Changeset 5475
- Timestamp:
- Apr 27, 2009, 5:14:28 PM (16 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
data/media/levels/gametype_asteroids.oxw
r5453 r5475 7 7 <Level 8 8 name = "Asteroids Race" 9 description = "tesmap for gametype asteroid race" 9 description = "testmap for gametype asteroid race" 10 gametype = Asteroids 10 11 > 11 12 <Scene … … 16 17 17 18 18 19 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 19 20 20 21 21 <?lua 22 for i = 1, 10, 1 23 do ?> 24 <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 25 <?lua 26 end 27 ?> 22 <SpawnPoint position="0,0,0" lookat="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff /> 23 24 <CheckPoint name=trigger1 position="0,0,200" isdestination=false stayactive=true distance=20 /> 28 25 29 26 30 <DistanceTrigger name=trigger1 position="0,0,0" stayactive=true distance=20 /> 31 32 <DistanceTrigger name=trigger2 position="0,0,200" stayactive=true distance=20> 27 <CheckPoint name=trigger2 position="0,0,400" isdestination=false stayactive=true distance=20 > 33 28 <events> 34 29 <activity> … … 36 31 </activity> 37 32 </events> 38 </ DistanceTrigger>33 </CheckPoint> 39 34 40 <DistanceTrigger name=trigger3 position="0,0,400" stayactive=true distance=20> 35 36 <CheckPoint name=trigger3 position="0,0,600" isdestination=true stayactive=true distance=20 > 41 37 <events> 42 38 <activity> … … 44 40 </activity> 45 41 </events> 46 </DistanceTrigger> 42 </CheckPoint> 43 44 47 45 48 46 </Scene>
Note: See TracChangeset
for help on using the changeset viewer.