Changeset 5355 in orxonox.OLD for trunk/src/world_entities
- Timestamp:
- Oct 10, 2005, 7:47:42 PM (19 years ago)
- Location:
- trunk/src/world_entities
- Files:
-
- 7 edited
- 2 copied
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/world_entities/Makefile.am
r5352 r5355 2 2 include $(MAINSRCDIR)/defs/include_paths.am 3 3 4 noinst_LIBRARIES = libORX libs.a4 noinst_LIBRARIES = libORXworld_entities.a 5 5 6 #libORXlibs_a_DEPENDENCIES = gui/gtk_gui/libORXgui.a \ 7 gui/gl_gui/libORXglgui.a \ 8 graphics/importer/libORXimporter.a \ 9 graphics/libORXgraphics.a \ 10 sound/libORXsound.a \ 11 event/libORXevent.a \ 12 physics/libORXphysics.a \ 13 particles/libORXparticles.a \ 14 collision_detection/libORXcd.a \ 15 graphics/spatial_separation/libORXquadtree.a \ 16 tinyxml/libtinyxml.a \ 17 shell/libORXshell.a 6 libORXworld_entities_a_SOURCES = \ 7 world_entity.cc \ 8 camera.cc \ 9 player.cc \ 10 npc.cc \ 11 npc2.cc \ 12 environment.cc \ 13 skysphere.cc \ 14 skybox.cc \ 15 terrain.cc \ 16 satellite.cc \ 17 character_attributes.cc \ 18 test_entity.cc \ 19 weapons/weapon_manager.cc \ 20 weapons/weapon.cc \ 21 weapons/projectile.cc \ 22 weapons/test_gun.cc \ 23 weapons/turret.cc \ 24 weapons/test_bullet.cc \ 25 weapons/crosshair.cc 18 26 19 #libORXlibs_a_LIBDADD = gui/gtk_gui/libORXgui.a \ 20 gui/gl_gui/libORXglgui.a \ 21 graphics/importer/libORXimporter.a \ 22 graphics/libORXgraphics.a \ 23 sound/libORXsound.a \ 24 event/libORXevent.a \ 25 physics/libORXphysics.a \ 26 particles/libORXparticles.a \ 27 collision_detection/libORXcd.a \ 28 graphics/spatial_separation/libORXquadtree.a \ 29 tinyxml/libtinyxml.a \ 30 shell/libORXshell.a \ 31 $(GTK2_LIBS) $(GTHREAD_LIBS) $(CURL_LIBS) 27 noinst_HEADERS = \ 28 world_entity.h \ 29 camera.h \ 30 player.h \ 31 npc.h \ 32 npc2.h \ 33 environment.h \ 34 skysphere.h \ 35 skybox.h \ 36 power_up.h \ 37 terrain.h \ 38 satellite.h \ 39 character_attributes.h \ 40 test_entity.h \ 41 weapons/weapon_manager.h \ 42 weapons/weapon.h \ 43 weapons/projectile.h \ 44 weapons/test_gun.h \ 45 weapons/turret.h \ 46 weapons/test_bullet.h \ 47 weapons/crosshair.h 32 48 33 libORXlibs_a_SOURCES = coord/p_node.cc \34 coord/null_parent.cc \35 lang/base_object.cc \36 lang/class_list.cc \37 util/ini_parser.cc \38 util/substring.cc \39 util/color.cc \40 util/helper_functions.cc \41 math/vector.cc \42 math/curve.cc43 49 44 noinst_HEADERS = coord/p_node.h \ 45 coord/null_parent.h \ 46 lang/base_object.h \ 47 graphics/render2D/element_2d.h \ 48 graphics/render2D/render_2d.h \ 49 lang/class_list.h \ 50 util/ini_parser.h \ 51 util/substring.h \ 52 util/array.h \ 53 util/list.h \ 54 util/color.h \ 55 util/helper_functions.h \ 56 math/vector.h \ 57 math/curve.h 58 59 SUBDIRS = graphics \ 60 sound \ 61 event \ 62 physics \ 63 particles \ 64 collision_detection \ 65 tinyxml \ 66 shell \ 67 gui \ 68 . 69 50 SUBDIRS = . . -
trunk/src/world_entities/Makefile.in
r5352 r5355 16 16 17 17 18 SOURCES = $(libORX libs_a_SOURCES)18 SOURCES = $(libORXworld_entities_a_SOURCES) 19 19 20 20 srcdir = @srcdir@ … … 39 39 POST_UNINSTALL = : 40 40 host_triplet = @host@ 41 subdir = src/ lib41 subdir = src/world_entities 42 42 DIST_COMMON = $(noinst_HEADERS) $(srcdir)/Makefile.am \ 43 43 $(srcdir)/Makefile.in … … 52 52 AR = ar 53 53 ARFLAGS = cru 54 libORXlibs_a_AR = $(AR) $(ARFLAGS) 55 libORXlibs_a_LIBADD = 56 am_libORXlibs_a_OBJECTS = p_node.$(OBJEXT) null_parent.$(OBJEXT) \ 57 base_object.$(OBJEXT) class_list.$(OBJEXT) \ 58 ini_parser.$(OBJEXT) substring.$(OBJEXT) color.$(OBJEXT) \ 59 helper_functions.$(OBJEXT) vector.$(OBJEXT) curve.