- Timestamp:
- Aug 16, 2005, 6:46:10 PM (19 years ago)
- Location:
- orxonox/trunk/src
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/lib/collision_detection/cd_engine.cc
r5035 r5038 66 66 void CDEngine::checkCollisions() 67 67 { 68 //this->checkCollisionObjects();68 this->checkCollisionObjects(); 69 69 this->checkCollisionGround(); 70 70 } … … 84 84 while( entity1 != NULL) 85 85 { 86 while( entity2 != NULL)86 if( likely(entity1 != this->terrain)) 87 87 { 88 PRINTF(3)("checking object %s against %s\n", entity1->getName(), entity2->getName()); 89 tree = entity1->getOBBTree(); 90 if( likely(tree != NULL)) tree->collideWith(entity1, entity2); 91 entity2 = iterator2->nextElement(); 88 while( entity2 != NULL) 89 { 90 if( likely(entity2 != this->terrain)) 91 { 92 PRINTF(3)("checking object %s against %s\n", entity1->getName(), entity2->getName()); 93 tree = entity1->getOBBTree(); 94 if( likely(tree != NULL)) tree->collideWith(entity1, entity2); 95 } 96 entity2 = iterator2->nextElement(); 97 } 92 98 } 93 99 entity1 = iterator1->nextElement(); -
orxonox/trunk/src/lib/collision_detection/obb_tree_node.cc
r5029 r5038 628 628 if( this->overlapTest(this->bvElement, ((OBBTreeNode*)treeNode)->bvElement, nodeA, nodeB)) 629 629 { 630 //PRINTF(0)("collision @ lvl %i, object %s vs %s\n", this->depth, nodeA->getClassName(), nodeB->getClassName()); 631 630 632 /* check if left node overlaps */ 631 633 if( likely( this->nodeLeft != NULL)) -
orxonox/trunk/src/story_entities/world.cc
r5035 r5038 926 926 { 927 927 if( entity->isVisible() ) entity->draw(); 928 //entity->drawBVTree(2, 226);928 entity->drawBVTree(2, 226); 929 929 entity = iterator->nextElement(); 930 930 }
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