- Timestamp:
- Nov 4, 2005, 3:23:40 PM (19 years ago)
- Location:
- trunk/src/subprojects/collision_detection
- Files:
-
- 3 edited
- 2 copied
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/subprojects/collision_detection/Makefile.am
r5484 r5486 23 23 collision_SOURCES= ../framework.cc \ 24 24 collision_detection.cc \ 25 \ 26 $(MAINSRCDIR)/util/loading/factory.cc \ 27 $(MAINSRCDIR)/util/loading/resource_manager.cc \ 25 28 $(MAINSRCDIR)/util/loading/load_param.cc \ 29 $(MAINSRCDIR)/util/animation/animation.cc \ 30 $(MAINSRCDIR)/util/animation/animation_player.cc \ 31 $(MAINSRCDIR)/util/animation/animation3d.cc \ 32 $(MAINSRCDIR)/util/state.cc \ 33 \ 26 34 $(MAINSRCDIR)/lib/util/helper_functions.cc \ 27 35 $(MAINSRCDIR)/lib/util/substring.cc \ 28 36 $(MAINSRCDIR)/lib/util/ini_parser.cc \ 29 $(MAINSRCDIR)/world_entities/camera.cc \30 $(MAINSRCDIR)/util/state.cc \31 37 $(MAINSRCDIR)/lib/lang/base_object.cc \ 32 38 $(MAINSRCDIR)/lib/lang/class_list.cc \ 33 39 $(MAINSRCDIR)/lib/math/vector.cc \ 34 40 $(MAINSRCDIR)/lib/util/color.cc \ 35 $(MAINSRCDIR)/util/loading/resource_manager.cc \36 41 $(MAINSRCDIR)/lib/coord/p_node.cc \ 37 42 $(MAINSRCDIR)/lib/coord/null_parent.cc \ 38 43 $(MAINSRCDIR)/lib/gui/gtk_gui/gui_gtk.cc \ 39 $(MAINSRCDIR)/world_entities/test_entity.cc \ 40 $(MAINSRCDIR)/world_entities/environment.cc \ 41 $(MAINSRCDIR)/util/animation/animation.cc \ 42 $(MAINSRCDIR)/util/animation/animation_player.cc \ 43 $(MAINSRCDIR)/util/animation/animation3d.cc \ 44 $(MAINSRCDIR)/util/loading/factory.cc \ 44 \ 45 45 $(MAINSRCDIR)/world_entities/world_entity.cc \ 46 $(MAINSRCDIR)/world_entities/terrain.cc 46 $(MAINSRCDIR)/world_entities/camera.cc \ 47 collision_test_entity.cc 47 48 48 49 noinst_HEADERS = collision_test_entity.h -
trunk/src/subprojects/collision_detection/Makefile.in
r5484 r5486 14 14 15 15 @SET_MAKE@ 16 16 17 17 18 srcdir = @srcdir@ … … 40 41 bin_PROGRAMS = collision$(EXEEXT) 41 42 subdir = src/subprojects/collision_detection 42 DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in 43 DIST_COMMON = $(noinst_HEADERS) $(srcdir)/Makefile.am \ 44 $(srcdir)/Makefile.in 43 45 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 44 46 am__aclocal_m4_deps = $(top_srcdir)/configure.ac … … 53 55 am_collision_OBJECTS = collision-framework.$(OBJEXT) \ 54 56 collision-collision_detection.$(OBJEXT) \ 55 collision-load_param.$(OBJEXT) \ 57 collision-factory.$(OBJEXT) \ 58 collision-resource_manager.$(OBJEXT) \ 59 collision-load_param.$(OBJEXT) collision-animation.$(OBJEXT) \ 60 collision-animation_player.$(OBJEXT) \ 61 collision-animation3d.$(OBJEXT) collision-state.$(OBJEXT) \ 56 62 collision-helper_functions.$(OBJEXT) \ 57 63 collision-substring.$(OBJEXT) collision-ini_parser.$(OBJEXT) \ 58 collision-camera.$(OBJEXT) collision-state.$(OBJEXT) \59 64 collision-base_object.$(OBJEXT) collision-class_list.$(OBJEXT) \ 60 65 collision-vector.$(OBJEXT) collision-color.$(OBJEXT) \ 61 collision-resource_manager.$(OBJEXT) \62 66 collision-p_node.$(OBJEXT) collision-null_parent.$(OBJEXT) \ 63 collision-gui_gtk.$(OBJEXT) collision-test_entity.$(OBJEXT) \ 64 collision-environment.$(OBJEXT) collision-animation.$(OBJEXT) \ 65 collision-animation_player.$(OBJEXT) \ 66 collision-animation3d.$(OBJEXT) collision-factory.$(OBJEXT) \ 67 collision-world_entity.$(OBJEXT) collision-terrain.$(OBJEXT) 67 collision-gui_gtk.$(OBJEXT) collision-world_entity.$(OBJEXT) \ 68 collision-camera.$(OBJEXT) \ 69 collision-collision_test_entity.