Changeset 5051 in orxonox.OLD for orxonox/trunk/src/story_entities
- Timestamp:
- Aug 16, 2005, 10:24:29 PM (19 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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orxonox/trunk/src/story_entities/world.cc
r5049 r5051 632 632 this->bPause = false; 633 633 this->pilotNode = NULL; 634 635 /* update the object position before game start - so there are no wrong coordinates used in the first processing */ 636 NullParent::getInstance()->update (0.001f); 637 NullParent::getInstance()->update (0.001f); 634 638 } 635 639 … … 749 753 this->lastFrame = SDL_GetTicks (); 750 754 PRINTF(3)("World::mainLoop() - Entering main loop\n"); 751 /* update the object position before game start - so there are no wrong coordinates used in the first processing */752 NullParent::getInstance()->update (0.001f);753 755 754 756 while( !this->bQuitOrxonox && !this->bQuitCurrentGame) /* @todo implement pause */
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