Changeset 5364 in orxonox.OLD for trunk/src/lib/gui/gl_gui
- Timestamp:
- Oct 11, 2005, 11:48:19 AM (19 years ago)
- Location:
- trunk/src/lib/gui/gl_gui
- Files:
-
- 8 edited
- 6 copied
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/lib/gui/gl_gui/Makefile.am
r5363 r5364 11 11 libORXglgui_a_SOURCES = glmenu/glmenu_imagescreen.cc \ 12 12 glgui_widget.cc \ 13 glgui_button.cc 13 glgui_button.cc \ 14 glgui_pushbutton.cc \ 15 glgui_container.cc \ 16 glgui_box.cc \ 17 glgui_frame.cc \ 18 glgui_window.cc 19 14 20 15 21 noinst_HEADERS= glmenu/glmenu_imagescreen.h \ 16 22 glgui.h \ 17 23 glgui_widget.h \ 18 glgui_button.h 24 glgui_button.h \ 25 glgui_pushbutton.h \ 26 glgui_container.h \ 27 glgui_box.h \ 28 glgui_frame.h \ 29 glgui_window.h 30 19 31 20 32 -
trunk/src/lib/gui/gl_gui/Makefile.in
r5363 r5364 56 56 am_libORXglgui_a_OBJECTS = libORXglgui_a-glmenu_imagescreen.$(OBJEXT) \ 57 57 libORXglgui_a-glgui_widget.$(OBJEXT) \ 58 libORXglgui_a-glgui_button.$(OBJEXT) 58 libORXglgui_a-glgui_button.$(OBJEXT) \ 59 libORXglgui_a-glgui_pushbutton.$(OBJEXT) \ 60 libORXglgui_a-glgui_container.$(OBJEXT) \ 61 libORXglgui_a-glgui_box.$(OBJEXT) \ 62 libORXglgui_a-glgui_frame.$(OBJEXT) \ 63 libORXglgui_a-glgui_window.$(OBJEXT) 59 64 libORXglgui_a_OBJECTS = $(am_libORXglgui_a_OBJECTS) 60 65 DEFAULT_INCLUDES = -I. -I$(srcdir) -I$(top_builddir) 61 66 depcomp = $(SHELL) $(top_srcdir)/depcomp 62 67 am__depfiles_maybe = depfiles 63 @AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/libORXglgui_a-glgui_button.Po \ 68 @AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/libORXglgui_a-glgui_box.Po \ 69 @AMDEP_TRUE@ ./$(DEPDIR)/libORXglgui_a-glgui_button.Po \ 70 @AMDEP_TRUE@ ./$(DEPDIR)/libORXglgui_a-glgui_container.Po \ 71 @AMDEP_TRUE@ ./$(DEPDIR)/libORXglgui_a-glgui_frame.Po \ 72 @AMDEP_TRUE@ ./$(DEPDIR)/libORXglgui_a-glgui_pushbutton.Po \ 64 73 @AMDEP_TRUE@ ./$(DEPDIR)/libORXglgui_a-glgui_widget.Po \ 74 @AMDEP_TRUE@ ./$(DEPDIR)/libORXglgui_a-glgui_window.Po \ 65 75 @AMDEP_TRUE@ ./$(DEPDIR)/libORXglgui_a-glmenu_imagescreen.Po 66 76 CXXCOMPILE = $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \ … … 189 199 libORXglgui_a_SOURCES = glmenu/glmenu_imagescreen.cc \ 190 200 glgui_widget.cc \ 191 glgui_button.cc 201 glgui_button.cc \ 202 glgui_pushbutton.cc \ 203 glgui_container.cc \ 204 glgui_box.cc \ 205 glgui_frame.cc \ 206 glgui_window.cc 192 207 193 208 noinst_HEADERS = glmenu/glmenu_imagescreen.h \ 194 209 glgui.h \ 195 210 glgui_widget.h \ 196 glgui_button.h 211 glgui_button.h \ 212 glgui_pushbutton.h \ 213 glgui_container.h \ 214 glgui_box.h \ 215 glgui_frame.h \ 216 glgui_window.h 197 217 198 218 EXTRA_DIST = … … 244 264 -rm -f *.tab.c 245 265 266 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libORXglgui_a-glgui_box.Po@am__quote@ 246 267 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libORXglgui_a-glgui_button.Po@am__quote@ 268 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libORXglgui_a-glgui_container.Po@am__quote@ 269 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libORXglgui_a-glgui_frame.Po@am__quote@ 