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Changeset 5434 in orxonox.OLD for trunk/src/defs


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Timestamp:
Oct 25, 2005, 11:38:46 AM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: Turret Power Up defined

File:
1 edited

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  • trunk/src/defs/class_id.h

    r5384 r5434  
    1818/*!
    1919 * @file class_id.h
    20   * list of orxonox classID's
    21 
    22     this File is used to identify an Object with its class and also with its sub/super-classes.
    23     this is also used by the ObjectManager to identify and load important classes
    24 
    25     !! important !!
    26     When adding a new CLASS be sure about the following:
    27       1. if it is a (SUB)SUPERCLASS make sure there is still space left (if not think of a new approach)
    28       2. if it is a (SUB)SUPERCLASS also add the CLASS to BaseObject::whatIs() so we have nice output :)
    29       3. check if the Number you add is not refered to twice, and that with (SUB)SUPERCLASSES there are no intersections
    30       4. be sure to add you stuff in the right section, and don't interest yourself for the order of things. :)
    31 */
     20 * @brief list of orxonox classID's
     21 *
     22 *  this File is used to identify an Object with its class and also with its sub/super-classes.
     23 *  this is also used by the ObjectManager to identify and load important classes
     24 *
     25 *  !! important !!
     26 *  When adding a new CLASS be sure about the following:
     27 *    1. if it is a (SUB)SUPERCLASS make sure there is still space left (if not think of a new approach)
     28 *    2. if it is a (SUB)SUPERCLASS also add the CLASS to BaseObject::whatIs() so we have nice output :)
     29 *    3. check if the Number you add is not refered to twice, and that with (SUB)SUPERCLASSES there are no intersections
     30 *    4. be sure to add you stuff in the right section, and don't interest yourself for the order of things. :)
     31 */
    3232
    3333#ifndef _CLASS_ID_H
     
    133133  CL_TURRET                     =    0x0000020b,
    134134
     135  CL_TURRET_POWER_UP            =    0x0000020b,
     136
    135137
    136138  // gamePlay (range from 0x00000500 0x000005ff)
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