$(OBJEXT) 68 70 collision_OBJECTS = $(am_collision_OBJECTS) 69 71 am__DEPENDENCIES_1 = … … 88 90 SOURCES = $(collision_SOURCES) 89 91 DIST_SOURCES = $(collision_SOURCES) 92 HEADERS = $(noinst_HEADERS) 90 93 ETAGS = etags 91 94 CTAGS = ctags … … 218 221 collision_SOURCES = ../framework.cc \ 219 222 collision_detection.cc \ 223 \ 224 $(MAINSRCDIR)/util/loading/factory.cc \ 225 $(MAINSRCDIR)/util/loading/resource_manager.cc \ 220 226 $(MAINSRCDIR)/util/loading/load_param.cc \ 227 $(MAINSRCDIR)/util/animation/animation.cc \ 228 $(MAINSRCDIR)/util/animation/animation_player.cc \ 229 $(MAINSRCDIR)/util/animation/animation3d.cc \ 230 $(MAINSRCDIR)/util/state.cc \ 231 \ 221 232 $(MAINSRCDIR)/lib/util/helper_functions.cc \ 222 233 $(MAINSRCDIR)/lib/util/substring.cc \ 223 234 $(MAINSRCDIR)/lib/util/ini_parser.cc \ 224 $(MAINSRCDIR)/world_entities/camera.cc \225 $(MAINSRCDIR)/util/state.cc \226 235 $(MAINSRCDIR)/lib/lang/base_object.cc \ 227 236 $(MAINSRCDIR)/lib/lang/class_list.cc \ 228 237 $(MAINSRCDIR)/lib/math/vector.cc \ 229 238 $(MAINSRCDIR)/lib/util/color.cc \ 230 $(MAINSRCDIR)/util/loading/resource_manager.cc \231 239 $(MAINSRCDIR)/lib/coord/p_node.cc \ 232 240 $(MAINSRCDIR)/lib/coord/null_parent.cc \ 233 241 $(MAINSRCDIR)/lib/gui/gtk_gui/gui_gtk.cc \ 234 $(MAINSRCDIR)/world_entities/test_entity.cc \ 235 $(MAINSRCDIR)/world_entities/environment.cc \ 236 $(MAINSRCDIR)/util/animation/animation.cc \ 237 $(MAINSRCDIR)/util/animation/animation_player.cc \ 238 $(MAINSRCDIR)/util/animation/animation3d.cc \ 239 $(MAINSRCDIR)/util/loading/factory.cc \ 242 \ 240 243 $(MAINSRCDIR)/world_entities/world_entity.cc \ 241 $(MAINSRCDIR)/world_entities/terrain.cc 242 244 $(MAINSRCDIR)/world_entities/camera.cc \ 245 collision_test_entity.cc 246 247 noinst_HEADERS = collision_test_entity.h 243 248 all: all-am 244 249 … … 314 319 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-class_list.Po@am__quote@ 315 320 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-collision_detection.Po@am__quote@ 321 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-collision_test_entity.Po@am__quote@ 316 322 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-color.Po@am__quote@ 317 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-environment.Po@am__quote@318 323 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-factory.Po@am__quote@ 319 324 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-framework.Po@am__quote@ … … 327 332 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-state.Po@am__quote@ 328 333 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-substring.Po@am__quote@ 329 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-terrain.Po@am__quote@330 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-test_entity.Po@am__quote@331 334 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-vector.Po@am__quote@ 332 335 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-world_entity.Po@am__quote@ … … 374 377 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-collision_detection.obj `if test -f 'collision_detection.cc'; then $(CYGPATH_W) 'collision_detection.cc'; else $(CYGPATH_W) '$(srcdir)/collision_detection.cc'; fi` 375 378 379 collision-factory.o: $(MAINSRCDIR)/util/loading/factory.cc 380 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-factory.o -MD -MP -MF "$(DEPDIR)/collision-factory.Tpo" -c -o collision-factory.o `test -f '$(MAINSRCDIR)/util/loading/factory.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/loading/factory.cc; \ 381 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/collision-factory.Tpo" "$(DEPDIR)/collision-factory.Po"; else rm -f "$(DEPDIR)/collision-factory.Tpo"; exit 1; fi 382 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='$(MAINSRCDIR)/util/loading/factory.cc' object='collision-factory.o' libtool=no @AMDEPBACKSLASH@ 383 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 384 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-factory.o `test -f '$(MAINSRCDIR)/util/loading/factory.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/loading/factory.cc 385 386 collision-factory.obj: $(MAINSRCDIR)/util/loading/factory.cc 387 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-factory.obj -MD -MP -MF "$(DEPDIR)/collision-factory.Tpo" -c -o collision-factory.obj `if test -f '$(MAINSRCDIR)/util/loading/factory.cc'; 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trunk/src/subprojects/collision_detection/collision_detection.cc
