Changeset 5068 in orxonox.OLD for orxonox/trunk
- Timestamp:
- Aug 18, 2005, 3:51:43 PM (19 years ago)
- Location:
- orxonox/trunk/src
- Files:
-
- 8 edited
- 2 copied
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/Makefile.am
r5040 r5068 46 46 util/loading/load_param.cc \ 47 47 util/state.cc \ 48 util/shell.cc \ 48 49 util/user_control.cc \ 49 50 story_entities/story_entity.cc \ … … 99 100 util/garbage_collector.h \ 100 101 util/state.h \ 102 util/shell.h \ 101 103 util/user_control.h \ 102 104 util/resource_manager.h \ -
orxonox/trunk/src/Makefile.in
r5040 r5068 62 62 orxonox-resource_manager.$(OBJEXT) orxonox-factory.$(OBJEXT) \ 63 63 orxonox-load_param.$(OBJEXT) orxonox-state.$(OBJEXT) \ 64 orxonox- user_control.$(OBJEXT) orxonox-story_entity.$(OBJEXT) \65 orxonox- campaign.$(OBJEXT) orxonox-world.$(OBJEXT) \66 orxonox-world _entity.$(OBJEXT) orxonox-camera.$(OBJEXT) \67 orxonox- player.$(OBJEXT) orxonox-npc.$(OBJEXT) \68 orxonox- environment.$(OBJEXT) orxonox-skysphere.$(OBJEXT) \69 orxonox-sky box.$(OBJEXT) orxonox-terrain.$(OBJEXT) \70 orxonox- satellite.$(OBJEXT) \64 orxonox-shell.$(OBJEXT) orxonox-user_control.$(OBJEXT) \ 65 orxonox-story_entity.$(OBJEXT) orxonox-campaign.$(OBJEXT) \ 66 orxonox-world.$(OBJEXT) orxonox-world_entity.$(OBJEXT) \ 67 orxonox-camera.$(OBJEXT) orxonox-player.$(OBJEXT) \ 68 orxonox-npc.$(OBJEXT) orxonox-environment.$(OBJEXT) \ 69 orxonox-skysphere.$(OBJEXT) orxonox-skybox.$(OBJEXT) \ 70 orxonox-terrain.$(OBJEXT) orxonox-satellite.$(OBJEXT) \ 71 71 orxonox-character_attributes.$(OBJEXT) \ 72 72 orxonox-test_entity.$(OBJEXT) orxonox-weapon_manager.$(OBJEXT) \ … … 121 121 @AMDEP_TRUE@ ./$(DEPDIR)/orxonox-resource_manager.Po \ 122 122 @AMDEP_TRUE@ ./$(DEPDIR)/orxonox-satellite.Po \ 123 @AMDEP_TRUE@ ./$(DEPDIR)/orxonox-shell.Po \ 123 124 @AMDEP_TRUE@ ./$(DEPDIR)/orxonox-skybox.Po \ 124 125 @AMDEP_TRUE@ ./$(DEPDIR)/orxonox-skysphere.Po \ … … 303 304 util/loading/load_param.cc \ 304 305 util/state.cc \ 306 util/shell.cc \ 305 307 util/user_control.cc \ 306 308 story_entities/story_entity.cc \ … … 356 358 util/garbage_collector.h \ 357 359 util/state.h \ 360 util/shell.h \ 358 361 util/user_control.h \ 359 362 util/resource_manager.h \ … … 523 526 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox-resource_manager.Po@am__quote@ 524 527 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox-satellite.Po@am__quote@ 528 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox-shell.Po@am__quote@ 525 529 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox-skybox.Po@am__quote@ 526 530 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox-skysphere.Po@am__quote@ … … 782 786 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 783 787 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(orxonox_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o orxonox-state.obj `if test -f 'util/state.cc'; then $(CYGPATH_W) 'util/state.cc'; else $(CYGPATH_W) '$(srcdir)/util/state.cc'; fi` 788 789 orxonox-shell.o: util/shell.cc 790 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(orxonox_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT orxonox-shell.o -MD -MP -MF "$(DEPDIR)/orxonox-shell.Tpo" -c -o orxonox-shell.o `test -f 'util/shell.cc' || echo '$(srcdir)/'`util/shell.cc; \ 791 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/orxonox-shell.Tpo" "$(DEPDIR)/orxonox-shell.Po"; else rm -f "$(DEPDIR)/orxonox-shell.Tpo"; exit 1; fi 792 