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Changeset 4894


Ignore:
Timestamp:
Jun 16, 2007, 3:08:37 PM (18 years ago)
Author:
vkaenemi
Message:

litle lua stuff

File:
1 edited

Legend:

Unmodified
Added
Removed
  • data/trunk/scripts/moonstation/intro.lua

    r4867 r4894  
    9999                        explosion:explode(math.random()*50+50, math.random()*50+50, math.random()*50+50)
    100100                        if exploded then
     101                                cameraManager:changeCurrTarget("ModelEntity", "destroyed fighter")
    101102                                return true
    102103                        end
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