- Timestamp:
- Nov 28, 2008, 1:25:57 AM (16 years ago)
- File:
-
- 1 edited
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data/media/levels/physicstest2.oxw
r5268 r5289 10 10 ambientlight = "0.5, 0.5, 0.5" 11 11 skybox = "Orxonox/Starbox" 12 negativeWorldRange = "(-100000, -100000, -100000)" 13 positiveWorldRange = "( 100000, 100000, 100000)" 14 hasPhysics = true 12 15 > 13 16 14 <HelloBullet/> 17 <LinearEntity 18 position = "0, 30, 0" 19 collisionType = "Dynamic" 20 collisionRadius = 20 21 mass = 10 22 velocity = "0, 0, -100" 23 > 24 <attached> 25 <Model position="0,0,0" scale=10 mesh="ast1.mesh" /> 26 </attached> 27 </LinearEntity> 28 29 <LinearEntity 30 position = "0, 0, -500" 31 collisionType = "kinematic" 32 collisionRadius = 20 33 mass = 10 34 velocity = "0, 0, 100" 35 > 36 <attached> 37 <Model position="0,0,0" scale=10 mesh="ast1.mesh" /> 38 </attached> 39 </LinearEntity> 15 40 16 41 <!--SpawnPoint position="0, 0, 100" spawnclass=SpaceShip pawndesign=spaceshipassff />
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