors/door_opening2.wav</closing-sound>
+		<!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>-->
+	</Mover>
+	<Mover>
+		<name>door_sleepingroom_r</name>
+		<model>models/doors/door_small_b.obj, 6.2</model><!-- modelpath, size -->
+		<abs-dir>1.57, 0, -1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
+		<abs-coor>362, 160, 175</abs-coor>
+		<rel-target-coor>-31, 0, 0</rel-target-coor>
+		<action-time>0.6</action-time>
+		<action-radius>50.0</action-radius>
+	</Mover>
+	
+	<SpriteParticles>
+		<name>Steam in sleeping room</name>
+		<type>sprite</type>
+		<texture>steam01.png</texture>
+		<max-count>50</max-count>
+		<life-span>2, 5</life-span>
+		<radius>0.0, 15.0, 20.0</radius>
+		<radius>0.2, 20.0, 25.0</radius>
+		<radius>1.0, 25.0, 30.0</radius>
+		<mass>1.0, 0.3, .2</mass>
+		<color>0,1, 1, 1,.5</color>
+		<color>.5, .6, .6, .6, .2</color>
+		<color>1, .0, .0, .0, .0</color>
+		<precache>5</precache>
+		<emitters>
+			<PlaneEmitter>
+				<name>SteamEmitter</name>
+				<rel-coor>382, 210, 255</rel-coor>
+				<rel-dir>3.1412, 0, 0, 1</rel-dir>
+				<spread>0.0, 1</spread>
+				<emission-velocity>10, 30</emission-velocity>
+				<size>8, 15</size>
+				<rate>7</rate>
+			</PlaneEmitter>
+		</emitters>
+	</SpriteParticles>
+
+	<SpriteParticles>
+		<name>Stream Air Cleaning</name>
+		<type>sprite</type>
+		<texture>steam01.png</texture>
+		<max-count>50</max-count>
+		<life-span>10, 0</life-span>
+		<radius>0.0, 15.0, 2</radius>
+		<radius>0.2, 20.0, 5</radius>
+		<radius>1.0, 25.0, 7</radius>
+		<mass>1.0, 0.3, .2</mass>
+		<color>0,0, 1, 0,.5</color>
+		<color>.5, 0, .6, 0, .2</color>
+		<color>1, .0, .0, .0, .0</color>
+		<precache>0</precache>
+		<emitters>
+			<PlaneEmitter>
+				<name>SteamEmitter</name>
+				<rel-coor>85, 168, 243</rel-coor>
+				<rel-dir>1.57, 0, 0, 1</rel-dir>
+				<spread>0.0, 0</spread>
+				<emission-velocity>20, 2</emission-velocity>
+				<size>10, 14</size>
+				<rate>7</rate>
+			</PlaneEmitter>
+		</emitters>
+		</SpriteParticles>
+
+<!-- Underground			######################################################################## -->
+	<Mover>
+		<name>door_elevator</name>
+		<model>models/doors/door_small_b.obj, 10</model><!-- modelpath, size -->
+		<abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
+		<abs-coor>210, -810, -454</abs-coor>
+		<rel-target-coor>60, 0, 0</rel-target-coor>
+		<action-time>0.6</action-time>
+		<action-radius>50.0</action-radius>
+		<opening-sound>sounds/doors/door_opening2.wav</opening-sound>
+		<closing-sound>sounds/doors/door_opening2.wav</closing-sound>
+		<!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>-->
+	</Mover>
+		
 <!-- Cutscenes/Quests ######################################################################## -->
 
