Changeset 4888
- Timestamp:
- Jun 14, 2007, 5:40:07 PM (17 years ago)
- Location:
- data/trunk/levels
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
data/trunk/levels/sp_level_moonstation.oxw
r4884 r4888 114 114 <Mover> 115 115 <name>door_aircleaning</name> 116 <bReopen>1</bReopen> 117 <bReclose>1</bReclose> 116 118 <model>models/doors/door_small_b.obj, 6.7</model><!-- modelpath, size --> 117 119 <abs-dir>3.141, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, --> 118 120 <abs-coor>120, 160, 320</abs-coor> 119 <rel-target-coor>0, 0, -45</rel-target-coor> 120 <action-time>0.6</action-time> 121 <action-radius>50.0</action-radius> 122 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 123 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 121 <triggers> 122 <ApproachTrigger> 123 <radius>50</radius> 124 </ApproachTrigger> 125 </triggers> 126 <stations> 127 <MoverStation> 128 <moving-time>0.6</moving-time> 129 <rel-target-coor>0, 0, -45</rel-target-coor> 130 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 131 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 132 </MoverStation> 133 </stations> 124 134 </Mover> 125 135 126 136 <Mover> 127 137 <name>door_lager</name> 138 <bReopen>1</bReopen> 139 <bReclose>1</bReclose> 128 140 <model>models/doors/door_blue_big.obj, 19</model><!-- modelpath, size --> 129 141 <abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, --> 130 142 <abs-coor>-65, 128, -161.1</abs-coor> 131 <rel-target-coor>0, 92.5, 0</rel-target-coor> 132 <action-time>1.2</action-time> 133 <action-radius>130</action-radius> 134 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 135 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 136 <closed-sound>sounds/doors/door_closed2.wav</closed-sound> 143 <triggers> 144 <ApproachTrigger> 145 <radius>130</radius> 146 </ApproachTrigger> 147 </triggers> 148 <stations> 149 <MoverStation> 150 <moving-time>1.2</moving-time> 151 <rel-target-coor>0, 92.5, 0</rel-target-coor> 152 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 153 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 154 <closed-sound>sounds/doors/door_closed2.wav</closed-sound> 155 </MoverStation> 156 </stations> 137 157 </Mover> 138 158 … … 314 334 <Mover> 315 335 <name>door_sleepingroom_l</name> 336 <bReopen>1</bReopen> 337 <bReclose>1</bReclose> 316 338 <model>models/doors/door_small_b.obj, 6.2</model><!-- modelpath, size --> 317 339 <abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, --> 318 340 <abs-coor>405.5, 160, 175</abs-coor> 319 <rel-target-coor>31, 0, 0</rel-target-coor> 320 <action-time>0.6</action-time> 321 <action-radius>50.0</action-radius> 322 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 323 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 324 <!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>--> 341 <triggers> 342 <ApproachTrigger> 343 <radius>50</radius> 344 </ApproachTrigger> 345 </triggers> 346 <stations> 347 <MoverStation> 348 <moving-time>0.6</moving-time> 349 <rel-target-coor>31, 0, 0</rel-target-coor> 350 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 351 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 352 <!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>--> 353 </MoverStation> 354 </stations> 325 355 </Mover> 326 356 <Mover> 327 357 <name>door_sleepingroom_r</name> 358 <bReopen>1</bReopen> 359 <bReclose>1</bReclose> 328 360 <model>models/doors/door_small_b.obj, 6.2</model><!-- modelpath, size --> 329 361 <abs-dir>1.57, 0, -1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, --> 330 362 <abs-coor>362, 160, 175</abs-coor> 331 <rel-target-coor>-31, 0, 0</rel-target-coor> 332 <action-time>0.6</action-time> 333 <action-radius>50.0</action-radius> 363 <triggers> 364 <ApproachTrigger> 365 <radius>50</radius> 366 </ApproachTrigger> 367 </triggers> 368 <stations> 369 <MoverStation> 370 <moving-time>0.6</moving-time> 371 <rel-target-coor>-31, 0, 0</rel-target-coor> 372 </MoverStation> 373 </stations> 334 374 </Mover> 335 375 … … 391 431 <Mover> 392 432 <name>door_elevator</name> 433 <bReopen>1</bReopen> 434 <bReclose>1</bReclose> 393 435 <model>models/doors/door_small_b.obj, 10</model><!