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Changeset 4885 in orxonox.OLD for orxonox/trunk/src/util


Ignore:
Timestamp:
Jul 18, 2005, 3:36:18 PM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: merged the weaponSystem back to the trunk, because it seems safe
merged with command:
svn merge -r 4847:HEAD branches/weaponSystem/ trunk/
conflict in file src/world-entities/weapons/weapon.h resolved in favor of the weaponSystem

Location:
orxonox/trunk/src/util
Files:
4 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/util/animation/t_animation.h

    r4837 r4885  
    205205              this->nextKeyFrame = this->keyFrameList->nextElement(this->currentKeyFrame);
    206206
    207               printf("%p from:%f to:%f\n", this->currentKeyFrame,this->currentKeyFrame->value, this->nextKeyFrame->value);
     207              //printf("%p from:%f to:%f\n", this->currentKeyFrame,this->currentKeyFrame->value, this->nextKeyFrame->value);
    208208              this->setAnimFunc(this->currentKeyFrame->animFunc);
    209209            }
  • orxonox/trunk/src/util/loading/factory.h

    r4836 r4885  
    1515
    1616/*!
    17   \file factory.h
    18   \brief A loadable object handler
     17 * @file factory.h
     18 * @brief A loadable object handler
    1919*/
    2020
     
    3131
    3232/**
    33     Creates a factory to a Loadable Class.
    34     this should be used at the beginning of all the Classes that should be loadable (in the cc-file)
    35   @todo make factoryName a BaseObject-parameter. (else it would be redundant)
     33 * Creates a factory to a Loadable Class.
     34 * this should be used at the beginning of all the Classes that should be loadable (in the cc-file)
    3635*/
    37 #define CREATE_FACTORY(CLASS_NAME) tFactory<CLASS_NAME>* global_##CLASS_NAME##_Factory = new tFactory<CLASS_NAME>(#CLASS_NAME)
     36#define CREATE_FACTORY(CLASS_NAME) \
     37    tFactory<CLASS_NAME>* global_##CLASS_NAME##_Factory = new tFactory<CLASS_NAME>(#CLASS_NAME)
    3838
    3939//! The Factory is a loadable object handler
     
    4848
    4949  static void registerFactory( Factory* factory);
    50   /** \brief sets the Next factory in the list @param nextFactory the next factory */
     50  /** sets the Next factory in the list @param nextFactory the next factory */
    5151  inline void setNext( Factory* nextFactory) { this->next = nextFactory; };
    5252  /** @returns the first factory */
     
    5454  /** @returns the next factory */
    5555  Factory* getNext() const { return this->next; };
    56 
    57 
    58   private:
    5956
    6057  private:
  • orxonox/trunk/src/util/loading/game_loader.cc

    r4838 r4885  
    1919#include "campaign.h"
    2020#include "world.h"
    21 #include "player.h"
    2221#include "orxonox.h"
    2322#include "camera.h"
  • orxonox/trunk/src/util/loading/game_loader.h

    r4836 r4885  
    11/*!
    2     \file game_loader.h
    3   *  loads campaigns, worlds and all other story_entities
     2 * @file game_loader.h
     3 *  loads campaigns, worlds and all other story_entities
    44*/
    55
     
    1818class Campaign;
    1919class World;
    20 class Camera;
    21 class CammandNode;
    2220class Factory;
    2321class TiXmlElement;
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