270 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libORXglgui_a-glgui_pushbutton.Po@am__quote@ 247 271 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libORXglgui_a-glgui_widget.Po@am__quote@ 272 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libORXglgui_a-glgui_window.Po@am__quote@ 248 273 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libORXglgui_a-glmenu_imagescreen.Po@am__quote@ 249 274 … … 311 336 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 312 337 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libORXglgui_a_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o libORXglgui_a-glgui_button.obj `if test -f 'glgui_button.cc'; then $(CYGPATH_W) 'glgui_button.cc'; else $(CYGPATH_W) '$(srcdir)/glgui_button.cc'; fi` 338 339 libORXglgui_a-glgui_pushbutton.o: glgui_pushbutton.cc 340 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libORXglgui_a_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT libORXglgui_a-glgui_pushbutton.o -MD -MP -MF "$(DEPDIR)/libORXglgui_a-glgui_pushbutton.Tpo" -c -o libORXglgui_a-glgui_pushbutton.o `test -f 'glgui_pushbutton.cc' || echo '$(srcdir)/'`glgui_pushbutton.cc; \ 341 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/libORXglgui_a-glgui_pushbutton.Tpo" "$(DEPDIR)/libORXglgui_a-glgui_pushbutton.Po"; else rm -f "$(DEPDIR)/libORXglgui_a-glgui_pushbutton.Tpo"; exit 1; fi 342 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='glgui_pushbutton.cc' object='libORXglgui_a-glgui_pushbutton.o' libtool=no @AMDEPBACKSLASH@ 343 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/libORXglgui_a-glgui_pushbutton.Po' tmpdepfile='$(DEPDIR)/libORXglgui_a-glgui_pushbutton.TPo' @AMDEPBACKSLASH@ 344 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 345 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libORXglgui_a_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o libORXglgui_a-glgui_pushbutton.o `test -f 'glgui_pushbutton.cc' || echo '$(srcdir)/'`glgui_pushbutton.cc 346 347 libORXglgui_a-glgui_pushbutton.obj: glgui_pushbutton.cc 348 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libORXglgui_a_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT libORXglgui_a-glgui_pushbutton.obj -MD -MP -MF "$(DEPDIR)/libORXglgui_a-glgui_pushbutton.Tpo" -c -o libORXglgui_a-glgui_pushbutton.obj `if test -f 'glgui_pushbutton.cc'; then $(CYGPATH_W) 'glgui_pushbutton.cc'; else $(CYGPATH_W) '$(srcdir)/glgui_pushbutton.cc'; fi`; \ 349 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/libORXglgui_a-glgui_pushbutton.Tpo" "$(DEPDIR)/libORXglgui_a-glgui_pushbutton.Po"; else rm -f "$(DEPDIR)/libORXglgui_a-glgui_pushbutton.Tpo"; exit 1; fi 350 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='glgui_pushbutton.cc' object='libORXglgui_a-glgui_pushbutton.obj' libtool=no @AMDEPBACKSLASH@ 351 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/libORXglgui_a-glgui_pushbutton.Po' tmpdepfile='$(DEPDIR)/libORXglgui_a-glgui_pushbutton.TPo' @AMDEPBACKSLASH@ 352 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 353 