- Timestamp:
- Oct 22, 2005, 2:23:55 PM (19 years ago)
- Location:
- trunk/src/lib
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/lib/graphics/graphics_engine.cc
r5417 r5421 566 566 this->geTextCFPS->setName("curFPS"); 567 567 this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); 568 this->geTextCFPS->setAbsCoor2D(5, 15);568 this->geTextCFPS->setAbsCoor2D(5, 0); 569 569 } 570 570 if (this->geTextMaxFPS == NULL) … … 573 573 this->geTextMaxFPS->setName("MaxFPS"); 574 574 this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); 575 this->geTextMaxFPS->setAbsCoor2D(5, 40);575 this->geTextMaxFPS->setAbsCoor2D(5, 20); 576 576 } 577 577 if (this->geTextMinFPS == NULL) … … 580 580 this->geTextMinFPS->setName("MinFPS"); 581 581 this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); 582 this->geTextMinFPS->setAbsCoor2D(5, 65);582 this->geTextMinFPS->setAbsCoor2D(5, 40); 583 583 } 584 584 } -
trunk/src/lib/graphics/text_engine/font.h
r5369 r5421 76 76 inline GLuint getFastTextureID() const { return this->fastTextureID; }; 77 77 /** @returns the default Font */ 78 inline static Font* getDefaultFont() { return Font::defaultFont; };78 inline static Font* getDefaultFont() { if (Font::defaultFont == NULL) initDefaultFont(); return Font::defaultFont; }; 79 79 80 80 void createAsciiImage(const char* fileName); -
trunk/src/lib/graphics/text_engine/text.h
r5418 r5421 18 18 #define TEXT_DEFAULT_BLENDING 1.0f //!< the default blending of the text, (no blending at all) 19 19 20 #define TEXT_DEFAULT_ALIGNMENT TEXT_ALIGN_CENTER//!< default alignment21 #define TEXT_DEFAULT_SIZE20 //!< default size of the Text20 #define TEXT_DEFAULT_ALIGNMENT TEXT_ALIGN_LEFT //!< default alignment 21 #define TEXT_DEFAULT_SIZE 20 //!< default size of the Text 22 22 23 23 -
trunk/src/lib/gui/gl_gui/glgui_button.cc
r5404 r5421 57 57 { 58 58 this->label->setText(label); 59 this->label->setRelCoor2D(5, 5); 60 this->setSize2D(this->label->getSizeX2D()+10, this->label->getSizeY2D()+10); 59 61 } 60 62 -
trunk/src/lib/gui/gl_gui/glgui_button.h
r5395 r5421 43 43 44 44 private: 45 46 45 GLGui_ButtonState state; 47 46 }; -
trunk/src/lib/gui/gl_gui/glgui_pushbutton.cc
r5420 r5421 50 50 this->backMat = new Material(); 51 51 this->backMat->setDiffuse(0, 0, 0); 52 53 this->setSize2D(label->getSizeX2D()+10, label->getSizeY2D()+10);54 52 } 55 53 … … 82 80 { 83 81 82 84 83 }
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