$(OBJEXT) 60 libORXlibs_a_OBJECTS = $(am_libORXlibs_a_OBJECTS) 54 libORXworld_entities_a_AR = $(AR) $(ARFLAGS) 55 libORXworld_entities_a_LIBADD = 56 am_libORXworld_entities_a_OBJECTS = world_entity.$(OBJEXT) \ 57 camera.$(OBJEXT) player.$(OBJEXT) npc.$(OBJEXT) npc2.$(OBJEXT) \ 58 environment.$(OBJEXT) skysphere.$(OBJEXT) skybox.$(OBJEXT) \ 59 terrain.$(OBJEXT) satellite.$(OBJEXT) \ 60 character_attributes.$(OBJEXT) test_entity.$(OBJEXT) \ 61 weapon_manager.$(OBJEXT) weapon.$(OBJEXT) projectile.$(OBJEXT) \ 62 test_gun.$(OBJEXT) turret.$(OBJEXT) test_bullet.$(OBJEXT) \ 63 crosshair.$(OBJEXT) 64 libORXworld_entities_a_OBJECTS = $(am_libORXworld_entities_a_OBJECTS) 61 65 DEFAULT_INCLUDES = -I. -I$(srcdir) -I$(top_builddir) 62 66 depcomp = $(SHELL) $(top_srcdir)/depcomp 63 67 am__depfiles_maybe = depfiles 64 @AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/base_object.Po \ 65 @AMDEP_TRUE@ ./$(DEPDIR)/class_list.Po ./$(DEPDIR)/color.Po \ 66 @AMDEP_TRUE@ ./$(DEPDIR)/curve.Po \ 67 @AMDEP_TRUE@ ./$(DEPDIR)/helper_functions.Po \ 68 @AMDEP_TRUE@ ./$(DEPDIR)/ini_parser.Po \ 69 @AMDEP_TRUE@ ./$(DEPDIR)/null_parent.Po ./$(DEPDIR)/p_node.Po \ 70 @AMDEP_TRUE@ ./$(DEPDIR)/substring.Po ./$(DEPDIR)/vector.Po 68 @AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/camera.Po \ 69 @AMDEP_TRUE@ ./$(DEPDIR)/character_attributes.Po \ 70 @AMDEP_TRUE@ ./$(DEPDIR)/crosshair.Po \ 71 @AMDEP_TRUE@ ./$(DEPDIR)/environment.Po ./$(DEPDIR)/npc.Po \ 72 @AMDEP_TRUE@ ./$(DEPDIR)/npc2.Po ./$(DEPDIR)/player.Po \ 73 @AMDEP_TRUE@ ./$(DEPDIR)/projectile.Po ./$(DEPDIR)/satellite.Po \ 74 @AMDEP_TRUE@ ./$(DEPDIR)/skybox.Po ./$(DEPDIR)/skysphere.Po \ 75 @AMDEP_TRUE@ ./$(DEPDIR)/terrain.Po ./$(DEPDIR)/test_bullet.Po \ 76 @AMDEP_TRUE@ ./$(DEPDIR)/test_entity.Po ./$(DEPDIR)/test_gun.Po \ 77 @AMDEP_TRUE@ ./$(DEPDIR)/turret.Po ./$(DEPDIR)/weapon.Po \ 78 @AMDEP_TRUE@ ./$(DEPDIR)/weapon_manager.Po \ 79 @AMDEP_TRUE@ ./$(DEPDIR)/world_entity.Po 71 80 CXXCOMPILE = $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \ 72 81 $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) … … 74 83 CXXLINK = $(CXXLD) $(AM_CXXFLAGS) $(CXXFLAGS) $(AM_LDFLAGS) $(LDFLAGS) \ 75 84 -o $@ 76 SOURCES = $(libORX libs_a_SOURCES)77 DIST_SOURCES = $(libORX libs_a_SOURCES)85 SOURCES = $(libORXworld_entities_a_SOURCES) 86 DIST_SOURCES = $(libORXworld_entities_a_SOURCES) 78 87 RECURSIVE_TARGETS = all-recursive check-recursive dvi-recursive \ 79 88 html-recursive info-recursive install-data-recursive \ … … 196 205 target_vendor = @target_vendor@ 197 206 MAINSRCDIR = .. 198 noinst_LIBRARIES = libORXlibs.a 199 200 #libORXlibs_a_DEPENDENCIES = gui/gtk_gui/libORXgui.a \ 201 # gui/gl_gui/libORXglgui.a \ 202 # graphics/importer/libORXimporter.a \ 203 # graphics/libORXgraphics.a \ 204 # sound/libORXsound.a \ 205 # event/libORXevent.a \ 206 # physics/libORXphysics.a \ 207 # particles/libORXparticles.a \ 208 # collision_detection/libORXcd.a \ 209 # graphics/spatial_separation/libORXquadtree.a \ 210 # tinyxml/libtinyxml.a \ 211 # shell/libORXshell.a 212 213 #libORXlibs_a_LIBDADD = gui/gtk_gui/libORXgui.a \ 214 # gui/gl_gui/libORXglgui.a \ 215 # graphics/importer/libORXimporter.a \ 216 # graphics/libORXgraphics.a \ 217 # sound/libORXsound.a \ 218 # event/libORXevent.a \ 219 # physics/libORXphysics.a \ 220 # particles/libORXparticles.a \ 221 # collision_detection/libORXcd.a \ 222 # graphics/spatial_separation/libORXquadtree.a \ 223 # tinyxml/libtinyxml.a \ 224 # shell/libORXshell.a \ 225 # $(GTK2_LIBS) $(GTHREAD_LIBS) $(CURL_LIBS) 226 libORXlibs_a_SOURCES = coord/p_node.cc \ 227 coord/null_parent.cc \ 228 lang/base_object.cc \ 229 lang/class_list.cc \ 