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libORXglgui_a_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o libORXglgui_a-glgui_pushbutton.obj `if test -f 'glgui_pushbutton.cc'; then $(CYGPATH_W) 'glgui_pushbutton.cc'; else $(CYGPATH_W) '$(srcdir)/glgui_pushbutton.cc'; fi` 354 355 libORXglgui_a-glgui_container.o: glgui_container.cc 356 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libORXglgui_a_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT libORXglgui_a-glgui_container.o -MD -MP -MF "$(DEPDIR)/libORXglgui_a-glgui_container.Tpo" -c -o libORXglgui_a-glgui_container.o `test -f 'glgui_container.cc' || echo '$(srcdir)/'`glgui_container.cc; \ 357 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/libORXglgui_a-glgui_container.Tpo" "$(DEPDIR)/libORXglgui_a-glgui_container.Po"; else rm -f "$(DEPDIR)/libORXglgui_a-glgui_container.Tpo"; exit 1; fi 358 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='glgui_container.cc' object='libORXglgui_a-glgui_container.o' libtool=no @AMDEPBACKSLASH@ 359 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/libORXglgui_a-glgui_container.Po' tmpdepfile='$(DEPDIR)/libORXglgui_a-glgui_container.TPo' @AMDEPBACKSLASH@ 360 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 361 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libORXglgui_a_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o libORXglgui_a-glgui_container.o `test -f 'glgui_container.cc' || echo '$(srcdir)/'`glgui_container.cc 362 363 libORXglgui_a-glgui_container.obj: glgui_container.cc 364 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libORXglgui_a_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT libORXglgui_a-glgui_container.obj -MD -MP -MF "$(DEPDIR)/libORXglgui_a-glgui_container.Tpo" -c -o libORXglgui_a-glgui_container.obj `if test -f 'glgui_container.cc'; then $(CYGPATH_W) 'glgui_container.cc'; else $(CYGPATH_W) '$(srcdir)/glgui_container.cc'; fi`; \ 365 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/libORXglgui_a-glgui_container.Tpo" "$(DEPDIR)/libORXglgui_a-glgui_container.Po"; else rm -f "$(DEPDIR)/libORXglgui_a-glgui_container.Tpo"; exit 1; fi 366 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='glgui_container.cc' object='libORXglgui_a-glgui_container.obj' libtool=no @AMDEPBACKSLASH@ 367 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/libORXglgui_a-glgui_container.Po' tmpdepfile='$(DEPDIR)/libORXglgui_a-glgui_container.TPo' @AMDEPBACKSLASH@ 368 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 369 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libORXglgui_a_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o libORXglgui_a-glgui_container.obj `if test -f 'glgui_container.cc'; then $(CYGPATH_W) 'glgui_container.cc'; else $(CYGPATH_W) '$(srcdir)/glgui_container.cc'; fi` 370 371 libORXglgui_a-glgui_box.o: glgui_box.cc 372 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libORXglgui_a_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT libORXglgui_a-glgui_box.o -MD -MP -MF "$(DEPDIR)/libORXglgui_a-glgui_box.Tpo" -c -o