Changeset 4909 for data/trunk
- Timestamp:
- Jun 20, 2007, 11:41:03 AM (17 years ago)
- Location:
- data/trunk
- Files:
-
- 1 added
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
data/trunk/levels/vertical_scroller.oxw
r4908 r4909 328 328 <playmode>Vertical</playmode> 329 329 <actionWidthPercentage>70</actionWidthPercentage> 330 <cameraDistance>100</cameraDistance> 331 <cameraFovy>90</cameraFovy> 330 332 <Track> 331 333 <ActionBox>45, 25, 450, 6</ActionBox> -
data/trunk/models/spaceships/human_assf.oif
r4882 r4909 7 7 <OrxClass>WeaponSlot</OrxClass> 8 8 <Details> 9 <addWeapon>'RFCannon',0</addWeapon>10 <addWeapon>'RFCannon',1</addWeapon>11 9 <slot>0,0</slot> 12 10 </Details> … … 17 15 <OrxClass>WeaponSlot</OrxClass> 18 16 <Details> 19 <addWeapon>"RFCannon",0</addWeapon>20 <addWeapon>"RFCannon",1</addWeapon>21 17 <slot>1,1</slot> 22 18 </Details> … … 70 66 </Details> 71 67 </MP.07.heavy_l> 68 69 <!-- <MP.10.engine_lc> 70 <Description>LeftEngineOutput</Description> 71 <OrxClass>SpriteParticles</OrxClass> 72 <Details> 73 <name>engine02</name> 74 <type>sprite</type> 75 <texture>steam01.png</texture> 76 <max-count>150</max-count> 77 <life-span>0.25, 0.125</life-span> 78 <radius>0.0, .75, .75</radius> 79 <radius>0.2, 0.5, 0.5</radius> 80 <radius>1.0, 0.2, 0.2</radius> 81 <mass>1.0, 0.5, .3</mass> 82 <color>0,0, 0.6, 0.75,.7</color> 83 <color>.5, 0, 0.6, 0.75, .8</color> 84 <color>1, 1, 1, 1, .0.5</color> 85 <precache>5</precache> 86 <emitters> 87 <DotEmitter> 88 <name>Engine Emitter</name> 89 <spread>0, 0.1</spread> 90 <emission-velocity>-5,1</emission-velocity> 91 <rate>70</rate> 92 </DotEmitter> 93 </emitters> 94 </Details> 95 </MP.10.engine_lc> 96 97 <MP.11.engine_rc> 98 <Description>RightEngineOutput</Description> 99 <OrxClass>SpriteParticles</OrxClass> 100 <Details> 101 <name>engine02</name> 102 <type>sprite</type> 103 <texture>steam01.png</texture> 104 <max-count>150</max-count> 105 <life-span>0.25, 0.125</life-span> 106 <radius>0.0, .75, .75</radius> 107 <radius>0.2, 0.5, 0.5</radius> 108 <radius>1.0, 0.2, 0.2</radius> 109 <mass>1.0, 0.5, .3</mass> 110 <color>0,0, 0.6, 0.75,.7</color> 111 <color>.5, 0, 0.6, 0.75, .8</color> 112 <color>1, 1, 1, 1, .0.5</color> 113 <precache>5</precache> 114 <emitters> 115 <DotEmitter> 116 <name>Engine Emitter</name> 117 <spread>0, 0.1</spread> 118 <emission-velocity>-5,1</emission-velocity> 119 <rate>70</rate> 120 </DotEmitter> 121 </emitters> 122 </Details> 123 <MP.11.engine_rc> --> 72 124 73 125 <MP.10.engine_lc>
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