Changeset 5212 in orxonox.OLD for trunk/src/world_entities
- Timestamp:
- Sep 21, 2005, 8:07:51 PM (19 years ago)
- Location:
- trunk/src/world_entities
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/world_entities/player.cc
r5162 r5212 141 141 PRINTF(1)("PLAYER INIT\n"); 142 142 travelSpeed = 15.0; 143 velocity = new Vector();144 143 bUp = bDown = bLeft = bRight = bAscend = bDescend = false; 145 144 bFire = false; -
trunk/src/world_entities/player.h
r4975 r5212 66 66 WeaponManager* weaponMan; //!< the weapon manager: managing a list of weapon to wepaon-slot mapping 67 67 68 Vector *velocity; //!< the velocity of the player.68 Vector velocity; //!< the velocity of the player. 69 69 float travelSpeed; //!< the current speed of the player (to make soft movement) 70 70 float acceleration; //!< the acceleration of the player. -
trunk/src/world_entities/skybox.cc
r5155 r5212 102 102 delete this->material[i]; 103 103 delete []this->material; 104 delete this->model; 104 105 } 105 106 -
trunk/src/world_entities/weapons/crosshair.cc
r4955 r5212 162 162 //cout << z << endl; 163 163 164 GLdouble objX , objY, objZ;164 GLdouble objX=.0, objY=.0, objZ=.0; 165 165 gluUnProject(position2D[0], 166 166 GraphicsEngine::getInstance()->getResolutionY()-position2D[1]-1,
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