- Timestamp:
- Aug 16, 2005, 9:35:31 PM (19 years ago)
- Location:
- orxonox/trunk/src
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/defs/debug.h
r5041 r5048 55 55 #else /* DEBUG_SPECIAL_MODULE */ 56 56 // DEFINE MODULES 57 #define DEBUG_MODULE_ORXONOX 058 #define DEBUG_MODULE_WORLD 059 #define DEBUG_MODULE_PNODE 060 #define DEBUG_MODULE_WORLD_ENTITY 061 #define DEBUG_MODULE_COMMAND_NODE 062 #define DEBUG_MODULE_GRAPHICS 057 #define DEBUG_MODULE_ORXONOX 2 58 #define DEBUG_MODULE_WORLD 2 59 #define DEBUG_MODULE_PNODE 2 60 #define DEBUG_MODULE_WORLD_ENTITY 2 61 #define DEBUG_MODULE_COMMAND_NODE 2 62 #define DEBUG_MODULE_GRAPHICS 2 63 63 #define DEBUG_MODULE_LOAD 2 64 64 65 #define DEBUG_MODULE_IMPORTER 065 #define DEBUG_MODULE_IMPORTER 2 66 66 #define DEBUG_MODULE_TRACK_MANAGER 2 67 #define DEBUG_MODULE_GARBAGE_COLLECTOR 067 #define DEBUG_MODULE_GARBAGE_COLLECTOR 2 68 68 #define DEBUG_MODULE_OBJECT_MANAGER 2 69 #define DEBUG_MODULE_LIGHT 070 #define DEBUG_MODULE_PLAYER 171 #define DEBUG_MODULE_WEAPON 372 #define DEBUG_MODULE_MATH 073 #define DEBUG_MODULE_FONT 174 #define DEBUG_MODULE_ANIM 175 #define DEBUG_MODULE_PARTICLE 176 #define DEBUG_MODULE_PHYSICS 177 #define DEBUG_MODULE_EVENT 378 79 #define DEBUG_MODULE_NULL_PARENT 080 #define DEBUG_MODULE_NETWORK 081 82 #define DEBUG_MODULE_COLLISON_DETECTION 083 #define DEBUG_MODULE_SPATIAL_SEPARATION 069 #define DEBUG_MODULE_LIGHT 2 70 #define DEBUG_MODULE_PLAYER 2 71 #define DEBUG_MODULE_WEAPON 2 72 #define DEBUG_MODULE_MATH 2 73 #define DEBUG_MODULE_FONT 2 74 #define DEBUG_MODULE_ANIM 2 75 #define DEBUG_MODULE_PARTICLE 2 76 #define DEBUG_MODULE_PHYSICS 2 77 #define DEBUG_MODULE_EVENT 2 78 79 #define DEBUG_MODULE_NULL_PARENT 2 80 #define DEBUG_MODULE_NETWORK 2 81 82 #define DEBUG_MODULE_COLLISON_DETECTION 2 83 #define DEBUG_MODULE_SPATIAL_SEPARATION 2 84 84 85 85 #define HARD_DEBUG_LEVEL DEBUG_SPECIAL_MODULE -
orxonox/trunk/src/story_entities/world.cc
r5045 r5048 752 752 { 753 753 ++this->cycle; 754 PRINTF( 3)("World::mainloop() - number of entities: %i\n", this->entities->getSize());754 PRINTF(4)("World::mainloop() - number of entities: %i\n", this->entities->getSize()); 755 755 // Network 756 756 this->synchronize (); … … 828 828 nothing. 829 829 */ 830 PRINTF( 2)("fps = 1000 - frame rate is adjusted\n");830 PRINTF(3)("fps = 1000 - frame rate is adjusted\n"); 831 831 SDL_Delay(10-dt); 832 832 this->dt = 10; -
orxonox/trunk/src/world_entities/weapons/test_gun.cc
r5041 r5048 120 120 this->model = (Model*)ResourceManager::getInstance()->load("models/guns/test_gun.obj", OBJ, RP_CAMPAIGN); 121 121 122 this->setStateDuration(WS_SHOOTING, . 4);122 this->setStateDuration(WS_SHOOTING, .1); 123 123 this->setStateDuration(WS_RELOADING, 1); 124 124 this->setStateDuration(WS_ACTIVATING, .4); 125 125 this->setStateDuration(WS_DEACTIVATING, .4); 126 126 127 this->setMaximumEnergy(1000, 10 );128 this->increaseEnergy(100 );127 this->setMaximumEnergy(1000, 100); 128 this->increaseEnergy(1000); 129 129 //this->minCharge = 2; 130 130
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