 	<NPC>
 		<name>IntroSpaceship</name>
-        <model>models/spaceships/human_spaceship_fighter.obj,9</model>
-        <mountpoints>models/spaceships/human_spaceship_fighter.oif</mountpoints>
-        <Track>
-        	<mode>1</mode>
-        	<speed>600</speed>
-        	<addPoint>4000, 866, -284</addPoint>
-        	<addPoint>1840, 866, -284</addPoint>
-        	<addPoint>1302, 524, -217</addPoint>
-        	<addPoint>760, 127, -137</addPoint>
-        	<addPoint>-25, -360, -99</addPoint>
-        	<addPoint>-100, -400, -110</addPoint><!-- hide position -->
-        	<addPoint>-120, -410, -113</addPoint>
-        </Track>
+		<model>models/spaceships/human_spaceship_fighter.obj,9</model>
+		<mountpoints>models/spaceships/human_spaceship_fighter.oif</mountpoints>
+		<Track>
+			<mode>1</mode>
+			<speed>600</speed>
+			<addPoint>4000, 866, -284</addPoint>
+			<addPoint>1840, 866, -284</addPoint>
+			<addPoint>1302, 524, -217</addPoint>
+			<addPoint>760, 127, -137</addPoint>
+			<addPoint>-25, -360, -99</addPoint>
+			<addPoint>-100, -400, -110</addPoint><!-- hide position -->
+			<addPoint>-120, -410, -113</addPoint>
+		</Track>
 	</NPC>
 	
@@ -386,13 +397,13 @@
 	</NPC> 
 	
-    <Building> <!-- Camera target hack -->
-          <name>MoonstationCenterHack</name>
-          <model>models/spaceships/human_spaceship_fighter.obj,0.1</model>
-          <abs-coor>300, 36, -170</abs-coor>
-          <abs-dir>3.1412, 0,1,0</abs-dir>
-     </Building>
-     
-     <QuestGUI>
-     	<name>energyQuest</name>
+	<Building> <!-- Camera target hack -->
+		<name>MoonstationCenterHack</name>
+		<model>models/spaceships/human_spaceship_fighter.obj,0.1</model>
+		<abs-coor>300, 36, -170</abs-coor>
+		<abs-dir>3.1412, 0,1,0</abs-dir>
+	</Building>
+	 
+	<QuestGUI>
+		<name>energyQuest</name>
 		<quest-name>Hangar Door</quest-name>
 		<quest-description>QUEST: Open the door to the hangar.</quest-description>
@@ -401,6 +412,11 @@
 		<quest-persons>Maybe I can find a ship in the hangar behind this door.</quest-persons>
 		<reward-picture>/textures/amiv_braeu.png</reward-picture>
-		<reward-description>HINT: Maybe it would be favourably to take a  look at the bridge on top of the station.</reward-description>
+		<reward-description>HINT: Maybe it would be favourably to take a	look at the bridge on top of the station.</reward-description>
 	</QuestGUI>
+	
+	<BspEntity>
+		<Name>levels/maps/moonstation/moonstation_flares.bsp</Name>
+		<Transparency>1, 1</Transparency>
+	</BspEntity>
 
 </WorldEntities> <!-- End WoldEntities ##################################################### -->
@@ -410,7 +426,10 @@
 		<Script>
 			<file>moonstation/intro.lua</file>
-		</Script> 
+		</Script>
 		<Script>
 			<file>moonstation/quest.lua</file>
+		</Script>
+		<Script>
+			<file>moonstation/switchLevel.lua</file>
 		</Script>
 	</Scripts>
@@ -445,20 +464,19 @@
 
 <LightManager>
-    <Lights>
-      <Light>
-       <diffuse-color>0.2,0.2,0.25</diffuse-color>
-       <abs-coor>205,565,-162</abs-coor>
-      </Light>
-      <Light>
-       <diffuse-color>0.25,0.25,0.28</diffuse-color>
-       <abs-coor>-990.843811, 896.596130, -1569.420288</abs-coor>
-      </Light>
-	 <!-- <Light>
-       <diffuse-color>0.5,0.5,0.5</diffuse-color>
-       <abs-coor>191.838470, 60.458939, -211.924835</abs-coor>
-      </Light> -->
-    </Lights>
-
-    <ambient-color>1, 1, 1</ambient-color>
+		<Lights>
+			<Light>
+				<diffuse-color>0.2,0.2,0.25</diffuse-color>
+				<abs-coor>205,565,-162</abs-coor>
+			</Light>
+			<Light>
+				<diffuse-color>0.25,0.25,0.28</diffuse-color>
+				<abs-coor>-990.843811, 896.596130, -1569.420288</abs-coor>
+			</Light>
+			<Light>
+				<diffuse-color>0.5,0.5,0.5</diffuse-color>
+				<abs-coor>203.364914, -807.093872, -228.443466</abs-coor>
+			</Light>
+		</Lights>
+		<ambient-color>1, 1, 1</ambient-color>
 </LightManager>
 