-- modelpath, size --> 394 436 <abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, --> 395 437 <abs-coor>210, -810, -454</abs-coor> 396 <rel-target-coor>60, 0, 0</rel-target-coor> 397 <action-time>0.6</action-time> 398 <action-radius>50.0</action-radius> 399 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 400 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 401 <!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>--> 438 <triggers> 439 <ApproachTrigger> 440 <radius>50</radius> 441 </ApproachTrigger> 442 </triggers> 443 <stations> 444 <MoverStation> 445 <moving-time>0.6</moving-time> 446 <rel-target-coor>60, 0, 0</rel-target-coor> 447 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 448 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 449 <!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>--> 450 </MoverStation> 451 </stations> 402 452 </Mover> 403 453 -
data/trunk/levels/sp_level_spacestation1.oxw
r4763 r4888 94 94 <Mover> 95 95 <name>hangar1_u</name> 96 <bReopen>1</bReopen> 97 <bReclose>1</bReclose> 96 98 <model>models/doors/door1b_up.obj, 26</model> 97 99 <abs-dir>1.57, -1, 0, 0</abs-dir> 98 100 <abs-coor>0, 87, -672</abs-coor> 99 <rel-target-coor>0, 70, 0</rel-target-coor> 100 <action-time>0.75</action-time> 101 <action-radius>150.0</action-radius> 101 <triggers> 102 <ApproachTrigger> 103 <radius>150</radius> 104 </ApproachTrigger> 105 </triggers> 106 <stations> 107 <MoverStation> 108 <rel-target-coor>0, 70, 0</rel-target-coor> 109 <moving-time>0.75</moving-time> 110 </MoverStation> 111 </stations> 102 112 </Mover> 103 113 <Mover> 104 114 <name>hangar1_d</name> 115 <bReopen>1</bReopen> 116 <bReclose>1</bReclose> 105 117 <model>models/doors/door1b_down.obj, 26</model> 106 118 <abs-dir>1.57, -1, 0, 0</abs-dir> 107 119 <abs-coor>0, 87, -672</abs-coor> 108 <rel-target-coor>0, -64, 0</rel-target-coor> 109 <action-time>0.75</action-time> 110 <action-radius>150.0</action-radius> 111 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 112 <moving-sound>sounds/doors/door_moving2.wav</moving-sound> 113 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 114 <closed-sound>sounds/doors/door_closed2.wav</closed-sound> 120 <triggers> 121 <ApproachTrigger> 122 <radius>150</radius> 123 </ApproachTrigger> 124 </triggers> 125 <stations> 126 <MoverStation> 127 <rel-target-coor>0, -64, 0</rel-target-coor> 128 <moving-time>0.75</moving-time> 129 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 130 <moving-sound>sounds/doors/door_moving2.wav</moving-sound> 131 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 132 <closed-sound>sounds/doors/door_closed2.wav</closed-sound> 133 </MoverStation> 134 </stations> 115 135 </Mover> 116 136 <Mover> 117 137 <name>hangar1_l</name> 138 <bReopen>1</bReopen> 139 <bReclose>1</bReclose> 118 140 <model>models/doors/door1b_left.obj, 26</model> 119 141 <abs-dir>1.57, -1, 0, 0</abs-dir> 120 142 <abs-coor>0, 87, -672</abs-coor> 121 <rel-target-coor>-62.5, 0, 0</rel-target-coor> 122 <action-time>0.75</action-time> 123 <action-radius>150.0</action-radius> 143 <triggers> 144 <ApproachTrigger> 145 <radius>150</radius> 146 </ApproachTrigger> 147 </triggers> 148 <stations> 149 <MoverStation> 150 <rel-target-coor>-62.5, 0, 0</rel-target-coor> 151 <moving-time>0.75</moving-time> 152 </MoverStation> 153 </stations> 124 154 </Mover> 125 155 <Mover> 126 156 <name>hangar1_r</name> 157 <bReopen>1</bReopen> 158 <bReclose>1</bReclose> 127 159 <model>models/doors/door1b_right.obj, 26</model> 128 160 <abs-dir>1.57, -1, 0, 0</abs-dir> 129 161 <abs-coor>0, 87, -672</abs-coor> 130 <rel-target-coor>62.5, 0, 0</rel-target-coor> 131 <action-time>0.75</action-time> 132 <action-radius>150.0</action-radius> 162 <triggers> 163 <ApproachTrigger> 164 <radius>150</radius> 165 </ApproachTrigger> 166 </triggers> 167 <stations> 168 <MoverStation> 169 <rel-target-coor>62.5, 0, 0</rel-target-coor> 170 <moving-time>0.75</moving-time> 171 </MoverStation> 172 </stations> 133 173 </Mover> 134 174 135 175 <Mover> 136 176 <name>room_door</name> 