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='util/shell.cc' object='orxonox-shell.o' libtool=no @AMDEPBACKSLASH@ 793 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/orxonox-shell.Po' tmpdepfile='$(DEPDIR)/orxonox-shell.TPo' @AMDEPBACKSLASH@ 794 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 795 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(orxonox_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o orxonox-shell.o `test -f 'util/shell.cc' || echo '$(srcdir)/'`util/shell.cc 796 797 orxonox-shell.obj: util/shell.cc 798 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(orxonox_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT orxonox-shell.obj -MD -MP -MF "$(DEPDIR)/orxonox-shell.Tpo" -c -o orxonox-shell.obj `if test -f 'util/shell.cc'; then $(CYGPATH_W) 'util/shell.cc'; else $(CYGPATH_W) '$(srcdir)/util/shell.cc'; fi`; \ 799 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/orxonox-shell.Tpo" "$(DEPDIR)/orxonox-shell.Po"; else rm -f "$(DEPDIR)/orxonox-shell.Tpo"; exit 1; fi 800 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='util/shell.cc' object='orxonox-shell.obj' libtool=no @AMDEPBACKSLASH@ 801 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/orxonox-shell.Po' tmpdepfile='$(DEPDIR)/orxonox-shell.TPo' @AMDEPBACKSLASH@ 802 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 803 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(orxonox_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o orxonox-shell.obj `if test -f 'util/shell.cc'; then $(CYGPATH_W) 'util/shell.cc'; else $(CYGPATH_W) '$(srcdir)/util/shell.cc'; fi` 784 804 785 805 orxonox-user_control.o: util/user_control.cc -
orxonox/trunk/src/defs/class_id.h
r5040 r5068 192 192 CL_NUMBER = 0x00000b0c, 193 193 CL_FAST_FACTORY = 0x00000c01, 194 CL_SHELL = 0x00000c11, 194 195 195 196 -
orxonox/trunk/src/lib/graphics/render2D/element_2d.cc
r4862 r5068 55 55 56 56 this->setVisibility(true); 57 this->setActiveness(true); 57 58 this->setPosition2D(0,0); 58 59 this->setAlignment(E2D_ALIGN_NONE); -
orxonox/trunk/src/lib/graphics/render2D/element_2d.h
r4862 r5068 69 69 /** @param visible true if the Element should be visible false otherwise (will not be rendered) */ 70 70 inline void setVisibility(bool visible) { this->visible = visible; }; 71 /** @param active true if the Element should be active, false otherwise (will not be ticked) */ 72 inline void setActiveness(bool active) { this->active = active; }; 73 71 74 72 75 /** @param bindNode the Node this 2D-element should follow. if NULL the Element will not follow anything */ … … 76 79 /** @returns the visibility state */ 77 80 inline bool isVisible() { return this->visible; }; 81 /** @returns the active-State */ 82 inline bool isActive() { return this->active; }; 78 83 79 84 virtual void tick(float dt); … … 91 96 92 97 private: 93 bool visible; 94 E2D_LAYER layer; 98 bool visible; //!< If the given Element2D is visible. 99 bool active; //!< If the given Element2D is active. 100 E2D_LAYER layer; //!< What layer this Element2D is on. 95 101 }; 96 102 -
orxonox/trunk/src/lib/graphics/render2D/render_2d.cc
r4955 r5068 105 105 while (elem != NULL) 106 106 { 107 elem->tick(dt); 107 if (elem->isActive()) 108 elem->tick(dt); 108 109 elem = iterator->nextElement(); 109 110 } -
orxonox/trunk/src/lib/util/list.h