Index: data/trunk/models/decoration/moonsurface_1730.mtl
===================================================================
--- data/trunk/models/decoration/moonsurface_1730.mtl	(revision 4865)
+++ data/trunk/models/decoration/moonsurface_1730.mtl	(revision 4867)
@@ -1,5 +1,5 @@
 # Blender3D MTL File: moonsurface_final.blend
 # Material Count: 1
-newmtl VCol_Terrain_Mat_stone_x1_002.jpg
+newmtl Material_stone_x1_016.jpg
 Ns 92.156863
 Ka 0.000000 0.000000 0.000000
@@ -10,4 +10,5 @@
 illum 2
 map_Kd stone_x1/stone_x1_016.jpg
+#map_Kd unicolored/red3.jpg
 
 
Index: data/trunk/models/doors/door_blue_big.mtl
===================================================================
--- data/trunk/models/doors/door_blue_big.mtl	(revision 4865)
+++ data/trunk/models/doors/door_blue_big.mtl	(revision 4867)
@@ -9,5 +9,5 @@
 d 1.000000
 illum 2
-map_Kd textures/moonstation/gate_blue_big.jpg
+map_Kd moonstation/gate_blue_big.jpg
 
 
Index: data/trunk/scripts/moonstation/intro.lua
===================================================================
--- data/trunk/scripts/moonstation/intro.lua	(revision 4865)
+++ data/trunk/scripts/moonstation/intro.lua	(revision 4867)
@@ -4,4 +4,7 @@
 thisscript:addObject("NPC", "IntroSpaceship")
 thisscript:addObjectAsName("GameWorld", "Moon Station", "gameWorld") -- =gameTitle
+
+thisscript:registerClass("Explosion")
+explosion = Explosion()
 
 -- Initialisation
@@ -18,7 +21,7 @@
 triggerMoonstation:setTarget("CameraIntro")
 triggerMoonstation:setRadius(150)
-triggerMoonstation:setDebugDraw(true)
+--triggerMoonstation:setDebugDraw(true)
 
--- Camera2MoonstationCenter
+-- Camera2Spaceship
 triggerShowCrash = SpaceTrigger()
 triggerShowCrash:setScript("intro.lua")
@@ -27,5 +30,14 @@
 triggerShowCrash:setTarget("CameraIntro")
 triggerShowCrash:setRadius(200)
-triggerShowCrash:setDebugDraw(true)
+--triggerShowCrash:setDebugDraw(true)
+
+-- Explode
+triggerShowCrash = SpaceTrigger()
+triggerShowCrash:setScript("intro.lua")
+triggerShowCrash:setFunction("explodeSpaceship")
+triggerShowCrash:setAbsCoor(840.948486, 175.905289, -175.412460)
+triggerShowCrash:setTarget("IntroSpaceship")
+triggerShowCrash:setRadius(250)
+--triggerShowCrash:setDebugDraw(true)
 
 --hide crashing ship
@@ -36,5 +48,5 @@
 triggerShowCrash:setTarget("IntroSpaceship")
 triggerShowCrash:setRadius(60)
-triggerShowCrash:setDebugDraw(true)
+--triggerShowCrash:setDebugDraw(true)
 
 -- End of Intro
@@ -45,5 +57,5 @@
 triggerEndIntro:setTarget("CameraIntro")
 triggerEndIntro:setRadius(110)
-triggerEndIntro:setDebugDraw(true)
+--triggerEndIntro:setDebugDraw(true)
 
 
@@ -52,4 +64,7 @@
 introRunning = false
 spaceshipCrashDelay = 2
+boomSize = 100
+pauseBurn = 0
+exploded = false
 
 -- init function
@@ -79,12 +94,34 @@
 	if spaceshipCrashDelay<0 then --BUG this is a little hack cause if the target is mooving the camera switch would be imediate
 		IntroSpaceship:pause(false)
-		return true
+		if pauseBurn==0 then
+			pauseBurn = 5
+			explosion:setAbsCoor(IntroSpaceship:getAbsCoorX(),IntroSpaceship:getAbsCoorY(),IntroSpaceship:getAbsCoorZ())
+			explosion:explode(math.random()*50+50, math.random()*50+50, math.random()*50+50)
+			if exploded then
+				return true
+			end
+		else
+			pauseBurn = pauseBurn - 1
+		end
+		return false
 	end
 	return false
 end
 
