Changeset 5039 in orxonox.OLD for orxonox/trunk/src/lib/graphics
- Timestamp:
- Aug 16, 2005, 6:57:47 PM (19 years ago)
- Location:
- orxonox/trunk/src/lib/graphics
- Files:
-
- 9 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/lib/graphics/graphics_engine.h
r4849 r5039 1 1 /*! 2 \file graphics_engine.h2 * @file graphics_engine.h 3 3 4 4 * defines a Interface between orxonox and graphical input -
orxonox/trunk/src/lib/graphics/importer/abstract_model.h
r4836 r5039 15 15 16 16 /*! 17 \file abstract_model.h17 * @file abstract_model.h 18 18 * Definition of an abstract model. containing all needed for other model 19 19 */ -
orxonox/trunk/src/lib/graphics/importer/md2Model.h
r4836 r5039 1 1 /*! 2 \file md2Model.h2 * @file md2Model.h 3 3 * Definition of an MD2 Model, a model format invented by ID Software. 4 4 -
orxonox/trunk/src/lib/graphics/importer/primitive_model.h
r4836 r5039 1 1 /*! 2 \file primitive_model.h2 * @file primitive_model.h 3 3 * a Class to handle different simple models like planes cubes spheres and so on. 4 4 (cube is also an option of Model, but is extended here. -
orxonox/trunk/src/lib/graphics/light.h
r4836 r5039 1 1 /*! 2 \file light.h2 * @file light.h 3 3 * Handles Lights. 4 4 -
orxonox/trunk/src/lib/graphics/spatial_separation/quadtree.h
r4956 r5039 1 1 /*! 2 \file quadtree.h2 * @file quadtree.h 3 3 * Definition of a spatial data separation using quadtree 4 4 -
orxonox/trunk/src/lib/graphics/spatial_separation/quadtree_node.h
r4968 r5039 1 1 /*! 2 * \file proto_class.h2 * @file proto_class.h 3 3 * Definition of a QuadtreeNode which represents a quad in a Quadtree 4 4 -
orxonox/trunk/src/lib/graphics/spatial_separation/spatial_separation.h
r4919 r5039 1 1 /*! 2 \file spatial_separation.h Definition of the generic spatial separation process of model data2 * @file spatial_separation.h Definition of the generic spatial separation process of model data 3 3 */ 4 4 -
orxonox/trunk/src/lib/graphics/text_engine.h
r4856 r5039 1 1 /*! 2 \file text_engine.h2 * @file text_engine.h 3 3 * Definition of textEngine, the Font and the Text 4 4
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