r4836 r5068 1 1 /*! 2 \file list.h3 \briefa File that includes a List-template4 */2 * @file list.h 3 * a File that includes a List-template 4 */ 5 5 6 6 #ifndef _LIST_H … … 132 132 void add(T* entity); 133 133 void remove(T* entity); 134 void removeLast(); 134 135 void flush(); 135 136 T* firstElement(); … … 214 215 { 215 216 this->currentEl = this->first; 216 listElement<T>* te;217 217 while( this->currentEl != NULL) 218 218 { … … 233 233 } 234 234 235 /** 236 * removes the Last Element of the List 237 */ 238 template<class T> 239 inline void tList<T>::removeLast() 240 { 241 if (this->last == NULL) 242 return; 243 else if (this->last == this->first) 244 { 245 delete this->first; 246 this->first = NULL; 247 this->last = NULL; 248 this->size--; 249 } 250 else 251 { 252 listElement<T>* delLast = this->last; 253 this->last->prev->next = NULL; 254 this->last = this->last->prev; 255 delete delLast; 256 } 257 } 235 258 236 259 /** -
orxonox/trunk/src/util/shell.cc
r5065 r5068 10 10 11 11 ### File Specific: 12 main-programmer: ...12 main-programmer: Benjamin Grauer 13 13 co-programmer: ... 14 14 */ … … 16 16 //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ 17 17 18 #include " proto_class.h"18 #include "shell.h" 19 19 20 20 using namespace std; … … 23 23 /** 24 24 * standard constructor 25 * @todo this constructor is not jet implemented - do it 26 */ 27 ProtoClass::ProtoClass () 25 */ 26 Shell::Shell () 28 27 { 29 this->setClassID(CL_PROTO_ID, "ProtoClass"); 28 this->setClassID(CL_SHELL, "Shell"); 29 } 30 30 31 /* If you make a new class, what is most probably the case when you write this file32 don't forget to:33 1. Add the new file new_class.cc to the ./src/Makefile.am34 2. Add the class identifier to ./src/class_id.h eg. CL_NEW_CLASS35 31 36 Advanced Topics: 37 - if you want to let your object be managed via the ObjectManager make sure to read 38 the object_manager.h header comments. You will use this most certanly only if you 39 make many objects of your class, like a weapon bullet. 40 */ 32 Shell* Shell::singletonRef = NULL; 33 34 /** 35 * standard deconstructor 36 */ 37 Shell::~Shell () 38 { 39 // delete what has to be deleted here 40 41 Shell::singletonRef = NULL; 42 } 43 44 45 46 47 void setBufferDisplaySize(unsigned int bufferDisplaySize); 48 49 /** 50 * deletes all the Buffers 51 */ 52 void Shell::flushBuffers() 53 { 54 55 } 56 57 /** 58 * adds a new Line to the List of Buffers 59 * @param line the Line as in the first argument in printf 60 * @param args the arguments as a va_list 61 */ 62 void Shell::addBufferLine(const char* line, va_list args) 63 { 64 } 65 66 /** 67 * moves the buffer around lineCount lines upwards (negative values move down) 68 * @param lineCount the Count of lines to move upwards 69 */ 70 void Shell::moveBuffer(int lineCount) 71 { 72 } 73 74 /** 75 * @param lineNumber the n-th line from the bottom 76 * @returns the Buffer at Line lineNumber 77 */ 78 const char* Shell::getBufferLine(unsigned int lineNumber) 79 { 41 80 } 42 81 43 82 44 83 /** 45 * standard deconstructor46 */47 ProtoClass::~ProtoClass()84 * deletes the InputLine 85 */ 86 void Shell::flushInputLine() 48 87 { 49 // delete what has to be deleted here50 88 } 89 90 /** 91 * adds one character to the inputLine 92 * @param character the character to add to the inputLine 93 */ 94 void Shell::addCharacter(char character) 95 { 96 } 97 98 /** 99 * adds multiple Characters to thr inputLine 100 * @param characters a '\0' terminated char-array to add to the InputLine 101 */ 102 void Shell::addCharacters(const char* characters) 103 { 104 } 105 106 /** 107 * removes characterCount characters from the InputLine 108 * @param characterCount the count of Characters to remove from the input Line 109 */ 110 void Shell::removeCharacters(unsigned int characterCount) 111 { 112 } 113 114 115 /** 116 * ticks the Shell for dt Seconds 117 * @param dt the elapsed time since the last tick(); 118 */ 119 void Shell::tick(float dt) 120 { 121 } 122 123 /** 124 * displays the Shell 125 */ 126 void Shell::draw() const 127 { 128 } 129 130 131 /** 132 * autocompletes the Shell's inputLine 133 * @returns true, if a result was found, false otherwise 134 */ 135 bool Shell::autoComplete() 136 { 137 138 } 139 140 /** 141 * displays some nice output from the Shell 142 */ 143 void Shell::debug() const 144 { 145 146 } -
orxonox/trunk/src/util/shell.h
r5065 r5068 1 1 /*! 2 * @file proto_class.h3 * @brief Definition of ...2 * @file shell.h 3 * Definition of a on-screen-shell 4 4 */ 5 5 6 #ifndef _ PROTO_CLASS_H7 #define _ PROTO_CLASS_H6 #ifndef _SHELL_H 7 #define _SHELL_H 8 8 9 #include "base_object.h" 9 #include "element_2d.h" 10 11 #include <stdio.h> 12 #include <stdarg.h> 13 10 14 11 15 // FORWARD DECLARATION 16 class Text; 17 template<class T> class tList; 18 19 //! A class that is able to redirect all output to a openGL-Shell, and that one can use to input some commands 20 /** 21 * the major idea is, that all the Output can be redirected to the Shell, 22 * and does not have to be displayed to the opening Shell, this is good, 23 * for developers using Windows, where all output is otherwise redirected 24 * to stdout.txt 25 * 26 * Furthermore the Shell should enable us, to input some simple commands 27 * Each Class can tell check itself in to the Shell, and listen for commands. 28 * 29 * @todo implement what is written above :/ 30 */ 31 class Shell : public Element2D { 32 33 public: 34 virtual ~Shell(); 35 /** @returns a Pointer to the only object of this Class */ 36 inline static Shell* getInstance(void) { if (!Shell::singletonRef) Shell::singletonRef = new Shell(); return Shell::singletonRef; }; 12 37 13 38 39 void setBufferSize(unsigned int bufferSize) { this->bufferSize = bufferSize; }; 14 40 15 //! A class for ... 16 class ProtoClass : public BaseObject { 41 void setBufferDisplaySize(unsigned int bufferDisplaySize); 17 42 18 public: 19 ProtoClass(); 20 virtual ~ProtoClass(); 43 // BUFFER // 44 void flushBuffers(); 45 void addBufferLine(const char* Line, va_list args); 46 void moveBuffer(int lineCount); 47 const char* getBufferLine(unsigned int lineNumber); 48 49 // inputLine 50 void flushInputLine(); 51 void addCharacter(char character); 52 void addCharacters(const char* characters); 53 void removeCharacters(unsigned int characterCount = 1); 21 54 22 55 23 private: 56 // Element2D-functions 57 void tick(float dt); 58 virtual void draw() const; 24 59 60 void debug() const; 61 62 private: 63 bool autoComplete(); 64 65 66 private: 67 Shell(); 68 static Shell* singletonRef; 69 70 unsigned int bufferSize; 71 unsigned int bufferDisplaySize; 72 73 char* inputLine; 74 75 tList<const char>* buffer; 76 77 tList<Text>* bufferText; //!< A list of sored bufferLines of the Shell 78 Text* inputLineText; //!< The inputLine of the Shell 25 79 }; 26 80 27 #endif /* _ PROTO_CLASS_H */81 #endif /* _SHELL_H */ -
orxonox/trunk/src/world_entities/skysphere.cc
r4836 r5068 1 2 1 /* 3 2 orxonox - the future of 3D-vertical-scrollers
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