- Timestamp:
- Oct 13, 2005, 1:08:57 AM (19 years ago)
- Location:
- trunk/src/lib
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/lib/event/event_handler.cc
r5300 r5371 39 39 SDL_InitSubSystem(SDL_INIT_JOYSTICK); 40 40 SDL_InitSubSystem(SDL_INIT_EVENTTHREAD); 41 //SDL_SetEventFilter(EventHandler::eventFilter);41 SDL_SetEventFilter(EventHandler::eventFilter); 42 42 43 43 … … 285 285 } 286 286 287 287 288 int EventHandler::eventFilter(const SDL_Event *event) 288 289 { 289 /*290 290 if (event->type == SDL_KEYDOWN && event->key.keysym.sym == SDLK_TAB && SDL_GetKeyState(NULL)[SDLK_LALT]) 291 291 { 292 printf(" test\n");293 292 printf("Not sending event to the WindowManager\n"); 293 return 0; 294 294 } 295 295 return 1; 296 */297 296 } 298 297 -
trunk/src/lib/graphics/render2D/element_2d.h
r5285 r5371 179 179 virtual void draw() const = 0; 180 180 181 protected: 182 float sizeX; //!< The size of the rendered item in x-direction 183 float sizeY; //!< The size of the rendered Item in y-direction 184 181 185 private: 182 186 const PNode* bindNode; //!< a node over which to display this 2D-element -
trunk/src/lib/gui/gl_gui/glgui_button.h
r5363 r5371 22 22 23 23 // FORWARD DECLARATION 24 class Text; 24 25 25 26 //! This is part of the openglGUI class … … 38 39 39 40 private: 41 40 42 char* text; 41 43 GLGui_ButtonState state; -
trunk/src/lib/shell/shell_completion.h
r5330 r5371 2 2 * @file shell_completion.h 3 3 * @brief The Shell Completion Tasks 4 * 5 * @todo if the second string is a Command, the third should not be completed! 6 * @todo also make some completion for registered (or special) Types 4 7 */ 5 8
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