- Timestamp:
- May 29, 2008, 10:59:18 AM (16 years ago)
- Location:
- data/Media/materials/scripts
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
data/Media/materials/scripts/Examples.program
r5023 r5131 5 5 6 6 7 // A really basic ambient pass program, support for one texture coodinate set8 vertex_program Ogre/BasicVertexPrograms/AmbientOneTexture cg9 {10 source Example_Basic.cg11 entry_point ambientOneTexture_vp12 profiles vs_1_1 arbvp113 7 14 default_params 15 { 16 param_named_auto worldViewProj worldviewproj_matrix 17 param_named_auto ambient ambient_light_colour 18 } 19 20 } 8 21 9 // A really basic ambient pass program, support for one texture coodinate set 22 10 vertex_program Ogre/BasicVertexPrograms/AmbientOneTextureHLSL hlsl … … 48 36 delegate Ogre/BasicVertexPrograms/AmbientOneTextureHLSL 49 37 } 50 51 38 52 39 // Same as below, but for use when rendering texture shadows -
data/Media/materials/scripts/asteroids.material
r5126 r5131 1 2 // A really basic ambient pass program, support for one texture coodinate set 3 vertex_program Ogre/BasicVertexPrograms/AmbientOneTexture cg 4 { 5 source Example_Basic.cg 6 entry_point ambientOneTexture_vp 7 profiles vs_1_1 arbvp1 8 9 default_params 10 { 11 param_named_auto worldViewProj worldviewproj_matrix 12 param_named_auto ambient ambient_light_colour 13 } 14 15 } 16 1 17 2 18 //--------------
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