- Timestamp:
- May 25, 2009, 1:50:21 PM (16 years ago)
- File:
-
- 1 edited
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data/media/levels/teambasematchlevel.oxw
r5528 r5545 22 22 name = "base 1" 23 23 position = "1200, 0, 0" 24 25 health = 100 26 maxhealth = 100 27 initialhealth = 100 28 29 collisionType = "dynamic" 30 mass = 10000 31 linearDamping = 0.9 32 angularDamping = 0.99999 33 > 34 <attached> 35 <Model scale=40 mesh="ast1.mesh" /> 36 </attached> 37 <collisionShapes> 38 <SphereCollisionShape radius="100" /> 24 pitch = -90 25 26 health = 100 27 maxhealth = 100 28 initialhealth = 100 29 30 collisionType = "dynamic" 31 mass = 10000 32 linearDamping = 0.9 33 angularDamping = 0.99999 34 > 35 <attached> 36 <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/> 37 <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/> 38 <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "-100,0,0"/> 39 <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "100,0,0"/> 40 <?lua 41 for i = 1, 10, 1 42 do ?> 43 <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0> 44 <events><spawn><EventListener event="base 1" /></spawn></events> 45 </ParticleSpawner> 46 <?lua 47 end 48 ?> 49 </attached> 50 <collisionShapes> 51 <SphereCollisionShape radius="80" position = "-100,0,0" /> 52 <SphereCollisionShape radius="120" position = "100,0,0" /> 53 <BoxCollisionShape halfExtents="90,25,45" position = "-155,0,40" /> 39 54 </collisionShapes> 40 55 </TeamBaseMatchBase> … … 44 59 name = "base 2" 45 60 position = "-1200, 0, 0" 46 47 health = 100 48 maxhealth = 100 49 initialhealth = 100 50 51 collisionType = "dynamic" 52 mass = 10000 53 linearDamping = 0.9 54 angularDamping = 0.99999 55 > 56 <attached> 57 <Model scale=40 mesh="ast1.mesh" /> 58 </attached> 59 <collisionShapes> 60 <SphereCollisionShape radius="100" /> 61 pitch = -90 62 63 health = 100 64 maxhealth = 100 65 initialhealth = 100 66 67 collisionType = "dynamic" 68 mass = 10000 69 linearDamping = 0.9 70 angularDamping = 0.99999 71 > 72 <attached> 73 <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/> 74 <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/> 75 <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "-100,0,0"/> 76 <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "100,0,0"/> 77 <?lua 78 for i = 1, 10, 1 79 do ?> 80 <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0> 81 <events><spawn><EventListener event="base 2" /></spawn></events> 82 </ParticleSpawner> 83 <?lua 84 end 85 ?> 86 </attached> 87 <collisionShapes> 88 <SphereCollisionShape radius="80" position = "-100,0,0" /> 89 <SphereCollisionShape radius="120" position = "100,0,0" /> 90 <BoxCollisionShape halfExtents="90,25,45" position = "-155,0,40" /> 61 91 </collisionShapes> 62 92 </TeamBaseMatchBase> … … 66 96 name = "base 3" 67 97 position = "0, 0, 1200" 68 69 health = 100 70 maxhealth = 100 71 initialhealth = 100 72 73 collisionType = "dynamic" 74 mass = 10000 75 linearDamping = 0.9 76 angularDamping = 0.99999 77 > 78 <attached> 79 <Model scale=40 mesh="ast1.mesh" /> 80 </attached> 81 <collisionShapes> 82 <SphereCollisionShape radius="100" /> 98 pitch = -90 99 100 health = 100 101 maxhealth = 100 102 initialhealth = 100 103 104 collisionType = "dynamic" 105 mass = 10000 106 linearDamping = 0.9 107 angularDamping = 0.99999 108 > 109 <attached> 110 <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/> 111 <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/> 112 <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "-100,0,0"/> 113 <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "100,0,0"/> 114 <?lua 115 for i = 1, 10, 1 116 do ?> 117 <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0> 118 <events><spawn><EventListener event="base 3" /></spawn></events> 119 </ParticleSpawner> 120 <?lua 121 end 122 ?> 123 </attached> 124 <collisionShapes> 125 <SphereCollisionShape radius="80" position = "-100,0,0" /> 126 <SphereCollisionShape radius="120" position = "100,0,0" /> 127 <BoxCollisionShape halfExtents="90,25,45" position = "-155,0,40" /> 83 128 </collisionShapes> 84 129 </TeamBaseMatchBase> … … 91 136 maxhealth = 100 92 137 initialhealth = 100 93 94 collisionType = "dynamic" 95 mass = 10000 96 linearDamping = 0.9 97 angularDamping = 0.99999 98 > 99 <attached> 100 <Model scale=40 mesh="ast1.mesh" /> 101 </attached> 102 <collisionShapes> 103 <SphereCollisionShape radius="100" /> 138 pitch = -90 139 140 collisionType = "dynamic" 141 mass = 10000 142 linearDamping = 0.9 143 angularDamping = 0.99999 144 > 145 <attached> 146 <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/> 147 <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/> 148 <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "-100,0,0"/> 149 <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "100,0,0"/> 150 <?lua 151 for i = 1, 10, 1 152 do ?> 153 <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0> 154 <events><spawn><EventListener event="base 4" /></spawn></events> 155 </ParticleSpawner> 156 <?lua 157 end 158 ?> 159 </attached> 160 <collisionShapes> 161 <SphereCollisionShape radius="80" position = "-100,0,0" /> 162 <SphereCollisionShape radius="120" position = "100,0,0" /> 163 <BoxCollisionShape halfExtents="90,25,45" position = "-155,0,40" /> 104 164 </collisionShapes> 105 165 </TeamBaseMatchBase> … … 109 169 name = "base 5" 110 170 position = "0, 0, 0" 111 112 health = 100 113 maxhealth = 100 114 initialhealth = 100 115 116 collisionType = "dynamic" 117 mass = 10000 118 linearDamping = 0.9 119 angularDamping = 0.99999 120 > 121 <attached> 122 <Model scale=40 mesh="ast1.mesh" /> 123 </attached> 124 <collisionShapes> 125 <SphereCollisionShape radius="100" /> 171 pitch = -90 172 173 health = 100 174 maxhealth = 100 175 initialhealth = 100 176 177 collisionType = "dynamic" 178 mass = 10000 179 linearDamping = 0.9 180 angularDamping = 0.99999 181 > 182 <attached> 183 <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/> 184 <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/> 185 <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "-100,0,0"/> 186 <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "100,0,0"/> 187 <?lua 188 for i = 1, 10, 1 189 do ?> 190 <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0> 191 <events><spawn><EventListener event="base 5" /></spawn></events> 192 </ParticleSpawner> 193 <?lua 194 end 195 ?> 196 </attached> 197 <collisionShapes> 198 <SphereCollisionShape radius="80" position = "-100,0,0" /> 199 <SphereCollisionShape radius="120" position = "100,0,0" /> 200 <BoxCollisionShape halfExtents="90,25,45" position = "-155,0,40" /> 126 201 </collisionShapes> 127 202 </TeamBaseMatchBase>
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