libORXglgui_a-glgui_box.o `test -f 'glgui_box.cc' || echo '$(srcdir)/'`glgui_box.cc; \ 373 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/libORXglgui_a-glgui_box.Tpo" "$(DEPDIR)/libORXglgui_a-glgui_box.Po"; else rm -f "$(DEPDIR)/libORXglgui_a-glgui_box.Tpo"; exit 1; fi 374 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='glgui_box.cc' object='libORXglgui_a-glgui_box.o' libtool=no @AMDEPBACKSLASH@ 375 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/libORXglgui_a-glgui_box.Po' tmpdepfile='$(DEPDIR)/libORXglgui_a-glgui_box.TPo' @AMDEPBACKSLASH@ 376 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 377 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libORXglgui_a_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o libORXglgui_a-glgui_box.o `test -f 'glgui_box.cc' || echo '$(srcdir)/'`glgui_box.cc 378 379 libORXglgui_a-glgui_box.obj: glgui_box.cc 380 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libORXglgui_a_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT libORXglgui_a-glgui_box.obj -MD -MP -MF "$(DEPDIR)/libORXglgui_a-glgui_box.Tpo" -c -o libORXglgui_a-glgui_box.obj `if test -f 'glgui_box.cc'; then $(CYGPATH_W) 'glgui_box.cc'; else $(CYGPATH_W) '$(srcdir)/glgui_box.cc'; fi`; \ 381 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/libORXglgui_a-glgui_box.Tpo" "$(DEPDIR)/libORXglgui_a-glgui_box.Po"; else rm -f "$(DEPDIR)/libORXglgui_a-glgui_box.Tpo"; exit 1; fi 382 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='glgui_box.cc' object='libORXglgui_a-glgui_box.obj' libtool=no @AMDEPBACKSLASH@ 383 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/libORXglgui_a-glgui_box.Po' tmpdepfile='$(DEPDIR)/libORXglgui_a-glgui_box.TPo' @AMDEPBACKSLASH@ 384 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 385 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libORXglgui_a_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o libORXglgui_a-glgui_box.obj `if test -f 'glgui_box.cc'; then $(CYGPATH_W) 'glgui_box.cc'; else $(CYGPATH_W) '$(srcdir)/glgui_box.cc'; fi` 386 387 libORXglgui_a-glgui_frame.o: glgui_frame.cc 388 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libORXglgui_a_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT libORXglgui_a-glgui_frame.o -MD -MP -MF "$(DEPDIR)/libORXglgui_a-glgui_frame.Tpo" -c -o libORXglgui_a-glgui_frame.o `test -f 'glgui_frame.cc' || echo '$(srcdir)/'`glgui_frame.cc; 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trunk/src/lib/gui/gl_gui/glgui_box.cc
r5363 r5364 16 16 #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI 17 17 18 #include "glgui_b utton.h"18 #include "glgui_box.h" 19 19 20 20 using namespace std; … … 23 23 * standard constructor 24 24 */ 25 GLGuiB utton::GLGuiButton()25 GLGuiBox::GLGuiBox () 26 26 { 27 27 this->init(); … … 33 33 * standard deconstructor 34 34 */ 35 GLGuiB utton::~GLGuiButton()35 GLGuiBox::~GLGuiBox() 36 36 { 37 37 … … 41 41 * initializes the GUI-element 42 42 */ 43 void GLGuiB utton::init()43 void GLGuiBox::init() 44 44 { 45 this->setClassID(CL_GLGUI_B UTTON, "GLGuiButton");45 this->setClassID(CL_GLGUI_BOX, "GLGuiBox"); 46 46 47 47 } 48 48 49 49 /** 50 * draws the GLGuiB utton50 * draws the GLGuiBox 51 51 */ 52 void GLGuiB utton::draw()52 void GLGuiBox::draw() 53 53 { 54 54 -
