- Timestamp:
- May 28, 2009, 4:53:03 AM (16 years ago)
- Location:
- data/media/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
data/media/levels/includes/weaponsettings3.oxi
r5568 r5570 23 23 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-40" /> 24 24 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-40" /> 25 <LightningGun mode=1 muzzleoffset="0,0,- 20" />25 <LightningGun mode=1 muzzleoffset="0,0,-40" /> 26 26 </Weapon> 27 27 <Weapon> … … 32 32 <Model mesh="hs-w01s.mesh" roll="165" position="-0.1,0.5,0" scale=2 /> 33 33 </attached> 34 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,- 20" />35 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-2,0.2,- 20" />36 <LightningGun mode=1 muzzleoffset="0,0,- 20" />34 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,-40" /> 35 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-2,0.2,-40" /> 36 <LightningGun mode=1 muzzleoffset="0,0,-40" /> 37 37 </Weapon> 38 38 </WeaponPack> … … 42 42 </links> 43 43 <Weapon> 44 <!-- EnergyDrink mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,- 20" / -->44 <!-- EnergyDrink mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,-40" / --> 45 45 </Weapon> 46 46 </WeaponPack> -
data/media/levels/teambasematchlevel.oxw
r5562 r5570 25 25 pitch = -90 26 26 27 health = 100 28 maxhealth = 100 29 initialhealth = 100 27 health = 1000 28 maxhealth = 1000 29 initialhealth = 1000 30 30 31 31 collisionType = "dynamic" … … 62 62 pitch = -90 63 63 64 health = 100 65 maxhealth = 100 66 initialhealth = 100 64 health = 1000 65 maxhealth = 1000 66 initialhealth = 1000 67 67 68 68 collisionType = "dynamic" … … 99 99 pitch = -90 100 100 101 health = 100 102 maxhealth = 100 103 initialhealth = 100 101 health = 1000 102 maxhealth = 1000 103 initialhealth = 1000 104 104 105 105 collisionType = "dynamic" … … 134 134 position = "0, 0, -1200" 135 135 136 health = 100 137 maxhealth = 100 138 initialhealth = 100 136 health = 1000 137 maxhealth = 1000 138 initialhealth = 1000 139 139 pitch = -90 140 140 … … 172 172 pitch = -90 173 173 174 health = 100 175 maxhealth = 100 176 initialhealth = 100 174 health = 1000 175 maxhealth = 1000 176 initialhealth = 1000 177 177 178 178 collisionType = "dynamic"
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