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Changeset 5350 for data


Ignore:
Timestamp:
Dec 11, 2008, 2:22:44 PM (16 years ago)
Author:
rgrieder
Message:

Adjusted physics test file to recent renaming.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • data/media/levels/physicstest2.oxw

    r5336 r5350  
    5252        </StaticEntity-->
    5353   
    54     <LinearEntity
     54    <MovableEntity
    5555     name            = "blubb"
    5656     position        = "-150, 20, -500"
     
    7474        </CompoundCollisionShape>
    7575      </attached-->
    76     </LinearEntity>
     76    </MovableEntity>
    7777 
    78     <LinearEntity
     78    <MovableEntity
    7979     name            = "blubb2"
    8080     position        = "150, 30, -500"
     
    8989        <SphereCollisionShape name = "secondSphere" radius=20 position="0,0,0"/>
    9090      </collisionShapes>
    91     </LinearEntity>
     91    </MovableEntity>
    9292   
    9393    <StaticEntity
     
    109109    <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /-->
    110110
    111     <!--LinearEntity scale=1.5 position="0,0,-300" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=90>
     111    <!--MovableEntity scale=1.5 position="0,0,-300" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=90>
    112112      <events>
    113113        <activity>
     
    117117      <attached>
    118118        <Model position="0,0,0" scale=10 mesh="ast1.mesh" />
    119         <PositionableEntity position="0,0,100">
     119        <StaticEntity position="0,0,100">
    120120          <attached>
    121121            <Model position="0,0,0" scale=6 mesh="ast1.mesh" />
    122             <LinearEntity position="0,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=500>
     122            <MovableEntity position="0,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=500>
    123123              <attached>
    124124                <Model position="0,35,0" scale=2 mesh="ast1.mesh" />
     
    135135                </Model>
    136136              </attached>
    137             </LinearEntity>
     137            </MovableEntity>
    138138          </attached>
    139         </PositionableEntity>
    140         <LinearEntity position="0,0,-100" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=200>
     139        </StaticEntity>
     140        <MovableEntity position="0,0,-100" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=200>
    141141          <attached>
    142142            <ParticleEmitter position="0,0,0" source="Orxonox/fire3" />
     
    145145            <Model position="0,0,50" scale=3 mesh="ast1.mesh" />
    146146          </attached>
    147         </LinearEntity>
    148       </attached>
    149     </LinearEntity-->
     147        </MovableEntity>
     148      </attached>
     149    </MovableEntity-->
    150150
    151151
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