trunk/src/lib/gui/gl_gui/glgui_box.h
r5363 r5364 1 1 /*! 2 * @file glgui_ button.h3 * The gl_ BUTTONwidget of th openglGUI2 * @file glgui_.h 3 * The gl_box widget of th openglGUI 4 4 * 5 5 */ 6 6 7 #ifndef _GLGUI_B UTTON_H8 #define _GLGUI_B UTTON_H7 #ifndef _GLGUI_BOX_H 8 #define _GLGUI_BOX_H 9 9 10 #include "glgui_widget.h" 11 12 typedef enum 13 { 14 GLGui_Button_Active, 15 GLGui_Button_Inactive, 16 GLGui_Button_Pressed, 17 GLGui_Button_Released, 18 GLGui_Button_Activating, 19 GLGui_Button_Deactivating, 20 21 } GLGui_ButtonState; 10 #include "glgui_container.h" 22 11 23 12 // FORWARD DECLARATION 24 13 25 //! This is part of the openglGUI class14 //! This is BOX part of the openglGUI class 26 15 /** 27 16 * 28 17 */ 29 class GLGuiB utton : public GLGuiWidget{18 class GLGuiBox : public GLGuiContainer { 30 19 31 20 public: 32 GLGuiB utton();33 virtual ~GLGuiB utton();21 GLGuiBox(); 22 virtual ~GLGuiBox(); 34 23 35 24 void init(); … … 38 27 39 28 private: 40 char* text;41 GLGui_ButtonState state;42 29 43 30 }; -
trunk/src/lib/gui/gl_gui/glgui_container.cc
r5360 r5364 16 16 #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI 17 17 18 #include "glgui_.h" 18 #include "glgui_container.h" 19 20 #include "list.h" 21 19 22 20 23 using namespace std; … … 23 26 * standard constructor 24 27 */ 25 GLGui ::GLGui()28 GLGuiContainer::GLGuiContainer () 26 29 { 27 30 this->init(); 28 31 this->children = new tList<GLGuiWidget>; 29 32 } 30 33 … … 33 36 * standard deconstructor 34 37 */ 35 GLGui ::~GLGui()38 GLGuiContainer::~GLGuiContainer() 36 39 { 37 40 delete this->children; 38 41 } 39 42 … … 41 44 * initializes the GUI-element 42 45 */ 43 GLGui::init()46 void GLGuiContainer::init() 44 47 { 45 this->setClassID(CL_GLGUI_ , "GLGui");48 this->setClassID(CL_GLGUI_CONTAINER, "GLGuiContainer"); 46 49 47 50 } 48 51 49 /** 50 * draws the GLGui 51 */ 52 void GLGui::draw() 52 void GLGuiContainer::showAll() 53 { 54 55 tIterator<GLGuiWidget>* itC = this->children->getIterator(); 56 GLGuiWidget* enumC = itC->firstElement(); 57 while (enumC != NULL) 58 { 59 if (enumC->isA(CL_GLGUI_CONTAINER)) 60 static_cast<GLGuiContainer*>(enumC)->showAll(); 61 else 62 enumC->show(); 63 enumC = itC->nextElement(); 64 } 65 delete itC; 66 67 this->show(); 68 69 } 70 71 void GLGuiContainer::hideAll() 53 72 { 54 73 55 74 } 75 76 77 /** 78 * draws the GLGuiContainer 79 */ 80 void GLGuiContainer::draw() 81 { 82 83 } -
trunk/src/lib/gui/gl_gui/glgui_container.h
