Changeset 5434 in orxonox.OLD for trunk/src/defs
- Timestamp:
- Oct 25, 2005, 11:38:46 AM (19 years ago)
- File:
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- 1 edited
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trunk/src/defs/class_id.h
r5384 r5434 18 18 /*! 19 19 * @file class_id.h 20 *list of orxonox classID's21 22 23 24 25 26 27 28 29 30 31 */20 * @brief list of orxonox classID's 21 * 22 * this File is used to identify an Object with its class and also with its sub/super-classes. 23 * this is also used by the ObjectManager to identify and load important classes 24 * 25 * !! important !! 26 * When adding a new CLASS be sure about the following: 27 * 1. if it is a (SUB)SUPERCLASS make sure there is still space left (if not think of a new approach) 28 * 2. if it is a (SUB)SUPERCLASS also add the CLASS to BaseObject::whatIs() so we have nice output :) 29 * 3. check if the Number you add is not refered to twice, and that with (SUB)SUPERCLASSES there are no intersections 30 * 4. be sure to add you stuff in the right section, and don't interest yourself for the order of things. :) 31 */ 32 32 33 33 #ifndef _CLASS_ID_H … … 133 133 CL_TURRET = 0x0000020b, 134 134 135 CL_TURRET_POWER_UP = 0x0000020b, 136 135 137 136 138 // gamePlay (range from 0x00000500 0x000005ff)
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