r5482 r5486 27 27 #include "md2Model.h" 28 28 #include "model.h" 29 #include "test_entity.h" 30 #include "environment.h" 31 #include "terrain.h" 29 #include "collision_test_entity.h" 32 30 33 31 … … 82 80 83 81 // a = new TestEntity(); a->setName("Clown1"); 84 b = new Environment(); b->setName("Jaeger");82 b = new CollisionTestEntity(); b->setName("Jaeger"); 85 83 // a = new Terrain(); 86 84 -
trunk/src/subprojects/collision_detection/collision_test_entity.cc
r5483 r5486 1 2 3 1 /* 4 2 orxonox - the future of 3D-vertical-scrollers … … 18 16 19 17 20 #include " environment.h"18 #include "collision_test_entity.h" 21 19 22 20 #include "resource_manager.h" … … 28 26 29 27 using namespace std; 30 CREATE_FACTORY( Environment);28 CREATE_FACTORY(CollisionTestEntity); 31 29 32 30 /** 33 31 * creates an environment 34 32 */ 35 Environment::Environment() : WorldEntity()33 CollisionTestEntity::CollisionTestEntity () : WorldEntity() 36 34 { 37 35 this->init(); 38 this->loadModel("models/ships/ bolido.obj");36 this->loadModel("models/ships/fighter.obj"); 39 37 40 38 if(this->obbTree == NULL) … … 44 42 /** 45 43 * create an environment out of a XML-element 46 * @param root the XML-element to load the Environmentfrom44 * @param root the XML-element to load the CollisionTestEntity from 47 45 */ 48 Environment::Environment(const TiXmlElement* root)46 CollisionTestEntity::CollisionTestEntity(const TiXmlElement* root) 49 47 { 50 48 this->init(); … … 56 54 * deletes an environment 57 55 */ 58 Environment::~Environment()56 CollisionTestEntity::~CollisionTestEntity () 59 57 {} 60 58 61 59 /** 62 * initialize an Environment60 * initialize an CollisionTestEntity 63 61 */ 64 void Environment::init()62 void CollisionTestEntity::init() 65 63 { 66 this->setClassID(CL_ENVIRONMENT, " Environment");64 this->setClassID(CL_ENVIRONMENT, "CollisionTestEntity"); 67 65 } 68 66 69 67 /** 70 * loads the Settings of an Environmentfrom an XML-element.68 * loads the Settings of an CollisionTestEntity from an XML-element. 71 69 * @param root the XML-element to load the ELements properties from 72 70 */ 73 void Environment::loadParams(const TiXmlElement* root)71 void CollisionTestEntity::loadParams(const TiXmlElement* root) 74 72 { 75 73 static_cast<WorldEntity*>(this)->loadParams(root); … … 81 79 * @param time the time about which to tick 82 80 */ 83 void Environment::tick (float time) {}81 void CollisionTestEntity::tick (float time) {} 84 82 85 83 86 84 /** 87 * draws the Environment85 * draws the CollisionTestEntity 88 86 */ 89 void Environment::draw ()87 void CollisionTestEntity::draw () 90 88 { 91 89 glMatrixMode(GL_MODELVIEW); -
trunk/src/subprojects/collision_detection/collision_test_entity.h
r5483 r5486 1 1 /*! 2 \file environment.h3 \brief This file handles the environmentof the game2 \file collision_test_entity.h 3 \brief This file handles the collision_test_entity of the game 4 4 */ 5 5 6 #ifndef _ ENVIRONEMENT_H7 #define _ ENVIRONEMENT_H6 #ifndef _COLLISION_TEST_ENTITY_H 7 #define _COLLISION_TEST_ENTITY_H 8 8 9 9 #include "world_entity.h" 10 10 11 //! environmentof orxonox11 //! collision_test_entity of orxonox 12 12 /** 13 13 everything that does not interact with the player comes here 14 Environmentis a container for all the worldEntities that are non-interactive14 Collision_Test_Entity is a container for all the worldEntities that are non-interactive 15 15 */ 16 class Environment: public WorldEntity16 class CollisionTestEntity : public WorldEntity 17 17 { 18 18 friend class World; 19 19 20 20 public: 21 Environment();22 Environment(const TiXmlElement* root);23 virtual ~ Environment();21 CollisionTestEntity (); 22 CollisionTestEntity (const TiXmlElement* root); 23 virtual ~CollisionTestEntity (); 24 24 25 25 void init(); … … 34 34 }; 35 35 36 #endif /* _ ENVIRONEMENT_H */36 #endif /* _COLLISION_TEST_ENTITY_H */
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