r5360 r5364 1 1 /*! 2 * @file glgui_ .h3 * The gl_ widget of th openglGUI2 * @file glgui_container.h 3 * The gl_container widget of th openglGUI 4 4 * 5 5 */ 6 6 7 #ifndef _GLGUI_ _H8 #define _GLGUI_ _H7 #ifndef _GLGUI_CONTAINER_H 8 #define _GLGUI_CONTAINER_H 9 9 10 #include " base_object.h"10 #include "glgui_widget.h" 11 11 12 12 // FORWARD DECLARATION 13 template<class T> class tList; 13 14 14 15 //! This is part of the openglGUI class … … 16 17 * 17 18 */ 18 class GLGui : public GLGui{19 class GLGuiContainer : public GLGuiWidget { 19 20 20 21 public: 21 GLGui ();22 virtual ~GLGui ();22 GLGuiContainer(); 23 virtual ~GLGuiContainer(); 23 24 24 25 void init(); 26 27 void hideAll(); 28 void showAll(); 25 29 26 30 virtual void draw(); 27 31 28 32 private: 33 tList<GLGuiWidget>* children; 29 34 30 35 }; -
trunk/src/lib/gui/gl_gui/glgui_frame.cc
r5363 r5364 16 16 #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI 17 17 18 #include "glgui_ button.h"18 #include "glgui_frame.h" 19 19 20 20 using namespace std; … … 23 23 * standard constructor 24 24 */ 25 GLGui Button::GLGuiButton()25 GLGuiFrame::GLGuiFrame () 26 26 { 27 27 this->init(); … … 33 33 * standard deconstructor 34 34 */ 35 GLGui Button::~GLGuiButton()35 GLGuiFrame::~GLGuiFrame() 36 36 { 37 37 … … 41 41 * initializes the GUI-element 42 42 */ 43 void GLGui Button::init()43 void GLGuiFrame::init() 44 44 { 45 this->setClassID(CL_GLGUI_ BUTTON, "GLGuiButton");45 this->setClassID(CL_GLGUI_FRAME, "GLGuiFrame"); 46 46 47 47 } 48 48 49 49 /** 50 * draws the GLGui Button50 * draws the GLGuiFrame 51 51 */ 52 void GLGui Button::draw()52 void GLGuiFrame::draw() 53 53 { 54 54 -
trunk/src/lib/gui/gl_gui/glgui_frame.h
r5363 r5364 1 1 /*! 2 * @file glgui_ button.h3 * The gl_ BUTTONwidget of th openglGUI2 * @file glgui_frame.h 3 * The gl_frame widget of th openglGUI 4 4 * 5 5 */ 6 6 7 #ifndef _GLGUI_ BUTTON_H8 #define _GLGUI_ BUTTON_H7 #ifndef _GLGUI_FRAME_H 8 #define _GLGUI_FRAME_H 9 9 10 #include "glgui_widget.h" 11 12 typedef enum 13 { 14 GLGui_Button_Active, 15 GLGui_Button_Inactive, 16 GLGui_Button_Pressed, 17 GLGui_Button_Released, 18 GLGui_Button_Activating, 19 GLGui_Button_Deactivating, 20 21 } GLGui_ButtonState; 10 #include "glgui_container.h" 22 11 23 12 // FORWARD DECLARATION 24 13 25 //! This is part of the openglGUI class14 //! This is Frame part of the openglGUI class 26 15 /** 27 16 * 28 17 */ 29 class GLGui Button : public GLGuiWidget{18 class GLGuiFrame : public GLGuiContainer { 30 19 31 20 public: 32 GLGui Button();33 virtual ~GLGui Button();21 GLGuiFrame(); 22 virtual ~GLGuiFrame(); 34 23 35 24 void init(); … … 38 27 39 28 private: 40 char* text;41 GLGui_ButtonState state;42 29 43 30 }; -
trunk/src/lib/gui/gl_gui/glgui_pushbutton.cc
r5360 r5364 16 16 #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI 17 17 18 #include "glgui_ .h"18 #include "glgui_pushbutton.h" 19 19 20 20 using namespace std; … … 23 23 * standard constructor 24 24 */ 25 GLGui ::GLGui()25 GLGuiPushButton::GLGuiPushButton () 26 26 { 27 27 this->init(); … … 33 33 * standard deconstructor 34 34 */ 35 GLGui ::~GLGui()35 GLGuiPushButton::~GLGuiPushButton() 36 36 { 37 37 … … 41 41 * initializes the GUI-element 42 42 */ 43 GLGui::init()43 void GLGuiPushButton::init() 44 44 { 45 this->setClassID(CL_GLGUI_ , "GLGui");45 this->setClassID(CL_GLGUI_PUSHBUTTON, "GLGuiPushButton"); 46 46 47 47 } 48 48 49 49 /** 50 * draws the GLGui 50 * draws the GLGuiPushButton 51 51 */ 52 void GLGui ::draw()52 void GLGuiPushButton::draw() 53 53 { 54 54 -
