Index: data/contentcreation/pps/MirkoKaiser/OrxMod/CuboidSS/BodyCuboid.mesh.xml
===================================================================
--- data/contentcreation/pps/MirkoKaiser/OrxMod/CuboidSS/BodyCuboid.mesh.xml	(revision 5202)
+++ data/contentcreation/pps/MirkoKaiser/OrxMod/CuboidSS/BodyCuboid.mesh.xml	(revision 5202)
@@ -0,0 +1,144 @@
+<mesh>
+	<submeshes>
+		<submesh material="Material/TEXFACE/Metall.jpg" usesharedvertices="false">
+			<faces count="12">
+				<face v1="0" v2="1" v3="2"/>
+				<face v1="0" v2="2" v3="3"/>
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+				<face v1="20" v2="21" v3="23"/>
+				<face v1="21" v2="22" v3="23"/>
+			</faces>
+			<geometry vertexcount="24">
+				<vertexbuffer positions="true" normals="true" texture_coords="1" texture_coord_dimensions_0="2">
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+					</vertex>
+				</vertexbuffer>
+			</geometry>
+		</submesh>
+	</submeshes>
+</mesh>
Index: data/contentcreation/pps/MirkoKaiser/OrxMod/CuboidSS/BodyCuboidMetalTexture.material
===================================================================
--- data/contentcreation/pps/MirkoKaiser/OrxMod/CuboidSS/BodyCuboidMetalTexture.material	(revision 5202)
+++ data/contentcreation/pps/MirkoKaiser/OrxMod/CuboidSS/BodyCuboidMetalTexture.material	(revision 5202)
@@ -0,0 +1,25 @@
+material Material/TEXFACE/Metall.jpg
+{
+	receive_shadows on
+	technique
+	{
+		pass
+		{
+			ambient 0.500000 0.500000 0.500000 1.000000
+			diffuse 0.800000 0.800000 0.800000 1.000000
+			emissive 0.000000 0.000000 0.000000 1.000000
+			texture_unit
+			{
+				texture Metall.jpg
+				colour_op modulate
+			}
+		}
+		pass
+		{
+			ambient 0.0 0.0 0.0
+			diffuse 0.0 0.0 0.0
+			specular 0.500000 0.500000 0.500000 1.000000 12.500000
+			scene_blend add
+		}
+	}
+}
Index: data/contentcreation/pps/MirkoKaiser/OrxMod/CuboidSS/Meshes/BodyCuboid.mesh.xml
===================================================================
--- data/contentcreation/pps/MirkoKaiser/OrxMod/CuboidSS/Meshes/BodyCuboid.mesh.xml	(revision 5202)
+++ data/contentcreation/pps/MirkoKaiser/OrxMod/CuboidSS/Meshes/BodyCuboid.mesh.xml	(revision 5202)
@@ -0,0 +1,144 @@
+<mesh>
+	<submeshes>
+		<submesh material="Material/TEXFACE/Metall.jpg" usesharedvertices="false">
+			<faces count="12">
+				<face v1="0" v2="1" v3="2"/>
+				<face v1="0" v2="2" v3="3"/>
+				<face v1="4" v2="5" v3="7"/>
+				<face v1="5" v2="6" v3="7"/>
+				<face v1="8" v2="9" v3="11"/>
+				<face v1="9" v2="10" v3="11"/>
+				<face v1="12" v2="13" v3="15"/>
+				<face v1="13" v2="14" v3="15"/>
+				<face v1="16" v2="17" v3="18"/>
+				<face v1="16" v2="18" v3="19"/>
+				<face v1="20" v2="21" v3="23"/>
+				<face v1="21" v2="22" v3="23"/>
+			</faces>
+			<geometry vertexcount="24">
+				<vertexbuffer positions="true" normals="true" texture_coords="1" texture_coord_dimensions_0="2">
+					<vertex>
+						<position x="1.000000" y="1.000000" z="-1.000000"/>
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+						<texcoord u="0.000000" v="0.000000"/>
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+					<vertex>
+						<position x="1.000000" y="-1.000000" z="-1.000000"/>
+						<normal x="0.000000" y="-0.000000" z="-1.000000"/>
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+				</vertexbuffer>
+			</geometry>
+		</submesh>
+	</submeshes>
+</mesh>
Index: data/contentcreation/pps/MirkoKaiser/OrxMod/CuboidSS/Meshes/BodyCuboidMetalTexture.material
===================================================================
--- data/contentcreation/pps/MirkoKaiser/OrxMod/CuboidSS/Meshes/BodyCuboidMetalTexture.material	(revision 5202)
+++ data/contentcreation/pps/MirkoKaiser/OrxMod/CuboidSS/Meshes/BodyCuboidMetalTexture.material	(revision 5202)
@@ -0,0 +1,25 @@
+material Material/TEXFACE/Metall.jpg
+{
+	receive_shadows on
+	technique
+	{
+		pass
+		{
+			ambient 0.500000 0.500000 0.500000 1.000000
+			diffuse 0.800000 0.800000 0.800000 1.000000
+			emissive 0.000000 0.000000 0.000000 1.000000
+			texture_unit
+			{
+				texture Metall.jpg
+				colour_op modulate
+			}
+		}
+		pass
+		{
+			ambient 0.0 0.0 0.0
+			diffuse 0.0 0.0 0.0
+			specular 0.500000 0.500000 0.500000 1.000000 12.500000
+			scene_blend add
+		}
+	}
+}
