- Timestamp:
- Aug 15, 2005, 8:44:44 PM (19 years ago)
- Location:
- orxonox/trunk/src/lib/collision_detection
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/lib/collision_detection/cd_engine.cc
r5026 r5027 76 76 void CDEngine::checkCollisionObjects() 77 77 { 78 BVTree* tree; 78 79 tIterator<WorldEntity>* iterator1 = entityList->getIterator(); 79 80 tIterator<WorldEntity>* iterator2 = entityList->getIterator(); … … 86 87 { 87 88 PRINTF(3)("checking object %s against %s\n", entity1->getName(), entity2->getName()); 88 //entity1->getOBBTree()->collideWith(entity1, entity2); 89 tree = entity1->getOBBTree(); 90 if( likely(tree != NULL)) tree->collideWith(entity1, entity2); 89 91 entity2 = iterator2->nextElement(); 90 92 } -
orxonox/trunk/src/lib/collision_detection/obb_tree.cc
r5026 r5027 112 112 void OBBTree::collideWith(WorldEntity* entity1, WorldEntity* entity2) 113 113 { 114 this->rootNode->collideWith(((OBBTree*)entity2->getOBBTree())->getRootNode(), (PNode*)entity1, (PNode*)entity2); 114 if( likely(entity2->getOBBTree() != NULL) ) 115 this->rootNode->collideWith(((OBBTree*)entity2->getOBBTree())->getRootNode(), (PNode*)entity1, (PNode*)entity2); 115 116 } 116 117
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