trunk/src/lib/gui/gl_gui/glgui_pushbutton.h
r5360 r5364 1 1 /*! 2 * @file glgui_ .h3 * The gl_ widget of th openglGUI2 * @file glgui_pushbutton.h 3 * The gl_pushbutton widget of th openglGUI 4 4 * 5 5 */ 6 6 7 #ifndef _GLGUI_ _H8 #define _GLGUI_ _H7 #ifndef _GLGUI_PUSHBUTTON_H 8 #define _GLGUI_PUSHBUTTON_H 9 9 10 #include " base_object.h"10 #include "glgui_button.h" 11 11 12 12 // FORWARD DECLARATION … … 16 16 * 17 17 */ 18 class GLGui : public GLGui{18 class GLGuiPushButton : public GLGuiButton { 19 19 20 20 public: 21 GLGui ();22 virtual ~GLGui ();21 GLGuiPushButton(); 22 virtual ~GLGuiPushButton(); 23 23 24 24 void init(); … … 30 30 }; 31 31 32 #endif /* _GLGUI_ _H */32 #endif /* _GLGUI_PUSHBUTTON_H */ -
trunk/src/lib/gui/gl_gui/glgui_widget.cc
r5363 r5364 26 26 { 27 27 this->init(); 28 28 this->setVisibility(true); 29 29 } 30 30 -
trunk/src/lib/gui/gl_gui/glgui_widget.h
r5363 r5364 23 23 void init(); 24 24 25 void show(); 26 void hide(); 27 28 25 29 virtual void draw() = 0; 26 30 virtual void update() = 0; -
trunk/src/lib/gui/gl_gui/glgui_window.cc
r5363 r5364 16 16 #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI 17 17 18 #include "glgui_ button.h"18 #include "glgui_window.h" 19 19 20 20 using namespace std; … … 23 23 * standard constructor 24 24 */ 25 GLGui Button::GLGuiButton()25 GLGuiWindow::GLGuiWindow () 26 26 { 27 27 this->init(); … … 33 33 * standard deconstructor 34 34 */ 35 GLGui Button::~GLGuiButton()35 GLGuiWindow::~GLGuiWindow() 36 36 { 37 37 … … 41 41 * initializes the GUI-element 42 42 */ 43 void GLGui Button::init()43 void GLGuiWindow::init() 44 44 { 45 this->setClassID(CL_GLGUI_ BUTTON, "GLGuiButton");45 this->setClassID(CL_GLGUI_WINDOW, "GLGuiWindow"); 46 46 47 47 } 48 48 49 49 /** 50 * draws the GLGui Button50 * draws the GLGuiWindow 51 51 */ 52 void GLGui Button::draw()52 void GLGuiWindow::draw() 53 53 { 54 54 -
trunk/src/lib/gui/gl_gui/glgui_window.h
r5363 r5364 1 1 /*! 2 * @file glgui_ button.h3 * The gl_ BUTTONwidget of th openglGUI2 * @file glgui_window.h 3 * The gl_WINDOW widget of th openglGUI 4 4 * 5 5 */ 6 6 7 #ifndef _GLGUI_ BUTTON_H8 #define _GLGUI_ BUTTON_H7 #ifndef _GLGUI_WINDOW_H 8 #define _GLGUI_WINDOW_H 9 9 10 #include "glgui_widget.h" 11 12 typedef enum 13 { 14 GLGui_Button_Active, 15 GLGui_Button_Inactive, 16 GLGui_Button_Pressed, 17 GLGui_Button_Released, 18 GLGui_Button_Activating, 19 GLGui_Button_Deactivating, 20 21 } GLGui_ButtonState; 10 #include "glgui_container.h" 22 11 23 12 // FORWARD DECLARATION 24 13 25 //! This is part of the openglGUI class14 //! This is window part of the openglGUI class 26 15 /** 27 16 * 28 17 */ 29 class GLGui Button : public GLGuiWidget{18 class GLGuiWindow : public GLGuiContainer { 30 19 31 20 public: 32 GLGui Button();33 virtual ~GLGui Button();21 GLGuiWindow(); 22 virtual ~GLGuiWindow(); 34 23 35 24 void init(); … … 38 27 39 28 private: 40 char* text;41 GLGui_ButtonState state;42 29 43 30 };
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