Changeset 5381 for data/media/levels
- Timestamp:
- Dec 17, 2008, 5:52:25 AM (16 years ago)
- Location:
- data/media/levels
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
data/media/levels/presentation_dm.oxw
r5378 r5381 1 1 <?lua 2 2 include("levels/hudtemplates3.oxw") 3 include("overlay/stats.oxo") 3 4 include("levels/spaceshiptemplates_presentation.oxw") 4 5 ?> -
data/media/levels/presentation_level1_felix.oxw
r5377 r5381 1 1 <?lua 2 2 include("levels/hudtemplates3.oxw") 3 ?> 4 5 <?lua 3 include("overlay/stats.oxo") 6 4 include("levels/spaceshiptemplates_presentation.oxw") 7 5 ?> … … 13 11 <Scene 14 12 ambientlight = "0.8, 0.8, 0.8" 15 skybox = "Orxonox/ Starbox"13 skybox = "Orxonox/skypanoramagen1" 16 14 > 17 15 -
data/media/levels/presentation_physics.oxw
r5376 r5381 1 1 <?lua 2 2 include("levels/hudtemplates3.oxw") 3 include("overlay/stats.oxo") 3 4 include("levels/spaceshiptemplates_presentation.oxw") 4 5 math.randomseed(344) … … 11 12 <Scene 12 13 ambientlight = "0.8, 0.8, 0.8" 13 skybox = "Orxonox/ Starbox"14 skybox = "Orxonox/skypanoramagen1" 14 15 gravity = "0, -10, 0" 15 16 > 16 <Light type=directional position=" -100,50,50" direction="100, -50, -50" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />17 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 17 18 18 19 <StaticEntity -
data/media/levels/princessaeryn.oxw
r5344 r5381 26 26 <Scene 27 27 ambientlight = "0.8, 0.8, 0.8" 28 skybox = "Orxonox/ Starbox"28 skybox = "Orxonox/skypanoramagen1" 29 29 > 30 30 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 31 31 32 <!-- Quest: --> 32 33 <GlobalQuest id="b80c2c60-e62c-4637-80f8-5aa18dc93b34"> -
data/media/levels/spaceshiptemplates_presentation.oxw
r5378 r5381 35 35 </collisionShapes> 36 36 <weaponslots> 37 <WeaponSlot position="-15,-1.5, 0" yaw=0 pitch=0 roll=0 />38 <WeaponSlot position="15,-1.5, 0" yaw=0 pitch=0 roll=0 />39 <WeaponSlot position="0, 2.5,5" yaw=0 pitch=0 roll=0 />37 <WeaponSlot position="-15,-1.5,-25" yaw=0 pitch=0 roll=0 /> 38 <WeaponSlot position="15,-1.5,-25" yaw=0 pitch=0 roll=0 /> 39 <WeaponSlot position="0,0,-45" yaw=0 pitch=0 roll=0 /> 40 40 </weaponslots> 41 41 <weaponsets>
Note: See TracChangeset
for help on using the changeset viewer.