+function explodeSpaceship(timestep)
+	--gameWorld:showText("BOOOOOOOOOOOOOOOOM");
+	explosion:setAbsCoor(1003, 226, -102)
+	explosion:explode(boomSize,boomSize,boomSize)
+	boomSize = boomSize + 10
+	if boomSize == 600 then
+		return true
+	end
+	exploded = true
+	return false
+end
+
 function hideCrashingSpaceship(timestep)
-	--IntroSpaceship:setVisibility(false) --BUG affects all npc
 	IntroSpaceship:pause(true)
+	IntroSpaceship:setVisibility(false)
 	return true
 end 
Index: data/trunk/scripts/moonstation/quest.lua
===================================================================
--- data/trunk/scripts/moonstation/quest.lua	(revision 4865)
+++ data/trunk/scripts/moonstation/quest.lua	(revision 4867)
@@ -13,14 +13,23 @@
 triggerGetEnergyQuest:setTarget("Player")
 triggerGetEnergyQuest:setRadius(160)
-triggerGetEnergyQuest:setDebugDraw(true)
+--triggerGetEnergyQuest:setDebugDraw(true)
 
 --activate energy - finish energyQuest
-triggerFinishEnergyQuest = SpaceTrigger()
+triggerFinishEnergyQuest = ActionTrigger()
 triggerFinishEnergyQuest:setScript("quest.lua")
 triggerFinishEnergyQuest:setFunction("finishEnergyQuest")
 triggerFinishEnergyQuest:setAbsCoor(346.239166, 482.885010, -160.825775)
 triggerFinishEnergyQuest:setTarget("Player")
-triggerFinishEnergyQuest:setRadius(30)
-triggerFinishEnergyQuest:setDebugDraw(true)
+triggerFinishEnergyQuest:setRadius(35)
+--triggerFinishEnergyQuest:setDebugDraw(true)
+
+--finish quest Info
+triggerFinishEnergyQuest = SpaceTrigger()
+triggerFinishEnergyQuest:setScript("quest.lua")
+triggerFinishEnergyQuest:setFunction("finishEnergyQuestInfo")
+triggerFinishEnergyQuest:setAbsCoor(346.239166, 482.885010, -160.825775)
+triggerFinishEnergyQuest:setTarget("Player")
+triggerFinishEnergyQuest:setRadius(35)
+--triggerFinishEnergyQuest:setDebugDraw(true)
 
 --HINT Broken station -> find another way
@@ -31,5 +40,5 @@
 triggerFinishEnergyQuest:setTarget("Player")
 triggerFinishEnergyQuest:setRadius(85)
-triggerFinishEnergyQuest:setDebugDraw(true)
+--triggerFinishEnergyQuest:setDebugDraw(true)
 
 --HINT find action button
@@ -68,4 +77,9 @@
 end
 
+function finishEnergyQuestInfo(timestep)
+	gameWorld:showText("Hint: you can use the Energyswitch by Pressing U")
+	return true
+end
+
 function tick(timestep)
 	--io.write("tick called \n")
Index: data/trunk/scripts/moonstation/switchLevel.lua
===================================================================
--- data/trunk/scripts/moonstation/switchLevel.lua	(revision 4867)
+++ data/trunk/scripts/moonstation/switchLevel.lua	(revision 4867)
@@ -0,0 +1,20 @@
+  -- Create the trigger
+trigger = SpaceTrigger()
+trigger:setScript("switchLevel.lua")
+trigger:setFunction("switch")
+trigger:setAbsCoor(210, -826, -506)
+trigger:setTarget("Player")
+trigger:setRadius(50)
+trigger:setTriggerRemains(false)
+
+
+-- Add Objects
+thisscript:addObject("FPSPlayer", "Player")
+thisscript:addObjectAsName("GameWorld", "Moon Station", "gameWorld")
+
+function switch(timestep)
+	if gameWorld:setNextStoryName( "Moonstation Hangar" ) then
+		gameWorld:stop()
+	end
+	return true
+end