230 util/ini_parser.cc \ 231 util/substring.cc \ 232 util/color.cc \ 233 util/helper_functions.cc \ 234 math/vector.cc \ 235 math/curve.cc 236 237 noinst_HEADERS = coord/p_node.h \ 238 coord/null_parent.h \ 239 lang/base_object.h \ 240 graphics/render2D/element_2d.h \ 241 graphics/render2D/render_2d.h \ 242 lang/class_list.h \ 243 util/ini_parser.h \ 244 util/substring.h \ 245 util/array.h \ 246 util/list.h \ 247 util/color.h \ 248 util/helper_functions.h \ 249 math/vector.h \ 250 math/curve.h 251 252 SUBDIRS = graphics \ 253 sound \ 254 event \ 255 physics \ 256 particles \ 257 collision_detection \ 258 tinyxml \ 259 shell \ 260 gui \ 261 . 262 207 noinst_LIBRARIES = libORXworld_entities.a 208 libORXworld_entities_a_SOURCES = \ 209 world_entity.cc \ 210 camera.cc \ 211 player.cc \ 212 npc.cc \ 213 npc2.cc \ 214 environment.cc \ 215 skysphere.cc \ 216 skybox.cc \ 217 terrain.cc \ 218 satellite.cc \ 219 character_attributes.cc \ 220 test_entity.cc \ 221 weapons/weapon_manager.cc \ 222 weapons/weapon.cc \ 223 weapons/projectile.cc \ 224 weapons/test_gun.cc \ 225 weapons/turret.cc \ 226 weapons/test_bullet.cc \ 227 weapons/crosshair.cc 228 229 noinst_HEADERS = \ 230 world_entity.h \ 231 camera.h \ 232 player.h \ 233 npc.h \ 234 npc2.h \ 235 environment.h \ 236 skysphere.h \ 237 skybox.h \ 238 power_up.h \ 239 terrain.h \ 240 satellite.h \ 241 character_attributes.h \ 242 test_entity.h \ 243 weapons/weapon_manager.h \ 244 weapons/weapon.h \ 245 weapons/projectile.h \ 246 weapons/test_gun.h \ 247 weapons/turret.h \ 248 weapons/test_bullet.h \ 249 weapons/crosshair.h 250 251 SUBDIRS = . . 263 252 all: all-recursive 264 253 … … 274 263 esac; \ 275 264 done; \ 276 echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign src/ lib/Makefile'; \265 echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign src/world_entities/Makefile'; \ 277 266 cd $(top_srcdir) && \ 278 $(AUTOMAKE) --foreign src/ lib/Makefile267 $(AUTOMAKE) --foreign src/world_entities/Makefile 279 268 .PRECIOUS: Makefile 280 269 Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status … … 297 286 clean-noinstLIBRARIES: 298 287 -test -z "$(noinst_LIBRARIES)" || rm -f $(noinst_LIBRARIES) 299 libORX libs.a: $(libORXlibs_a_OBJECTS) $(libORXlibs_a_DEPENDENCIES)300 -rm -f libORX libs.a301 $(libORX libs_a_AR) libORXlibs.a $(libORXlibs_a_OBJECTS) $(libORXlibs_a_LIBADD)302 $(RANLIB) libORX libs.a288 libORXworld_entities.a: $(libORXworld_entities_a_OBJECTS) $(libORXworld_entities_a_DEPENDENCIES) 289 -rm -f libORXworld_entities.a 290 $(libORXworld_entities_a_AR) libORXworld_entities.a $(libORXworld_entities_a_OBJECTS) $(libORXworld_entities_a_LIBADD) 291 $(RANLIB) libORXworld_entities.a 303 292 304 293 mostlyclean-compile: … … 308 297 -rm -f *.tab.c 309 298 310 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/base_object.Po@am__quote@ 311 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/class_list.Po@am__quote@ 312 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/color.Po@am__quote@ 313 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/curve.Po@am__quote@ 314 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/helper_functions.Po@am__quote@ 315 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/ini_parser.Po@am__quote@ 316 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/null_parent.Po@am__quote@ 317 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/p_node.Po@am__quote@ 318 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/substring.Po@am__quote@ 319 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vector.Po@am__quote@ 299 