177 <bReopen>1</bReopen> 178 <bReclose>1</bReclose> 137 179 <model>models/doors/door_small_b.obj, 9.5</model> 138 180 <abs-dir>3.1412 , 0, 1, 0</abs-dir> 139 181 <abs-coor>-636, 48, 0</abs-coor> 140 <rel-target-coor>0, 0, 68</rel-target-coor> 141 <action-time>0.75</action-time> 142 <action-radius>100.0</action-radius> 143 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 144 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 145 <closed-sound>sounds/doors/door_closed2.wav</closed-sound> 182 <triggers> 183 <ApproachTrigger> 184 <radius>100</radius> 185 </ApproachTrigger> 186 </triggers> 187 <stations> 188 <MoverStation> 189 <rel-target-coor>0, 0, 68</rel-target-coor> 190 <moving-time>0.75</moving-time> 191 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 192 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 193 <closed-sound>sounds/doors/door_closed2.wav</closed-sound> 194 </MoverStation> 195 </stations> 146 196 </Mover> 147 197 -
data/trunk/levels/sp_level_spacestation1B.oxw
r4740 r4888 71 71 </ModelEntity> 72 72 73 73 74 <Mover> 74 75 <name>hangar1_u</name> 76 <bReopen>1</bReopen> 77 <bReclose>1</bReclose> 75 78 <model>models/doors/door1b_up.obj, 26</model> 76 79 <abs-dir>1.57, -1, 0, 0</abs-dir> 77 80 <abs-coor>4480, 87, -4032</abs-coor> 78 <rel-target-coor>0, 70, 0</rel-target-coor> 79 <action-time>0.75</action-time> 80 <action-radius>150.0</action-radius> 81 <triggers> 82 <ApproachTrigger> 83 <radius>150</radius> 84 </ApproachTrigger> 85 </triggers> 86 <stations> 87 <MoverStation> 88 <rel-target-coor>0, 70, 0</rel-target-coor> 89 <moving-time>0.75</moving-time> 90 </MoverStation> 91 </stations> 81 92 </Mover> 82 93 <Mover> 83 94 <name>hangar1_d</name> 95 <bReopen>1</bReopen> 96 <bReclose>1</bReclose> 84 97 <model>models/doors/door1b_down.obj, 26</model> 85 98 <abs-dir>1.57, -1, 0, 0</abs-dir> 86 99 <abs-coor>4480, 87, -4032</abs-coor> 87 <rel-target-coor>0, -64, 0</rel-target-coor> 88 <action-time>0.75</action-time> 89 <action-radius>150.0</action-radius> 90 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 91 <moving-sound>sounds/doors/door_moving2.wav</moving-sound> 92 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 93 <closed-sound>sounds/doors/door_closed2.wav</closed-sound> 100 <triggers> 101 <ApproachTrigger> 102 <radius>150</radius> 103 </ApproachTrigger> 104 </triggers> 105 <stations> 106 <MoverStation> 107 <rel-target-coor>0, -64, 0</rel-target-coor> 108 <moving-time>0.75</moving-time> 109 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 110 <moving-sound>sounds/doors/door_moving2.wav</moving-sound> 111 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 112 <closed-sound>sounds/doors/door_closed2.wav</closed-sound> 113 </MoverStation> 114 </stations> 94 115 </Mover> 95 116 <Mover> 96 117 <name>hangar1_l</name> 118 <bReopen>1</bReopen> 119 <bReclose>1</bReclose> 97 120 <model>models/doors/door1b_left.obj, 26</model> 98 121 <abs-dir>1.57, -1, 0, 0</abs-dir> 99 122 <abs-coor>4480, 87, -4032</abs-coor> 100 <rel-target-coor>-62.5, 0, 0</rel-target-coor> 101 <action-time>0.75</action-time> 102 <action-radius>150.0</action-radius> 123 <triggers> 124 <ApproachTrigger> 125 <radius>150</radius> 126 </ApproachTrigger> 127 </triggers> 128 <stations> 129 <MoverStation> 130 <rel-target-coor>-62.5, 0, 0</rel-target-coor> 131 <moving-time>0.75</moving-time> 132 </MoverStation> 133 </stations> 103 134 </Mover> 104 135 <Mover> 105 136 <name>hangar1_r</name> 137 <bReopen>1</bReopen> 138 <bReclose>1</bReclose> 106 139 <model>models/doors/door1b_right.obj, 26</model> 107 140 <abs-dir>1.57, -1, 0, 0</abs-dir> 108 141 <abs-coor>4480, 87, -4032</abs-coor> 109 <rel-target-coor>62.5, 0, 0</rel-target-coor> 110 <action-time>0.75</action-time> 111 <action-radius>150.0</action-radius> 142 <triggers> 143 <ApproachTrigger> 144 <radius>150</radius> 145 </ApproachTrigger> 146 </triggers> 147 <stations> 148 <MoverStation> 149 <rel-target-coor>62.5, 0, 0</rel-target-coor> 150 <moving-time>0.75</moving-time> 151 </MoverStation> 152 </stations> 112 153 </Mover> 113 154
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