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/camera.Po@am__quote@ 300 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/character_attributes.Po@am__quote@ 301 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/crosshair.Po@am__quote@ 302 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/environment.Po@am__quote@ 303 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/npc.Po@am__quote@ 304 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/npc2.Po@am__quote@ 305 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/player.Po@am__quote@ 306 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/projectile.Po@am__quote@ 307 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/satellite.Po@am__quote@ 308 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/skybox.Po@am__quote@ 309 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/skysphere.Po@am__quote@ 310 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/terrain.Po@am__quote@ 311 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/test_bullet.Po@am__quote@ 312 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/test_entity.Po@am__quote@ 313 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/test_gun.Po@am__quote@ 314 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/turret.Po@am__quote@ 315 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/weapon.Po@am__quote@ 316 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/weapon_manager.Po@am__quote@ 317 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/world_entity.Po@am__quote@ 320 318 321 319 .cc.o: … … 335 333 @am__fastdepCXX_FALSE@ $(CXXCOMPILE) -c -o $@ `$(CYGPATH_W) '$<'` 336 334 337 p_node.o: coord/p_node.cc 338 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT p_node.o -MD -MP -MF "$(DEPDIR)/p_node.Tpo" -c -o p_node.o `test -f 'coord/p_node.cc' || echo '$(srcdir)/'`coord/p_node.cc; \ 339 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/p_node.Tpo" "$(DEPDIR)/p_node.Po"; else rm -f "$(DEPDIR)/p_node.Tpo"; exit 1; fi 340 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='coord/p_node.cc' object='p_node.o' libtool=no @AMDEPBACKSLASH@ 341 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ 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trunk/src/world_entities/player.cc
r5300 r5355 21 21 #include "objModel.h" 22 22 #include "resource_manager.h" 23 #include "factory.h" 23 24 24 25 #include "weapon_manager.h" 25 26 #include "test_gun.h" 26 27 #include "turret.h" 27 #include "world.h"28 28 29 29 #include "list.h" -
trunk/src/world_entities/skybox.cc
r5308 r5355 20 20 #include "skybox.h" 21 21 22 #include "stdincl.h"23 22 #include "factory.h" 24 23 -
trunk/src/world_entities/weapons/test_gun.cc
r5062 r5355 27 27 #include "test_bullet.h" 28 28 #include "weapon_manager.h" 29 #include "factory.h" 29 30 30 31 #include "state.h" -
trunk/src/world_entities/weapons/turret.cc
r5064 r5355 27 27 #include "sound_engine.h" 28 28 29 #include "factory.h" 29 30 #include "fast_factory.h" 30 31 -
trunk/src/world_entities/weapons/weapon.cc
r5302 r5355 21 21 #include "weapon.h" 22 22 23 #include "fast_factory.h" 23 24 #include "projectile.h" 24 25 -
trunk/src/world_entities/weapons/weapon.h
r4975 r5355 16 16 17 17 #include "world_entity.h" 18 #include "fast_factory.h"19 18 20 19 // FORWARD DECLARATION … … 23 22 class Animation3D; 24 23 class TiXmlElement; 24 class FastFactory; 25 25 template<class T> class tFastFactory; 26 26 -
trunk/src/world_entities/world_entity.h
r5143 r5355 9 9 #include "p_node.h" 10 10 11 #include "factory.h"12 11 #include "model.h" 13 12
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